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    • B Offline
      beelee
      last edited by

      TripleA Turn Summary: ANZAC round 5

      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 34 Sea Zone to 33 Sea Zone
              1 submarine moved from 19 Sea Zone to 34 Sea Zone
                    ANZAC take 19 Sea Zone from Japanese
              3 fighters moved from Caroline Islands to 34 Sea Zone
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
              1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
      
          Combat - ANZAC
              Battle in Dutch New Guinea
              Battle in 34 Sea Zone
                  ANZAC attack with 3 fighters and 1 submarine
                  Japanese defend with 1 battleship
                      Battleship and CruiserAA fire in 34 Sea Zone : 0/2 hits, 0.20 expected hits
                      ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 3 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 battleship in 34 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
                  ANZAC win, taking Dutch New Guinea from Japanese with 3 fighters remaining. Battle score for attacker is 14
                  Casualties for ANZAC: 1 submarine
                  Casualties for Japanese: 1 battleship
      
          Non Combat Move - ANZAC
              1 destroyerC5 and 2 submarines moved from 63 Sea Zone to 33 Sea Zone
              1 infantry and 1 militia moved from New South Wales to Queensland
              1 infantry moved from Queensland to South Australia
              1 aaGunC4 moved from Queensland to South Australia
              3 fighters moved from 34 Sea Zone to Caroline Islands
      
          Place Units - ANZAC
              1 infantry placed in New Zealand
              1 submarine and 1 transport placed in 63 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 6 Island Conquest15: ANZAC met a national objective for an additional 2 PUs; end with 12 PUs
              Objective ANZAC VictoryCitiesWorth1PU: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Battleship and CruiserAA fire in 34 Sea Zone : : -0.20
      ANZAC : -0.83
      Japanese : 0.33
      

      Savegame

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      • B Offline
        beelee
        last edited by

        TripleA Turn Summary: ANZAC round 5

        TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

        Game History

        Round: 5
        
            Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
        
            Combat Move - ANZAC
                1 submarine moved from 34 Sea Zone to 33 Sea Zone
                1 submarine moved from 19 Sea Zone to 34 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                3 fighters moved from Caroline Islands to 34 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
        
            Combat - ANZAC
                Battle in Dutch New Guinea
                Battle in 34 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 battleship
                        Battleship and CruiserAA fire in 34 Sea Zone : 0/2 hits, 0.20 expected hits
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 3 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 battleship in 34 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
                    ANZAC win, taking Dutch New Guinea from Japanese with 3 fighters remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 battleship
        
            Non Combat Move - ANZAC
                1 destroyerC5 and 2 submarines moved from 63 Sea Zone to 33 Sea Zone
                1 infantry and 1 militia moved from New South Wales to Queensland
                1 infantry moved from Queensland to South Australia
                1 aaGunC4 moved from Queensland to South Australia
                3 fighters moved from 34 Sea Zone to Caroline Islands
        
            Place Units - ANZAC
                1 infantry placed in New Zealand
                1 submarine and 1 transport placed in 63 Sea Zone
        
            Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 6 Island Conquest15: ANZAC met a national objective for an additional 2 PUs; end with 12 PUs
                Objective ANZAC VictoryCitiesWorth1PU: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
        

        Combat Hit Differential Summary :

        Battleship and CruiserAA fire in 34 Sea Zone : : -0.20
        ANZAC : -0.83
        Japanese : 0.33
        

        Savegame

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        • B Offline
          beelee
          last edited by

          TripleA Turn Summary: French round 5

          TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

          Game History

          Round: 5
          
              Combat Move - French
                  1 destroyerC5 moved from 81 Sea Zone to 76 Sea Zone
          
              Non Combat Move - French
                  1 fighter moved from United Kingdom to Normandy Bordeaux
          
              Turn Complete - French
          

          Combat Hit Differential Summary :

          Savegame

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          • B Offline
            beelee
            last edited by

            TripleA Turn Summary: Germans round 6

            TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

            Game History

            Round: 6
            
                Purchase Units - Germans
                    Germans buy 1 aaGunC4, 1 armour, 1 bomberA0C5, 1 bunker, 1 fighter, 8 infantry, 1 mech_infantry, 1 mobile_artillery and 1 submarine; Remaining resources: 0 PUs; 
            
                Combat Move - Germans
                        Canada loses 2 production in Quebec due to the capture of the convoy route in 117 Sea Zone
                    1 submarine moved from 123 Sea Zone to 106 Sea Zone
                          Germans take 117 Sea Zone from Canada
                          Germans take 106 Sea Zone from Americans
                    1 submarine moved from 125 Sea Zone to 119 Sea Zone
                    1 submarine moved from 113 Sea Zone to 125 Sea Zone
                    2 militias moved from Western Germany to Holland Belgium
                    1 infantry moved from Western Germany to Holland Belgium
                    1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                    1 fighter moved from Denmark to Holland Belgium
                    2 infantry moved from Novgorod to Archangel
                    2 militias moved from Baltic States to Belarus
                    2 mech_infantrys moved from Western Ukraine to Rostov
                    1 tactical_bomber moved from Western Ukraine to Rostov
                    1 tactical_bomber moved from Western Ukraine to Belarus
                    1 infantry moved from Novgorod to Belarus
                    3 bomberA0C5s moved from Western Ukraine to Russia
                    1 tactical_bomber moved from Western Ukraine to Russia
                    1 tactical_bomber moved from Western Ukraine to Russia
                    1 artillery moved from Novgorod to Archangel
            
                Combat - Germans
                    Air Battle in Russia
                        Germans attacks with 5 units heading to Russia
                        Russians launches 3 interceptors out of Russia
                            Attackers Fire,  : 1/2 hits, 0.33 expected hits
                            Defenders Fire,  : 0/3 hits, 0.50 expected hits
                            1 Russian_fighter owned by the Russians lost in Russia
                        Air Battle is over, the remaining bombers go on to their targets
                    Strategic bombing raid in Russia
                            AA fire in Russia : 0/3 hits, 0.50 expected hits
                            AA fire in Russia : 0/1 hits, 0.17 expected hits
                            AA fire in Russia : 0/1 hits, 0.17 expected hits
                        Bombing raid in Russia rolls: 4,2,5 and causes: 11 damage to unit: factory_major
                        Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: airfield12
                        Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: bunker
                        Bombing raid in Russia causes 18 damage total.  Damaged units is as follows: factory_major = 11, airfield12 = 5, bunker = 2
                    Battle in Archangel
                        Germans attack with 1 artillery and 2 infantry
                        Russians defend with 1 Russian_militia
                            Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                            Russians roll dice for 1 Russian_militia in Archangel, round 2 : 0/1 hits, 0.17 expected hits
                            1 Russian_militia owned by the Russians lost in Archangel
                        Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 2
                        Casualties for Russians: 1 Russian_militia
                    Battle in Belarus
                        Germans attack with 1 infantry, 2 militias and 1 tactical_bomber
                        Russians defend with 1 Russian_militia
                            Germans roll dice for 1 infantry, 2 militias and 1 tactical_bomber in Belarus, round 2 : 1/2 hits, 0.83 expected hits
                            Russians roll dice for 1 Russian_militia in Belarus, round 2 : 0/1 hits, 0.17 expected hits
                            1 Russian_militia owned by the Russians lost in Belarus
                        Germans win, taking Belarus from Russians with 1 infantry, 2 militias and 1 tactical_bomber remaining. Battle score for attacker is 2
                        Casualties for Russians: 1 Russian_militia
                    Battle in Holland Belgium
                        Germans attack with 2 fighters, 1 infantry, 2 militias and 1 tactical_bomber
                        British defend with 1 aaGunC4 and 1 infantry
                            AA fire in Holland Belgium : 1/2 hits, 0.33 expected hits
                            1 fighter owned by the Germans lost in Holland Belgium
                            Germans roll dice for 1 fighter, 1 infantry, 2 militias and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits, 1.50 expected hits
                            British roll dice for 1 aaGunC4 and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.50 expected hits
                            1 infantry owned by the British, 1 militia owned by the Germans and 1 aaGunC4 owned by the British lost in Holland Belgium
                        Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry, 1 militia and 1 tactical_bomber remaining. Battle score for attacker is -5
                        Casualties for Germans: 1 fighter and 1 militia
                        Casualties for British: 1 aaGunC4 and 1 infantry
                    Battle in Rostov
                        Germans attack with 2 mech_infantrys and 1 tactical_bomber
                        Russians defend with 1 Russian_infantry
                            Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                            Russians roll dice for 1 Russian_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                            1 Russian_infantry owned by the Russians lost in Rostov
                        Germans win, taking Rostov from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                        Casualties for Russians: 1 Russian_infantry
                    Cleaning up after air battles
            
                Non Combat Move - Germans
                    2 aaGunC4s, 9 armour, 4 artilleries, 18 infantry, 3 mech_infantrys and 8 mobile_artillerys moved from Western Ukraine to Ukraine
                    1 tactical_bomber moved from Rostov to Ukraine
                    1 infantry moved from Bessarabia to Ukraine
                    3 bomberA0C5s moved from Russia to Ukraine
                    2 tactical_bombers moved from Russia to Ukraine
                    1 tactical_bomber moved from Belarus to Novgorod
                    1 militia moved from Eastern Poland to Western Ukraine
                    1 bomberA0C5 moved from Western Germany to Ukraine
                    1 tactical_bomber moved from Holland Belgium to Western Germany
                    1 fighter moved from Holland Belgium to Western Germany
                    1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
                    1 fighter moved from Western Germany to Denmark
                    1 aaGunC4 moved from Western Germany to Denmark
                    1 aaGunC4 moved from Novgorod to Archangel
            
                Place Units - Germans
                    1 aaGunC4, 1 armour, 1 bomberA0C5, 1 bunker, 1 fighter, 2 infantry, 1 mech_infantry and 1 mobile_artillery placed in Western Germany
                    Germans undo move 1.
                    1 submarine placed in 113 Sea Zone
                    1 bomberA0C5, 1 bunker and 1 fighter placed in Western Germany
                    1 aaGunC4 and 2 infantry placed in France
                    1 armour, 1 mech_infantry and 1 mobile_artillery placed in Novgorod
                    5 infantry placed in Western Germany
                    1 infantry placed in Germany
            
                Turn Complete - Germans
                    Germans collect 52 PUs; end with 52 PUs
                    Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                    Objective Germans VictoryCitiesWorth1PU: Germans met a national objective for an additional 7 PUs; end with 64 PUs
                    Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            

            Combat Hit Differential Summary :

            AA fire in Russia : : -0.83
            Germans : 0.83
            Defenders Fire,  : : -0.50
            British : 0.50
            Attackers Fire,  : : 0.67
            Russians : -0.67
            AA fire in Holland Belgium : : 0.67
            

            Savegame

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            • B Offline
              beelee
              last edited by

              TripleA Turn Summary: Russians round 6

              TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

              Game History

              Round: 6
              
                  Purchase Units - Russians
                      Russians repair damage of 11x factory_major; Remaining resources: 30 PUs; 
                      Russians buy 2 Russian_aaGunC4s, 1 Russian_artillery and 6 Russian_infantrys; Remaining resources: 0 PUs; 
              
                  Combat Move - Russians
                          Canada gains 2 production in Quebec for the liberation the convoy route in 117 Sea Zone
                      2 Russian_infantrys moved from Volgograd to Rostov
                      6 Russian_infantrys moved from Vologda to Archangel
                      1 Russian_tactical_bomber moved from Russia to Archangel
                      1 Russian_artillery moved from Tambov to Rostov
                      1 Russian_fighter moved from Russia to Rostov
                      1 Russian_fighter moved from Russia to Archangel
                      1 Russian_tactical_bomber moved from Russia to Rostov
                      1 Russian_infantry moved from Tambov to Rostov
                      1 submarine moved from 123 Sea Zone to 117 Sea Zone
                            Canada take 117 Sea Zone from Germans
              
                  Combat - Russians
                      Battle in Rostov
                          Russians attack with 1 Russian_artillery, 1 Russian_fighter, 3 Russian_infantrys and 1 Russian_tactical_bomber
                          Germans defend with 2 mech_infantrys
                              Russians roll dice for 1 Russian_artillery, 1 Russian_fighter, 3 Russian_infantrys and 1 Russian_tactical_bomber in Rostov, round 2 : 1/6 hits, 2.33 expected hits
                              Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                              1 Russian_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                              Russians roll dice for 1 Russian_artillery, 1 Russian_fighter, 2 Russian_infantrys and 1 Russian_tactical_bomber in Rostov, round 3 : 3/5 hits, 2.17 expected hits
                              Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                              1 mech_infantry owned by the Germans lost in Rostov
                          Russians win, taking Rostov from Germans with 1 Russian_artillery, 1 Russian_fighter, 2 Russian_infantrys and 1 Russian_tactical_bomber remaining. Battle score for attacker is 5
                          Casualties for Russians: 1 Russian_infantry
                          Casualties for Germans: 2 mech_infantrys
                      Battle in Archangel
                          Russians attack with 1 Russian_fighter, 6 Russian_infantrys and 1 Russian_tactical_bomber
                          Germans defend with 1 aaGunC4, 1 artillery and 2 infantry
                              AA fire in Archangel : 0/2 hits, 0.33 expected hits
                              Russians roll dice for 1 Russian_fighter, 6 Russian_infantrys and 1 Russian_tactical_bomber in Archangel, round 2 : 2/8 hits, 2.33 expected hits
                              Germans roll dice for 1 aaGunC4, 1 artillery and 2 infantry in Archangel, round 2 : 1/4 hits, 1.17 expected hits
                              1 Russian_infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGunC4 owned by the Germans lost in Archangel
                              Russians roll dice for 1 Russian_fighter, 5 Russian_infantrys and 1 Russian_tactical_bomber in Archangel, round 3 : 2/7 hits, 2.17 expected hits
                              Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                              1 artillery owned by the Germans, 1 Russian_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                          Russians win, taking Archangel from Germans with 1 Russian_fighter, 4 Russian_infantrys and 1 Russian_tactical_bomber remaining. Battle score for attacker is 8
                          Casualties for Russians: 2 Russian_infantrys
                          Casualties for Germans: 1 aaGunC4, 1 artillery and 2 infantry
              
                  Non Combat Move - Russians
                      1 Russian_fighter and 1 Russian_tactical_bomber moved from Archangel to Russia
                      1 Russian_tactical_bomber moved from Rostov to Russia
                      1 Russian_fighter moved from Rostov to Russia
                      1 Russian_militia moved from Russia to Smolensk
                      1 Russian_aaGunC4 moved from Smolensk to Archangel
                      1 Russian_aaGunC4 moved from Bryansk to Smolensk
                      1 Russian_aaGunC4 moved from Tambov to Bryansk
                      1 Russian_aaGunC4 moved from Tambov to Rostov
                      2 Russian_infantrys moved from Russia to Bryansk
                      1 Russian_aaGunC4 and 8 Russian_infantrys moved from Yenisey to Timguska
              
                  Place Units - Russians
                      2 Russian_aaGunC4s, 1 Russian_artillery and 6 Russian_infantrys placed in Russia
              
                  Turn Complete - Russians
                      Russians collect 28 PUs; end with 28 PUs
                      Trigger Russians Lend Lease SeaZone5: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                      Trigger Russians Lend Lease SeaZone80: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                      Objective Russians VictoryCitiesWorth1PU: Russians met a national objective for an additional 5 PUs; end with 37 PUs
              

              Combat Hit Differential Summary :

              Germans : 0.17
              Russians : -1.00
              AA fire in Archangel : : -0.33
              

              Savegame

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              • B Offline
                beelee
                last edited by

                TripleA Manual Gamesave Post: Japanese round 6

                TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.8

                Game History

                Round: 6
                
                    Research Technology - Japanese
                        Turning on Edit Mode
                        EDIT: Removing units owned by Germans from Alexandria: 2 fighters
                        EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
                        EDIT: Turning off Edit Mode
                

                Combat Hit Differential Summary :

                Savegame

                1 Reply Last reply Reply Quote 0
                • B Offline
                  beelee
                  last edited by

                  TripleA Manual Gamesave Post: Japanese round 6

                  TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.8

                  Game History

                  Round: 6
                  
                      Purchase Units - Japanese
                          Japanese buy 2 Japanese_aaGunC4s, 1 Japanese_armour, 2 Japanese_artillerys, 5 Japanese_infantrys, 1 Japanese_militia, 1 Japanese_mobile_artillery, 2 bunkers, 1 carrier and 2 destroyerC5s; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                  
                      Combat Move - Japanese
                                  Destroyer Depth Charge fire in 76 Sea Zone : 0/1 hits, 0.10 expected hits
                          1 Japanese_artillery moved from Iraq to Persia
                                Japanese take Persia from British
                          1 submarine moved from 80 Sea Zone to 76 Sea Zone
                          1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
                          2 Japanese_bomberA0C5s moved from French Indo China to India
                          1 Japanese_aaGunC4, 1 Japanese_artillery and 1 Japanese_infantry moved from French Indo China to Shan State
                          1 Japanese_fighter moved from Yunnan to Shan State
                          2 Japanese_infantrys moved from Jehol to Anhwe
                          1 Japanese_aaGunC4 and 1 Japanese_fighter moved from Shantung to Anhwe
                          1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Kwangtung to Anhwe
                          1 Japanese_armour and 1 Japanese_mobile_artillery moved from Yunnan to Hunan
                          1 Japanese_tactical_bomber moved from Yunnan to Anhwe
                          1 Japanese_fighter moved from Yunnan to Hunan
                          1 Japanese_aaGunC4 moved from Yunnan to Hunan
                          1 Japanese_armour moved from Yunnan to Hunan
                          1 Japanese_fighter moved from Philippines to Shan State
                          1 Japanese_fighter moved from Paulau Island to 44 Sea Zone
                          2 Japanese_tactical_bombers moved from Paulau Island to 45 Sea Zone
                  
                      Combat - Japanese
                          Air Battle in India
                              Japanese attacks with 2 units heading to India
                              UK_Pacific launches 2 interceptors out of India
                                  Defenders Fire,  : 0/2 hits, 0.33 expected hits
                              Air Battle is over, the remaining bombers go on to their targets
                          Strategic bombing raid in India
                                  AA fire in India : 1/2 hits, 0.33 expected hits
                              1 Japanese_bomberA0C5 killed by AA
                              Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
                              Bombing raid in India causes 5 damage total. 
                          Battle in 44 Sea Zone
                              Japanese attack with 1 Japanese_fighter
                              Americans defend with 1 transport
                                  1 transport owned by the Americans lost in 44 Sea Zone
                              Japanese win with 1 Japanese_fighter remaining. Battle score for attacker is 7
                              Casualties for Americans: 1 transport
                          Battle in Hunan
                              Japanese attack with 1 Japanese_aaGunC4, 2 Japanese_armours, 1 Japanese_fighter and 1 Japanese_mobile_artillery
                              Chinese defend with 1 Chinese_infantry and 1 primitive
                                  Japanese roll dice for 1 Japanese_aaGunC4, 2 Japanese_armours, 1 Japanese_fighter and 1 Japanese_mobile_artillery in Hunan, round 2 : 1/4 hits, 1.83 expected hits
                                  Chinese roll dice for 1 Chinese_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                  1 Chinese_infantry owned by the Chinese lost in Hunan
                              Japanese win, taking Hunan from Chinese with 1 Japanese_aaGunC4, 2 Japanese_armours, 1 Japanese_fighter and 1 Japanese_mobile_artillery remaining. Battle score for attacker is 3
                              Casualties for Chinese: 1 Chinese_infantry
                          Battle in 76 Sea Zone
                              Japanese attack with 1 Japanese_fighter, 1 Japanese_tactical_bomber and 1 submarine
                              French defend with 1 destroyerC5
                                  Destroyer Depth Charge fire in 76 Sea Zone : 1/1 hits, 0.10 expected hits
                                  1 submarine owned by the Japanese lost in 76 Sea Zone
                                  Japanese roll dice for 1 Japanese_fighter and 1 Japanese_tactical_bomber in 76 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                                  French roll dice for 1 destroyerC5 in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                  1 destroyerC5 owned by the French lost in 76 Sea Zone
                              Japanese win with 1 Japanese_fighter and 1 Japanese_tactical_bomber remaining. Battle score for attacker is -1
                              Casualties for Japanese: 1 submarine
                              Casualties for French: 1 destroyerC5
                          Battle in Shan State
                              Japanese attack with 1 Japanese_aaGunC4, 1 Japanese_artillery, 2 Japanese_fighters and 1 Japanese_infantry
                              British defend with 1 aaGunC4 and 1 infantry
                                  AA fire in Shan State : 0/2 hits, 0.33 expected hits
                                  Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_artillery, 2 Japanese_fighters and 1 Japanese_infantry in Shan State, round 2 : 1/4 hits, 1.67 expected hits
                                  UK_Pacific roll dice for 1 aaGunC4 and 1 infantry in Shan State, round 2 : 1/2 hits, 0.50 expected hits
                                  1 Japanese_infantry owned by the Japanese and 1 aaGunC4 owned by the British lost in Shan State
                                  Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_artillery and 2 Japanese_fighters in Shan State, round 3 : 1/3 hits, 1.33 expected hits
                                  UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                                  1 Japanese_artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                              Japanese win, taking Shan State from UK_Pacific with 1 Japanese_aaGunC4 and 2 Japanese_fighters remaining. Battle score for attacker is 0
                              Casualties for Japanese: 1 Japanese_artillery and 1 Japanese_infantry
                              Casualties for British: 1 aaGunC4 and 1 infantry
                          Battle in 45 Sea Zone
                              Japanese attack with 2 Japanese_tactical_bombers
                              Americans defend with 1 submarine; ANZAC defend with 1 transport
                                  Destroyer Depth Charge fire in 45 Sea Zone : 0/2 hits, 0.33 expected hits
                              1 submarine owned by the Americans Submerged
                                  1 transport owned by the ANZAC lost in 45 Sea Zone
                              Japanese win with 2 Japanese_tactical_bombers remaining. Battle score for attacker is 7
                              Casualties for ANZAC: 1 transport
                          Battle in Anhwe
                              Japanese attack with 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 2 Japanese_infantrys, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber
                              Chinese defend with 2 Chinese_infantrys, 4 militias and 1 primitive
                                  Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 2 Japanese_infantrys, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber in Anhwe, round 2 : 3/7 hits, 2.83 expected hits
                                  Chinese roll dice for 2 Chinese_infantrys and 4 militias in Anhwe, round 2 : 1/6 hits, 1.33 expected hits
                                  3 militias owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Anhwe
                                  Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 1 Japanese_infantry, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber in Anhwe, round 3 : 2/6 hits, 2.67 expected hits
                                  Chinese roll dice for 2 Chinese_infantrys and 1 militia in Anhwe, round 3 : 0/3 hits, 0.83 expected hits
                                  1 Chinese_infantry owned by the Chinese and 1 militia owned by the Chinese lost in Anhwe
                                  Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 1 Japanese_infantry, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber in Anhwe, round 4 : 3/6 hits, 2.67 expected hits
                                  Chinese roll dice for 1 Chinese_infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                                  1 Chinese_infantry owned by the Chinese lost in Anhwe
                              Japanese win, taking Anhwe from Chinese with 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 1 Japanese_infantry, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 11
                              Casualties for Japanese: 1 Japanese_infantry
                              Casualties for Chinese: 2 Chinese_infantrys and 4 militias
                          Cleaning up after air battles
                  
                      Non Combat Move - Japanese
                          Turning on Edit Mode
                          EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 Japanese_fighter
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Adding units owned by Japanese to Japan: 1 Japanese_fighter
                          EDIT: Turning off Edit Mode
                  

                  Combat Hit Differential Summary :

                  Destroyer Depth Charge fire in 45 Sea Zone : : -0.33
                  Defenders Fire,  : : -0.33
                  French : -0.17
                  Chinese : -1.83
                  Destroyer Depth Charge fire in 76 Sea Zone : : 0.80
                  UK_Pacific : 1.17
                  AA fire in India : : 0.67
                  AA fire in Shan State : : -0.33
                  Japanese : -1.17
                  

                  Savegame

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                    beelee
                    last edited by

                    TripleA Turn Summary: Japanese round 6

                    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

                    Game History

                    Round: 6
                    
                        Purchase Units - Japanese
                            Japanese buy 2 Japanese_aaGunC4s, 1 Japanese_armour, 2 Japanese_artillerys, 5 Japanese_infantrys, 1 Japanese_militia, 1 Japanese_mobile_artillery, 2 bunkers, 1 carrier and 2 destroyerC5s; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                    
                        Combat Move - Japanese
                                    Destroyer Depth Charge fire in 76 Sea Zone : 0/1 hits, 0.10 expected hits
                            1 Japanese_artillery moved from Iraq to Persia
                                  Japanese take Persia from British
                            1 submarine moved from 80 Sea Zone to 76 Sea Zone
                            1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
                            2 Japanese_bomberA0C5s moved from French Indo China to India
                            1 Japanese_aaGunC4, 1 Japanese_artillery and 1 Japanese_infantry moved from French Indo China to Shan State
                            1 Japanese_fighter moved from Yunnan to Shan State
                            2 Japanese_infantrys moved from Jehol to Anhwe
                            1 Japanese_aaGunC4 and 1 Japanese_fighter moved from Shantung to Anhwe
                            1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Kwangtung to Anhwe
                            1 Japanese_armour and 1 Japanese_mobile_artillery moved from Yunnan to Hunan
                            1 Japanese_tactical_bomber moved from Yunnan to Anhwe
                            1 Japanese_fighter moved from Yunnan to Hunan
                            1 Japanese_aaGunC4 moved from Yunnan to Hunan
                            1 Japanese_armour moved from Yunnan to Hunan
                            1 Japanese_fighter moved from Philippines to Shan State
                            1 Japanese_fighter moved from Paulau Island to 44 Sea Zone
                            2 Japanese_tactical_bombers moved from Paulau Island to 45 Sea Zone
                    
                        Combat - Japanese
                            Air Battle in India
                                Japanese attacks with 2 units heading to India
                                UK_Pacific launches 2 interceptors out of India
                                    Defenders Fire,  : 0/2 hits, 0.33 expected hits
                                Air Battle is over, the remaining bombers go on to their targets
                            Strategic bombing raid in India
                                    AA fire in India : 1/2 hits, 0.33 expected hits
                                1 Japanese_bomberA0C5 killed by AA
                                Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
                                Bombing raid in India causes 5 damage total. 
                            Battle in 44 Sea Zone
                                Japanese attack with 1 Japanese_fighter
                                Americans defend with 1 transport
                                    1 transport owned by the Americans lost in 44 Sea Zone
                                Japanese win with 1 Japanese_fighter remaining. Battle score for attacker is 7
                                Casualties for Americans: 1 transport
                            Battle in Hunan
                                Japanese attack with 1 Japanese_aaGunC4, 2 Japanese_armours, 1 Japanese_fighter and 1 Japanese_mobile_artillery
                                Chinese defend with 1 Chinese_infantry and 1 primitive
                                    Japanese roll dice for 1 Japanese_aaGunC4, 2 Japanese_armours, 1 Japanese_fighter and 1 Japanese_mobile_artillery in Hunan, round 2 : 1/4 hits, 1.83 expected hits
                                    Chinese roll dice for 1 Chinese_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                    1 Chinese_infantry owned by the Chinese lost in Hunan
                                Japanese win, taking Hunan from Chinese with 1 Japanese_aaGunC4, 2 Japanese_armours, 1 Japanese_fighter and 1 Japanese_mobile_artillery remaining. Battle score for attacker is 3
                                Casualties for Chinese: 1 Chinese_infantry
                            Battle in 76 Sea Zone
                                Japanese attack with 1 Japanese_fighter, 1 Japanese_tactical_bomber and 1 submarine
                                French defend with 1 destroyerC5
                                    Destroyer Depth Charge fire in 76 Sea Zone : 1/1 hits, 0.10 expected hits
                                    1 submarine owned by the Japanese lost in 76 Sea Zone
                                    Japanese roll dice for 1 Japanese_fighter and 1 Japanese_tactical_bomber in 76 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                                    French roll dice for 1 destroyerC5 in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                    1 destroyerC5 owned by the French lost in 76 Sea Zone
                                Japanese win with 1 Japanese_fighter and 1 Japanese_tactical_bomber remaining. Battle score for attacker is -1
                                Casualties for Japanese: 1 submarine
                                Casualties for French: 1 destroyerC5
                            Battle in Shan State
                                Japanese attack with 1 Japanese_aaGunC4, 1 Japanese_artillery, 2 Japanese_fighters and 1 Japanese_infantry
                                British defend with 1 aaGunC4 and 1 infantry
                                    AA fire in Shan State : 0/2 hits, 0.33 expected hits
                                    Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_artillery, 2 Japanese_fighters and 1 Japanese_infantry in Shan State, round 2 : 1/4 hits, 1.67 expected hits
                                    UK_Pacific roll dice for 1 aaGunC4 and 1 infantry in Shan State, round 2 : 1/2 hits, 0.50 expected hits
                                    1 Japanese_infantry owned by the Japanese and 1 aaGunC4 owned by the British lost in Shan State
                                    Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_artillery and 2 Japanese_fighters in Shan State, round 3 : 1/3 hits, 1.33 expected hits
                                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                                    1 Japanese_artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                                Japanese win, taking Shan State from UK_Pacific with 1 Japanese_aaGunC4 and 2 Japanese_fighters remaining. Battle score for attacker is 0
                                Casualties for Japanese: 1 Japanese_artillery and 1 Japanese_infantry
                                Casualties for British: 1 aaGunC4 and 1 infantry
                            Battle in 45 Sea Zone
                                Japanese attack with 2 Japanese_tactical_bombers
                                Americans defend with 1 submarine; ANZAC defend with 1 transport
                                    Destroyer Depth Charge fire in 45 Sea Zone : 0/2 hits, 0.33 expected hits
                                1 submarine owned by the Americans Submerged
                                    1 transport owned by the ANZAC lost in 45 Sea Zone
                                Japanese win with 2 Japanese_tactical_bombers remaining. Battle score for attacker is 7
                                Casualties for ANZAC: 1 transport
                            Battle in Anhwe
                                Japanese attack with 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 2 Japanese_infantrys, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber
                                Chinese defend with 2 Chinese_infantrys, 4 militias and 1 primitive
                                    Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 2 Japanese_infantrys, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber in Anhwe, round 2 : 3/7 hits, 2.83 expected hits
                                    Chinese roll dice for 2 Chinese_infantrys and 4 militias in Anhwe, round 2 : 1/6 hits, 1.33 expected hits
                                    3 militias owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Anhwe
                                    Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 1 Japanese_infantry, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber in Anhwe, round 3 : 2/6 hits, 2.67 expected hits
                                    Chinese roll dice for 2 Chinese_infantrys and 1 militia in Anhwe, round 3 : 0/3 hits, 0.83 expected hits
                                    1 Chinese_infantry owned by the Chinese and 1 militia owned by the Chinese lost in Anhwe
                                    Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 1 Japanese_infantry, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber in Anhwe, round 4 : 3/6 hits, 2.67 expected hits
                                    Chinese roll dice for 1 Chinese_infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                                    1 Chinese_infantry owned by the Chinese lost in Anhwe
                                Japanese win, taking Anhwe from Chinese with 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 1 Japanese_infantry, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 11
                                Casualties for Japanese: 1 Japanese_infantry
                                Casualties for Chinese: 2 Chinese_infantrys and 4 militias
                            Cleaning up after air battles
                    
                        Non Combat Move - Japanese
                            Turning on Edit Mode
                            EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 Japanese_fighter
                            EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                            EDIT: Adding units owned by Japanese to Japan: 1 Japanese_fighter
                            EDIT: Turning off Edit Mode
                            2 Japanese_infantrys moved from Manchuria to Jehol
                            1 Japanese_aaGunC4 and 1 Japanese_infantry moved from Korea to Manchuria
                            1 Japanese_infantry moved from Japan to 6 Sea Zone
                            1 Japanese_aaGunC4 moved from Japan to 6 Sea Zone
                            1 Japanese_aaGunC4 and 1 Japanese_infantry moved from 6 Sea Zone to Korea
                            2 Japanese_artillerys and 2 Japanese_militias moved from Japan to 6 Sea Zone
                            2 Japanese_artillerys, 2 Japanese_militias and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                            2 Japanese_artillerys and 2 Japanese_militias moved from 36 Sea Zone to French Indo China
                            2 Japanese_tactical_bombers moved from 45 Sea Zone to Philippines
                            2 Japanese_fighters moved from Shan State to French Indo China
                            1 Japanese_fighter moved from Hunan to French Indo China
                            1 Japanese_fighter moved from Anhwe to French Indo China
                            1 Japanese_tactical_bomber moved from Anhwe to Shantung
                            1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Paulau Island to 6 Sea Zone
                            1 battleship, 1 carrier, 1 destroyerC5, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                            1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 76 Sea Zone to 39 Sea Zone
                            1 transport moved from 80 Sea Zone to 39 Sea Zone
                            1 Japanese_bomberA0C5 moved from India to French Indo China
                    
                        Place Units - Japanese
                            1 bunker placed in Philippines
                            1 carrier and 2 destroyerC5s placed in 6 Sea Zone
                            1 Japanese_aaGunC4, 1 Japanese_artillery and 1 Japanese_infantry placed in French Indo China
                            1 Japanese_armour, 1 Japanese_infantry and 1 Japanese_mobile_artillery placed in Kwangtung
                            1 Japanese_artillery and 1 Japanese_infantry placed in Shantung
                            1 Japanese_aaGunC4 placed in Shantung
                            2 Japanese_infantrys and 1 Japanese_militia placed in Japan
                            1 bunker placed in Java
                    
                        Turn Complete - Japanese
                            Japanese collect 57 PUs; end with 57 PUs
                            Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 6 PUs; end with 63 PUs
                            Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 7 PUs; end with 70 PUs
                    

                    Combat Hit Differential Summary :

                    Destroyer Depth Charge fire in 45 Sea Zone : : -0.33
                    Defenders Fire,  : : -0.33
                    French : -0.17
                    Chinese : -1.83
                    Destroyer Depth Charge fire in 76 Sea Zone : : 0.80
                    UK_Pacific : 1.17
                    AA fire in India : : 0.67
                    AA fire in Shan State : : -0.33
                    Japanese : -1.17
                    

                    Savegame

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                      beelee
                      last edited by

                      TripleA Turn Summary: Japanese round 6

                      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

                      Game History

                      Round: 6
                      
                          Purchase Units - Japanese
                              Japanese buy 2 Japanese_aaGunC4s, 1 Japanese_armour, 2 Japanese_artillerys, 5 Japanese_infantrys, 1 Japanese_militia, 1 Japanese_mobile_artillery, 2 bunkers, 1 carrier and 2 destroyerC5s; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                      
                          Combat Move - Japanese
                                      Destroyer Depth Charge fire in 76 Sea Zone : 0/1 hits, 0.10 expected hits
                              1 Japanese_artillery moved from Iraq to Persia
                                    Japanese take Persia from British
                              1 submarine moved from 80 Sea Zone to 76 Sea Zone
                              1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
                              2 Japanese_bomberA0C5s moved from French Indo China to India
                              1 Japanese_aaGunC4, 1 Japanese_artillery and 1 Japanese_infantry moved from French Indo China to Shan State
                              1 Japanese_fighter moved from Yunnan to Shan State
                              2 Japanese_infantrys moved from Jehol to Anhwe
                              1 Japanese_aaGunC4 and 1 Japanese_fighter moved from Shantung to Anhwe
                              1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Kwangtung to Anhwe
                              1 Japanese_armour and 1 Japanese_mobile_artillery moved from Yunnan to Hunan
                              1 Japanese_tactical_bomber moved from Yunnan to Anhwe
                              1 Japanese_fighter moved from Yunnan to Hunan
                              1 Japanese_aaGunC4 moved from Yunnan to Hunan
                              1 Japanese_armour moved from Yunnan to Hunan
                              1 Japanese_fighter moved from Philippines to Shan State
                              1 Japanese_fighter moved from Paulau Island to 44 Sea Zone
                              2 Japanese_tactical_bombers moved from Paulau Island to 45 Sea Zone
                      
