TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Iron War 0.2.7 Black_Elk (Axis) vs redrum (Allies)

    Scheduled Pinned Locked Moved Play By Forum
    183 Posts 3 Posters 98.0k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • redrumR Offline
      redrum Admin
      last edited by

      TripleA Turn Summary: France round 4

      TripleA Turn Summary for game: Iron War, version: 0.2.7

      Game History

      Round: 4
      
          Combat Move - France
              4 Colonial-Infantrys and 1 Infantry moved from Equatorial Africa to Ubangi-Shari
              1 Artillery and 1 Mech-Inf moved from Gabon to Ubangi-Shari
              1 Colonial-Infantry moved from Gabon to Equatorial Africa
              1 Infantry moved from Morocco to West African Sea Zone
              1 Infantry and 1 Transport moved from West African Sea Zone to Mediterranean Sea Zone
              1 Infantry moved from Mediterranean Sea Zone to Vichy
                    France take Vichy from Italy
              1 Colonial-Infantry moved from Algerian Desert to Algeria
              1 Colonial-Infantry moved from Morocco to Algerian Desert
      
          Combat - France
      
          Non Combat Move - France
      
          Aid the colonies - France
              France spend 10 PUs on User Action: Action 1 French-Colonies receives financial support
              Action 1 French-Colonies receives financial support activates a trigger called: Trigger French-Colonies receives financial support
              Trigger French-Colonies receives financial support: French-Colonies met a national objective for an additional 10 PUs; end with 42 PUs
              Action 1 French-Colonies receives financial support activates a trigger called: Trigger French-Colonies receives financial support-2
      
          Purchase Units - France
              France buy 1 Colonial-Infantry and 1 Mech-Inf; Remaining resources: 15 Fuel; 2 PUs; 1 CR; 1 Iron; 0 SS; 
      
          Place Units - France
              1 Colonial-Infantry and 1 Mech-Inf placed in Gabon
      
          Turn Complete - France
              France collect 38 PUs; end with 40 PUs
              Units generate 4 Fuel; France end with 19 Fuel
              Units generate 10 CR; France end with 11 CR
              Units generate 1 Iron; France end with 2 Iron
      

      Combat Hit Differential Summary :

      Savegame

      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

      1 Reply Last reply Reply Quote 0
      • redrumR Offline
        redrum Admin
        last edited by

        TripleA Turn Summary: British-Colonies round 4

        TripleA Turn Summary for game: Iron War, version: 0.2.7

        Game History

        Round: 4
        
            Combat Move - British-Colonies
                    British-Colonies takes Mallorca from Pro-Axis-Neutral
                    British-Colonies takes South Sudan from Italy
                    British-Colonies takes Uganda from Italy
                    French-Colonies takes Syria from Iraq
                1 Infantry moved from Para to Nordeste
                2 Colonial-Infantrys moved from Morocco to West African Sea Zone
                2 Colonial-Infantrys and 1 Transport moved from West African Sea Zone to Mediterranean Sea Zone
                2 Colonial-Infantrys moved from Mediterranean Sea Zone to Mallorca
                1 Battleship and 2 Cruisers moved from Arabian Sea Zone to Indian Coast Sea Zone
                1 Infantry moved from Chad to South Sudan
                1 Colonial-Infantry moved from Northern Congo to Uganda
                1 Colonial-Infantry moved from Ubangi-Shari to Uganda
                1 Artillery moved from Equatorial Africa to Northern Congo
                1 Infantry moved from Iraq to Syria
        
            Combat - British-Colonies
        
            Non Combat Move - British-Colonies
        
            Purchase Units - British-Colonies
                British-Colonies buy 1 Colonial-Infantry, 1 Infantry and 2 Mech-Infs; Remaining resources: 9 Fuel; 0 Iron; 1 PUs; 0 CR; 0 SS; 
        
            Place Units - British-Colonies
                1 Colonial-Infantry, 1 Infantry and 2 Mech-Infs placed in Nigeria
        
            Turn Complete - British-Colonies
                British-Colonies collect 41 PUs; end with 42 PUs
                Units generate 6 CR; British-Colonies end with 6 CR
                Units generate 5 Fuel; British-Colonies end with 14 Fuel
                Units generate 1 Iron; British-Colonies end with 1 Iron
                Units generate 1 SS; British-Colonies end with 1 SS
        

        Combat Hit Differential Summary :

        Savegame

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        1 Reply Last reply Reply Quote 0
        • redrumR Offline
          redrum Admin
          last edited by

          TripleA Turn Summary: South-Africa round 4

          TripleA Turn Summary for game: Iron War, version: 0.2.7

          Game History

          Round: 4
          
              Combat Move - South-Africa
                      French-Colonies takes Indian Ocean 3 Sea Zone from Italy
                  1 Cruiser moved from Indian Ocean 2 Sea Zone to Indian Ocean 3 Sea Zone
                  1 Cruiser moved from Indian Ocean 3 Sea Zone to Sumatra Sea Zone
                  2 Infantrys and 2 Mech-Infs moved from Equatorial Africa to Tanganyika
                  1 Infantry moved from Lindi to Tanganyika
                  1 Artillery and 1 Infantry moved from Bechuanaland to Rhodesia
                  1 Infantry moved from South Africa to Bechuanaland
          
              Combat - South-Africa
                  Battle in Tanganyika
                      South-Africa attack with 3 Infantrys and 2 Mech-Infs
                      Italy defend with 1 Flag and 2 Infantrys
                          South-Africa roll dice for 3 Infantrys and 2 Mech-Infs in Tanganyika, round 2 : 1/5 hits, 1.00 expected hits
                          Italy roll dice for 2 Infantrys in Tanganyika, round 2 : 0/2 hits, 0.60 expected hits
                          1 Infantry owned by the Italy lost in Tanganyika
                          South-Africa roll dice for 3 Infantrys and 2 Mech-Infs in Tanganyika, round 3 : 0/5 hits, 1.00 expected hits
                          Italy roll dice for 1 Infantry in Tanganyika, round 3 : 0/1 hits, 0.30 expected hits
                          South-Africa roll dice for 3 Infantrys and 2 Mech-Infs in Tanganyika, round 4 : 0/5 hits, 1.00 expected hits
                          Italy roll dice for 1 Infantry in Tanganyika, round 4 : 1/1 hits, 0.30 expected hits
                          1 Infantry owned by the South-Africa lost in Tanganyika
                          South-Africa roll dice for 2 Infantrys and 2 Mech-Infs in Tanganyika, round 5 : 0/4 hits, 0.80 expected hits
                          Italy roll dice for 1 Infantry in Tanganyika, round 5 : 0/1 hits, 0.30 expected hits
                          South-Africa roll dice for 2 Infantrys and 2 Mech-Infs in Tanganyika, round 6 : 2/4 hits, 0.80 expected hits
                          Italy roll dice for 1 Infantry in Tanganyika, round 6 : 0/1 hits, 0.30 expected hits
                          1 Infantry owned by the Italy lost in Tanganyika
                      British-Colonies takes Tanganyika from Italy
                      South-Africa win
                      . Battle score for attacker is 10
                      Casualties for Italy: 2 Infantrys
                      Casualties for South-Africa: 1 Infantry
          
              Non Combat Move - South-Africa
          
              Export to Britain - South-Africa
                  South-Africa spend 1 Iron on User Action: Action Britain receives iron from South-Africa
                  Action Britain receives iron from South-Africa activates a trigger called: Trigger Britain receives iron from South-Africa
                  Trigger Britain receives iron from South-Africa: Britain met a national objective for an additional 1 Iron; end with 7 Iron
                  Action Britain receives iron from South-Africa activates a trigger called: Trigger Britain receives iron from South-Africa-2
          
