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    Iron War 0.2.7 Black_Elk (Axis) vs redrum (Allies)

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    • Black_ElkB Offline
      Black_Elk @Black_Elk
      last edited by Black_Elk

      Just got my ass handed to me. Terrible showing in both major engagements... British-Colonies took no losses to their fleet and the Russians fought me to a tank in Ukraine after the Germans dudded hard hehe. Alas I think it's an uphill fight for G, might be a quicky.

      You want to play it out? I guess OOL for the black sea fight

      redrumR 1 Reply Last reply Reply Quote 0
      • redrumR Offline
        redrum Admin @Black_Elk
        last edited by redrum

        @Black_Elk OOL: patrol boat, cruiser, then submerge if only sub left

        And that is a bit of a tough start. You rolled well in the smaller battles but Ukraine and Aegean were brutal. I'm not that big of a fan of attacking the Colonial British fleet as the odds aren't great and especially playing dice (not LL) its a very swingy battle. But then again I'm not as big of a gambler as you are 🙂

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        1 Reply Last reply Reply Quote 1
        • Black_ElkB Offline
          Black_Elk
          last edited by

          TripleA Turn Summary: Balkan round 1

          TripleA Turn Summary for game: Iron War, version: 0.2.7

          Game History

          Round: 1
          
              Combat Move - Balkan
                  1 Cruiser, 1 Patrol-Boat and 1 Submarine moved from Black Sea Zone to Azov Sea Zone
                  1 Infantry moved from Hungary to Western Ukraine
                  1 Infantry moved from Bulgaria to Romania
                  1 Infantry moved from Croatia to Romania
                  1 Infantry moved from Slovakia to East Prussia
          
              Combat - Balkan
                  Battle in Azov Sea Zone
                      Balkan attack with 1 Cruiser, 1 Patrol-Boat and 1 Submarine
                      USSR defend with 1 Cruiser, 1 Patrol-Boat and 1 Submarine
                          Balkan roll dice for 1 Submarine in Azov Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                          USSR roll dice for 1 Submarine in Azov Sea Zone, round 2 : 0/1 hits, 0.30 expected hits
                          Balkan roll dice for 1 Cruiser and 1 Patrol-Boat in Azov Sea Zone, round 2 : 1/2 hits, 0.80 expected hits
                          USSR roll dice for 1 Cruiser and 1 Patrol-Boat in Azov Sea Zone, round 2 : 1/2 hits, 0.70 expected hits
                      1 Patrol-Boat owned by the Balkan and 1 Patrol-Boat owned by the USSR lost in Azov Sea Zone
                          Balkan roll dice for 1 Submarine in Azov Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                          USSR roll dice for 1 Submarine in Azov Sea Zone, round 3 : 0/1 hits, 0.30 expected hits
                          Balkan roll dice for 1 Cruiser in Azov Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                          USSR roll dice for 1 Cruiser in Azov Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                          1 Cruiser owned by the Balkan lost in Azov Sea Zone
                      1 Submarine owned by the Balkan retreated to Black Sea Zone
                      USSR win with 1 Cruiser and 1 Submarine remaining. Battle score for attacker is -20
                      Casualties for Balkan: 1 Cruiser and 1 Patrol-Boat
                      Casualties for USSR: 1 Patrol-Boat
          
              Non Combat Move - Balkan
          
              Export to Germany - Balkan
                  Balkan spend 1 Iron on User Action: Action Germany receives iron from Balkan
                  Action Germany receives iron from Balkan activates a trigger called: Trigger Germany receives iron from Balkan
                  Trigger Germany receives iron from Balkan: Germany met a national objective for an additional 1 Iron; end with 7 Iron
                  Action Germany receives iron from Balkan activates a trigger called: Trigger Germany receives iron from Balkan-2
          
              Purchase Units - Balkan
                  Balkan buy 3 Infantrys; Remaining resources: 2 Fuel; 1 Iron; 0 PUs; 
          
              Place Units - Balkan
                  3 Infantrys placed in Romania
          
              Turn Complete - Balkan
                  Balkan collect 30 PUs; end with 30 PUs
                  Units generate 2 Fuel; Balkan end with 4 Fuel
                  Units generate 1 Iron; Balkan end with 2 Iron
          

          Combat Hit Differential Summary :

          Balkan : -1.30
          USSR : 0.20
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • Black_ElkB Offline
            Black_Elk
            last edited by

            TripleA Turn Summary: Finland round 1

            TripleA Turn Summary for game: Iron War, version: 0.2.7

            Game History

            Round: 1
            
                Combat Move - Finland
                    1 Infantry moved from Lapland to Murmansk
                    1 SP-Artillery moved from Eastern Finland to Murmansk
                    1 Infantry moved from Eastern Finland to Karelia
                    1 Light-Tank moved from Finland to Karelia
            
                Combat - Finland
                    Battle in Murmansk
                        Finland attack with 1 Infantry and 1 SP-Artillery
                        USSR defend with 1 Flag, 1 Infantry and 1 Iron-Ore
                            Finland roll dice for 1 Infantry and 1 SP-Artillery in Murmansk, round 2 : 0/2 hits, 0.50 expected hits
                            USSR roll dice for 1 Infantry in Murmansk, round 2 : 1/1 hits, 0.30 expected hits
                            1 Infantry owned by the Finland lost in Murmansk
                            Finland roll dice for 1 SP-Artillery in Murmansk, round 3 : 1/1 hits, 0.20 expected hits
                            USSR roll dice for 1 Infantry in Murmansk, round 3 : 0/1 hits, 0.30 expected hits
                            1 Infantry owned by the USSR lost in Murmansk
                        Finland win, taking Murmansk from USSR with 1 SP-Artillery remaining. Battle score for attacker is 0
                        Casualties for Finland: 1 Infantry
                        Casualties for USSR: 1 Infantry
                    Battle in Karelia
                        Finland attack with 1 Infantry and 1 Light-Tank
                        USSR defend with 1 Flag and 1 Infantry
                            Finland roll dice for 1 Infantry and 1 Light-Tank in Karelia, round 2 : 0/2 hits, 0.70 expected hits
                            USSR roll dice for 1 Infantry in Karelia, round 2 : 0/1 hits, 0.30 expected hits
                            Finland roll dice for 1 Infantry and 1 Light-Tank in Karelia, round 3 : 1/2 hits, 0.70 expected hits
                            USSR roll dice for 1 Infantry in Karelia, round 3 : 1/1 hits, 0.30 expected hits
                            1 Infantry owned by the USSR and 1 Infantry owned by the Finland lost in Karelia
                        Finland win, taking Karelia from USSR with 1 Light-Tank remaining. Battle score for attacker is 0
                        Casualties for Finland: 1 Infantry
                        Casualties for USSR: 1 Infantry
            
