TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Iron War 0.2.7 Black_Elk (Axis) vs redrum (Allies)

    Scheduled Pinned Locked Moved Play By Forum
    183 Posts 3 Posters 98.0k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Black_ElkB Offline
      Black_Elk
      last edited by Black_Elk

      Got thoroughly smoked by the tank destroyers in Irkutsk. Figured it was worth a run, but losing both fighters in the final clap back was a worse result than we had anticipated. A catastrophic failure that will surely have some Japanese generals committing seppuku tonight hehe. Seems like the Russian line will hold after all. Did slightly better against the Chinese, but still pretty bloody. Alas Thailand is starting to look a bit thin vs the minor triple-team. Their days may be numbered, diving into the final round.

      USA is up

      redrumR 1 Reply Last reply Reply Quote 1
      • redrumR Offline
        redrum Admin
        last edited by

        TripleA Turn Summary: USA round 5

        TripleA Turn Summary for game: Iron War, version: 0.2.7

        Game History

        Round: 5
        
            Combat Move - USA
                1 Destroyer moved from Hawaiian Sea Zone to Pacific 5 Sea Zone
                3 Infantrys moved from Tunesia to Tyrrhenian Sea Zone
                3 Infantrys and 1 Transport moved from Tyrrhenian Sea Zone to Adriatic Sea Zone
                3 Infantrys moved from Adriatic Sea Zone to Albania
                      USA take Albania from Italy
                3 Mariness moved from Morocco to West African Sea Zone
                3 Mariness and 1 Transport moved from West African Sea Zone to Trafalgar Sea Zone
                3 Mariness moved from Trafalgar Sea Zone to Tangier
                2 Fighters moved from Mediterranean Sea Zone to Tangier
                1 Fighter moved from Morocco to Tangier
                1 Air-Transport and 1 Infantry moved from Senegal to Tangier
                1 Air-Transport moved from Algerian Desert to Tangier
        
            Combat - USA
                Battle in Tangier
                    USA attack with 2 Air-Transports, 3 Fighters, 1 Infantry and 3 Mariness
                    Pro-Axis-Neutral defend with 1 Artillery, 1 Flag and 1 Infantry
                        USA roll dice for 2 Air-Transports, 3 Fighters, 1 Infantry and 3 Mariness in Tangier, round 2 : 3/9 hits, 2.80 expected hits
                        Pro-Axis-Neutral roll dice for 1 Artillery and 1 Infantry in Tangier, round 2 : 1/2 hits, 0.60 expected hits
                        1 Artillery owned by the Pro-Axis-Neutral, 1 Infantry owned by the USA and 1 Infantry owned by the Pro-Axis-Neutral lost in Tangier
                    USA takes Tangier from Pro-Axis-Neutral
                    USA win with 2 Air-Transports, 3 Fighters and 3 Mariness remaining. Battle score for attacker is 11
                    Casualties for USA: 1 Infantry
                    Casualties for Pro-Axis-Neutral: 1 Artillery and 1 Infantry
        
            Non Combat Move - USA
                1 Carrier moved from Mediterranean Sea Zone to Adriatic Sea Zone
                3 Fighters moved from Tangier to Adriatic Sea Zone
                2 Air-Transports moved from Tangier to Morocco
                1 Destroyer moved from Tyrrhenian Sea Zone to Adriatic Sea Zone
                1 Submarine moved from Bay of Biscay Sea Zone to Mediterranean Sea Zone
                1 Air-Transport and 1 Infantry moved from Dutch Guiana to Senegal
                1 Air-Transport and 1 Marines moved from USA North Atlantic to Dutch Guiana
                1 Infantry moved from USA Central to USA North Atlantic
                1 Infantry moved from Great Plains to USA Central
        
            Lend-Lease aid - USA
                USA spend 25 Fuel on User Action: Action B9 Britain receives fuel support
                Action B9 Britain receives fuel support activates a trigger called: Trigger Britain receives fuel support
                Trigger Britain receives fuel support: Britain met a national objective for an additional 25 Fuel; end with 54 Fuel
                Action B9 Britain receives fuel support activates a trigger called: Trigger Britain receives fuel support-2
                USA spend 5 Fuel on User Action: Action 2 Brazil receives fuel support
                Action 2 Brazil receives fuel support activates a trigger called: Trigger Brazil receives fuel support
                Trigger Brazil receives fuel support: Brazil met a national objective for an additional 5 Fuel; end with 8 Fuel
                Action 2 Brazil receives fuel support activates a trigger called: Trigger Brazil receives fuel support-2
                USA spend 20 PUs on User Action: Action 7 USSR receives financial support
                Action 7 USSR receives financial support activates a trigger called: Trigger USSR receives financial support
                Trigger USSR receives financial support: USSR met a national objective for an additional 20 PUs; end with 157 PUs
                Action 7 USSR receives financial support activates a trigger called: Trigger USSR receives financial support-2
                USA spend 10 PUs on User Action: Action 3 China receives financial support
                Action 3 China receives financial support activates a trigger called: Trigger China receives financial support
                Trigger China receives financial support: China met a national objective for an additional 10 PUs; end with 32 PUs
                Action 3 China receives financial support activates a trigger called: Trigger China receives financial support-2
                USA spend 25 PUs on User Action: Action A9 Britain receives financial support
                Action A9 Britain receives financial support activates a trigger called: Trigger Britain receives financial support
                Trigger Britain receives financial support: Britain met a national objective for an additional 25 PUs; end with 101 PUs
                Action A9 Britain receives financial support activates a trigger called: Trigger Britain receives financial support-2
        
            Purchase Units - USA
                USA buy 1 Artillery, 1 Destroyer, 2 Infantrys and 1 Tank-Destroyer; Remaining resources: 62 Fuel; 8 Iron; 0 PUs; 
        
            Place Units - USA
                1 Artillery, 2 Infantrys and 1 Tank-Destroyer placed in Morocco
                1 Destroyer placed in Hawaiian Sea Zone
        
            Turn Complete - USA
                USA collect 109 PUs; end with 109 PUs
                Units generate 1 SS; USA end with 1 SS
                Units generate 48 Fuel; USA end with 110 Fuel
                Units generate 4 Iron; USA end with 12 Iron
                USA creates 1 Air-Transport in USA North Atlantic
        

