TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    barnee vs beelee EXP 2.59

    Scheduled Pinned Locked Moved Play By Forum
    20 Posts 1 Posters 1.3k Views 1 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • B Offline
      beelee @beelee
      last edited by

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies.          They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time.
              Note to players Germans: <body><b>It is Late 1940 and Waffen Pioneers are Now Available.<br><br><img src="WaffenPioneer.png"/><br><br><br />Refer to Game Notes for Usage.<b></body>
              Note to players Germans: <body><b>It is Late 1940 and Waffen Self Propelled AA are Now Available.<br><br><img src="Waffen_ArtyAA.png"/><br><br><br />Refer to Game Notes for Usage.<b></body>
              Note to players Germans: <body><b>Air Commanders are Now Available for Purchase</b></body>
              Note to players Germans: It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups.       You may have up to 3 Army Groups. Only 1 may be active per Territory.
              Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General.      They may also be Formed into Desert Armies. You may only have up to 3....
              Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy  have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals.         Refer to Game Notes for Usage.
              Trigger FlakTower: buyFlakTower added to productionGermans
              Trigger FlakTower: buyFlakTower added to productionRussians
              Trigger FlakTower: buyFlakTower added to productionBritish
              Trigger FlakTower: buyFlakTower added to productionItalians
              Trigger FlakTower: buyRepair_FlakTower added to productionGermans
              Trigger FlakTower: buyRepair_FlakTower added to productionRussians
              Trigger FlakTower: buyRepair_FlakTower added to productionBritish
              Trigger FlakTower: buyRepair_FlakTower added to productionItalians
              Trigger WaffenPioneer: buyWaffenPioneer added to productionGermans
              Trigger WaffenPioneer: buyGerman_Engineer2 added to productionGermans
              Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans
              Trigger Army Group: buyArmy_Group added to productionGermans
              Trigger AirCommander: buyGAirCommander added to productionGermans
              Trigger AirCommander: buyAirCommander added to productionRussians
              Trigger AirCommander: buyAirCommander added to productionAmericans
              Trigger PanzerGeneral: buyPanzer_General added to productionGermans
              Trigger Waffen ArtyAA: buyWaffen_ArtyAA added to productionGermans
              Trigger Waffen Infantry4: buyWaffen_Infantry4 added to productionGermans
              triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940
              triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940
              triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940
              triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Germans buy 1 GAirCommander, 3 GermanUBoats, 1 German_Engineer, 1 German_LCV, 1 Panzer_General, 3 Panzer_Grndrss, 1 destroyer, 1 elite, 1 german_para, 3 infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
              1 bomber moved from Western Germany to 91 Sea Zone
              1 GermanUBoat moved from 112 Sea Zone to 104 Sea Zone
              1 bomber moved from Western Germany to 104 Sea Zone
              1 fighter and 1 tactical_bomber moved from Holland Belgium to 104 Sea Zone
              2 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone
              1 tactical_bomber moved from Western Germany to Greece
              1 fighter moved from Northern Italy to Greece
              1 armour and 4 infantry moved from Bulgaria to Greece
              1 fighter and 1 tactical_bomber moved from Western Germany to Greece
      
          Combat - Germans
              Battle in 91 Sea Zone
                  Germans attack with 1 bomber
                  British defend with 1 transport
                      Germans roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 transport in 91 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                      1 transport owned by the British lost in 91 Sea Zone
                  Germans win with 1 bomber remaining. Battle score for attacker is 6
                  Casualties for British: 1 transport
              Battle in 104 Sea Zone
                  Germans attack with 1 GermanUBoat, 1 bomber, 1 fighter and 1 tactical_bomber
                  British defend with 1 destroyer
                      Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 GermanUBoat owned by the Germans lost in 104 Sea Zone
                      1 destroyer owned by the British lost in 104 Sea Zone
                  Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 GermanUBoat
                  Casualties for British: 1 destroyer
              Battle in Greece
                  Germans attack with 1 armour, 2 fighters, 4 infantry and 2 tactical_bombers
                  Neutral_Allies defend with 4 infantry
                      Germans roll dice for 1 armour, 2 fighters, 4 infantry and 2 tactical_bombers in Greece, round 2 : 6/9 hits, 3.50 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the Germans lost in Greece
                      4 infantry owned by the Neutral_Allies lost in Greece
                  Germans win, taking Greece from Neutral_Allies with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
                  Casualties for Neutral_Allies: 4 infantry
      