                          Combat - Japanese
                              Air Battle in India
                                  Japanese attacks with 2 units heading to India
                                  UK_Pacific launches 2 interceptors out of India
                                      Defenders Fire,  : 0/2 hits, 0.33 expected hits
                                  Air Battle is over, the remaining bombers go on to their targets
                              Strategic bombing raid in India
                                      AA fire in India : 1/2 hits, 0.33 expected hits
                                  1 Japanese_bomberA0C5 killed by AA
                                  Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
                                  Bombing raid in India causes 5 damage total. 
                              Battle in 44 Sea Zone
                                  Japanese attack with 1 Japanese_fighter
                                  Americans defend with 1 transport
                                      1 transport owned by the Americans lost in 44 Sea Zone
                                  Japanese win with 1 Japanese_fighter remaining. Battle score for attacker is 7
                                  Casualties for Americans: 1 transport
                              Battle in Hunan
                                  Japanese attack with 1 Japanese_aaGunC4, 2 Japanese_armours, 1 Japanese_fighter and 1 Japanese_mobile_artillery
                                  Chinese defend with 1 Chinese_infantry and 1 primitive
                                      Japanese roll dice for 1 Japanese_aaGunC4, 2 Japanese_armours, 1 Japanese_fighter and 1 Japanese_mobile_artillery in Hunan, round 2 : 1/4 hits, 1.83 expected hits
                                      Chinese roll dice for 1 Chinese_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                      1 Chinese_infantry owned by the Chinese lost in Hunan
                                  Japanese win, taking Hunan from Chinese with 1 Japanese_aaGunC4, 2 Japanese_armours, 1 Japanese_fighter and 1 Japanese_mobile_artillery remaining. Battle score for attacker is 3
                                  Casualties for Chinese: 1 Chinese_infantry
                              Battle in 76 Sea Zone
                                  Japanese attack with 1 Japanese_fighter, 1 Japanese_tactical_bomber and 1 submarine
                                  French defend with 1 destroyerC5
                                      Destroyer Depth Charge fire in 76 Sea Zone : 1/1 hits, 0.10 expected hits
                                      1 submarine owned by the Japanese lost in 76 Sea Zone
                                      Japanese roll dice for 1 Japanese_fighter and 1 Japanese_tactical_bomber in 76 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                                      French roll dice for 1 destroyerC5 in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                      1 destroyerC5 owned by the French lost in 76 Sea Zone
                                  Japanese win with 1 Japanese_fighter and 1 Japanese_tactical_bomber remaining. Battle score for attacker is -1
                                  Casualties for Japanese: 1 submarine
                                  Casualties for French: 1 destroyerC5
                              Battle in Shan State
                                  Japanese attack with 1 Japanese_aaGunC4, 1 Japanese_artillery, 2 Japanese_fighters and 1 Japanese_infantry
                                  British defend with 1 aaGunC4 and 1 infantry
                                      AA fire in Shan State : 0/2 hits, 0.33 expected hits
                                      Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_artillery, 2 Japanese_fighters and 1 Japanese_infantry in Shan State, round 2 : 1/4 hits, 1.67 expected hits
                                      UK_Pacific roll dice for 1 aaGunC4 and 1 infantry in Shan State, round 2 : 1/2 hits, 0.50 expected hits
                                      1 Japanese_infantry owned by the Japanese and 1 aaGunC4 owned by the British lost in Shan State
                                      Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_artillery and 2 Japanese_fighters in Shan State, round 3 : 1/3 hits, 1.33 expected hits
                                      UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                                      1 Japanese_artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                                  Japanese win, taking Shan State from UK_Pacific with 1 Japanese_aaGunC4 and 2 Japanese_fighters remaining. Battle score for attacker is 0
                                  Casualties for Japanese: 1 Japanese_artillery and 1 Japanese_infantry
                                  Casualties for British: 1 aaGunC4 and 1 infantry
                              Battle in 45 Sea Zone
                                  Japanese attack with 2 Japanese_tactical_bombers
                                  Americans defend with 1 submarine; ANZAC defend with 1 transport
                                      Destroyer Depth Charge fire in 45 Sea Zone : 0/2 hits, 0.33 expected hits
                                  1 submarine owned by the Americans Submerged
                                      1 transport owned by the ANZAC lost in 45 Sea Zone
                                  Japanese win with 2 Japanese_tactical_bombers remaining. Battle score for attacker is 7
                                  Casualties for ANZAC: 1 transport
                              Battle in Anhwe
                                  Japanese attack with 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 2 Japanese_infantrys, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber
                                  Chinese defend with 2 Chinese_infantrys, 4 militias and 1 primitive
                                      Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 2 Japanese_infantrys, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber in Anhwe, round 2 : 3/7 hits, 2.83 expected hits
                                      Chinese roll dice for 2 Chinese_infantrys and 4 militias in Anhwe, round 2 : 1/6 hits, 1.33 expected hits
                                      3 militias owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Anhwe
                                      Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 1 Japanese_infantry, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber in Anhwe, round 3 : 2/6 hits, 2.67 expected hits
                                      Chinese roll dice for 2 Chinese_infantrys and 1 militia in Anhwe, round 3 : 0/3 hits, 0.83 expected hits
                                      1 Chinese_infantry owned by the Chinese and 1 militia owned by the Chinese lost in Anhwe
                                      Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 1 Japanese_infantry, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber in Anhwe, round 4 : 3/6 hits, 2.67 expected hits
                                      Chinese roll dice for 1 Chinese_infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                                      1 Chinese_infantry owned by the Chinese lost in Anhwe
                                  Japanese win, taking Anhwe from Chinese with 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 1 Japanese_infantry, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 11
                                  Casualties for Japanese: 1 Japanese_infantry
                                  Casualties for Chinese: 2 Chinese_infantrys and 4 militias
                              Cleaning up after air battles
                      
                          Non Combat Move - Japanese
                              Turning on Edit Mode
                              EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 Japanese_fighter
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Adding units owned by Japanese to Japan: 1 Japanese_fighter
                              EDIT: Turning off Edit Mode
                              2 Japanese_infantrys moved from Manchuria to Jehol
                              1 Japanese_aaGunC4 and 1 Japanese_infantry moved from Korea to Manchuria
                              1 Japanese_infantry moved from Japan to 6 Sea Zone
                              1 Japanese_aaGunC4 moved from Japan to 6 Sea Zone
                              1 Japanese_aaGunC4 and 1 Japanese_infantry moved from 6 Sea Zone to Korea
                              2 Japanese_artillerys and 2 Japanese_militias moved from Japan to 6 Sea Zone
                              2 Japanese_artillerys, 2 Japanese_militias and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                              2 Japanese_artillerys and 2 Japanese_militias moved from 36 Sea Zone to French Indo China
                              2 Japanese_tactical_bombers moved from 45 Sea Zone to Philippines
                              2 Japanese_fighters moved from Shan State to French Indo China
                              1 Japanese_fighter moved from Hunan to French Indo China
                              1 Japanese_fighter moved from Anhwe to French Indo China
                              1 Japanese_tactical_bomber moved from Anhwe to Shantung
                              1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Paulau Island to 6 Sea Zone
                              1 battleship, 1 carrier, 1 destroyerC5, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                              1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 76 Sea Zone to 39 Sea Zone
                              1 transport moved from 80 Sea Zone to 39 Sea Zone
                              1 Japanese_bomberA0C5 moved from India to French Indo China
                      
                          Place Units - Japanese
                              1 bunker placed in Philippines
                              1 carrier and 2 destroyerC5s placed in 6 Sea Zone
                              1 Japanese_aaGunC4, 1 Japanese_artillery and 1 Japanese_infantry placed in French Indo China
                              1 Japanese_armour, 1 Japanese_infantry and 1 Japanese_mobile_artillery placed in Kwangtung
                              1 Japanese_artillery and 1 Japanese_infantry placed in Shantung
                              1 Japanese_aaGunC4 placed in Shantung
                              2 Japanese_infantrys and 1 Japanese_militia placed in Japan
                              1 bunker placed in Java
                      
                          Turn Complete - Japanese
                              Japanese collect 57 PUs; end with 57 PUs
                              Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 6 PUs; end with 63 PUs
                              Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 7 PUs; end with 70 PUs
                      

                      Combat Hit Differential Summary :

