B vs b
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TripleA Turn Summary: Canada round 5
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 5 Purchase Units - Canada Canada buy 1 artillery and 2 infantry; Remaining resources: 8 PUs; Combat Move - Canada 1 tactical_bomber moved from 110 Sea Zone to 123 Sea Zone Combat - Canada Battle in 123 Sea Zone Canada attack with 1 tactical_bomber; Americans loiter and taunt; Russians loiter and taunt Germans defend with 1 submarine Destroyer Depth Charge fire in 123 Sea Zone : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans Submerged Non Combat Move - Canada 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from 123 Sea Zone to Iceland Place Units - Canada 1 artillery and 2 infantry placed in Quebec Turn Complete - Canada Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 123 Sea Zone. Rolls: 3,1 Canada collect 8 PUs (1 lost to blockades); end with 16 PUs Objective Canada One: Canada met a national objective for an additional 2 PUs; end with 18 PUs Objective Canada VictoryCitiesWorth1PU: Canada met a national objective for an additional 2 PUs; end with 20 PUsCombat Hit Differential Summary :
Destroyer Depth Charge fire in 123 Sea Zone : : -0.17 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 34 Sea Zone to 33 Sea Zone 1 submarine moved from 19 Sea Zone to 34 Sea Zone ANZAC take 19 Sea Zone from Japanese 3 fighters moved from Caroline Islands to 34 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea Battle in 34 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 battleship Battleship and CruiserAA fire in 34 Sea Zone : 0/2 hits, 0.20 expected hits ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 battleship in 34 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone ANZAC win, taking Dutch New Guinea from Japanese with 3 fighters remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 battleship Non Combat Move - ANZAC 1 destroyerC5 and 2 submarines moved from 63 Sea Zone to 33 Sea Zone 1 infantry and 1 militia moved from New South Wales to Queensland 1 infantry moved from Queensland to South Australia 1 aaGunC4 moved from Queensland to South Australia 3 fighters moved from 34 Sea Zone to Caroline Islands Place Units - ANZAC 1 infantry placed in New Zealand 1 submarine and 1 transport placed in 63 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 6 Island Conquest15: ANZAC met a national objective for an additional 2 PUs; end with 12 PUs Objective ANZAC VictoryCitiesWorth1PU: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
Battleship and CruiserAA fire in 34 Sea Zone : : -0.20 ANZAC : -0.83 Japanese : 0.33 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 34 Sea Zone to 33 Sea Zone 1 submarine moved from 19 Sea Zone to 34 Sea Zone ANZAC take 19 Sea Zone from Japanese 3 fighters moved from Caroline Islands to 34 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea Battle in 34 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 battleship Battleship and CruiserAA fire in 34 Sea Zone : 0/2 hits, 0.20 expected hits ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 battleship in 34 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone ANZAC win, taking Dutch New Guinea from Japanese with 3 fighters remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 battleship Non Combat Move - ANZAC 1 destroyerC5 and 2 submarines moved from 63 Sea Zone to 33 Sea Zone 1 infantry and 1 militia moved from New South Wales to Queensland 1 infantry moved from Queensland to South Australia 1 aaGunC4 moved from Queensland to South Australia 3 fighters moved from 34 Sea Zone to Caroline Islands Place Units - ANZAC 1 infantry placed in New Zealand 1 submarine and 1 transport placed in 63 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 6 Island Conquest15: ANZAC met a national objective for an additional 2 PUs; end with 12 PUs Objective ANZAC VictoryCitiesWorth1PU: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
Battleship and CruiserAA fire in 34 Sea Zone : : -0.20 ANZAC : -0.83 Japanese : 0.33 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 5 Combat Move - French 1 destroyerC5 moved from 81 Sea Zone to 76 Sea Zone Non Combat Move - French 1 fighter moved from United Kingdom to Normandy Bordeaux Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 6 Purchase Units - Germans Germans buy 1 aaGunC4, 1 armour, 1 bomberA0C5, 1 bunker, 1 fighter, 8 infantry, 1 mech_infantry, 1 mobile_artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans Canada loses 2 production in Quebec due to the capture of the convoy route in 117 Sea Zone 1 submarine moved from 123 Sea Zone to 106 Sea Zone Germans take 117 Sea Zone from Canada Germans take 106 Sea Zone from Americans 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 2 militias moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter moved from Denmark to Holland Belgium 2 infantry moved from Novgorod to Archangel 2 militias moved from Baltic States to Belarus 2 mech_infantrys moved from Western Ukraine to Rostov 1 tactical_bomber moved from Western Ukraine to Rostov 1 tactical_bomber moved from Western Ukraine to Belarus 1 infantry moved from Novgorod to Belarus 3 bomberA0C5s moved from Western Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Russia 1 artillery moved from Novgorod to Archangel Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Russians launches 3 interceptors out of Russia Attackers Fire, : 1/2 hits, 0.33 expected hits Defenders Fire, : 0/3 hits, 0.50 expected hits 1 Russian_fighter owned by the Russians lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits AA fire in Russia : 0/1 hits, 0.17 expected hits AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 4,2,5 and causes: 11 damage to unit: factory_major Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: airfield12 Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: bunker Bombing raid in Russia causes 18 damage total. Damaged units is as follows: factory_major = 11, airfield12 = 5, bunker = 2 Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 1 Russian_militia Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Russian_militia in Archangel, round 2 : 0/1 hits, 0.17 expected hits 1 Russian_militia owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Russian_militia Battle in Belarus Germans attack with 1 infantry, 2 militias and 1 tactical_bomber Russians defend with 1 Russian_militia Germans roll dice for 1 infantry, 2 militias and 1 tactical_bomber in