              Purchase Units - South-Africa
                  South-Africa buy 1 Infantry and 1 Mech-Inf; Remaining resources: 2 Fuel; 1 Iron; 0 PUs; 
          
              Place Units - South-Africa
                  1 Infantry and 1 Mech-Inf placed in South Africa
          
              Turn Complete - South-Africa
                  South-Africa collect 15 PUs; end with 15 PUs
                  Units generate 6 Fuel; South-Africa end with 8 Fuel
                  Units generate 1 Iron; South-Africa end with 2 Iron
          

          Combat Hit Differential Summary :

          Italy : -0.80
          South-Africa : -1.60
          

          Savegame

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          1 Reply Last reply Reply Quote 0
          • Black_ElkB Offline
            Black_Elk
            last edited by

            TripleA Turn Summary: Italy round 4

            TripleA Turn Summary for game: Iron War, version: 0.2.7

            Game History

            Round: 4
            
                Combat Move - Italy
                        Italy takes Indian Ocean 3 Sea Zone from French-Colonies
                        Italy takes Indian Ocean 2 Sea Zone from British-India
                    1 Submarine moved from Adriatic Sea Zone to Red Sea Zone
                    1 Submarine moved from Indian Ocean 5 Sea Zone to Indian Ocean 3 Sea Zone
                    1 Submarine moved from Indian Ocean 3 Sea Zone to Indian Ocean 2 Sea Zone
                    1 Submarine moved from Gulf of Aden Sea Zone to Red Sea Zone
                    2 Infantrys moved from Tunesia to Libya
                    2 Colonial-Infantrys and 5 Infantrys moved from North Sudan to Egypt
                    1 Colonial-Infantry moved from El Alamein to Egypt
                    2 Colonial-Infantrys and 1 Infantry moved from Eritrea to Nubian Desert
            
                Combat - Italy
            
                Non Combat Move - Italy
            
                Purchase Units - Italy
                    Trigger Italian Submarine-Pens produce submarines: 1 Submarine gained by PlayerID named:Italy
                    Italy buy 1 Artillery, 1 Colonial-Infantry, 1 Fighter and 5 Infantrys; Remaining resources: 24 Fuel; 13 Iron; 0 PUs; 1 CR; 
            
                Place Units - Italy
                    1 Submarine placed in Red Sea Zone
                    1 Fighter placed in Italy
                    2 Infantrys placed in Libya
                    1 Artillery, 1 Colonial-Infantry and 2 Infantrys placed in Somalia
                    Italy undo move 4.
                    Italy undo move 2.
                    1 Fighter and 3 Infantrys placed in Somalia
                    1 Artillery and 1 Colonial-Infantry placed in Italy
            
                Turn Complete - Italy
                    Italy collect 77 PUs; end with 77 PUs
                    Units generate 7 CR; Italy end with 8 CR
                    Units generate 10 Fuel; Italy end with 34 Fuel
                    Units generate 3 Iron; Italy end with 16 Iron
            

            Combat Hit Differential Summary :

            Savegame

            1 Reply Last reply Reply Quote 0
            • Black_ElkB Offline
              Black_Elk
              last edited by

              TripleA Turn Summary: Iraq round 4

              TripleA Turn Summary for game: Iron War, version: 0.2.7

              Game History

              Round: 4
              
                  Combat Move - Iraq
              
                  Purchase Units - Iraq
                      Iraq buy nothing; Remaining resources: 3 Fuel; 2 Iron; 20 PUs; 
              
                  Turn Complete - Iraq
                      Iraq collect 0 PUs; end with 20 PUs
              

              Combat Hit Differential Summary :

              Savegame

              1 Reply Last reply Reply Quote 0
              • Black_ElkB Offline
                Black_Elk
                last edited by

                TripleA Turn Summary: Iran round 4

                TripleA Turn Summary for game: Iron War, version: 0.2.7

                Game History

                Round: 4
                
                    Combat Move - Iran
                
                    Purchase Units - Iran
                        Iran buy 1 Factory; Remaining resources: 1 Fuel; 1 Iron; 10 PUs; 0 CR; 
                
                    Place Units - Iran
                        1 Factory placed in Egypt
                
                    Turn Complete - Iran
                        Iran collect 6 PUs; end with 16 PUs
                        Units generate 1 Fuel; Iran end with 2 Fuel
                

                Combat Hit Differential Summary :

                Savegame

                1 Reply Last reply Reply Quote 0
                • redrumR Offline
                  redrum Admin
                  last edited by

                  TripleA Turn Summary: British-India round 4

                  TripleA Turn Summary for game: Iron War, version: 0.2.7

                  Game History

                  Round: 4
                  
                      Combat Move - British-India
                              British-India takes Lower Burma from Thailand
                              French-Colonies takes Indian Ocean 3 Sea Zone from Italy
                          1 Fighter moved from French Indochina to Hanoi
                          1 Colonial-Infantry moved from Burma to Hanoi
                          1 Infantry moved from Bengal to Lower Burma
                          1 Infantry moved from Bengal to Burma
                          1 Destroyer moved from Indian Coast Sea Zone to Indian Ocean 2 Sea Zone
                          1 Artillery moved from North Borneo to Borneo
                          2 Anti-Airs and 2 Infantrys moved from Orissa to Bengal
                          1 Colonial-Infantry moved from India to Orissa
                          2 Colonial-Infantrys moved from Punjab to Nepal
                          1 Infantry moved from Sind to India
                          1 Fighter moved from India to French Indochina
                  
                      Combat - British-India
                          Battle in Indian Ocean 2 Sea Zone
                              British-India attack with 1 Destroyer
                              Italy defend with 1 Submarine
                                  British-India roll dice for 1 Destroyer in Indian Ocean 2 Sea Zone, round 2 : 0/1 hits, 0.30 expected hits
                                  Italy roll dice for 1 Submarine in Indian Ocean 2 Sea Zone, round 2 : 0/1 hits, 0.30 expected hits
                                  British-India roll dice for 1 Destroyer in Indian Ocean 2 Sea Zone, round 3 : 1/1 hits, 0.30 expected hits
                                  Italy roll dice for 1 Submarine in Indian Ocean 2 Sea Zone, round 3 : 0/1 hits, 0.30 expected hits
                                  1 Submarine owned by the Italy lost in Indian Ocean 2 Sea Zone
                              British-India takes Indian Ocean 2 Sea Zone from Italy
                              British-India win
                              . Battle score for attacker is 25
                              Casualties for Italy: 1 Submarine
                          Battle in Hanoi
                              British-India attack with 1 Colonial-Infantry and 1 Fighter
                              Japan defend with 1 Colony, 1 Flag, 1 Fuel-Barrel and 1 Infantry
                                  British-India roll dice for 1 Colonial-Infantry and 1 Fighter in Hanoi, round 2 : 2/2 hits, 0.70 expected hits
                                  Japan roll dice for 1 Infantry in Hanoi, round 2 : 0/1 hits, 0.30 expected hits
                                  1 Infantry owned by the Japan lost in Hanoi
                              French-Colonies takes Hanoi from Japan
                              British-India win
                              . Battle score for attacker is 10
                              Casualties for Japan: 1 Infantry
                  
                      Non Combat Move - British-India
                          1 Fighter moved from Hanoi to French Indochina
                  
