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    EXP Game 1 Trout vs Johnny Cat

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    • JohnnyCat
      JohnnyCat @beelee last edited by

      @beelee It turns out that knowing Japanese is a very valuable asset here in 2025 Taiwan.

      1 Reply Last reply Reply Quote 1
      • JohnnyCat
        JohnnyCat @beelee last edited by

        @beelee YES I know this - and read it many times. Still don't know:

        1. what is an escort and how to get them
        2. How many NMs can be moved by escort (the game allows transports to move 5)
        3. What is a NM2 and NM3
        B 1 Reply Last reply Reply Quote 1
        • B
          beelee @JohnnyCat last edited by beelee

          @johnnycat

          Yea so only "3" NMs on a "Escort" at a time. Player Enforced. Triple has to allow illegal moves to make all Units transportable.

          Edit
          NM 2 = 2 NMs and 3 =3. 3 is the most common I find because that is max Escort ability to transport. Have to use edit to place them.

          Edit 2
          Ah you are in Formosa. I thought I had something wrong ๐Ÿ™‚ A Pleasant evening to you and I will post the Escorts directly

          1 Reply Last reply Reply Quote 0
          • B
            beelee @JohnnyCat last edited by beelee

            @johnnycat

            Patience Grasshopper

            i will explain directly ๐Ÿ™‚

            Edit
            Escorts can't be purchased until turn 4, Late 1941. You can buy NMs and place them in your Capital but won't be able to move them until Escorts come into play.

            Screenshot from 2025-12-13 05-04-26.png

            So rd 5, Early 1942, would be the soonest you could move NMs that you had previously purchased.

            Edit 2
            When in doubt, you have to Player Enforce the rules.

            Screenshot from 2025-12-13 05-00-30.png

            Screenshot from 2025-12-13 05-01-59.png

            Yea you probablly need to read the captain's rules again as i doubt the above explains it to you fully.

            Screenshot from 2025-12-13 05-04-26.png

            Screenshot from 2025-12-13 05-04-49.png

            JohnnyCat 1 Reply Last reply Reply Quote 0
            • JohnnyCat
              JohnnyCat @beelee last edited by

              @beelee Patience... sorry but that was Latency not impatience, hahaha.

              OK thanks I get all this mine stuff now - except how to get "escorts" but I am patient and look forward to the explanation when you get to it...

              B T 2 Replies Last reply Reply Quote 1
              • B
                beelee @JohnnyCat last edited by beelee

                @johnnycat said in EXP Game 1 Trout vs Johnny Cat:

                but that was Latency not impatience, hahaha.

                there you go again with those high dollar college words ๐Ÿ™‚

                I might have to look it up since I'm not at the bar and can ask 2 year Bachelor degree buddy the definition lol

                Edit
                Do they have Halibut there ? Idk I would think so ๐Ÿค” favorite type of fish and chips ๐Ÿ™‚

                Edit 2
                I edited above post for Escorts ๐Ÿ™‚

                1 Reply Last reply Reply Quote 0
                • T
                  Trout @JohnnyCat last edited by

                  @johnnycat He's in a yellow $2 territory that CKS ran away to after Mao decided that Communism is the way to go so that everybody can have a bowl of rice all to themselves every day. We are on Turn 3 in our game so Escorts not available yet. They work best in places that are bottlenecks which the Pacific doesn't have too much of. But it would probably cause me to take Pearl Harbor off of the attack list. Oh wait. Emperor has offered peace forever to Franklin so never mind, won't attack there .... Unless USA offends the Emperor's honor and rejects his offer.

                  B 1 Reply Last reply Reply Quote 1
                  • B
                    beelee @Trout last edited by

                    @JohnnyCat

                    @trout said in EXP Game 1 Trout vs Johnny Cat:

                    We are on Turn 3 in our game so Escorts not available yet

                    1 Reply Last reply Reply Quote 0
                    • JohnnyCat
                      JohnnyCat @Trout last edited by

                      @trout

                      104f0b47-e97c-438e-8757-c6cb9b3af6f8-exp-game-1-jc-UK3.txt

                      USA3 just bought stuff, moved stuff, etc. but was surprised to find out that we were at war with Germany at the end of the turn - I had hoped to hang out with Hitler...

                      China did as they do - but they will return to wipe out the Japanese Plague soon enough...

                      And the UK did mostly India theater stuff - NOTE: I would like to have all the Land Mines in Burma ARMED...

                      I guess that is it; please let me know if I made any mistakes.

