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    Iron War 0.2.7 Black_Elk (Axis) vs redrum (Allies)

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    • redrum
      redrum Admin last edited by

      TripleA Turn Summary: ANZAC round 5

      TripleA Turn Summary for game: Iron War, version: 0.2.7

      Game History

      Round: 5
      
          Combat Move - ANZAC
              4 Fighters moved from French Indochina to Canton
              1 Fighter moved from Darwin to French Indochina
      
          Combat - ANZAC
              Battle in Canton
                  ANZAC attack with 4 Fighters
                  Japan defend with 1 Flag, 3 Fuel-Barrels and 3 Infantrys
                      ANZAC roll dice for 4 Fighters in Canton, round 2 : 3/4 hits, 2.00 expected hits
                      Japan roll dice for 3 Infantrys in Canton, round 2 : 1/3 hits, 0.90 expected hits
                      3 Infantrys owned by the Japan and 1 Fighter owned by the ANZAC lost in Canton
                  ANZAC win with 3 Fighters remaining. Battle score for attacker is 10
                  Casualties for ANZAC: 1 Fighter
                  Casualties for Japan: 3 Infantrys
      
          Non Combat Move - ANZAC
              3 Fighters moved from Canton to French Indochina
      
          Aid the KNIL - ANZAC
              ANZAC spend 10 PUs on User Action: Action 1 KNIL receives financial support
              Action 1 KNIL receives financial support activates a trigger called: Trigger KNIL receives financial support
              Trigger KNIL receives financial support: KNIL met a national objective for an additional 10 PUs; end with 51 PUs
              Action 1 KNIL receives financial support activates a trigger called: Trigger KNIL receives financial support-2
      
          Purchase Units - ANZAC
              ANZAC buy 1 Air-Transport and 1 Fighter; Remaining resources: 15 Fuel; 12 Iron; 2 PUs; 
      
          Place Units - ANZAC
              1 Air-Transport and 1 Fighter placed in Darwin
      
          Turn Complete - ANZAC
              ANZAC collect 43 PUs; end with 45 PUs
              Units generate 9 Fuel; ANZAC end with 24 Fuel
              Units generate 2 Iron; ANZAC end with 14 Iron
      

      Combat Hit Differential Summary :

      Japan : 0.10
      ANZAC : 1.00
      

      Savegame

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      • redrum
        redrum Admin last edited by

        TripleA Turn Summary: KNIL round 5

        TripleA Turn Summary for game: Iron War, version: 0.2.7

        Game History

        Round: 5
        
            Combat Move - KNIL
                1 Air-Transport and 1 Infantry moved from Sumatra to Malaya
                3 Infantrys moved from Sumatra to Sumatra Sea Zone
                1 Cruiser, 3 Infantrys and 1 Transport moved from Sumatra Sea Zone to Bay of Bengal Sea Zone
                3 Infantrys moved from Bay of Bengal Sea Zone to Lower Burma
        
            Combat - KNIL
                KNIL lands units in Malaya
                KNIL creates battle in territory Malaya
                    British-India takes Malaya from Thailand
        
            Non Combat Move - KNIL
                1 Air-Transport moved from Malaya to Sumatra
        
            Purchase Units - KNIL
                KNIL buy 1 Colonial-Infantry and 2 Fighters; Remaining resources: 19 Fuel; 8 Iron; 5 PUs; 14 CR; 
        
            Place Units - KNIL
                1 Colonial-Infantry and 2 Fighters placed in Sumatra
        
            Turn Complete - KNIL
                KNIL collect 28 PUs; end with 33 PUs
                Units generate 5 Fuel; KNIL end with 24 Fuel
                Units generate 6 CR; KNIL end with 20 CR
                Units generate 2 Iron; KNIL end with 10 Iron
        

        Combat Hit Differential Summary :

        Savegame

        1 Reply Last reply Reply Quote 0
        • Black_Elk
          Black_Elk last edited by

          TripleA Turn Summary: Japan round 5

          TripleA Turn Summary for game: Iron War, version: 0.2.7

          Game History

          Round: 5
          
              Combat Move - Japan
                  1 Infantry and 1 Light-Tank moved from Lensk to Irkutsk
                  1 Light-Tank and 1 SP-Artillery moved from Yakutsk to Irkutsk
                  2 Fighters moved from Chita to Irkutsk
                  1 Artillery moved from Yakutsk to Yakutia
                        Japan take Yakutia from USSR
                  1 Infantry moved from Ust-Maysky to Aldan
                  2 Infantrys and 2 Mech-Infs moved from Eastern Mongolia to Bartsk
                        Japan take Buryat from USSR
                        Japan take Bartsk from USSR
                  1 Light-Tank and 1 Medium-Tank moved from Eastern Mongolia to Bartsk
                  1 Submarine moved from Truk Lagoon Sea Zone to Pacific 5 Sea Zone
                  2 Fighters moved from Truk Lagoon Sea Zone to Pacific 5 Sea Zone
                  5 Infantrys moved from Japan to Japan Sea Zone
                  2 Infantrys, 2 Mech-Infs and 1 Medium-Tank moved from Ryojun to Changsha
                  2 Artillerys, 6 Infantrys, 1 Light-Tank and 1 SP-Artillery moved from Peking to Changsha
                  1 Transport moved from South China Sea Zone to Philippines Sea Zone
                  1 Infantry moved from Philippines to Philippines Sea Zone
                  1 Infantry moved from Saipan to Philippines Sea Zone
                  2 Infantrys and 1 Transport moved from Philippines Sea Zone to South China Sea Zone
                  2 Fighters moved from South China Sea Zone to Changsha
                  2 Infantrys and 1 Transport moved from Japan Sea Zone to South China Sea Zone
                  2 Infantrys moved from South China Sea Zone to Canton
                  3 Infantrys and 1 Transport moved from Japan Sea Zone to South China Sea Zone
                  3 Infantrys moved from South China Sea Zone to Canton
                  1 Battleship and 2 Transports moved from Japan Sea Zone to South China Sea Zone
                  1 Infantry moved from Gizhiga to Anadyr
                        Japan take Anadyr from USSR
                  2 Infantrys moved from South China Sea Zone to Hanoi
          
