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    Iron War 0.2.6 - redrum (Axis) vs Black_Elk (Allies)

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    • redrumR Offline
      redrum Admin
      last edited by

      TripleA Turn Summary: Balkan round 1

      TripleA Turn Summary for game: Iron War, version: 0.2.6

      Game History

      Round: 1
      
          Combat Move - Balkan
              1 Cruiser, 1 Patrol-Boat and 1 Submarine moved from Black Sea Zone to Azov Sea Zone
              5 Infantrys moved from Romania to Western Ukraine
              1 Infantry moved from Hungary to Western Ukraine
              1 Infantry moved from Slovakia to East Prussia
              1 Infantry moved from Bulgaria to Romania
              1 Infantry moved from Croatia to Adriatic Sea Zone
      
          Combat - Balkan
              Battle in Azov Sea Zone
                  Balkan attack with 1 Cruiser, 1 Patrol-Boat and 1 Submarine
                  USSR defend with 1 Cruiser, 1 Patrol-Boat and 1 Submarine
                      Balkan roll dice for 1 Submarine in Azov Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                  1 Patrol-Boat owned by the USSR lost in Azov Sea Zone
                      USSR roll dice for 1 Submarine in Azov Sea Zone, round 2 : 0/1 hits, 0.30 expected hits
                      Balkan roll dice for 1 Cruiser and 1 Patrol-Boat in Azov Sea Zone, round 2 : 0/2 hits, 0.80 expected hits
                      USSR roll dice for 1 Cruiser in Azov Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                  1 Submarine owned by the USSR Submerged
                      Balkan roll dice for 1 Submarine in Azov Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      1 Cruiser owned by the USSR lost in Azov Sea Zone
                  Balkan win with 1 Cruiser, 1 Patrol-Boat and 1 Submarine remaining. Battle score for attacker is 33
                  Casualties for USSR: 1 Cruiser and 1 Patrol-Boat
      
          Non Combat Move - Balkan
      
          Export to Germany - Balkan
              Balkan spend 1 Iron on User Action: Action Germany receives iron from Balkan
              Action Germany receives iron from Balkan activates a trigger called: Trigger Germany receives iron from Balkan
              Trigger Germany receives iron from Balkan: Germany met a national objective for an additional 1 Iron; end with 7 Iron
              Action Germany receives iron from Balkan activates a trigger called: Trigger Germany receives iron from Balkan-2
      
          Purchase Units - Balkan
              Balkan buy 3 Infantrys; Remaining resources: 2 Fuel; 1 Iron; 0 PUs; 
      
          Place Units - Balkan
              3 Infantrys placed in Romania
      
          Turn Complete - Balkan
              Balkan collect 30 PUs; end with 30 PUs
              Units generate 2 Fuel; Balkan end with 4 Fuel
              Units generate 1 Iron; Balkan end with 2 Iron
      

      Combat Hit Differential Summary :

      Balkan : 0.20
      USSR : -0.80
      

      Savegame

      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

      1 Reply Last reply Reply Quote 0
      • redrumR Offline
        redrum Admin
        last edited by

        TripleA Turn Summary: Finland round 1

        TripleA Turn Summary for game: Iron War, version: 0.2.6

        Game History

        Round: 1
        
            Combat Move - Finland
                1 SP-Artillery moved from Eastern Finland to Murmansk
                1 Infantry moved from Lapland to Murmansk
        
            Combat - Finland
                Battle in Murmansk
                    Finland attack with 1 Infantry and 1 SP-Artillery
                    USSR defend with 1 Flag, 1 Infantry and 1 Iron-Ore
                        Finland roll dice for 1 Infantry and 1 SP-Artillery in Murmansk, round 2 : 0/2 hits, 0.50 expected hits
                        USSR roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.30 expected hits
                        Finland roll dice for 1 Infantry and 1 SP-Artillery in Murmansk, round 3 : 0/2 hits, 0.50 expected hits
                        USSR roll dice for 1 Infantry in Murmansk, round 3 : 0/1 hits, 0.30 expected hits
                        Finland roll dice for 1 Infantry and 1 SP-Artillery in Murmansk, round 4 : 0/2 hits, 0.50 expected hits
                        USSR roll dice for 1 Infantry in Murmansk, round 4 : 0/1 hits, 0.30 expected hits
                        Finland roll dice for 1 Infantry and 1 SP-Artillery in Murmansk, round 5 : 0/2 hits, 0.50 expected hits
                        USSR roll dice for 1 Infantry in Murmansk, round 5 : 0/1 hits, 0.30 expected hits
                        Finland roll dice for 1 Infantry and 1 SP-Artillery in Murmansk, round 6 : 0/2 hits, 0.50 expected hits
                        USSR roll dice for 1 Infantry in Murmansk, round 6 : 1/1 hits, 0.30 expected hits
                        1 Infantry owned by the Finland lost in Murmansk
                        Finland roll dice for 1 SP-Artillery in Murmansk, round 7 : 1/1 hits, 0.20 expected hits
                        USSR roll dice for 1 Infantry in Murmansk, round 7 : 1/1 hits, 0.30 expected hits
                        1 Infantry owned by the USSR and 1 SP-Artillery owned by the Finland lost in Murmansk
                    USSR win with no units remaining. Battle score for attacker is -12
                    Casualties for Finland: 1 Infantry and 1 SP-Artillery
                    Casualties for USSR: 1 Infantry
        