        Combat Hit Differential Summary :

        USA : 0.20
        Pro-Axis-Neutral : 0.40
        

        Savegame

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        1 Reply Last reply Reply Quote 0
        • redrumR Offline
          redrum Admin
          last edited by

          TripleA Turn Summary: China round 5

          TripleA Turn Summary for game: Iron War, version: 0.2.7

          Game History

          Round: 5
          
              Combat Move - China
                  1 Anti-Air moved from Chungking to Changsha
                  1 Infantry moved from Burma Road to Changsha
                  2 Fighters moved from Chungking to Changsha
                  1 Infantry moved from Lanchow to Peking
                        China take Peking from Japan
          
              Combat - China
                  Battle in Changsha
                      China attack with 1 Anti-Air, 2 Fighters and 1 Infantry
                      Japan defend with 1 Flag, 1 Iron-Ore, 1 Light-Tank and 1 Medium-Tank
                          China roll dice for 1 Anti-Air, 2 Fighters and 1 Infantry in Changsha, round 2 : 2/4 hits, 1.30 expected hits
                          Japan roll dice for 1 Light-Tank and 1 Medium-Tank in Changsha, round 2 : 2/2 hits, 0.90 expected hits
                      1 Anti-Air owned by the China, 1 Light-Tank owned by the Japan, 1 Medium-Tank owned by the Japan and 1 Infantry owned by the China lost in Changsha
                      China win with 2 Fighters remaining. Battle score for attacker is 12
                      Casualties for China: 1 Anti-Air and 1 Infantry
                      Casualties for Japan: 1 Light-Tank and 1 Medium-Tank
          
              Non Combat Move - China
                  2 Fighters moved from Changsha to Chungking
                  1 Infantry moved from Qinghai to Lanchow
          
              Purchase Units - China
                  China buy 1 Anti-Air, 1 Infantry and 1 Tank-Destroyer; Remaining resources: 6 Fuel; 1 Iron; 0 PUs; 
          
              Place Units - China
                  1 Anti-Air, 1 Infantry and 1 Tank-Destroyer placed in Chungking
          
              Turn Complete - China
                  China collect 24 PUs; end with 24 PUs
                  Units generate 2 Fuel; China end with 8 Fuel
                  Units generate 1 Iron; China end with 2 Iron
          

          Combat Hit Differential Summary :

          China : 0.70
          Japan : 1.10
          

          Savegame

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          1 Reply Last reply Reply Quote 0
          • redrumR Offline
            redrum Admin
            last edited by

            TripleA Turn Summary: Brazil round 5

            TripleA Turn Summary for game: Iron War, version: 0.2.7

            Game History

            Round: 5
            
                Combat Move - Brazil
                    1 Artillery and 2 Infantrys moved from Nordeste to Natal Sea Zone
                    1 Artillery, 2 Infantrys and 1 Transport moved from Natal Sea Zone to West African Sea Zone
                    1 Artillery and 2 Infantrys moved from West African Sea Zone to Morocco
                    1 Anti-Air, 1 Artillery and 1 Infantry moved from Algerian Desert to Tunesia
            
                Non Combat Move - Brazil
                    1 Cruiser moved from Indian Ocean 7 Sea Zone to Indian Ocean 2 Sea Zone
            
                Purchase Units - Brazil
                    Trigger Brazil Early 1942: Brazil has their production frontier changed to: production_Brazil_2
                    Brazil buy 1 Artillery and 2 Infantrys; Remaining resources: 4 Fuel; 1 Iron; 6 PUs; 
            
                Place Units - Brazil
                    1 Artillery and 2 Infantrys placed in Brazil
            
                Turn Complete - Brazil
                    Brazil collect 17 PUs; end with 23 PUs
                    Units generate 2 Fuel; Brazil end with 6 Fuel
                    Units generate 1 Iron; Brazil end with 2 Iron
            

            Combat Hit Differential Summary :

            Savegame

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

            1 Reply Last reply Reply Quote 0
            • redrumR Offline
              redrum Admin @Black_Elk
              last edited by

              @Black_Elk Yeah, I missed that Japan could hit China with that many units. I should have moved a few fighters to defend the chinese army.

              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

              1 Reply Last reply Reply Quote 0
              • Black_ElkB Offline
                Black_Elk
                last edited by

                TripleA Turn Summary: Germany round 6

                TripleA Turn Summary for game: Iron War, version: 0.2.7

                Game History

                Round: 6
                
                    Combat Move - Germany
                        Note to players ANZAC, Balkan, Brazil, Britain, British-Colonies, British-India, China, Finland, France, French-Colonies, Germany, Iran, Iraq, Italy, Japan, KNIL, South-Africa, Thailand, USA and USSR:   "If the tanks succeed, then victory follows." - Panzer General Heinz Guderian  Several nations can now purchase Heavy-Tanks.
                        1 Fighter, 20 Infantrys, 3 Light-Tanks, 2 Mech-Infs, 1 Medium-Tank, 1 SP-Artillery and 2 SS-Infantrys moved from Leningrad to Moscow
                        1 Light-Tank moved from Byelorussia to Moscow
                        1 Infantry and 1 Mech-Inf moved from East Prussia to Eastern Ukraine
                        2 Infantrys moved from Byelorussia to Eastern Ukraine
                        3 Transports moved from Gulf of Bothnia Sea Zone to Baltic Sea Zone
                        4 Infantrys moved from East Prussia to Baltic Sea Zone
                        3 Infantrys moved from Berlin to Baltic Sea Zone
                        1 Infantry moved from East Prussia to Baltic Sea Zone
                        8 Infantrys and 3 Transports moved from Baltic Sea Zone to Gulf of Bothnia Sea Zone
                        1 Artillery and 3 Infantrys moved from West Germany to Denmark
                        2 Fighters moved from West Germany to Denmark
                        1 Artillery and 3 Infantrys moved from West Germany to France
                        2 Fighters moved from West Germany to France
                