                Non Combat Move - Finland
            
                Export to Germany - Finland
                    Finland spend 1 Iron on User Action: Action Germany receives iron from Finland
                    Action Germany receives iron from Finland activates a trigger called: Trigger Germany receives iron from Finland
                    Trigger Germany receives iron from Finland: Germany met a national objective for an additional 1 Iron; end with 8 Iron
                    Action Germany receives iron from Finland activates a trigger called: Trigger Germany receives iron from Finland-2
            
                Purchase Units - Finland
                    Finland buy 2 Infantrys; Remaining resources: 1 Fuel; 1 Iron; 0 PUs; 
            
                Place Units - Finland
                    2 Infantrys placed in Finland
            
                Turn Complete - Finland
                    Finland collect 15 PUs; end with 15 PUs
                    Units generate 3 Fuel; Finland end with 4 Fuel
                    Units generate 2 Iron; Finland end with 3 Iron
            

            Combat Hit Differential Summary :

            Finland : -0.10
            USSR : 0.80
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • Black_ElkB Offline
              Black_Elk
              last edited by Black_Elk

              Yeah kind of a regrettable showing on the water. Seemed to me that if Germany came out hard and won, then Italy could use their fleet in the Indian ocean to more effect, but its probably a bad gamble as just demonstrated. Ukraine I thought was a sure shot with that much heat, was hoping to come out of that one a lot cleaner but I guess the big guns jammed haha. Never know what can happen I guess with a stack of hardened infantry. I think I could write off one loss or the other, but both together is a definite kick in the teeth. Will be tough to match hitpoints vs those towering Russian armies lol.

              Balkans didn't do much better just now, looks like the European Axis will be behind the 8 ball. Russian cruiser prevailed. Next time I guess I'll be more conservative out the gate in Europe. Perhaps Japan can pull something out?

              Anyhow, Russia is up. Catch you in a few dude

              redrumR 1 Reply Last reply Reply Quote 0
              • redrumR Offline
                redrum Admin
                last edited by

                TripleA Turn Summary: USSR round 1

                TripleA Turn Summary for game: Iron War, version: 0.2.7

                Game History

                Round: 1
                
                    Combat Move - USSR
                        1 Infantry moved from Eastern Turkistan to Western Turkistan
                        1 Anti-Air and 1 Infantry moved from Stalingrad to Caspian Sea Zone
                        1 Infantry moved from Caucasus to Caspian Sea Zone
                        1 Anti-Air and 2 Infantrys moved from Caspian Sea Zone to Western Turkistan
                        1 Infantry moved from Krasnodar to Caucasus
                        3 Infantrys, 3 Mech-Infs and 3 SP-Artillerys moved from Siberia to Aktobe
                        1 SP-Artillery moved from Central Russia to Dagestan
                        1 Infantry moved from Archangel to Karelia
                        1 Fighter moved from Gorki to Eastern Finland
                        2 Infantrys moved from Leningrad to Eastern Finland
                        1 Artillery moved from Leningrad to Karelia
                        1 Infantry moved from Leningrad to Karelia
                        1 Submarine moved from Okhotsk Sea Zone to Avachinsky Sea Zone
                        1 Submarine moved from Okhotsk Sea Zone to Shelikhov Gulf Sea Zone
                        2 Infantrys and 2 Mech-Infs moved from Eastern Mongolia to Hailar
                        1 Infantry moved from Chita to Hailar
                        1 Infantry moved from Aldan to Hailar
                        1 Infantry moved from Khabarovsk to Hailar
                        1 Light-Tank moved from Vladivostok to Hailar
                
                    Combat - USSR
                        Battle in Karelia
                            USSR attack with 1 Artillery and 2 Infantrys
                            Finland defend with 1 Flag and 1 Light-Tank
                                USSR roll dice for 1 Artillery and 2 Infantrys in Karelia, round 2 : 1/3 hits, 0.70 expected hits
                                Finland roll dice for 1 Light-Tank in Karelia, round 2 : 0/1 hits, 0.40 expected hits
                            1 Light-Tank owned by the Finland lost in Karelia
                            USSR win, taking Karelia from Finland with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 15
                            Casualties for Finland: 1 Light-Tank
                        Battle in Eastern Finland
                            USSR attack with 1 Fighter and 2 Infantrys
                            Finland defend with 1 Flag and 1 Infantry
                                USSR roll dice for 1 Fighter and 2 Infantrys in Eastern Finland, round 2 : 0/3 hits, 0.90 expected hits
                                Finland roll dice for 1 Infantry in Eastern Finland, round 2 : 0/1 hits, 0.30 expected hits
                                USSR roll dice for 1 Fighter and 2 Infantrys in Eastern Finland, round 3 : 1/3 hits, 0.90 expected hits
                                Finland roll dice for 1 Infantry in Eastern Finland, round 3 : 0/1 hits, 0.30 expected hits
                                1 Infantry owned by the Finland lost in Eastern Finland
                            USSR win, taking Eastern Finland from Finland with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 10
                            Casualties for Finland: 1 Infantry
                        Battle in Hailar
                            USSR attack with 5 Infantrys, 1 Light-Tank and 2 Mech-Infs
                            Japan defend with 1 Artillery, 1 Flag and 3 Infantrys
                                USSR roll dice for 5 Infantrys, 1 Light-Tank and 2 Mech-Infs in Hailar, round 2 : 5/8 hits, 1.90 expected hits
                                Japan roll dice for 1 Artillery and 3 Infantrys in Hailar, round 2 : 1/4 hits, 1.20 expected hits
                                3 Infantrys owned by the Japan, 1 Artillery owned by the Japan and 1 Infantry owned by the USSR lost in Hailar
                            USSR win, taking Hailar from Japan with 4 Infantrys, 1 Light-Tank and 2 Mech-Infs remaining. Battle score for attacker is 31
                            Casualties for USSR: 1 Infantry
                            Casualties for Japan: 1 Artillery and 3 Infantrys
                
