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    Iron War 0.2.6 - redrum (Axis) vs Black_Elk (Allies)

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    • Black_ElkB Offline
      Black_Elk
      last edited by

      TripleA Turn Summary: Britain round 2

      TripleA Turn Summary for game: Iron War, version: 0.2.6

      Game History

      Round: 2
      
          Combat Move - Britain
              1 Air-Transport and 1 Infantry moved from Halifax to Western Greenland
              1 Destroyer moved from North Atlantic 4 Sea Zone to Mediterranean Sea Zone
              1 Destroyer moved from North Atlantic 4 Sea Zone to Bay of Biscay Sea Zone
              1 Cruiser moved from North Atlantic 4 Sea Zone to Trafalgar Sea Zone
      
          Combat - Britain
              Britain lands units in Western Greenland
              Britain creates battle in territory Western Greenland
                  Britain takes Western Greenland from True-Neutral
      
          Non Combat Move - Britain
              1 Air-Transport moved from Western Greenland to Southern Greenland
      
          Aid the Commonwealth - Britain
              Britain spend 15 PUs on User Action: Action 7 British-Colonies receives financial support
              Action 7 British-Colonies receives financial support activates a trigger called: Trigger British-Colonies receives financial support
              Trigger British-Colonies receives financial support: British-Colonies met a national objective for an additional 15 PUs; end with 69 PUs
              Action 7 British-Colonies receives financial support activates a trigger called: Trigger British-Colonies receives financial support-2
      
          Purchase Units - Britain
              Britain buy 2 Fighters and 3 Infantrys; Remaining resources: 24 Fuel; 5 Iron; 2 PUs; 
      
          Place Units - Britain
              2 Fighters and 3 Infantrys placed in England
      
          Turn Complete - Britain
              Britain collect 59 PUs; end with 61 PUs
              Units generate 13 Fuel; Britain end with 37 Fuel
              Units generate 2 Iron; Britain end with 7 Iron
              Britain creates 1 Air-Transport in Halifax
      

      Combat Hit Differential Summary :

      Savegame

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      • Black_ElkB Offline
        Black_Elk
        last edited by

        TripleA Turn Summary: France round 2

        TripleA Turn Summary for game: Iron War, version: 0.2.6

        Game History

        Round: 2
        
            Combat Move - France
                3 Colonial-Infantrys moved from Senegal to Freetown Sea Zone
                3 Colonial-Infantrys and 1 Transport moved from Freetown Sea Zone to Trafalgar Sea Zone
                3 Colonial-Infantrys moved from Trafalgar Sea Zone to Gibraltar
                1 Colonial-Infantry moved from Northern Congo to Ubangi-Shari
                1 Colonial-Infantry moved from Gabon to Cameroon
                1 Fighter moved from Gabon to Senegal
                1 Colonial-Infantry and 1 Infantry moved from Algerian Desert to Tunesia
        
            Combat - France
                Battle in Tunesia
                    France attack with 1 Colonial-Infantry and 1 Infantry
                    Italy defend with 1 Colony, 1 Flag and 1 Infantry; Germany defend with 1 SS-Potential
                        France roll dice for 1 Colonial-Infantry and 1 Infantry in Tunesia, round 2 : 0/2 hits, 0.40 expected hits
                        Italy roll dice for 1 Infantry in Tunesia, round 2 : 1/1 hits, 0.30 expected hits
                    1 Colonial-Infantry owned by the France lost in Tunesia
                    1 Infantry owned by the France retreated to Algerian Desert
                    Italy win with 1 Infantry remaining. Battle score for attacker is -6
                    Casualties for France: 1 Colonial-Infantry
        
            Non Combat Move - France
        
            Purchase Units - France
                France buy 1 Artillery, 1 Colonial-Infantry and 2 Infantrys; Remaining resources: 3 Fuel; 0 PUs; 12 CR; 0 Iron; 0 SS; 
        
            Place Units - France
                1 Artillery, 1 Colonial-Infantry and 2 Infantrys placed in Gabon
        
            Turn Complete - France
                France collect 29 PUs; end with 29 PUs
                Units generate 3 Fuel; France end with 6 Fuel
                Units generate 11 CR; France end with 23 CR
                Units generate 1 Iron; France end with 1 Iron
        

        Combat Hit Differential Summary :

        Italy : 0.70
        France : -0.40
        

        Savegame

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        • Black_ElkB Offline
          Black_Elk
          last edited by

          TripleA Turn Summary: British-Colonies round 2

          TripleA Turn Summary for game: Iron War, version: 0.2.6

          Game History

          Round: 2
          
              Combat Move - British-Colonies
                      British-India takes Indian Ocean 2 Sea Zone from Italy
                  1 Infantry moved from British Guiana to Dutch Guiana
                  1 Colonial-Infantry moved from Gold Coast to Gulf of Guinea Sea Zone
                  1 Colonial-Infantry and 1 Transport moved from Gulf of Guinea Sea Zone to Accra Sea Zone
                  1 Colonial-Infantry moved from Sierra Leone to Accra Sea Zone
                  2 Colonial-Infantrys and 1 Transport moved from Accra Sea Zone to Freetown Sea Zone
                  2 Colonial-Infantrys moved from Freetown Sea Zone to Senegal
                  1 Infantry moved from Nigeria to Chad
                  1 Battleship, 2 Cruisers and 1 Destroyer moved from Gulf of Aden Sea Zone to Indian Ocean 5 Sea Zone
                  2 Fighters moved from Egypt to North Sudan
                  1 Artillery and 1 Colonial-Infantry moved from Egypt to North Sudan
          
              Combat - British-Colonies
                  Battle in Indian Ocean 5 Sea Zone
                      British-Colonies attack with 1 Battleship, 2 Cruisers and 1 Destroyer
                      Italy defend with 1 Destroyer
                          British-Colonies roll dice for 1 Battleship, 2 Cruisers and 1 Destroyer in Indian Ocean 5 Sea Zone, round 2 : 2/4 hits, 1.90 expected hits
                          Italy roll dice for 1 Destroyer in Indian Ocean 5 Sea Zone, round 2 : 0/1 hits, 0.30 expected hits
                          1 Destroyer owned by the Italy lost in Indian Ocean 5 Sea Zone
                      British-Colonies win
                      , taking Indian Ocean 5 Sea Zone from Italy. Battle score for attacker is 16
                      Casualties for Italy: 1 Destroyer
                  Battle in North Sudan
                      British-Colonies attack with 1 Artillery, 1 Colonial-Infantry and 2 Fighters
                      Italy defend with 1 Flag and 1 Infantry
                          British-Colonies roll dice for 1 Artillery, 1 Colonial-Infantry and 2 Fighters in North Sudan, round 2 : 1/4 hits, 1.50 expected hits
                          Italy roll dice for 1 Infantry in North Sudan, round 2 : 0/1 hits, 0.30 expected hits
                          1 Infantry owned by the Italy lost in North Sudan
                      British-Colonies takes North Sudan from Italy
                      British-Colonies win
                      . Battle score for attacker is 10
                      Casualties for Italy: 1 Infantry
          