          Non Combat Move - Germans
              Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Romania
              Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
              1 tactical_bomber moved from Greece to Romania
              2 fighters and 1 tactical_bomber moved from Greece to Southern Italy
              1 bomber moved from 91 Sea Zone to Normandy Bordeaux
              1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
              1 bomber moved from 104 Sea Zone to Western Germany
              3 mine_unarmeds moved from Germany to Western Germany
              1 German_Engineer moved from Germany to Western Germany
              2 Waffen_Artys, 4 armour and 5 waffen_infantrys moved from France to Germany
              2 G_Rails moved from Germany to Southern France
              2 G_Rails, 1 armour and 1 mech_infantry moved from Southern France to Romania
              1 mech_infantry moved from Southern France to Yugoslavia
              1 armour moved from Slovakia Hungary to Germany
              1 armour moved from Slovakia Hungary to Romania
              1 aaGun moved from Slovakia Hungary to Romania
              1 infantry moved from Holland Belgium to Normandy Bordeaux
              1 transport moved from 112 Sea Zone to 110 Sea Zone
              1 armour and 1 artillery moved from Normandy Bordeaux to 110 Sea Zone
              1 armour, 1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
              1 armour and 1 artillery moved from 112 Sea Zone to Norway
              1 infantry moved from Norway to Finland
              1 aaGun moved from Holland Belgium to Normandy Bordeaux
      
          Place Units - Germans
              1 GAirCommander, 1 German_Engineer, 1 German_LCV, 1 Panzer_General, 1 Panzer_Grndrs, 1 elite, 1 german_para, 1 infantry and 3 mine_unarmeds placed in Germany
              1 Panzer_Grndrs placed in Southern France
              1 infantry placed in Normandy Bordeaux
              1 Panzer_Grndrs and 1 infantry placed in Western Germany
              3 GermanUBoats and 1 destroyer placed in 112 Sea Zone
      
          Turn Complete - Germans
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Germans collect 44 PUs; end with 44 PUs
              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 56 Optional[PUs]
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 61 Optional[PUs]
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Neutral_Allies regular : 0.67
      Germans regular : 3.50
      British regular : 0.67
      

      EXP 2.59 bvsb 7-1-26 G2.tsvg

      B 1 Reply Last reply Reply Quote 0
      • B Offline
        beelee @beelee
        last edited by beelee

        Game History

        Round: 2
        
            Purchase Units - Russians
                Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.  
                Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
                Russians buy 1 Soviet_Commisar, 1 elite, 4 infantry, 10 mine_unarmeds and 2 russian_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
        
            Combat Move - Russians
                Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
        
            Combat - Russians
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
        
            Non Combat Move - Russians
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Editing Political Relationship for Germans and Russians from Neutrality to War
                EDIT: Editing Political Relationship for Germans and Russians from War to Neutrality
                EDIT: Turning off Edit Mode
                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Karelia
                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Belarus
                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Novgorod
                1 aaGun and 6 infantry moved from Karelia to Novgorod
                1 R_Europe_Rail and 1 elite moved from Russia to Karelia
                2 Russian_Engineers and 6 mine_unarmeds moved from Russia to Volgograd
                1 Russian_Rail and 1 Soviet_Commisar moved from Russia to Novgorod
                1 russian_para moved from Russia to Novgorod
                1 russian_para moved from Russia to Caucasus
                1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Novgorod
                4 mine_unarmeds moved from Russia to Bryansk
                1 aaGun moved from Bryansk to Belarus
                1 artillery and 1 infantry moved from Bryansk to Belarus
                1 Russian_Rail moved from Russia to Amur
                1 Russian_Rail and 1 infantry moved from Amur to Belarus
                3 infantry moved from Amur to Buryatia
                1 aaGun moved from Sakha to Amur
                4 infantry moved from Sakha to Buryatia
                1 submarine moved from 124 Sea Zone to 117 Sea Zone
                EDIT: 1 Soviet_Commisar, 1 armour, 1 artillery and 1 infantry moved from Novgorod to 1st Corps
                EDIT: 1 1stCorps moved from 1st Corps to Novgorod
                EDIT: 1 Soviet_Commisar_3 moved from Overflow to 1st Corps
        
            Place Units - Russians
                1 Soviet_Commisar, 1 elite, 10 mine_unarmeds and 2 russian_paras placed in Russia
                3 infantry placed in Novgorod
                1 infantry placed in Ukraine
        
            Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs
        

        Combat Hit Differential Summary :

        EXP 2.59 bvsb 7-1-26 R2.tsvg

        Forgot to move the Far East dudes last turn 🙂 Rostov guy this time lol It doesn't matter 🙂

        B 1 Reply Last reply Reply Quote 0
        • B Offline
          beelee @beelee
          last edited by

          Game History

          Round: 2
          
              Purchase Units - Japanese
                  Japanese buy 6 armour, 1 elite, 3 mine_unarmeds and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
          
              Combat Move - Japanese
                  Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                  2 JPNbombers moved from Kwangsi to Hopei
                  1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
                  1 artillery and 2 infantry moved from Chahar to Suiyuyan
                  1 artillery and 2 infantry moved from Anhwe to Hopei
                  1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                  4 fighters, 4 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan
                  1 artillery, 4 infantry and 1 mech_infantry moved from Anhwe to Kweichow
                  1 artillery and 3 infantry moved from Hunan to Yunnan
                  1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
          
