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    Iron War 0.2.6 - redrum (Axis) vs Black_Elk (Allies)

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    • Black_ElkB Offline
      Black_Elk
      last edited by

      Sorry just trying to get a test save post to make sure I'm doing this correctly, but its tossing off one of these when I click... "failed to post" Any ideas?

      at java.lang.Thread.run(Unknown Source)
      

      Caused by: sun.security.validator.ValidatorException: PKIX path building failed: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target
      at sun.security.validator.PKIXValidator.doBuild(Unknown Source)
      at sun.security.validator.PKIXValidator.engineValidate(Unknown Source)
      at sun.security.validator.Validator.validate(Unknown Source)
      at sun.security.ssl.X509TrustManagerImpl.validate(Unknown Source)
      at sun.security.ssl.X509TrustManagerImpl.checkTrusted(Unknown Source)
      at sun.security.ssl.X509TrustManagerImpl.checkServerTrusted(Unknown Source)
      ... 49 more
      Caused by: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target
      at sun.security.provider.certpath.SunCertPathBuilder.build(Unknown Source)
      at sun.security.provider.certpath.SunCertPathBuilder.engineBuild(Unknown Source)
      at java.security.cert.CertPathBuilder.build(Unknown Source)
      ... 55 more

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      • Black_ElkB Offline
        Black_Elk
        last edited by

        Not sure what's stalling it. I updated java and put the forums on the security exception site list in case that was the prob, but didn't seem to make a difference. Guess I'll check back in the morning see if anyone can walk me through it like a thorough newb. Apologies for the delay

        redrumR 1 Reply Last reply Reply Quote 0
        • redrumR Offline
          redrum Admin @Black_Elk
          last edited by

          @black_elk You almost definitely have an old version of Java somewhere. Here is an example of another user that had this issue and resolved it: https://forums.triplea-game.org/topic/1075/urgent-major-marti-dice-error-occurring-with-users

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          Black_ElkB 1 Reply Last reply Reply Quote 0
          • Black_ElkB Offline
            Black_Elk @redrum
            last edited by

            @redrum yeah that makes sense. Ok let me scan that thread and see if I can't figure out how to dust out the cobwebs so my shit will work properly hehe. Back in a minute

            1 Reply Last reply Reply Quote 0
            • Black_ElkB Offline
              Black_Elk
              last edited by

              Testing Forum poster

              Test summary from TripleA, engine version: 1.9, time: 10:27:18 PM
              Savegame

              1 Reply Last reply Reply Quote 0
              • Black_ElkB Offline
                Black_Elk
                last edited by

                TripleA Turn Summary: USSR round 1

                TripleA Turn Summary for game: Iron War, version: 0.2.6

                Game History

                Round: 1
                
                    Combat Move - USSR
                        1 Submarine moved from Azov Sea Zone to Black Sea Zone
                
                    Non Combat Move - USSR
                        3 Infantrys, 3 Mech-Infs and 3 SP-Artillerys moved from Siberia to Aktobe
                        1 Infantry moved from Eastern Turkistan to Western Turkistan
                        1 Fighter moved from Gorki to Western Turkistan
                        3 Infantrys moved from Caucasus to Caspian Sea Zone
                        3 Infantrys moved from Caspian Sea Zone to Western Turkistan
                        1 Infantry moved from Krasnodar to Caucasus
                        1 Infantry moved from Stalingrad to Central Russia
                        1 Artillery, 7 Infantrys and 1 Mech-Inf moved from Byelorussia to Central Russia
                        2 Infantrys moved from Moscow to Central Russia
                        1 Medium-Tank moved from Moscow to Central Russia
                        1 Cruiser and 1 Submarine moved from White Sea Zone to Barents Sea Zone
                        1 Cruiser moved from Barents Sea Zone to Norwegian Southern Sea Zone
                        5 Infantrys, 5 Mech-Infs and 5 SP-Artillerys moved from Irkutsk to Aldan
                        1 Infantry moved from Chita to Aldan
                        1 Infantry moved from Khabarovsk to Aldan
                        1 Artillery and 2 Infantrys moved from Nikolaevsk to Aldan
                        1 Light-Tank moved from Vladivostok to Aldan
                        1 Artillery and 3 Infantrys moved from Amur to Khabarovsk
                        1 Anti-Air and 3 Infantrys moved from Vladivostok to Khabarovsk
                        2 Infantrys moved from Ayan to Ust-Maysky
                        1 Infantry moved from Magadan to Abyysky
                        1 Submarine moved from Okhotsk Sea Zone to Wake Island Sea Zone
                        1 Submarine moved from Okhotsk Sea Zone to North Pacific 2 Sea Zone
                        1 Infantry moved from Archangel to Leningrad
                
                    Purchase Units - USSR
                        USSR buy 2 Artillerys, 1 Dive-Bomber, 5 Infantrys and 4 Mech-Infs; Remaining resources: 34 Fuel; 0 Iron; 0 PUs; 5 Officials; 
                