            Non Combat Move - Finland
                1 Infantry moved from Eastern Finland to Lapland
        
            Export to Germany - Finland
                Finland spend 1 Iron on User Action: Action Germany receives iron from Finland
                Action Germany receives iron from Finland activates a trigger called: Trigger Germany receives iron from Finland
                Trigger Germany receives iron from Finland: Germany met a national objective for an additional 1 Iron; end with 8 Iron
                Action Germany receives iron from Finland activates a trigger called: Trigger Germany receives iron from Finland-2
        
            Purchase Units - Finland
                Finland buy 2 Infantrys; Remaining resources: 3 Fuel; 1 Iron; 0 PUs; 
        
            Place Units - Finland
                2 Infantrys placed in Finland
        
            Turn Complete - Finland
                Finland collect 13 PUs; end with 13 PUs
                Units generate 3 Fuel; Finland end with 6 Fuel
                Units generate 1 Iron; Finland end with 2 Iron
        

        Combat Hit Differential Summary :

        Finland : -1.70
        USSR : 0.20
        

        Savegame

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        1 Reply Last reply Reply Quote 0
        • Black_ElkB Offline
          Black_Elk
          last edited by

          Already headache inducing hehe. I guess the big question (other than the obvious one of how to keep the Russian north alive) is how to manage Britain's naval deterrent. I see two possibilities.

          1. pull back and build out of Halifax until the USA can bring up the rear, which seems precarious since it gives G a free hand to camp in the channel do whatever it wants at sea.

          2. make a sacrifice naval build (probably like 2 cruisers, so the Italian fighter can't upend the play) to turn the channel hostile. Seems like that might invite a potentially catastrophic exchange, but least it prevents those 2 transports from loading on combat.

          Going to mull over it for a minute and then see if I can figure out the whole PBF posting deal, since its my first time out using our forums.

          catch you in a minute

          redrumR 1 Reply Last reply Reply Quote 0
          • redrumR Offline
            redrum Admin @Black_Elk
            last edited by

            @black_elk Yeah, I play G1 a bit differently than the AI does. Only time will tell if its actually any better 🙂

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

            1 Reply Last reply Reply Quote 1
            • Black_ElkB Offline
              Black_Elk
              last edited by

              Sorry just trying to get a test save post to make sure I'm doing this correctly, but its tossing off one of these when I click... "failed to post" Any ideas?

              at java.lang.Thread.run(Unknown Source)
              

              Caused by: sun.security.validator.ValidatorException: PKIX path building failed: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target
              at sun.security.validator.PKIXValidator.doBuild(Unknown Source)
              at sun.security.validator.PKIXValidator.engineValidate(Unknown Source)
              at sun.security.validator.Validator.validate(Unknown Source)
              at sun.security.ssl.X509TrustManagerImpl.validate(Unknown Source)
              at sun.security.ssl.X509TrustManagerImpl.checkTrusted(Unknown Source)
              at sun.security.ssl.X509TrustManagerImpl.checkServerTrusted(Unknown Source)
              ... 49 more
              Caused by: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target
              at sun.security.provider.certpath.SunCertPathBuilder.build(Unknown Source)
              at sun.security.provider.certpath.SunCertPathBuilder.engineBuild(Unknown Source)
              at java.security.cert.CertPathBuilder.build(Unknown Source)
              ... 55 more

              1 Reply Last reply Reply Quote 0
              • Black_ElkB Offline
                Black_Elk
                last edited by

                Not sure what's stalling it. I updated java and put the forums on the security exception site list in case that was the prob, but didn't seem to make a difference. Guess I'll check back in the morning see if anyone can walk me through it like a thorough newb. Apologies for the delay

                redrumR 1 Reply Last reply Reply Quote 0
                • redrumR Offline
                  redrum Admin @Black_Elk
                  last edited by

                  @black_elk You almost definitely have an old version of Java somewhere. Here is an example of another user that had this issue and resolved it: https://forums.triplea-game.org/topic/1075/urgent-major-marti-dice-error-occurring-with-users

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                  Black_ElkB 1 Reply Last reply Reply Quote 0
                  • Black_ElkB Offline
                    Black_Elk @redrum
                    last edited by

                    @redrum yeah that makes sense. Ok let me scan that thread and see if I can't figure out how to dust out the cobwebs so my shit will work properly hehe. Back in a minute

                    1 Reply Last reply Reply Quote 0
                    • Black_ElkB Offline
                      Black_Elk
                      last edited by

                      Testing Forum poster

                      Test summary from TripleA, engine version: 1.9, time: 10:27:18 PM
                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • Black_ElkB Offline
                        Black_Elk
                        last edited by

                        TripleA Turn Summary: USSR round 1

                        TripleA Turn Summary for game: Iron War, version: 0.2.6

                        Game History

                        Round: 1
                        
                            Combat Move - USSR
                                1 Submarine moved from Azov Sea Zone to Black Sea Zone
                        