              Combat - Japanese
                  Battle in Yunnan
                      Japanese attack with 1 artillery, 5 fighters, 7 infantry and 4 tactical_bombers
                      Chinese defend with 5 infantry
                          Japanese roll dice for 1 artillery, 5 fighters, 7 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/17 hits, 6.83 expected hits
                          Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits
                          2 infantry owned by the Japanese lost in Yunnan
                          5 infantry owned by the Chinese lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 5 infantry
                  Battle in Hopei
                      Japanese attack with 2 JPNbombers, 1 artillery and 2 infantry
                      Chinese defend with 1 infantry
                          Japanese roll dice for 2 JPNbombers, 1 artillery and 2 infantry in Hopei, round 2 : 1/5 hits, 2.17 expected hits
                          Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese lost in Hopei
                          1 infantry owned by the Chinese lost in Hopei
                      Japanese win, taking Hopei from Chinese with 2 JPNbombers, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry
                  Battle in Suiyuyan
                      Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                      Chinese defend with 1 infantry
                          Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/5 hits, 2.00 expected hits
                          Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Chinese lost in Suiyuyan
                      Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in Kweichow
                      Japanese attack with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                      Chinese defend with 1 infantry
                          Japanese roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/8 hits, 2.50 expected hits
                          Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Chinese lost in Kweichow
                      Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - Japanese
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Chahar
                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kwangsi
                  2 JPNbombers moved from Hopei to Anhwe
                  1 aaGun moved from Jehol to Anhwe
                  1 artillery and 6 infantry moved from Jehol to Chahar
                  1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
                  1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
                  1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                  4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                  1 transport moved from 36 Sea Zone to 37 Sea Zone
                  2 infantry moved from Siam to 37 Sea Zone
                  2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                  2 infantry moved from 36 Sea Zone to Kwangsi
                  1 J_Rail moved from Kiangsu to Korea
                  1 J_Rail and 1 artillery moved from Korea to Kwangsi
                  1 J_Rail moved from Kiangsu to Korea
                  1 J_Rail and 1 armour moved from Korea to Chahar
                  1 infantry moved from Manchuria to Jehol
                  1 Japan_destroyer moved from 6 Sea Zone to 18 Sea Zone
                  1 elite and 3 mine_unarmeds moved from Japan to 6 Sea Zone
                  1 elite, 3 mine_unarmeds and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                  1 transport moved from 33 Sea Zone to 6 Sea Zone
                  1 Japan_destroyer moved from 18 Sea Zone to 6 Sea Zone
                  1 elite and 3 mine_unarmeds moved from 33 Sea Zone to Caroline Islands
                  1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                  1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                  1 submarine moved from 36 Sea Zone to 37 Sea Zone
          
              Place Units - Japanese
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from Caroline Islands: 3 mine_unarmeds
                  EDIT: Adding units owned by Changer to Caroline Islands: 3 japan_mines
                  EDIT: Turning off Edit Mode
                  2 transports placed in 6 Sea Zone
                  3 armour placed in Kiangsu
                  3 armour placed in Shantung
                  1 elite and 3 mine_unarmeds placed in Japan
          
              Turn Complete - Japanese
                  Japanese collect 33 PUs; end with 33 PUs
                  Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 41 Optional[PUs]
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUs
          

          Combat Hit Differential Summary :

          Chinese regular : 0.33
          Japanese regular : -3.50
          

          EXP 2.59 bvsb 7-1-26 J2.tsvg

          B 1 Reply Last reply Reply Quote 0
          • B Offline
            beelee @beelee
            last edited by

            Game History

            Round: 2
            
                Purchase Units - Americans
                    Americans buy 4 Fortifications, 1 Heavy_BB, 1 carrier, 1 destroyer, 1 elite and 1 submarine; Remaining resources: 0 PUs; 
            
                Combat Move - Americans
                    Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
            
                Combat - Americans
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            
                Non Combat Move - Americans
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                    2 infantry moved from Western United States to 10 Sea Zone
                    2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                    2 infantry moved from 8 Sea Zone to Aleutian Islands
                    1 transport moved from 8 Sea Zone to 10 Sea Zone
                    1 Heavy_BB moved from 10 Sea Zone to 26 Sea Zone
                    1 submarine moved from 49 Sea Zone to 26 Sea Zone
            
                Place Units - Americans
                    1 destroyer and 1 submarine placed in 101 Sea Zone
                    1 Heavy_BB and 1 carrier placed in 10 Sea Zone
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from Eastern United States: 1 elite
                    EDIT: Adding units owned by Americans to Western United States: 1 elite
                    EDIT: Adding units owned by Americans to Eastern United States: 1 elite
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from Eastern United States: 1 elite
                    EDIT: Turning off Edit Mode
                    1 elite placed in Eastern United States
                    2 Fortifications placed in Aleutian Islands
                    2 Fortifications placed in Philippines
            
                Turn Complete - Americans
                    Americans collect 52 PUs; end with 52 PUs
            
                Purchase Units - Chinese
                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                    Chinese buy 6 infantry; Remaining resources: 0 PUs; 
            
                Combat Move - Chinese
                    Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                    1 fighter and 4 infantry moved from Shensi to Suiyuyan
            