              Combat - Japan
                  Battle in Pacific 5 Sea Zone
                      Japan attack with 2 Fighters and 1 Submarine
                      USA defend with 1 Destroyer
                          Japan roll dice for 1 Submarine in Pacific 5 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                          Japan roll dice for 2 Fighters in Pacific 5 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                          USA roll dice for 1 Destroyer in Pacific 5 Sea Zone, round 2 : 1/1 hits, 0.30 expected hits
                          1 Destroyer owned by the USA and 1 Submarine owned by the Japan lost in Pacific 5 Sea Zone
                      Japan win with 2 Fighters remaining. Battle score for attacker is -9
                      Casualties for Japan: 1 Submarine
                      Casualties for USA: 1 Destroyer
                  Battle in Irkutsk
                      Japan attack with 2 Fighters, 1 Infantry, 2 Light-Tanks and 1 SP-Artillery
                      USSR defend with 1 Commissariat, 1 Factory, 1 Flag, 1 Fuel-Barrel, 6 Infantrys and 2 Tank-Destroyers
                          anti-vehicle gun fire in Irkutsk : 1/2 hits, 0.20 expected hits
                      1 SP-Artillery owned by the Japan lost in Irkutsk
                          Japan roll dice for 2 Fighters, 1 Infantry and 2 Light-Tanks in Irkutsk, round 2 : 4/5 hits, 2.20 expected hits
                          USSR roll dice for 6 Infantrys and 2 Tank-Destroyers in Irkutsk, round 2 : 2/8 hits, 2.60 expected hits
                          1 Infantry owned by the Japan, 4 Infantrys owned by the USSR and 1 Light-Tank owned by the Japan lost in Irkutsk
                          anti-vehicle gun fire in Irkutsk : 1/2 hits, 0.20 expected hits
                      1 Light-Tank owned by the Japan lost in Irkutsk
                          Japan roll dice for 2 Fighters in Irkutsk, round 3 : 0/2 hits, 1.00 expected hits
                          USSR roll dice for 2 Infantrys and 2 Tank-Destroyers in Irkutsk, round 3 : 2/4 hits, 1.40 expected hits
                          2 Fighters owned by the Japan lost in Irkutsk
                      USSR win with 2 Infantrys and 2 Tank-Destroyers remaining. Battle score for attacker is -52
                      Casualties for Japan: 2 Fighters, 1 Infantry, 2 Light-Tanks and 1 SP-Artillery
                      Casualties for USSR: 4 Infantrys
                  Battle in Hanoi
                      Japan attack with 2 Infantrys
                      British-India defend with 1 Infantry; French-Colonies defend with 1 Colony, 1 Flag and 1 Fuel-Barrel
                          Japan roll dice for 1 Battleship in Hanoi, round 2 : 0/1 hits, 0.60 expected hits
                          Japan roll dice for 2 Infantrys in Hanoi, round 2 : 0/2 hits, 0.40 expected hits
                          French-Colonies roll dice for 1 Infantry in Hanoi, round 2 : 0/1 hits, 0.30 expected hits
                          Japan roll dice for 2 Infantrys in Hanoi, round 3 : 1/2 hits, 0.40 expected hits
                          French-Colonies roll dice for 1 Infantry in Hanoi, round 3 : 1/1 hits, 0.30 expected hits
                          1 Infantry owned by the Japan and 1 Infantry owned by the British-India lost in Hanoi
                      Japan takes Hanoi from French-Colonies
                      Japan win with 1 Infantry remaining. Battle score for attacker is 0
                      Casualties for Japan: 1 Infantry
                      Casualties for British-India: 1 Infantry
                  Battle in Changsha
                      Japan attack with 2 Artillerys, 2 Fighters, 8 Infantrys, 1 Light-Tank, 2 Mech-Infs, 1 Medium-Tank and 1 SP-Artillery
                      China defend with 5 Artillerys, 1 Flag, 9 Infantrys, 1 Iron-Ore and 2 Mech-Infs
                          Japan roll dice for 2 Artillerys, 2 Fighters, 8 Infantrys, 1 Light-Tank, 2 Mech-Infs, 1 Medium-Tank and 1 SP-Artillery in Changsha, round 2 : 5/17 hits, 5.00 expected hits
                          China roll dice for 5 Artillerys, 9 Infantrys and 2 Mech-Infs in Changsha, round 2 : 6/16 hits, 4.80 expected hits
                          5 Infantrys owned by the Japan, 5 Infantrys owned by the China and 1 Mech-Inf owned by the Japan lost in Changsha
                          Japan roll dice for 2 Artillerys, 2 Fighters, 3 Infantrys, 1 Light-Tank, 1 Mech-Inf, 1 Medium-Tank and 1 SP-Artillery in Changsha, round 3 : 5/11 hits, 3.80 expected hits
                          China roll dice for 5 Artillerys, 4 Infantrys and 2 Mech-Infs in Changsha, round 3 : 5/11 hits, 3.30 expected hits
                          1 Artillery owned by the China, 3 Infantrys owned by the Japan, 1 Artillery owned by the Japan, 4 Infantrys owned by the China and 1 Mech-Inf owned by the Japan lost in Changsha
                          Japan roll dice for 1 Artillery, 2 Fighters, 1 Light-Tank, 1 Medium-Tank and 1 SP-Artillery in Changsha, round 4 : 3/6 hits, 2.50 expected hits
                          China roll dice for 4 Artillerys and 2 Mech-Infs in Changsha, round 4 : 0/6 hits, 1.80 expected hits
                          3 Artillerys owned by the China lost in Changsha
                          Japan roll dice for 1 Artillery, 2 Fighters, 1 Light-Tank, 1 Medium-Tank and 1 SP-Artillery in Changsha, round 5 : 1/6 hits, 2.50 expected hits
                          China roll dice for 1 Artillery and 2 Mech-Infs in Changsha, round 5 : 1/3 hits, 0.90 expected hits
                          1 Artillery owned by the China and 1 Artillery owned by the Japan lost in Changsha
                          Japan roll dice for 2 Fighters, 1 Light-Tank, 1 Medium-Tank and 1 SP-Artillery in Changsha, round 6 : 3/5 hits, 2.30 expected hits
                          China roll dice for 2 Mech-Infs in Changsha, round 6 : 1/2 hits, 0.60 expected hits
                      1 SP-Artillery owned by the Japan and 2 Mech-Infs owned by the China lost in Changsha
                      Japan win, taking Changsha from China with 2 Fighters, 1 Light-Tank and 1 Medium-Tank remaining. Battle score for attacker is 31
                      Casualties for Japan: 2 Artillerys, 8 Infantrys, 2 Mech-Infs and 1 SP-Artillery
                      Casualties for China: 5 Artillerys, 9 Infantrys and 2 Mech-Infs
          
              Non Combat Move - Japan
                  2 Fighters moved from Changsha to South China Sea Zone
                  1 Light-Tank moved from Thailand to Canton
                  2 Fighters moved from Pacific 5 Sea Zone to Truk Lagoon Sea Zone
          
              Purchase Units - Japan
                  Trigger Japanese Submarine-Pens produce submarines: 1 Submarine gained by PlayerID named:Japan
                  Japan buy 1 Bomber, 1 Factory, 2 Infantrys, 2 Mech-Infs and 1 Medium-Tank; Remaining resources: 10 Fuel; 0 Iron; 4 PUs; 0 CR; 
          
              Place Units - Japan
                  2 Infantrys, 2 Mech-Infs and 1 Medium-Tank placed in Ryojun
                  1 Bomber placed in Japan
                  1 Submarine placed in Truk Lagoon Sea Zone
                  1 Factory placed in Shanghai
          
              Turn Complete - Japan
                  Japan collect 118 PUs; end with 122 PUs
                  Units generate 41 Fuel; Japan end with 51 Fuel
                  Units generate 4 Iron; Japan end with 4 Iron
                  Units generate 1 CR; Japan end with 1 CR
          

          Combat Hit Differential Summary :

          USA : 0.70
          Japan : 1.80
          China : 1.60
          anti-vehicle gun fire in Irkutsk : : 1.60
          USSR : 0.00
          French-Colonies : 0.40
          

          Savegame

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          • Black_Elk
            Black_Elk last edited by

            TripleA Turn Summary: Thailand round 5

            TripleA Turn Summary for game: Iron War, version: 0.2.7

            Game History

            Round: 5
            
                Combat Move - Thailand
            
                Combat - Thailand
            
                Export to Imperial Japan - Thailand
                    Thailand spend 1 Iron on User Action: Action Japan receives iron from Thailand
                    Action Japan receives iron from Thailand activates a trigger called: Trigger Japan receives iron from Thailand
                    Trigger Japan receives iron from Thailand: Japan met a national objective for an additional 1 Iron; end with 5 Iron
                    Action Japan receives iron from Thailand activates a trigger called: Trigger Japan receives iron from Thailand-2
            
                Purchase Units - Thailand
                    Thailand buy 1 Infantry; Remaining resources: 8 Fuel; 0 Iron; 4 PUs; 0 CR; 
            
                Place Units - Thailand
                    1 Infantry placed in Thailand
            
                Turn Complete - Thailand
                    Thailand collect 10 PUs; end with 14 PUs
                    Units generate 3 Fuel; Thailand end with 11 Fuel
            

            Combat Hit Differential Summary :

            Savegame

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            • Black_Elk
              Black_Elk last edited by Black_Elk

              Got thoroughly smoked by the tank destroyers in Irkutsk. Figured it was worth a run, but losing both fighters in the final clap back was a worse result than we had anticipated. A catastrophic failure that will surely have some Japanese generals committing seppuku tonight hehe. Seems like the Russian line will hold after all. Did slightly better against the Chinese, but still pretty bloody. Alas Thailand is starting to look a bit thin vs the minor triple-team. Their days may be numbered, diving into the final round.