Belarus, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Russian_militia in Belarus, round 2 : 0/1 hits, 0.17 expected hits 1 Russian_militia owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 infantry, 2 militias and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 Russian_militia Battle in Holland Belgium Germans attack with 2 fighters, 1 infantry, 2 militias and 1 tactical_bomber British defend with 1 aaGunC4 and 1 infantry AA fire in Holland Belgium : 1/2 hits, 0.33 expected hits 1 fighter owned by the Germans lost in Holland Belgium Germans roll dice for 1 fighter, 1 infantry, 2 militias and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 aaGunC4 and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the British, 1 militia owned by the Germans and 1 aaGunC4 owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry, 1 militia and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Germans: 1 fighter and 1 militia Casualties for British: 1 aaGunC4 and 1 infantry Battle in Rostov Germans attack with 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 Russian_infantry Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Russian_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 Russian_infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 Russian_infantry Cleaning up after air battles Non Combat Move - Germans 2 aaGunC4s, 9 armour, 4 artilleries, 18 infantry, 3 mech_infantrys and 8 mobile_artillerys moved from Western Ukraine to Ukraine 1 tactical_bomber moved from Rostov to Ukraine 1 infantry moved from Bessarabia to Ukraine 3 bomberA0C5s moved from Russia to Ukraine 2 tactical_bombers moved from Russia to Ukraine 1 tactical_bomber moved from Belarus to Novgorod 1 militia moved from Eastern Poland to Western Ukraine 1 bomberA0C5 moved from Western Germany to Ukraine 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine 1 fighter moved from Western Germany to Denmark 1 aaGunC4 moved from Western Germany to Denmark 1 aaGunC4 moved from Novgorod to Archangel Place Units - Germans 1 aaGunC4, 1 armour, 1 bomberA0C5, 1 bunker, 1 fighter, 2 infantry, 1 mech_infantry and 1 mobile_artillery placed in Western Germany Germans undo move 1. 1 submarine placed in 113 Sea Zone 1 bomberA0C5, 1 bunker and 1 fighter placed in Western Germany 1 aaGunC4 and 2 infantry placed in France 1 armour, 1 mech_infantry and 1 mobile_artillery placed in Novgorod 5 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans VictoryCitiesWorth1PU: Germans met a national objective for an additional 7 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.83 Germans : 0.83 Defenders Fire, : : -0.50 British : 0.50 Attackers Fire, : : 0.67 Russians : -0.67 AA fire in Holland Belgium : : 0.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 11x factory_major; Remaining resources: 30 PUs; Russians buy 2 Russian_aaGunC4s, 1 Russian_artillery and 6 Russian_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Canada gains 2 production in Quebec for the liberation the convoy route in 117 Sea Zone 2 Russian_infantrys moved from Volgograd to Rostov 6 Russian_infantrys moved from Vologda to Archangel 1 Russian_tactical_bomber moved from Russia to Archangel 1 Russian_artillery moved from Tambov to Rostov 1 Russian_fighter moved from Russia to Rostov 1 Russian_fighter moved from Russia to Archangel 1 Russian_tactical_bomber moved from Russia to Rostov 1 Russian_infantry moved from Tambov to Rostov 1 submarine moved from 123 Sea Zone to 117 Sea Zone Canada take 117 Sea Zone from Germans Combat - Russians Battle in Rostov Russians attack with 1 Russian_artillery, 1 Russian_fighter, 3 Russian_infantrys and 1 Russian_tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 1 Russian_artillery, 1 Russian_fighter, 3 Russian_infantrys and 1 Russian_tactical_bomber in Rostov, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 Russian_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Russians roll dice for 1 Russian_artillery, 1 Russian_fighter, 2 Russian_infantrys and 1 Russian_tactical_bomber in Rostov, round 3 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 Russian_artillery, 1 Russian_fighter, 2 Russian_infantrys and 1 Russian_tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 Russian_infantry Casualties for Germans: 2 mech_infantrys Battle in Archangel Russians attack with 1 Russian_fighter, 6 Russian_infantrys and 1 Russian_tactical_bomber Germans defend with 1 aaGunC4, 1 artillery and 2 infantry AA fire in Archangel : 0/2 hits, 0.33 expected hits Russians roll dice for 1 Russian_fighter, 6 Russian_infantrys and 1 Russian_tactical_bomber in Archangel, round 2 : 2/8 hits, 2.33 expected hits Germans roll dice for 1 aaGunC4, 1 artillery and 2 infantry in Archangel, round 2 : 1/4 hits, 1.17 expected hits 1 Russian_infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGunC4 owned by the Germans lost in Archangel Russians roll dice for 1 Russian_fighter, 5 Russian_infantrys and 1 Russian_tactical_bomber in Archangel, round 3 : 2/7 hits, 2.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 Russian_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 Russian_fighter, 4 Russian_infantrys and 1 Russian_tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 Russian_infantrys Casualties for Germans: 1 aaGunC4, 1 artillery and 2 infantry Non Combat Move - Russians 1 Russian_fighter and 1 Russian_tactical_bomber moved from Archangel to Russia 1 Russian_tactical_bomber moved from Rostov to Russia 1 Russian_fighter moved from Rostov to Russia 1 Russian_militia moved from Russia to Smolensk 1 Russian_aaGunC4 moved from Smolensk to Archangel 1 Russian_aaGunC4 moved from Bryansk to Smolensk 1 Russian_aaGunC4 moved from Tambov to Bryansk 1 Russian_aaGunC4 moved from Tambov to Rostov 2 Russian_infantrys moved from Russia to Bryansk 1 Russian_aaGunC4 and 8 Russian_infantrys moved from Yenisey to Timguska Place Units - Russians 2 Russian_aaGunC4s, 1 Russian_artillery and 6 Russian_infantrys placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians Lend Lease SeaZone5: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians Lend Lease SeaZone80: Russians met a national objective for an additional 2 PUs; end with 32 PUs Objective Russians VictoryCitiesWorth1PU: Russians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 0.17 Russians : -1.00 AA fire in Archangel : : -0.33 -