              Non Combat Move - British-Colonies
                  2 Fighters moved from North Sudan to Egypt
                  1 Infantry moved from Aden to Riyadh
          
              Export to Britain - British-Colonies
                  British-Colonies spend 1 Iron on User Action: Action Britain receives iron from British-Colonies
                  Action Britain receives iron from British-Colonies activates a trigger called: Trigger Britain receives iron from British-Colonies
                  Trigger Britain receives iron from British-Colonies: Britain met a national objective for an additional 1 Iron; end with 8 Iron
                  Action Britain receives iron from British-Colonies activates a trigger called: Trigger Britain receives iron from British-Colonies-2
          
              Purchase Units - British-Colonies
                  British-Colonies buy 1 Anti-Air, 2 Fighters and 2 Infantrys; Remaining resources: 5 Fuel; 4 Iron; 0 PUs; 17 CR; 0 SS; 
          
              Place Units - British-Colonies
                  1 Anti-Air, 2 Fighters and 2 Infantrys placed in Egypt
          
              Turn Complete - British-Colonies
                  British-Colonies collect 42 PUs; end with 42 PUs
                  Units generate 5 CR; British-Colonies end with 22 CR
                  Units generate 5 Fuel; British-Colonies end with 10 Fuel
                  Units generate 1 Iron; British-Colonies end with 5 Iron
          

          Combat Hit Differential Summary :

          British-Colonies : -0.40
          Italy : -0.60
          

          Savegame

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          • Black_ElkB Offline
            Black_Elk
            last edited by

            TripleA Turn Summary: South-Africa round 2

            TripleA Turn Summary for game: Iron War, version: 0.2.6

            Game History

            Round: 2
            
                Combat Move - South-Africa
                    1 Cruiser and 1 Destroyer moved from Cape Town Sea Zone to Port Elizabeth Sea Zone
                    1 Fighter moved from Madagascar to Egypt
                    1 Infantry and 1 Mech-Inf moved from Beira to Mozambique
                    1 Infantry moved from Beira to Mozambique
            
                Combat - South-Africa
                    Battle in Port Elizabeth Sea Zone
                        South-Africa attack with 1 Cruiser and 1 Destroyer
                        Italy defend with 1 Transport
                            South-Africa roll dice for 1 Cruiser and 1 Destroyer in Port Elizabeth Sea Zone, round 2 : 1/2 hits, 0.80 expected hits
                            Italy roll dice for 1 Transport in Port Elizabeth Sea Zone, round 2 : 0/1 hits, 0.10 expected hits
                            1 Transport owned by the Italy lost in Port Elizabeth Sea Zone
                        South-Africa win
                        . Battle score for attacker is 20
                        Casualties for Italy: 1 Transport
                    Battle in Mozambique
                        South-Africa attack with 2 Infantrys and 1 Mech-Inf
                        True-Neutral defend with 1 Colony, 1 Flag, 1 Fuel-Barrel and 1 Infantry
                            South-Africa roll dice for 2 Infantrys and 1 Mech-Inf in Mozambique, round 2 : 1/3 hits, 0.60 expected hits
                            True-Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.30 expected hits
                            1 Infantry owned by the True-Neutral lost in Mozambique
                        South-Africa takes Mozambique from True-Neutral
                        South-Africa win
                        . Battle score for attacker is 10
                        Casualties for True-Neutral: 1 Infantry
            
                Non Combat Move - South-Africa
            
                Export to Britain - South-Africa
                    South-Africa spend 1 Iron on User Action: Action Britain receives iron from South-Africa
                    Action Britain receives iron from South-Africa activates a trigger called: Trigger Britain receives iron from South-Africa
                    Trigger Britain receives iron from South-Africa: Britain met a national objective for an additional 1 Iron; end with 9 Iron
                    Action Britain receives iron from South-Africa activates a trigger called: Trigger Britain receives iron from South-Africa-2
            
                Purchase Units - South-Africa
                    South-Africa buy 1 Medium-Tank; Remaining resources: 8 Fuel; 0 Iron; 0 PUs; 
            
                Place Units - South-Africa
                    1 Medium-Tank placed in South Africa
            
                Turn Complete - South-Africa
                    South-Africa collect 18 PUs; end with 18 PUs
                    Units generate 8 Fuel; South-Africa end with 16 Fuel
                    Units generate 1 CR; South-Africa end with 1 CR
                    Units generate 1 Iron; South-Africa end with 1 Iron
            

            Combat Hit Differential Summary :

            True-Neutral : -0.30
            Italy : -0.10
            South-Africa : 0.60
            

            Savegame

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            • Black_ElkB Offline
              Black_Elk
              last edited by Black_Elk

              For sure. It will be fun to see what the Germans get up to with their fleet, and to find out if the western Allies can weather a solid beat down in the Atlantic and still recover.

              Stalin decided to send his first air-transport on a suicide run to knock off Iran. The Brits and French are trying their best to hold onto Gibraltar for another round, while British-Colonies and South Africa are chasing down Italian ships and digging in for the inevitable murder run on Egypt hehe.

              Il Duce is up

              redrumR 2 Replies Last reply Reply Quote 0
              • redrumR Offline
                redrum Admin @Black_Elk
                last edited by

                @black_elk Oh man. I didn't realize that USSR's air transport could reach Iran with that +1 movement. Not sure if I could have done anything regardless as I pretty much maxed defense anyways and looks like USSR got some lucky rolls too but had decent odds. Probably need to add a few units to Iran or Iraq after the last patch that gave the Allies the free air transports otherwise I don't think there is anyway to consistently defend Iran.