                      Purchase Units - British-India
                          British-India buy 1 Destroyer, 1 Fighter, 1 Infantry and 1 Mech-Inf; Remaining resources: 22 Fuel; 0 Iron; 2 PUs; 8 CR; 0 SS; 
                  
                      Place Units - British-India
                          1 Destroyer placed in Indian Coast Sea Zone
                          1 Fighter, 1 Infantry and 1 Mech-Inf placed in India
                  
                      Turn Complete - British-India
                          British-India collect 45 PUs; end with 47 PUs
                          Units generate 2 SS; British-India end with 2 SS
                          Units generate 9 Fuel; British-India end with 31 Fuel
                          Units generate 6 CR; British-India end with 14 CR
                          Units generate 1 Iron; British-India end with 1 Iron
                  

                  Combat Hit Differential Summary :

                  Japan : -0.30
                  British-India : 1.70
                  Italy : -0.60
                  

                  Savegame

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                  1 Reply Last reply Reply Quote 0
                  • redrumR Offline
                    redrum Admin
                    last edited by

                    TripleA Turn Summary: French-Colonies round 4

                    TripleA Turn Summary for game: Iron War, version: 0.2.7

                    Game History

                    Round: 4
                    
                        Combat Move - French-Colonies
                                French-Colonies takes Canton from Japan
                            1 Artillery, 4 Colonial-Infantrys, 11 Infantrys and 1 Mech-Inf moved from French Indochina to Thailand
                            French-Colonies undo move 1.
                            1 Infantry moved from Bengal to Burma
                            French-Colonies undo move 1.
                            1 Infantry moved from Bengal to Lower Burma
                            1 Mech-Inf moved from French Indochina to Canton
                    
                        Combat - French-Colonies
                    
                        Non Combat Move - French-Colonies
                    
                        Purchase Units - French-Colonies
                            French-Colonies buy 1 Artillery, 1 Colonial-Infantry and 2 Infantrys; Remaining resources: 23 Fuel; 5 PUs; 3 CR; 0 Iron; 
                    
                        Place Units - French-Colonies
                            1 Artillery, 1 Colonial-Infantry and 2 Infantrys placed in French Indochina
                    
                        Turn Complete - French-Colonies
                            French-Colonies collect 45 PUs; end with 50 PUs
                            Units generate 10 Fuel; French-Colonies end with 33 Fuel
                            Units generate 1 Iron; French-Colonies end with 1 Iron
                            Units generate 5 CR; French-Colonies end with 8 CR
                            Units generate 1 SS; French-Colonies end with 1 SS
                    

                    Combat Hit Differential Summary :

                    Savegame

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                    1 Reply Last reply Reply Quote 0
                    • redrumR Offline
                      redrum Admin
                      last edited by

                      TripleA Turn Summary: ANZAC round 4

                      TripleA Turn Summary for game: Iron War, version: 0.2.7

                      Game History

                      Round: 4
                      
                          Combat Move - ANZAC
                              2 Fighters moved from Darwin to French Indochina
                      
                          Non Combat Move - ANZAC
                      
                          Aid the KNIL - ANZAC
                              ANZAC spend 10 PUs on User Action: Action 1 KNIL receives financial support
                              Action 1 KNIL receives financial support activates a trigger called: Trigger KNIL receives financial support
                              Trigger KNIL receives financial support: KNIL met a national objective for an additional 10 PUs; end with 38 PUs
                              Action 1 KNIL receives financial support activates a trigger called: Trigger KNIL receives financial support-2
                      
                          Purchase Units - ANZAC
                              ANZAC buy 1 Fighter; Remaining resources: 16 Fuel; 10 Iron; 19 PUs; 
                      
                          Place Units - ANZAC
                              1 Fighter placed in Darwin
                      
                          Turn Complete - ANZAC
                              ANZAC collect 38 PUs; end with 57 PUs
                              Units generate 9 Fuel; ANZAC end with 25 Fuel
                              Units generate 2 Iron; ANZAC end with 12 Iron
                      

                      Combat Hit Differential Summary :

                      Savegame

                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                      1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin
                        last edited by

                        TripleA Turn Summary: KNIL round 4

                        TripleA Turn Summary for game: Iron War, version: 0.2.7

                        Game History

                        Round: 4
                        
                            Combat Move - KNIL
                                1 Cruiser moved from Sumatra Sea Zone to Indian Ocean 5 Sea Zone
                                      ANZAC take Indian Ocean 5 Sea Zone from Italy
                                1 Cruiser moved from Indian Ocean 5 Sea Zone to Sumatra Sea Zone
                                2 Fighters moved from Sumatra to French Indochina
                        
                            Combat - KNIL
                        
                            Non Combat Move - KNIL
                        
                            Purchase Units - KNIL
                                KNIL buy 1 Air-Transport; Remaining resources: 18 Fuel; 6 Iron; 13 PUs; 18 CR; 
                        
                            Place Units - KNIL
                                1 Air-Transport placed in Sumatra
                        
                            Turn Complete - KNIL
                                KNIL collect 28 PUs; end with 41 PUs
                                Units generate 5 Fuel; KNIL end with 23 Fuel
                                Units generate 6 CR; KNIL end with 24 CR
                                Units generate 2 Iron; KNIL end with 8 Iron
                        

                        Combat Hit Differential Summary :

                        Savegame

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        1 Reply Last reply Reply Quote 0
                        • Black_ElkB Offline
                          Black_Elk
                          last edited by

                          TripleA Turn Summary: Japan round 4

                          TripleA Turn Summary for game: Iron War, version: 0.2.7

                          Game History

                          Round: 4
                          
                              Combat Move - Japan
                                  1 Infantry moved from Magadan to Gizhiga
                                        Japan take Gizhiga from USSR
                                  1 Infantry moved from Ayan to Ust-Maysky
                                        Japan take Ust-Maysky from USSR
                                  1 SP-Artillery moved from Ayan to Yakutsk
                                  1 Light-Tank moved from Aldan to Yakutsk
                                  1 Artillery moved from Aldan to Yakutsk
                                  1 Infantry moved from Chita to Lensk
                                        Japan take Lensk from USSR
                                  1 Light-Tank moved from Nikolaevsk to Lensk
                                  2 Infantrys moved from Jehol to Eastern Mongolia
                                  1 Infantry and 1 Mech-Inf moved from Ryojun to Eastern Mongolia
                                  1 Light-Tank moved from Ryojun to Eastern Mongolia
                                  4 Infantrys moved from Japan to Japan Sea Zone
                                  1 Infantry and 1 Mech-Inf moved from Ryojun to Eastern Mongolia
                                  1 Medium-Tank moved from Peking to Eastern Mongolia
                                  1 Artillery and 1 Infantry moved from Peking to Lanchow
                                  2 Fighters moved from Changsha to Chita
                                  1 Infantry moved from Thailand to Hanoi
                                  6 Infantrys, 1 Light-Tank and 1 SP-Artillery moved from Changsha to Peking
                                  4 Infantrys and 2 Transports moved from Japan Sea Zone to South China Sea Zone
                                  3 Infantrys moved from South China Sea Zone to Canton
                                  1 Infantry moved from South China Sea Zone to Canton
                                  1 Carrier and 1 Fighter moved from Japan Sea Zone to South China Sea Zone
                                  1 Fighter moved from South China Sea Zone to Hanoi
                                  1 Battleship and 2 Transports moved from Okhotsk Sea Zone to Japan Sea Zone
                                  1 Fighter moved from Changsha to Lanchow
                                  1 Infantry moved from Peking to Lanchow
                          