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 6 Research Technology - Japanese Turning on Edit Mode EDIT: Removing units owned by Germans from Alexandria: 2 fighters EDIT: Adding units owned by Germans to Southern Italy: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 Japanese_aaGunC4s, 1 Japanese_armour, 2 Japanese_artillerys, 5 Japanese_infantrys, 1 Japanese_militia, 1 Japanese_mobile_artillery, 2 bunkers, 1 carrier and 2 destroyerC5s; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Destroyer Depth Charge fire in 76 Sea Zone : 0/1 hits, 0.10 expected hits 1 Japanese_artillery moved from Iraq to Persia Japanese take Persia from British 1 submarine moved from 80 Sea Zone to 76 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 80 Sea Zone to 76 Sea Zone 2 Japanese_bomberA0C5s moved from French Indo China to India 1 Japanese_aaGunC4, 1 Japanese_artillery and 1 Japanese_infantry moved from French Indo China to Shan State 1 Japanese_fighter moved from Yunnan to Shan State 2 Japanese_infantrys moved from Jehol to Anhwe 1 Japanese_aaGunC4 and 1 Japanese_fighter moved from Shantung to Anhwe 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Kwangtung to Anhwe 1 Japanese_armour and 1 Japanese_mobile_artillery moved from Yunnan to Hunan 1 Japanese_tactical_bomber moved from Yunnan to Anhwe 1 Japanese_fighter moved from Yunnan to Hunan 1 Japanese_aaGunC4 moved from Yunnan to Hunan 1 Japanese_armour moved from Yunnan to Hunan 1 Japanese_fighter moved from Philippines to Shan State 1 Japanese_fighter moved from Paulau Island to 44 Sea Zone 2 Japanese_tactical_bombers moved from Paulau Island to 45 Sea Zone Combat - Japanese Air Battle in India Japanese attacks with 2 units heading to India UK_Pacific launches 2 interceptors out of India Defenders Fire, : 0/2 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 1/2 hits, 0.33 expected hits 1 Japanese_bomberA0C5 killed by AA Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in India causes 5 damage total. Battle in 44 Sea Zone Japanese attack with 1 Japanese_fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 Japanese_fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Hunan Japanese attack with 1 Japanese_aaGunC4, 2 Japanese_armours, 1 Japanese_fighter and 1 Japanese_mobile_artillery Chinese defend with 1 Chinese_infantry and 1 primitive Japanese roll dice for 1 Japanese_aaGunC4, 2 Japanese_armours, 1 Japanese_fighter and 1 Japanese_mobile_artillery in Hunan, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 Chinese_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 Japanese_aaGunC4, 2 Japanese_armours, 1 Japanese_fighter and 1 Japanese_mobile_artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Chinese_infantry Battle in 76 Sea Zone Japanese attack with 1 Japanese_fighter, 1 Japanese_tactical_bomber and 1 submarine French defend with 1 destroyerC5 Destroyer Depth Charge fire in 76 Sea Zone : 1/1 hits, 0.10 expected hits 1 submarine owned by the Japanese lost in 76 Sea Zone Japanese roll dice for 1 Japanese_fighter and 1 Japanese_tactical_bomber in 76 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits French roll dice for 1 destroyerC5 in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyerC5 owned by the French lost in 76 Sea Zone Japanese win with 1 Japanese_fighter and 1 Japanese_tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 submarine Casualties for French: 1 destroyerC5 Battle in Shan State Japanese attack with 1 Japanese_aaGunC4, 1 Japanese_artillery, 2 Japanese_fighters and 1 Japanese_infantry British defend with 1 aaGunC4 and 1 infantry AA fire in Shan State : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_artillery, 2 Japanese_fighters and 1 Japanese_infantry in Shan State, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 aaGunC4 and 1 infantry in Shan State, round 2 : 1/2 hits, 0.50 expected hits 1 Japanese_infantry owned by the Japanese and 1 aaGunC4 owned by the British lost in Shan State Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_artillery and 2 Japanese_fighters in Shan State, round 3 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 Japanese_artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 Japanese_aaGunC4 and 2 Japanese_fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 Japanese_artillery and 1 Japanese_infantry Casualties for British: 1 aaGunC4 and 1 infantry Battle in 45 Sea Zone Japanese attack with 2 Japanese_tactical_bombers Americans defend with 1 submarine; ANZAC defend with 1 transport Destroyer Depth Charge fire in 45 Sea Zone : 0/2 hits, 0.33 expected hits 1 submarine owned by the Americans Submerged 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 Japanese_tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Anhwe Japanese attack with 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 2 Japanese_infantrys, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber Chinese defend with 2 Chinese_infantrys, 4 militias and 1 primitive Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 2 Japanese_infantrys, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber in Anhwe, round 2 : 3/7 hits, 2.83 expected hits Chinese roll dice for 2 Chinese_infantrys and 4 militias in Anhwe, round 2 : 1/6 hits, 1.33 expected hits 3 militias owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Anhwe Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 1 Japanese_infantry, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber in Anhwe, round 3 : 2/6 hits, 2.67 expected hits Chinese roll dice for 2 Chinese_infantrys and 1 militia in Anhwe, round 3 : 0/3 hits, 0.83 expected hits 1 Chinese_infantry owned by the Chinese and 1 militia owned by the Chinese lost in Anhwe Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 1 Japanese_infantry, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber in Anhwe, round 4 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 Chinese_infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 1 Japanese_infantry, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 Japanese_infantry Casualties for Chinese: 2 Chinese_infantrys and 4 militias Cleaning up after air battles Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 Japanese_fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Japan: 1 Japanese_fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Destroyer Depth Charge fire in 45 Sea Zone : : -0.33 Defenders Fire, : : -0.33 French : -0.17 Chinese : -1.83 Destroyer Depth Charge fire in 76 Sea Zone : : 0.80 UK_Pacific : 1.17 AA fire in India : : 0.67 AA fire in Shan State : : -0.33 Japanese : -1.17 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 Japanese_aaGunC4s, 1 Japanese_armour, 2 Japanese_artillerys, 5 Japanese_infantrys, 