                @Frostion ^^

                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                • redrumR Offline
                  redrum Admin
                  last edited by

                  TripleA Manual Gamesave Post: Italy round 2

                  TripleA Manual Gamesave Post for game: Iron War, version: 0.2.6

                  Game History

                  Round: 2
                  
                      Combat Move - Italy
                          1 Artillery, 1 Colonial-Infantry, 5 Infantrys, 1 Light-Tank, 2 Mech-Infs and 1 Medium-Tank moved from El Alamein to Egypt
                          1 Fighter moved from Tobruk to Egypt
                          1 Fighter moved from Croatia to Egypt
                          1 Anti-Air and 1 Infantry moved from Vichy to Tyrrhenian Sea Zone
                          1 Infantry moved from Tunesia to Algeria
                                Italy take Algeria from France
                          1 Anti-Air, 1 Infantry and 2 Transports moved from Tyrrhenian Sea Zone to Adriatic Sea Zone
                          1 Colonial-Infantry moved from Libya to Tunesia
                          1 Artillery moved from Libya to Adriatic Sea Zone
                          1 Transport moved from Aegean Sea Zone to Adriatic Sea Zone
                          1 Colonial-Infantry moved from Tobruk to Adriatic Sea Zone
                          5 Infantrys moved from Tobruk to Adriatic Sea Zone
                          1 Anti-Air, 1 Artillery, 1 Colonial-Infantry, 6 Infantrys and 3 Transports moved from Adriatic Sea Zone to Aegean Sea Zone
                          1 Anti-Air, 1 Artillery, 1 Colonial-Infantry and 6 Infantrys moved from Aegean Sea Zone to Egypt
                          1 Infantry moved from Eritrea to Nubian Desert
                          2 Infantrys moved from Kenya to Tanganyika
                          1 Colonial-Infantry moved from Uganda to Tanganyika
                          3 Infantrys moved from Uganda to Tanganyika
                          1 Infantry moved from Uganda to Tanganyika
                          2 Infantrys moved from South Sudan to Nubian Desert
                  
                      Combat - Italy
                          Battle in Egypt
                              Italy attack with 1 Anti-Air, 2 Artillerys, 2 Colonial-Infantrys, 2 Fighters, 11 Infantrys, 1 Light-Tank, 2 Mech-Infs and 1 Medium-Tank
                              British-Colonies defend with 1 Anti-Air, 1 Factory, 4 Fighters, 1 Flag and 10 Infantrys; Britain defend with 1 Fuel-Barrel; USSR defend with 1 Fighter; South-Africa defend with 1 Fighter
                                  AA fire in Egypt : 0/1 hits, 0.10 expected hits
                                  AA fire in Egypt : 0/1 hits, 0.10 expected hits
                                  Italy roll dice for 1 Battleship in Egypt, round 2 : 1/1 hits, 0.60 expected hits
                  

                  Combat Hit Differential Summary :

                  AA fire in Egypt : : -0.20
                  Italy : 0.40
                  

                  Savegame

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                  • redrumR Offline
                    redrum Admin @Black_Elk
                    last edited by

                    @black_elk Need OOL for Egypt.

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                    • Black_ElkB Offline
                      Black_Elk
                      last edited by Black_Elk

                      Coming in heavy eh? I like it! I think drop the aa gun first, I don't anticipate all that many rounds of combat. South Africa fighter first to die. Russian fighter last to die, in case we get lucky.

                      ps. yeah those airbases have a nice reach. I noticed that the pair in North America can actually reach all the way to Normandy too (as well as Gibraltar) although curiously not to England.

                      redrumR 1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin
                        last edited by

                        TripleA Turn Summary: Italy round 2

                        TripleA Turn Summary for game: Iron War, version: 0.2.6

                        Game History

                        Round: 2
                        
                            Combat Move - Italy
                                1 Artillery, 1 Colonial-Infantry, 5 Infantrys, 1 Light-Tank, 2 Mech-Infs and 1 Medium-Tank moved from El Alamein to Egypt
                                1 Fighter moved from Tobruk to Egypt
                                1 Fighter moved from Croatia to Egypt
                                1 Anti-Air and 1 Infantry moved from Vichy to Tyrrhenian Sea Zone
                                1 Infantry moved from Tunesia to Algeria
                                      Italy take Algeria from France
                                1 Anti-Air, 1 Infantry and 2 Transports moved from Tyrrhenian Sea Zone to Adriatic Sea Zone
                                1 Colonial-Infantry moved from Libya to Tunesia
                                1 Artillery moved from Libya to Adriatic Sea Zone
                                1 Transport moved from Aegean Sea Zone to Adriatic Sea Zone
                                1 Colonial-Infantry moved from Tobruk to Adriatic Sea Zone
                                5 Infantrys moved from Tobruk to Adriatic Sea Zone
                                1 Anti-Air, 1 Artillery, 1 Colonial-Infantry, 6 Infantrys and 3 Transports moved from Adriatic Sea Zone to Aegean Sea Zone
                                1 Anti-Air, 1 Artillery, 1 Colonial-Infantry and 6 Infantrys moved from Aegean Sea Zone to Egypt
                                1 Infantry moved from Eritrea to Nubian Desert
                                2 Infantrys moved from Kenya to Tanganyika
                                1 Colonial-Infantry moved from Uganda to Tanganyika
                                3 Infantrys moved from Uganda to Tanganyika
                                1 Infantry moved from Uganda to Tanganyika
                                2 Infantrys moved from South Sudan to Nubian Desert
                        