                              Combat - Japan
                                  Battle in Yakutsk
                                      Japan attack with 1 Artillery, 1 Light-Tank and 1 SP-Artillery
                                      USSR defend with 1 Flag, 1 Fuel-Barrel and 1 Infantry
                                          Japan roll dice for 1 Artillery, 1 Light-Tank and 1 SP-Artillery in Yakutsk, round 2 : 1/3 hits, 0.90 expected hits
                                          USSR roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.30 expected hits
                                          1 Infantry owned by the USSR lost in Yakutsk
                                      Japan win, taking Yakutsk from USSR with 1 Artillery, 1 Light-Tank and 1 SP-Artillery remaining. Battle score for attacker is 10
                                      Casualties for USSR: 1 Infantry
                                  Battle in Lanchow
                                      Japan attack with 1 Artillery, 1 Fighter and 2 Infantrys
                                      China defend with 1 Flag and 2 Infantrys
                                          Japan roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Lanchow, round 2 : 1/4 hits, 1.20 expected hits
                                          China roll dice for 2 Infantrys in Lanchow, round 2 : 2/2 hits, 0.60 expected hits
                                          2 Infantrys owned by the Japan and 1 Infantry owned by the China lost in Lanchow
                                          Japan roll dice for 1 Artillery and 1 Fighter in Lanchow, round 3 : 0/2 hits, 0.70 expected hits
                                          China roll dice for 1 Infantry in Lanchow, round 3 : 1/1 hits, 0.30 expected hits
                                          1 Artillery owned by the Japan lost in Lanchow
                                       retreated to Lanchow
                                      China win with 1 Infantry remaining. Battle score for attacker is -21
                                      Casualties for Japan: 1 Artillery and 2 Infantrys
                                      Casualties for China: 1 Infantry
                                  Battle in Hanoi
                                      Japan attack with 1 Fighter and 1 Infantry
                                      British-India defend with 1 Colonial-Infantry; French-Colonies defend with 1 Colony, 1 Flag and 1 Fuel-Barrel
                                          Japan roll dice for 1 Fighter and 1 Infantry in Hanoi, round 2 : 0/2 hits, 0.70 expected hits
                                          French-Colonies roll dice for 1 Colonial-Infantry in Hanoi, round 2 : 0/1 hits, 0.20 expected hits
                                          Japan roll dice for 1 Fighter and 1 Infantry in Hanoi, round 3 : 0/2 hits, 0.70 expected hits
                                          French-Colonies roll dice for 1 Colonial-Infantry in Hanoi, round 3 : 0/1 hits, 0.20 expected hits
                                          Japan roll dice for 1 Fighter and 1 Infantry in Hanoi, round 4 : 2/2 hits, 0.70 expected hits
                                          French-Colonies roll dice for 1 Colonial-Infantry in Hanoi, round 4 : 0/1 hits, 0.20 expected hits
                                      1 Colonial-Infantry owned by the British-India lost in Hanoi
                                      Japan takes Hanoi from French-Colonies
                                      Japan win with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
                                      Casualties for British-India: 1 Colonial-Infantry
                                  Battle in Canton
                                      Japan attack with 4 Infantrys
                                      French-Colonies defend with 1 Flag, 3 Fuel-Barrels and 1 Mech-Inf
                                          Japan roll dice for 4 Infantrys in Canton, round 2 : 0/4 hits, 0.80 expected hits
                                          French-Colonies roll dice for 1 Mech-Inf in Canton, round 2 : 1/1 hits, 0.30 expected hits
                                          1 Infantry owned by the Japan lost in Canton
                                          Japan roll dice for 3 Infantrys in Canton, round 3 : 2/3 hits, 0.60 expected hits
                                          French-Colonies roll dice for 1 Mech-Inf in Canton, round 3 : 0/1 hits, 0.30 expected hits
                                      1 Mech-Inf owned by the French-Colonies lost in Canton
                                      Japan takes Canton from French-Colonies
                                      Japan win with 3 Infantrys remaining. Battle score for attacker is 2
                                      Casualties for Japan: 1 Infantry
                                      Casualties for French-Colonies: 1 Mech-Inf
                                  Battle in Eastern Mongolia
                                      Japan attack with 4 Infantrys, 1 Light-Tank, 2 Mech-Infs and 1 Medium-Tank
                                      Pro-Allies-Neutral defend with 1 Artillery, 1 Flag and 1 Infantry
                                          Japan roll dice for 4 Infantrys, 1 Light-Tank, 2 Mech-Infs and 1 Medium-Tank in Eastern Mongolia, round 2 : 3/8 hits, 2.30 expected hits
                                          Pro-Allies-Neutral roll dice for 1 Artillery and 1 Infantry in Eastern Mongolia, round 2 : 1/2 hits, 0.60 expected hits
                                          1 Infantry owned by the Japan, 1 Artillery owned by the Pro-Allies-Neutral and 1 Infantry owned by the Pro-Allies-Neutral lost in Eastern Mongolia
                                      Japan takes Eastern Mongolia from Pro-Allies-Neutral
                                      Japan win with 3 Infantrys, 1 Light-Tank, 2 Mech-Infs and 1 Medium-Tank remaining. Battle score for attacker is 11
                                      Casualties for Japan: 1 Infantry
                                      Casualties for Pro-Allies-Neutral: 1 Artillery and 1 Infantry
                          
                              Non Combat Move - Japan
                                  1 Fighter moved from Lanchow to South China Sea Zone
                                  1 Fighter moved from Hanoi to South China Sea Zone
                          
                              Purchase Units - Japan
                                  Trigger Japanese Submarine-Pens produce submarines: 1 Submarine gained by PlayerID named:Japan
                                  Japan buy 7 Infantrys, 2 Mech-Infs and 1 Medium-Tank; Remaining resources: 17 Fuel; 0 Iron; 3 PUs; 0 CR; 
                          
                              Place Units - Japan
                                  2 Infantrys, 2 Mech-Infs and 1 Medium-Tank placed in Ryojun
                                  5 Infantrys placed in Japan
                                  1 Submarine placed in Truk Lagoon Sea Zone
                          
                              Turn Complete - Japan
                                  Japan collect 116 PUs; end with 119 PUs
                                  Units generate 41 Fuel; Japan end with 58 Fuel
                                  Units generate 4 Iron; Japan end with 4 Iron
                                  Units generate 1 CR; Japan end with 1 CR
                          

                          Combat Hit Differential Summary :

                          Pro-Allies-Neutral : 0.40
                          Japan : 0.40
                          China : 2.10
                          USSR : -0.30
                          French-Colonies : -0.20
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • Black_ElkB Offline
                            Black_Elk
                            last edited by

                            TripleA Turn Summary: Thailand round 4

                            TripleA Turn Summary for game: Iron War, version: 0.2.7

                            Game History

                            Round: 4
                            
                                Combat Move - Thailand
                                    1 Infantry moved from Thailand to Burma
                            
                                Combat - Thailand
                                    Battle in Burma
                                        Thailand attack with 1 Infantry
                                        British-India defend with 1 Flag, 1 Infantry and 1 SS-Potential
                                            Thailand roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.20 expected hits
                                            British-India roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.30 expected hits
                                            1 Infantry owned by the Thailand lost in Burma
                                        British-India win
                                        . Battle score for attacker is -10
                                        Casualties for Thailand: 1 Infantry
                            