                    Non Combat Move - USSR
                        1 Anti-Air and 2 Infantrys moved from Vladivostok to Khabarovsk
                        1 Artillery and 3 Infantrys moved from Amur to Khabarovsk
                        1 Artillery and 2 Infantrys moved from Nikolaevsk to Khabarovsk
                        5 Infantrys, 5 Mech-Infs and 5 SP-Artillerys moved from Irkutsk to Aldan
                        2 Infantrys moved from Ayan to Nikolaevsk
                        1 Infantry moved from Magadan to Ayan
                        1 Fighter moved from Eastern Finland to Leningrad
                        1 Commissar moved from Central Russia to Stalingrad
                        2 Infantrys moved from Central Russia to Stalingrad
                        1 Mech-Inf moved from Byelorussia to Leningrad
                        1 Medium-Tank moved from Moscow to Leningrad
                        1 Anti-Air moved from Moscow to Central Russia
                        1 Artillery moved from Byelorussia to Central Russia
                        4 Infantrys moved from Byelorussia to Leningrad
                        3 Infantrys moved from Byelorussia to Central Russia
                        2 Infantrys moved from Moscow to Central Russia
                
                    Purchase Units - USSR
                        USSR buy 1 Battleship, 1 Commissar, 8 Infantrys and 1 Transport; Remaining resources: 35 Fuel; 0 Iron; 0 PUs; 0 Officials; 
                
                    Place Units - USSR
                        1 Battleship and 1 Transport placed in Caspian Sea Zone
                        1 Commissar and 2 Infantrys placed in Stalingrad
                        5 Infantrys placed in Leningrad
                        1 Infantry placed in Moscow
                
                    Turn Complete - USSR
                        USSR collect 143 PUs; end with 143 PUs
                        Units generate 32 Fuel; USSR end with 67 Fuel
                        Units generate 6 SS; USSR end with 6 SS
                        Units generate 4 Officials; USSR end with 4 Officials
                        Units generate 5 Iron; USSR end with 5 Iron
                        USSR creates 1 Air-Transport in Siberia
                

                Combat Hit Differential Summary :

                Japan : -0.20
                Finland : -1.00
                USSR : 2.60
                

                Savegame

                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                • redrumR Offline
                  redrum Admin
                  last edited by

                  TripleA Turn Summary: Britain round 1

                  TripleA Turn Summary for game: Iron War, version: 0.2.7

                  Game History

                  Round: 1
                  
                      Combat Move - Britain
                          1 Battleship, 1 Cruiser, 1 Destroyer and 1 Submarine moved from North Atlantic 2 Sea Zone to Trafalgar Sea Zone
                          1 Artillery and 3 Infantrys moved from Scotland to England
                          1 Cruiser and 2 Destroyers moved from Gulf of Saint Lawrence Sea Zone to North Atlantic 4 Sea Zone
                          1 Artillery and 2 Infantrys moved from Victoria to USA Northwest
                          1 Artillery and 1 Infantry moved from Halifax to Labrador
                          1 Fighter moved from England to Gibraltar
                          1 Patrol-Boat moved from North Atlantic 2 Sea Zone to Bay of Biscay Sea Zone
                          1 Patrol-Boat moved from North Atlantic 2 Sea Zone to North Atlantic 4 Sea Zone
                  
                      Combat - Britain
                  
                      Non Combat Move - Britain
                  
                      Aid the Commonwealth - Britain
                          Britain spend 15 PUs on User Action: Action 7 British-Colonies receives financial support
                          Action 7 British-Colonies receives financial support activates a trigger called: Trigger British-Colonies receives financial support
                          Trigger British-Colonies receives financial support: British-Colonies met a national objective for an additional 15 PUs; end with 45 PUs
                          Action 7 British-Colonies receives financial support activates a trigger called: Trigger British-Colonies receives financial support-2
                          Britain spend 15 PUs on User Action: Action 5 British-India receives financial support
                          Action 5 British-India receives financial support activates a trigger called: Trigger British-India receives financial support
                          Trigger British-India receives financial support: British-India met a national objective for an additional 15 PUs; end with 55 PUs
                          Action 5 British-India receives financial support activates a trigger called: Trigger British-India receives financial support-2
                  
                      Purchase Units - Britain
                          Britain buy 1 Fighter and 1 Infantry; Remaining resources: 12 Fuel; 5 Iron; 0 PUs; 
                  
                      Place Units - Britain
                          1 Fighter and 1 Infantry placed in England
                  
                      Turn Complete - Britain
                          Britain collect 58 PUs; end with 58 PUs
                          Units generate 13 Fuel; Britain end with 25 Fuel
                          Units generate 2 Iron; Britain end with 7 Iron
                          Britain creates 1 Air-Transport in Halifax
                  

                  Combat Hit Differential Summary :

                  Savegame

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                  1 Reply Last reply Reply Quote 0
                  • redrumR Offline
                    redrum Admin
                    last edited by

                    TripleA Turn Summary: France round 1

                    TripleA Turn Summary for game: Iron War, version: 0.2.7

                    Game History

                    Round: 1
                    
                        Combat Move - France
                                France takes Northern Congo from True-Neutral
                                France takes Southern Congo from True-Neutral
                            1 Destroyer moved from Bay of Biscay Sea Zone to Celtic Sea Zone
                            1 Cruiser moved from Bay of Biscay Sea Zone to Trafalgar Sea Zone
                            1 Colonial-Infantry and 1 Infantry moved from Algeria to Algerian Desert
                            1 Colonial-Infantry moved from Gabon to Southern Congo
                            1 Colonial-Infantry moved from Ubangi-Shari to South Sudan
                            1 Colonial-Infantry moved from Equatorial Africa to Ubangi-Shari
                            1 Colonial-Infantry moved from Cameroon to Chad
                            1 Colonial-Infantry moved from Senegal to Mauritania
                            1 Infantry moved from Gabon to Gulf of Guinea Sea Zone
                            1 Infantry and 1 Transport moved from Gulf of Guinea Sea Zone to Accra Sea Zone
                            1 Colonial-Infantry moved from Ivory Coast to Accra Sea Zone
                            1 Colonial-Infantry, 1 Infantry and 1 Transport moved from Accra Sea Zone to Freetown Sea Zone
                            1 Colonial-Infantry and 1 Infantry moved from Freetown Sea Zone to Senegal
                    
                        Combat - France
                    
                        Non Combat Move - France
                    
                        Aid the colonies - France
                            France spend 10 PUs on User Action: Action 1 French-Colonies receives financial support
                            Action 1 French-Colonies receives financial support activates a trigger called: Trigger French-Colonies receives financial support
                            Trigger French-Colonies receives financial support: French-Colonies met a national objective for an additional 10 PUs; end with 55 PUs
                            Action 1 French-Colonies receives financial support activates a trigger called: Trigger French-Colonies receives financial support-2
                    