                            Non Combat Move - USSR
                                3 Infantrys, 3 Mech-Infs and 3 SP-Artillerys moved from Siberia to Aktobe
                                1 Infantry moved from Eastern Turkistan to Western Turkistan
                                1 Fighter moved from Gorki to Western Turkistan
                                3 Infantrys moved from Caucasus to Caspian Sea Zone
                                3 Infantrys moved from Caspian Sea Zone to Western Turkistan
                                1 Infantry moved from Krasnodar to Caucasus
                                1 Infantry moved from Stalingrad to Central Russia
                                1 Artillery, 7 Infantrys and 1 Mech-Inf moved from Byelorussia to Central Russia
                                2 Infantrys moved from Moscow to Central Russia
                                1 Medium-Tank moved from Moscow to Central Russia
                                1 Cruiser and 1 Submarine moved from White Sea Zone to Barents Sea Zone
                                1 Cruiser moved from Barents Sea Zone to Norwegian Southern Sea Zone
                                5 Infantrys, 5 Mech-Infs and 5 SP-Artillerys moved from Irkutsk to Aldan
                                1 Infantry moved from Chita to Aldan
                                1 Infantry moved from Khabarovsk to Aldan
                                1 Artillery and 2 Infantrys moved from Nikolaevsk to Aldan
                                1 Light-Tank moved from Vladivostok to Aldan
                                1 Artillery and 3 Infantrys moved from Amur to Khabarovsk
                                1 Anti-Air and 3 Infantrys moved from Vladivostok to Khabarovsk
                                2 Infantrys moved from Ayan to Ust-Maysky
                                1 Infantry moved from Magadan to Abyysky
                                1 Submarine moved from Okhotsk Sea Zone to Wake Island Sea Zone
                                1 Submarine moved from Okhotsk Sea Zone to North Pacific 2 Sea Zone
                                1 Infantry moved from Archangel to Leningrad
                        
                            Purchase Units - USSR
                                USSR buy 2 Artillerys, 1 Dive-Bomber, 5 Infantrys and 4 Mech-Infs; Remaining resources: 34 Fuel; 0 Iron; 0 PUs; 5 Officials; 
                        
                            Place Units - USSR
                                1 Artillery, 1 Dive-Bomber and 2 Infantrys placed in Stalingrad
                                1 Artillery and 4 Mech-Infs placed in Leningrad
                                1 Infantry placed in Siberia
                                1 Infantry placed in Stalingrad
                                1 Infantry placed in Irkutsk
                        
                            Turn Complete - USSR
                                USSR collect 141 PUs; end with 141 PUs
                                Units generate 32 Fuel; USSR end with 66 Fuel
                                Units generate 6 SS; USSR end with 6 SS
                                Units generate 4 Officials; USSR end with 9 Officials
                                Units generate 6 Iron; USSR end with 6 Iron
                                USSR creates 1 Air-Transport in Siberia
                        

                        Combat Hit Differential Summary :

                        Savegame

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                        • Black_ElkB Offline
                          Black_Elk
                          last edited by

                          TripleA Turn Summary: Britain round 1

                          TripleA Turn Summary for game: Iron War, version: 0.2.6

                          Game History

                          Round: 1
                          
                              Combat Move - Britain
                          
                              Non Combat Move - Britain
                                  1 Cruiser and 2 Destroyers moved from Gulf of Saint Lawrence Sea Zone to North Atlantic 3 Sea Zone
                                  1 Cruiser and 2 Destroyers moved from North Atlantic 3 Sea Zone to North Atlantic 4 Sea Zone
                                  1 Battleship, 1 Cruiser, 1 Destroyer, 3 Patrol-Boats and 1 Submarine moved from North Atlantic 2 Sea Zone to Celtic Sea Zone
                                  1 Artillery and 3 Infantrys moved from Scotland to England
                          
                              Purchase Units - Britain
                                  Britain buy 1 Cruiser, 1 Infantry and 2 Patrol-Boats; Remaining resources: 17 Fuel; 0 Iron; 4 PUs; 
                          
                              Place Units - Britain
                                  1 Cruiser and 1 Patrol-Boat placed in North Sea Zone
                                  1 Patrol-Boat placed in Celtic Sea Zone
                                  1 Infantry placed in England
                          
                              Turn Complete - Britain
                                  Britain collect 58 PUs; end with 62 PUs
                                  Units generate 13 Fuel; Britain end with 30 Fuel
                                  Units generate 2 Iron; Britain end with 2 Iron
                                  Britain creates 1 Air-Transport in Halifax
                          

                          Combat Hit Differential Summary :

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • Black_ElkB Offline
                            Black_Elk
                            last edited by

