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    Modern Warfare Map Idea

    Maps & Mods
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    • C
      chewbaluba last edited by

      Drafted a map idea, wanted to get suggestions on whether this is even viable to do a China-Taiwan and Ukraine-Russia simultaneous conflict. This map loads, but doesn't do anything yet.

      https://github.com/matthewcarter95/annihlation2025

      Any guidance on building embedded zoom-in maps? I enlarged Taiwan on the main map, but if I wanted to get regional in Ukraine, I think an embedded might be appropriate, not sure.

      W RogerCooper 2 Replies Last reply Reply Quote 1
      • W
        wc_sumpton @chewbaluba last edited by

        @chewbaluba

        I'm not much of a map maker though IMO the map should reflect the main ideas.
        China vs Taiwan would likely focus on the territories surrounding Taiwan and China's ability to create and hold a naval blockade vs Taiwan and their allies, mainly the USA, in stopping this blockade. Thus, this would be mainly an air/naval conflict as I think the USA would stop short of landing troops on mainland China.
        Russia vs Ukraine should show Russia's superior numbers and brute force tactics vs Ukraine, with NATO's aid with superior equipment, to keep the Russian advance in check. NATO's objective is not to capture Russian territory but just to keep Russia out of Kiev.

        So, the map IMO should focus on the main battle areas. The water around Taiwan and the border areas in Ukraine.

        Cheers...

        1 Reply Last reply Reply Quote 0
        • RogerCooper
          RogerCooper @chewbaluba last edited by

          @chewbaluba Why not make two separate mods? The two conflicts wouldn't have much relation to each other.

          TheDog 1 Reply Last reply Reply Quote 1
          • TheDog
            TheDog @RogerCooper last edited by

            @chewbaluba
            Very good map for your first attempt.

            Personally I'm not a fan of embedded maps. Two separate detailed maps would be better. I cannot envisage Russia or China interfering in the others invasion directly.

            Each territory and Sea Zone ideally should hold 9ish units as a guide, this does depend on the level of detail of the units though.

            Units can be oblong/rectangular as in 1888a and 1941 Global Command Decision. So your TT/SZ should accommodate accordingly.

            To future proof your map its pixel dimensions need to be much bigger, eg. 12000 x 8000 pixels a a guide. The Shogun maps are big and that is only for Japan and South Korea. New players screens will be 2 and 4K. You must also decide on the scale of your units, I suggest 1, so that's 100%

            In 1941 GCD the SZ placement of units is 100x75px,this is to accommodate the carriers and battleships large unit size. The land TT use 60x55px for unit placement.

            Just my 2p.

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