                    Combat - Germany
                        Battle in Denmark
                            Germany attack with 1 Artillery, 2 Fighters and 3 Infantrys
                            Britain defend with 1 Flag, 2 Infantrys and 1 SS-Potential
                                Germany roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Denmark, round 2 : 2/6 hits, 1.90 expected hits
                                Britain roll dice for 2 Infantrys in Denmark, round 2 : 1/2 hits, 0.60 expected hits
                                2 Infantrys owned by the Britain and 1 Infantry owned by the Germany lost in Denmark
                            Germany win, taking Denmark from Britain with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 10
                            Casualties for Germany: 1 Infantry
                            Casualties for Britain: 2 Infantrys
                        Battle in France
                            Germany attack with 1 Artillery, 2 Fighters and 3 Infantrys
                            Britain defend with 3 Infantrys; France defend with 1 Flag and 1 SS-Potential
                                Germany roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in France, round 2 : 1/6 hits, 1.90 expected hits
                                France roll dice for 3 Infantrys in France, round 2 : 0/3 hits, 0.90 expected hits
                                1 Infantry owned by the Britain lost in France
                                Germany roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in France, round 3 : 3/6 hits, 1.90 expected hits
                                France roll dice for 2 Infantrys in France, round 3 : 0/2 hits, 0.60 expected hits
                                2 Infantrys owned by the Britain lost in France
                            Germany captures one of France capitals
                            Germany win, taking France from France with 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 30
                            Casualties for Britain: 3 Infantrys
                        Battle in Eastern Ukraine
                            Germany attack with 3 Infantrys and 1 Mech-Inf
                            USSR defend with 1 Artillery, 1 Flag, 2 Fuel-Barrels, 1 Infantry and 1 Iron-Ore
                                Germany roll dice for 3 Infantrys and 1 Mech-Inf in Eastern Ukraine, round 2 : 0/4 hits, 0.80 expected hits
                                USSR roll dice for 1 Artillery and 1 Infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.60 expected hits
                                Germany roll dice for 3 Infantrys and 1 Mech-Inf in Eastern Ukraine, round 3 : 1/4 hits, 0.80 expected hits
                                USSR roll dice for 1 Artillery and 1 Infantry in Eastern Ukraine, round 3 : 0/2 hits, 0.60 expected hits
                                1 Infantry owned by the USSR lost in Eastern Ukraine
                                Germany roll dice for 3 Infantrys and 1 Mech-Inf in Eastern Ukraine, round 4 : 2/4 hits, 0.80 expected hits
                                USSR roll dice for 1 Artillery in Eastern Ukraine, round 4 : 1/1 hits, 0.30 expected hits
                                1 Artillery owned by the USSR and 1 Infantry owned by the Germany lost in Eastern Ukraine
                            Germany win, taking Eastern Ukraine from USSR with 2 Infantrys and 1 Mech-Inf remaining. Battle score for attacker is 11
                            Casualties for USSR: 1 Artillery and 1 Infantry
                            Casualties for Germany: 1 Infantry
                        Battle in Moscow
                            Germany attack with 1 Fighter, 20 Infantrys, 4 Light-Tanks, 2 Mech-Infs, 1 Medium-Tank, 1 SP-Artillery and 2 SS-Infantrys
                            USSR defend with 2 Air-Transports, 1 Anti-Air, 3 Artillerys, 2 Commissars, 1 Commissariat, 1 Factory, 1 Fighter, 1 Flag, 11 Infantrys, 7 Mech-Infs and 3 Tank-Destroyers
                                AA fire in Moscow : 0/1 hits, 0.10 expected hits
                                anti-vehicle gun fire in Moscow : 1/3 hits, 0.30 expected hits
                            1 Mech-Inf owned by the Germany lost in Moscow
                                Germany roll dice for 1 Fighter, 20 Infantrys, 4 Light-Tanks, 1 Mech-Inf, 1 Medium-Tank, 1 SP-Artillery and 2 SS-Infantrys in Moscow, round 2 : 4/30 hits, 8.00 expected hits
                                USSR roll dice for 2 Air-Transports, 1 Anti-Air, 3 Artillerys, 2 Commissars, 1 Fighter, 11 Infantrys, 7 Mech-Infs and 3 Tank-Destroyers in Moscow, round 2 : 8/28 hits, 9.00 expected hits
                                1 Infantry owned by the USSR, 2 Air-Transports owned by the USSR, 1 Anti-Air owned by the USSR and 8 Infantrys owned by the Germany lost in Moscow
                                anti-vehicle gun fire in Moscow : 1/3 hits, 0.30 expected hits
                            1 Light-Tank owned by the Germany lost in Moscow
                                Germany roll dice for 1 Fighter, 12 Infantrys, 3 Light-Tanks, 1 Mech-Inf, 1 Medium-Tank, 1 SP-Artillery and 2 SS-Infantrys in Moscow, round 3 : 6/21 hits, 5.90 expected hits
                                USSR roll dice for 3 Artillerys, 2 Commissars, 1 Fighter, 10 Infantrys, 7 Mech-Infs and 3 Tank-Destroyers in Moscow, round 3 : 7/24 hits, 8.40 expected hits
                                6 Infantrys owned by the USSR and 7 Infantrys owned by the Germany lost in Moscow
                                anti-vehicle gun fire in Moscow : 1/3 hits, 0.30 expected hits
                            1 SP-Artillery owned by the Germany lost in Moscow
                                Germany roll dice for 1 Fighter, 5 Infantrys, 3 Light-Tanks, 1 Mech-Inf, 1 Medium-Tank and 2 SS-Infantrys in Moscow, round 4 : 3/13 hits, 4.20 expected hits
                                USSR roll dice for 3 Artillerys, 2 Commissars, 1 Fighter, 4 Infantrys, 7 Mech-Infs and 3 Tank-Destroyers in Moscow, round 4 : 7/18 hits, 6.40 expected hits
                                1 Infantry owned by the USSR, 1 Artillery owned by the USSR, 2 SS-Infantrys owned by the Germany, 1 Commissar owned by the USSR and 5 Infantrys owned by the Germany lost in Moscow
                            1 Medium-Tank owned by the Germany, 1 Mech-Inf owned by the Germany and 3 Light-Tanks owned by the Germany retreated to Leningrad
                            USSR win with 2 Artillerys, 1 Commissar, 1 Fighter, 3 Infantrys, 7 Mech-Infs and 3 Tank-Destroyers remaining. Battle score for attacker is -104
                            Casualties for Germany: 20 Infantrys, 1 Light-Tank, 1 Mech-Inf, 1 SP-Artillery and 2 SS-Infantrys
                            Casualties for USSR: 2 Air-Transports, 1 Anti-Air, 1 Artillery, 1 Commissar and 8 Infantrys
                