                        Purchase Units - France
                            France buy 2 Colonial-Infantrys and 1 Fighter; Remaining resources: 6 Fuel; 3 PUs; 0 CR; 
                    
                        Place Units - France
                            2 Colonial-Infantrys and 1 Fighter placed in Gabon
                    
                        Turn Complete - France
                            France collect 36 PUs; end with 39 PUs
                            Units generate 3 Fuel; France end with 9 Fuel
                            Units generate 11 CR; France end with 11 CR
                            Units generate 1 Iron; France end with 1 Iron
                            Units generate 1 SS; France end with 1 SS
                    

                    Combat Hit Differential Summary :

                    Savegame

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                    1 Reply Last reply Reply Quote 0
                    • redrumR Offline
                      redrum Admin
                      last edited by

                      TripleA Move Summary: British-Colonies round 1

                      TripleA Move Summary for game: Iron War, version: 0.2.7

                      Game History

                      Round: 1
                      
                          Combat Move - British-Colonies
                              1 unit repaired.
                                  British-Colonies takes Northern Congo from True-Neutral
                              1 Infantry moved from British Guiana to Dutch Guiana
                              1 Battleship, 2 Cruisers and 1 Destroyer moved from Aegean Sea Zone to Adriatic Sea Zone
                              1 Fighter moved from Egypt to Adriatic Sea Zone
                              1 Colonial-Infantry moved from Tanganyika to Northern Congo
                      

                      Savegame

                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                      1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin @Black_Elk
                        last edited by redrum

                        @Black_Elk Need OOL for Italian navy!

                        Also would be good to get your OOL for Italian ships in Mombasa SZ as I'll probably attack them with the South African fighter.

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        1 Reply Last reply Reply Quote 1
                        • Black_ElkB Offline
                          Black_Elk
                          last edited by Black_Elk

                          To the death I suppose hehe. Transport, destroyer, sub, cruiser, battleship, guns blazing. For India fleet I guess we can try to keep the transport afloat and hope I hit in the first round of combat. I have a sneaking suspicion that Italy is about to get creamed lol

                          redrumR 1 Reply Last reply Reply Quote 0
                          • redrumR Offline
                            redrum Admin
                            last edited by

                            TripleA Turn Summary: British-Colonies round 1

                            TripleA Turn Summary for game: Iron War, version: 0.2.7

                            Game History

                            Round: 1
                            
                                Combat Move - British-Colonies
                                    1 unit repaired.
                                        British-Colonies takes Northern Congo from True-Neutral
                                    1 Infantry moved from British Guiana to Dutch Guiana
                                    1 Battleship, 2 Cruisers and 1 Destroyer moved from Aegean Sea Zone to Adriatic Sea Zone
                                    1 Fighter moved from Egypt to Adriatic Sea Zone
                                    1 Colonial-Infantry moved from Tanganyika to Northern Congo
                            
                                Combat - British-Colonies
                                    Battle in Adriatic Sea Zone
                                        British-Colonies attack with 1 Battleship, 2 Cruisers, 1 Destroyer and 1 Fighter
                                        Italy defend with 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport
                                            AA fire in Adriatic Sea Zone : 0/1 hits, 0.10 expected hits
                                            British-Colonies roll dice for 1 Battleship, 2 Cruisers, 1 Destroyer and 1 Fighter in Adriatic Sea Zone, round 2 : 2/5 hits, 2.40 expected hits
                                        Units damaged: 1 Battleship owned by the Italy
                                            Italy roll dice for 1 Submarine in Adriatic Sea Zone, round 2 : 0/1 hits, 0.30 expected hits
                                            Italy roll dice for 1 Battleship, 1 Cruiser, 1 Destroyer and 1 Transport in Adriatic Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
                                        Units damaged: 1 Battleship owned by the British-Colonies
                                            1 Transport owned by the Italy lost in Adriatic Sea Zone
                                            AA fire in Adriatic Sea Zone : 0/1 hits, 0.10 expected hits
                                            British-Colonies roll dice for 1 Battleship, 2 Cruisers, 1 Destroyer and 1 Fighter in Adriatic Sea Zone, round 3 : 2/5 hits, 2.40 expected hits
                                            Italy roll dice for 1 Submarine in Adriatic Sea Zone, round 3 : 0/1 hits, 0.30 expected hits
                                            Italy roll dice for 1 Battleship, 1 Cruiser and 1 Destroyer in Adriatic Sea Zone, round 3 : 1/3 hits, 1.40 expected hits
                                            1 Destroyer owned by the British-Colonies, 1 Submarine owned by the Italy and 1 Destroyer owned by the Italy lost in Adriatic Sea Zone
                                            AA fire in Adriatic Sea Zone : 0/1 hits, 0.10 expected hits
                                            British-Colonies roll dice for 1 Battleship, 2 Cruisers and 1 Fighter in Adriatic Sea Zone, round 4 : 4/4 hits, 2.10 expected hits
                                            Italy roll dice for 1 Battleship and 1 Cruiser in Adriatic Sea Zone, round 4 : 1/2 hits, 1.10 expected hits
                                            1 Cruiser owned by the Italy, 1 Fighter owned by the British-Colonies and 1 Battleship owned by the Italy lost in Adriatic Sea Zone
                                        British-Colonies win
                                        . Battle score for attacker is 80
                                        Casualties for Italy: 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport
                                        Casualties for British-Colonies: 1 Destroyer and 1 Fighter
                            
                                Non Combat Move - British-Colonies
                                    1 Infantry moved from El Alamein to Egypt
                                    1 Colonial-Infantry moved from Nubian Desert to Egypt
                                    2 Infantrys moved from Transjordan to Egypt
                                    1 Colonial-Infantry moved from South Sudan to North Sudan
                                    1 Colonial-Infantry moved from Uganda to Ubangi-Shari
                                    1 Colonial-Infantry moved from Kenya to Uganda
                                    British-Colonies undo move 6.
                                    1 Artillery and 1 Colonial-Infantry moved from Kenya to Tanganyika
                                    1 Infantry moved from Kenya to Uganda
                                    British-Colonies undo move 7.
                                    British-Colonies undo move 6.
                                    1 Colonial-Infantry moved from Kenya to Uganda
                                    1 Colonial-Infantry moved from Lindi to Tanganyika
                                    1 Artillery moved from Kenya to Tanganyika
                                    1 Infantry moved from Nigeria to Chad
                                    1 Colonial-Infantry moved from Gold Coast to Gulf of Guinea Sea Zone
                                    1 Colonial-Infantry and 1 Transport moved from Gulf of Guinea Sea Zone to Accra Sea Zone
                                    1 Colonial-Infantry moved from Sierra Leone to Accra Sea Zone
                                    2 Colonial-Infantrys and 1 Transport moved from Accra Sea Zone to Freetown Sea Zone
                                    2 Colonial-Infantrys moved from Freetown Sea Zone to Senegal
                                    1 Infantry moved from Aden to Riyadh
                            