                    Place Units - USSR
                        1 Artillery, 1 Dive-Bomber and 2 Infantrys placed in Stalingrad
                        1 Artillery and 4 Mech-Infs placed in Leningrad
                        1 Infantry placed in Siberia
                        1 Infantry placed in Stalingrad
                        1 Infantry placed in Irkutsk
                
                    Turn Complete - USSR
                        USSR collect 141 PUs; end with 141 PUs
                        Units generate 32 Fuel; USSR end with 66 Fuel
                        Units generate 6 SS; USSR end with 6 SS
                        Units generate 4 Officials; USSR end with 9 Officials
                        Units generate 6 Iron; USSR end with 6 Iron
                        USSR creates 1 Air-Transport in Siberia
                

                Combat Hit Differential Summary :

                Savegame

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                • Black_ElkB Offline
                  Black_Elk
                  last edited by

                  TripleA Turn Summary: Britain round 1

                  TripleA Turn Summary for game: Iron War, version: 0.2.6

                  Game History

                  Round: 1
                  
                      Combat Move - Britain
                  
                      Non Combat Move - Britain
                          1 Cruiser and 2 Destroyers moved from Gulf of Saint Lawrence Sea Zone to North Atlantic 3 Sea Zone
                          1 Cruiser and 2 Destroyers moved from North Atlantic 3 Sea Zone to North Atlantic 4 Sea Zone
                          1 Battleship, 1 Cruiser, 1 Destroyer, 3 Patrol-Boats and 1 Submarine moved from North Atlantic 2 Sea Zone to Celtic Sea Zone
                          1 Artillery and 3 Infantrys moved from Scotland to England
                  
                      Purchase Units - Britain
                          Britain buy 1 Cruiser, 1 Infantry and 2 Patrol-Boats; Remaining resources: 17 Fuel; 0 Iron; 4 PUs; 
                  
                      Place Units - Britain
                          1 Cruiser and 1 Patrol-Boat placed in North Sea Zone
                          1 Patrol-Boat placed in Celtic Sea Zone
                          1 Infantry placed in England
                  
                      Turn Complete - Britain
                          Britain collect 58 PUs; end with 62 PUs
                          Units generate 13 Fuel; Britain end with 30 Fuel
                          Units generate 2 Iron; Britain end with 2 Iron
                          Britain creates 1 Air-Transport in Halifax
                  

                  Combat Hit Differential Summary :

                  Savegame

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                  • Black_ElkB Offline
                    Black_Elk
                    last edited by

                    TripleA Turn Summary: France round 1

                    TripleA Turn Summary for game: Iron War, version: 0.2.6

                    Game History

                    Round: 1
                    
                        Combat Move - France
                                France takes Northern Congo from True-Neutral
                                France takes Southern Congo from True-Neutral
                            1 Colonial-Infantry moved from Ubangi-Shari to Northern Congo
                            1 Colonial-Infantry moved from Equatorial Africa to Southern Congo
                            1 Cruiser and 1 Destroyer moved from Bay of Biscay Sea Zone to Celtic Sea Zone
                            1 Colonial-Infantry moved from Cameroon to Gulf of Guinea Sea Zone
                            1 Colonial-Infantry and 1 Transport moved from Gulf of Guinea Sea Zone to Accra Sea Zone
                            1 Colonial-Infantry moved from Ivory Coast to Accra Sea Zone
                            2 Colonial-Infantrys and 1 Transport moved from Accra Sea Zone to Freetown Sea Zone
                            2 Colonial-Infantrys moved from Freetown Sea Zone to Senegal
                            1 Infantry moved from Tunesia to Algerian Desert
                            1 Infantry and 1 Mech-Inf moved from Algeria to Mauritania
                            1 Colonial-Infantry moved from Algeria to Algerian Desert
                    
                        Combat - France
                    
                        Non Combat Move - France
                    
                        Purchase Units - France
                            France buy 1 Anti-Air, 1 Colonial-Infantry, 1 Fighter and 1 Infantry; Remaining resources: 4 Fuel; 0 PUs; 10 CR; 
                    
                        Place Units - France
                            1 Anti-Air, 1 Colonial-Infantry, 1 Fighter and 1 Infantry placed in Gabon
                    
                        Turn Complete - France
                            France collect 37 PUs; end with 37 PUs
                            Units generate 3 Fuel; France end with 7 Fuel
                            Units generate 12 CR; France end with 22 CR
                            Units generate 1 Iron; France end with 1 Iron
                            Units generate 1 SS; France end with 1 SS
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • Black_ElkB Offline
                      Black_Elk
                      last edited by

                      TripleA Turn Summary: British-Colonies round 1

                      TripleA Turn Summary for game: Iron War, version: 0.2.6

                      Game History

                      Round: 1
                      
                          Combat Move - British-Colonies
                              1 Colonial-Infantry moved from South Sudan to North Sudan
                              1 Colonial-Infantry moved from Uganda to South Sudan
                              1 Colonial-Infantry moved from Kenya to Uganda
                              1 Artillery and 1 Infantry moved from Kenya to Tanganyika
                              1 Battleship, 2 Cruisers and 1 Destroyer moved from Aegean Sea Zone to Red Sea Zone
                              1 Battleship, 2 Cruisers and 1 Destroyer moved from Red Sea Zone to Gulf of Aden Sea Zone
                              2 Infantrys moved from Transjordan to Egypt
                              1 Colonial-Infantry moved from Lindi to Tanganyika
                              British-Colonies undo move 8.
                              1 Colonial-Infantry moved from Tanganyika to Kenya
                              1 Colonial-Infantry moved from Lindi to Tanganyika
                      