1 Japanese_militia, 1 Japanese_mobile_artillery, 2 bunkers, 1 carrier and 2 destroyerC5s; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Destroyer Depth Charge fire in 76 Sea Zone : 0/1 hits, 0.10 expected hits 1 Japanese_artillery moved from Iraq to Persia Japanese take Persia from British 1 submarine moved from 80 Sea Zone to 76 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 80 Sea Zone to 76 Sea Zone 2 Japanese_bomberA0C5s moved from French Indo China to India 1 Japanese_aaGunC4, 1 Japanese_artillery and 1 Japanese_infantry moved from French Indo China to Shan State 1 Japanese_fighter moved from Yunnan to Shan State 2 Japanese_infantrys moved from Jehol to Anhwe 1 Japanese_aaGunC4 and 1 Japanese_fighter moved from Shantung to Anhwe 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Kwangtung to Anhwe 1 Japanese_armour and 1 Japanese_mobile_artillery moved from Yunnan to Hunan 1 Japanese_tactical_bomber moved from Yunnan to Anhwe 1 Japanese_fighter moved from Yunnan to Hunan 1 Japanese_aaGunC4 moved from Yunnan to Hunan 1 Japanese_armour moved from Yunnan to Hunan 1 Japanese_fighter moved from Philippines to Shan State 1 Japanese_fighter moved from Paulau Island to 44 Sea Zone 2 Japanese_tactical_bombers moved from Paulau Island to 45 Sea Zone Combat - Japanese Air Battle in India Japanese attacks with 2 units heading to India UK_Pacific launches 2 interceptors out of India Defenders Fire, : 0/2 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 1/2 hits, 0.33 expected hits 1 Japanese_bomberA0C5 killed by AA Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in India causes 5 damage total. Battle in 44 Sea Zone Japanese attack with 1 Japanese_fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 Japanese_fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Hunan Japanese attack with 1 Japanese_aaGunC4, 2 Japanese_armours, 1 Japanese_fighter and 1 Japanese_mobile_artillery Chinese defend with 1 Chinese_infantry and 1 primitive Japanese roll dice for 1 Japanese_aaGunC4, 2 Japanese_armours, 1 Japanese_fighter and 1 Japanese_mobile_artillery in Hunan, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 Chinese_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 Japanese_aaGunC4, 2 Japanese_armours, 1 Japanese_fighter and 1 Japanese_mobile_artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Chinese_infantry Battle in 76 Sea Zone Japanese attack with 1 Japanese_fighter, 1 Japanese_tactical_bomber and 1 submarine French defend with 1 destroyerC5 Destroyer Depth Charge fire in 76 Sea Zone : 1/1 hits, 0.10 expected hits 1 submarine owned by the Japanese lost in 76 Sea Zone Japanese roll dice for 1 Japanese_fighter and 1 Japanese_tactical_bomber in 76 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits French roll dice for 1 destroyerC5 in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyerC5 owned by the French lost in 76 Sea Zone Japanese win with 1 Japanese_fighter and 1 Japanese_tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 submarine Casualties for French: 1 destroyerC5 Battle in Shan State Japanese attack with 1 Japanese_aaGunC4, 1 Japanese_artillery, 2 Japanese_fighters and 1 Japanese_infantry British defend with 1 aaGunC4 and 1 infantry AA fire in Shan State : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_artillery, 2 Japanese_fighters and 1 Japanese_infantry in Shan State, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 aaGunC4 and 1 infantry in Shan State, round 2 : 1/2 hits, 0.50 expected hits 1 Japanese_infantry owned by the Japanese and 1 aaGunC4 owned by the British lost in Shan State Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_artillery and 2 Japanese_fighters in Shan State, round 3 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 Japanese_artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 Japanese_aaGunC4 and 2 Japanese_fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 Japanese_artillery and 1 Japanese_infantry Casualties for British: 1 aaGunC4 and 1 infantry Battle in 45 Sea Zone Japanese attack with 2 Japanese_tactical_bombers Americans defend with 1 submarine; ANZAC defend with 1 transport Destroyer Depth Charge fire in 45 Sea Zone : 0/2 hits, 0.33 expected hits 1 submarine owned by the Americans Submerged 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 Japanese_tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Anhwe Japanese attack with 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 2 Japanese_infantrys, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber Chinese defend with 2 Chinese_infantrys, 4 militias and 1 primitive Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 2 Japanese_infantrys, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber in Anhwe, round 2 : 3/7 hits, 2.83 expected hits Chinese roll dice for 2 Chinese_infantrys and 4 militias in Anhwe, round 2 : 1/6 hits, 1.33 expected hits 3 militias owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Anhwe Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 1 Japanese_infantry, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber in Anhwe, round 3 : 2/6 hits, 2.67 expected hits Chinese roll dice for 2 Chinese_infantrys and 1 militia in Anhwe, round 3 : 0/3 hits, 0.83 expected hits 1 Chinese_infantry owned by the Chinese and 1 militia owned by the Chinese lost in Anhwe Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 1 Japanese_infantry, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber in Anhwe, round 4 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 Chinese_infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 1 Japanese_infantry, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 Japanese_infantry Casualties for Chinese: 2 Chinese_infantrys and 4 militias Cleaning up after air battles Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 Japanese_fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Japan: 1 Japanese_fighter EDIT: Turning off Edit Mode 2 Japanese_infantrys moved from Manchuria to Jehol 1 Japanese_aaGunC4 and 1 Japanese_infantry moved from Korea to Manchuria 1 Japanese_infantry moved from Japan to 6 Sea Zone 1 Japanese_aaGunC4 moved from Japan to 6 Sea Zone 1 Japanese_aaGunC4 and 1 Japanese_infantry moved from 6 Sea Zone to Korea 2 Japanese_artillerys and 2 Japanese_militias moved from Japan to 6 Sea Zone 2 Japanese_artillerys, 2 Japanese_militias and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 Japanese_artillerys and 2 Japanese_militias moved from 36 Sea Zone to French Indo