                    Non Combat Move - Germany
                        1 Fighter moved from Moscow to Leningrad
                        8 Infantrys moved from Gulf of Bothnia Sea Zone to Leningrad
                        1 Transport moved from Gulf of Bothnia Sea Zone to Baltic Sea Zone
                        1 Medium-Tank and 1 SS-Infantry moved from West Germany to Baltic Sea Zone
                        1 Medium-Tank, 1 SS-Infantry and 1 Transport moved from Baltic Sea Zone to Gulf of Bothnia Sea Zone
                        1 Medium-Tank and 1 SS-Infantry moved from Gulf of Bothnia Sea Zone to Leningrad
                        2 Fighters moved from Denmark to Leningrad
                        2 Fighters moved from France to West Germany
                
                    Purchase Units - Germany
                        Trigger Germany Late 1942: Germany has their production frontier changed to: production_Germany_2
                        Trigger German Submarine-Pens produce submarines: 1 Submarine gained by PlayerID named:Germany
                        Germany buy 3 Heavy-Tanks, 4 Infantrys, 1 SS-Panzer and 1 Tank-Destroyer; Remaining resources: 14 SS; 63 Fuel; 12 Iron; 0 PUs; 0 Officials; 
                
                    Place Units - Germany
                        3 Heavy-Tanks, 1 SS-Panzer and 1 Tank-Destroyer placed in West Germany
                        4 Infantrys placed in East Prussia
                        1 Submarine placed in Baltic Sea Zone
                
                    Turn Complete - Germany
                        Germany collect 117 PUs; end with 117 PUs
                        Units generate 30 Fuel; Germany end with 93 Fuel
                        Units generate 19 SS; Germany end with 33 SS
                        Units generate 7 Iron; Germany end with 19 Iron
                

                Combat Hit Differential Summary :

                anti-vehicle gun fire in Moscow : : 2.10
                AA fire in Moscow : : -0.10
                Britain : 0.40
                USSR : -2.30
                France : -1.50
                Germany : -4.20
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • Black_ElkB Offline
                  Black_Elk
                  last edited by

                  TripleA Turn Summary: Balkan round 6

                  TripleA Turn Summary for game: Iron War, version: 0.2.7

                  Game History

                  Round: 6
                  
                      Combat Move - Balkan
                          1 Infantry moved from Western Ukraine to Eastern Ukraine
                          1 Infantry moved from Romania to Western Ukraine
                          1 Fighter moved from Romania to Central Russia
                          3 Infantrys moved from Byelorussia to Central Russia
                          8 Infantrys moved from Byelorussia to Leningrad
                  
                      Combat - Balkan
                          Battle in Central Russia
                              Balkan attack with 1 Fighter and 3 Infantrys
                              USSR defend with 1 Artillery, 1 Commissariat, 1 Flag and 1 Infantry
                                  Balkan roll dice for 1 Fighter and 3 Infantrys in Central Russia, round 2 : 0/4 hits, 1.10 expected hits
                                  USSR roll dice for 1 Artillery and 1 Infantry in Central Russia, round 2 : 0/2 hits, 0.60 expected hits
                                  Balkan roll dice for 1 Fighter and 3 Infantrys in Central Russia, round 3 : 0/4 hits, 1.10 expected hits
                                  USSR roll dice for 1 Artillery and 1 Infantry in Central Russia, round 3 : 2/2 hits, 0.60 expected hits
                                  2 Infantrys owned by the Balkan lost in Central Russia
                                  Balkan roll dice for 1 Fighter and 1 Infantry in Central Russia, round 4 : 1/2 hits, 0.70 expected hits
                                  USSR roll dice for 1 Artillery and 1 Infantry in Central Russia, round 4 : 0/2 hits, 0.60 expected hits
                                  1 Infantry owned by the USSR lost in Central Russia
                                  Balkan roll dice for 1 Fighter and 1 Infantry in Central Russia, round 5 : 1/2 hits, 0.70 expected hits
                                  USSR roll dice for 1 Artillery in Central Russia, round 5 : 1/1 hits, 0.30 expected hits
                                  1 Artillery owned by the USSR and 1 Infantry owned by the Balkan lost in Central Russia
                              Balkan win with 1 Fighter remaining. Battle score for attacker is -9
                              Casualties for Balkan: 3 Infantrys
                              Casualties for USSR: 1 Artillery and 1 Infantry
                  
                      Non Combat Move - Balkan
                          1 Fighter moved from Central Russia to Leningrad
                  
                      Export to Germany - Balkan
                          Balkan spend 1 Iron on User Action: Action Germany receives iron from Balkan
                          Action Germany receives iron from Balkan activates a trigger called: Trigger Germany receives iron from Balkan
                          Trigger Germany receives iron from Balkan: Germany met a national objective for an additional 1 Iron; end with 20 Iron
                          Action Germany receives iron from Balkan activates a trigger called: Trigger Germany receives iron from Balkan-2
                  
                      Purchase Units - Balkan
                          Trigger Balkan Late 1942: Balkan has their production frontier changed to: production_Balkan_3
                          Balkan buy 1 Fighter and 1 Infantry; Remaining resources: 1 Fuel; 0 Iron; 5 PUs; 
                  
                      Place Units - Balkan
                          1 Fighter and 1 Infantry placed in Romania
                  
                      Turn Complete - Balkan
                          Balkan collect 31 PUs; end with 36 PUs
                          Units generate 2 Fuel; Balkan end with 3 Fuel
                          Units generate 1 Iron; Balkan end with 1 Iron
                  

                  Combat Hit Differential Summary :

                  Balkan : -1.60
                  USSR : 0.90
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • Black_ElkB Offline
                    Black_Elk
                    last edited by

                    TripleA Turn Summary: Finland round 6

                    TripleA Turn Summary for game: Iron War, version: 0.2.7

                    Game History

                    Round: 6
                    
                        Combat Move - Finland
                            1 Infantry moved from Leningrad to Central Russia
                                  Finland take Central Russia from USSR
                            1 Infantry moved from Eastern Finland to Leningrad
                            1 Fighter moved from Finland to Leningrad
                    