                          Non Combat Move - British-Colonies
                      
                          Export to Britain - British-Colonies
                              British-Colonies spend 1 Iron on User Action: Action Britain receives iron from British-Colonies
                              Action Britain receives iron from British-Colonies activates a trigger called: Trigger Britain receives iron from British-Colonies
                              Trigger Britain receives iron from British-Colonies: Britain met a national objective for an additional 1 Iron; end with 3 Iron
                              Action Britain receives iron from British-Colonies activates a trigger called: Trigger Britain receives iron from British-Colonies-2
                      
                          Purchase Units - British-Colonies
                              British-Colonies buy 1 Fighter and 1 Infantry; Remaining resources: 12 Fuel; 3 Iron; 0 PUs; 10 CR; 
                      
                          Place Units - British-Colonies
                              1 Fighter and 1 Infantry placed in Egypt
                      
                          Turn Complete - British-Colonies
                              British-Colonies collect 54 PUs; end with 54 PUs
                              Units generate 7 CR; British-Colonies end with 17 CR
                              Units generate 7 Fuel; British-Colonies end with 19 Fuel
                              Units generate 2 Iron; British-Colonies end with 5 Iron
                              Units generate 1 SS; British-Colonies end with 1 SS
                      

                      Combat Hit Differential Summary :

                      Savegame

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                      • Black_ElkB Offline
                        Black_Elk
                        last edited by

                        TripleA Turn Summary: South-Africa round 1

                        TripleA Turn Summary for game: Iron War, version: 0.2.6

                        Game History

                        Round: 1
                        
                            Combat Move - South-Africa
                                1 Infantry and 1 Mech-Inf moved from South Africa to Beira
                                1 Infantry moved from Pretoria to Beira
                                1 Fighter moved from South Africa to Beira
                        
                            Combat - South-Africa
                                Battle in Beira
                                    South-Africa attack with 1 Fighter, 2 Infantrys and 1 Mech-Inf
                                    True-Neutral defend with 1 Flag, 1 Fuel-Barrel and 1 Infantry
                                        South-Africa roll dice for 1 Fighter, 2 Infantrys and 1 Mech-Inf in Beira, round 2 : 1/4 hits, 1.10 expected hits
                                        True-Neutral roll dice for 1 Infantry in Beira, round 2 : 0/1 hits, 0.30 expected hits
                                        1 Infantry owned by the True-Neutral lost in Beira
                                    South-Africa takes Beira from True-Neutral
                                    South-Africa win
                                    . Battle score for attacker is 10
                                    Casualties for True-Neutral: 1 Infantry
                        
                            Non Combat Move - South-Africa
                                1 Fighter moved from Beira to Madagascar
                        
                            Export to Britain - South-Africa
                                South-Africa spend 1 Iron on User Action: Action Britain receives iron from South-Africa
                                Action Britain receives iron from South-Africa activates a trigger called: Trigger Britain receives iron from South-Africa
                                Trigger Britain receives iron from South-Africa: Britain met a national objective for an additional 1 Iron; end with 4 Iron
                                Action Britain receives iron from South-Africa activates a trigger called: Trigger Britain receives iron from South-Africa-2
                        
                            Purchase Units - South-Africa
                                South-Africa buy 1 Fighter and 1 Infantry; Remaining resources: 6 Fuel; 3 Iron; 0 PUs; 
                        
                            Place Units - South-Africa
                                1 Fighter and 1 Infantry placed in South Africa
                        
                            Turn Complete - South-Africa
                                South-Africa collect 16 PUs; end with 16 PUs
                                Units generate 7 Fuel; South-Africa end with 13 Fuel
                                Units generate 1 Iron; South-Africa end with 4 Iron
                        

                        Combat Hit Differential Summary :

                        True-Neutral : -0.30
                        South-Africa : -0.10
                        

                        Savegame

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                        • Black_ElkB Offline
                          Black_Elk
                          last edited by

                          Alright looks like we're in business. Kinda bombed through that set of turns, so hopefully didn't goof anything too major lol. The British-Colonies dudes in West Africa didn't get the memo that the war had already started, but I'm sure there will be plenty of time of them to catch up. They may have been tripping too hard about the situation in Egypt hehe.

                          I went with a turtle up posture for Russia, since I couldn't think of much else to do. We'll see if those dice do me a solid to prevent the Persians running amok. Trying to hold on by my finger nails with the royal navy.