China 2 Japanese_tactical_bombers moved from 45 Sea Zone to Philippines 2 Japanese_fighters moved from Shan State to French Indo China 1 Japanese_fighter moved from Hunan to French Indo China 1 Japanese_fighter moved from Anhwe to French Indo China 1 Japanese_tactical_bomber moved from Anhwe to Shantung 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Paulau Island to 6 Sea Zone 1 battleship, 1 carrier, 1 destroyerC5, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 76 Sea Zone to 39 Sea Zone 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 Japanese_bomberA0C5 moved from India to French Indo China Place Units - Japanese 1 bunker placed in Philippines 1 carrier and 2 destroyerC5s placed in 6 Sea Zone 1 Japanese_aaGunC4, 1 Japanese_artillery and 1 Japanese_infantry placed in French Indo China 1 Japanese_armour, 1 Japanese_infantry and 1 Japanese_mobile_artillery placed in Kwangtung 1 Japanese_artillery and 1 Japanese_infantry placed in Shantung 1 Japanese_aaGunC4 placed in Shantung 2 Japanese_infantrys and 1 Japanese_militia placed in Japan 1 bunker placed in Java Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 6 PUs; end with 63 PUs Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 7 PUs; end with 70 PUsCombat Hit Differential Summary :
Destroyer Depth Charge fire in 45 Sea Zone : : -0.33 Defenders Fire, : : -0.33 French : -0.17 Chinese : -1.83 Destroyer Depth Charge fire in 76 Sea Zone : : 0.80 UK_Pacific : 1.17 AA fire in India : : 0.67 AA fire in Shan State : : -0.33 Japanese : -1.17 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 Japanese_aaGunC4s, 1 Japanese_armour, 2 Japanese_artillerys, 5 Japanese_infantrys, 1 Japanese_militia, 1 Japanese_mobile_artillery, 2 bunkers, 1 carrier and 2 destroyerC5s; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Destroyer Depth Charge fire in 76 Sea Zone : 0/1 hits, 0.10 expected hits 1 Japanese_artillery moved from Iraq to Persia Japanese take Persia from British 1 submarine moved from 80 Sea Zone to 76 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 80 Sea Zone to 76 Sea Zone 2 Japanese_bomberA0C5s moved from French Indo China to India 1 Japanese_aaGunC4, 1 Japanese_artillery and 1 Japanese_infantry moved from French Indo China to Shan State 1 Japanese_fighter moved from Yunnan to Shan State 2 Japanese_infantrys moved from Jehol to Anhwe 1 Japanese_aaGunC4 and 1 Japanese_fighter moved from Shantung to Anhwe 1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Kwangtung to Anhwe 1 Japanese_armour and 1 Japanese_mobile_artillery moved from Yunnan to Hunan 1 Japanese_tactical_bomber moved from Yunnan to Anhwe 1 Japanese_fighter moved from Yunnan to Hunan 1 Japanese_aaGunC4 moved from Yunnan to Hunan 1 Japanese_armour moved from Yunnan to Hunan 1 Japanese_fighter moved from Philippines to Shan State 1 Japanese_fighter moved from Paulau Island to 44 Sea Zone 2 Japanese_tactical_bombers moved from Paulau Island to 45 Sea Zone Combat - Japanese Air Battle in India Japanese attacks with 2 units heading to India UK_Pacific launches 2 interceptors out of India Defenders Fire, : 0/2 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 1/2 hits, 0.33 expected hits 1 Japanese_bomberA0C5 killed by AA Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in India causes 5 damage total. Battle in 44 Sea Zone Japanese attack with 1 Japanese_fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 Japanese_fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Hunan Japanese attack with 1 Japanese_aaGunC4, 2 Japanese_armours, 1 Japanese_fighter and 1 Japanese_mobile_artillery Chinese defend with 1 Chinese_infantry and 1 primitive Japanese roll dice for 1 Japanese_aaGunC4, 2 Japanese_armours, 1 Japanese_fighter and 1 Japanese_mobile_artillery in Hunan, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 Chinese_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 Japanese_aaGunC4, 2 Japanese_armours, 1 Japanese_fighter and 1 Japanese_mobile_artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Chinese_infantry Battle in 76 Sea Zone Japanese attack with 1 Japanese_fighter, 1 Japanese_tactical_bomber and 1 submarine French defend with 1 destroyerC5 Destroyer Depth Charge fire in 76 Sea Zone : 1/1 hits, 0.10 expected hits 1 submarine owned by the Japanese lost in 76 Sea Zone Japanese roll dice for 1 Japanese_fighter and 1 Japanese_tactical_bomber in 76 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits French roll dice for 1 destroyerC5 in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyerC5 owned by the French lost in 76 Sea Zone Japanese win with 1 Japanese_fighter and 1 Japanese_tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 submarine Casualties for French: 1 destroyerC5 Battle in Shan State Japanese attack with 1 Japanese_aaGunC4, 1 Japanese_artillery, 2 Japanese_fighters and 1 Japanese_infantry British defend with 1 aaGunC4 and 1 infantry AA fire in Shan State : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_artillery, 2 Japanese_fighters and 1 Japanese_infantry in Shan State, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 aaGunC4 and 1 infantry in Shan State, round 2 : 1/2 hits, 0.50 expected hits 1 Japanese_infantry owned by the Japanese and 1 aaGunC4 owned by the British lost in Shan State Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_artillery and 2 Japanese_fighters in Shan State, round 3 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 Japanese_artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 Japanese_aaGunC4 and 2 Japanese_fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 Japanese_artillery and 1 Japanese_infantry Casualties for British: 1 aaGunC4 and 1 infantry Battle in 45 Sea Zone Japanese attack with 2 Japanese_tactical_bombers Americans defend with 1 submarine; ANZAC defend with 1 transport Destroyer Depth Charge fire in 45 Sea Zone : 0/2 hits, 0.33 expected hits 1 submarine owned by the Americans Submerged 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 Japanese_tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Anhwe Japanese attack with 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 2 Japanese_infantrys, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber Chinese defend with 2 Chinese_infantrys, 4 militias and 1 primitive Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 2 Japanese_infantrys, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber in Anhwe, round 2 : 3/7 hits, 2.83 expected hits Chinese roll dice for 2 Chinese_infantrys and 4 militias in Anhwe, round 