                                Non Combat Move - Thailand
                            
                                Export to Imperial Japan - Thailand
                                    Thailand spend 1 Iron on User Action: Action Japan receives iron from Thailand
                                    Action Japan receives iron from Thailand activates a trigger called: Trigger Japan receives iron from Thailand
                                    Trigger Japan receives iron from Thailand: Japan met a national objective for an additional 1 Iron; end with 5 Iron
                                    Action Japan receives iron from Thailand activates a trigger called: Trigger Japan receives iron from Thailand-2
                            
                                Purchase Units - Thailand
                                    Thailand buy 2 Infantrys; Remaining resources: 5 Fuel; 0 Iron; 1 PUs; 0 CR; 
                            
                                Place Units - Thailand
                                    2 Infantrys placed in Thailand
                            
                                Turn Complete - Thailand
                                    Thailand collect 13 PUs; end with 14 PUs
                                    Units generate 1 Iron; Thailand end with 1 Iron
                                    Units generate 3 Fuel; Thailand end with 8 Fuel
                            

                            Combat Hit Differential Summary :

                            British-India : 0.70
                            Thailand : -0.20
                            

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • redrumR Offline
                              redrum Admin
                              last edited by

                              TripleA Turn Summary: USA round 4

                              TripleA Turn Summary for game: Iron War, version: 0.2.7

                              Game History

                              Round: 4
                              
                                  Combat Move - USA
                                      3 Infantrys moved from Sardinia to Tyrrhenian Sea Zone
                                      3 Infantrys moved from Tyrrhenian Sea Zone to Tunesia
                                            France take Tunesia from Italy
                              
                                  Combat - USA
                              
                                  Non Combat Move - USA
                                      1 Air-Transport and 1 Infantry moved from Senegal to Tunesia
                                      1 Air-Transport moved from Tunesia to Algerian Desert
                                      1 Air-Transport and 1 Infantry moved from Dutch Guiana to Senegal
                                      1 Air-Transport and 1 Infantry moved from USA North Atlantic to Dutch Guiana
                                      1 Marines moved from USA Central to USA North Atlantic
                                      1 Infantry moved from Great Plains to USA Central
                                      1 Infantry moved from USA Northwest to Great Plains
                                      1 Infantry moved from Mexico City to Northern Mexico
                                      1 Fighter moved from Algeria to Mediterranean Sea Zone
                                      1 Cruiser moved from Mediterranean Sea Zone to Tyrrhenian Sea Zone
                                      1 Submarine moved from North Sea Zone to Bay of Biscay Sea Zone
                              
                                  Lend-Lease aid - USA
                                      USA spend 20 PUs on User Action: Action 7 USSR receives financial support
                                      Action 7 USSR receives financial support activates a trigger called: Trigger USSR receives financial support
                                      Trigger USSR receives financial support: USSR met a national objective for an additional 20 PUs; end with 163 PUs
                                      Action 7 USSR receives financial support activates a trigger called: Trigger USSR receives financial support-2
                                      USA spend 10 PUs on User Action: Action 3 China receives financial support
                                      Action 3 China receives financial support activates a trigger called: Trigger China receives financial support
                                      Trigger China receives financial support: China met a national objective for an additional 10 PUs; end with 29 PUs
                                      Action 3 China receives financial support activates a trigger called: Trigger China receives financial support-2
                                      USA spend 25 Fuel on User Action: Action B9 Britain receives fuel support
                                      Action B9 Britain receives fuel support activates a trigger called: Trigger Britain receives fuel support
                                      Trigger Britain receives fuel support: Britain met a national objective for an additional 25 Fuel; end with 64 Fuel
                                      Action B9 Britain receives fuel support activates a trigger called: Trigger Britain receives fuel support-2
                              
                                  Purchase Units - USA
                                      USA buy 1 Fighter, 3 Mariness and 1 Transport; Remaining resources: 66 Fuel; 9 Iron; 10 PUs; 
                              
                                  Place Units - USA
                                      1 Transport placed in West African Sea Zone
                                      1 Fighter and 3 Mariness placed in Morocco
                              
                                  Turn Complete - USA
                                      USA collect 105 PUs; end with 115 PUs
                                      Units generate 48 Fuel; USA end with 114 Fuel
                                      Units generate 4 Iron; USA end with 13 Iron
                                      USA creates 1 Air-Transport in USA North Atlantic
                              

                              Combat Hit Differential Summary :

                              Savegame

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                              1 Reply Last reply Reply Quote 0
                              • redrumR Offline
                                redrum Admin
                                last edited by

                                TripleA Turn Summary: China round 4

                                TripleA Turn Summary for game: Iron War, version: 0.2.7

                                Game History

                                Round: 4
                                
                                    Combat Move - China
                                        1 Fighter and 2 Infantrys moved from Chungking to Burma Road
                                        5 Artillerys, 9 Infantrys and 2 Mech-Infs moved from Chungking to Changsha
                                        1 Infantry moved from Lanchow to Changsha
                                        1 Infantry moved from Qinghai to Lanchow
                                
                                    Combat - China
                                        Battle in Changsha
                                            China attack with 5 Artillerys, 10 Infantrys and 2 Mech-Infs
                                            Japan defend with 1 Flag, 1 Infantry and 1 Iron-Ore
                                                China roll dice for 5 Artillerys, 10 Infantrys and 2 Mech-Infs in Changsha, round 2 : 3/17 hits, 3.90 expected hits
                                                Japan roll dice for 1 Infantry in Changsha, round 2 : 1/1 hits, 0.30 expected hits
                                                1 Infantry owned by the Japan and 1 Infantry owned by the China lost in Changsha
                                            China win, taking Changsha from Japan with 5 Artillerys, 9 Infantrys and 2 Mech-Infs remaining. Battle score for attacker is 0
                                            Casualties for China: 1 Infantry
                                            Casualties for Japan: 1 Infantry
                                        Battle in Burma Road
                                            China attack with 1 Fighter and 2 Infantrys
                                            Japan defend with 1 Flag and 1 Infantry
                                                China roll dice for 1 Fighter and 2 Infantrys in Burma Road, round 2 : 1/3 hits, 0.90 expected hits
                                                Japan roll dice for 1 Infantry in Burma Road, round 2 : 1/1 hits, 0.30 expected hits
                                                1 Infantry owned by the Japan and 1 Infantry owned by the China lost in Burma Road
                                            China win, taking Burma Road from Japan with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                                            Casualties for China: 1 Infantry
                                            Casualties for Japan: 1 Infantry
                                
                                    Non Combat Move - China
                                        1 Fighter moved from Burma Road to Chungking
                                
                                    Purchase Units - China
                                        Trigger China Late 1941: China has their production frontier changed to: production_China_2
                                        China buy 1 Anti-Air and 1 Fighter; Remaining resources: 8 Fuel; 1 Iron; 0 PUs; 
                                
                                    Place Units - China
                                        1 Anti-Air and 1 Fighter placed in Chungking
                                
                                    Turn Complete - China
                                        China collect 22 PUs; end with 22 PUs
                                        Units generate 2 Iron; China end with 3 Iron
                                        Units generate 2 Fuel; China end with 10 Fuel
                                

                                Combat Hit Differential Summary :

                                China : -0.80
                                Japan : 1.40
                                

                                Savegame

                                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                1 Reply Last reply Reply Quote 0
                                • redrumR Offline
                                  redrum Admin
                                  last edited by