                            Combat - Italy
                                Battle in Egypt
                                    Italy attack with 1 Anti-Air, 2 Artillerys, 2 Colonial-Infantrys, 2 Fighters, 11 Infantrys, 1 Light-Tank, 2 Mech-Infs and 1 Medium-Tank
                                    British-Colonies defend with 1 Anti-Air, 1 Factory, 4 Fighters, 1 Flag and 10 Infantrys; Britain defend with 1 Fuel-Barrel; USSR defend with 1 Fighter; South-Africa defend with 1 Fighter
                                        AA fire in Egypt : 0/1 hits, 0.10 expected hits
                                        AA fire in Egypt : 0/1 hits, 0.10 expected hits
                                        Italy roll dice for 1 Battleship in Egypt, round 2 : 1/1 hits, 0.60 expected hits
                                    1 Anti-Air owned by the British-Colonies lost in Egypt
                                        Italy roll dice for 1 Anti-Air, 2 Artillerys, 2 Colonial-Infantrys, 2 Fighters, 11 Infantrys, 1 Light-Tank, 2 Mech-Infs and 1 Medium-Tank in Egypt, round 2 : 8/22 hits, 5.80 expected hits
                                        British-Colonies roll dice for 6 Fighters and 10 Infantrys in Egypt, round 2 : 3/16 hits, 6.60 expected hits
                                        8 Infantrys owned by the British-Colonies, 1 Infantry owned by the Italy and 2 Colonial-Infantrys owned by the Italy lost in Egypt
                                        AA fire in Egypt : 0/1 hits, 0.10 expected hits
                                        Italy roll dice for 1 Anti-Air, 2 Artillerys, 2 Fighters, 10 Infantrys, 1 Light-Tank, 2 Mech-Infs and 1 Medium-Tank in Egypt, round 3 : 6/19 hits, 5.20 expected hits
                                        British-Colonies roll dice for 6 Fighters and 2 Infantrys in Egypt, round 3 : 3/8 hits, 4.20 expected hits
                                        2 Infantrys owned by the British-Colonies, 1 Anti-Air owned by the Italy, 2 Infantrys owned by the Italy and 4 Fighters owned by the British-Colonies lost in Egypt
                                        Italy roll dice for 2 Artillerys, 2 Fighters, 8 Infantrys, 1 Light-Tank, 2 Mech-Infs and 1 Medium-Tank in Egypt, round 4 : 6/16 hits, 4.70 expected hits
                                        British-Colonies roll dice for 2 Fighters in Egypt, round 4 : 0/2 hits, 1.20 expected hits
                                        1 Fighter owned by the South-Africa and 1 Fighter owned by the USSR lost in Egypt
                                    Italy takes Egypt from British-Colonies
                                    Some non-combat units are destroyed: 
                                    Italy win with 2 Artillerys, 2 Fighters, 8 Infantrys, 1 Light-Tank, 2 Mech-Infs and 1 Medium-Tank remaining. Battle score for attacker is 178
                                    Casualties for British-Colonies: 1 Anti-Air, 4 Fighters and 10 Infantrys
                                    Casualties for Italy: 1 Anti-Air, 2 Colonial-Infantrys and 3 Infantrys
                                    Casualties for USSR: 1 Fighter
                                    Casualties for South-Africa: 1 Fighter
                                Battle in Nubian Desert
                                    Italy attack with 3 Infantrys
                                    British-Colonies defend with 1 Colonial-Infantry and 1 Flag
                                        Italy roll dice for 3 Infantrys in Nubian Desert, round 2 : 1/3 hits, 0.60 expected hits
                                        British-Colonies roll dice for 1 Colonial-Infantry in Nubian Desert, round 2 : 1/1 hits, 0.20 expected hits
                                        1 Infantry owned by the Italy and 1 Colonial-Infantry owned by the British-Colonies lost in Nubian Desert
                                    Italy takes Nubian Desert from British-Colonies
                                    Italy win with 2 Infantrys remaining. Battle score for attacker is -4
                                    Casualties for Italy: 1 Infantry
                                    Casualties for British-Colonies: 1 Colonial-Infantry
                                Battle in Tanganyika
                                    Italy attack with 1 Colonial-Infantry and 6 Infantrys
                                    British-Colonies defend with 1 Artillery, 1 Colonial-Infantry, 1 Flag and 1 Infantry
                                        Italy roll dice for 1 Colonial-Infantry and 6 Infantrys in Tanganyika, round 2 : 2/7 hits, 1.40 expected hits
                                        British-Colonies roll dice for 1 Artillery, 1 Colonial-Infantry and 1 Infantry in Tanganyika, round 2 : 2/3 hits, 0.80 expected hits
                                        1 Infantry owned by the British-Colonies, 1 Infantry owned by the Italy, 1 Colonial-Infantry owned by the British-Colonies and 1 Colonial-Infantry owned by the Italy lost in Tanganyika
                                        Italy roll dice for 5 Infantrys in Tanganyika, round 3 : 0/5 hits, 1.00 expected hits
                                        British-Colonies roll dice for 1 Artillery in Tanganyika, round 3 : 1/1 hits, 0.30 expected hits
                                        1 Infantry owned by the Italy lost in Tanganyika
                                        Italy roll dice for 4 Infantrys in Tanganyika, round 4 : 1/4 hits, 0.80 expected hits
                                        British-Colonies roll dice for 1 Artillery in Tanganyika, round 4 : 0/1 hits, 0.30 expected hits
                                        1 Artillery owned by the British-Colonies lost in Tanganyika
                                    Italy takes Tanganyika from British-Colonies
                                    Italy win with 4 Infantrys remaining. Battle score for attacker is 1
                                    Casualties for Italy: 1 Colonial-Infantry and 2 Infantrys
                                    Casualties for British-Colonies: 1 Artillery, 1 Colonial-Infantry and 1 Infantry
                        
                            Non Combat Move - Italy
                                1 Infantry moved from Tobruk to Libyan Desert
                                2 Infantrys moved from Tobruk to El Alamein
                                1 Infantry, 1 Light-Tank and 1 Mech-Inf moved from Somaliland to Uganda
                                1 Infantry moved from Somaliland to Ethiopia
                                1 Submarine moved from Aegean Sea Zone to Tyrrhenian Sea Zone
                                1 Fighter moved from Egypt to Iraq
                                1 Fighter moved from Egypt to El Alamein
                        
                            Purchase Units - Italy
                                Trigger Italian Submarine-Pens produce submarines: 1 Submarine gained by PlayerID named:Italy
                                Italy buy 6 Anti-Airs, 1 Artillery and 1 Transport; Remaining resources: 8 Fuel; 0 Iron; 0 PUs; 7 CR; 
                        
                            Place Units - Italy
                                1 Submarine and 1 Transport placed in Tyrrhenian Sea Zone
                                1 Anti-Air and 1 Artillery placed in Libya
                                5 Anti-Airs placed in Somalia
                        
                            Turn Complete - Italy
                                Italy collect 93 PUs; end with 93 PUs
                                Units generate 12 Fuel; Italy end with 20 Fuel
                                Units generate 8 CR; Italy end with 15 CR
                                Units generate 3 Iron; Italy end with 3 Iron
                        

                        Combat Hit Differential Summary :

                        AA fire in Egypt : : -0.30
                        Italy : 4.90
                        British-Colonies : -3.60
                        

                        Savegame

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                        • redrumR Offline
                          redrum Admin
                          last edited by

                          TripleA Turn Summary: Iraq round 2

                          TripleA Turn Summary for game: Iron War, version: 0.2.6

                          Game History

                          Round: 2
                          
                              Combat Move - Iraq
                                  3 Infantrys and 1 Light-Tank moved from Iraq to Iran
                          