                Combat - Chinese
                    Battle in Suiyuyan
                        Chinese attack with 1 fighter and 4 infantry
                        Japanese defend with 1 artillery and 2 infantry
                            Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 0/5 hits, 1.17 expected hits
                            Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits
                            1 infantry owned by the Chinese lost in Suiyuyan
                            Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 0/4 hits, 1.00 expected hits
                            Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 2/3 hits, 1.00 expected hits
                            2 infantry owned by the Chinese lost in Suiyuyan
                        1 fighter owned by the Chinese retreated
                        1 infantry owned by the Chinese retreated to Shensi
                        Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -9
                        Casualties for Chinese: 3 infantry
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            
                Non Combat Move - Chinese
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                    1 infantry moved from Szechwan to Sikang
                    1 fighter moved from Suiyuyan to Tsinghai
            
                Place Units - Chinese
                    1 infantry placed in Kansu
                    5 infantry placed in Tsinghai
            
                Turn Complete - Chinese
                    Chinese collect 5 PUs; end with 5 PUs
                    Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
            
                Purchase Units - British
                    Note to players British: It is Late 1940 and the British Army has Formed a Tank Army.     They are Commanded by a Tank General.  You may only have 1 Tank Army at any one time.
                    Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish
                    British buy 1 Hvy_Ind_1, 1 UK_LCV, 1 destroyer, 1 elite, 8 infantry, 3 uk_armours and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
            
                Place Units - British
                    Units in Union of South Africa being upgraded or consumed: 1 factory_minor
                    1 Hvy_Ind_1 placed in Union of South Africa
            
                Combat Move - British
                    Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    1 bomber moved from Malta to Anglo Egyptian Sudan
                    1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                    1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                    1 battleship moved from 39 Sea Zone to 80 Sea Zone
                    1 infantry moved from Persia to 80 Sea Zone
                    1 infantry moved from 80 Sea Zone to Iraq
                    1 infantry moved from Persia to Iraq
                    3 uk_fighters moved from United Kingdom to Holland Belgium
                    EDIT: 1 uk_para moved from United Kingdom to Holland Belgium
            
                Combat - British
                    Battle in Iraq
                        British attack with 2 infantry
                        Neutral_Axis defend with 3 infantry
                            British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits
                            British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.33 expected hits
                            Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                            1 infantry owned by the British lost in Iraq
                        1 infantry owned by the British retreated to Persia
                        Neutral_Axis win with 3 infantry remaining. Battle score for attacker is -3
                        Casualties for British: 1 infantry
                    Battle in Anglo Egyptian Sudan
                        British attack with 1 artillery, 1 bomber and 2 infantry
                        Italians defend with 1 infantry
                            British roll dice for 1 artillery, 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.50 expected hits
                            Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                            1 infantry owned by the British lost in Anglo Egyptian Sudan
                            1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                        Casualties for British: 1 infantry
                        Casualties for Italians: 1 infantry
                    Battle in Holland Belgium
                        British attack with 3 uk_fighters and 1 uk_para
                        Germans defend with 1 infantry
                            British roll dice for 3 uk_fighters and 1 uk_para in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
                            Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the Germans lost in Holland Belgium
                        British win, taking Holland Belgium from Germans with 3 uk_fighters and 1 uk_para remaining. Battle score for attacker is 3
                        Casualties for Germans: 1 infantry
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            
                Non Combat Move - British
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Belgian Congo
                    Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Union of South Africa
                    3 uk_fighters moved from Holland Belgium to United Kingdom
                    1 elite moved from United Kingdom to Scotland
                    1 mech_infantry moved from Eire to United Kingdom
                    1 aaGun moved from British Guiana to Brazil
                          British take Brazil from Neutral_Allies
                    1 transport moved from 88 Sea Zone to 86 Sea Zone
                    1 destroyer moved from 83 Sea Zone to 86 Sea Zone
                    2 uk_armours moved from Union of South Africa to Belgian Congo
                    1 Rail and 1 infantry moved from Union of South Africa to Belgian Congo
                    1 bomber moved from Anglo Egyptian Sudan to Egypt
                    1 uk_fighter moved from Malta to Egypt
                    1 infantry moved from Persia to Northwest Persia
                          British take Northwest Persia from Neutral_Allies
                    1 infantry moved from Eastern Persia to Persia
                    1 transport moved from 41 Sea Zone to 39 Sea Zone
                    2 infantry moved from India to 39 Sea Zone
                    2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                    2 infantry moved from 41 Sea Zone to Sumatra
            
                Place Units - British
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    1 UK_LCV, 1 elite, 1 infantry and 2 uk_paras placed in United Kingdom
                    1 destroyer placed in 106 Sea Zone
                    2 infantry and 2 uk_armours placed in Union of South Africa
                    5 infantry and 1 uk_armour placed in India
            
                Turn Complete - British
                    Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                    Total Cost from Convoy Blockades: 6
                        Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,6,3
                    British collect 50 PUs (6 lost to blockades); end with 50 PUs
                    Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 56 Optional[PUs]
                    Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 61 PUs
            

            Combat Hit Differential Summary :