                                Export to Britain - British-Colonies
                                    British-Colonies spend 1 Iron on User Action: Action Britain receives iron from British-Colonies
                                    Action Britain receives iron from British-Colonies activates a trigger called: Trigger Britain receives iron from British-Colonies
                                    Trigger Britain receives iron from British-Colonies: Britain met a national objective for an additional 1 Iron; end with 8 Iron
                                    Action Britain receives iron from British-Colonies activates a trigger called: Trigger Britain receives iron from British-Colonies-2
                            
                                Purchase Units - British-Colonies
                                    British-Colonies buy 1 Anti-Air, 1 Colonial-Infantry and 3 Infantrys; Remaining resources: 12 Fuel; 3 Iron; 0 PUs; 0 CR; 
                            
                                Place Units - British-Colonies
                                    1 Anti-Air, 1 Colonial-Infantry and 3 Infantrys placed in Egypt
                            
                                Turn Complete - British-Colonies
                                    British-Colonies collect 55 PUs; end with 55 PUs
                                    Units generate 8 CR; British-Colonies end with 8 CR
                                    Units generate 7 Fuel; British-Colonies end with 19 Fuel
                                    Units generate 2 Iron; British-Colonies end with 5 Iron
                                    Units generate 1 SS; British-Colonies end with 1 SS
                            

                            Combat Hit Differential Summary :

                            British-Colonies : 1.10
                            Italy : -1.60
                            AA fire in Adriatic Sea Zone : : -0.30
                            

                            Savegame

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                            1 Reply Last reply Reply Quote 0
                            • redrumR Offline
                              redrum Admin
                              last edited by

                              TripleA Turn Summary: South-Africa round 1

                              TripleA Turn Summary for game: Iron War, version: 0.2.7

                              Game History

                              Round: 1
                              
                                  Combat Move - South-Africa
                                      1 Fighter moved from South Africa to Mombasa Sea Zone
                                      1 Infantry and 1 Mech-Inf moved from South Africa to Rhodesia
                                      South-Africa undo move 2.
                              
                                  Combat - South-Africa
                                      Battle in Mombasa Sea Zone
                                          South-Africa attack with 1 Fighter
                                          Italy defend with 1 Destroyer and 1 Transport
                                              South-Africa roll dice for 1 Fighter in Mombasa Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                                              Italy roll dice for 1 Destroyer and 1 Transport in Mombasa Sea Zone, round 2 : 0/2 hits, 0.40 expected hits
                                              1 Destroyer owned by the Italy lost in Mombasa Sea Zone
                                              South-Africa roll dice for 1 Fighter in Mombasa Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                                              Italy roll dice for 1 Transport in Mombasa Sea Zone, round 3 : 0/1 hits, 0.10 expected hits
                                              South-Africa roll dice for 1 Fighter in Mombasa Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                                              Italy roll dice for 1 Transport in Mombasa Sea Zone, round 4 : 0/1 hits, 0.10 expected hits
                                              South-Africa roll dice for 1 Fighter in Mombasa Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                                              Italy roll dice for 1 Transport in Mombasa Sea Zone, round 5 : 0/1 hits, 0.10 expected hits
                                              South-Africa roll dice for 1 Fighter in Mombasa Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
                                              Italy roll dice for 1 Transport in Mombasa Sea Zone, round 6 : 0/1 hits, 0.10 expected hits
                                              1 Transport owned by the Italy lost in Mombasa Sea Zone
                                          South-Africa win
                                          . Battle score for attacker is 36
                                          Casualties for Italy: 1 Destroyer and 1 Transport
                              
                                  Non Combat Move - South-Africa
                                      1 Fighter moved from Mombasa Sea Zone to Tanganyika
                                      1 Infantry and 1 Mech-Inf moved from South Africa to Rhodesia
                                      1 Cruiser and 1 Destroyer moved from Cape Town Sea Zone to Mozambique Channel Sea Zone
                                      1 Infantry moved from Pretoria to Bechuanaland
                              
                                  Export to Britain - South-Africa
                                      South-Africa spend 1 Iron on User Action: Action Britain receives iron from South-Africa
                                      Action Britain receives iron from South-Africa activates a trigger called: Trigger Britain receives iron from South-Africa
                                      Trigger Britain receives iron from South-Africa: Britain met a national objective for an additional 1 Iron; end with 9 Iron
                                      Action Britain receives iron from South-Africa activates a trigger called: Trigger Britain receives iron from South-Africa-2
                              
                                  Purchase Units - South-Africa
                                      South-Africa buy 1 Infantry and 1 Mech-Inf; Remaining resources: 2 Fuel; 2 Iron; 8 PUs; 
                              
                                  Place Units - South-Africa
                                      1 Infantry and 1 Mech-Inf placed in South Africa
                              
                                  Turn Complete - South-Africa
                                      South-Africa collect 15 PUs; end with 23 PUs
                                      Units generate 6 Fuel; South-Africa end with 8 Fuel
                                      Units generate 1 Iron; South-Africa end with 3 Iron
                              

                              Combat Hit Differential Summary :

                              Italy : -0.80
                              South-Africa : -0.50
                              

                              Savegame

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                              1 Reply Last reply Reply Quote 0
                              • redrumR Offline
                                redrum Admin @Black_Elk
                                last edited by redrum

                                @Black_Elk Seems that your gambles aren't going as well this game. Pretty rough turn for the Italians. On the bright side, I don't think Italy will have to worry much about oil this game.