                        Combat - Finland
                    
                        Non Combat Move - Finland
                    
                        Export to Germany - Finland
                            Finland spend 1 Iron on User Action: Action Germany receives iron from Finland
                            Action Germany receives iron from Finland activates a trigger called: Trigger Germany receives iron from Finland
                            Trigger Germany receives iron from Finland: Germany met a national objective for an additional 1 Iron; end with 21 Iron
                            Action Germany receives iron from Finland activates a trigger called: Trigger Germany receives iron from Finland-2
                    
                        Purchase Units - Finland
                            Trigger Finland Late 1942: Finland has their production frontier changed to: production_Finland_3
                            Finland buy 1 Light-Tank; Remaining resources: 1 Fuel; 0 Iron; 0 PUs; 
                    
                        Place Units - Finland
                            1 Light-Tank placed in Finland
                    
                        Turn Complete - Finland
                            Finland collect 16 PUs; end with 16 PUs
                            Units generate 1 Officials; Finland end with 1 Officials
                            Units generate 3 Fuel; Finland end with 4 Fuel
                    

                    Combat Hit Differential Summary :

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • Black_ElkB Offline
                      Black_Elk
                      last edited by

                      Screwed by Russian tank destroyers yet again. Was hoping to bleed Moscow a bit harder on the strafe there, but G dudded out. Stalin is up

                      redrumR 1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin @Black_Elk
                        last edited by

                        @Black_Elk Oh boy. I think you just pretty much ended it for the poor Germans. Hard to see them coming back from that defeat at the gates of Moscow. Let the Red Army march towards Berlin begin!

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        1 Reply Last reply Reply Quote 0
                        • Black_ElkB Offline
                          Black_Elk
                          last edited by

                          Yeah I figured there wasn't much left to lose since Japan failed at Irkutsk, and Axis is getting rolled everywhere else lol. The odds were ok to strafe into the desired position and try to pull a rabbit out the hat next round, but we only put up 4 hits in the first round of combat, which pretty much sealed the deal. Dark days for the Reich hehe

                          Catch you in a few dude

                          redrumR 1 Reply Last reply Reply Quote 0
                          • redrumR Offline
                            redrum Admin
                            last edited by

                            TripleA Turn Summary: USSR round 6

                            TripleA Turn Summary for game: Iron War, version: 0.2.7

                            Game History

                            Round: 6
                            
                                Combat Move - USSR
                                    1 Air-Transport and 1 Infantry moved from Archangel to Byelorussia
                                    1 Air-Transport and 1 Infantry moved from Archangel to Eastern Ukraine
                                    1 Infantry, 1 Mech-Inf and 3 SP-Artillerys moved from Stalingrad to Eastern Ukraine
                                    1 Fighter moved from Moscow to Eastern Ukraine
                                    1 Fighter moved from Archangel to Central Russia
                                    2 Infantrys moved from Volga to Central Russia
                                    1 Infantry moved from Lapland to Eastern Finland
                                          USSR take Eastern Finland from Finland
                                    1 Tank-Destroyer moved from Irkutsk to Lensk
                                          USSR take Lensk from Japan
                                    1 Tank-Destroyer moved from Lensk to Irkutsk
                                    1 SP-Artillery moved from Eastern Turkistan to Jezkazgan
                            
                                Combat - USSR
                                    USSR lands units in Byelorussia
                                    USSR creates battle in territory Byelorussia
                                    Battle in Central Russia
                                        USSR attack with 1 Fighter and 2 Infantrys
                                        Finland defend with 1 Commissariat, 1 Flag and 1 Infantry
                                            USSR roll dice for 1 Fighter and 2 Infantrys in Central Russia, round 2 : 1/3 hits, 0.90 expected hits
                                            Finland roll dice for 1 Infantry in Central Russia, round 2 : 0/1 hits, 0.30 expected hits
                                            1 Infantry owned by the Finland lost in Central Russia
                                        USSR win, taking Byelorussia from Germany, taking Central Russia from Finland with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 10
                                        Casualties for Finland: 1 Infantry
                                    Battle in Eastern Ukraine
                                        USSR attack with 1 Air-Transport, 1 Fighter, 2 Infantrys, 1 Mech-Inf and 3 SP-Artillerys
                                        Balkan defend with 1 Infantry; Germany defend with 1 Flag, 2 Fuel-Barrels, 2 Infantrys, 1 Iron-Ore and 1 Mech-Inf
                                            USSR roll dice for 1 Air-Transport, 1 Fighter, 2 Infantrys, 1 Mech-Inf and 3 SP-Artillerys in Eastern Ukraine, round 2 : 3/8 hits, 2.00 expected hits
                                            Germany roll dice for 3 Infantrys and 1 Mech-Inf in Eastern Ukraine, round 2 : 1/4 hits, 1.20 expected hits
                                            1 Infantry owned by the USSR, 1 Infantry owned by the Balkan and 2 Infantrys owned by the Germany lost in Eastern Ukraine
                                            USSR roll dice for 1 Air-Transport, 1 Fighter, 1 Infantry, 1 Mech-Inf and 3 SP-Artillerys in Eastern Ukraine, round 3 : 1/7 hits, 1.70 expected hits
                                            Germany roll dice for 1 Mech-Inf in Eastern Ukraine, round 3 : 0/1 hits, 0.30 expected hits
                                        1 Mech-Inf owned by the Germany lost in Eastern Ukraine
                                        USSR win, taking Eastern Ukraine from Germany with 1 Air-Transport, 1 Fighter, 1 Infantry, 1 Mech-Inf and 3 SP-Artillerys remaining. Battle score for attacker is 32
                                        Casualties for USSR: 1 Infantry
                                        Casualties for Balkan: 1 Infantry
                                        Casualties for Germany: 2 Infantrys and 1 Mech-Inf
                            
                                Non Combat Move - USSR
                                    1 Fighter moved from Eastern Ukraine to Moscow
                                    1 Fighter moved from Central Russia to Moscow
                                    1 Air-Transport moved from Eastern Ukraine to Stalingrad
                                    1 Air-Transport moved from Byelorussia to Archangel
                                    1 Fighter moved from Moscow to Archangel
                                    1 Artillery moved from Volga to Moscow
                                    1 Commissar moved from Archangel to Moscow
                                    4 Infantrys moved from Archangel to Moscow
                            