                              Combat - Iraq
                                  Battle in Iran
                                      Iraq attack with 3 Infantrys and 1 Light-Tank
                                      USSR defend with 1 Flag, 10 Fuel-Barrels, 1 Infantry, 1 Iron-Ore and 2 SP-Artillerys
                                          Iraq roll dice for 3 Infantrys and 1 Light-Tank in Iran, round 2 : 1/4 hits, 1.10 expected hits
                                          USSR roll dice for 1 Infantry and 2 SP-Artillerys in Iran, round 2 : 3/3 hits, 0.90 expected hits
                                          1 Infantry owned by the USSR and 3 Infantrys owned by the Iraq lost in Iran
                                      1 Light-Tank owned by the Iraq retreated to Iraq
                                      USSR win with 2 SP-Artillerys remaining. Battle score for attacker is -20
                                      Casualties for Iraq: 3 Infantrys
                                      Casualties for USSR: 1 Infantry
                          
                              Non Combat Move - Iraq
                          
                              Aid Axis powers - Iraq
                                  Iraq spend 5 Fuel on User Action: Action 2 Italy receives fuel support
                                  Action 2 Italy receives fuel support activates a trigger called: Trigger 2 Italy receives fuel support
                                  Trigger 2 Italy receives fuel support: Italy met a national objective for an additional 5 Fuel; end with 25 Fuel
                                  Action 2 Italy receives fuel support activates a trigger called: Trigger 2 Italy receives fuel support-2
                                  Iraq spend 5 Fuel on User Action: Action 1 Germany receives fuel support
                                  Action 1 Germany receives fuel support activates a trigger called: Trigger 1 Germany receives fuel support
                                  Trigger 1 Germany receives fuel support: Germany met a national objective for an additional 5 Fuel; end with 64 Fuel
                                  Action 1 Germany receives fuel support activates a trigger called: Trigger 1 Germany receives fuel support-2
                          
                              Purchase Units - Iraq
                                  Iraq buy 1 Infantry; Remaining resources: 3 Fuel; 3 Iron; 2 PUs; 
                          
                              Place Units - Iraq
                                  1 Infantry placed in Iraq
                          
                              Turn Complete - Iraq
                                  Iraq collect 12 PUs; end with 14 PUs
                                  Units generate 10 Fuel; Iraq end with 13 Fuel
                                  Units generate 1 Iron; Iraq end with 4 Iron
                          

                          Combat Hit Differential Summary :

                          USSR : 2.10
                          Iraq : -0.10
                          

                          Savegame

                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                          • redrumR Offline
                            redrum Admin
                            last edited by

                            TripleA Turn Summary: Iran round 2

                            TripleA Turn Summary for game: Iron War, version: 0.2.6

                            Game History

                            Round: 2
                            
                                Combat Move - Iran
                                    1 Patrol-Boat moved from Indian Ocean 1 Sea Zone to Arabian Sea Zone
                            
                                Non Combat Move - Iran
                            
                                Aid Axis powers - Iran
                                    Iran spend 5 Fuel on User Action: Action 5 Italy receives fuel support
                                    Action 5 Italy receives fuel support activates a trigger called: Trigger 5 Italy receives fuel support
                                    Trigger 5 Italy receives fuel support: Italy met a national objective for an additional 5 Fuel; end with 30 Fuel
                                    Action 5 Italy receives fuel support activates a trigger called: Trigger 5 Italy receives fuel support-2
                                    Iran spend 5 Fuel on User Action: Action 6 Japan receives fuel support
                                    Action 6 Japan receives fuel support activates a trigger called: Trigger 6 Japan receives fuel support
                                    Trigger 6 Japan receives fuel support: Japan met a national objective for an additional 5 Fuel; end with 69 Fuel
                                    Action 6 Japan receives fuel support activates a trigger called: Trigger 6 Japan receives fuel support-2
                                    Iran spend 5 Fuel on User Action: Action 4 Germany receives fuel support
                                    Action 4 Germany receives fuel support activates a trigger called: Trigger 4 Germany receives fuel support
                                    Trigger 4 Germany receives fuel support: Germany met a national objective for an additional 5 Fuel; end with 69 Fuel
                                    Action 4 Germany receives fuel support activates a trigger called: Trigger 4 Germany receives fuel support-2
                            
                                Purchase Units - Iran
                                    Iran buy nothing; Remaining resources: 0 Fuel; 3 Iron; 15 PUs; 
                            
                                Turn Complete - Iran
                                    Iran collect 2 PUs; end with 17 PUs
                            

                            Combat Hit Differential Summary :

                            Savegame

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                            • redrumR Offline
                              redrum Admin @Black_Elk
                              last edited by

                              @black_elk Well Italy had a strong turn but Middle East continues to struggle...

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                              • Black_ElkB Offline
                                Black_Elk
                                last edited by

                                TripleA Turn Summary: British-India round 2

                                TripleA Turn Summary for game: Iron War, version: 0.2.6

                                Game History

                                Round: 2
                                
                                    Combat Move - British-India
                                        1 Colonial-Infantry moved from Kerman to Iran
                                        British-India undo move 1.
                                        1 Artillery, 4 Colonial-Infantrys and 2 Infantrys moved from Southern Thailand to Thailand
                                        1 Fighter moved from Malaya to Thailand
                                        1 Bomber moved from India to Thailand
                                        British-India undo move 3.
                                        British-India undo move 2.
                                        British-India undo move 1.
                                        1 Artillery and 2 Infantrys moved from Southern Thailand to Bay of Bengal Sea Zone
                                        1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from Bay of Bengal Sea Zone to Arabian Sea Zone
                                        1 Artillery and 2 Infantrys moved from Arabian Sea Zone to Iraq
                                        1 Bomber moved from India to Arabian Sea Zone
                                        1 Bomber moved from Arabian Sea Zone to Iraq
                                        British-India undo move 5.
                                        1 Colonial-Infantry moved from Kerman to Afghanistan
                                        2 Colonial-Infantrys and 1 Infantry moved from Sind to Afghanistan
                                        1 Anti-Air moved from Sind to Afghanistan
                                        1 Fighter moved from Malaya to Lower Burma
                                        2 Colonial-Infantrys moved from Southern Thailand to Lower Burma
                                        1 Colonial-Infantry moved from Southern Thailand to Malaya
                                
