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    EXP Game 9 barnee vs Trout

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    • T
      Trout @beelee last edited by

      @beelee Game History

      Round: 6
      
          Purchase Units - Russians
              Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production !    You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow.
              Trigger BuyMassTanks: buyMass_Tanks added to productionRussians
              Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians
              Trigger AlliesFtrAce: buyFighterAce added to productionRussians
              Russians buy 1 FighterAce, 3 Mass_Tankss, 1 Soviet_Partisan, 1 Tank_General and 1 elite; Remaining resources: 21 PUs; 3 AirLendLease; 3 TankLendLease; 
      
          Place Units - Russians
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 Soviet_Partisan placed in Nenetsia
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by Russians to Karelia: 1 Soviet_Partisan
              EDIT: Removing units owned by Russians from Nenetsia: 1 Soviet_Partisan
              EDIT: Turning off Edit Mode
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
              1 elite moved from Ukraine to Rostov
              1 artillery moved from Ukraine to Rostov
              1 Army_Conscript moved from Volgograd to Rostov
              1 Army_Conscript moved from Volgograd to Rostov
              1 armour moved from Belarus to Rostov
      
          Combat - Russians
              Russians creates battle in territory Karelia
              Battle in Rostov
                  Russians attack with 2 Army_Conscripts, 1 armour, 1 artillery and 1 elite
                  Germans defend with 1 artillery and 1 infantry
                  Russians win, taking Karelia from Germans, taking Rostov from Germans with 1 Army_Conscript, 1 armour, 1 artillery and 1 elite remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 Army_Conscript
                  Casualties for Germans: 1 artillery and 1 infantry
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
      
          Non Combat Move - Russians
              Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia
              Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Belarus
              3 Army_Conscripts moved from Bryansk to Belarus
              1 infantry moved from Archangel to Belarus
              1 elite moved from Belarus to Archangel
              1 elite moved from Bryansk to Belarus
              1 armour moved from Urals to Russia
              1 Russian_Rail and 1 infantry moved from Russia to Belarus
              1 Russian_Rail and 1 infantry moved from Russia to Belarus
              1 R_Europe_Rail and 1 infantry moved from Russia to Belarus
              2 infantry moved from Caucasus to Northwest Persia
              2 Army_Conscripts moved from Volgograd to Caucasus
              9 infantry moved from Russia to Bryansk
              2 infantry moved from Russia to Smolensk
              1 infantry moved from Russia to Smolensk
              1 infantry moved from Russia to Smolensk
              1 infantry moved from Russia to Bryansk
              1 infantry moved from Russia to Smolensk
              1 infantry moved from Russia to Smolensk
      
          Place Units - Russians
              1 FighterAce, 3 Mass_Tankss, 1 Tank_General and 1 elite placed in Russia
              Turning on Edit Mode
              EDIT: Adding units owned by Russians to 1st Tank: 1 Tank_General and 5 armour
              EDIT: Removing units owned by Russians from 1st Tank: 1 1stTankArmy
              EDIT: Adding units owned by Russians to Russia: 1 1stTankArmy
              EDIT: Removing units owned by Russians from Russia: 3 Mass_Tankss
              EDIT: Removing units owned by Russians from Russia: 1 Tank_General
              EDIT: Removing units owned by Russians from Russia: 2 armour
              EDIT: Turning off Edit Mode
      
          Turn Complete - Russians
              Russians collect 33 PUs; end with 54 PUs
      

      bb4e7f99-5efd-4709-b3b1-9a923c1bd53f-exp-game-9-trout-r6.tsvg

      B 1 Reply Last reply Reply Quote 1
      • B
        beelee @Trout last edited by beelee

        @trout

        lol forgot to leave a guy in Karelia. Commander had too much schnapps 🙂

        Edit
        Air can't hit them either. I'm gonna try and tweak the Partisan image with some sort of "No Air" symbol. Maybe that'll help us remember Idk 🙂

        Edit 2
        yea the Partisan places 2nd place, not that it made any difference. Do need to switch it back to G control and deduct a buck though.

        Will do that on JPN

        Edit 3
        I noticed you have a habit of not spending all your dough. Just curious what your thoughts are on that.