                            TripleA Turn Summary: France round 1

                            TripleA Turn Summary for game: Iron War, version: 0.2.6

                            Game History

                            Round: 1
                            
                                Combat Move - France
                                        France takes Northern Congo from True-Neutral
                                        France takes Southern Congo from True-Neutral
                                    1 Colonial-Infantry moved from Ubangi-Shari to Northern Congo
                                    1 Colonial-Infantry moved from Equatorial Africa to Southern Congo
                                    1 Cruiser and 1 Destroyer moved from Bay of Biscay Sea Zone to Celtic Sea Zone
                                    1 Colonial-Infantry moved from Cameroon to Gulf of Guinea Sea Zone
                                    1 Colonial-Infantry and 1 Transport moved from Gulf of Guinea Sea Zone to Accra Sea Zone
                                    1 Colonial-Infantry moved from Ivory Coast to Accra Sea Zone
                                    2 Colonial-Infantrys and 1 Transport moved from Accra Sea Zone to Freetown Sea Zone
                                    2 Colonial-Infantrys moved from Freetown Sea Zone to Senegal
                                    1 Infantry moved from Tunesia to Algerian Desert
                                    1 Infantry and 1 Mech-Inf moved from Algeria to Mauritania
                                    1 Colonial-Infantry moved from Algeria to Algerian Desert
                            
                                Combat - France
                            
                                Non Combat Move - France
                            
                                Purchase Units - France
                                    France buy 1 Anti-Air, 1 Colonial-Infantry, 1 Fighter and 1 Infantry; Remaining resources: 4 Fuel; 0 PUs; 10 CR; 
                            
                                Place Units - France
                                    1 Anti-Air, 1 Colonial-Infantry, 1 Fighter and 1 Infantry placed in Gabon
                            
                                Turn Complete - France
                                    France collect 37 PUs; end with 37 PUs
                                    Units generate 3 Fuel; France end with 7 Fuel
                                    Units generate 12 CR; France end with 22 CR
                                    Units generate 1 Iron; France end with 1 Iron
                                    Units generate 1 SS; France end with 1 SS
                            

                            Combat Hit Differential Summary :

                            Savegame

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                            • Black_ElkB Offline
                              Black_Elk
                              last edited by

                              TripleA Turn Summary: British-Colonies round 1

                              TripleA Turn Summary for game: Iron War, version: 0.2.6

                              Game History

                              Round: 1
                              
                                  Combat Move - British-Colonies
                                      1 Colonial-Infantry moved from South Sudan to North Sudan
                                      1 Colonial-Infantry moved from Uganda to South Sudan
                                      1 Colonial-Infantry moved from Kenya to Uganda
                                      1 Artillery and 1 Infantry moved from Kenya to Tanganyika
                                      1 Battleship, 2 Cruisers and 1 Destroyer moved from Aegean Sea Zone to Red Sea Zone
                                      1 Battleship, 2 Cruisers and 1 Destroyer moved from Red Sea Zone to Gulf of Aden Sea Zone
                                      2 Infantrys moved from Transjordan to Egypt
                                      1 Colonial-Infantry moved from Lindi to Tanganyika
                                      British-Colonies undo move 8.
                                      1 Colonial-Infantry moved from Tanganyika to Kenya
                                      1 Colonial-Infantry moved from Lindi to Tanganyika
                              
                                  Non Combat Move - British-Colonies
                              
                                  Export to Britain - British-Colonies
                                      British-Colonies spend 1 Iron on User Action: Action Britain receives iron from British-Colonies
                                      Action Britain receives iron from British-Colonies activates a trigger called: Trigger Britain receives iron from British-Colonies
                                      Trigger Britain receives iron from British-Colonies: Britain met a national objective for an additional 1 Iron; end with 3 Iron
                                      Action Britain receives iron from British-Colonies activates a trigger called: Trigger Britain receives iron from British-Colonies-2
                              
                                  Purchase Units - British-Colonies
                                      British-Colonies buy 1 Fighter and 1 Infantry; Remaining resources: 12 Fuel; 3 Iron; 0 PUs; 10 CR; 
                              
                                  Place Units - British-Colonies
                                      1 Fighter and 1 Infantry placed in Egypt
                              
                                  Turn Complete - British-Colonies
                                      British-Colonies collect 54 PUs; end with 54 PUs
                                      Units generate 7 CR; British-Colonies end with 17 CR
                                      Units generate 7 Fuel; British-Colonies end with 19 Fuel
                                      Units generate 2 Iron; British-Colonies end with 5 Iron
                                      Units generate 1 SS; British-Colonies end with 1 SS
                              

                              Combat Hit Differential Summary :

                              Savegame

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                              • Black_ElkB Offline
                                Black_Elk
                                last edited by

                                TripleA Turn Summary: South-Africa round 1

                                TripleA Turn Summary for game: Iron War, version: 0.2.6

                                Game History

                                Round: 1
                                
                                    Combat Move - South-Africa
                                        1 Infantry and 1 Mech-Inf moved from South Africa to Beira
                                        1 Infantry moved from Pretoria to Beira
                                        1 Fighter moved from South Africa to Beira
                                
                                    Combat - South-Africa
                                        Battle in Beira
                                            South-Africa attack with 1 Fighter, 2 Infantrys and 1 Mech-Inf
                                            True-Neutral defend with 1 Flag, 1 Fuel-Barrel and 1 Infantry
                                                South-Africa roll dice for 1 Fighter, 2 Infantrys and 1 Mech-Inf in Beira, round 2 : 1/4 hits, 1.10 expected hits
                                                True-Neutral roll dice for 1 Infantry in Beira, round 2 : 0/1 hits, 0.30 expected hits
                                                1 Infantry owned by the True-Neutral lost in Beira
                                            South-Africa takes Beira from True-Neutral
                                            South-Africa win
                                            . Battle score for attacker is 10
                                            Casualties for True-Neutral: 1 Infantry
                                