                                    Combat - British-India
                                        Battle in Afghanistan
                                            British-India attack with 1 Anti-Air, 3 Colonial-Infantrys and 1 Infantry
                                            Pro-Axis-Neutral defend with 1 Artillery, 1 Flag and 1 Infantry
                                                British-India roll dice for 1 Anti-Air, 3 Colonial-Infantrys and 1 Infantry in Afghanistan, round 2 : 2/5 hits, 0.90 expected hits
                                                Pro-Axis-Neutral roll dice for 1 Artillery and 1 Infantry in Afghanistan, round 2 : 0/2 hits, 0.60 expected hits
                                                1 Artillery owned by the Pro-Axis-Neutral and 1 Infantry owned by the Pro-Axis-Neutral lost in Afghanistan
                                            British-India takes Afghanistan from Pro-Axis-Neutral
                                            British-India win
                                            . Battle score for attacker is 21
                                            Casualties for Pro-Axis-Neutral: 1 Artillery and 1 Infantry
                                        Battle in Arabian Sea Zone
                                            British-India attack with 1 Bomber, 1 Cruiser and 1 Transport
                                            Iran defend with 2 Patrol-Boats
                                                British-India roll dice for 1 Bomber, 1 Cruiser and 1 Transport in Arabian Sea Zone, round 2 : 1/2 hits, 1.20 expected hits
                                                Iran roll dice for 2 Patrol-Boats in Arabian Sea Zone, round 2 : 1/2 hits, 0.40 expected hits
                                            1 Patrol-Boat owned by the Iran and 1 Cruiser owned by the British-India lost in Arabian Sea Zone
                                                British-India roll dice for 1 Bomber and 1 Transport in Arabian Sea Zone, round 3 : 0/1 hits, 0.70 expected hits
                                                Iran roll dice for 1 Patrol-Boat in Arabian Sea Zone, round 3 : 1/1 hits, 0.20 expected hits
                                                1 Transport owned by the British-India lost in Arabian Sea Zone
                                                1 Artillery owned by the British-India and 2 Infantrys owned by the British-India lost in Iraq
                                                British-India roll dice for 1 Bomber in Arabian Sea Zone, round 4 : 0/1 hits, 0.70 expected hits
                                                Iran roll dice for 1 Patrol-Boat in Arabian Sea Zone, round 4 : 0/1 hits, 0.20 expected hits
                                                British-India roll dice for 1 Bomber in Arabian Sea Zone, round 5 : 0/1 hits, 0.70 expected hits
                                                Iran roll dice for 1 Patrol-Boat in Arabian Sea Zone, round 5 : 0/1 hits, 0.20 expected hits
                                                British-India roll dice for 1 Bomber in Arabian Sea Zone, round 6 : 0/1 hits, 0.70 expected hits
                                                Iran roll dice for 1 Patrol-Boat in Arabian Sea Zone, round 6 : 0/1 hits, 0.20 expected hits
                                                British-India roll dice for 1 Bomber in Arabian Sea Zone, round 7 : 1/1 hits, 0.70 expected hits
                                                Iran roll dice for 1 Patrol-Boat in Arabian Sea Zone, round 7 : 0/1 hits, 0.20 expected hits
                                            1 Patrol-Boat owned by the Iran lost in Arabian Sea Zone
                                            British-India win
                                            . Battle score for attacker is -14
                                            Casualties for British-India: 1 Cruiser and 1 Transport
                                            Casualties for Iran: 2 Patrol-Boats
                                        Battle in Lower Burma
                                            British-India attack with 2 Colonial-Infantrys and 1 Fighter
                                            Thailand defend with 1 Colony, 1 Flag, 1 Fuel-Barrel and 1 Infantry
                                                British-India roll dice for 2 Colonial-Infantrys and 1 Fighter in Lower Burma, round 2 : 1/3 hits, 0.90 expected hits
                                                Thailand roll dice for 1 Infantry in Lower Burma, round 2 : 1/1 hits, 0.30 expected hits
                                                1 Infantry owned by the Thailand and 1 Colonial-Infantry owned by the British-India lost in Lower Burma
                                            British-India takes Lower Burma from Thailand
                                            British-India win
                                            . Battle score for attacker is 4
                                            Casualties for British-India: 1 Colonial-Infantry
                                            Casualties for Thailand: 1 Infantry
                                
                                    Non Combat Move - British-India
                                        1 Fighter moved from Lower Burma to Orissa
                                        1 Infantry moved from India to Orissa
                                        1 Bomber moved from Arabian Sea Zone to Stalingrad
                                
                                    Export to Britain - British-India
                                        British-India spend 1 Iron on User Action: Action Britain receives iron from British-India
                                        Action Britain receives iron from British-India activates a trigger called: Trigger Britain receives iron from British-India
                                        Trigger Britain receives iron from British-India: Britain met a national objective for an additional 1 Iron; end with 10 Iron
                                        Action Britain receives iron from British-India activates a trigger called: Trigger Britain receives iron from British-India-2
                                
                                    Purchase Units - British-India
                                        British-India buy 2 Anti-Airs and 2 Infantrys; Remaining resources: 6 Fuel; 3 Iron; 0 PUs; 16 CR; 0 SS; 
                                
                                    Place Units - British-India
                                        2 Anti-Airs and 2 Infantrys placed in India
                                
                                    Turn Complete - British-India
                                        British-India collect 48 PUs; end with 48 PUs
                                        Units generate 3 SS; British-India end with 3 SS
                                        Units generate 9 Fuel; British-India end with 15 Fuel
                                        Units generate 6 CR; British-India end with 22 CR
                                        Units generate 2 Iron; British-India end with 5 Iron
                                

                                Combat Hit Differential Summary :

                                Iran : 0.60
                                British-India : -1.50
                                Thailand : 0.70
                                Pro-Axis-Neutral : -0.60
                                

                                Savegame

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                                • Black_ElkB Offline
                                  Black_Elk
                                  last edited by

                                  TripleA Turn Summary: French-Colonies round 2

                                  TripleA Turn Summary for game: Iron War, version: 0.2.6

                                  Game History

                                  Round: 2
                                  
                                      Combat Move - French-Colonies
                                          1 Artillery and 1 Infantry moved from Syria to Iraq
                                  