            Chinese regular : -2.17
            Italians regular : 0.67
            Japanese regular : 1.00
            Germans regular : -0.33
            Neutral_Axis regular : 0.00
            British regular : -2.17
            

            EXP 2.59 bvsb 7-1-26 UK2.tsvg

            B 1 Reply Last reply Reply Quote 0
            • B Offline
              beelee @beelee
              last edited by beelee

              Game History

              Round: 2
              
                  Purchase Units - Italians
                      Italians buy 1 Italian_LCV, 1 air_transport, 1 armour, 2 infantry and 1 italian_para; Remaining resources: 0 PUs; 
              
                  Combat Move - Italians
                      Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                      1 infantry moved from Italian Somaliland to Kenya
                            Italians take Kenya from British
                      1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                      1 armour moved from Yugoslavia to 97 Sea Zone
                      1 infantry moved from Southern Italy to 97 Sea Zone
                      1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                      1 transport moved from 95 Sea Zone to 93 Sea Zone
                      1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                      1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                      1 bomber moved from Southern Italy to Gibraltar
                      1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
              
                  Combat - Italians
                      Battle in Algeria
                          Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                          French defend with 1 infantry
                              Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits
                              French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                              1 infantry owned by the Italians lost in Algeria
                              1 infantry owned by the French lost in Algeria
                          Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                          Casualties for Italians: 1 infantry
                          Casualties for French: 1 infantry
                      Battle in Gibraltar
                          Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                          British defend with 1 harbour, 1 infantry and 1 uk_armour
                              Italians roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                              Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 2 : 3/5 hits, 2.00 expected hits
                              British roll dice for 1 infantry and 1 uk_armour in Gibraltar, round 2 : 1/2 hits, 0.83 expected hits
                              1 infantry owned by the Italians lost in Gibraltar
                              1 infantry owned by the British and 1 uk_armour owned by the British lost in Gibraltar
                          Italians win, taking Gibraltar from British with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                          Casualties for Italians: 1 infantry
                          Casualties for British: 1 infantry and 1 uk_armour
                      Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - Italians
                      Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern France
                      1 bomber moved from Gibraltar to Southern France
                      1 aaGun, 1 armour, 1 artillery and 4 infantry moved from Yugoslavia to Romania
                      EDIT: 1 italian_para moved from Southern Italy to Greece
                      1 infantry moved from Southern Italy to Northern Italy
                      1 infantry moved from Albania to Bulgaria
                      1 Europe_Rail and 1 infantry moved from Southern Italy to Southern France
              
                  Place Units - Italians
                      1 Italian_LCV, 1 air_transport and 1 italian_para placed in Southern Italy
                      Turning on Edit Mode
                      EDIT: Removing units owned by Italians from Southern France: 1 infantry
                      EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
                      EDIT: Turning off Edit Mode
                      1 armour and 2 infantry placed in Northern Italy
              
                  Turn Complete - Italians
                      Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                      Italians collect 15 PUs; end with 15 PUs
                      Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 18 Optional[PUs]
                      Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                      Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
              

              Combat Hit Differential Summary :

              French regular : 0.67
              Italians regular : 0.17
              British regular : 0.17
              

              EXP 2.59 bvsb 7-1-26 I2.tsvg

              lol made a mess of that. Bulgaria shoulda railed to S FRA. Idk what happened. Test turn I had 2 dudes there ready to reinforce GIB lol

              Brits forgot to dust the NB there too 🙂

              Dam that was a close lightning strike. Thought it was gonna blow the window in lol

              B 1 Reply Last reply Reply Quote 0
              • B Offline
                beelee @beelee
                last edited by

                Game History

                Round: 2
                
                    Purchase Units - ANZAC
                        ANZAC buy 1 armour, 1 infantry, 3 mine_unarmeds and 1 transport; Remaining resources: 0 PUs; 
                
                    Combat Move - ANZAC
                
                    Combat - ANZAC
                        Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                
                    Non Combat Move - ANZAC
                        Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                        3 mine_unarmeds moved from New South Wales to 62 Sea Zone
                        3 mine_unarmeds and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                        1 infantry moved from Queensland to 54 Sea Zone
                        1 infantry, 3 mine_unarmeds and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                        1 infantry and 3 mine_unarmeds moved from 42 Sea Zone to Java
                        1 infantry moved from Java to 42 Sea Zone
                        1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                        1 infantry moved from 44 Sea Zone to Celebes
                              ANZAC take Celebes from Dutch
                        1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                
                    Place Units - ANZAC
                        1 transport placed in 62 Sea Zone
                        1 armour, 1 infantry and 3 mine_unarmeds placed in New South Wales
                        Turning on Edit Mode
                        EDIT: Removing units owned by ANZAC from Java: 3 mine_unarmeds
                        EDIT: Adding units owned by Changer to Java: 3 anzac_mines
                        EDIT: Turning off Edit Mode
                
                    Turn Complete - ANZAC
                        ANZAC collect 17 PUs; end with 17 PUs
                        Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 18 Optional[PUs]
                        Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 20 Optional[PUs]
                
                    Combat Move - French
                
                    Combat - French
                        Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                
                    Non Combat Move - French
                        Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        EDIT: 1 infantry moved from French Central Africa to Egypt
                        1 infantry moved from Trans-Jordan to Egypt
                
                    Turn Complete - French
                

                Combat Hit Differential Summary :

                EXP 2.59 bvsb 7-1-26 F2.tsvg

                B 1 Reply Last reply Reply Quote 0
                • B Offline
                  beelee @beelee
                  last edited by beelee

                  End Late 1940

                  Screenshot from 2026-07-02 23-59-44.png

                  Well a few mistakes. China took a beatdown in their attack, which they shoulda at least killed a couple dudes 🙂 Nothing too extreme other than that.

                  I don't really like my China defense but it seems Yunnan should be taken. That's a Big time bonus.

                  JPN seems a little off as well. Idk they're probably OK. SSR needs to strike early if they decide to. I know OOB it's common and I've seen it a few times with HRE now.

                  Mixed results so far, which is what is wanted. I would lean towards not doing it, SSR early attack on JPN but it can be effective.

                  Vice Versa, I feel the same with Japan. Probably less likely to attack early unless SSR concentrates in Amur. Then I'd just say f it and attack 🙂

                  I did against crockett and it had good results but he retrieved the situation nicely. Game is basically even in 1944 I think it is.

                  Sadly, he hasn't responded in over a month now, so that promising game will most likely not finish.

                  B 1 Reply Last reply Reply Quote 0
                  • B Offline
                    beelee @beelee
                    last edited by

                    Game History

                    Round: 3
                    
                        Research Technology - Germans
                    
                        Purchase Units - Germans
                            triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941
                            triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940
                            triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940
                            Germans buy 3 GermanUBoats, 3 Panzer_Grndrss, 2 Waffen_Obersts, 1 elite, 2 german_paras, 7 infantry, 3 mine_unarmeds and 1 waffen_infantry; Remaining resources: 0 PUs; 
                    
                        Place Units - Germans
                            Units in Germany being upgraded or consumed: 1 infantry and 2 waffen_infantrys
                            2 Waffen_Obersts and 1 waffen_infantry placed in Germany
                    
                        Combat Move - Germans
                            Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                            1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
                            1 infantry moved from Normandy Bordeaux to Holland Belgium
                            1 infantry moved from Western Germany to Holland Belgium
                            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
                            1 bomber moved from Normandy Bordeaux to Holland Belgium
                    
                        Combat - Germans
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Battle in Holland Belgium
                                Germans attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
                                British defend with 1 uk_para and 1 uk_paraBoost
                                    Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/9 hits, 4.50 expected hits
                                    British roll dice for 1 uk_para and 1 uk_paraBoost in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                                    1 infantry owned by the Germans lost in Holland Belgium
                                    1 uk_para owned by the British lost in Holland Belgium
                                    1 uk_paraBoost owned by the British lost in Holland Belgium
                                Germans win, taking Holland Belgium from British with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                                Casualties for Germans: 1 infantry
                                Casualties for British: 1 uk_para and 1 uk_paraBoost
                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                    
                        Non Combat Move - Germans
                            Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Romania
                            Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
                            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                            2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
                            2 bombers moved from Holland Belgium to Western Germany
                            1 mech_infantry moved from Yugoslavia to Romania
                            1 armour moved from Greece to Bulgaria
                            2 infantry moved from Greece to Bulgaria
                            1 GAirCommander moved from Germany to Western Germany
                            1 tactical_bomber moved from Southern Italy to Western Germany
                            1 fighter moved from Southern Italy to Gibraltar
                            1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                            1 German_Engineer and 3 mine_unarmeds moved from Western Germany to Normandy Bordeaux
                            3 mine_unarmeds moved from Germany to Western Germany
                            1 German_Engineer moved from Germany to Western Germany
                            1 fighter moved from Western Germany to Romania
                            EDIT: 1 GAirCommander, 1 fighter and 2 tactical_bombers moved from Western Germany to 1st Luftflotten
                            EDIT: 1 1stLuftflotten moved from 1st Luftflotten to Western Germany
                            1 artillery moved from Norway to Finland
                            1 transport moved from 112 Sea Zone to 113 Sea Zone
                            1 german_para moved from Germany to Romania
                            1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to Slovakia Hungary
                            1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to Romania
                            1 GermanUBoat moved from 112 Sea Zone to 109 Sea Zone
                            1 GermanUBoat moved from 112 Sea Zone to 119 Sea Zone
                            1 Panzer_Grndrs moved from Western Germany to Normandy Bordeaux
                            1 Panzer_Grndrs moved from Germany to 113 Sea Zone
                            1 armour moved from Germany to 113 Sea Zone
                            1 Panzer_Grndrs, 1 armour and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                            1 Panzer_Grndrs and 1 armour moved from 112 Sea Zone to Norway
                            1 Panzer_General and 4 armour moved from Germany to Romania
                            2 G_Rails, 1 German_LCV and 1 elite moved from Germany to Romania
                            EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Slovakia Hungary to 2nd Waffen
                            EDIT: 1 Waffen_Oberst_3 moved from GermanFlow to 2nd Waffen
                            EDIT: 1 2ndWaffenArmy moved from 2nd Waffen to Slovakia Hungary
                            EDIT: 1 Panzer_General and 5 armour moved from Romania to 1st Panzer
                            EDIT: 1 Panzer_General3 moved from GermanFlow to 1st Panzer
                            EDIT: 1 1stPanzerArmy moved from 1st Panzer to Romania
                            EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Romania to 1st Waffen
                            EDIT: 1 1stWaffenArmy moved from 1st Waffen to Romania
                    