                                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                Black_ElkB 1 Reply Last reply Reply Quote 1
                                • Black_ElkB Offline
                                  Black_Elk
                                  last edited by

                                  TripleA Turn Summary: Italy round 1

                                  TripleA Turn Summary for game: Iron War, version: 0.2.7

                                  Game History

                                  Round: 1
                                  
                                      Combat Move - Italy
                                              Italy takes El Alamein from British-Colonies
                                              Italy takes El Alamein from British-Colonies
                                              Italy takes Nubian Desert from British-Colonies
                                          1 Anti-Air, 1 Fighter and 1 Infantry moved from Italy to Vichy
                                          1 Colonial-Infantry moved from Tobruk to El Alamein
                                          1 Infantry and 1 Mech-Inf moved from Eritrea to South Sudan
                                          2 Infantrys moved from Eritrea to South Sudan
                                          1 Colonial-Infantry and 1 Infantry moved from Ethiopia to Uganda
                                          1 Light-Tank moved from Somalia to Somaliland
                                          2 Colonial-Infantrys and 4 Infantrys moved from Ethiopia to Uganda
                                          3 Colonial-Infantrys moved from Somalia to Somaliland
                                          1 Infantry moved from Somalia to Somaliland
                                          1 Artillery, 4 Infantrys and 1 Mech-Inf moved from Somalia to Kenya
                                          1 Infantry moved from Libyan Desert to North Sudan
                                          1 Infantry and 1 Mech-Inf moved from Tobruk to North Sudan
                                          2 Infantrys moved from Tobruk to Libyan Desert
                                          2 Infantrys moved from Libya to Tunesia
                                          1 Fighter moved from Libya to Tunesia
                                          1 Infantry moved from Albania to Bulgaria
                                  
                                      Combat - Italy
                                          Battle in Tunesia
                                              Italy attack with 1 Fighter and 2 Infantrys
                                              France defend with 1 Colony, 1 Flag, 1 Infantry and 1 SS-Potential
                                                  Italy roll dice for 1 Fighter and 2 Infantrys in Tunesia, round 2 : 2/3 hits, 0.90 expected hits
                                                  France roll dice for 1 Infantry in Tunesia, round 2 : 0/1 hits, 0.30 expected hits
                                                  1 Infantry owned by the France lost in Tunesia
                                              Italy win, taking Tunesia from France with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 10
                                              Casualties for France: 1 Infantry
                                          Battle in South Sudan
                                              Italy attack with 3 Infantrys and 1 Mech-Inf
                                              British-Colonies defend with 1 Flag; France defend with 1 Colonial-Infantry
                                                  Italy roll dice for 3 Infantrys and 1 Mech-Inf in South Sudan, round 2 : 0/4 hits, 0.80 expected hits
                                                  British-Colonies roll dice for 1 Colonial-Infantry in South Sudan, round 2 : 0/1 hits, 0.20 expected hits
                                                  Italy roll dice for 3 Infantrys and 1 Mech-Inf in South Sudan, round 3 : 1/4 hits, 0.80 expected hits
                                                  British-Colonies roll dice for 1 Colonial-Infantry in South Sudan, round 3 : 1/1 hits, 0.20 expected hits
                                                  1 Infantry owned by the Italy and 1 Colonial-Infantry owned by the France lost in South Sudan
                                              Italy takes South Sudan from British-Colonies
                                              Italy win with 2 Infantrys and 1 Mech-Inf remaining. Battle score for attacker is -4
                                              Casualties for Italy: 1 Infantry
                                              Casualties for France: 1 Colonial-Infantry
                                          Battle in Somaliland
                                              Italy attack with 3 Colonial-Infantrys, 1 Infantry and 1 Light-Tank
                                              British-Colonies defend with 1 Artillery, 1 Colonial-Infantry, 1 Colony, 1 Flag and 1 Infantry
                                                  Italy roll dice for 3 Colonial-Infantrys, 1 Infantry and 1 Light-Tank in Somaliland, round 2 : 2/5 hits, 1.30 expected hits
                                                  British-Colonies roll dice for 1 Artillery, 1 Colonial-Infantry and 1 Infantry in Somaliland, round 2 : 1/3 hits, 0.80 expected hits
                                                  1 Infantry owned by the British-Colonies, 1 Colonial-Infantry owned by the British-Colonies and 1 Colonial-Infantry owned by the Italy lost in Somaliland
                                                  Italy roll dice for 2 Colonial-Infantrys, 1 Infantry and 1 Light-Tank in Somaliland, round 3 : 2/4 hits, 1.10 expected hits
                                                  British-Colonies roll dice for 1 Artillery in Somaliland, round 3 : 0/1 hits, 0.30 expected hits
                                                  1 Artillery owned by the British-Colonies lost in Somaliland
                                              Italy takes Somaliland from British-Colonies
                                              Italy win with 2 Colonial-Infantrys, 1 Infantry and 1 Light-Tank remaining. Battle score for attacker is 21
                                              Casualties for Italy: 1 Colonial-Infantry
                                              Casualties for British-Colonies: 1 Artillery, 1 Colonial-Infantry and 1 Infantry
                                          Battle in North Sudan
                                              Italy attack with 2 Infantrys and 1 Mech-Inf
                                              British-Colonies defend with 1 Colonial-Infantry and 1 Flag
                                                  Italy roll dice for 2 Infantrys and 1 Mech-Inf in North Sudan, round 2 : 1/3 hits, 0.60 expected hits
                                                  British-Colonies roll dice for 1 Colonial-Infantry in North Sudan, round 2 : 0/1 hits, 0.20 expected hits
                                              1 Colonial-Infantry owned by the British-Colonies lost in North Sudan
                                              Italy takes North Sudan from British-Colonies
                                              Italy win with 2 Infantrys and 1 Mech-Inf remaining. Battle score for attacker is 6
                                              Casualties for British-Colonies: 1 Colonial-Infantry
                                          Battle in Uganda
                                              Italy attack with 3 Colonial-Infantrys and 5 Infantrys
                                              British-Colonies defend with 1 Colonial-Infantry and 1 Flag
                                                  Italy roll dice for 3 Colonial-Infantrys and 5 Infantrys in Uganda, round 2 : 4/8 hits, 1.60 expected hits
                                                  British-Colonies roll dice for 1 Colonial-Infantry in Uganda, round 2 : 0/1 hits, 0.20 expected hits
                                              1 Colonial-Infantry owned by the British-Colonies lost in Uganda
                                              Italy takes Uganda from British-Colonies
                                              Italy win with 3 Colonial-Infantrys and 5 Infantrys remaining. Battle score for attacker is 6
                                              Casualties for British-Colonies: 1 Colonial-Infantry
                                          Battle in Vichy
                                              Italy attack with 1 Anti-Air, 1 Fighter and 1 Infantry
                                              France defend with 1 Flag and 1 Infantry
                                                  Italy roll dice for 1 Anti-Air, 1 Fighter and 1 Infantry in Vichy, round 2 : 1/3 hits, 0.80 expected hits
                                                  France roll dice for 1 Infantry in Vichy, round 2 : 0/1 hits, 0.30 expected hits
                                                  1 Infantry owned by the France lost in Vichy
                                              Italy win, taking Vichy from France with 1 Anti-Air, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 10
                                              Casualties for France: 1 Infantry
                                          Battle in Kenya
                                              Italy attack with 1 Artillery, 4 Infantrys and 1 Mech-Inf
                                              British-Colonies defend with 1 Colony, 1 Flag, 2 Fuel-Barrels, 1 Infantry and 1 Iron-Ore
                                                  Italy roll dice for 1 Artillery, 4 Infantrys and 1 Mech-Inf in Kenya, round 2 : 0/6 hits, 1.30 expected hits
                                                  British-Colonies roll dice for 1 Infantry in Kenya, round 2 : 0/1 hits, 0.30 expected hits
                                                  Italy roll dice for 1 Artillery, 4 Infantrys and 1 Mech-Inf in Kenya, round 3 : 2/6 hits, 1.30 expected hits
                                                  British-Colonies roll dice for 1 Infantry in Kenya, round 3 : 1/1 hits, 0.30 expected hits
                                                  1 Infantry owned by the British-Colonies and 1 Infantry owned by the Italy lost in Kenya
                                              Italy takes Kenya from British-Colonies
                                              Italy win with 1 Artillery, 3 Infantrys and 1 Mech-Inf remaining. Battle score for attacker is 0
                                              Casualties for Italy: 1 Infantry
                                              Casualties for British-Colonies: 1 Infantry
                                  