                                  TripleA Turn Summary: Brazil round 4

                                  TripleA Turn Summary for game: Iron War, version: 0.2.7

                                  Game History

                                  Round: 4
                                  
                                      Combat Move - Brazil
                                          1 Cruiser moved from South Indian Ocean 15 Sea Zone to Indian Ocean 7 Sea Zone
                                          1 Artillery and 2 Infantrys moved from Algerian Desert to Tunesia
                                          1 Anti-Air, 1 Artillery and 1 Infantry moved from Morocco to Algerian Desert
                                          1 Transport moved from West African Sea Zone to Natal Sea Zone
                                          1 Artillery and 2 Infantrys moved from Brazil to Nordeste
                                  
                                      Non Combat Move - Brazil
                                  
                                      Purchase Units - Brazil
                                          Brazil buy nothing; Remaining resources: 1 Fuel; 1 Iron; 20 PUs; 
                                  
                                      Turn Complete - Brazil
                                          Brazil collect 17 PUs; end with 37 PUs
                                          Units generate 2 Fuel; Brazil end with 3 Fuel
                                          Units generate 1 Iron; Brazil end with 2 Iron
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                  1 Reply Last reply Reply Quote 0
                                  • Black_ElkB Offline
                                    Black_Elk
                                    last edited by

                                    TripleA Turn Summary: Germany round 5

                                    TripleA Turn Summary for game: Iron War, version: 0.2.7

                                    Game History

                                    Round: 5
                                    
                                        Combat Move - Germany
                                            Note to players ANZAC, Balkan, Brazil, Britain, British-Colonies, British-India, China, Finland, France, French-Colonies, Germany, Iran, Iraq, Italy, Japan, KNIL, South-Africa, Thailand, USA and USSR:   "The Mediterranean will be turned into an Italian lake." - Il Duce Benito Mussolini  Brazil has gained access to USA military equipment.
                                            2 Fighters moved from France to Denmark
                                            2 Fighters moved from West Germany to Denmark
                                            2 Infantrys moved from West Germany to Denmark
                                            2 Artillerys, 6 Infantrys and 1 Medium-Tank moved from France to West Germany
                                            2 Infantrys moved from East Prussia to Byelorussia
                                            1 Transport moved from Gulf of Bothnia Sea Zone to Baltic Sea Zone
                                            2 Infantrys and 1 SS-Infantry moved from East Prussia to Baltic Sea Zone
                                            2 Infantrys, 1 SS-Infantry and 1 Transport moved from Baltic Sea Zone to Gulf of Bothnia Sea Zone
                                            1 SS-Infantry moved from Gulf of Bothnia Sea Zone to Leningrad
                                            1 Infantry moved from Gulf of Bothnia Sea Zone to Leningrad
                                            1 Infantry moved from Gulf of Bothnia Sea Zone to Leningrad
                                            1 Infantry and 1 Mech-Inf moved from West Germany to East Prussia
                                            2 Submarines moved from Baltic Sea Zone to Gulf of Bothnia Sea Zone
                                            1 Fighter moved from Eastern Ukraine to Central Russia
                                            2 Infantrys and 1 SS-Infantry moved from Leningrad to Central Russia
                                            1 Light-Tank moved from Eastern Ukraine to Central Russia
                                            1 Light-Tank moved from Berlin to Byelorussia
                                            1 Mech-Inf moved from Eastern Ukraine to Central Russia
                                    
                                        Combat - Germany
                                            Battle in Byelorussia
                                                Germany attack with 2 Infantrys and 1 Light-Tank
                                                USSR defend with 1 Flag, 1 Infantry and 1 SS-Potential
                                                    Germany roll dice for 2 Infantrys and 1 Light-Tank in Byelorussia, round 2 : 2/3 hits, 0.90 expected hits
                                                    USSR roll dice for 1 Infantry in Byelorussia, round 2 : 0/1 hits, 0.30 expected hits
                                                    1 Infantry owned by the USSR lost in Byelorussia
                                                Germany win, taking Byelorussia from USSR with 2 Infantrys and 1 Light-Tank remaining. Battle score for attacker is 10
                                                Casualties for USSR: 1 Infantry
                                            Battle in Central Russia
                                                Germany attack with 1 Fighter, 2 Infantrys, 1 Light-Tank, 1 Mech-Inf and 1 SS-Infantry
                                                USSR defend with 1 Commissariat, 1 Flag and 4 Infantrys
                                                    Germany roll dice for 1 Fighter, 2 Infantrys, 1 Light-Tank, 1 Mech-Inf and 1 SS-Infantry in Central Russia, round 2 : 4/6 hits, 1.80 expected hits
                                                    USSR roll dice for 4 Infantrys in Central Russia, round 2 : 0/4 hits, 1.10 expected hits
                                                    4 Infantrys owned by the USSR lost in Central Russia
                                                Germany win, taking Central Russia from USSR with 1 Fighter, 2 Infantrys, 1 Light-Tank, 1 Mech-Inf and 1 SS-Infantry remaining. Battle score for attacker is 40
                                                Casualties for USSR: 4 Infantrys
                                            Battle in Denmark
                                                Germany attack with 4 Fighters and 2 Infantrys
                                                Britain defend with 1 Flag, 1 Infantry and 1 SS-Potential
                                                    Germany roll dice for 4 Fighters and 2 Infantrys in Denmark, round 2 : 4/6 hits, 2.40 expected hits
                                                    Britain roll dice for 1 Infantry in Denmark, round 2 : 1/1 hits, 0.30 expected hits
                                                    1 Infantry owned by the Britain and 1 Infantry owned by the Germany lost in Denmark
                                                Germany win, taking Denmark from Britain with 4 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                                                Casualties for Germany: 1 Infantry
                                                Casualties for Britain: 1 Infantry
                                    
                                        Non Combat Move - Germany
                                            4 Fighters moved from Denmark to West Germany
                                            3 Light-Tanks, 2 Mech-Infs and 1 SP-Artillery moved from Eastern Ukraine to Leningrad
                                            1 Fighter moved from Central Russia to Leningrad
                                    
                                        Purchase Units - Germany
                                            Trigger German Submarine-Pens produce submarines: 1 Submarine gained by PlayerID named:Germany
                                            Germany buy 1 Anti-Air, 11 Infantrys and 1 SS-Infantry; Remaining resources: 18 SS; 63 Fuel; 21 Iron; 0 PUs; 0 Officials; 
                                    
                                        Place Units - Germany
                                            1 Anti-Air, 3 Infantrys and 1 SS-Infantry placed in West Germany
                                            5 Infantrys placed in East Prussia
                                            1 Submarine placed in Baltic Sea Zone
                                            3 Infantrys placed in Berlin
                                    
                                        Turn Complete - Germany
                                            Germany collect 121 PUs; end with 121 PUs
                                            Units generate 21 SS; Germany end with 39 SS
                                            Units generate 30 Fuel; Germany end with 93 Fuel
                                            Units generate 7 Iron; Germany end with 28 Iron
                                            Units generate 1 Officials; Germany end with 1 Officials
                                    

                                    Combat Hit Differential Summary :

                                    USSR : -1.40
                                    Britain : 0.70
                                    Germany : 4.90
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • Black_ElkB Offline
                                      Black_Elk
                                      last edited by

                                      TripleA Turn Summary: Balkan round 5

                                      TripleA Turn Summary for game: Iron War, version: 0.2.7

                                      Game History

                                      Round: 5
                                      
                                          Combat Move - Balkan
                                              1 SP-Artillery moved from Eastern Ukraine to Volga
                                                    Balkan take Volga from USSR
                                              11 Infantrys moved from Eastern Ukraine to Byelorussia
                                              1 Infantry moved from Romania to Western Ukraine
                                              1 Fighter moved from Romania to Leningrad
                                              1 Infantry moved from Leningrad to Karelia
                                              1 Fighter moved from Leningrad to Karelia
                                      