2 : 1/6 hits, 1.33 expected hits 3 militias owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Anhwe Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 1 Japanese_infantry, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber in Anhwe, round 3 : 2/6 hits, 2.67 expected hits Chinese roll dice for 2 Chinese_infantrys and 1 militia in Anhwe, round 3 : 0/3 hits, 0.83 expected hits 1 Chinese_infantry owned by the Chinese and 1 militia owned by the Chinese lost in Anhwe Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 1 Japanese_infantry, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber in Anhwe, round 4 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 Chinese_infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 1 Japanese_infantry, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 Japanese_infantry Casualties for Chinese: 2 Chinese_infantrys and 4 militias Cleaning up after air battles Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 Japanese_fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Japan: 1 Japanese_fighter EDIT: Turning off Edit Mode 2 Japanese_infantrys moved from Manchuria to Jehol 1 Japanese_aaGunC4 and 1 Japanese_infantry moved from Korea to Manchuria 1 Japanese_infantry moved from Japan to 6 Sea Zone 1 Japanese_aaGunC4 moved from Japan to 6 Sea Zone 1 Japanese_aaGunC4 and 1 Japanese_infantry moved from 6 Sea Zone to Korea 2 Japanese_artillerys and 2 Japanese_militias moved from Japan to 6 Sea Zone 2 Japanese_artillerys, 2 Japanese_militias and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 Japanese_artillerys and 2 Japanese_militias moved from 36 Sea Zone to French Indo China 2 Japanese_tactical_bombers moved from 45 Sea Zone to Philippines 2 Japanese_fighters moved from Shan State to French Indo China 1 Japanese_fighter moved from Hunan to French Indo China 1 Japanese_fighter moved from Anhwe to French Indo China 1 Japanese_tactical_bomber moved from Anhwe to Shantung 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Paulau Island to 6 Sea Zone 1 battleship, 1 carrier, 1 destroyerC5, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 76 Sea Zone to 39 Sea Zone 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 Japanese_bomberA0C5 moved from India to French Indo China Place Units - Japanese 1 bunker placed in Philippines 1 carrier and 2 destroyerC5s placed in 6 Sea Zone 1 Japanese_aaGunC4, 1 Japanese_artillery and 1 Japanese_infantry placed in French Indo China 1 Japanese_armour, 1 Japanese_infantry and 1 Japanese_mobile_artillery placed in Kwangtung 1 Japanese_artillery and 1 Japanese_infantry placed in Shantung 1 Japanese_aaGunC4 placed in Shantung 2 Japanese_infantrys and 1 Japanese_militia placed in Japan 1 bunker placed in Java Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 6 PUs; end with 63 PUs Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 7 PUs; end with 70 PUsCombat Hit Differential Summary :
Destroyer Depth Charge fire in 45 Sea Zone : : -0.33 Defenders Fire, : : -0.33 French : -0.17 Chinese : -1.83 Destroyer Depth Charge fire in 76 Sea Zone : : 0.80 UK_Pacific : 1.17 AA fire in India : : 0.67 AA fire in Shan State : : -0.33 Japanese : -1.17 -
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 6 Research Technology - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyerC5 EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyerC5 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 6 Research Technology - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyerC5 EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyerC5 EDIT: Turning off Edit Mode Purchase Units - Americans Americans buy 1 aaGunC4, 1 armour, 1 artillery, 2 bomberA0C5s, 2 bunkers, 1 destroyerC5, 1 fighter, 2 infantry, 1 mobile_artillery, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 45 Sea Zone to 36 Sea Zone Americans take 35 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 36 Sea Zone 2 destroyerC5s moved from 123 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Iceland to 106 Sea Zone 1 submarine moved from 105 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 119 Sea Zone 4 bomberA0C5s moved from United Kingdom to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter moved from United Kingdom to Western Germany 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone Air Battle in Western Germany Americans attacks with 6 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits AA fire in Western Germany : 1/3 hits, 0.50 expected hits 1 bomberA0C5 killed by AA Bombing raid in Western Germany rolls: 4,1 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield12 Bombing raid in Western Germany causes 8 damage total. Damaged units is as follows: factory_major = 5, airfield12 = 3 Battle in 125 Sea Zone Americans attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Battle in Holland Belgium Americans attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 infantry and 1 militia Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry and 1 militia in Holland Belgium, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 militia owned by the Germans lost in Holland Belgium Americans winAmericans win, taking 125 Sea Zone from Germans with 1 submarine remaining, taking Holland Belgium from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry and 1 militia Battle in 119 Sea Zone Americans attack with 1 tactical_bomber Germans defend with 1 submarine Destroyer Depth Charge fire in 119 Sea Zone : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans Submerged Battle in 106 Sea Zone Americans attack with 2 destroyerC5s and 1 tactical_bomber Germans defend with 1 submarine Destroyer Depth Charge fire in 106 Sea Zone : 0/3 hits, 0.50 expected hits 1 submarine owned by the Germans Submerged Battle in 36 Sea Zone Americans attack with 2 submarines Japanese defend with 3 Japanese_fighters and 2 transports Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 3 Japanese_fighters and 2 transports in 36 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits 2 submarines owned by the Americans lost in 36 Sea Zone Japanese winAmericans winAmericans win with 1 tactical_bomber remaining, taking 106 Sea Zone from Germans with 2 destroyerC5s and 1 tactical_bomber remaining with 3 Japanese_fighters and 2 transports remaining. Battle score for attacker is -12 Casualties for Americans: 2 submarines Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China Cleaning up after air battles Non Combat Move - Americans 1 carrier, 1 destroyerC5 and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 aaGunC4 and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGunC4, 1 carrier, 1 destroyerC5, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGunC4 and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 2 bomberA0C5s moved from Eastern United States to Normandy Bordeaux 1 aaGunC4, 2 infantry and 1 militia moved from Central United States to 101 Sea Zone 1 aaGunC4, 2 infantry, 1 militia and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGunC4, 2 infantry and 1 militia moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from 106 Sea Zone to Eastern United States 1 tactical_bomber moved from 119 Sea Zone to United Kingdom 3 bomberA0C5s moved from Western Germany to Normandy Bordeaux 2 fighters moved from Western Germany to 110 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 aaGunC4, 1 armour and 1 mobile_artillery placed in Normandy Bordeaux 1 bunker placed in Normandy Bordeaux 1 bunker placed in Caroline Islands 2 bomberA0C5s and 1 fighter placed in Eastern United States 2 transports placed in 101 Sea Zone 1 artillery and 2 infantry placed in Central United States 3 submarines placed in 10 Sea Zone 1 destroyerC5 placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,2 Americans collect 59 PUs (2 lost to blockades); end with 59 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans VictoryCitiesWorth1PU: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 5 Pacific Island Control: Americans met a national objective for an additional 7 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
Germans : 0.50 Destroyer Depth Charge fire in 119 Sea Zone : : -0.17 AA fire in Western Germany : : 0.33 Americans : -0.83 Destroyer Depth Charge fire in 106 Sea Zone : : -0.50 Japanese : 1.00 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 Chinese_infantrys and 3 militias; Remaining resources: 0 PUs; Combat Move - Chinese 1 militia moved from Szechwan to Yunnan 1 militia moved from Kweichow to Yunnan 2 flying_tigers moved from Hopei to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 2 flying_tigers and 2 militias Japanese defend with 1 Japanese_mech_infantry and 1 primitive Chinese roll dice for 2 flying_tigers and 2 militias in Yunnan, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 Japanese_mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Japanese_mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 flying_tigers and 2 militias remaining. Battle score for attacker is 4 Casualties for Japanese: 1 Japanese_mech_infantry Non Combat Move - Chinese 2 flying_tigers moved from Yunnan to Shensi 4 Chinese_infantrys and 1 aaGunC4 moved from Hopei to Shensi Place Units - Chinese 1 militia placed in Kweichow 1 militia placed in Hopei 1 Chinese_infantry placed in Szechwan 1 Chinese_infantry and 1 militia placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese VictoryCitiesWorth1PU: Chinese met a national objective for an additional 1 PU; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsCombat Hit Differential Summary :
Chinese : 0.00 Japanese : -0.33 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 Chinese_infantrys and 3 militias; Remaining resources: 0 PUs; Combat Move - Chinese 1 militia moved from Szechwan to Yunnan 1 militia moved from Kweichow to Yunnan 2 flying_tigers moved from Hopei to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 2 flying_tigers and 2 militias Japanese defend with 1 Japanese_mech_infantry and 1 primitive Chinese roll dice for 2 flying_tigers and 2 militias in Yunnan, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 Japanese_mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Japanese_mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 flying_tigers and 2 militias remaining. Battle score for attacker is 4 Casualties for Japanese: 1 Japanese_mech_infantry Non Combat Move - Chinese 2 flying_tigers moved from Yunnan to Shensi 4 Chinese_infantrys and 1 aaGunC4 moved from Hopei to Shensi Place Units - Chinese 1 militia placed in Kweichow 1 militia placed in Hopei 1 Chinese_infantry placed in Szechwan 1 Chinese_infantry and 1 militia placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese VictoryCitiesWorth1PU: Chinese met a national objective for an additional 1 PU; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsCombat Hit Differential Summary :
Chinese : 0.00 Japanese : -0.33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 6 Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 27 PUs; British buy 2 aaGunC4s, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 UKPbunker; Remaining resources: 9 PUs; Combat Move - British 1 tactical_bomber moved from United Kingdom to 119 Sea Zone 1 armour and 1 mech_infantry moved from Trans-Jordan to Persia British take Iraq from Japanese 1 mobile_artillery moved from Trans-Jordan to Persia 1 artillery and 2 infantry moved from Burma to Shan State Combat - British Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 Japanese_aaGunC4 British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 Japanese_aaGunC4 in Shan State, round 2 : 0/1 hits, 0.17 expected hits 1 Japanese_aaGunC4 owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 Japanese_aaGunC4 Battle in Persia British attack with 1 armour, 1 mech_infantry and 1 mobile_artillery Japanese defend with 1 Japanese_artillery British roll dice for 1 armour, 1 mech_infantry and 1 mobile_artillery in Persia, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 Japanese_artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 mech_infantry and 1 mobile_artillery in Persia, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 Japanese_artillery in Persia, round 3 : 0/1 hits, 0.33 expected hits 1 Japanese_artillery owned by the Japanese lost in Persia British win, taking Persia from Japanese with 1 armour, 1 mech_infantry and 1 mobile_artillery remaining. Battle score for attacker is 4 Casualties for Japanese: 1 Japanese_artillery Battle in 119 Sea Zone British attack with 1 tactical_bomber Germans defend with 1 submarine Destroyer Depth Charge fire in 119 Sea Zone : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans Submerged Non Combat Move - British 1 tactical_bomber moved from 119 Sea Zone to United Kingdom 1 aaGunC4, 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGunC4, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 1 mech_infantry and 1 mobile_artillery moved from Belgian Congo to Egypt 1 destroyerC5 moved from 71 Sea Zone to 81 Sea Zone 1 armour and 1 mobile_artillery moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Trans-Jordan to Persia Place Units - British 1 aaGunC4 and 2 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 1 aaGunC4 and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6 British collect 28 PUs (2 lost to blockades); end with 28 PUs Objective British VictoryCitiesWorth1PU: British met a national objective for an additional 5 PUs; end with 33 PUs Place Units - UK_Pacific 1 UKPbunker placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,4,3,1,2,6,2 UK_Pacific collect 4 PUs (3 lost to blockades); end with 13 PUs Objective UK Pacific 3 Pacific Island Control: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Objective UK Pacific VictoryCitiesWorth1PU: UK_Pacific met a national objective for an additional 1 PU; end with 17 PUs Some Units in India change ownership: 1 UKPbunkerCombat Hit Differential Summary :