                                    Non Combat Move - South-Africa
                                        1 Fighter moved from Beira to Madagascar
                                
                                    Export to Britain - South-Africa
                                        South-Africa spend 1 Iron on User Action: Action Britain receives iron from South-Africa
                                        Action Britain receives iron from South-Africa activates a trigger called: Trigger Britain receives iron from South-Africa
                                        Trigger Britain receives iron from South-Africa: Britain met a national objective for an additional 1 Iron; end with 4 Iron
                                        Action Britain receives iron from South-Africa activates a trigger called: Trigger Britain receives iron from South-Africa-2
                                
                                    Purchase Units - South-Africa
                                        South-Africa buy 1 Fighter and 1 Infantry; Remaining resources: 6 Fuel; 3 Iron; 0 PUs; 
                                
                                    Place Units - South-Africa
                                        1 Fighter and 1 Infantry placed in South Africa
                                
                                    Turn Complete - South-Africa
                                        South-Africa collect 16 PUs; end with 16 PUs
                                        Units generate 7 Fuel; South-Africa end with 13 Fuel
                                        Units generate 1 Iron; South-Africa end with 4 Iron
                                

                                Combat Hit Differential Summary :

                                True-Neutral : -0.30
                                South-Africa : -0.10
                                

                                Savegame

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                                • Black_ElkB Offline
                                  Black_Elk
                                  last edited by

                                  Alright looks like we're in business. Kinda bombed through that set of turns, so hopefully didn't goof anything too major lol. The British-Colonies dudes in West Africa didn't get the memo that the war had already started, but I'm sure there will be plenty of time of them to catch up. They may have been tripping too hard about the situation in Egypt hehe.

                                  I went with a turtle up posture for Russia, since I couldn't think of much else to do. We'll see if those dice do me a solid to prevent the Persians running amok. Trying to hold on by my finger nails with the royal navy.

                                  Anyhow, Italy's up!
                                  Catch you next round dude

                                  1 Reply Last reply Reply Quote 1
                                  • redrumR Offline
                                    redrum Admin
                                    last edited by

                                    TripleA Turn Summary: Italy round 1

                                    TripleA Turn Summary for game: Iron War, version: 0.2.6

                                    Game History

                                    Round: 1
                                    
                                        Combat Move - Italy
                                                Italy takes Indian Ocean 2 Sea Zone from British-India
                                                Italy takes Indian Ocean 2 Sea Zone from British-India
                                                Italy takes Indian Ocean 2 Sea Zone from British-India
                                            1 Anti-Air and 1 Infantry moved from Italy to Vichy
                                            1 Fighter moved from Italy to Vichy
                                            1 Infantry moved from Albania to Adriatic Sea Zone
                                            1 Colonial-Infantry and 3 Infantrys moved from Tobruk to El Alamein
                                            1 Infantry moved from Libyan Desert to North Sudan
                                            1 Fighter moved from Libya to North Sudan
                                            1 Infantry moved from Libya to Tunesia
                                                  Italy take Tunesia from France
                                            1 Light-Tank and 1 Medium-Tank moved from Libya to Libyan Desert
                                            1 Artillery and 2 Colonial-Infantrys moved from Somalia to Mombasa Sea Zone
                                            1 Artillery, 2 Colonial-Infantrys and 1 Transport moved from Mombasa Sea Zone to Port Elizabeth Sea Zone
                                            1 Artillery and 2 Colonial-Infantrys moved from Port Elizabeth Sea Zone to South Africa
                                            2 Infantrys and 1 Mech-Inf moved from Eritrea to South Sudan
                                            1 Light-Tank and 1 Mech-Inf moved from Somalia to Somaliland
                                            1 Colonial-Infantry moved from Somalia to Somaliland
                                            1 Infantry moved from Somalia to Somaliland
                                            1 Colonial-Infantry moved from Ethiopia to Uganda
                                            1 Colonial-Infantry moved from Ethiopia to Kenya
                                            1 Colonial-Infantry moved from Ethiopia to Somaliland
                                            1 Infantry moved from Somalia to Somaliland
                                            3 Infantrys moved from Somalia to Kenya
                                            3 Infantrys moved from Ethiopia to Uganda
                                            1 Infantry moved from Eritrea to South Sudan
                                            1 Destroyer moved from Mombasa Sea Zone to Indian Ocean 5 Sea Zone
                                                  Italy take Indian Ocean 5 Sea Zone from ANZAC
                                            1 Light-Tank moved from Libyan Desert to El Alamein
                                            1 Medium-Tank moved from Libyan Desert to El Alamein
                                            1 Mech-Inf moved from Tobruk to El Alamein
                                            1 Mech-Inf moved from Libyan Desert to El Alamein
                                            1 Artillery and 1 Infantry moved from Libya to Adriatic Sea Zone
                                            1 Artillery, 2 Infantrys and 1 Transport moved from Adriatic Sea Zone to Aegean Sea Zone
                                            1 Artillery and 2 Infantrys moved from Aegean Sea Zone to El Alamein
                                            1 Battleship moved from Adriatic Sea Zone to Aegean Sea Zone
                                    