                                Purchase Units - USSR
                                    Trigger USSR Late 1942: USSR has their production frontier changed to: production_USSR_2
                                    USSR buy 2 Anti-Airs, 1 Commissar, 1 Fighter, 3 Heavy-Tanks, 5 Infantrys and 1 Tank-Destroyer; Remaining resources: 118 Fuel; 1 Iron; 0 PUs; 0 Officials; 0 SS; 
                            
                                Place Units - USSR
                                    1 Commissar placed in Archangel
                                    2 Infantrys placed in Siberia
                                    1 Infantry and 1 Tank-Destroyer placed in Irkutsk
                                    1 Infantry placed in Irkutsk
                                    2 Heavy-Tanks placed in Moscow
                                    1 Anti-Air, 1 Fighter and 1 Infantry placed in Stalingrad
                                    1 Heavy-Tank placed in Stalingrad
                                    USSR undo move 5.
                                    1 Heavy-Tank placed in Moscow
                                    1 Heavy-Tank placed in Archangel
                                    1 Anti-Air placed in Moscow
                            
                                Turn Complete - USSR
                                    USSR collect 140 PUs; end with 140 PUs
                                    Units generate 50 Fuel; USSR end with 168 Fuel
                                    Units generate 7 SS; USSR end with 7 SS
                                    Units generate 4 Officials; USSR end with 4 Officials
                                    Units generate 8 Iron; USSR end with 9 Iron
                                    USSR creates 1 Air-Transport in Siberia
                            

                            Combat Hit Differential Summary :

                            Finland : -0.30
                            USSR : 0.40
                            Germany : -0.50
                            

                            Savegame

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                            1 Reply Last reply Reply Quote 0
                            • redrumR Offline
                              redrum Admin
                              last edited by

                              TripleA Turn Summary: Britain round 6

                              TripleA Turn Summary for game: Iron War, version: 0.2.7

                              Game History

                              Round: 6
                              
                                  Combat Move - Britain
                                              AA fire in Gulf of Bothnia Sea Zone : 0/2 hits, 0.20 expected hits
                                      2 Air-Transports, 1 Dive-Bomber and 2 Infantrys moved from Norway to Finland
                                      1 Dive-Bomber moved from North Sea Zone to Denmark
                                      1 Anti-Air and 2 Infantrys moved from England to North Sea Zone
                                      1 Anti-Air and 2 Infantrys moved from North Sea Zone to Denmark
                                      1 Artillery and 1 Infantry moved from England to North Sea Zone
                                      1 Artillery and 1 Infantry moved from North Sea Zone to Denmark
                                      1 Infantry moved from England to North Sea Zone
                                      1 Artillery and 1 Infantry moved from Norway to North Sea Zone
                                      1 Artillery and 2 Infantrys moved from North Sea Zone to France
                                      2 Fighters moved from North Sea Zone to France
                                      1 Infantry moved from Normandy to France
                                      1 Infantry moved from Normandy to France
                              
                                  Combat - Britain
                                      Battle in Finland
                                          Britain attack with 2 Air-Transports, 1 Dive-Bomber and 2 Infantrys
                                          Finland defend with 1 Factory, 1 Flag, 3 Fuel-Barrels and 1 Light-Tank; Germany defend with 1 SS-Potential
                                              dive bombing fire in Finland : 1/1 hits, 0.10 expected hits
                                          1 Light-Tank owned by the Finland lost in Finland
                                          Britain captures one of Finland capitals
                                          Some non-combat units are destroyed: 
                                          Britain win, taking Finland from Finland with 2 Air-Transports, 1 Dive-Bomber and 2 Infantrys remaining. Battle score for attacker is 15
                                          Casualties for Finland: 1 Light-Tank
                                      Battle in Denmark
                                          Britain attack with 1 Anti-Air, 1 Artillery, 1 Dive-Bomber and 3 Infantrys
                                          Germany defend with 1 Artillery, 1 Flag, 2 Infantrys and 1 SS-Potential
                                              Britain roll dice for 1 Anti-Air, 1 Artillery, 1 Dive-Bomber and 3 Infantrys in Denmark, round 2 : 1/6 hits, 1.60 expected hits
                                              Germany roll dice for 1 Artillery and 2 Infantrys in Denmark, round 2 : 2/3 hits, 0.90 expected hits
                                          1 Anti-Air owned by the Britain, 1 Infantry owned by the Britain and 1 Infantry owned by the Germany lost in Denmark
                                              Britain roll dice for 1 Artillery, 1 Dive-Bomber and 2 Infantrys in Denmark, round 3 : 2/4 hits, 1.30 expected hits
                                              Germany roll dice for 1 Artillery and 1 Infantry in Denmark, round 3 : 1/2 hits, 0.60 expected hits
                                              1 Infantry owned by the Britain, 1 Artillery owned by the Germany and 1 Infantry owned by the Germany lost in Denmark
                                          Britain win, taking Denmark from Germany with 1 Artillery, 1 Dive-Bomber and 1 Infantry remaining. Battle score for attacker is 2
                                          Casualties for Britain: 1 Anti-Air and 2 Infantrys
                                          Casualties for Germany: 1 Artillery and 2 Infantrys
                                      Battle in France
                                          Britain attack with 1 Artillery, 2 Fighters and 4 Infantrys
                                          Germany defend with 1 Artillery, 1 Flag, 3 Infantrys and 1 SS-Potential
                                              Britain roll dice for 1 Battleship in France, round 2 : 1/1 hits, 0.60 expected hits
                                              1 Infantry owned by the Germany lost in France
                                              Britain roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in France, round 2 : 2/7 hits, 2.10 expected hits
                                              Germany roll dice for 1 Artillery and 2 Infantrys in France, round 2 : 0/3 hits, 0.90 expected hits
                                              2 Infantrys owned by the Germany lost in France
                                              Britain roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in France, round 3 : 3/7 hits, 2.10 expected hits
                                              Germany roll dice for 1 Artillery in France, round 3 : 0/1 hits, 0.30 expected hits
                                              1 Artillery owned by the Germany lost in France
                                          Britain captures one of France capitals
                                          Britain win, taking France from Germany with 1 Artillery, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 41
                                          Casualties for Germany: 1 Artillery and 3 Infantrys
                              
                                  Non Combat Move - Britain
                                      2 Air-Transports and 1 Dive-Bomber moved from Finland to Eastern Finland
                                      2 Fighters moved from France to North Sea Zone
                                      1 Dive-Bomber moved from Denmark to North Sea Zone
                                      1 Infantry moved from Vichy to Normandy
                                      1 Air-Transport and 1 Infantry moved from Gibraltar to Vichy
                                      1 Air-Transport moved from Vichy to Normandy
                                      1 Air-Transport and 1 Infantry moved from Iceland to Norway
                                      1 Air-Transport and 1 Infantry moved from Halifax to Iceland
                                      1 Artillery moved from USA North Atlantic to Halifax
                                      1 Artillery moved from Labrador to Halifax
                              
                                  Purchase Units - Britain
                                      Trigger Britain Late 1942: Britain has their production frontier changed to: production_Britain_2
                                      Britain buy 1 Anti-Air, 2 Artillerys and 7 Infantrys; Remaining resources: 36 Fuel; 6 Iron; 0 PUs; 0 SS; 
                              
                                  Place Units - Britain
                                      1 Anti-Air, 1 Artillery and 3 Infantrys placed in Norway
                                      1 Artillery and 4 Infantrys placed in England
                              
                                  Turn Complete - Britain
                                      Britain collect 84 PUs; end with 84 PUs
                                      Units generate 4 SS; Britain end with 4 SS
                                      Units generate 16 Fuel; Britain end with 52 Fuel
                                      Units generate 2 Iron; Britain end with 8 Iron
                                      Britain creates 1 Air-Transport in Halifax
                              

                              Combat Hit Differential Summary :

                              Britain : 1.30
                              dive bombing fire in Finland : : 0.90
                              AA fire in Gulf of Bothnia Sea Zone : : -0.20
                              Germany : 0.30
                              

                              Savegame

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                              1 Reply Last reply Reply Quote 0
                              • redrumR Offline
                                redrum Admin
                                last edited by

                                TripleA Turn Summary: France round 6

                                TripleA Turn Summary for game: Iron War, version: 0.2.7

                                Game History

                                Round: 6
                                
                                    Combat Move - France
                                            British-Colonies takes Somaliland from Italy
                                        1 Colonial-Infantry moved from Sicily to Tyrrhenian Sea Zone
                                        1 Colonial-Infantry and 1 Transport moved from Tyrrhenian Sea Zone to Adriatic Sea Zone
                                        1 Colonial-Infantry moved from Adriatic Sea Zone to Croatia
                                              France take Croatia from Balkan
                                        1 Mech-Inf moved from Kenya to Somaliland
                                        1 Artillery and 4 Colonial-Infantrys moved from Uganda to Kenya
                                        1 Colonial-Infantry and 1 Mech-Inf moved from Ubangi-Shari to Kenya
                                        1 Colonial-Infantry moved from Ubangi-Shari to Uganda
                                
                                    Combat - France
                                
                                    Non Combat Move - France
                                
                                    Aid the colonies - France
                                        France spend 10 PUs on User Action: Action 1 French-Colonies receives financial support
                                        Action 1 French-Colonies receives financial support activates a trigger called: Trigger French-Colonies receives financial support
                                        Trigger French-Colonies receives financial support: French-Colonies met a national objective for an additional 10 PUs; end with 50 PUs
                                        Action 1 French-Colonies receives financial support activates a trigger called: Trigger French-Colonies receives financial support-2
                                
                                    Purchase Units - France
                                        Trigger France Late 1942: France has their production frontier changed to: production_France_2
                                        France buy 2 Colonial-Infantrys, 2 Infantrys and 1 Tank-Destroyer; Remaining resources: 12 Fuel; 0 PUs; 2 CR; 1 Iron; 0 SS; 
                                
                                    Place Units - France
                                        2 Colonial-Infantrys, 2 Infantrys and 1 Tank-Destroyer placed in Normandy
                                
                                    Turn Complete - France
                                        France collect 52 PUs; end with 52 PUs
                                        Units generate 4 Fuel; France end with 16 Fuel
                                        Units generate 11 CR; France end with 13 CR
                                        Units generate 3 SS; France end with 3 SS
                                        Units generate 1 Iron; France end with 2 Iron
                                

                                Combat Hit Differential Summary :

                                Savegame

                                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                1 Reply Last reply Reply Quote 0
                                • redrumR Offline
                                  redrum Admin
                                  last edited by

                                  TripleA Turn Summary: British-Colonies round 6

                                  TripleA Turn Summary for game: Iron War, version: 0.2.7

                                  Game History

                                  Round: 6
                                  
                                      Combat Move - British-Colonies
                                              British-Colonies takes Tobruk from Italy
                                          1 Artillery moved from Uganda to Kenya
                                          1 Colonial-Infantry, 1 Infantry and 2 Mech-Infs moved from South Sudan to Kenya
                                          1 Infantry and 1 Mech-Inf moved from Nigeria to South Sudan
                                          2 Infantrys moved from Nigeria to Chad
                                          British-Colonies undo move 2.
                                          1 Colonial-Infantry moved from South Sudan to Uganda
                                          2 Colonial-Infantrys moved from Tunesia to Tyrrhenian Sea Zone
                                          2 Colonial-Infantrys and 1 Transport moved from Tyrrhenian Sea Zone to Adriatic Sea Zone
                                          2 Colonial-Infantrys moved from Adriatic Sea Zone to Tobruk
                                  
                                      Combat - British-Colonies
                                  
                                      Non Combat Move - British-Colonies
                                  
                                      Purchase Units - British-Colonies
                                          Trigger British-Colonies Late 1942: British-Colonies has their production frontier changed to: production_British-Colonies_2
                                          British-Colonies buy 1 Anti-Air, 1 Colonial-Infantry, 1 Dive-Bomber and 1 Mech-Inf; Remaining resources: 22 Fuel; 1 Iron; 0 PUs; 5 CR; 0 SS; 
                                  
                                      Place Units - British-Colonies
                                          1 Anti-Air, 1 Colonial-Infantry, 1 Dive-Bomber and 1 Mech-Inf placed in Nigeria
                                  