              USA is up

              redrum 1 Reply Last reply Reply Quote 1
              • redrum
                redrum Admin last edited by

                TripleA Turn Summary: USA round 5

                TripleA Turn Summary for game: Iron War, version: 0.2.7

                Game History

                Round: 5
                
                    Combat Move - USA
                        1 Destroyer moved from Hawaiian Sea Zone to Pacific 5 Sea Zone
                        3 Infantrys moved from Tunesia to Tyrrhenian Sea Zone
                        3 Infantrys and 1 Transport moved from Tyrrhenian Sea Zone to Adriatic Sea Zone
                        3 Infantrys moved from Adriatic Sea Zone to Albania
                              USA take Albania from Italy
                        3 Mariness moved from Morocco to West African Sea Zone
                        3 Mariness and 1 Transport moved from West African Sea Zone to Trafalgar Sea Zone
                        3 Mariness moved from Trafalgar Sea Zone to Tangier
                        2 Fighters moved from Mediterranean Sea Zone to Tangier
                        1 Fighter moved from Morocco to Tangier
                        1 Air-Transport and 1 Infantry moved from Senegal to Tangier
                        1 Air-Transport moved from Algerian Desert to Tangier
                
                    Combat - USA
                        Battle in Tangier
                            USA attack with 2 Air-Transports, 3 Fighters, 1 Infantry and 3 Mariness
                            Pro-Axis-Neutral defend with 1 Artillery, 1 Flag and 1 Infantry
                                USA roll dice for 2 Air-Transports, 3 Fighters, 1 Infantry and 3 Mariness in Tangier, round 2 : 3/9 hits, 2.80 expected hits
                                Pro-Axis-Neutral roll dice for 1 Artillery and 1 Infantry in Tangier, round 2 : 1/2 hits, 0.60 expected hits
                                1 Artillery owned by the Pro-Axis-Neutral, 1 Infantry owned by the USA and 1 Infantry owned by the Pro-Axis-Neutral lost in Tangier
                            USA takes Tangier from Pro-Axis-Neutral
                            USA win with 2 Air-Transports, 3 Fighters and 3 Mariness remaining. Battle score for attacker is 11
                            Casualties for USA: 1 Infantry
                            Casualties for Pro-Axis-Neutral: 1 Artillery and 1 Infantry
                
                    Non Combat Move - USA
                        1 Carrier moved from Mediterranean Sea Zone to Adriatic Sea Zone
                        3 Fighters moved from Tangier to Adriatic Sea Zone
                        2 Air-Transports moved from Tangier to Morocco
                        1 Destroyer moved from Tyrrhenian Sea Zone to Adriatic Sea Zone
                        1 Submarine moved from Bay of Biscay Sea Zone to Mediterranean Sea Zone
                        1 Air-Transport and 1 Infantry moved from Dutch Guiana to Senegal
                        1 Air-Transport and 1 Marines moved from USA North Atlantic to Dutch Guiana
                        1 Infantry moved from USA Central to USA North Atlantic
                        1 Infantry moved from Great Plains to USA Central
                
                    Lend-Lease aid - USA
                        USA spend 25 Fuel on User Action: Action B9 Britain receives fuel support
                        Action B9 Britain receives fuel support activates a trigger called: Trigger Britain receives fuel support
                        Trigger Britain receives fuel support: Britain met a national objective for an additional 25 Fuel; end with 54 Fuel
                        Action B9 Britain receives fuel support activates a trigger called: Trigger Britain receives fuel support-2
                        USA spend 5 Fuel on User Action: Action 2 Brazil receives fuel support
                        Action 2 Brazil receives fuel support activates a trigger called: Trigger Brazil receives fuel support
                        Trigger Brazil receives fuel support: Brazil met a national objective for an additional 5 Fuel; end with 8 Fuel
                        Action 2 Brazil receives fuel support activates a trigger called: Trigger Brazil receives fuel support-2
                        USA spend 20 PUs on User Action: Action 7 USSR receives financial support
                        Action 7 USSR receives financial support activates a trigger called: Trigger USSR receives financial support
                        Trigger USSR receives financial support: USSR met a national objective for an additional 20 PUs; end with 157 PUs
                        Action 7 USSR receives financial support activates a trigger called: Trigger USSR receives financial support-2
                        USA spend 10 PUs on User Action: Action 3 China receives financial support
                        Action 3 China receives financial support activates a trigger called: Trigger China receives financial support
                        Trigger China receives financial support: China met a national objective for an additional 10 PUs; end with 32 PUs
                        Action 3 China receives financial support activates a trigger called: Trigger China receives financial support-2
                        USA spend 25 PUs on User Action: Action A9 Britain receives financial support
                        Action A9 Britain receives financial support activates a trigger called: Trigger Britain receives financial support
                        Trigger Britain receives financial support: Britain met a national objective for an additional 25 PUs; end with 101 PUs
                        Action A9 Britain receives financial support activates a trigger called: Trigger Britain receives financial support-2
                
                    Purchase Units - USA
                        USA buy 1 Artillery, 1 Destroyer, 2 Infantrys and 1 Tank-Destroyer; Remaining resources: 62 Fuel; 8 Iron; 0 PUs; 
                
                    Place Units - USA
                        1 Artillery, 2 Infantrys and 1 Tank-Destroyer placed in Morocco
                        1 Destroyer placed in Hawaiian Sea Zone
                
                    Turn Complete - USA
                        USA collect 109 PUs; end with 109 PUs
                        Units generate 1 SS; USA end with 1 SS
                        Units generate 48 Fuel; USA end with 110 Fuel
                        Units generate 4 Iron; USA end with 12 Iron
                        USA creates 1 Air-Transport in USA North Atlantic
                

                Combat Hit Differential Summary :

                USA : 0.20
                Pro-Axis-Neutral : 0.40
                

                Savegame

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                • redrum
                  redrum Admin last edited by

                  TripleA Turn Summary: China round 5

                  TripleA Turn Summary for game: Iron War, version: 0.2.7

                  Game History

                  Round: 5
                  
                      Combat Move - China
                          1 Anti-Air moved from Chungking to Changsha
                          1 Infantry moved from Burma Road to Changsha
                          2 Fighters moved from Chungking to Changsha
                          1 Infantry moved from Lanchow to Peking
                                China take Peking from Japan
                  
                      Combat - China
                          Battle in Changsha
                              China attack with 1 Anti-Air, 2 Fighters and 1 Infantry
                              Japan defend with 1 Flag, 1 Iron-Ore, 1 Light-Tank and 1 Medium-Tank
                                  China roll dice for 1 Anti-Air, 2 Fighters and 1 Infantry in Changsha, round 2 : 2/4 hits, 1.30 expected hits
                                  Japan roll dice for 1 Light-Tank and 1 Medium-Tank in Changsha, round 2 : 2/2 hits, 0.90 expected hits
                              1 Anti-Air owned by the China, 1 Light-Tank owned by the Japan, 1 Medium-Tank owned by the Japan and 1 Infantry owned by the China lost in Changsha
                              China win with 2 Fighters remaining. Battle score for attacker is 12
                              Casualties for China: 1 Anti-Air and 1 Infantry
                              Casualties for Japan: 1 Light-Tank and 1 Medium-Tank
                  