                                          Combat - Balkan
                                              Battle in Karelia
                                                  Balkan attack with 1 Fighter and 1 Infantry
                                                  USSR defend with 1 Flag and 1 Infantry
                                                      Balkan roll dice for 1 Fighter and 1 Infantry in Karelia, round 2 : 0/2 hits, 0.70 expected hits
                                                      USSR roll dice for 1 Infantry in Karelia, round 2 : 0/1 hits, 0.30 expected hits
                                                      Balkan roll dice for 1 Fighter and 1 Infantry in Karelia, round 3 : 0/2 hits, 0.70 expected hits
                                                      USSR roll dice for 1 Infantry in Karelia, round 3 : 0/1 hits, 0.30 expected hits
                                                      Balkan roll dice for 1 Fighter and 1 Infantry in Karelia, round 4 : 1/2 hits, 0.70 expected hits
                                                      USSR roll dice for 1 Infantry in Karelia, round 4 : 0/1 hits, 0.30 expected hits
                                                      1 Infantry owned by the USSR lost in Karelia
                                                  Balkan win, taking Karelia from USSR with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 10
                                                  Casualties for USSR: 1 Infantry
                                      
                                          Non Combat Move - Balkan
                                              1 Fighter moved from Karelia to Leningrad
                                      
                                          Export to Germany - Balkan
                                              Balkan spend 1 Iron on User Action: Action Germany receives iron from Balkan
                                              Action Germany receives iron from Balkan activates a trigger called: Trigger Germany receives iron from Balkan
                                              Trigger Germany receives iron from Balkan: Germany met a national objective for an additional 1 Iron; end with 29 Iron
                                              Action Germany receives iron from Balkan activates a trigger called: Trigger Germany receives iron from Balkan-2
                                      
                                          Purchase Units - Balkan
                                              Balkan buy 1 Fighter and 1 Infantry; Remaining resources: 0 Fuel; 0 Iron; 2 PUs; 
                                      
                                          Place Units - Balkan
                                              1 Fighter and 1 Infantry placed in Romania
                                      
                                          Turn Complete - Balkan
                                              Balkan collect 33 PUs; end with 35 PUs
                                              Units generate 3 Fuel; Balkan end with 3 Fuel
                                              Units generate 1 Iron; Balkan end with 1 Iron
                                      

                                      Combat Hit Differential Summary :

                                      Balkan : -1.10
                                      USSR : -0.90
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • Black_ElkB Offline
                                        Black_Elk
                                        last edited by

                                        TripleA Turn Summary: Finland round 5

                                        TripleA Turn Summary for game: Iron War, version: 0.2.7

                                        Game History

                                        Round: 5
                                        
                                            Combat Move - Finland
                                                1 Infantry and 1 Light-Tank moved from Murmansk to Lapland
                                                1 SP-Artillery moved from Finland to Leningrad
                                                1 Infantry moved from Finland to Eastern Finland
                                        
                                            Combat - Finland
                                                Battle in Lapland
                                                    Finland attack with 1 Infantry and 1 Light-Tank
                                                    USSR defend with 1 Flag, 1 Infantry and 1 Iron-Ore
                                                        Finland roll dice for 1 Infantry and 1 Light-Tank in Lapland, round 2 : 0/2 hits, 0.70 expected hits
                                                        USSR roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.30 expected hits
                                                        1 Infantry owned by the Finland lost in Lapland
                                                        Finland roll dice for 1 Light-Tank in Lapland, round 3 : 0/1 hits, 0.50 expected hits
                                                        USSR roll dice for 1 Infantry in Lapland, round 3 : 0/1 hits, 0.30 expected hits
                                                        Finland roll dice for 1 Light-Tank in Lapland, round 4 : 0/1 hits, 0.50 expected hits
                                                        USSR roll dice for 1 Infantry in Lapland, round 4 : 0/1 hits, 0.30 expected hits
                                                        Finland roll dice for 1 Light-Tank in Lapland, round 5 : 0/1 hits, 0.50 expected hits
                                                        USSR roll dice for 1 Infantry in Lapland, round 5 : 0/1 hits, 0.30 expected hits
                                                        Finland roll dice for 1 Light-Tank in Lapland, round 6 : 0/1 hits, 0.50 expected hits
                                                        USSR roll dice for 1 Infantry in Lapland, round 6 : 0/1 hits, 0.30 expected hits
                                                        Finland roll dice for 1 Light-Tank in Lapland, round 7 : 1/1 hits, 0.50 expected hits
                                                        USSR roll dice for 1 Infantry in Lapland, round 7 : 0/1 hits, 0.30 expected hits
                                                        1 Infantry owned by the USSR lost in Lapland
                                                    Finland win, taking Lapland from USSR with 1 Light-Tank remaining. Battle score for attacker is 0
                                                    Casualties for Finland: 1 Infantry
                                                    Casualties for USSR: 1 Infantry
                                        
                                            Non Combat Move - Finland
                                        
                                            Export to Germany - Finland
                                                Finland spend 1 Iron on User Action: Action Germany receives iron from Finland
                                                Action Germany receives iron from Finland activates a trigger called: Trigger Germany receives iron from Finland
                                                Trigger Germany receives iron from Finland: Germany met a national objective for an additional 1 Iron; end with 30 Iron
                                                Action Germany receives iron from Finland activates a trigger called: Trigger Germany receives iron from Finland-2
                                        
                                            Purchase Units - Finland
                                                Finland buy 1 Fighter; Remaining resources: 0 Fuel; 1 Iron; 1 PUs; 
                                        
                                            Place Units - Finland
                                                1 Fighter placed in Finland
                                        
                                            Turn Complete - Finland
                                                Finland collect 14 PUs; end with 15 PUs
                                                Units generate 3 Fuel; Finland end with 3 Fuel
                                                Units generate 2 Iron; Finland end with 3 Iron
                                        

                                        Combat Hit Differential Summary :

                                        Finland : -2.20
                                        USSR : -0.80
                                        

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • Black_ElkB Offline
                                          Black_Elk
                                          last edited by

                                          Well, I guess at least we made it into 1942. Didn't see a lot of great options for holding Paris vs Britain, without losing Western Germany in the process. So I guess they'll be drinking and dancing all along the banks of the Siene by the end of this turn hehe.