                                        Combat - Italy
                                            Battle in El Alamein
                                                Italy attack with 1 Artillery, 1 Colonial-Infantry, 5 Infantrys, 1 Light-Tank, 2 Mech-Infs and 1 Medium-Tank
                                                British-Colonies defend with 1 Flag and 1 Infantry
                                                    Italy roll dice for 1 Battleship in El Alamein, round 2 : 1/1 hits, 0.60 expected hits
                                                    1 Infantry owned by the British-Colonies lost in El Alamein
                                                Italy takes El Alamein from British-Colonies
                                                Italy win with 1 Artillery, 1 Colonial-Infantry, 5 Infantrys, 1 Light-Tank, 2 Mech-Infs and 1 Medium-Tank remaining. Battle score for attacker is 10
                                                Casualties for British-Colonies: 1 Infantry
                                            Battle in South Sudan
                                                Italy attack with 3 Infantrys and 1 Mech-Inf
                                                British-Colonies defend with 1 Colonial-Infantry and 1 Flag
                                                    Italy roll dice for 3 Infantrys and 1 Mech-Inf in South Sudan, round 2 : 1/4 hits, 0.80 expected hits
                                                    British-Colonies roll dice for 1 Colonial-Infantry in South Sudan, round 2 : 0/1 hits, 0.20 expected hits
                                                1 Colonial-Infantry owned by the British-Colonies lost in South Sudan
                                                Italy takes South Sudan from British-Colonies
                                                Italy win with 3 Infantrys and 1 Mech-Inf remaining. Battle score for attacker is 6
                                                Casualties for British-Colonies: 1 Colonial-Infantry
                                            Battle in Somaliland
                                                Italy attack with 2 Colonial-Infantrys, 2 Infantrys, 1 Light-Tank and 1 Mech-Inf
                                                British-Colonies defend with 1 Artillery, 1 Colonial-Infantry, 1 Colony, 1 Flag and 1 Infantry
                                                    Italy roll dice for 2 Colonial-Infantrys, 2 Infantrys, 1 Light-Tank and 1 Mech-Inf in Somaliland, round 2 : 1/6 hits, 1.50 expected hits
                                                    British-Colonies roll dice for 1 Artillery, 1 Colonial-Infantry and 1 Infantry in Somaliland, round 2 : 0/3 hits, 0.80 expected hits
                                                1 Colonial-Infantry owned by the British-Colonies lost in Somaliland
                                                    Italy roll dice for 2 Colonial-Infantrys, 2 Infantrys, 1 Light-Tank and 1 Mech-Inf in Somaliland, round 3 : 1/6 hits, 1.50 expected hits
                                                    British-Colonies roll dice for 1 Artillery and 1 Infantry in Somaliland, round 3 : 1/2 hits, 0.60 expected hits
                                                    1 Infantry owned by the British-Colonies and 1 Colonial-Infantry owned by the Italy lost in Somaliland
                                                    Italy roll dice for 1 Colonial-Infantry, 2 Infantrys, 1 Light-Tank and 1 Mech-Inf in Somaliland, round 4 : 0/5 hits, 1.30 expected hits
                                                    British-Colonies roll dice for 1 Artillery in Somaliland, round 4 : 0/1 hits, 0.30 expected hits
                                                    Italy roll dice for 1 Colonial-Infantry, 2 Infantrys, 1 Light-Tank and 1 Mech-Inf in Somaliland, round 5 : 2/5 hits, 1.30 expected hits
                                                    British-Colonies roll dice for 1 Artillery in Somaliland, round 5 : 1/1 hits, 0.30 expected hits
                                                    1 Artillery owned by the British-Colonies and 1 Colonial-Infantry owned by the Italy lost in Somaliland
                                                Italy takes Somaliland from British-Colonies
                                                Italy win with 2 Infantrys, 1 Light-Tank and 1 Mech-Inf remaining. Battle score for attacker is 15
                                                Casualties for British-Colonies: 1 Artillery, 1 Colonial-Infantry and 1 Infantry
                                                Casualties for Italy: 2 Colonial-Infantrys
                                            Battle in North Sudan
                                                Italy attack with 1 Fighter and 1 Infantry
                                                British-Colonies defend with 1 Colonial-Infantry and 1 Flag
                                                    Italy roll dice for 1 Fighter and 1 Infantry in North Sudan, round 2 : 1/2 hits, 0.70 expected hits
                                                    British-Colonies roll dice for 1 Colonial-Infantry in North Sudan, round 2 : 0/1 hits, 0.20 expected hits
                                                1 Colonial-Infantry owned by the British-Colonies lost in North Sudan
                                                Italy takes North Sudan from British-Colonies
                                                Italy win with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
                                                Casualties for British-Colonies: 1 Colonial-Infantry
                                            Battle in South Africa
                                                Italy attack with 1 Artillery and 2 Colonial-Infantrys
                                                South-Africa defend with 1 Factory, 1 Fighter, 1 Flag, 4 Fuel-Barrels, 1 Infantry and 1 Iron-Ore
                                                    Italy roll dice for 1 Artillery and 2 Colonial-Infantrys in South Africa, round 2 : 1/3 hits, 0.70 expected hits
                                                    South-Africa roll dice for 1 Fighter and 1 Infantry in South Africa, round 2 : 2/2 hits, 0.90 expected hits
                                                2 Colonial-Infantrys owned by the Italy and 1 Infantry owned by the South-Africa lost in South Africa
                                                    Italy roll dice for 1 Artillery in South Africa, round 3 : 0/1 hits, 0.20 expected hits
                                                    South-Africa roll dice for 1 Fighter in South Africa, round 3 : 0/1 hits, 0.60 expected hits
                                                    Italy roll dice for 1 Artillery in South Africa, round 4 : 1/1 hits, 0.20 expected hits
                                                    South-Africa roll dice for 1 Fighter in South Africa, round 4 : 1/1 hits, 0.60 expected hits
                                                    1 Artillery owned by the Italy and 1 Fighter owned by the South-Africa lost in South Africa
                                                South-Africa win
                                                . Battle score for attacker is 7
                                                Casualties for Italy: 1 Artillery and 2 Colonial-Infantrys
                                                Casualties for South-Africa: 1 Fighter and 1 Infantry
                                            Battle in Uganda
                                                Italy attack with 1 Colonial-Infantry and 3 Infantrys
                                                British-Colonies defend with 1 Colonial-Infantry and 1 Flag
                                                    Italy roll dice for 1 Colonial-Infantry and 3 Infantrys in Uganda, round 2 : 1/4 hits, 0.80 expected hits
                                                    British-Colonies roll dice for 1 Colonial-Infantry in Uganda, round 2 : 0/1 hits, 0.20 expected hits
                                                1 Colonial-Infantry owned by the British-Colonies lost in Uganda
                                                Italy takes Uganda from British-Colonies
                                                Italy win with 1 Colonial-Infantry and 3 Infantrys remaining. Battle score for attacker is 6
                                                Casualties for British-Colonies: 1 Colonial-Infantry
                                            Battle in Vichy
                                                Italy attack with 1 Anti-Air, 1 Fighter and 1 Infantry
                                                France defend with 1 Flag and 1 Infantry
                                                    Italy roll dice for 1 Anti-Air, 1 Fighter and 1 Infantry in Vichy, round 2 : 1/3 hits, 0.80 expected hits
                                                    France roll dice for 1 Infantry in Vichy, round 2 : 0/1 hits, 0.30 expected hits
                                                    1 Infantry owned by the France lost in Vichy
                                                Italy win, taking Vichy from France with 1 Anti-Air, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 10
                                                Casualties for France: 1 Infantry
                                            Battle in Kenya
                                                Italy attack with 1 Colonial-Infantry and 3 Infantrys
                                                British-Colonies defend with 1 Colonial-Infantry, 1 Colony, 1 Flag, 2 Fuel-Barrels and 1 Iron-Ore
                                                    Italy roll dice for 1 Colonial-Infantry and 3 Infantrys in Kenya, round 2 : 0/4 hits, 0.80 expected hits
                                                    British-Colonies roll dice for 1 Colonial-Infantry in Kenya, round 2 : 1/1 hits, 0.20 expected hits
                                                1 Colonial-Infantry owned by the Italy lost in Kenya
                                                    Italy roll dice for 3 Infantrys in Kenya, round 3 : 0/3 hits, 0.60 expected hits
                                                    British-Colonies roll dice for 1 Colonial-Infantry in Kenya, round 3 : 0/1 hits, 0.20 expected hits
                                                    Italy roll dice for 3 Infantrys in Kenya, round 4 : 0/3 hits, 0.60 expected hits
                                                    British-Colonies roll dice for 1 Colonial-Infantry in Kenya, round 4 : 0/1 hits, 0.20 expected hits
                                                    Italy roll dice for 3 Infantrys in Kenya, round 5 : 0/3 hits, 0.60 expected hits
                                                    British-Colonies roll dice for 1 Colonial-Infantry in Kenya, round 5 : 1/1 hits, 0.20 expected hits
                                                    1 Infantry owned by the Italy lost in Kenya
                                                    Italy roll dice for 2 Infantrys in Kenya, round 6 : 0/2 hits, 0.40 expected hits
                                                    British-Colonies roll dice for 1 Colonial-Infantry in Kenya, round 6 : 0/1 hits, 0.20 expected hits
                                                    Italy roll dice for 2 Infantrys in Kenya, round 7 : 0/2 hits, 0.40 expected hits
                                                    British-Colonies roll dice for 1 Colonial-Infantry in Kenya, round 7 : 0/1 hits, 0.20 expected hits
                                                    Italy roll dice for 2 Infantrys in Kenya, round 8 : 2/2 hits, 0.40 expected hits
                                                    British-Colonies roll dice for 1 Colonial-Infantry in Kenya, round 8 : 0/1 hits, 0.20 expected hits
                                                1 Colonial-Infantry owned by the British-Colonies lost in Kenya
                                                Italy takes Kenya from British-Colonies
                                                Italy win with 2 Infantrys remaining. Battle score for attacker is -10
                                                Casualties for Italy: 1 Colonial-Infantry and 1 Infantry
                                                Casualties for British-Colonies: 1 Colonial-Infantry
                                    
                                        Non Combat Move - Italy
                                            1 Fighter moved from North Sudan to Tobruk
                                            1 Colonial-Infantry and 8 Infantrys moved from Libya to Tobruk
                                            1 Fighter moved from Vichy to Croatia
                                            1 Infantry moved from Ethiopia to Eritrea
                                            1 Infantry moved from Ethiopia to Uganda
                                            1 Submarine moved from Adriatic Sea Zone to Aegean Sea Zone
                                            1 Cruiser and 1 Destroyer moved from Adriatic Sea Zone to Tyrrhenian Sea Zone
                                    
                                        Purchase Units - Italy
                                            Trigger Italian Submarine-Pens produce submarines: 1 Submarine gained by PlayerID named:Italy
                                            Italy buy 1 Artillery, 1 Colonial-Infantry, 1 Patrol-Boat and 2 Transports; Remaining resources: 18 Fuel; 0 Iron; 0 PUs; 0 CR; 
                                    
                                        Place Units - Italy
                                            1 Submarine and 2 Transports placed in Tyrrhenian Sea Zone
                                            1 Artillery and 1 Colonial-Infantry placed in Libya
                                            1 Patrol-Boat placed in Red Sea Zone
                                    
                                        Turn Complete - Italy
                                            Trigger Axis gained control of a new territory: has removed 1 SS-Potential owned by Italy in Tunesia
                                            Trigger The SS is now recruiting from Tunesia: Germany has 1 SS-Potential placed in Tunesia
                                            Italy collect 85 PUs; end with 85 PUs
                                            Units generate 7 CR; Italy end with 7 CR
                                            Units generate 10 Fuel; Italy end with 28 Fuel
                                            Units generate 3 Iron; Italy end with 3 Iron
                                    

                                    Combat Hit Differential Summary :

                                    Italy : -1.20
                                    British-Colonies : 0.00
                                    France : -0.30
                                    South-Africa : 0.90
                                    

                                    Savegame

                                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                    1 Reply Last reply Reply Quote 0
                                    • redrumR Offline
                                      redrum Admin
                                      last edited by

                                      TripleA Manual Gamesave Post: Iraq round 1

                                      TripleA Manual Gamesave Post for game: Iron War, version: 0.2.6

                                      Game History

                                      Round: 1
                                      
                                          Combat Move - Iraq
                                                  Iraq takes Transjordan from British-Colonies
                                              2 Patrol-Boats moved from Arabian Sea Zone to Indian Coast Sea Zone
                                              1 Fighter moved from Iraq to Caspian Sea Zone
                                              1 Light-Tank moved from Iraq to Transjordan
                                              1 Light-Tank moved from Transjordan to Iraq
                                      
                                          Combat - Iraq
                                              Battle in Caspian Sea Zone
                                                  Iraq attack with 1 Fighter
                                                  USSR defend with 1 Transport
                                                      Iraq roll dice for 1 Fighter in Caspian Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                                      USSR roll dice for 1 Transport in Caspian Sea Zone, round 2 : 0/1 hits, 0.10 expected hits
                                                      Iraq roll dice for 1 Fighter in Caspian Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                                                      USSR roll dice for 1 Transport in Caspian Sea Zone, round 3 : 0/1 hits, 0.10 expected hits
                                                      Iraq roll dice for 1 Fighter in Caspian Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                                                      USSR roll dice for 1 Transport in Caspian Sea Zone, round 4 : 0/1 hits, 0.10 expected hits
                                                      1 Transport owned by the USSR lost in Caspian Sea Zone
                                                  Iraq win with 1 Fighter remaining. Battle score for attacker is 20
                                                  Casualties for USSR: 1 Transport
                                              Battle in Indian Coast Sea Zone
                                                  Iraq attack with 2 Patrol-Boats
                                                  British-India defend with 1 Cruiser, 1 Destroyer and 1 Transport
                                                      Iraq roll dice for 2 Patrol-Boats in Indian Coast Sea Zone, round 2 : 1/2 hits, 0.60 expected hits
                                      

                                      Combat Hit Differential Summary :

                                      USSR : -0.30
                                      Iraq : -0.10
                                      

                                      Savegame

                                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                      • redrumR Offline
                                        redrum Admin
                                        last edited by

                                        @Black_Elk Need OOL for Indian Coast SZ.

                                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                        1 Reply Last reply Reply Quote 1
                                        • Black_ElkB Offline
                                          Black_Elk
                                          last edited by

                                          probably best to prioritize the transport try and keep it alive if possible

                                          redrumR 1 Reply Last reply Reply Quote 0
                                          • redrumR Offline
                                            redrum Admin @Black_Elk
                                            last edited by

                                            @black_elk So OOL would be: Destroyer then Cruiser then Transport?

                                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                            Black_ElkB 1 Reply Last reply Reply Quote 1

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