                      Non Combat Move - China
                          2 Fighters moved from Changsha to Chungking
                          1 Infantry moved from Qinghai to Lanchow
                  
                      Purchase Units - China
                          China buy 1 Anti-Air, 1 Infantry and 1 Tank-Destroyer; Remaining resources: 6 Fuel; 1 Iron; 0 PUs; 
                  
                      Place Units - China
                          1 Anti-Air, 1 Infantry and 1 Tank-Destroyer placed in Chungking
                  
                      Turn Complete - China
                          China collect 24 PUs; end with 24 PUs
                          Units generate 2 Fuel; China end with 8 Fuel
                          Units generate 1 Iron; China end with 2 Iron
                  

                  Combat Hit Differential Summary :

                  China : 0.70
                  Japan : 1.10
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • redrum
                    redrum Admin last edited by

                    TripleA Turn Summary: Brazil round 5

                    TripleA Turn Summary for game: Iron War, version: 0.2.7

                    Game History

                    Round: 5
                    
                        Combat Move - Brazil
                            1 Artillery and 2 Infantrys moved from Nordeste to Natal Sea Zone
                            1 Artillery, 2 Infantrys and 1 Transport moved from Natal Sea Zone to West African Sea Zone
                            1 Artillery and 2 Infantrys moved from West African Sea Zone to Morocco
                            1 Anti-Air, 1 Artillery and 1 Infantry moved from Algerian Desert to Tunesia
                    
                        Non Combat Move - Brazil
                            1 Cruiser moved from Indian Ocean 7 Sea Zone to Indian Ocean 2 Sea Zone
                    
                        Purchase Units - Brazil
                            Trigger Brazil Early 1942: Brazil has their production frontier changed to: production_Brazil_2
                            Brazil buy 1 Artillery and 2 Infantrys; Remaining resources: 4 Fuel; 1 Iron; 6 PUs; 
                    
                        Place Units - Brazil
                            1 Artillery and 2 Infantrys placed in Brazil
                    
                        Turn Complete - Brazil
                            Brazil collect 17 PUs; end with 23 PUs
                            Units generate 2 Fuel; Brazil end with 6 Fuel
                            Units generate 1 Iron; Brazil end with 2 Iron
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • redrum
                      redrum Admin @Black_Elk last edited by

                      @Black_Elk Yeah, I missed that Japan could hit China with that many units. I should have moved a few fighters to defend the chinese army.

                      1 Reply Last reply Reply Quote 0
                      • Black_Elk
                        Black_Elk last edited by

                        TripleA Turn Summary: Germany round 6

                        TripleA Turn Summary for game: Iron War, version: 0.2.7

                        Game History

                        Round: 6
                        
                            Combat Move - Germany
                                Note to players ANZAC, Balkan, Brazil, Britain, British-Colonies, British-India, China, Finland, France, French-Colonies, Germany, Iran, Iraq, Italy, Japan, KNIL, South-Africa, Thailand, USA and USSR:   "If the tanks succeed, then victory follows." - Panzer General Heinz Guderian  Several nations can now purchase Heavy-Tanks.
                                1 Fighter, 20 Infantrys, 3 Light-Tanks, 2 Mech-Infs, 1 Medium-Tank, 1 SP-Artillery and 2 SS-Infantrys moved from Leningrad to Moscow
                                1 Light-Tank moved from Byelorussia to Moscow
                                1 Infantry and 1 Mech-Inf moved from East Prussia to Eastern Ukraine
                                2 Infantrys moved from Byelorussia to Eastern Ukraine
                                3 Transports moved from Gulf of Bothnia Sea Zone to Baltic Sea Zone
                                4 Infantrys moved from East Prussia to Baltic Sea Zone
                                3 Infantrys moved from Berlin to Baltic Sea Zone
                                1 Infantry moved from East Prussia to Baltic Sea Zone
                                8 Infantrys and 3 Transports moved from Baltic Sea Zone to Gulf of Bothnia Sea Zone
                                1 Artillery and 3 Infantrys moved from West Germany to Denmark
                                2 Fighters moved from West Germany to Denmark
                                1 Artillery and 3 Infantrys moved from West Germany to France
                                2 Fighters moved from West Germany to France
                        
