First Game Newenr
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@beelee said in First Game Newenr:
na go ahead and redo it ? Or Ican just edit the abov
DD Canada, omg i did not see that factory.....
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@beelee i have to start few games with AI, so many things i am missing. Also one of my friend try game these days when he catch time.
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yea AI will do a buncha illegal moves. It doesn't really work well for this.
Here's a link to the OOB rules. Global ones are at the bottom.
Here's Europe too
Why don't you just redo the last turn. Probably be easiest. You might wanna buy some different stuff. You can edit in the Bombing damage if you want since nothing got shot down.
Edit
Here's another one. It doesn't have everything though but it is easier to read. I gottam zoom in onthe others. -
@beelee Yes i will play from your last move.
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes
Game History
Round: 3 Purchase Units - Americans Americans buy 1 battleship, 1 bomber, 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber; Remaining resources: 2 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Americans Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 2 usa_fighters moved from Western United States to 10 Sea Zone 2 usa_fighters moved from Eastern United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 2 usa_fighters moved from 10 Sea Zone to 31 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 usa_fighters moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone 1 bomber, 1 usa_fighter and 1 usa_tactical_bomber placed in Western United States Turn Complete - Americans Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body> Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans collect 52 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 elite Chinese roll dice for 1 fighter and 4 infantry in Chahar, round 2 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 elite in Chahar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Chahar 1 elite owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 elite Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Chinese Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Sikang 2 Rails and 2 infantry moved from Kansu to Sikang 4 infantry moved from Suiyuyan to Kansu 1 fighter moved from Chahar to Kansu Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry, 1 transport and 3 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 bomber moved from United Kingdom to Normandy Bordeaux 2 bombers moved from United Kingdom to France Combat - British Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 5 damage total. Strategic bombing raid in France Germans roll AA dice in France : 0/2 hits, 0,33 expected hits Bombing raid in France rolls: 7,6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa 1 bomber moved from Normandy Bordeaux to United Kingdom 2 bombers moved from France to United Kingdom 1 artillery moved from Quebec to New Brunswick Nova Scotia 1 uk_fighter moved from Gibraltar to Libya 1 carrier, 1 cruiser, 1 destroyer, 1 transport, 1 uk_fighter and 1 uk_tactical_bomber moved from 81 Sea Zone to 77 Sea Zone 1 battleship moved from 39 Sea Zone to 41 Sea Zone 1 uk_armour moved from India to Burma 1 uk_tactical_bomber moved from India to Burma 1 infantry moved from India to Burma 1 submarine moved from 71 Sea Zone to 83 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 infantry moved from Union of South Africa to Rhodesia Place Units - British Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 1 battleship, 1 destroyer and 1 transport placed in 121 Sea Zone 1 uk_armour placed in Union of South Africa 1 infantry, 1 mech_infantry and 2 uk_armours placed in India Turn Complete - British Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6,2,4,4,1 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,1,4,1,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,3,3,6 British collect 33 PUs (12 lost to blockades); end with 33 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 39 PUsCombat Hit Differential Summary :
Chinese regular : 0,83 Japanese regular : 0,33 Germans AA : -0,50 -
@beelee still did not read all rules but i think it was not bad move