                          Anyhow, Italy's up!
                          Catch you next round dude

                          1 Reply Last reply Reply Quote 1
                          • redrumR Offline
                            redrum Admin
                            last edited by

                            TripleA Turn Summary: Italy round 1

                            TripleA Turn Summary for game: Iron War, version: 0.2.6

                            Game History

                            Round: 1
                            
                                Combat Move - Italy
                                        Italy takes Indian Ocean 2 Sea Zone from British-India
                                        Italy takes Indian Ocean 2 Sea Zone from British-India
                                        Italy takes Indian Ocean 2 Sea Zone from British-India
                                    1 Anti-Air and 1 Infantry moved from Italy to Vichy
                                    1 Fighter moved from Italy to Vichy
                                    1 Infantry moved from Albania to Adriatic Sea Zone
                                    1 Colonial-Infantry and 3 Infantrys moved from Tobruk to El Alamein
                                    1 Infantry moved from Libyan Desert to North Sudan
                                    1 Fighter moved from Libya to North Sudan
                                    1 Infantry moved from Libya to Tunesia
                                          Italy take Tunesia from France
                                    1 Light-Tank and 1 Medium-Tank moved from Libya to Libyan Desert
                                    1 Artillery and 2 Colonial-Infantrys moved from Somalia to Mombasa Sea Zone
                                    1 Artillery, 2 Colonial-Infantrys and 1 Transport moved from Mombasa Sea Zone to Port Elizabeth Sea Zone
                                    1 Artillery and 2 Colonial-Infantrys moved from Port Elizabeth Sea Zone to South Africa
                                    2 Infantrys and 1 Mech-Inf moved from Eritrea to South Sudan
                                    1 Light-Tank and 1 Mech-Inf moved from Somalia to Somaliland
                                    1 Colonial-Infantry moved from Somalia to Somaliland
                                    1 Infantry moved from Somalia to Somaliland
                                    1 Colonial-Infantry moved from Ethiopia to Uganda
                                    1 Colonial-Infantry moved from Ethiopia to Kenya
                                    1 Colonial-Infantry moved from Ethiopia to Somaliland
                                    1 Infantry moved from Somalia to Somaliland
                                    3 Infantrys moved from Somalia to Kenya
                                    3 Infantrys moved from Ethiopia to Uganda
                                    1 Infantry moved from Eritrea to South Sudan
                                    1 Destroyer moved from Mombasa Sea Zone to Indian Ocean 5 Sea Zone
                                          Italy take Indian Ocean 5 Sea Zone from ANZAC
                                    1 Light-Tank moved from Libyan Desert to El Alamein
                                    1 Medium-Tank moved from Libyan Desert to El Alamein
                                    1 Mech-Inf moved from Tobruk to El Alamein
                                    1 Mech-Inf moved from Libyan Desert to El Alamein
                                    1 Artillery and 1 Infantry moved from Libya to Adriatic Sea Zone
                                    1 Artillery, 2 Infantrys and 1 Transport moved from Adriatic Sea Zone to Aegean Sea Zone
                                    1 Artillery and 2 Infantrys moved from Aegean Sea Zone to El Alamein
                                    1 Battleship moved from Adriatic Sea Zone to Aegean Sea Zone
                            
                                Combat - Italy
                                    Battle in El Alamein
                                        Italy attack with 1 Artillery, 1 Colonial-Infantry, 5 Infantrys, 1 Light-Tank, 2 Mech-Infs and 1 Medium-Tank
                                        British-Colonies defend with 1 Flag and 1 Infantry
                                            Italy roll dice for 1 Battleship in El Alamein, round 2 : 1/1 hits, 0.60 expected hits
                                            1 Infantry owned by the British-Colonies lost in El Alamein
                                        Italy takes El Alamein from British-Colonies
                                        Italy win with 1 Artillery, 1 Colonial-Infantry, 5 Infantrys, 1 Light-Tank, 2 Mech-Infs and 1 Medium-Tank remaining. Battle score for attacker is 10
                                        Casualties for British-Colonies: 1 Infantry
                                    Battle in South Sudan
                                        Italy attack with 3 Infantrys and 1 Mech-Inf
                                        British-Colonies defend with 1 Colonial-Infantry and 1 Flag
                                            Italy roll dice for 3 Infantrys and 1 Mech-Inf in South Sudan, round 2 : 1/4 hits, 0.80 expected hits
                                            British-Colonies roll dice for 1 Colonial-Infantry in South Sudan, round 2 : 0/1 hits, 0.20 expected hits
                                        1 Colonial-Infantry owned by the British-Colonies lost in South Sudan
                                        Italy takes South Sudan from British-Colonies
                                        Italy win with 3 Infantrys and 1 Mech-Inf remaining. Battle score for attacker is 6
                                        Casualties for British-Colonies: 1 Colonial-Infantry
                                    Battle in Somaliland
                                        Italy attack with 2 Colonial-Infantrys, 2 Infantrys, 1 Light-Tank and 1 Mech-Inf
                                        British-Colonies defend with 1 Artillery, 1 Colonial-Infantry, 1 Colony, 1 Flag and 1 Infantry
                                            Italy roll dice for 2 Colonial-Infantrys, 2 Infantrys, 1 Light-Tank and 1 Mech-Inf in Somaliland, round 2 : 1/6 hits, 1.50 expected hits
                                            British-Colonies roll dice for 1 Artillery, 1 Colonial-Infantry and 1 Infantry in Somaliland, round 2 : 0/3 hits, 0.80 expected hits
                                        1 Colonial-Infantry owned by the British-Colonies lost in Somaliland
                                            Italy roll dice for 2 Colonial-Infantrys, 2 Infantrys, 1 Light-Tank and 1 Mech-Inf in Somaliland, round 3 : 1/6 hits, 1.50 expected hits
                                            British-Colonies roll dice for 1 Artillery and 1 Infantry in Somaliland, round 3 : 1/2 hits, 0.60 expected hits
                                            1 Infantry owned by the British-Colonies and 1 Colonial-Infantry owned by the Italy lost in Somaliland
                                            Italy roll dice for 1 Colonial-Infantry, 2 Infantrys, 1 Light-Tank and 1 Mech-Inf in Somaliland, round 4 : 0/5 hits, 1.30 expected hits
                                            British-Colonies roll dice for 1 Artillery in Somaliland, round 4 : 0/1 hits, 0.30 expected hits
                                            Italy roll dice for 1 Colonial-Infantry, 2 Infantrys, 1 Light-Tank and 1 Mech-Inf in Somaliland, round 5 : 2/5 hits, 1.30 expected hits
                                            British-Colonies roll dice for 1 Artillery in Somaliland, round 5 : 1/1 hits, 0.30 expected hits
                                            1 Artillery owned by the British-Colonies and 1 Colonial-Infantry owned by the Italy lost in Somaliland
                                        Italy takes Somaliland from British-Colonies
                                        Italy win with 2 Infantrys, 1 Light-Tank and 1 Mech-Inf remaining. Battle score for attacker is 15
                                        Casualties for British-Colonies: 1 Artillery, 1 Colonial-Infantry and 1 Infantry
                                        Casualties for Italy: 2 Colonial-Infantrys
                                    Battle in North Sudan
                                        Italy attack with 1 Fighter and 1 Infantry
                                        British-Colonies defend with 1 Colonial-Infantry and 1 Flag
                                            Italy roll dice for 1 Fighter and 1 Infantry in North Sudan, round 2 : 1/2 hits, 0.70 expected hits
                                            British-Colonies roll dice for 1 Colonial-Infantry in North Sudan, round 2 : 0/1 hits, 0.20 expected hits
                                        1 Colonial-Infantry owned by the British-Colonies lost in North Sudan
                                        Italy takes North Sudan from British-Colonies
                                        Italy win with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
                                        Casualties for British-Colonies: 1 Colonial-Infantry
                                    Battle in South Africa
                                        Italy attack with 1 Artillery and 2 Colonial-Infantrys
                                        South-Africa defend with 1 Factory, 1 Fighter, 1 Flag, 4 Fuel-Barrels, 1 Infantry and 1 Iron-Ore
                                            Italy roll dice for 1 Artillery and 2 Colonial-Infantrys in South Africa, round 2 : 1/3 hits, 0.70 expected hits
                                            South-Africa roll dice for 1 Fighter and 1 Infantry in South Africa, round 2 : 2/2 hits, 0.90 expected hits
                                        2 Colonial-Infantrys owned by the Italy and 1 Infantry owned by the South-Africa lost in South Africa
                                            Italy roll dice for 1 Artillery in South Africa, round 3 : 0/1 hits, 0.20 expected hits
                                            South-Africa roll dice for 1 Fighter in South Africa, round 3 : 0/1 hits, 0.60 expected hits
                                            Italy roll dice for 1 Artillery in South Africa, round 4 : 1/1 hits, 0.20 expected hits
                                            South-Africa roll dice for 1 Fighter in South Africa, round 4 : 1/1 hits, 0.60 expected hits
                                            1 Artillery owned by the Italy and 1 Fighter owned by the South-Africa lost in South Africa
                                        South-Africa win
                                        . Battle score for attacker is 7
                                        Casualties for Italy: 1 Artillery and 2 Colonial-Infantrys
                                        Casualties for South-Africa: 1 Fighter and 1 Infantry
                                    Battle in Uganda
                                        Italy attack with 1 Colonial-Infantry and 3 Infantrys
                                        British-Colonies defend with 1 Colonial-Infantry and 1 Flag
                                            Italy roll dice for 1 Colonial-Infantry and 3 Infantrys in Uganda, round 2 : 1/4 hits, 0.80 expected hits
                                            British-Colonies roll dice for 1 Colonial-Infantry in Uganda, round 2 : 0/1 hits, 0.20 expected hits
                                        1 Colonial-Infantry owned by the British-Colonies lost in Uganda
                                        Italy takes Uganda from British-Colonies
                                        Italy win with 1 Colonial-Infantry and 3 Infantrys remaining. Battle score for attacker is 6
                                        Casualties for British-Colonies: 1 Colonial-Infantry
                                    Battle in Vichy
                                        Italy attack with 1 Anti-Air, 1 Fighter and 1 Infantry
                                        France defend with 1 Flag and 1 Infantry
                                            Italy roll dice for 1 Anti-Air, 1 Fighter and 1 Infantry in Vichy, round 2 : 1/3 hits, 0.80 expected hits
                                            France roll dice for 1 Infantry in Vichy, round 2 : 0/1 hits, 0.30 expected hits
                                            1 Infantry owned by the France lost in Vichy
                                        Italy win, taking Vichy from France with 1 Anti-Air, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 10
                                        Casualties for France: 1 Infantry
                                    Battle in Kenya
                                        Italy attack with 1 Colonial-Infantry and 3 Infantrys
                                        British-Colonies defend with 1 Colonial-Infantry, 1 Colony, 1 Flag, 2 Fuel-Barrels and 1 Iron-Ore
                                            Italy roll dice for 1 Colonial-Infantry and 3 Infantrys in Kenya, round 2 : 0/4 hits, 0.80 expected hits
                                            British-Colonies roll dice for 1 Colonial-Infantry in Kenya, round 2 : 1/1 hits, 0.20 expected hits
                                        1 Colonial-Infantry owned by the Italy lost in Kenya
                                            Italy roll dice for 3 Infantrys in Kenya, round 3 : 0/3 hits, 0.60 expected hits
                                            British-Colonies roll dice for 1 Colonial-Infantry in Kenya, round 3 : 0/1 hits, 0.20 expected hits
                                            Italy roll dice for 3 Infantrys in Kenya, round 4 : 0/3 hits, 0.60 expected hits
                                            British-Colonies roll dice for 1 Colonial-Infantry in Kenya, round 4 : 0/1 hits, 0.20 expected hits
                                            Italy roll dice for 3 Infantrys in Kenya, round 5 : 0/3 hits, 0.60 expected hits
                                            British-Colonies roll dice for 1 Colonial-Infantry in Kenya, round 5 : 1/1 hits, 0.20 expected hits
                                            1 Infantry owned by the Italy lost in Kenya
                                            Italy roll dice for 2 Infantrys in Kenya, round 6 : 0/2 hits, 0.40 expected hits
                                            British-Colonies roll dice for 1 Colonial-Infantry in Kenya, round 6 : 0/1 hits, 0.20 expected hits
                                            Italy roll dice for 2 Infantrys in Kenya, round 7 : 0/2 hits, 0.40 expected hits
                                            British-Colonies roll dice for 1 Colonial-Infantry in Kenya, round 7 : 0/1 hits, 0.20 expected hits
                                            Italy roll dice for 2 Infantrys in Kenya, round 8 : 2/2 hits, 0.40 expected hits
                                            British-Colonies roll dice for 1 Colonial-Infantry in Kenya, round 8 : 0/1 hits, 0.20 expected hits
                                        1 Colonial-Infantry owned by the British-Colonies lost in Kenya
                                        Italy takes Kenya from British-Colonies
                                        Italy win with 2 Infantrys remaining. Battle score for attacker is -10
                                        Casualties for Italy: 1 Colonial-Infantry and 1 Infantry
                                        Casualties for British-Colonies: 1 Colonial-Infantry
                            