                            Combat - Germany
                                Battle in Denmark
                                    Germany attack with 1 Artillery, 2 Fighters and 3 Infantrys
                                    Britain defend with 1 Flag, 2 Infantrys and 1 SS-Potential
                                        Germany roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Denmark, round 2 : 2/6 hits, 1.90 expected hits
                                        Britain roll dice for 2 Infantrys in Denmark, round 2 : 1/2 hits, 0.60 expected hits
                                        2 Infantrys owned by the Britain and 1 Infantry owned by the Germany lost in Denmark
                                    Germany win, taking Denmark from Britain with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 10
                                    Casualties for Germany: 1 Infantry
                                    Casualties for Britain: 2 Infantrys
                                Battle in France
                                    Germany attack with 1 Artillery, 2 Fighters and 3 Infantrys
                                    Britain defend with 3 Infantrys; France defend with 1 Flag and 1 SS-Potential
                                        Germany roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in France, round 2 : 1/6 hits, 1.90 expected hits
                                        France roll dice for 3 Infantrys in France, round 2 : 0/3 hits, 0.90 expected hits
                                        1 Infantry owned by the Britain lost in France
                                        Germany roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in France, round 3 : 3/6 hits, 1.90 expected hits
                                        France roll dice for 2 Infantrys in France, round 3 : 0/2 hits, 0.60 expected hits
                                        2 Infantrys owned by the Britain lost in France
                                    Germany captures one of France capitals
                                    Germany win, taking France from France with 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 30
                                    Casualties for Britain: 3 Infantrys
                                Battle in Eastern Ukraine
                                    Germany attack with 3 Infantrys and 1 Mech-Inf
                                    USSR defend with 1 Artillery, 1 Flag, 2 Fuel-Barrels, 1 Infantry and 1 Iron-Ore
                                        Germany roll dice for 3 Infantrys and 1 Mech-Inf in Eastern Ukraine, round 2 : 0/4 hits, 0.80 expected hits
                                        USSR roll dice for 1 Artillery and 1 Infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.60 expected hits
                                        Germany roll dice for 3 Infantrys and 1 Mech-Inf in Eastern Ukraine, round 3 : 1/4 hits, 0.80 expected hits
                                        USSR roll dice for 1 Artillery and 1 Infantry in Eastern Ukraine, round 3 : 0/2 hits, 0.60 expected hits
                                        1 Infantry owned by the USSR lost in Eastern Ukraine
                                        Germany roll dice for 3 Infantrys and 1 Mech-Inf in Eastern Ukraine, round 4 : 2/4 hits, 0.80 expected hits
                                        USSR roll dice for 1 Artillery in Eastern Ukraine, round 4 : 1/1 hits, 0.30 expected hits
                                        1 Artillery owned by the USSR and 1 Infantry owned by the Germany lost in Eastern Ukraine
                                    Germany win, taking Eastern Ukraine from USSR with 2 Infantrys and 1 Mech-Inf remaining. Battle score for attacker is 11
                                    Casualties for USSR: 1 Artillery and 1 Infantry
                                    Casualties for Germany: 1 Infantry
                                Battle in Moscow
                                    Germany attack with 1 Fighter, 20 Infantrys, 4 Light-Tanks, 2 Mech-Infs, 1 Medium-Tank, 1 SP-Artillery and 2 SS-Infantrys
                                    USSR defend with 2 Air-Transports, 1 Anti-Air, 3 Artillerys, 2 Commissars, 1 Commissariat, 1 Factory, 1 Fighter, 1 Flag, 11 Infantrys, 7 Mech-Infs and 3 Tank-Destroyers
                                        AA fire in Moscow : 0/1 hits, 0.10 expected hits
                                        anti-vehicle gun fire in Moscow : 1/3 hits, 0.30 expected hits
                                    1 Mech-Inf owned by the Germany lost in Moscow
                                        Germany roll dice for 1 Fighter, 20 Infantrys, 4 Light-Tanks, 1 Mech-Inf, 1 Medium-Tank, 1 SP-Artillery and 2 SS-Infantrys in Moscow, round 2 : 4/30 hits, 8.00 expected hits
                                        USSR roll dice for 2 Air-Transports, 1 Anti-Air, 3 Artillerys, 2 Commissars, 1 Fighter, 11 Infantrys, 7 Mech-Infs and 3 Tank-Destroyers in Moscow, round 2 : 8/28 hits, 9.00 expected hits
                                        1 Infantry owned by the USSR, 2 Air-Transports owned by the USSR, 1 Anti-Air owned by the USSR and 8 Infantrys owned by the Germany lost in Moscow
                                        anti-vehicle gun fire in Moscow : 1/3 hits, 0.30 expected hits
                                    1 Light-Tank owned by the Germany lost in Moscow
                                        Germany roll dice for 1 Fighter, 12 Infantrys, 3 Light-Tanks, 1 Mech-Inf, 1 Medium-Tank, 1 SP-Artillery and 2 SS-Infantrys in Moscow, round 3 : 6/21 hits, 5.90 expected hits
                                        USSR roll dice for 3 Artillerys, 2 Commissars, 1 Fighter, 10 Infantrys, 7 Mech-Infs and 3 Tank-Destroyers in Moscow, round 3 : 7/24 hits, 8.40 expected hits
                                        6 Infantrys owned by the USSR and 7 Infantrys owned by the Germany lost in Moscow
                                        anti-vehicle gun fire in Moscow : 1/3 hits, 0.30 expected hits
                                    1 SP-Artillery owned by the Germany lost in Moscow
                                        Germany roll dice for 1 Fighter, 5 Infantrys, 3 Light-Tanks, 1 Mech-Inf, 1 Medium-Tank and 2 SS-Infantrys in Moscow, round 4 : 3/13 hits, 4.20 expected hits
                                        USSR roll dice for 3 Artillerys, 2 Commissars, 1 Fighter, 4 Infantrys, 7 Mech-Infs and 3 Tank-Destroyers in Moscow, round 4 : 7/18 hits, 6.40 expected hits
                                        1 Infantry owned by the USSR, 1 Artillery owned by the USSR, 2 SS-Infantrys owned by the Germany, 1 Commissar owned by the USSR and 5 Infantrys owned by the Germany lost in Moscow
                                    1 Medium-Tank owned by the Germany, 1 Mech-Inf owned by the Germany and 3 Light-Tanks owned by the Germany retreated to Leningrad
                                    USSR win with 2 Artillerys, 1 Commissar, 1 Fighter, 3 Infantrys, 7 Mech-Infs and 3 Tank-Destroyers remaining. Battle score for attacker is -104
                                    Casualties for Germany: 20 Infantrys, 1 Light-Tank, 1 Mech-Inf, 1 SP-Artillery and 2 SS-Infantrys
                                    Casualties for USSR: 2 Air-Transports, 1 Anti-Air, 1 Artillery, 1 Commissar and 8 Infantrys
                        
                            Non Combat Move - Germany
                                1 Fighter moved from Moscow to Leningrad
                                8 Infantrys moved from Gulf of Bothnia Sea Zone to Leningrad
                                1 Transport moved from Gulf of Bothnia Sea Zone to Baltic Sea Zone
                                1 Medium-Tank and 1 SS-Infantry moved from West Germany to Baltic Sea Zone
                                1 Medium-Tank, 1 SS-Infantry and 1 Transport moved from Baltic Sea Zone to Gulf of Bothnia Sea Zone
                                1 Medium-Tank and 1 SS-Infantry moved from Gulf of Bothnia Sea Zone to Leningrad
                                2 Fighters moved from Denmark to Leningrad
                                2 Fighters moved from France to West Germany
                        
                            Purchase Units - Germany
                                Trigger Germany Late 1942: Germany has their production frontier changed to: production_Germany_2
                                Trigger German Submarine-Pens produce submarines: 1 Submarine gained by PlayerID named:Germany
                                Germany buy 3 Heavy-Tanks, 4 Infantrys, 1 SS-Panzer and 1 Tank-Destroyer; Remaining resources: 14 SS; 63 Fuel; 12 Iron; 0 PUs; 0 Officials; 
                        
                            Place Units - Germany
                                3 Heavy-Tanks, 1 SS-Panzer and 1 Tank-Destroyer placed in West Germany
                                4 Infantrys placed in East Prussia
                                1 Submarine placed in Baltic Sea Zone
                        
                            Turn Complete - Germany
                                Germany collect 117 PUs; end with 117 PUs
                                Units generate 30 Fuel; Germany end with 93 Fuel
                                Units generate 19 SS; Germany end with 33 SS
                                Units generate 7 Iron; Germany end with 19 Iron
                        

                        Combat Hit Differential Summary :

                        anti-vehicle gun fire in Moscow : : 2.10
                        AA fire in Moscow : : -0.10
                        Britain : 0.40
                        USSR : -2.30
                        France : -1.50
                        Germany : -4.20
                        

                        Savegame

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                        • Black_Elk
                          Black_Elk last edited by

                          TripleA Turn Summary: Balkan round 6

                          TripleA Turn Summary for game: Iron War, version: 0.2.7

                          Game History

                          Round: 6
                          
                              Combat Move - Balkan
                                  1 Infantry moved from Western Ukraine to Eastern Ukraine
                                  1 Infantry moved from Romania to Western Ukraine
                                  1 Fighter moved from Romania to Central Russia
                                  3 Infantrys moved from Byelorussia to Central Russia
                                  8 Infantrys moved from Byelorussia to Leningrad
                          
                              Combat - Balkan
                                  Battle in Central Russia
                                      Balkan attack with 1 Fighter and 3 Infantrys
                                      USSR defend with 1 Artillery, 1 Commissariat, 1 Flag and 1 Infantry
                                          Balkan roll dice for 1 Fighter and 3 Infantrys in Central Russia, round 2 : 0/4 hits, 1.10 expected hits
                                          USSR roll dice for 1 Artillery and 1 Infantry in Central Russia, round 2 : 0/2 hits, 0.60 expected hits
                                          Balkan roll dice for 1 Fighter and 3 Infantrys in Central Russia, round 3 : 0/4 hits, 1.10 expected hits
                                          USSR roll dice for 1 Artillery and 1 Infantry in Central Russia, round 3 : 2/2 hits, 0.60 expected hits
                                          2 Infantrys owned by the Balkan lost in Central Russia
                                          Balkan roll dice for 1 Fighter and 1 Infantry in Central Russia, round 4 : 1/2 hits, 0.70 expected hits
                                          USSR roll dice for 1 Artillery and 1 Infantry in Central Russia, round 4 : 0/2 hits, 0.60 expected hits
                                          1 Infantry owned by the USSR lost in Central Russia
                                          Balkan roll dice for 1 Fighter and 1 Infantry in Central Russia, round 5 : 1/2 hits, 0.70 expected hits
                                          USSR roll dice for 1 Artillery in Central Russia, round 5 : 1/1 hits, 0.30 expected hits
                                          1 Artillery owned by the USSR and 1 Infantry owned by the Balkan lost in Central Russia
                                      Balkan win with 1 Fighter remaining. Battle score for attacker is -9
                                      Casualties for Balkan: 3 Infantrys
                                      Casualties for USSR: 1 Artillery and 1 Infantry
                          