                                      Turn Complete - British-Colonies
                                          British-Colonies collect 51 PUs; end with 51 PUs
                                          Units generate 10 CR; British-Colonies end with 15 CR
                                          Units generate 8 Fuel; British-Colonies end with 30 Fuel
                                          Units generate 2 Iron; British-Colonies end with 3 Iron
                                          Units generate 1 SS; British-Colonies end with 1 SS
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                  1 Reply Last reply Reply Quote 0
                                  • redrumR Offline
                                    redrum Admin
                                    last edited by

                                    TripleA Turn Summary: South-Africa round 6

                                    TripleA Turn Summary for game: Iron War, version: 0.2.7

                                    Game History

                                    Round: 6
                                    
                                        Combat Move - South-Africa
                                            1 Infantry moved from Kenya to Ethiopia
                                            1 Artillery and 1 Infantry moved from Lindi to Tanganyika
                                            1 Infantry and 1 Mech-Inf moved from Rhodesia to Tanganyika
                                            1 Infantry moved from Rhodesia to Lindi
                                            1 Infantry moved from South Africa to Bechuanaland
                                    
                                        Non Combat Move - South-Africa
                                    
                                        Purchase Units - South-Africa
                                            Trigger South-Africa Late 1942: South-Africa has their production frontier changed to: production_South-Africa_2
                                            South-Africa buy 1 Dive-Bomber; Remaining resources: 22 Fuel; 3 Iron; 0 PUs; 
                                    
                                        Place Units - South-Africa
                                            1 Dive-Bomber placed in South Africa
                                    
                                        Turn Complete - South-Africa
                                            South-Africa collect 15 PUs; end with 15 PUs
                                            Units generate 6 Fuel; South-Africa end with 28 Fuel
                                            Units generate 1 Iron; South-Africa end with 4 Iron
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

                                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                    1 Reply Last reply Reply Quote 0
                                    • redrumR Offline
                                      redrum Admin @Black_Elk
                                      last edited by

                                      @Black_Elk I decided to get a bit creative with the British to hopefully put the Axis out of their misery 🙂

                                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                      1 Reply Last reply Reply Quote 0
                                      • Black_ElkB Offline
                                        Black_Elk
                                        last edited by

                                        TripleA Turn Summary: Italy round 6

                                        TripleA Turn Summary for game: Iron War, version: 0.2.7

                                        Game History

                                        Round: 6
                                        
                                            Combat Move - Italy
                                                1 Artillery and 1 Infantry moved from Italy to Croatia
                                                1 Colonial-Infantry moved from North Sudan to Egypt
                                                1 Colonial-Infantry moved from Nubian Desert to Egypt
                                        
                                            Combat - Italy
                                                Battle in Croatia
                                                    Italy attack with 1 Artillery and 1 Infantry
                                                    France defend with 1 Colonial-Infantry, 1 Flag and 1 SS-Potential
                                                        Italy roll dice for 1 Artillery and 1 Infantry in Croatia, round 2 : 0/2 hits, 0.50 expected hits
                                                        France roll dice for 1 Colonial-Infantry in Croatia, round 2 : 0/1 hits, 0.20 expected hits
                                                        Italy roll dice for 1 Artillery and 1 Infantry in Croatia, round 3 : 2/2 hits, 0.50 expected hits
                                                        France roll dice for 1 Colonial-Infantry in Croatia, round 3 : 0/1 hits, 0.20 expected hits
                                                    1 Colonial-Infantry owned by the France lost in Croatia
                                                    Italy win, taking Croatia from France with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
                                                    Casualties for France: 1 Colonial-Infantry
                                        
                                            Non Combat Move - Italy
                                        
                                            Purchase Units - Italy
                                                Trigger Italy Late 1942: Italy has their production frontier changed to: production_Italy_2
                                                Trigger Italian Submarine-Pens produce submarines: 1 Submarine gained by PlayerID named:Italy
                                                Italy buy 1 Artillery, 1 Colonial-Infantry and 5 Infantrys; Remaining resources: 40 Fuel; 3 Iron; 0 PUs; 1 CR; 
                                        
                                            Place Units - Italy
                                                1 Submarine placed in Red Sea Zone
                                                1 Colonial-Infantry and 3 Infantrys placed in Somalia
                                                1 Infantry placed in Italy
                                                1 Artillery and 1 Infantry placed in Libya
                                        
                                            Turn Complete - Italy
                                                Trigger Axis gained control of a new territory: has removed 1 SS-Potential owned by Balkan in Croatia
                                                Trigger The SS is now recruiting from Croatia: Germany has 1 SS-Potential placed in Croatia
                                                Italy collect 61 PUs; end with 61 PUs
                                                Units generate 7 Fuel; Italy end with 47 Fuel
                                                Units generate 2 Iron; Italy end with 5 Iron
                                                Units generate 2 CR; Italy end with 3 CR
                                        

                                        Combat Hit Differential Summary :

                                        Italy : 1.00
                                        France : -0.40
                                        

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • Black_ElkB Offline
                                          Black_Elk
                                          last edited by

                                          TripleA Turn Summary: Iran round 6

                                          TripleA Turn Summary for game: Iron War, version: 0.2.7

                                          Game History

                                          Round: 6
                                          
                                              Combat Move - Iran
                                          
                                              Purchase Units - Iran
                                                  Iran buy 1 Infantry; Remaining resources: 3 Fuel; 1 Iron; 2 PUs; 0 CR; 
                                          
                                              Place Units - Iran
                                                  1 Infantry placed in Egypt
                                          
                                              Turn Complete - Iran
                                                  Iran collect 6 PUs; end with 8 PUs
                                                  Units generate 1 Fuel; Iran end with 4 Fuel
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

                                          Black_ElkB 1 Reply Last reply Reply Quote 0
                                          • Black_ElkB Offline
                                            Black_Elk @Black_Elk
                                            last edited by

                                            Dropping in on the Finns! Haha I like it. Looks like the Allies are out for blood

                                            Just realized that lone Iranian dude in central Asia still existed lol. I guess he's been asleep on vacation for a few rounds here.

                                            British-India is up

                                            redrumR 1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 6
                                            • 7
                                            • 8
                                            • 9
                                            • 10
                                            • 8 / 10
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums