EXP crockett Victory Panzer beelee
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@crockett36 I will say, though I understand the appeal of groupings and the dice benefits, I have a veeerrry difficult time doing the math in army groups. And math is everything. I have grown into a "just in time" logistics system that leaves just enough defensively so that I can be aggressive in other areas and I cannot do that in this game.
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@crockett36 And the math on the total war stuff and requirements makes me feel like I'm paying premium price for stuff that my enemies are getting on the cheap. So not a great feeling.
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@crockett36 Where's the wolf pack for the US?
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@crockett36 Not impressed by the double placement. Again, enemy has a huge advantage. He has units i don't even know about.
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@crockett36 Is that all that is in Belarus? Is this accurate? Also showing VF what a norway attack would look like. man, I bet all those german aircraft are dirt cheap.
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@crockett36 I'm counting 16 german air that can hit 112, plus subs. plus 5 subs. On the other hand, take out your ships and you will only take their air as casualties.
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didn't see hawaii needs saving.
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@crockett36 wouldn't let me place 3 units.
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@crockett36 [0_1746805912101_simplified.tsvg](Uploading 100%)
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@crockett36 That carrier and navy figs should be in Pac.
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@crockett36 should have killed the transport off borneo
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Hi
your latest save 3 posts up is corrupted. The first simplified one works.
Yea a lot more dudes with different values going to make it harder to cipher from a math standpoint. I find that to be part of it's charm
Of course I'm a intermediate player at best so I usually just put my head down and start swinging
The dudes that get to place first are mostly German. This mod was created by a Western European afterall
The Marines and Commandos the only other two I can think of right away. The Facilitiy upgrades as well.
I think the Captain did a good job with the Americans and commies both getting a lot of cool dudes too.
Most can only be placed in their Capital or require a Fctry, so there is some information on what may happen. I like to think of it as a minor "Fog of War" type thingy
The battle calc will get you fairly close. Have to remember to remove the non hp units. LMs, Air Trprts, Tokens, Fortifications etc ... although I think that's mostly it.
Anyway, it does play a bit different.
You doing good man. Doing things Panzer and I as well as Victory didn't expect or anticipate. Speaking of, looked like he was close to busting out Uncle Sam and the tommies
Fun game. Glad you're playing.
I'll check your save. What units aren't placing for you ?
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what's the diff betw mass tank and total war tank? sorry for complaining. i'm listening to the rules.
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@crockett36 even better explain total war
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yea so Total War Tank you pay for 5 Tanks, 25 bucks, and get a free one. So 6 for 25 bucks.
The commies get Mass Tanks 3 for 12 bucks. That includes when they buy there Total War Tanks so instead of 25 bucks for 6, they spend 22.
I had to do SSR different for that reason. To do the godless commie Total War Tank buy, you buy Mass Tanks, 3 for 12 bucks, then total war, 3 for 10 bucks.
You get 6 for 22 that way. I changed in the update so the Total War will only place in Moscow now.
Anyway, you cant buy Total War Tanks with russia without buying Mass Tanks too. That is Player Enforced.
Edit
You can only buy Mass Tanks once per turn, so even if I make it 6 for 22, you'd still have to PE no Mass Tank build then.One half dozen or the other
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@beelee King tigers at 6, landing craft as casualties, I'm listing things that need to change. the Falls thing moving 3?! needs to change. attacking at 5 and two dice for the above king tiger! groan
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@crockett36 uboats at 4!
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@crockett36 and then one them defends at 4! Same as a battleship late war really! that is silly. i'm in playtester mode and I wouldn't give that one a rest all day.