                              Non Combat Move - Balkan
                                  1 Fighter moved from Central Russia to Leningrad
                          
                              Export to Germany - Balkan
                                  Balkan spend 1 Iron on User Action: Action Germany receives iron from Balkan
                                  Action Germany receives iron from Balkan activates a trigger called: Trigger Germany receives iron from Balkan
                                  Trigger Germany receives iron from Balkan: Germany met a national objective for an additional 1 Iron; end with 20 Iron
                                  Action Germany receives iron from Balkan activates a trigger called: Trigger Germany receives iron from Balkan-2
                          
                              Purchase Units - Balkan
                                  Trigger Balkan Late 1942: Balkan has their production frontier changed to: production_Balkan_3
                                  Balkan buy 1 Fighter and 1 Infantry; Remaining resources: 1 Fuel; 0 Iron; 5 PUs; 
                          
                              Place Units - Balkan
                                  1 Fighter and 1 Infantry placed in Romania
                          
                              Turn Complete - Balkan
                                  Balkan collect 31 PUs; end with 36 PUs
                                  Units generate 2 Fuel; Balkan end with 3 Fuel
                                  Units generate 1 Iron; Balkan end with 1 Iron
                          

                          Combat Hit Differential Summary :

                          Balkan : -1.60
                          USSR : 0.90
                          

                          Savegame

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                          • Black_Elk
                            Black_Elk last edited by

                            TripleA Turn Summary: Finland round 6

                            TripleA Turn Summary for game: Iron War, version: 0.2.7

                            Game History

                            Round: 6
                            
                                Combat Move - Finland
                                    1 Infantry moved from Leningrad to Central Russia
                                          Finland take Central Russia from USSR
                                    1 Infantry moved from Eastern Finland to Leningrad
                                    1 Fighter moved from Finland to Leningrad
                            
                                Combat - Finland
                            
                                Non Combat Move - Finland
                            
                                Export to Germany - Finland
                                    Finland spend 1 Iron on User Action: Action Germany receives iron from Finland
                                    Action Germany receives iron from Finland activates a trigger called: Trigger Germany receives iron from Finland
                                    Trigger Germany receives iron from Finland: Germany met a national objective for an additional 1 Iron; end with 21 Iron
                                    Action Germany receives iron from Finland activates a trigger called: Trigger Germany receives iron from Finland-2
                            
                                Purchase Units - Finland
                                    Trigger Finland Late 1942: Finland has their production frontier changed to: production_Finland_3
                                    Finland buy 1 Light-Tank; Remaining resources: 1 Fuel; 0 Iron; 0 PUs; 
                            
                                Place Units - Finland
                                    1 Light-Tank placed in Finland
                            
                                Turn Complete - Finland
                                    Finland collect 16 PUs; end with 16 PUs
                                    Units generate 1 Officials; Finland end with 1 Officials
                                    Units generate 3 Fuel; Finland end with 4 Fuel
                            

                            Combat Hit Differential Summary :

                            Savegame

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                            • Black_Elk
                              Black_Elk last edited by

                              Screwed by Russian tank destroyers yet again. Was hoping to bleed Moscow a bit harder on the strafe there, but G dudded out. Stalin is up

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                              • redrum
                                redrum Admin @Black_Elk last edited by

                                @Black_Elk Oh boy. I think you just pretty much ended it for the poor Germans. Hard to see them coming back from that defeat at the gates of Moscow. Let the Red Army march towards Berlin begin!

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                                • Black_Elk
                                  Black_Elk last edited by

                                  Yeah I figured there wasn't much left to lose since Japan failed at Irkutsk, and Axis is getting rolled everywhere else lol. The odds were ok to strafe into the desired position and try to pull a rabbit out the hat next round, but we only put up 4 hits in the first round of combat, which pretty much sealed the deal. Dark days for the Reich hehe

                                  Catch you in a few dude

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                                  • redrum
                                    redrum Admin last edited by

                                    TripleA Turn Summary: USSR round 6

                                    TripleA Turn Summary for game: Iron War, version: 0.2.7

                                    Game History

                                    Round: 6
                                    
                                        Combat Move - USSR
                                            1 Air-Transport and 1 Infantry moved from Archangel to Byelorussia
                                            1 Air-Transport and 1 Infantry moved from Archangel to Eastern Ukraine
                                            1 Infantry, 1 Mech-Inf and 3 SP-Artillerys moved from Stalingrad to Eastern Ukraine
                                            1 Fighter moved from Moscow to Eastern Ukraine
                                            1 Fighter moved from Archangel to Central Russia
                                            2 Infantrys moved from Volga to Central Russia
                                            1 Infantry moved from Lapland to Eastern Finland
                                                  USSR take Eastern Finland from Finland
                                            1 Tank-Destroyer moved from Irkutsk to Lensk
                                                  USSR take Lensk from Japan
                                            1 Tank-Destroyer moved from Lensk to Irkutsk
                                            1 SP-Artillery moved from Eastern Turkistan to Jezkazgan
                                    
                                        Combat - USSR
                                            USSR lands units in Byelorussia
                                            USSR creates battle in territory Byelorussia
                                            Battle in Central Russia
                                                USSR attack with 1 Fighter and 2 Infantrys
                                                Finland defend with 1 Commissariat, 1 Flag and 1 Infantry
                                                    USSR roll dice for 1 Fighter and 2 Infantrys in Central Russia, round 2 : 1/3 hits, 0.90 expected hits
                                                    Finland roll dice for 1 Infantry in Central Russia, round 2 : 0/1 hits, 0.30 expected hits
                                                    1 Infantry owned by the Finland lost in Central Russia
                                                USSR win, taking Byelorussia from Germany, taking Central Russia from Finland with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 10
                                                Casualties for Finland: 1 Infantry
                                            Battle in Eastern Ukraine
                                                USSR attack with 1 Air-Transport, 1 Fighter, 2 Infantrys, 1 Mech-Inf and 3 SP-Artillerys
                                                Balkan defend with 1 Infantry; Germany defend with 1 Flag, 2 Fuel-Barrels, 2 Infantrys, 1 Iron-Ore and 1 Mech-Inf
                                                    USSR roll dice for 1 Air-Transport, 1 Fighter, 2 Infantrys, 1 Mech-Inf and 3 SP-Artillerys in Eastern Ukraine, round 2 : 3/8 hits, 2.00 expected hits
                                                    Germany roll dice for 3 Infantrys and 1 Mech-Inf in Eastern Ukraine, round 2 : 1/4 hits, 1.20 expected hits
                                                    1 Infantry owned by the USSR, 1 Infantry owned by the Balkan and 2 Infantrys owned by the Germany lost in Eastern Ukraine
                                                    USSR roll dice for 1 Air-Transport, 1 Fighter, 1 Infantry, 1 Mech-Inf and 3 SP-Artillerys in Eastern Ukraine, round 3 : 1/7 hits, 1.70 expected hits
                                                    Germany roll dice for 1 Mech-Inf in Eastern Ukraine, round 3 : 0/1 hits, 0.30 expected hits
                                                1 Mech-Inf owned by the Germany lost in Eastern Ukraine
                                                USSR win, taking Eastern Ukraine from Germany with 1 Air-Transport, 1 Fighter, 1 Infantry, 1 Mech-Inf and 3 SP-Artillerys remaining. Battle score for attacker is 32
                                                Casualties for USSR: 1 Infantry
                                                Casualties for Balkan: 1 Infantry
                                                Casualties for Germany: 2 Infantrys and 1 Mech-Inf
                                    