                                      Non Combat Move - Italy
                                          1 Fighter moved from Vichy to Libyan Desert
                                          1 Fighter moved from Tunesia to Libyan Desert
                                          1 Artillery, 1 Colonial-Infantry, 8 Infantrys, 1 Light-Tank and 1 Medium-Tank moved from Libya to Libyan Desert
                                  
                                      Purchase Units - Italy
                                          Trigger Italian Submarine-Pens produce submarines: 1 Submarine gained by PlayerID named:Italy
                                          Italy buy 7 Infantrys; Remaining resources: 28 Fuel; 6 Iron; 0 PUs; 10 CR; 
                                  
                                      Place Units - Italy
                                          1 Submarine placed in Red Sea Zone
                                          2 Infantrys placed in Somalia
                                          2 Infantrys placed in Libya
                                          3 Infantrys placed in Italy
                                  
                                      Turn Complete - Italy
                                          Trigger Axis gained control of a new territory: has removed 1 SS-Potential owned by Italy in Tunesia
                                          Trigger The SS is now recruiting from Tunesia: Germany has 1 SS-Potential placed in Tunesia
                                          Italy collect 86 PUs; end with 86 PUs
                                          Units generate 7 CR; Italy end with 17 CR
                                          Units generate 10 Fuel; Italy end with 38 Fuel
                                          Units generate 3 Iron; Italy end with 9 Iron
                                  

                                  Combat Hit Differential Summary :

                                  Italy : 4.50
                                  British-Colonies : 0.50
                                  France : -0.60
                                  

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • Black_ElkB Offline
                                    Black_Elk
                                    last edited by

                                    TripleA Move Summary: Iraq round 1

                                    TripleA Move Summary for game: Iron War, version: 0.2.7

                                    Game History

                                    Round: 1
                                    
                                        Combat Move - Iraq
                                                Iraq takes Transjordan from British-Colonies
                                            1 Light-Tank moved from Iraq to Transjordan
                                            1 Light-Tank moved from Transjordan to Syria
                                            1 Artillery and 1 Infantry moved from Iraq to Syria
                                            1 Fighter moved from Iraq to Indian Coast Sea Zone
                                            2 Patrol-Boats moved from Arabian Sea Zone to Indian Coast Sea Zone
                                            1 Anti-Air and 1 Infantry moved from Iraq to Syria
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • Black_ElkB Offline
                                      Black_Elk @redrum
                                      last edited by

                                      @redrum lol yeah, I think its safe to say Italy is dunzo. Doesn't seem like Iran has much of a prayer either. This one might be over before it begins hehe. OOL for the British India fleet?

                                      redrumR 1 Reply Last reply Reply Quote 0
                                      • redrumR Offline
                                        redrum Admin @Black_Elk
                                        last edited by

                                        @Black_Elk Max defense. OOL: transport, destroyer, cruiser. Same if it survives and you attack with Iran.

                                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                        1 Reply Last reply Reply Quote 0
                                        • Black_ElkB Offline
                                          Black_Elk
                                          last edited by

                                          TripleA Turn Summary: Iraq round 1

                                          TripleA Turn Summary for game: Iron War, version: 0.2.7

                                          Game History

                                          Round: 1
                                          
                                              Combat Move - Iraq
                                                      Iraq takes Transjordan from British-Colonies
                                                  1 Light-Tank moved from Iraq to Transjordan
                                                  1 Light-Tank moved from Transjordan to Syria
                                                  1 Artillery and 1 Infantry moved from Iraq to Syria
                                                  1 Fighter moved from Iraq to Indian Coast Sea Zone
                                                  2 Patrol-Boats moved from Arabian Sea Zone to Indian Coast Sea Zone
                                                  1 Anti-Air and 1 Infantry moved from Iraq to Syria
                                          
                                              Combat - Iraq
                                                  Battle in Indian Coast Sea Zone
                                                      Iraq attack with 1 Fighter and 2 Patrol-Boats
                                                      British-India defend with 1 Cruiser, 1 Destroyer and 1 Transport
                                                          AA fire in Indian Coast Sea Zone : 0/1 hits, 0.10 expected hits
                                                          Iraq roll dice for 1 Fighter and 2 Patrol-Boats in Indian Coast Sea Zone, round 2 : 1/3 hits, 1.10 expected hits
                                                          British-India roll dice for 1 Cruiser, 1 Destroyer and 1 Transport in Indian Coast Sea Zone, round 2 : 1/3 hits, 0.90 expected hits
                                                      1 Patrol-Boat owned by the Iraq and 1 Transport owned by the British-India lost in Indian Coast Sea Zone
                                                      1 Patrol-Boat owned by the Iraq retreated to Arabian Sea Zone
                                                      British-India win
                                                      . Battle score for attacker is 7
                                                      Casualties for Iraq: 1 Patrol-Boat
                                                      Casualties for British-India: 1 Transport
                                                  Battle in Syria
                                                      Iraq attack with 1 Anti-Air, 1 Artillery, 2 Infantrys and 1 Light-Tank
                                                      French-Colonies defend with 1 Artillery, 1 Flag, 1 Infantry and 1 SS-Potential
                                                          Iraq roll dice for 1 Anti-Air, 1 Artillery, 2 Infantrys and 1 Light-Tank in Syria, round 2 : 1/5 hits, 1.30 expected hits
                                                          French-Colonies roll dice for 1 Artillery and 1 Infantry in Syria, round 2 : 1/2 hits, 0.60 expected hits
                                                      1 Anti-Air owned by the Iraq and 1 Infantry owned by the French-Colonies lost in Syria
                                                          Iraq roll dice for 1 Artillery, 2 Infantrys and 1 Light-Tank in Syria, round 3 : 2/4 hits, 1.20 expected hits
                                                          French-Colonies roll dice for 1 Artillery in Syria, round 3 : 1/1 hits, 0.30 expected hits
                                                          1 Infantry owned by the Iraq and 1 Artillery owned by the French-Colonies lost in Syria
                                                      Iraq takes Syria from French-Colonies
                                                      Iraq win with 1 Artillery, 1 Infantry and 1 Light-Tank remaining. Battle score for attacker is 2
                                                      Casualties for Iraq: 1 Anti-Air and 1 Infantry
                                                      Casualties for French-Colonies: 1 Artillery and 1 Infantry
                                          