British : -1.17 Destroyer Depth Charge fire in 119 Sea Zone : : -0.17 Japanese : -0.83 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 6 Research Technology - Italians Turning on Edit Mode EDIT: Removing units owned by Germans from Alexandria: 2 fighters EDIT: Adding units owned by Germans to Southern Italy: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 2 fighters EDIT: Adding units owned by Germans to Alexandria: 2 fighters EDIT: Turning off Edit Mode Purchase Units - Italians Italians buy 1 bunker, 1 destroyerC5, 1 fighter, 1 mech_infantry and 1 mobile_artillery; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Cyprus to 99 Sea Zone 1 EscortCarrierASW, 1 artillery, 1 cruiser, 3 destroyerC5s, 1 fighter and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Tunisia to Algeria 1 tactical_bomber moved from Southern Italy to Algeria Combat - Italians Battle in Algeria Italians attack with 1 infantry and 1 tactical_bomber Canada defend with 1 artillery Italians roll dice for 1 infantry and 1 tactical_bomber in Algeria, round 2 : 1/2 hits, 0.83 expected hits Canada roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Canada and 1 infantry owned by the Italians lost in Algeria Italians win with 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Canada: 1 artillery Battle in Trans-Jordan Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to 98 Sea Zone 1 tactical_bomber moved from Algeria to Tunisia 2 mech_infantrys moved from Romania to Ukraine 1 aaGunC4 moved from Western Ukraine to Ukraine 3 infantry moved from Western Ukraine to Ukraine 1 aaGunC4 moved from Western Ukraine to Ukraine 2 militias moved from Northern Italy to Western Germany 2 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 1 bunker and 1 fighter placed in Southern Italy 1 destroyerC5 placed in 95 Sea Zone 1 mech_infantry and 1 mobile_artillery placed in Northern Italy Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians VictoryCitiesWorth1PU: Italians met a national objective for an additional 5 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 mobile_artillery EDIT: Adding units owned by Italians to Northern Italy: 1 mech_infantry EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyerC5 EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Canada : 0.67 Italians : -0.50 British : -0.33 -
TripleA Manual Gamesave Post: Canada round 6
TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 6 Research Technology - Canada Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 mech_infantrys EDIT: Adding units owned by Italians to Ukraine: 2 artilleries EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Canada round 6
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 6 Research Technology - Canada Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 mech_infantrys EDIT: Adding units owned by Italians to Ukraine: 2 artilleries EDIT: Turning off Edit Mode Purchase Units - Canada Canada buy 1 EscortCarrierASW, 1 artillery and 1 destroyerC5; Remaining resources: 2 PUs; Combat Move - Canada 1 tactical_bomber moved from Iceland to 119 Sea Zone Combat - Canada Battle in 119 Sea Zone Canada attack with 1 tactical_bomber Germans defend with 1 submarine Destroyer Depth Charge fire in 119 Sea Zone : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans Submerged Non Combat Move - Canada 1 tactical_bomber moved from 119 Sea Zone to United Kingdom 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from 110 Sea Zone to Holland Belgium Place Units - Canada 1 EscortCarrierASW and 1 destroyerC5 placed in 106 Sea Zone 1 artillery placed in Quebec Turn Complete - Canada Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,6 Canada collect 8 PUs (1 lost to blockades); end with 10 PUs Objective Canada One: Canada met a national objective for an additional 2 PUs; end with 12 PUs Objective Canada VictoryCitiesWorth1PU: Canada met a national objective for an additional 2 PUs; end with 14 PUsCombat Hit Differential Summary :
Destroyer Depth Charge fire in 119 Sea Zone : : -0.17 -
TripleA Turn Summary: Canada round 6
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 6 Purchase Units - Canada Canada buy 1 EscortCarrierASW, 1 artillery and 1 destroyerC5; Remaining resources: 2 PUs; Combat Move - Canada 1 tactical_bomber moved from Iceland to 119 Sea Zone Combat - Canada Battle in 119 Sea Zone Canada attack with 1 tactical_bomber Germans defend with 1 submarine Destroyer Depth Charge fire in 119 Sea Zone : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans Submerged Non Combat Move - Canada 1 tactical_bomber moved from 119 Sea Zone to United Kingdom 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Place Units - Canada 1 EscortCarrierASW and 1 destroyerC5 placed in 106 Sea Zone 1 artillery placed in Quebec Turn Complete - Canada Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,3 Canada collect 6 PUs (3 lost to blockades); end with 8 PUs Objective Canada One: Canada met a national objective for an additional 2 PUs; end with 10 PUs Objective Canada VictoryCitiesWorth1PU: Canada met a national objective for an additional 2 PUs; end with 12 PUsCombat Hit Differential Summary :
Destroyer Depth Charge fire in 119 Sea Zone : : -0.17 -
TripleA Manual Gamesave Post: ANZAC round 6
TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyerC5, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 aaGunC4 moved from Queensland to 54 Sea Zone 1 aaGunC4, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 aaGunC4 moved from 46 Sea Zone to New Guinea 1 infantry moved from 46 Sea Zone to New GuineaCombat Hit Differential Summary :
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