                                      Combat - French-Colonies
                                          Battle in Iraq
                                              French-Colonies attack with 1 Artillery and 1 Infantry
                                              Italy defend with 1 Fighter; Iraq defend with 1 Factory, 1 Flag, 10 Fuel-Barrels, 1 Infantry, 1 Iron-Ore and 1 Light-Tank; Germany defend with 1 SS-Potential
                                                  French-Colonies roll dice for 1 Artillery and 1 Infantry in Iraq, round 2 : 0/2 hits, 0.50 expected hits
                                                  Iraq roll dice for 1 Fighter, 1 Infantry and 1 Light-Tank in Iraq, round 2 : 2/3 hits, 1.30 expected hits
                                                  1 Artillery owned by the French-Colonies and 1 Infantry owned by the French-Colonies lost in Iraq
                                              Iraq win with 1 Fighter, 1 Infantry and 1 Light-Tank remaining. Battle score for attacker is -21
                                              Casualties for French-Colonies: 1 Artillery and 1 Infantry
                                  
                                      Non Combat Move - French-Colonies
                                  
                                      Export to Imperial France - French-Colonies
                                          French-Colonies spend 1 Iron on User Action: Action France receives iron from French-Colonies
                                          Action France receives iron from French-Colonies activates a trigger called: Trigger France receives iron from French-Colonies
                                          Trigger France receives iron from French-Colonies: France met a national objective for an additional 1 Iron; end with 2 Iron
                                          Action France receives iron from French-Colonies activates a trigger called: Trigger France receives iron from French-Colonies-2
                                  
                                      Purchase Units - French-Colonies
                                          French-Colonies buy 2 Anti-Airs and 1 Factory; Remaining resources: 17 Fuel; 0 PUs; 5 CR; 0 Iron; 0 SS; 
                                  
                                      Place Units - French-Colonies
                                          2 Anti-Airs placed in French Indochina
                                          1 Factory placed in French India
                                  
                                      Turn Complete - French-Colonies
                                          French-Colonies collect 37 PUs; end with 37 PUs
                                          Units generate 6 Fuel; French-Colonies end with 23 Fuel
                                          Units generate 1 Iron; French-Colonies end with 1 Iron
                                          Units generate 4 CR; French-Colonies end with 9 CR
                                          Units generate 1 SS; French-Colonies end with 1 SS
                                  

                                  Combat Hit Differential Summary :

                                  Iraq : 0.70
                                  French-Colonies : -0.50
                                  

                                  Savegame

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                                  • Black_ElkB Offline
                                    Black_Elk
                                    last edited by

                                    TripleA Turn Summary: ANZAC round 2

                                    TripleA Turn Summary for game: Iron War, version: 0.2.6

                                    Game History

                                    Round: 2
                                    
                                        Combat Move - ANZAC
                                            1 Bomber moved from Sydney to Mid-West-Gascoyne
                                            1 Artillery and 1 Infantry moved from South Australia to Alice Springs
                                            1 Fighter moved from North Queensland to Arafura Sea Zone
                                            1 Patrol-Boat moved from Coral Sea Zone to Arafura Sea Zone
                                            1 Destroyer moved from Solomon Sea Zone to Arafura Sea Zone
                                    
                                        Combat - ANZAC
                                            Battle in Arafura Sea Zone
                                                ANZAC attack with 1 Destroyer, 1 Fighter and 1 Patrol-Boat
                                                Thailand defend with 1 Cruiser and 1 Destroyer
                                                    AA fire in Arafura Sea Zone : 0/1 hits, 0.10 expected hits
                                                    ANZAC roll dice for 1 Destroyer, 1 Fighter and 1 Patrol-Boat in Arafura Sea Zone, round 2 : 1/3 hits, 1.10 expected hits
                                                    Thailand roll dice for 1 Cruiser and 1 Destroyer in Arafura Sea Zone, round 2 : 0/2 hits, 0.80 expected hits
                                                    1 Destroyer owned by the Thailand lost in Arafura Sea Zone
                                                    AA fire in Arafura Sea Zone : 0/1 hits, 0.10 expected hits
                                                    ANZAC roll dice for 1 Destroyer, 1 Fighter and 1 Patrol-Boat in Arafura Sea Zone, round 3 : 0/3 hits, 1.10 expected hits
                                                    Thailand roll dice for 1 Cruiser in Arafura Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                                                1 Patrol-Boat owned by the ANZAC lost in Arafura Sea Zone
                                                    AA fire in Arafura Sea Zone : 0/1 hits, 0.10 expected hits
                                                    ANZAC roll dice for 1 Destroyer and 1 Fighter in Arafura Sea Zone, round 4 : 1/2 hits, 0.80 expected hits
                                                    Thailand roll dice for 1 Cruiser in Arafura Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                                                    1 Destroyer owned by the ANZAC and 1 Cruiser owned by the Thailand lost in Arafura Sea Zone
                                                ANZAC win with 1 Fighter remaining. Battle score for attacker is 7
                                                Casualties for Thailand: 1 Cruiser and 1 Destroyer
                                                Casualties for ANZAC: 1 Destroyer and 1 Patrol-Boat
                                    
                                        Non Combat Move - ANZAC
                                            1 Fighter moved from Arafura Sea Zone to Java Sea Zone
                                            1 Fighter moved from Java Sea Zone to Sumatra
                                    
                                        Aid the KNIL - ANZAC
                                            ANZAC spend 10 PUs on User Action: Action 1 KNIL receives financial support
                                            Action 1 KNIL receives financial support activates a trigger called: Trigger KNIL receives financial support
                                            Trigger KNIL receives financial support: KNIL met a national objective for an additional 10 PUs; end with 38 PUs
                                            Action 1 KNIL receives financial support activates a trigger called: Trigger KNIL receives financial support-2
                                    
                                        Purchase Units - ANZAC
                                            ANZAC buy 1 Dive-Bomber; Remaining resources: 11 Fuel; 4 Iron; 8 PUs; 
                                    
                                        Place Units - ANZAC
                                            1 Dive-Bomber placed in Sydney
                                    
                                        Turn Complete - ANZAC
                                            ANZAC collect 43 PUs; end with 51 PUs
                                            Units generate 9 Fuel; ANZAC end with 20 Fuel
                                            Units generate 2 Iron; ANZAC end with 6 Iron
                                    

                                    Combat Hit Differential Summary :

                                    AA fire in Arafura Sea Zone : : -0.30
                                    ANZAC : -1.00
                                    Thailand : 0.20
                                    

                                    Savegame

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                                    • Black_ElkB Offline
                                      Black_Elk
                                      last edited by