                                        Non Combat Move - USSR
                                            1 Fighter moved from Eastern Ukraine to Moscow
                                            1 Fighter moved from Central Russia to Moscow
                                            1 Air-Transport moved from Eastern Ukraine to Stalingrad
                                            1 Air-Transport moved from Byelorussia to Archangel
                                            1 Fighter moved from Moscow to Archangel
                                            1 Artillery moved from Volga to Moscow
                                            1 Commissar moved from Archangel to Moscow
                                            4 Infantrys moved from Archangel to Moscow
                                    
                                        Purchase Units - USSR
                                            Trigger USSR Late 1942: USSR has their production frontier changed to: production_USSR_2
                                            USSR buy 2 Anti-Airs, 1 Commissar, 1 Fighter, 3 Heavy-Tanks, 5 Infantrys and 1 Tank-Destroyer; Remaining resources: 118 Fuel; 1 Iron; 0 PUs; 0 Officials; 0 SS; 
                                    
                                        Place Units - USSR
                                            1 Commissar placed in Archangel
                                            2 Infantrys placed in Siberia
                                            1 Infantry and 1 Tank-Destroyer placed in Irkutsk
                                            1 Infantry placed in Irkutsk
                                            2 Heavy-Tanks placed in Moscow
                                            1 Anti-Air, 1 Fighter and 1 Infantry placed in Stalingrad
                                            1 Heavy-Tank placed in Stalingrad
                                            USSR undo move 5.
                                            1 Heavy-Tank placed in Moscow
                                            1 Heavy-Tank placed in Archangel
                                            1 Anti-Air placed in Moscow
                                    
                                        Turn Complete - USSR
                                            USSR collect 140 PUs; end with 140 PUs
                                            Units generate 50 Fuel; USSR end with 168 Fuel
                                            Units generate 7 SS; USSR end with 7 SS
                                            Units generate 4 Officials; USSR end with 4 Officials
                                            Units generate 8 Iron; USSR end with 9 Iron
                                            USSR creates 1 Air-Transport in Siberia
                                    

                                    Combat Hit Differential Summary :

                                    Finland : -0.30
                                    USSR : 0.40
                                    Germany : -0.50
                                    

                                    Savegame

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                                    • redrum
                                      redrum Admin last edited by

                                      TripleA Turn Summary: Britain round 6

                                      TripleA Turn Summary for game: Iron War, version: 0.2.7

                                      Game History

                                      Round: 6
                                      
                                          Combat Move - Britain
                                                      AA fire in Gulf of Bothnia Sea Zone : 0/2 hits, 0.20 expected hits
                                              2 Air-Transports, 1 Dive-Bomber and 2 Infantrys moved from Norway to Finland
                                              1 Dive-Bomber moved from North Sea Zone to Denmark
                                              1 Anti-Air and 2 Infantrys moved from England to North Sea Zone
                                              1 Anti-Air and 2 Infantrys moved from North Sea Zone to Denmark
                                              1 Artillery and 1 Infantry moved from England to North Sea Zone
                                              1 Artillery and 1 Infantry moved from North Sea Zone to Denmark
                                              1 Infantry moved from England to North Sea Zone
                                              1 Artillery and 1 Infantry moved from Norway to North Sea Zone
                                              1 Artillery and 2 Infantrys moved from North Sea Zone to France
                                              2 Fighters moved from North Sea Zone to France
                                              1 Infantry moved from Normandy to France
                                              1 Infantry moved from Normandy to France
                                      
                                          Combat - Britain
                                              Battle in Finland
                                                  Britain attack with 2 Air-Transports, 1 Dive-Bomber and 2 Infantrys
                                                  Finland defend with 1 Factory, 1 Flag, 3 Fuel-Barrels and 1 Light-Tank; Germany defend with 1 SS-Potential
                                                      dive bombing fire in Finland : 1/1 hits, 0.10 expected hits
                                                  1 Light-Tank owned by the Finland lost in Finland
                                                  Britain captures one of Finland capitals
                                                  Some non-combat units are destroyed: 
                                                  Britain win, taking Finland from Finland with 2 Air-Transports, 1 Dive-Bomber and 2 Infantrys remaining. Battle score for attacker is 15
                                                  Casualties for Finland: 1 Light-Tank
                                              Battle in Denmark
                                                  Britain attack with 1 Anti-Air, 1 Artillery, 1 Dive-Bomber and 3 Infantrys
                                                  Germany defend with 1 Artillery, 1 Flag, 2 Infantrys and 1 SS-Potential
                                                      Britain roll dice for 1 Anti-Air, 1 Artillery, 1 Dive-Bomber and 3 Infantrys in Denmark, round 2 : 1/6 hits, 1.60 expected hits
                                                      Germany roll dice for 1 Artillery and 2 Infantrys in Denmark, round 2 : 2/3 hits, 0.90 expected hits
                                                  1 Anti-Air owned by the Britain, 1 Infantry owned by the Britain and 1 Infantry owned by the Germany lost in Denmark
                                                      Britain roll dice for 1 Artillery, 1 Dive-Bomber and 2 Infantrys in Denmark, round 3 : 2/4 hits, 1.30 expected hits
                                                      Germany roll dice for 1 Artillery and 1 Infantry in Denmark, round 3 : 1/2 hits, 0.60 expected hits
                                                      1 Infantry owned by the Britain, 1 Artillery owned by the Germany and 1 Infantry owned by the Germany lost in Denmark
                                                  Britain win, taking Denmark from Germany with 1 Artillery, 1 Dive-Bomber and 1 Infantry remaining. Battle score for attacker is 2
                                                  Casualties for Britain: 1 Anti-Air and 2 Infantrys
                                                  Casualties for Germany: 1 Artillery and 2 Infantrys
                                              Battle in France
                                                  Britain attack with 1 Artillery, 2 Fighters and 4 Infantrys
                                                  Germany defend with 1 Artillery, 1 Flag, 3 Infantrys and 1 SS-Potential
                                                      Britain roll dice for 1 Battleship in France, round 2 : 1/1 hits, 0.60 expected hits
                                                      1 Infantry owned by the Germany lost in France
                                                      Britain roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in France, round 2 : 2/7 hits, 2.10 expected hits
                                                      Germany roll dice for 1 Artillery and 2 Infantrys in France, round 2 : 0/3 hits, 0.90 expected hits
                                                      2 Infantrys owned by the Germany lost in France
                                                      Britain roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in France, round 3 : 3/7 hits, 2.10 expected hits
                                                      Germany roll dice for 1 Artillery in France, round 3 : 0/1 hits, 0.30 expected hits
                                                      1 Artillery owned by the Germany lost in France
                                                  Britain captures one of France capitals
                                                  Britain win, taking France from Germany with 1 Artillery, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 41
                                                  Casualties for Germany: 1 Artillery and 3 Infantrys
                                      