                                Non Combat Move - Italy
                                    1 Fighter moved from North Sudan to Tobruk
                                    1 Colonial-Infantry and 8 Infantrys moved from Libya to Tobruk
                                    1 Fighter moved from Vichy to Croatia
                                    1 Infantry moved from Ethiopia to Eritrea
                                    1 Infantry moved from Ethiopia to Uganda
                                    1 Submarine moved from Adriatic Sea Zone to Aegean Sea Zone
                                    1 Cruiser and 1 Destroyer moved from Adriatic Sea Zone to Tyrrhenian Sea Zone
                            
                                Purchase Units - Italy
                                    Trigger Italian Submarine-Pens produce submarines: 1 Submarine gained by PlayerID named:Italy
                                    Italy buy 1 Artillery, 1 Colonial-Infantry, 1 Patrol-Boat and 2 Transports; Remaining resources: 18 Fuel; 0 Iron; 0 PUs; 0 CR; 
                            
                                Place Units - Italy
                                    1 Submarine and 2 Transports placed in Tyrrhenian Sea Zone
                                    1 Artillery and 1 Colonial-Infantry placed in Libya
                                    1 Patrol-Boat placed in Red Sea Zone
                            
                                Turn Complete - Italy
                                    Trigger Axis gained control of a new territory: has removed 1 SS-Potential owned by Italy in Tunesia
                                    Trigger The SS is now recruiting from Tunesia: Germany has 1 SS-Potential placed in Tunesia
                                    Italy collect 85 PUs; end with 85 PUs
                                    Units generate 7 CR; Italy end with 7 CR
                                    Units generate 10 Fuel; Italy end with 28 Fuel
                                    Units generate 3 Iron; Italy end with 3 Iron
                            

                            Combat Hit Differential Summary :

                            Italy : -1.20
                            British-Colonies : 0.00
                            France : -0.30
                            South-Africa : 0.90
                            

                            Savegame

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                            • redrumR Offline
                              redrum Admin
                              last edited by

                              TripleA Manual Gamesave Post: Iraq round 1

                              TripleA Manual Gamesave Post for game: Iron War, version: 0.2.6

                              Game History

                              Round: 1
                              
                                  Combat Move - Iraq
                                          Iraq takes Transjordan from British-Colonies
                                      2 Patrol-Boats moved from Arabian Sea Zone to Indian Coast Sea Zone
                                      1 Fighter moved from Iraq to Caspian Sea Zone
                                      1 Light-Tank moved from Iraq to Transjordan
                                      1 Light-Tank moved from Transjordan to Iraq
                              
                                  Combat - Iraq
                                      Battle in Caspian Sea Zone
                                          Iraq attack with 1 Fighter
                                          USSR defend with 1 Transport
                                              Iraq roll dice for 1 Fighter in Caspian Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                              USSR roll dice for 1 Transport in Caspian Sea Zone, round 2 : 0/1 hits, 0.10 expected hits
                                              Iraq roll dice for 1 Fighter in Caspian Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                                              USSR roll dice for 1 Transport in Caspian Sea Zone, round 3 : 0/1 hits, 0.10 expected hits
                                              Iraq roll dice for 1 Fighter in Caspian Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                                              USSR roll dice for 1 Transport in Caspian Sea Zone, round 4 : 0/1 hits, 0.10 expected hits
                                              1 Transport owned by the USSR lost in Caspian Sea Zone
                                          Iraq win with 1 Fighter remaining. Battle score for attacker is 20
                                          Casualties for USSR: 1 Transport
                                      Battle in Indian Coast Sea Zone
                                          Iraq attack with 2 Patrol-Boats
                                          British-India defend with 1 Cruiser, 1 Destroyer and 1 Transport
                                              Iraq roll dice for 2 Patrol-Boats in Indian Coast Sea Zone, round 2 : 1/2 hits, 0.60 expected hits
                              

                              Combat Hit Differential Summary :

                              USSR : -0.30
                              Iraq : -0.10
                              

                              Savegame

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                              • redrumR Offline
                                redrum Admin
                                last edited by

                                @Black_Elk Need OOL for Indian Coast SZ.

                                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                • Black_ElkB Offline
                                  Black_Elk
                                  last edited by

                                  probably best to prioritize the transport try and keep it alive if possible

                                  redrumR 1 Reply Last reply Reply Quote 0
                                  • redrumR Offline
                                    redrum Admin @Black_Elk
                                    last edited by

                                    @black_elk So OOL would be: Destroyer then Cruiser then Transport?

                                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                    Black_ElkB 1 Reply Last reply Reply Quote 1
                                    • Black_ElkB Offline
                                      Black_Elk @redrum
                                      last edited by Black_Elk

                                      @redrum yeah that's the ticket. Probably Persia mops up regardless, but you never know hehe

                                      ps. wondering if it would make sense to buy a PT boat in the Caspian next time. Like just bum rush Iraq/Iran, and trade Egypt/Stalingrad for the middle east? hehe. But Russia always seems kinda strapped. Never quite sure what sort of heat I can bring without getting rolled up instantly by G

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                                      • redrumR Offline
                                        redrum Admin
                                        last edited by

                                        TripleA Turn Summary: Iraq round 1

                                        TripleA Turn Summary for game: Iron War, version: 0.2.6

                                        Game History

                                        Round: 1
                                        
                                            Combat Move - Iraq
                                                    Iraq takes Transjordan from British-Colonies
                                                2 Patrol-Boats moved from Arabian Sea Zone to Indian Coast Sea Zone
                                                1 Fighter moved from Iraq to Caspian Sea Zone
                                                1 Light-Tank moved from Iraq to Transjordan
                                                1 Light-Tank moved from Transjordan to Iraq
                                        
                                            Combat - Iraq
                                                Battle in Caspian Sea Zone
                                                    Iraq attack with 1 Fighter
                                                    USSR defend with 1 Transport
                                                        Iraq roll dice for 1 Fighter in Caspian Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                                        USSR roll dice for 1 Transport in Caspian Sea Zone, round 2 : 0/1 hits, 0.10 expected hits
                                                        Iraq roll dice for 1 Fighter in Caspian Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                                                        USSR roll dice for 1 Transport in Caspian Sea Zone, round 3 : 0/1 hits, 0.10 expected hits
                                                        Iraq roll dice for 1 Fighter in Caspian Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                                                        USSR roll dice for 1 Transport in Caspian Sea Zone, round 4 : 0/1 hits, 0.10 expected hits
                                                        1 Transport owned by the USSR lost in Caspian Sea Zone
                                                    Iraq win with 1 Fighter remaining. Battle score for attacker is 20
                                                    Casualties for USSR: 1 Transport
                                                Battle in Indian Coast Sea Zone
                                                    Iraq attack with 2 Patrol-Boats
                                                    British-India defend with 1 Cruiser, 1 Destroyer and 1 Transport
                                                        Iraq roll dice for 2 Patrol-Boats in Indian Coast Sea Zone, round 2 : 1/2 hits, 0.60 expected hits
                                                        British-India roll dice for 1 Cruiser, 1 Destroyer and 1 Transport in Indian Coast Sea Zone, round 2 : 2/3 hits, 0.90 expected hits
                                                        1 Destroyer owned by the British-India and 2 Patrol-Boats owned by the Iraq lost in Indian Coast Sea Zone
                                                    British-India win
                                                    . Battle score for attacker is -10
                                                    Casualties for Iraq: 2 Patrol-Boats
                                                    Casualties for British-India: 1 Destroyer
                                        