                                      TripleA Turn Summary: KNIL round 2

                                      TripleA Turn Summary for game: Iron War, version: 0.2.6

                                      Game History

                                      Round: 2
                                      
                                          Combat Move - KNIL
                                              1 Colonial-Infantry moved from French Guiana to Para
                                              1 Bomber moved from Sumatra to Stalingrad
                                              1 Dive-Bomber moved from French Indochina to Sumatra
                                              1 Patrol-Boat moved from Bismarck Sea Zone to Arafura Sea Zone
                                      
                                          Combat - KNIL
                                      
                                          Non Combat Move - KNIL
                                      
                                          Aid the ANZAC - KNIL
                                              KNIL spend 1 Iron on User Action: Action ANZAC receives iron from KNIL
                                              Action ANZAC receives iron from KNIL activates a trigger called: Trigger ANZAC receives iron from KNIL
                                              Trigger ANZAC receives iron from KNIL: ANZAC met a national objective for an additional 1 Iron; end with 7 Iron
                                              Action ANZAC receives iron from KNIL activates a trigger called: Trigger ANZAC receives iron from KNIL-2
                                      
                                          Purchase Units - KNIL
                                              KNIL buy 1 Colonial-Infantry and 3 Infantrys; Remaining resources: 3 Fuel; 3 Iron; 2 PUs; 6 CR; 
                                      
                                          Place Units - KNIL
                                              1 Colonial-Infantry and 3 Infantrys placed in Sumatra
                                      
                                          Turn Complete - KNIL
                                              KNIL collect 28 PUs; end with 30 PUs
                                              Units generate 5 Fuel; KNIL end with 8 Fuel
                                              Units generate 6 CR; KNIL end with 12 CR
                                              Units generate 2 Iron; KNIL end with 5 Iron
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

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                                      • Black_ElkB Offline
                                        Black_Elk
                                        last edited by Black_Elk

                                        Nice one! Guess Egypt is thoroughly Italian now. All those AA guns in east africa have my bombers looking pretty far afield. I parked a couple in Stalingrad, perhaps they can cause the Axis some more headaches just by being around.

                                        Iraq skates by this time. I was hoping for a tricky triple hit, but got smoked by the patrol boats. French-Colonies didn't fair any better, both attempts failed to peel off any hitpoints. Don't think the Russians will have enough juice to seal the deal.

                                        Just realizing how hard it is to get the Australian bomber anywhere useful. Sumatra is bracing for a terrible typhoon hehe.

                                        Japan is up!

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                                        • redrumR Offline
                                          redrum Admin
                                          last edited by

                                          TripleA Manual Gamesave Post: Japan round 2

                                          TripleA Manual Gamesave Post for game: Iron War, version: 0.2.6

                                          Game History

                                          Round: 2
                                          
                                              Combat Move - Japan
                                                  1 unit repaired.
                                                  1 Artillery, 2 Light-Tanks and 1 Mech-Inf moved from Burma Road to French Indochina
                                                  1 Light-Tank moved from Hanoi to French Indochina
                                                  1 Bomber and 3 Fighters moved from Thailand to Sumatra
                                                  1 Infantry moved from Formosa to South China Sea Zone
                                                  3 Infantrys moved from Amoy to South China Sea Zone
                                                  1 Infantry moved from Hainan to South China Sea Zone
                                                  1 Anti-Air and 6 Infantrys moved from Hanoi to South China Sea Zone
                                                  1 Anti-Air, 11 Infantrys and 4 Transports moved from South China Sea Zone to Gulf of Thailand Sea Zone
                                                  1 Anti-Air and 11 Infantrys moved from Gulf of Thailand Sea Zone to Sumatra
                                                  4 Artillerys moved from Hanoi to French Indochina
                                                  6 Infantrys moved from Hanoi to French Indochina
                                                  1 Submarine moved from Philippines Sea Zone to Arafura Sea Zone
                                                  1 Submarine moved from Pacific 4 Sea Zone to Arafura Sea Zone
                                                  1 Transport moved from South China Sea Zone to Philippines Sea Zone
                                                  1 Infantry moved from Saipan to Philippines Sea Zone
                                                  1 Infantry and 1 Transport moved from Philippines Sea Zone to Celebes Sea Zone
                                                  1 Infantry moved from Celebes Sea Zone to Celebes
                                                        Japan take Celebes from KNIL
                                                  1 Battleship moved from East China Sea Zone to Gulf of Thailand Sea Zone
                                                  1 Transport moved from East China Sea Zone to Japan Sea Zone
                                                  1 Infantry moved from Ryojun to Japan Sea Zone
                                                  1 Infantry and 1 Transport moved from Japan Sea Zone to Okhotsk Sea Zone
                                                  1 Infantry moved from Sakhalin to Okhotsk Sea Zone
                                                  2 Infantrys moved from Okhotsk Sea Zone to Magadan
                                                        Japan take Magadan from USSR
                                                  1 Transport moved from South China Sea Zone to Japan Sea Zone
                                                  1 Infantry moved from Ryojun to Japan Sea Zone
                                                  1 Infantry moved from Japan Sea Zone to Amur
                                                        Japan take Amur from USSR
                                                  2 Infantrys moved from Hsinking to Tsitsihar
                                                  1 Dive-Bomber moved from Ryojun to Tsitsihar
                                                  1 Light-Tank, 1 Mech-Inf and 1 SP-Artillery moved from Changsha to Chungking
                                                  1 Artillery moved from Changsha to Lanchow
                                                  2 Infantrys moved from Peking to Lanchow
                                                  6 Infantrys moved from Changsha to Chungking
                                                  4 Infantrys moved from Burma Road to Chungking
                                          
                                              Combat - Japan
                                                  Battle in Sumatra
                                                      Japan attack with 1 Anti-Air, 1 Bomber, 3 Fighters and 11 Infantrys
                                                      KNIL defend with 1 Anti-Air, 1 Colonial-Infantry, 1 Colony, 1 Dive-Bomber, 1 Factory, 1 Flag, 1 Fuel-Barrel, 7 Infantrys and 1 Light-Tank; ANZAC defend with 1 Fighter
                                                          AA fire in Sumatra : 0/1 hits, 0.10 expected hits
                                                          AA fire in Sumatra : 0/1 hits, 0.10 expected hits
                                                          Japan roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.60 expected hits
                                          

                                          Combat Hit Differential Summary :

                                          Japan : 0.40
                                          AA fire in Sumatra : : -0.20
                                          

                                          Savegame

                                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                          • redrumR Offline
                                            redrum Admin @Black_Elk
                                            last edited by

                                            @black_elk The typhoon is here! Need OOL for Sumatra and French Indochina.

                                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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