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    EXP Game 6 Barnee vs Trout

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    • C
      crockett36 @crockett36 last edited by

      @crockett36 if Japan doesnโ€™t want to Dow or kill the unit.

      1 Reply Last reply Reply Quote 1
      • T
        Trout last edited by

        @beelee Hey bro. Can you doublecheck the UK IPC numbers? I am coming up with 56 instead of 61 and I think the issue is that TripleA gave them a 5 IPC bonus. But I am not aware of any bonuses for UK since Axis have Hong Kong and Gibraltar. 51 + 9 (Denmark/HB/Iraq/Persia) - 4 (Hong Kong/convoy of 1)

        B 1 Reply Last reply Reply Quote 1
        • T
          Trout @beelee last edited by

          @beelee Very quiet Italian turn. Built a battleship and collected money. That's about it

          44d92c61-d73e-49a1-8e0b-e2af4f96ce0b-exp-game-6-trout-i4.tsvg

          1 Reply Last reply Reply Quote 1
          • B
            beelee @Trout last edited by beelee

            @trout

            Yea they will get the 5 bucks for having control of all there PU value TTys on Europe map. It's different from OOB, as that requires all TTys whether they have a PU value or not.

            Edit
            Wow Italia cash heavy ! lol Regia Marina just launched a BB too ! ๐Ÿ™‚

            I'll bust out ANZAC now

            Game History

            Round: 4
            
                Purchase Units - ANZAC
                    ANZAC buy 1 Escort, 2 Fortifications, 1 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
            
                Combat Move - ANZAC
                    1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                    2 fighters moved from Queensland to 42 Sea Zone
            
                Combat - ANZAC
                    Battle in 42 Sea Zone
                        ANZAC attack with 1 destroyer and 2 fighters
                        Japanese defend with 1 submarine
                            ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                            Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                            1 submarine owned by the Japanese lost in 42 Sea Zone
                        ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                        Casualties for Japanese: 1 submarine
                    Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                    Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark
                    Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
            
                Non Combat Move - ANZAC
                    Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                    Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
                    Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                    2 fighters moved from 42 Sea Zone to Java
                    1 artillery and 1 infantry moved from New South Wales to Queensland
                    2 infantry moved from New South Wales to 62 Sea Zone
                    2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                    2 infantry moved from 42 Sea Zone to Java
                    1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            
                Place Units - ANZAC
                    2 Fortifications placed in Java
                    1 Escort and 1 destroyer placed in 62 Sea Zone
                    1 armour and 1 fighter placed in New South Wales
            
                Turn Complete - ANZAC
                    ANZAC collect 14 PUs; end with 14 PUs
                    Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            
                Combat Move - French
            
                Combat - French
                    Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                    Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark
                    Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
            
                Non Combat Move - French
                    Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                    Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
                    Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    EDIT: 1 GAirCommander, 2 fighters and 1 tactical_bomber moved from 1st Luftflotten to GermanFlow
                    EDIT: 1 GAirCommanderTac moved from GermanFlow to 1st Luftflotten
                    1 infantry moved from Anglo Egyptian Sudan to Egypt
                    1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            
                Turn Complete - French
            

            Combat Hit Differential Summary :

            Japanese regular : -0.17
            ANZAC regular : -0.33
            

            EXP game 6 Trout F 4.tsvg

            I configured 1st Luft for Offensive Operations. Think of the Overflow Boxes as just extra pieces next to the board. You don't have to use edit as much this way.
            I should probably add the AF Ftrs and Tacs to the Boxes at Game Start too.

            We'll see how the experiment goes ๐Ÿ™‚

            Also, do you use Map Blends ? I think I'm gonna make it the default as it's easier for new users to see the Units. Can see a little more topography as well.

            Elk is down with it, just wondered if you had an opinion ๐Ÿ™‚

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