                      Destroyer Depth Charge fire in 45 Sea Zone : : -0.33
                      Defenders Fire,  : : -0.33
                      French : -0.17
                      Chinese : -1.83
                      Destroyer Depth Charge fire in 76 Sea Zone : : 0.80
                      UK_Pacific : 1.17
                      AA fire in India : : 0.67
                      AA fire in Shan State : : -0.33
                      Japanese : -1.17
                      

                      Savegame

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                      • B Offline
                        beelee
                        last edited by

                        TripleA Manual Gamesave Post: Americans round 6

                        TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.8

                        Game History

                        Round: 6
                        
                            Research Technology - Americans
                                Turning on Edit Mode
                                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyerC5
                                EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyerC5
                                EDIT: Turning off Edit Mode
                        

                        Combat Hit Differential Summary :

                        Savegame

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                          beelee
                          last edited by

                          TripleA Turn Summary: Americans round 6

                          TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

                          Game History

                          Round: 6
                          
                              Research Technology - Americans
                                  Turning on Edit Mode
                                  EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyerC5
                                  EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyerC5
                                  EDIT: Turning off Edit Mode
                          
                              Purchase Units - Americans
                                  Americans buy 1 aaGunC4, 1 armour, 1 artillery, 2 bomberA0C5s, 2 bunkers, 1 destroyerC5, 1 fighter, 2 infantry, 1 mobile_artillery, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
                          
                              Combat Move - Americans
                                  1 submarine moved from 45 Sea Zone to 36 Sea Zone
                                        Americans take 35 Sea Zone from Japanese
                                  1 submarine moved from 33 Sea Zone to 36 Sea Zone
                                  2 destroyerC5s moved from 123 Sea Zone to 106 Sea Zone
                                  1 tactical_bomber moved from Iceland to 106 Sea Zone
                                  1 submarine moved from 105 Sea Zone to 125 Sea Zone
                                  1 tactical_bomber moved from 110 Sea Zone to 119 Sea Zone
                                  4 bomberA0C5s moved from United Kingdom to Western Germany
                                  1 fighter moved from 110 Sea Zone to Western Germany
                                  1 fighter moved from United Kingdom to Western Germany
                                  1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                                  1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                                  1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                                  1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                                  1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                                  1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
                          
                              Combat - Americans
                                  Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
                                  Air Battle in Western Germany
                                      Americans attacks with 6 units heading to Western Germany
                                      Air Battle is over, the remaining bombers go on to their targets
                                  Strategic bombing raid in Western Germany
                                          AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                                          AA fire in Western Germany : 1/3 hits, 0.50 expected hits
                                      1 bomberA0C5 killed by AA
                                      Bombing raid in Western Germany rolls: 4,1 and causes: 5 damage to unit: factory_major
                                      Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield12
                                      Bombing raid in Western Germany causes 8 damage total.  Damaged units is as follows: factory_major = 5, airfield12 = 3
                                  Battle in 125 Sea Zone
                                      Americans attack with 1 submarine
                                      Germans defend with 1 submarine
                                      1 submarine owned by the Germans Submerged
                                          Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                  Battle in Holland Belgium
                                      Americans attack with 1 armour, 1 artillery and 2 infantry
                                      Germans defend with 1 infantry and 1 militia
                                          Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                                          Americans roll dice for 1 armour, 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                                          Germans roll dice for 1 infantry and 1 militia in Holland Belgium, round 2 : 1/2 hits, 0.50 expected hits
                                          1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 militia owned by the Germans lost in Holland Belgium
                                      Americans winAmericans win, taking 125 Sea Zone from Germans with 1 submarine remaining, taking Holland Belgium from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                                      Casualties for Americans: 1 infantry
                                      Casualties for Germans: 1 infantry and 1 militia
                                  Battle in 119 Sea Zone
                                      Americans attack with 1 tactical_bomber
                                      Germans defend with 1 submarine
                                          Destroyer Depth Charge fire in 119 Sea Zone : 0/1 hits, 0.17 expected hits
                                      1 submarine owned by the Germans Submerged
                                  Battle in 106 Sea Zone
                                      Americans attack with 2 destroyerC5s and 1 tactical_bomber
                                      Germans defend with 1 submarine
                                          Destroyer Depth Charge fire in 106 Sea Zone : 0/3 hits, 0.50 expected hits
                                      1 submarine owned by the Germans Submerged
                                  Battle in 36 Sea Zone
                                      Americans attack with 2 submarines
                                      Japanese defend with 3 Japanese_fighters and 2 transports
                                          Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                                          Japanese roll dice for 3 Japanese_fighters and 2 transports in 36 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                                          2 submarines owned by the Americans lost in 36 Sea Zone
                                      Japanese winAmericans winAmericans win with 1 tactical_bomber remaining, taking 106 Sea Zone from Germans with 2 destroyerC5s and 1 tactical_bomber remaining with 3 Japanese_fighters and 2 transports remaining. Battle score for attacker is -12
                                      Casualties for Americans: 2 submarines
                                  Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China
                                  Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China
                                  Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China
                                  Cleaning up after air battles
                          
                              Non Combat Move - Americans
                                  1 carrier, 1 destroyerC5 and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                                  1 transport moved from 33 Sea Zone to 26 Sea Zone
                                  1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                                  1 aaGunC4 and 1 infantry moved from Western United States to 10 Sea Zone
                                  1 aaGunC4, 1 carrier, 1 destroyerC5, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                                  1 aaGunC4 and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                                  1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
                                  2 bomberA0C5s moved from Eastern United States to Normandy Bordeaux
                                  1 aaGunC4, 2 infantry and 1 militia moved from Central United States to 101 Sea Zone
                                  1 aaGunC4, 2 infantry, 1 militia and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                                  1 aaGunC4, 2 infantry and 1 militia moved from 91 Sea Zone to Morocco
                                  1 tactical_bomber moved from 106 Sea Zone to Eastern United States
                                  1 tactical_bomber moved from 119 Sea Zone to United Kingdom
                                  3 bomberA0C5s moved from Western Germany to Normandy Bordeaux
                                  2 fighters moved from Western Germany to 110 Sea Zone
                                  2 transports moved from 110 Sea Zone to 91 Sea Zone
                                  1 transport moved from 110 Sea Zone to 91 Sea Zone
                          
                              Place Units - Americans
                                  1 aaGunC4, 1 armour and 1 mobile_artillery placed in Normandy Bordeaux
                                  1 bunker placed in Normandy Bordeaux
                                  1 bunker placed in Caroline Islands
                                  2 bomberA0C5s and 1 fighter placed in Eastern United States
                                  2 transports placed in 101 Sea Zone
                                  1 artillery and 2 infantry placed in Central United States
                                  3 submarines placed in 10 Sea Zone
                                  1 destroyerC5 placed in 101 Sea Zone
                          
                              Turn Complete - Americans
                                  Total Cost from Convoy Blockades: 2
                                      Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,2
                                  Americans collect 59 PUs (2 lost to blockades); end with 59 PUs
                                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                                  Objective Americans VictoryCitiesWorth1PU: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                                  Objective Americans 5 Pacific Island Control: Americans met a national objective for an additional 7 PUs; end with 86 PUs
                                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                          

                          Combat Hit Differential Summary :

                          Germans : 0.50
                          Destroyer Depth Charge fire in 119 Sea Zone : : -0.17
                          AA fire in Western Germany : : 0.33
                          Americans : -0.83
                          Destroyer Depth Charge fire in 106 Sea Zone : : -0.50
                          Japanese : 1.00
                          

                          Savegame

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                          • B Offline
                            beelee
                            last edited by

                            TripleA Turn Summary: Chinese round 6

                            TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

                            Game History

                            Round: 6
                            
                                Purchase Units - Chinese
                                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                    Chinese buy 2 Chinese_infantrys and 3 militias; Remaining resources: 0 PUs; 
                            
                                Combat Move - Chinese
                                    1 militia moved from Szechwan to Yunnan
                                    1 militia moved from Kweichow to Yunnan
                                    2 flying_tigers moved from Hopei to Yunnan
                            
                                Combat - Chinese
                                    Battle in Yunnan
                                        Chinese attack with 2 flying_tigers and 2 militias
                                        Japanese defend with 1 Japanese_mech_infantry and 1 primitive
                                            Chinese roll dice for 2 flying_tigers and 2 militias in Yunnan, round 2 : 1/2 hits, 1.00 expected hits
                                            Japanese roll dice for 1 Japanese_mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                            1 Japanese_mech_infantry owned by the Japanese lost in Yunnan
                                        Chinese win, taking Yunnan from Japanese with 2 flying_tigers and 2 militias remaining. Battle score for attacker is 4
                                        Casualties for Japanese: 1 Japanese_mech_infantry
                            
                                Non Combat Move - Chinese
                                    2 flying_tigers moved from Yunnan to Shensi
                                    4 Chinese_infantrys and 1 aaGunC4 moved from Hopei to Shensi
                            
                                Place Units - Chinese
                                    1 militia placed in Kweichow
                                    1 militia placed in Hopei
                                    1 Chinese_infantry placed in Szechwan
                                    1 Chinese_infantry and 1 militia placed in Shensi
                            
                                Turn Complete - Chinese
                                    Chinese collect 10 PUs; end with 10 PUs
                                    Objective Chinese VictoryCitiesWorth1PU: Chinese met a national objective for an additional 1 PU; end with 11 PUs
                                    Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
                            

                            Combat Hit Differential Summary :

                            Chinese : 0.00
                            Japanese : -0.33
                            

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • B Offline
                              beelee
                              last edited by

                              TripleA Turn Summary: Chinese round 6

                              TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

                              Game History

                              Round: 6
                              
                                  Purchase Units - Chinese
                                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                      Chinese buy 2 Chinese_infantrys and 3 militias; Remaining resources: 0 PUs; 
                              
                                  Combat Move - Chinese
                                      1 militia moved from Szechwan to Yunnan
                                      1 militia moved from Kweichow to Yunnan
                                      2 flying_tigers moved from Hopei to Yunnan
                              
                                  Combat - Chinese
                                      Battle in Yunnan
                                          Chinese attack with 2 flying_tigers and 2 militias
                                          Japanese defend with 1 Japanese_mech_infantry and 1 primitive
                                              Chinese roll dice for 2 flying_tigers and 2 militias in Yunnan, round 2 : 1/2 hits, 1.00 expected hits
                                              Japanese roll dice for 1 Japanese_mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                              1 Japanese_mech_infantry owned by the Japanese lost in Yunnan
                                          Chinese win, taking Yunnan from Japanese with 2 flying_tigers and 2 militias remaining. Battle score for attacker is 4
                                          Casualties for Japanese: 1 Japanese_mech_infantry
                              
                                  Non Combat Move - Chinese
                                      2 flying_tigers moved from Yunnan to Shensi
                                      4 Chinese_infantrys and 1 aaGunC4 moved from Hopei to Shensi
                              
                                  Place Units - Chinese
                                      1 militia placed in Kweichow
                                      1 militia placed in Hopei
                                      1 Chinese_infantry placed in Szechwan
                                      1 Chinese_infantry and 1 militia placed in Shensi
                              
                                  Turn Complete - Chinese
                                      Chinese collect 10 PUs; end with 10 PUs
                                      Objective Chinese VictoryCitiesWorth1PU: Chinese met a national objective for an additional 1 PU; end with 11 PUs
                                      Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
                              

                              Combat Hit Differential Summary :

                              Chinese : 0.00
                              Japanese : -0.33
                              

                              Savegame

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                              • B Offline
                                beelee
                                last edited by

                                TripleA Turn Summary: UK_Pacific round 6

                                TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

                                Game History

                                Round: 6
                                
                                    Purchase Units - British
                                        British repair damage of 2x factory_major; Remaining resources: 27 PUs; 
                                        British buy 2 aaGunC4s, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
                                
                                    Purchase Units - UK_Pacific
                                        UK_Pacific buy 1 UKPbunker; Remaining resources: 9 PUs; 
                                
                                    Combat Move - British
                                        1 tactical_bomber moved from United Kingdom to 119 Sea Zone
                                        1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
                                              British take Iraq from Japanese
                                        1 mobile_artillery moved from Trans-Jordan to Persia
                                        1 artillery and 2 infantry moved from Burma to Shan State
                                
                                    Combat - British
                                        Battle in Shan State
                                            British attack with 1 artillery and 2 infantry
                                            Japanese defend with 1 Japanese_aaGunC4
                                                British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                                                Japanese roll dice for 1 Japanese_aaGunC4 in Shan State, round 2 : 0/1 hits, 0.17 expected hits
                                                1 Japanese_aaGunC4 owned by the Japanese lost in Shan State
                                            British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                                            Casualties for Japanese: 1 Japanese_aaGunC4
                                        Battle in Persia
                                            British attack with 1 armour, 1 mech_infantry and 1 mobile_artillery
                                            Japanese defend with 1 Japanese_artillery
                                                British roll dice for 1 armour, 1 mech_infantry and 1 mobile_artillery in Persia, round 2 : 0/3 hits, 1.17 expected hits
                                                Japanese roll dice for 1 Japanese_artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits
                                                British roll dice for 1 armour, 1 mech_infantry and 1 mobile_artillery in Persia, round 3 : 1/3 hits, 1.17 expected hits
                                                Japanese roll dice for 1 Japanese_artillery in Persia, round 3 : 0/1 hits, 0.33 expected hits
                                                1 Japanese_artillery owned by the Japanese lost in Persia
                                            British win, taking Persia from Japanese with 1 armour, 1 mech_infantry and 1 mobile_artillery remaining. Battle score for attacker is 4
                                            Casualties for Japanese: 1 Japanese_artillery
                                        Battle in 119 Sea Zone
                                            British attack with 1 tactical_bomber
                                            Germans defend with 1 submarine
                                                Destroyer Depth Charge fire in 119 Sea Zone : 0/1 hits, 0.17 expected hits
                                            1 submarine owned by the Germans Submerged
                                
                                    Non Combat Move - British
                                        1 tactical_bomber moved from 119 Sea Zone to United Kingdom
                                        1 aaGunC4, 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                                        1 aaGunC4, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                                        1 armour, 1 mech_infantry and 1 mobile_artillery moved from Belgian Congo to Egypt
                                        1 destroyerC5 moved from 71 Sea Zone to 81 Sea Zone
                                        1 armour and 1 mobile_artillery moved from Union of South Africa to Belgian Congo
                                        1 mech_infantry moved from Trans-Jordan to Persia
                                
                                    Place Units - British
                                        1 aaGunC4 and 2 infantry placed in Egypt
                                        1 mech_infantry placed in Union of South Africa
                                        1 aaGunC4 and 3 infantry placed in United Kingdom
                                
                                    Turn Complete - British
                                        Total Cost from Convoy Blockades: 2
                                            Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
                                        British collect 28 PUs (2 lost to blockades); end with 28 PUs
                                        Objective British VictoryCitiesWorth1PU: British met a national objective for an additional 5 PUs; end with 33 PUs
                                
                                    Place Units - UK_Pacific
                                        1 UKPbunker placed in India
                                
                                    Turn Complete - UK_Pacific
                                        Total Cost from Convoy Blockades: 3
                                            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,4,3,1,2,6,2
                                        UK_Pacific collect 4 PUs (3 lost to blockades); end with 13 PUs
                                        Objective UK Pacific 3 Pacific Island Control: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                                        Objective UK Pacific VictoryCitiesWorth1PU: UK_Pacific met a national objective for an additional 1 PU; end with 17 PUs
                                        Some Units in India change ownership: 1 UKPbunker
                                

                                Combat Hit Differential Summary :

                                British : -1.17
                                Destroyer Depth Charge fire in 119 Sea Zone : : -0.17
                                Japanese : -0.83
                                

                                Savegame

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                                • B Offline
                                  beelee
                                  last edited by

                                  TripleA Turn Summary: Italians round 6

                                  TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

                                  Game History

                                  Round: 6
                                  
                                      Research Technology - Italians
                                          Turning on Edit Mode
                                          EDIT: Removing units owned by Germans from Alexandria: 2 fighters
                                          EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
                                          EDIT: Turning off Edit Mode
                                          Turning on Edit Mode
                                          EDIT: Removing units owned by Germans from Southern Italy: 2 fighters
                                          EDIT: Adding units owned by Germans to Alexandria: 2 fighters
                                          EDIT: Turning off Edit Mode
                                  
                                      Purchase Units - Italians
                                          Italians buy 1 bunker, 1 destroyerC5, 1 fighter, 1 mech_infantry and 1 mobile_artillery; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - Italians
                                          1 artillery moved from Cyprus to 99 Sea Zone
                                          1 EscortCarrierASW, 1 artillery, 1 cruiser, 3 destroyerC5s, 1 fighter and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                                          1 infantry moved from Alexandria to 98 Sea Zone
                                          1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                                          1 fighter moved from 98 Sea Zone to Trans-Jordan
                                          1 infantry moved from Tunisia to Algeria
                                          1 tactical_bomber moved from Southern Italy to Algeria
                                  
                                      Combat - Italians
                                          Battle in Algeria
                                              Italians attack with 1 infantry and 1 tactical_bomber
                                              Canada defend with 1 artillery
                                                  Italians roll dice for 1 infantry and 1 tactical_bomber in Algeria, round 2 : 1/2 hits, 0.83 expected hits
                                                  Canada roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 artillery owned by the Canada and 1 infantry owned by the Italians lost in Algeria
                                              Italians win with 1 tactical_bomber remaining. Battle score for attacker is 1
                                              Casualties for Italians: 1 infantry
                                              Casualties for Canada: 1 artillery
                                          Battle in Trans-Jordan
                                              Italians attack with 1 artillery, 1 fighter and 1 infantry
                                              British defend with 1 infantry
                                                  Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
                                                  Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
                                                  British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 infantry owned by the British lost in Trans-Jordan
                                              Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                                              Casualties for British: 1 infantry
                                  
                                      Non Combat Move - Italians
                                          1 fighter moved from Trans-Jordan to 98 Sea Zone
                                          1 tactical_bomber moved from Algeria to Tunisia
                                          2 mech_infantrys moved from Romania to Ukraine
                                          1 aaGunC4 moved from Western Ukraine to Ukraine
                                          3 infantry moved from Western Ukraine to Ukraine
                                          1 aaGunC4 moved from Western Ukraine to Ukraine
                                          2 militias moved from Northern Italy to Western Germany
                                          2 mech_infantrys moved from Northern Italy to Romania
                                  
                                      Place Units - Italians
                                          1 bunker and 1 fighter placed in Southern Italy
                                          1 destroyerC5 placed in 95 Sea Zone
                                          1 mech_infantry and 1 mobile_artillery placed in Northern Italy
                                  
                                      Turn Complete - Italians
                                          Italians collect 24 PUs; end with 24 PUs
                                          Objective Italians VictoryCitiesWorth1PU: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                                          Turning on Edit Mode
                                          EDIT: Removing units owned by Italians from Northern Italy: 1 mobile_artillery
                                          EDIT: Adding units owned by Italians to Northern Italy: 1 mech_infantry
                                          EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyerC5
                                          EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
                                          EDIT: Turning off Edit Mode
                                  

                                  Combat Hit Differential Summary :

                                  Canada : 0.67
                                  Italians : -0.50
                                  British : -0.33
                                  

                                  Savegame

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                                  • B Offline
                                    beelee
                                    last edited by

                                    TripleA Manual Gamesave Post: Canada round 6

                                    TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.8

                                    Game History

                                    Round: 6
                                    
                                        Research Technology - Canada
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by Italians from Northern Italy: 2 mech_infantrys
                                            EDIT: Adding units owned by Italians to Ukraine: 2 artilleries
                                            EDIT: Turning off Edit Mode
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

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                                    • B Offline
                                      beelee
                                      last edited by

                                      TripleA Turn Summary: Canada round 6

                                      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

                                      Game History

                                      Round: 6
                                      
                                          Research Technology - Canada
                                              Turning on Edit Mode
                                              EDIT: Removing units owned by Italians from Northern Italy: 2 mech_infantrys
                                              EDIT: Adding units owned by Italians to Ukraine: 2 artilleries
                                              EDIT: Turning off Edit Mode
                                      
                                          Purchase Units - Canada
                                              Canada buy 1 EscortCarrierASW, 1 artillery and 1 destroyerC5; Remaining resources: 2 PUs; 
                                      
                                          Combat Move - Canada
                                              1 tactical_bomber moved from Iceland to 119 Sea Zone
                                      
                                          Combat - Canada
                                              Battle in 119 Sea Zone
                                                  Canada attack with 1 tactical_bomber
                                                  Germans defend with 1 submarine
                                                      Destroyer Depth Charge fire in 119 Sea Zone : 0/1 hits, 0.17 expected hits
                                                  1 submarine owned by the Germans Submerged
                                      
                                          Non Combat Move - Canada
                                              1 tactical_bomber moved from 119 Sea Zone to United Kingdom
                                              2 infantry moved from United Kingdom to 110 Sea Zone
                                              2 infantry moved from Morocco to 91 Sea Zone
                                              2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                                              2 infantry moved from 110 Sea Zone to Holland Belgium
                                              2 infantry moved from 110 Sea Zone to Holland Belgium
                                      
                                          Place Units - Canada
                                              1 EscortCarrierASW and 1 destroyerC5 placed in 106 Sea Zone
                                              1 artillery placed in Quebec
                                      
                                          Turn Complete - Canada
                                              Total Cost from Convoy Blockades: 1
                                                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,6
                                              Canada collect 8 PUs (1 lost to blockades); end with 10 PUs
                                              Objective Canada One: Canada met a national objective for an additional 2 PUs; end with 12 PUs
                                              Objective Canada VictoryCitiesWorth1PU: Canada met a national objective for an additional 2 PUs; end with 14 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Destroyer Depth Charge fire in 119 Sea Zone : : -0.17
                                      

                                      Savegame

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                                      • B Offline
                                        beelee
                                        last edited by

                                        TripleA Turn Summary: Canada round 6

                                        TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

                                        Game History

                                        Round: 6
                                        
                                            Purchase Units - Canada
                                                Canada buy 1 EscortCarrierASW, 1 artillery and 1 destroyerC5; Remaining resources: 2 PUs; 
                                        
                                            Combat Move - Canada
                                                1 tactical_bomber moved from Iceland to 119 Sea Zone
                                        
                                            Combat - Canada
                                                Battle in 119 Sea Zone
                                                    Canada attack with 1 tactical_bomber
                                                    Germans defend with 1 submarine
                                                        Destroyer Depth Charge fire in 119 Sea Zone : 0/1 hits, 0.17 expected hits
                                                    1 submarine owned by the Germans Submerged
                                        
                                            Non Combat Move - Canada
                                                1 tactical_bomber moved from 119 Sea Zone to United Kingdom
                                                2 infantry moved from United Kingdom to 110 Sea Zone
                                                2 infantry moved from 110 Sea Zone to Holland Belgium
                                                2 infantry moved from Morocco to 91 Sea Zone
                                                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                                                2 infantry moved from 110 Sea Zone to Holland Belgium
                                        
                                            Place Units - Canada
                                                1 EscortCarrierASW and 1 destroyerC5 placed in 106 Sea Zone
                                                1 artillery placed in Quebec
                                        
                                            Turn Complete - Canada
                                                Total Cost from Convoy Blockades: 3
                                                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,3
                                                Canada collect 6 PUs (3 lost to blockades); end with 8 PUs
                                                Objective Canada One: Canada met a national objective for an additional 2 PUs; end with 10 PUs
                                                Objective Canada VictoryCitiesWorth1PU: Canada met a national objective for an additional 2 PUs; end with 12 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Destroyer Depth Charge fire in 119 Sea Zone : : -0.17
                                        

                                        Savegame

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                                        • B Offline
                                          beelee
                                          last edited by

                                          TripleA Manual Gamesave Post: ANZAC round 6

                                          TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.8

                                          Game History

                                          Round: 6
                                          
                                              Purchase Units - ANZAC
                                                  ANZAC buy 1 destroyerC5, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
                                          
                                              Combat Move - ANZAC
                                                  1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
                                                  1 infantry moved from New Zealand to 63 Sea Zone
                                                  1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                                                  1 aaGunC4 moved from Queensland to 54 Sea Zone
                                                  1 aaGunC4, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                                                  1 aaGunC4 moved from 46 Sea Zone to New Guinea
                                                  1 infantry moved from 46 Sea Zone to New Guinea
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

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                                          • B Offline
                                            beelee
                                            last edited by

                                            TripleA Turn Summary: ANZAC round 6

                                            TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8

                                            Game History

                                            Round: 6
                                            
                                                Purchase Units - ANZAC
                                                    ANZAC buy 1 destroyerC5, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
                                            
                                                Combat Move - ANZAC
                                                    1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
                                                    1 infantry moved from New Zealand to 63 Sea Zone
                                                    1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                                                    1 aaGunC4 moved from Queensland to 54 Sea Zone
                                                    1 aaGunC4, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                                                    1 aaGunC4 moved from 46 Sea Zone to New Guinea
                                                    1 infantry moved from 46 Sea Zone to New Guinea
                                                    1 submarine moved from 63 Sea Zone to 42 Sea Zone
                                                          ANZAC take 42 Sea Zone from Japanese
                                                    1 submarine moved from 33 Sea Zone to 19 Sea Zone
                                            
                                                Combat - ANZAC
                                                    Battle in New Guinea
                                                        ANZAC attack with 1 aaGunC4, 1 artillery and 2 infantry
                                                        Japanese defend with 1 Japanese_artillery
                                                            ANZAC roll dice for 1 aaGunC4, 1 artillery and 2 infantry in New Guinea, round 2 : 2/3 hits, 0.83 expected hits
                                                            Japanese roll dice for 1 Japanese_artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 infantry owned by the ANZAC and 1 Japanese_artillery owned by the Japanese lost in New Guinea
                                                        ANZAC win, taking New Guinea from Japanese with 1 aaGunC4, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                                                        Casualties for ANZAC: 1 infantry
                                                        Casualties for Japanese: 1 Japanese_artillery
                                            
                                                Non Combat Move - ANZAC
                                            
                                                Place Units - ANZAC
                                                    1 destroyerC5 placed in 63 Sea Zone
                                                    1 fighter placed in New Zealand
                                                    1 infantry placed in New South Wales
                                            
                                                Turn Complete - ANZAC
                                                    ANZAC collect 10 PUs; end with 10 PUs
                                                    Objective ANZAC 6 Island Conquest13: ANZAC met a national objective for an additional 2 PUs; end with 12 PUs
                                                    Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                                                    Objective ANZAC VictoryCitiesWorth1PU: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                                                    Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 4 PUs; end with 24 PUs
                                            

                                            Combat Hit Differential Summary :

                                            ANZAC : 1.17
                                            Japanese : 0.67
                                            

                                            Savegame

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