                        Place Units - Germans
                            1 Panzer_Grndrs, 1 elite, 2 german_paras, 2 infantry and 3 mine_unarmeds placed in Germany
                            3 GermanUBoats placed in 112 Sea Zone
                            1 Panzer_Grndrs and 2 infantry placed in Western Germany
                            1 Panzer_Grndrs placed in Germany
                            1 infantry placed in Normandy Bordeaux
                            1 infantry placed in Southern France
                            1 infantry placed in Germany
                    
                        Turn Complete - Germans
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                            Germans collect 44 PUs; end with 44 PUs
                            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 56 Optional[PUs]
                            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 61 Optional[PUs]
                            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                    

                    Combat Hit Differential Summary :

                    Germans regular : -0.50
                    British regular : 0.50
                    

                    EXP 2.59 bvsb 7-1-26 G3.tsvg

                    lol made a total mess of this turn 🙂

                    B 1 Reply Last reply Reply Quote 0
                    • B Offline
                      beelee @beelee
                      last edited by beelee

                      Game History

                      Round: 3
                      
                          Purchase Units - Russians
                              Note to players Russians: <body><b>It is Early 1941 and The Soviet Union can Form up to 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body>
                              Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running !     Russia receives 1 Free Tank per turn as long as they control the Urals.
                              Trigger TankGeneral: buyTank_General added to productionRussians
                              Russians buy 2 armour, 1 artillery, 1 elite, 2 infantry, 1 mech_infantry and 10 mine_unarmeds; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                      
                          Combat Move - Russians
                              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                      
                          Combat - Russians
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                      
                          Non Combat Move - Russians
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                              Turning on Edit Mode
                              EDIT: Editing Political Relationship for Germans and Russians from Neutrality to War
                              EDIT: Turning off Edit Mode
                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Bryansk
                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Caucasus
                              4 mine_unarmeds moved from Bryansk to Belarus
                              6 mine_unarmeds moved from Volgograd to Caucasus
                              1 elite and 9 mine_unarmeds moved from Russia to Bryansk
                              1 mine_unarmed moved from Russia to Bryansk
                              1 russian_para moved from Russia to Caucasus
                              1 russian_para moved from Russia to Novgorod
                              1 R_Europe_Rail and 1 Soviet_Commisar moved from Russia to Caucasus
                              1 artillery and 3 infantry moved from Western Ukraine to Bryansk
                              1 infantry moved from Ukraine to Bryansk
                              2 Russian_Engineers moved from Volgograd to Russia
                              EDIT: 1 Soviet_Commisar, 1 armour and 2 mech_infantrys moved from Caucasus to 2nd Corps
                              EDIT: 1 Soviet_Commisar_3 moved from Overflow to 2nd Corps
                              EDIT: 1 2ndCorps moved from 2nd Corps to Caucasus
                              EDIT: 1 artillery and 1 infantry moved from 1st Corps to Novgorod
                              1 submarine moved from 117 Sea Zone to 106 Sea Zone
                              1 aaGun, 1 artillery and 6 infantry moved from Belarus to Bryansk
                              1 infantry moved from Novgorod to Belarus
                              1 Russian_Rail moved from Russia to Urals
                              1 Russian_Rail and 1 armour moved from Urals to Bryansk
                              1 Russian_Rail moved from Russia to Buryatia
                              1 Russian_Rail and 1 infantry moved from Buryatia to Bryansk
                      
                          Place Units - Russians
                              Turning on Edit Mode
                              EDIT: Removing units owned by Russians from Caucasus: 6 mine_unarmeds
                              EDIT: Adding units owned by Changer to Caucasus: 6 R_mine_CAUC_100s
                              EDIT: Removing units owned by Russians from Belarus: 4 mine_unarmeds
                              EDIT: Adding units owned by Changer to Belarus: 4 R_mine_Belarus_EPOLs
                              EDIT: Turning off Edit Mode
                              1 infantry placed in Ukraine
                              1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
                              1 infantry placed in Volgograd
                              1 armour, 1 elite and 10 mine_unarmeds placed in Russia
                      
                          Turn Complete - Russians
                              Russians collect 37 PUs; end with 37 PUs
                              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 42 Optional[PUs]
                      

                      Combat Hit Differential Summary :

                      EXP 2.59 bvsb 7-1-26 R3.tsvg

                      This flood cleanup is for kids not senior citizens lol

                      I think the threat of the Italian can opener and the mobile units in Romania might slow the Crockett Knot. We'll see.
                      Probably shoulda said F it and put 2nd SS in ROM too.

                      well w/e. Plumber oughta be here before too long. See if I can salvage the hot water heater or if I gotta drop 2 gr on a new one.

