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    Request - Big World

    Feature Requests & Ideas
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    • L
      LeotheLess last edited by

      Hello,

      Would a kind soul be willing to make a version of Big World where the neutral tiles are completely impassible? I.E. there would be no neutral units, and no player could ever conquer a neutral tile. I love playing around with edit mode and creating scenarios on save files on some other maps using the neutral tiles to make impassible areas, but this does not seem to work with big world. If someone could make this it would be greatly appreciated, life is pretty busy at the moment, so I don't have too much time to spend to learn the editor.

      Thank you for your time to read this.

      1 Reply Last reply Reply Quote 2
      • B
        beelee last edited by beelee

        @leotheless

        Hi Leo Welcome to the site. 🙂

        You need to alter the xml that is in the games folder that is in the map folder of Big World.

        So go to your triplea folder downloadedMaps.

        Select Big World.

        Open it until you get to the games folder.

        Then open the xml with the editor of your choice. Most use notepad++ if on windows I think.

        Then change the Territory to Impassable in Territory Attachments.

        An example from the WWII Global 40 game.

        Screenshot from 2025-04-27 00-50-35.png

        The above makes Himalayas impassable.

        The Pact of Steel 2 xml explains map making in detail.

        pact_of_steel_2.xml

        Probably best to move to Map Making and ask there. Not that it bothers me you asking here 🙂

        Edit
        You should be able to do it with edit at game start though

        L RogerCooper 2 Replies Last reply Reply Quote 2
        • L
          LeotheLess @beelee last edited by

          @beelee

          Good afternoon,

          After I updated to 2.7 I was able to get it to work with xml editor. Thank you for the help, that made my day!

          1 Reply Last reply Reply Quote 3
          • RogerCooper
            RogerCooper @beelee last edited by

            @beelee There is an easier way. Use the following game property. You only need to do it in one spot.

            <property name="Neutrals Are Impassable" value="true" editable="false">
            <boolean/>
            </property>
            
            B 1 Reply Last reply Reply Quote 3
            • B
              beelee @RogerCooper last edited by

              @rogercooper

              Right Arm RightArm.png

              That is good to know

              1 Reply Last reply Reply Quote 0
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