        Game History

        Round: 6
        
            Purchase Units - Japanese
                Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !      Banzai Attacks are Now Possible.
                Japanese buy 1 Escort, 6 Fortifications, 1 Heavy_BB, 1 air_transport, 1 elite, 1 harbour and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
        
            Combat Move - Japanese
                Trigger Banzai: Japanese has 1 Banzai placed in Japan
                Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                1 elite moved from Philippines to 35 Sea Zone
                1 elite and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 elite moved from 21 Sea Zone to Guam
                1 Japan_destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 Japan_destroyer and 1 infantry moved from 34 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from Siam to Burma
                2 infantry moved from Yunnan to Burma
                1 fighter moved from 35 Sea Zone to Celebes
                1 armour and 1 artillery moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 armour and 1 artillery moved from 44 Sea Zone to Celebes
                1 battleship moved from 33 Sea Zone to 44 Sea Zone
                1 armour and 1 artillery moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 bombers moved from Kwangsi to Borneo
                1 armour and 1 artillery moved from 43 Sea Zone to Borneo
                1 armour and 2 artilleries moved from Philippines to 35 Sea Zone
                1 armour, 2 artilleries, 2 carriers and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Malaya
                2 artilleries moved from 37 Sea Zone to Malaya
                1 armour moved from 37 Sea Zone to Malaya
                1 infantry moved from Shan State to Malaya
                1 cruiser moved from 33 Sea Zone to 44 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                2 fighters and 1 pacific_submarine moved from 6 Sea Zone to 25 Sea Zone
                1 Escort moved from 6 Sea Zone to 16 Sea Zone
        
            Combat - Japanese
                Battle in Dutch New Guinea
                Battle in Guam
                Battle in Malaya
                    Japanese attack with 1 armour, 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 1 infantry; ANZAC defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 3/8 hits, 3.83 expected hits
                        British roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Malaya
                        1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
                    Japanese win, taking Dutch New Guinea from ANZAC, taking Guam from Americans, taking Malaya from British with 1 armour, 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters and 1 pacific_submarine
                    Americans defend with 1 Escort
                        Japanese roll dice for 1 pacific_submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Americans roll dice for 1 Escort in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Escort owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 fighters and 1 pacific_submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 Escort
                Battle in Burma
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
                        British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Burma
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Celebes
                    Changer loiter and taunt; Japanese attack with 1 armour, 1 artillery and 1 fighter
                    Changer defend; ANZAC defend with 1 Fortification and 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 1/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Celebes, round 2 : 0/3 hits, 1.33 expected hits
                        ANZAC roll dice for 1 Fortification and 1 infantry in Celebes, round 2 : 1/1 hits, 0.50 expected hits
                        1 artillery owned by the Japanese lost in Celebes
                        1 infantry owned by the ANZAC lost in Celebes
                        Japanese roll dice for 1 armour and 1 fighter in Celebes, round 3 : 2/2 hits, 1.00 expected hits
                        ANZAC roll dice for 1 Fortification in Celebes, round 3 : 0/0 hits, 0.00 expected hits
                        1 Fortification owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 Fortification and 1 infantry
                Battle in Borneo
                    Japanese attack with 1 armour, 1 artillery and 2 bombers
                    British defend with 1 Fortification and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 bombers in Borneo, round 2 : 2/4 hits, 2.17 expected hits
                        British roll dice for 1 Fortification and 1 infantry in Borneo, round 2 : 0/1 hits, 0.50 expected hits
                        1 Fortification owned by the British and 1 infantry owned by the British lost in Borneo
                    Japanese win, taking Borneo from British with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 Fortification and 1 infantry
                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
        
            Non Combat Move - Japanese
                Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia
                Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kweichow
                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Yunnan
                2 bombers moved from Borneo to Philippines
                1 fighter moved from Celebes to 35 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
                2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
                1 carrier moved from 33 Sea Zone to 44 Sea Zone
                2 fighters moved from 33 Sea Zone to 44 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to Kweichow
                1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Caroline Islands
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 armour moved from Kwangsi to Kweichow
                1 elite and 1 infantry moved from Kwangsi to Yunnan
                1 artillery, 1 elite and 5 infantry moved from Kwangtung to Kwangsi
                1 armour moved from Shantung to Kweichow
                2 infantry moved from Shantung to Anhwe
                1 J_Rail moved from Kiangsu to Korea
                1 J_Rail and 1 infantry moved from Korea to Yunnan
                1 J_Rail moved from Kiangsu to Manchuria
                1 J_Rail and 1 aaGun moved from Manchuria to Kweichow
                EDIT: 1 Japanese_LCV, 1 aaGun and 1 elite moved from Japan to Korea
        
            Place Units - Japanese
                6 Fortifications placed in Caroline Islands
                1 harbour placed in Philippines
                3 infantry placed in Shantung
                1 Escort and 1 Heavy_BB placed in 6 Sea Zone
                1 air_transport, 1 elite and 1 infantry placed in Japan
        
            Turn Complete - Japanese
                Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans.
                Japanese collect 57 PUs; end with 57 PUs
                Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 59 PUs
                Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 60 PUs
                Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
                Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 64 PUs
                Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 72 PUs
                Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
        

        Combat Hit Differential Summary :

        Americans regular : -0.33
        Japanese regular : -2.33
        ANZAC regular : 0.50
        British regular : 0.50
        

        EXP Game 9 Trout J 6.tsvg

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