                      Last time I installed one they cost 130 bucks lol

                      Screenshot from 2026-07-06 10-41-53.png

                      Right Arm rightarm.png

                      Zach just fired up the water heater. Said we're good to go. That's what I was gonna do but the ai said my house would blow up.

                      F the ai. Can only cry wolf so much

                      B 1 Reply Last reply Reply Quote 0
                      • B Offline
                        beelee @beelee
                        last edited by beelee

                        Game History

                        Round: 3
                        
                            Purchase Units - Japanese
                                Japanese buy 6 armour, 1 elite, 1 harbour, 1 infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                        
                            Combat Move - Japanese
                                Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                1 armour, 1 fighter and 1 tactical_bomber moved from Chahar to Kansu
                                1 artillery and 2 infantry moved from Suiyuyan to Kansu
                                2 JPNbombers, 1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
                                1 artillery and 1 infantry moved from Hopei to Shensi
                                1 artillery, 4 infantry and 1 mech_infantry moved from Kweichow to Shensi
                                4 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
                                3 infantry moved from Yunnan to Szechwan
                        
                            Combat - Japanese
                                Battle in Shensi
                                    Japanese attack with 2 JPNbombers, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                                    Chinese defend with 1 infantry
                                        Japanese roll dice for 2 JPNbombers, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 7/12 hits, 4.50 expected hits
                                        Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                                        1 infantry owned by the Chinese lost in Shensi
                                    Japanese win, taking Shensi from Chinese with 2 JPNbombers, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                    Casualties for Chinese: 1 infantry
                                Battle in Szechwan
                                    Japanese attack with 4 fighters, 3 infantry and 3 tactical_bombers
                                    Chinese defend with 1 infantry
                                        Japanese roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Szechwan, round 2 : 6/10 hits, 4.50 expected hits
                                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                                        1 infantry owned by the Japanese lost in Szechwan
                                        1 infantry owned by the Chinese lost in Szechwan
                                    Japanese win, taking Szechwan from Chinese with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                                    Casualties for Japanese: 1 infantry
                                    Casualties for Chinese: 1 infantry
                                Battle in Kansu
                                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                                    Chinese defend with 1 infantry
                                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 4/6 hits, 2.50 expected hits
                                        Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                                        1 infantry owned by the Chinese lost in Kansu
                                    Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                    Casualties for Chinese: 1 infantry
                                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                        
                            Non Combat Move - Japanese
                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kiangsi
                                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kwangsi
                                4 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
                                1 artillery and 1 infantry moved from Yunnan to Kwangsi
                                2 JPNbombers moved from Shensi to Kwangsi
                                1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                                1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
                                1 artillery and 6 infantry moved from Chahar to Suiyuyan
                                1 aaGun moved from Anhwe to Kweichow
                                1 infantry moved from Jehol to Anhwe
                                3 armour moved from Shantung to Kweichow
                                3 armour moved from Kiangsu to Kweichow
                                2 J_Rails moved from Kiangsu to Korea
                                1 J_Rail and 1 artillery moved from Korea to Kwangsi
                                1 J_Rail and 1 infantry moved from Korea to Kiangsi
                                1 infantry and 3 mine_unarmeds moved from Japan to 6 Sea Zone
                                1 infantry, 3 mine_unarmeds and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                                1 infantry and 3 mine_unarmeds moved from 33 Sea Zone to Caroline Islands
                                1 elite and 1 infantry moved from Japan to 6 Sea Zone
                                1 elite, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                                1 elite and 1 infantry moved from 36 Sea Zone to Kwangsi
                                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                                1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
                                1 transport moved from 33 Sea Zone to 6 Sea Zone
                        
                            Place Units - Japanese
                                Turning on Edit Mode
                                EDIT: Removing units owned by Japanese from Caroline Islands: 3 mine_unarmeds
                                EDIT: Adding units owned by Changer to Caroline Islands: 3 japan_mines
                                EDIT: Turning off Edit Mode
                                1 harbour placed in Hainan
                                3 armour placed in Kiangsu
                                3 armour placed in Shantung
                                1 elite, 1 infantry and 3 mine_unarmeds placed in Japan
                        
                            Turn Complete - Japanese
                                Japanese collect 36 PUs; end with 36 PUs
                                Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 44 Optional[PUs]
                                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs
                        

                        Combat Hit Differential Summary :

                        Chinese regular : 0.00
                        Japanese regular : 5.50
                        

                        EXP bvsb 7-1-26 J3.tsvg

                        1 Reply Last reply Reply Quote 0

                        Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                        Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                        With your input, this post could be even better 💗

                        Register Login
                        • 1 / 1
                        • First post
                          Last post
                        Powered by NodeBB Forums