                                              Non Combat Move - Iraq
                                                  1 Fighter moved from Indian Coast Sea Zone to Iraq
                                          
                                              Purchase Units - Iraq
                                                  Iraq buy 3 Infantrys; Remaining resources: 4 Fuel; 2 Iron; 0 PUs; 
                                          
                                              Place Units - Iraq
                                                  3 Infantrys placed in Iraq
                                          
                                              Turn Complete - Iraq
                                                  Trigger Axis gained control of a new territory: has removed 1 SS-Potential owned by Iraq in Syria
                                                  Trigger Axis gained control of a new territory: has removed 1 SS-Potential owned by Iraq in Transjordan
                                                  Trigger The SS is now recruiting from Syria: Germany has 1 SS-Potential placed in Syria
                                                  Trigger The SS is now recruiting from Transjordan: Germany has 1 SS-Potential placed in Transjordan
                                                  Iraq collect 15 PUs; end with 15 PUs
                                                  Units generate 10 Fuel; Iraq end with 14 Fuel
                                                  Units generate 1 Iron; Iraq end with 3 Iron
                                          

                                          Combat Hit Differential Summary :

                                          British-India : 0.10
                                          AA fire in Indian Coast Sea Zone : : -0.10
                                          Iraq : 0.40
                                          French-Colonies : 1.10
                                          

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • Black_ElkB Offline
                                            Black_Elk
                                            last edited by

                                            TripleA Turn Summary: Iran round 1

                                            TripleA Turn Summary for game: Iron War, version: 0.2.7

                                            Game History

                                            Round: 1
                                            
                                                Combat Move - Iran
                                                    1 Light-Tank moved from Kerman to Iraq
                                                    1 Infantry moved from Khorasan to Eastern Turkistan
                                                          Iran take Eastern Turkistan from USSR
                                                    1 Fighter moved from Iran to Indian Coast Sea Zone
                                                    2 Patrol-Boats moved from Arabian Sea Zone to Indian Coast Sea Zone
                                                    1 Anti-Air, 2 Infantrys, 1 Light-Tank and 1 Medium-Tank moved from Iran to Iraq
                                                    1 Artillery and 2 Infantrys moved from Kerman to Sind
                                            
                                                Combat - Iran
                                                    Battle in Indian Coast Sea Zone
                                                        Iran attack with 1 Fighter and 2 Patrol-Boats
                                                        British-India defend with 1 Cruiser and 1 Destroyer
                                                            AA fire in Indian Coast Sea Zone : 0/1 hits, 0.10 expected hits
                                                            Iran roll dice for 1 Fighter and 2 Patrol-Boats in Indian Coast Sea Zone, round 2 : 1/3 hits, 1.10 expected hits
                                                            British-India roll dice for 1 Cruiser and 1 Destroyer in Indian Coast Sea Zone, round 2 : 1/2 hits, 0.80 expected hits
                                                            1 Destroyer owned by the British-India and 1 Patrol-Boat owned by the Iran lost in Indian Coast Sea Zone
                                                            AA fire in Indian Coast Sea Zone : 0/1 hits, 0.10 expected hits
                                                            Iran roll dice for 1 Fighter and 1 Patrol-Boat in Indian Coast Sea Zone, round 3 : 1/2 hits, 0.80 expected hits
                                                            British-India roll dice for 1 Cruiser in Indian Coast Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                                                            1 Cruiser owned by the British-India lost in Indian Coast Sea Zone
                                                        Iran win with 1 Fighter and 1 Patrol-Boat remaining. Battle score for attacker is 23
                                                        Casualties for Iran: 1 Patrol-Boat
                                                        Casualties for British-India: 1 Cruiser and 1 Destroyer
                                                    Battle in Sind
                                                        Iran attack with 1 Artillery and 2 Infantrys
                                                        British-India defend with 1 Colonial-Infantry, 1 Colony and 1 Flag
                                                            Iran roll dice for 1 Artillery and 2 Infantrys in Sind, round 2 : 0/3 hits, 0.70 expected hits
                                                            British-India roll dice for 1 Colonial-Infantry in Sind, round 2 : 0/1 hits, 0.20 expected hits
                                                            Iran roll dice for 1 Artillery and 2 Infantrys in Sind, round 3 : 1/3 hits, 0.70 expected hits
                                                            British-India roll dice for 1 Colonial-Infantry in Sind, round 3 : 0/1 hits, 0.20 expected hits
                                                        1 Colonial-Infantry owned by the British-India lost in Sind
                                                        Iran takes Sind from British-India
                                                        Iran win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
                                                        Casualties for British-India: 1 Colonial-Infantry
                                            
                                                Non Combat Move - Iran
                                                    1 Fighter moved from Indian Coast Sea Zone to Iraq
                                            
                                                Purchase Units - Iran
                                                    Iran buy 1 Infantry and 2 Patrol-Boats; Remaining resources: 2 Fuel; 0 Iron; 4 PUs; 
                                            
                                                Place Units - Iran
                                                    2 Patrol-Boats placed in Arabian Sea Zone
                                                    1 Infantry placed in Iran
                                            
                                                Turn Complete - Iran
                                                    Iran collect 18 PUs; end with 22 PUs
                                                    Units generate 14 Fuel; Iran end with 16 Fuel
                                                    Units generate 1 Iron; Iran end with 1 Iron
                                                    Units generate 1 CR; Iran end with 1 CR
                                            

                                            Combat Hit Differential Summary :

                                            Iran : -0.30
                                            British-India : -0.70
                                            AA fire in Indian Coast Sea Zone : : -0.20
                                            

                                            Savegame

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