                      1765555556226-803d8e9a-e096-4a8d-a509-ed447eb9ae86-exp-game-1-jc-UK3.tsvg

                      T 1 Reply Last reply Reply Quote 1
                      • T
                        Trout @JohnnyCat last edited by Trout

                        @johnnycat Looks fine to me. Your China moves are as good as any player on the planet so you are a fast learner I guess in terms of the moves you do. Just need to learn the rules and you will be a force. Only mistake is that you can only put 3 pieces in Western USA/SZ 10 while at peace. Since until war, all three of the industrial complexes for USA are minors. Then they convert to majors after DOW. But let's play on as it's a learning game. Will post I3 later today
                        Game History

                        Round: 3
                        
                            Purchase Units - Italians
                                Italians buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
                        
                            Combat Move - Italians
                                Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                                1 armour moved from Algeria to Morocco
                                      Italians take Morocco from French
                                1 armour moved from Morocco to Algeria
                                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                                2 fighters moved from Southern Italy to 94 Sea Zone
                                1 bomber moved from Southern Italy to 94 Sea Zone
                                1 infantry moved from Southern Italy to 97 Sea Zone
                                2 infantry moved from Greece to 97 Sea Zone
                                1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                                1 infantry moved from 98 Sea Zone to Alexandria
                                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                                2 infantry moved from 98 Sea Zone to Trans-Jordan
                                1 battleship and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone
                        
                            Combat - Italians
                                Battle in Alexandria
                                Battle in Trans-Jordan
                                    Italians attack with 2 infantry
                                    French defend with 1 infantry
                                    Italians win, taking Alexandria from British, taking Trans-Jordan from British with 2 infantry remaining. Battle score for attacker is 3
                                    Casualties for French: 1 infantry
                                Battle in 94 Sea Zone
                                    Italians attack with 1 bomber, 1 destroyer and 2 fighters
                                    French defend with 1 cruiser
                                    Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 9
                                    Casualties for French: 1 cruiser
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                        
                            Non Combat Move - Italians
                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy
                                1 bomber moved from 94 Sea Zone to Southern Italy
                                2 fighters moved from 94 Sea Zone to Southern Italy
                                EDIT: 2 italian_paras moved from Southern Italy to Greece
                                EDIT: 1 Italian_LCV moved from Southern Italy to Greece
                                EDIT: 1 infantry moved from Southern Italy to Greece
                        
                            Place Units - Italians
                                1 fighter, 1 infantry and 1 tactical_bomber placed in Southern Italy
                        
                            Turn Complete - Italians
                                Italians collect 17 PUs; end with 17 PUs
                                Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 20 PUs
                                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                        

                        148ec5af-589b-4b82-821f-fc4c362ca90a-exp-game-1-jc-i3.tsvg
                        UK hoarding money for something

                        JohnnyCat 1 Reply Last reply Reply Quote 1
                        • B
                          beelee last edited by beelee

                          @JohnnyCat

                          Good Morning Cat

                          I think it' morning there ๐Ÿค” I don't really know though ๐Ÿ™‚

                          So to arm the LMs in India, turn on edit "Add Units" , click on India, select "Changer". There are border specific ones for India so add the

                          "India_Burma" one or ones ๐Ÿ™‚ Then remove the unarmed ones. You have to handroll for the LMs before battle and edit any casualties.

                          Screenshot from 2025-12-13 23-00-37.png

                          It can be hard to find the right LM sometimes. If in doubt just pick a generic one and document in the comment log where it's defending.

                          Edit
                          Wow yanks a got a ton of Subs already ๐Ÿ™‚

                          Edit 2
                          You have 2 Elites in Scotland. Can only have 1 Elite in a TTy. So either take Ireland or swap him out for a regular Inf.

                          Reminder. The Commandos are only good if paired with Arty

                          1 Reply Last reply Reply Quote 0
                          • JohnnyCat
                            JohnnyCat @Trout last edited by

                            @trout Dear FieldMarshal von Tasty Fish,

                            Indeed General Montgomery and The Chaps (I forgot the admiralsโ€™ names) decided to plop down an unstoppable fleet in one turn. Which at this rate will be turn 8 (sure hope Stalin will still be around).

                            So Operation Sea Lion better get going soon, lol

                            Or maybe Iโ€™ll do something super weird.

                            BAD NEWS for the game, but GREAT NEWS for me, is that Iโ€™ll be out of internet (game play) contact for five days.

                            Oh and THANK YOU for the USA notes about minor factoriesโ€ฆ. I had no idea! Is that info buried in those house rules?

                            As for Chinaโ€ฆ wow they seem to have zero choices. Unless
                            Franky decides to pretend the Japs were coming and decided a preemptive strike.

                            I look forward to hiring Doolittle and his crew, heehee

                            J

                            B T 2 Replies Last reply Reply Quote 0
                            • B
                              beelee @JohnnyCat last edited by

                              @johnnycat said in EXP Game 1 Trout vs Johnny Cat:

                              but GREAT NEWS for me, is that Iโ€™ll be out of internet (game play) contact for five days.

                              Sweet ! RightArm.png You going backpacking in the interior ?

                              Well whatever the reason, have fun being disconnected. ๐Ÿ™‚ Tune in some senses ๐Ÿ™‚

                              Peace

                              Rock On !!!.png

                              1 Reply Last reply Reply Quote 0
                              • T
                                Trout @JohnnyCat last edited by

                                @johnnycat China always dies unless something strange happens. The only time it didn't die in one of my games is when China rolled lights out on J1 killing all four of my ground dudes. Then the Allied player immediately declared war with Russia/UK/ANZAC and put every single possible unit on Yunnan. Even then I almost took it. Every single other game, it lasts longer than France but the result is the same. Good luck being unplugged. It's good for the soul from time to time. Gives you more time for fried scorpions and raw octopus cuisine yes?

                                1 Reply Last reply Reply Quote 1
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