                                          Non Combat Move - Britain
                                              2 Air-Transports and 1 Dive-Bomber moved from Finland to Eastern Finland
                                              2 Fighters moved from France to North Sea Zone
                                              1 Dive-Bomber moved from Denmark to North Sea Zone
                                              1 Infantry moved from Vichy to Normandy
                                              1 Air-Transport and 1 Infantry moved from Gibraltar to Vichy
                                              1 Air-Transport moved from Vichy to Normandy
                                              1 Air-Transport and 1 Infantry moved from Iceland to Norway
                                              1 Air-Transport and 1 Infantry moved from Halifax to Iceland
                                              1 Artillery moved from USA North Atlantic to Halifax
                                              1 Artillery moved from Labrador to Halifax
                                      
                                          Purchase Units - Britain
                                              Trigger Britain Late 1942: Britain has their production frontier changed to: production_Britain_2
                                              Britain buy 1 Anti-Air, 2 Artillerys and 7 Infantrys; Remaining resources: 36 Fuel; 6 Iron; 0 PUs; 0 SS; 
                                      
                                          Place Units - Britain
                                              1 Anti-Air, 1 Artillery and 3 Infantrys placed in Norway
                                              1 Artillery and 4 Infantrys placed in England
                                      
                                          Turn Complete - Britain
                                              Britain collect 84 PUs; end with 84 PUs
                                              Units generate 4 SS; Britain end with 4 SS
                                              Units generate 16 Fuel; Britain end with 52 Fuel
                                              Units generate 2 Iron; Britain end with 8 Iron
                                              Britain creates 1 Air-Transport in Halifax
                                      

                                      Combat Hit Differential Summary :

                                      Britain : 1.30
                                      dive bombing fire in Finland : : 0.90
                                      AA fire in Gulf of Bothnia Sea Zone : : -0.20
                                      Germany : 0.30
                                      

                                      Savegame

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                                      • redrum
                                        redrum Admin last edited by

                                        TripleA Turn Summary: France round 6

                                        TripleA Turn Summary for game: Iron War, version: 0.2.7

                                        Game History

                                        Round: 6
                                        
                                            Combat Move - France
                                                    British-Colonies takes Somaliland from Italy
                                                1 Colonial-Infantry moved from Sicily to Tyrrhenian Sea Zone
                                                1 Colonial-Infantry and 1 Transport moved from Tyrrhenian Sea Zone to Adriatic Sea Zone
                                                1 Colonial-Infantry moved from Adriatic Sea Zone to Croatia
                                                      France take Croatia from Balkan
                                                1 Mech-Inf moved from Kenya to Somaliland
                                                1 Artillery and 4 Colonial-Infantrys moved from Uganda to Kenya
                                                1 Colonial-Infantry and 1 Mech-Inf moved from Ubangi-Shari to Kenya
                                                1 Colonial-Infantry moved from Ubangi-Shari to Uganda
                                        
                                            Combat - France
                                        
                                            Non Combat Move - France
                                        
                                            Aid the colonies - France
                                                France spend 10 PUs on User Action: Action 1 French-Colonies receives financial support
                                                Action 1 French-Colonies receives financial support activates a trigger called: Trigger French-Colonies receives financial support
                                                Trigger French-Colonies receives financial support: French-Colonies met a national objective for an additional 10 PUs; end with 50 PUs
                                                Action 1 French-Colonies receives financial support activates a trigger called: Trigger French-Colonies receives financial support-2
                                        
                                            Purchase Units - France
                                                Trigger France Late 1942: France has their production frontier changed to: production_France_2
                                                France buy 2 Colonial-Infantrys, 2 Infantrys and 1 Tank-Destroyer; Remaining resources: 12 Fuel; 0 PUs; 2 CR; 1 Iron; 0 SS; 
                                        
                                            Place Units - France
                                                2 Colonial-Infantrys, 2 Infantrys and 1 Tank-Destroyer placed in Normandy
                                        
                                            Turn Complete - France
                                                France collect 52 PUs; end with 52 PUs
                                                Units generate 4 Fuel; France end with 16 Fuel
                                                Units generate 11 CR; France end with 13 CR
                                                Units generate 3 SS; France end with 3 SS
                                                Units generate 1 Iron; France end with 2 Iron
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

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                                        • redrum
                                          redrum Admin last edited by

                                          TripleA Turn Summary: British-Colonies round 6

                                          TripleA Turn Summary for game: Iron War, version: 0.2.7

                                          Game History

                                          Round: 6
                                          
                                              Combat Move - British-Colonies
                                                      British-Colonies takes Tobruk from Italy
                                                  1 Artillery moved from Uganda to Kenya
                                                  1 Colonial-Infantry, 1 Infantry and 2 Mech-Infs moved from South Sudan to Kenya
                                                  1 Infantry and 1 Mech-Inf moved from Nigeria to South Sudan
                                                  2 Infantrys moved from Nigeria to Chad
                                                  British-Colonies undo move 2.
                                                  1 Colonial-Infantry moved from South Sudan to Uganda
                                                  2 Colonial-Infantrys moved from Tunesia to Tyrrhenian Sea Zone
                                                  2 Colonial-Infantrys and 1 Transport moved from Tyrrhenian Sea Zone to Adriatic Sea Zone
                                                  2 Colonial-Infantrys moved from Adriatic Sea Zone to Tobruk
                                          
                                              Combat - British-Colonies
                                          
                                              Non Combat Move - British-Colonies
                                          
                                              Purchase Units - British-Colonies
                                                  Trigger British-Colonies Late 1942: British-Colonies has their production frontier changed to: production_British-Colonies_2
                                                  British-Colonies buy 1 Anti-Air, 1 Colonial-Infantry, 1 Dive-Bomber and 1 Mech-Inf; Remaining resources: 22 Fuel; 1 Iron; 0 PUs; 5 CR; 0 SS; 
                                          
                                              Place Units - British-Colonies
                                                  1 Anti-Air, 1 Colonial-Infantry, 1 Dive-Bomber and 1 Mech-Inf placed in Nigeria
                                          
                                              Turn Complete - British-Colonies
                                                  British-Colonies collect 51 PUs; end with 51 PUs
                                                  Units generate 10 CR; British-Colonies end with 15 CR
                                                  Units generate 8 Fuel; British-Colonies end with 30 Fuel
                                                  Units generate 2 Iron; British-Colonies end with 3 Iron
                                                  Units generate 1 SS; British-Colonies end with 1 SS
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

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                                          • redrum
                                            redrum Admin last edited by

                                            TripleA Turn Summary: South-Africa round 6

                                            TripleA Turn Summary for game: Iron War, version: 0.2.7

                                            Game History

                                            Round: 6
                                            
                                                Combat Move - South-Africa
                                                    1 Infantry moved from Kenya to Ethiopia
                                                    1 Artillery and 1 Infantry moved from Lindi to Tanganyika
                                                    1 Infantry and 1 Mech-Inf moved from Rhodesia to Tanganyika
                                                    1 Infantry moved from Rhodesia to Lindi
                                                    1 Infantry moved from South Africa to Bechuanaland
                                            
                                                Non Combat Move - South-Africa
                                            
                                                Purchase Units - South-Africa
                                                    Trigger South-Africa Late 1942: South-Africa has their production frontier changed to: production_South-Africa_2
                                                    South-Africa buy 1 Dive-Bomber; Remaining resources: 22 Fuel; 3 Iron; 0 PUs; 
                                            
                                                Place Units - South-Africa
                                                    1 Dive-Bomber placed in South Africa
                                            
                                                Turn Complete - South-Africa
                                                    South-Africa collect 15 PUs; end with 15 PUs
                                                    Units generate 6 Fuel; South-Africa end with 28 Fuel
                                                    Units generate 1 Iron; South-Africa end with 4 Iron
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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