                                            Non Combat Move - Iraq
                                                1 Fighter moved from Caspian Sea Zone to Iran
                                                1 Anti-Air, 1 Artillery and 2 Infantrys moved from Iraq to Iran
                                        
                                            Purchase Units - Iraq
                                                Iraq buy 3 Infantrys; Remaining resources: 4 Fuel; 2 Iron; 0 PUs; 
                                        
                                            Place Units - Iraq
                                                3 Infantrys placed in Iraq
                                        
                                            Turn Complete - Iraq
                                                Trigger Axis gained control of a new territory: has removed 1 SS-Potential owned by Iraq in Transjordan
                                                Trigger The SS is now recruiting from Transjordan: Germany has 1 SS-Potential placed in Transjordan
                                                Iraq collect 12 PUs; end with 12 PUs
                                                Units generate 10 Fuel; Iraq end with 14 Fuel
                                                Units generate 1 Iron; Iraq end with 3 Iron
                                        

                                        Combat Hit Differential Summary :

                                        British-India : 1.10
                                        USSR : -0.30
                                        Iraq : -0.10
                                        

                                        Savegame

                                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                        1 Reply Last reply Reply Quote 0
                                        • redrumR Offline
                                          redrum Admin
                                          last edited by

                                          TripleA Turn Summary: Iran round 1

                                          TripleA Turn Summary for game: Iron War, version: 0.2.6

                                          Game History

                                          Round: 1
                                          
                                              Combat Move - Iran
                                                  1 Patrol-Boat moved from Arabian Sea Zone to Indian Ocean 1 Sea Zone
                                                  1 Anti-Air, 1 Fighter, 2 Infantrys, 1 Light-Tank and 1 Medium-Tank moved from Iran to Western Turkistan
                                                  1 Infantry moved from Khorasan to Western Turkistan
                                                  1 Light-Tank moved from Kerman to Western Turkistan
                                          
                                              Combat - Iran
                                                  Battle in Western Turkistan
                                                      Iran attack with 1 Anti-Air, 1 Fighter, 3 Infantrys, 2 Light-Tanks and 1 Medium-Tank
                                                      USSR defend with 1 Fighter, 1 Flag, 1 Fuel-Barrel, 5 Infantrys and 1 SS-Potential
                                                          AA fire in Western Turkistan : 0/1 hits, 0.10 expected hits
                                                          Iran roll dice for 1 Anti-Air, 1 Fighter, 3 Infantrys, 2 Light-Tanks and 1 Medium-Tank in Western Turkistan, round 2 : 2/8 hits, 2.80 expected hits
                                                          USSR roll dice for 1 Fighter and 5 Infantrys in Western Turkistan, round 2 : 5/6 hits, 2.10 expected hits
                                                          2 Infantrys owned by the USSR, 1 Light-Tank owned by the Iran, 3 Infantrys owned by the Iran and 1 Anti-Air owned by the Iran lost in Western Turkistan
                                                      1 Light-Tank owned by the Iran and 1 Medium-Tank owned by the Iran retreated to Iran
                                                      USSR win with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is -34
                                                      Casualties for Iran: 1 Anti-Air, 3 Infantrys and 1 Light-Tank
                                                      Casualties for USSR: 2 Infantrys
                                          
                                              Non Combat Move - Iran
                                                  1 Fighter moved from Western Turkistan to Iran
                                                  1 Artillery and 2 Infantrys moved from Kerman to Iran
                                          
                                              Purchase Units - Iran
                                                  Iran buy 4 Infantrys; Remaining resources: 3 Fuel; 2 Iron; 0 PUs; 
                                          
                                              Place Units - Iran
                                                  4 Infantrys placed in Iran
                                          
                                              Turn Complete - Iran
                                                  Iran collect 15 PUs; end with 15 PUs
                                                  Units generate 13 Fuel; Iran end with 16 Fuel
                                                  Units generate 1 Iron; Iran end with 3 Iron
                                          

                                          Combat Hit Differential Summary :

                                          Iran : -0.80
                                          USSR : 2.90
                                          AA fire in Western Turkistan : : -0.10
                                          

                                          Savegame

                                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                          1 Reply Last reply Reply Quote 0
                                          • redrumR Offline
                                            redrum Admin
                                            last edited by

                                            @Black_Elk Good gamble. Iraq and Iran had quite rough turns 😕

                                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                            1 Reply Last reply Reply Quote 0

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