                                          Russia is up

                                          1 Reply Last reply Reply Quote 0
                                          • redrumR Offline
                                            redrum Admin
                                            last edited by

                                            TripleA Turn Summary: USSR round 5

                                            TripleA Turn Summary for game: Iron War, version: 0.2.7

                                            Game History

                                            Round: 5
                                            
                                                Combat Move - USSR
                                                    1 Air-Transport and 1 Infantry moved from Archangel to Murmansk
                                                    1 Air-Transport and 1 Infantry moved from Archangel to Lapland
                                                    1 Fighter moved from Archangel to Lapland
                                                    1 Artillery and 2 Infantrys moved from Stalingrad to Volga
                                                    1 Artillery and 2 Infantrys moved from Stalingrad to Eastern Ukraine
                                                    4 Infantrys moved from Stalingrad to Central Russia
                                                    1 Fighter moved from Moscow to Central Russia
                                                    1 Artillery moved from Stalingrad to Central Russia
                                                    1 Anti-Air moved from Moscow to Central Russia
                                                    2 Infantrys moved from Moscow to Central Russia
                                                    1 Air-Transport moved from Moscow to Central Russia
                                            
                                                Combat - USSR
                                                    USSR lands units in Murmansk
                                                    USSR creates battle in territory Murmansk
                                                    Battle in Volga
                                                        USSR attack with 1 Artillery and 2 Infantrys
                                                        Balkan defend with 1 Flag, 1 Fuel-Barrel and 1 SP-Artillery
                                                            USSR roll dice for 1 Artillery and 2 Infantrys in Volga, round 2 : 2/3 hits, 0.70 expected hits
                                                            Balkan roll dice for 1 SP-Artillery in Volga, round 2 : 0/1 hits, 0.30 expected hits
                                                        1 SP-Artillery owned by the Balkan lost in Volga
                                                        USSR win, taking Murmansk from Finland, taking Volga from Balkan with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 12
                                                        Casualties for Balkan: 1 SP-Artillery
                                                    Battle in Central Russia
                                                        USSR attack with 1 Air-Transport, 1 Anti-Air, 1 Artillery, 1 Fighter and 6 Infantrys
                                                        Germany defend with 1 Commissariat, 1 Flag, 2 Infantrys, 1 Light-Tank, 1 Mech-Inf and 1 SS-Infantry
                                                            USSR roll dice for 1 Air-Transport, 1 Anti-Air, 1 Artillery, 1 Fighter and 6 Infantrys in Central Russia, round 2 : 1/9 hits, 2.10 expected hits
                                                            Germany roll dice for 2 Infantrys, 1 Light-Tank, 1 Mech-Inf and 1 SS-Infantry in Central Russia, round 2 : 2/5 hits, 1.60 expected hits
                                                            1 Infantry owned by the USSR, 1 Anti-Air owned by the USSR and 1 Infantry owned by the Germany lost in Central Russia
                                                            USSR roll dice for 1 Air-Transport, 1 Artillery, 1 Fighter and 5 Infantrys in Central Russia, round 3 : 2/7 hits, 1.80 expected hits
                                                            Germany roll dice for 1 Infantry, 1 Light-Tank, 1 Mech-Inf and 1 SS-Infantry in Central Russia, round 3 : 2/4 hits, 1.30 expected hits
                                                            2 Infantrys owned by the USSR, 1 Mech-Inf owned by the Germany and 1 Infantry owned by the Germany lost in Central Russia
                                                            USSR roll dice for 1 Air-Transport, 1 Artillery, 1 Fighter and 3 Infantrys in Central Russia, round 4 : 2/5 hits, 1.40 expected hits
                                                            Germany roll dice for 1 Light-Tank and 1 SS-Infantry in Central Russia, round 4 : 2/2 hits, 0.70 expected hits
                                                            2 Infantrys owned by the USSR, 1 SS-Infantry owned by the Germany and 1 Light-Tank owned by the Germany lost in Central Russia
                                                        USSR win, taking Central Russia from Germany with 1 Air-Transport, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is -2
                                                        Casualties for USSR: 1 Anti-Air and 5 Infantrys
                                                        Casualties for Germany: 2 Infantrys, 1 Light-Tank, 1 Mech-Inf and 1 SS-Infantry
                                                    Battle in Lapland
                                                        USSR attack with 1 Air-Transport, 1 Fighter and 1 Infantry
                                                        Finland defend with 1 Flag, 1 Iron-Ore and 1 Light-Tank
                                                            USSR roll dice for 1 Air-Transport, 1 Fighter and 1 Infantry in Lapland, round 2 : 0/3 hits, 0.80 expected hits
                                                            Finland roll dice for 1 Light-Tank in Lapland, round 2 : 0/1 hits, 0.40 expected hits
                                                            USSR roll dice for 1 Air-Transport, 1 Fighter and 1 Infantry in Lapland, round 3 : 0/3 hits, 0.80 expected hits
                                                            Finland roll dice for 1 Light-Tank in Lapland, round 3 : 0/1 hits, 0.40 expected hits
                                                            USSR roll dice for 1 Air-Transport, 1 Fighter and 1 Infantry in Lapland, round 4 : 1/3 hits, 0.80 expected hits
                                                            Finland roll dice for 1 Light-Tank in Lapland, round 4 : 0/1 hits, 0.40 expected hits
                                                        1 Light-Tank owned by the Finland lost in Lapland
                                                        USSR win, taking Lapland from Finland with 1 Air-Transport, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 15
                                                        Casualties for Finland: 1 Light-Tank
                                                    Battle in Eastern Ukraine
                                                        USSR attack with 1 Artillery and 2 Infantrys
                                                        Balkan defend with 1 Infantry; Germany defend with 1 Flag, 2 Fuel-Barrels and 1 Iron-Ore
                                                            USSR roll dice for 1 Artillery and 2 Infantrys in Eastern Ukraine, round 2 : 2/3 hits, 0.70 expected hits
                                                            Germany roll dice for 1 Infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.30 expected hits
                                                            1 Infantry owned by the USSR and 1 Infantry owned by the Balkan lost in Eastern Ukraine
                                                        USSR win, taking Eastern Ukraine from Germany with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                                                        Casualties for USSR: 1 Infantry
                                                        Casualties for Balkan: 1 Infantry
                                            
                                                Non Combat Move - USSR
                                                    1 Fighter moved from Lapland to Archangel
                                                    1 Air-Transport moved from Lapland to Archangel
                                                    1 Air-Transport moved from Murmansk to Archangel
                                                    1 Air-Transport and 1 Fighter moved from Central Russia to Moscow
                                                    1 Air-Transport moved from Siberia to Moscow
                                                    1 Commissar moved from Moscow to Archangel
                                                    1 Artillery moved from Archangel to Moscow
                                                    1 Artillery moved from Archangel to Moscow
                                                    3 Infantrys moved from Moscow to Archangel
                                                    2 Commissars and 2 Mech-Infs moved from Stalingrad to Moscow
                                                    1 Mech-Inf moved from Stalingrad to Moscow
                                                    3 Infantrys moved from Moscow to Archangel
                                                    3 Mech-Infs moved from Archangel to Moscow
                                            
                                                Purchase Units - USSR
                                                    USSR buy 1 Anti-Air, 1 Commissar, 11 Infantrys and 3 Tank-Destroyers; Remaining resources: 84 Fuel; 7 Iron; 0 PUs; 1 Officials; 0 SS; 
                                            
                                                Place Units - USSR
                                                    1 Infantry placed in Stalingrad
                                                    4 Infantrys and 1 Tank-Destroyer placed in Irkutsk
                                                    1 Anti-Air, 2 Infantrys and 2 Tank-Destroyers placed in Moscow
                                                    1 Commissar and 4 Infantrys placed in Archangel
                                            
                                                Turn Complete - USSR
                                                    USSR collect 137 PUs; end with 137 PUs
                                                    Units generate 50 Fuel; USSR end with 134 Fuel
                                                    Units generate 6 SS; USSR end with 6 SS
                                                    Units generate 4 Officials; USSR end with 5 Officials
                                                    Units generate 8 Iron; USSR end with 15 Iron
                                                    USSR creates 1 Air-Transport in Siberia
                                            

                                            Combat Hit Differential Summary :

                                            Balkan : -0.30
                                            Finland : -1.20
                                            USSR : 0.90
                                            Germany : 3.10
                                            

                                            Savegame

                                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 5
                                            • 6
                                            • 7
                                            • 8
                                            • 9
                                            • 10
                                            • 7 / 10
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums