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    • B Online
      beelee
      last edited by

      TripleA Turn Summary: UK_Pacific round 9

      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

      Game History

      Round: 9
      
          Purchase Units - British
              British buy 1 armour, 1 artillery, 3 infantry, 3 mech_infantrys and 1 mobile_artillery; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 bomberA0C5 moved from United Kingdom to Denmark
              2 mech_infantrys moved from Iraq to Persia
              1 tactical_bomber moved from Egypt to Persia
      
          Combat - British
              Strategic bombing raid in Denmark
                      AA fire in Denmark : 0/1 hits, 0.17 expected hits
                  Bombing raid in Denmark rolls: 6 and causes: 5 damage to unit: bunker
                  Bombing raid in Denmark causes 5 damage total. 
                      1 bunker owned by the Germans lost in Denmark
              Battle in Persia
                  British attack with 2 mech_infantrys and 1 tactical_bomber
                  Japanese defend with 1 Japanese_armour and 1 Japanese_mech_infantry
                      British roll dice for 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 1/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 Japanese_armour and 1 Japanese_mech_infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits
                      1 mech_infantry owned by the British and 1 Japanese_mech_infantry owned by the Japanese lost in Persia
                      British roll dice for 1 mech_infantry and 1 tactical_bomber in Persia, round 3 : 1/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 Japanese_armour in Persia, round 3 : 1/1 hits, 0.50 expected hits
                      1 mech_infantry owned by the British and 1 Japanese_armour owned by the Japanese lost in Persia
                  British win with 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for British: 2 mech_infantrys
                  Casualties for Japanese: 1 Japanese_armour and 1 Japanese_mech_infantry
      
          Non Combat Move - British
              2 armour and 2 mech_infantrys moved from Egypt to Iraq
              2 mobile_artillerys moved from Egypt to Iraq
              1 artillery moved from Egypt to Trans-Jordan
              1 EscortCarrierASW, 1 battleship, 1 cruiser, 2 destroyerC5s and 1 fighter moved from 98 Sea Zone to 81 Sea Zone
              1 fighter moved from 81 Sea Zone to Iraq
              1 tactical_bomber moved from Persia to Iraq
              1 destroyerC5 moved from 81 Sea Zone to 76 Sea Zone
              1 transport moved from 99 Sea Zone to 81 Sea Zone
              2 aaGunC4s and 4 infantry moved from United Kingdom to 110 Sea Zone
              2 aaGunC4s and 4 infantry moved from 110 Sea Zone to Holland Belgium
              1 bomberA0C5 moved from Denmark to United Kingdom
      
          Place Units - British
              1 armour, 1 mech_infantry and 1 mobile_artillery placed in Egypt
              2 mech_infantrys placed in Union of South Africa
              1 artillery and 3 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,2,6,4,6
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4
              British collect 29 PUs (2 lost to blockades); end with 29 PUs
              Objective British 1a Original: British met a national objective for an additional 3 PUs; end with 32 PUs
              Objective British VictoryCitiesWorth1PU: British met a national objective for an additional 5 PUs; end with 37 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      British : 0.17
      Japanese : 0.67
      AA fire in Denmark : : -0.17
      

      Savegame

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      • B Online
        beelee
        last edited by

        TripleA Turn Summary: Italians round 9

        TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

        Game History

        Round: 9
        
            Purchase Units - Italians
                Italians buy 1 bunker, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
        
            Combat Move - Italians
                3 infantry and 2 militias moved from Northern Italy to France
                1 militia moved from Northern Italy to France
                1 fighter and 1 tactical_bomber moved from Southern Italy to France
                1 militia moved from Northern Italy to France
                1 infantry moved from Western Germany to France
        
            Combat - Italians
                Battle in France
                    Italians attack with 1 fighter, 4 infantry, 4 militias and 1 tactical_bomber
                    French defend with 1 airfield12, 1 factory_minor and 4 infantry; Americans defend with 1 artillery
                        Italians roll dice for 1 fighter, 4 infantry, 4 militias and 1 tactical_bomber in France, round 2 : 3/6 hits, 2.00 expected hits
                        French roll dice for 1 artillery and 4 infantry in France, round 2 : 3/5 hits, 1.67 expected hits
                        3 militias owned by the Italians and 3 infantry owned by the French lost in France
                        Italians roll dice for 1 fighter, 4 infantry, 1 militia and 1 tactical_bomber in France, round 3 : 2/6 hits, 2.00 expected hits
                        French roll dice for 1 artillery and 1 infantry in France, round 3 : 1/2 hits, 0.67 expected hits
                        1 militia owned by the Italians, 1 artillery owned by the Americans and 1 infantry owned by the French lost in France
                    Italians destroys 0PUs while taking French capital
                    Italians win, taking France from French with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 4 militias
                    Casualties for French: 4 infantry
                    Casualties for Americans: 1 artillery
        
            Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from France to Southern Italy
                1 armour and 1 mobile_artillery moved from Northern Italy to Romania
                2 mech_infantrys moved from Romania to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 aaGunC4 moved from Libya to Tunisia
                1 artillery moved from Libya to Tunisia
        
            Place Units - Italians
                3 infantry and 1 mech_infantry placed in Northern Italy
                1 bunker placed in Tunisia
        
            Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians VictoryCitiesWorth1PU: Italians met a national objective for an additional 5 PUs; end with 23 PUs
        

        Combat Hit Differential Summary :

        Italians : 1.00
        French : 1.67
        

        Savegame

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        • B Online
          beelee
          last edited by

          TripleA Manual Gamesave Post: Canada round 9

          TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

          Game History

          Round: 9
          
              Research Technology - Canada
                  Turning on Edit Mode
                  EDIT: Removing units owned by Italians from Western Germany: 1 infantry
                  EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
                  EDIT: Turning off Edit Mode
          

          Combat Hit Differential Summary :

          Savegame

          1 Reply Last reply Reply Quote 0
          • B Online
            beelee
            last edited by

            TripleA Manual Gamesave Post: Canada round 9

            TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

            Game History

            Round: 9
            
                Research Technology - Canada
                    Turning on Edit Mode
                    EDIT: Removing units owned by Italians from Western Germany: 1 infantry
                    EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Removing units owned by Italians from Tunisia: 1 bunker
                    EDIT: Adding units owned by Italians to Northern Italy: 1 bunker
                    EDIT: Turning off Edit Mode
            

            Combat Hit Differential Summary :

            Savegame

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            • B Online
              beelee
              last edited by

              TripleA Turn Summary: Canada round 9

              TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

              Game History

              Round: 9
              
                  Research Technology - Canada
                      Turning on Edit Mode
                      EDIT: Removing units owned by Italians from Western Germany: 1 infantry
                      EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
                      EDIT: Turning off Edit Mode
                      Turning on Edit Mode
                      EDIT: Removing units owned by Italians from Tunisia: 1 bunker
                      EDIT: Adding units owned by Italians to Northern Italy: 1 bunker
                      EDIT: Turning off Edit Mode
              
                  Purchase Units - Canada
                      Canada buy 3 artilleries; Remaining resources: 0 PUs; 
              
                  Combat Move - Canada
              
                  Non Combat Move - Canada
                      1 tactical_bomber moved from Gibraltar to 81 Sea Zone
                      1 tactical_bomber moved from 110 Sea Zone to Gibraltar
                      1 transport moved from 109 Sea Zone to 110 Sea Zone
                      1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                      1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                      3 infantry and 1 militia moved from Quebec to 106 Sea Zone
                      3 infantry, 1 militia and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                      3 infantry and 1 militia moved from 109 Sea Zone to United Kingdom
              
                  Place Units - Canada
                      3 artilleries placed in Quebec
              
                  Turn Complete - Canada
                      Canada collect 8 PUs; end with 8 PUs
                      Objective Canada One: Canada met a national objective for an additional 2 PUs; end with 10 PUs
                      Objective Canada VictoryCitiesWorth1PU: Canada met a national objective for an additional 2 PUs; end with 12 PUs
              

              Combat Hit Differential Summary :

              Savegame

              1 Reply Last reply Reply Quote 0
              • B Online
                beelee
                last edited by

                TripleA Turn Summary: ANZAC round 9

                TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                Game History

                Round: 9
                
                    Purchase Units - ANZAC
                        ANZAC buy 1 EscortCarrierASW, 1 militia and 2 submarines; Remaining resources: 0 PUs; 
                
                    Combat Move - ANZAC
                
                    Non Combat Move - ANZAC
                        1 submarine moved from 63 Sea Zone to 56 Sea Zone
                        1 infantry moved from New South Wales to Queensland
                        2 infantry moved from Trans-Jordan to Iraq
                
                    Place Units - ANZAC
                        1 EscortCarrierASW and 2 submarines placed in 63 Sea Zone
                        1 militia placed in New South Wales
                
                    Turn Complete - ANZAC
                        ANZAC collect 10 PUs; end with 10 PUs
                        Objective ANZAC VictoryCitiesWorth1PU: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                        Objective ANZAC 2 Control Strategic IslandsRedesign: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                        Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                

                Combat Hit Differential Summary :

                Savegame

                1 Reply Last reply Reply Quote 0
                • B Online
                  beelee
                  last edited by

                  TripleA Turn Summary: ANZAC round 9

                  TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                  Game History

                  Round: 9
                  
                      Purchase Units - ANZAC
                          ANZAC buy 1 EscortCarrierASW, 1 militia and 2 submarines; Remaining resources: 0 PUs; 
                  
                      Combat Move - ANZAC
                  
                      Non Combat Move - ANZAC
                          1 submarine moved from 63 Sea Zone to 56 Sea Zone
                          1 infantry moved from New South Wales to Queensland
                          2 infantry moved from Trans-Jordan to Iraq
                  
                      Place Units - ANZAC
                          1 EscortCarrierASW and 2 submarines placed in 63 Sea Zone
                          1 militia placed in New South Wales
                  
                      Turn Complete - ANZAC
                          ANZAC collect 10 PUs; end with 10 PUs
                          Objective ANZAC VictoryCitiesWorth1PU: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                          Objective ANZAC 2 Control Strategic IslandsRedesign: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                          Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                  

                  Combat Hit Differential Summary :

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • B Online
                    beelee
                    last edited by

                    TripleA Turn Summary: French round 9

                    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                    Game History

                    Round: 9
                    
                        Combat Move - French
                            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
                    
                        Non Combat Move - French
                            1 destroyerC5 moved from 99 Sea Zone to 81 Sea Zone
                            1 cruiser and 1 destroyerC5 moved from 93 Sea Zone to 92 Sea Zone
                            1 artillery moved from Southern France to Normandy Bordeaux
                            2 infantry moved from United Kingdom to 110 Sea Zone
                    
                        Turn Complete - French
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • B Online
                      beelee
                      last edited by

                      TripleA Manual Gamesave Post: Germans round 10

                      TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                      Game History

                      Round: 10
                      
                          Research Technology - Germans
                              Turning on Edit Mode
                              EDIT: Removing units owned by British from 76 Sea Zone: 1 destroyerC5
                              EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyerC5
                              EDIT: Turning off Edit Mode
                      

                      Combat Hit Differential Summary :

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • B Online
                        beelee
                        last edited by

                        TripleA Manual Gamesave Post: Germans round 10

                        TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                        Game History

                        Round: 10
                        
                            Research Technology - Germans
                                Turning on Edit Mode
                                EDIT: Removing units owned by British from 76 Sea Zone: 1 destroyerC5
                                EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyerC5
                                EDIT: Turning off Edit Mode
                                Turning on Edit Mode
                                EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyerC5
                                EDIT: Adding units owned by British to 76 Sea Zone: 1 destroyerC5
                                EDIT: Turning off Edit Mode
                        

                        Combat Hit Differential Summary :

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • B Online
                          beelee
                          last edited by

                          TripleA Manual Gamesave Post: Germans round 10

                          TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                          Game History

                          Round: 10
                          
                              Research Technology - Germans
                                  Turning on Edit Mode
                                  EDIT: Removing units owned by British from 76 Sea Zone: 1 destroyerC5
                                  EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyerC5
                                  EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                  EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyerC5
                                  EDIT: Adding units owned by British to 76 Sea Zone: 1 destroyerC5
                                  EDIT: Turning off Edit Mode
                          
                              Purchase Units - Germans
                          

                          Combat Hit Differential Summary :

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • B Online
                            beelee
                            last edited by

                            TripleA Manual Gamesave Post: Russians round 10

                            TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                            Game History

                            Round: 10
                            
                                Research Technology - Russians
                            

                            Combat Hit Differential Summary :

                            Savegame

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                            • B Online
                              beelee
                              last edited by

                              TripleA Turn Summary: Russians round 10

                              TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                              Game History

                              Round: 10
                              
                                  Research Technology - Russians
                              
                                  Purchase Units - Russians
                                      Russians repair damage of 16x factory_major; Remaining resources: 24 PUs; 
                                      Russians buy 1 Russian_artillery, 5 Russian_infantrys and 1 bunker; Remaining resources: 0 PUs; 
                              
                                  Combat Move - Russians
                                      1 Russian_militia moved from Bryansk to Western Ukraine
                                      2 Russian_fighters moved from Tambov to Western Ukraine
                                      2 Russian_mech_infantrys moved from Russia to Western Ukraine
                                      1 Russian_mech_infantry moved from Russia to Western Ukraine
                                      1 Russian_militia moved from Smolensk to Belarus
                                      2 Russian_mech_infantrys moved from Russia to Belarus
                                      2 Russian_fighters moved from Tambov to Belarus
                                      1 Russian_armour and 1 Russian_mobile_artillery moved from Russia to Western Ukraine
                              
                                  Combat - Russians
                                      Battle in Belarus
                                          Russians attack with 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia
                                          Germans defend with 2 infantry
                                              Russians roll dice for 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia in Belarus, round 2 : 0/4 hits, 1.33 expected hits
                                              Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                                              Russians roll dice for 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia in Belarus, round 3 : 1/4 hits, 1.33 expected hits
                                              Germans roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                                              1 Russian_militia owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                                              Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 4 : 0/4 hits, 1.33 expected hits
                                              Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                                              Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 5 : 0/4 hits, 1.33 expected hits
                                              Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
                                              Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 6 : 1/4 hits, 1.33 expected hits
                                              Germans roll dice for 1 infantry in Belarus, round 6 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the Germans lost in Belarus
                                          Russians win, taking Belarus from Germans with 2 Russian_fighters and 2 Russian_mech_infantrys remaining. Battle score for attacker is 4
                                          Casualties for Russians: 1 Russian_militia
                                          Casualties for Germans: 2 infantry
                                      Battle in Western Ukraine
                                          Russians attack with 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys, 1 Russian_militia and 1 Russian_mobile_artillery
                                          Germans defend with 1 armour, 2 infantry and 1 mobile_artillery
                                              Russians roll dice for 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys, 1 Russian_militia and 1 Russian_mobile_artillery in Western Ukraine, round 2 : 1/7 hits, 2.50 expected hits
                                              Germans roll dice for 1 armour, 2 infantry and 1 mobile_artillery in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
                                              1 Russian_militia owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                                              Russians roll dice for 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys and 1 Russian_mobile_artillery in Western Ukraine, round 3 : 3/7 hits, 2.50 expected hits
                                              Germans roll dice for 1 armour, 1 infantry and 1 mobile_artillery in Western Ukraine, round 3 : 1/3 hits, 1.33 expected hits
                                              1 Russian_mech_infantry owned by the Russians, 1 mobile_artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Western Ukraine
                                          Russians win, taking Western Ukraine from Germans with 1 Russian_armour, 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery remaining. Battle score for attacker is 11
                                          Casualties for Russians: 1 Russian_mech_infantry and 1 Russian_militia
                                          Casualties for Germans: 1 armour, 2 infantry and 1 mobile_artillery
                              
                                  Non Combat Move - Russians
                                      2 Russian_fighters moved from Western Ukraine to Russia
                                      2 Russian_tactical_bombers moved from Volgograd to Russia
                                      2 Russian_fighters moved from Belarus to Russia
                                      1 Russian_mech_infantry moved from Volgograd to Russia
                                      1 Russian_aaGunC4 moved from Caucasus to Rostov
                                      1 Russian_mech_infantry moved from Volgograd to Russia
                                      1 Russian_militia moved from Tambov to Volgograd
                                      3 Russian_infantrys moved from Tambov to Bryansk
                                      1 Russian_infantry moved from Tambov to Bryansk
                                      1 Russian_infantry moved from Tambov to Rostov
                              
                                  Place Units - Russians
                                      1 bunker placed in Volgograd
                                      1 Russian_artillery and 5 Russian_infantrys placed in Russia
                              
                                  Turn Complete - Russians
                                      Russians collect 31 PUs; end with 31 PUs
                                      Trigger Russians Lend Lease SeaZone5: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                                      Trigger Russians Lend Lease SeaZone125: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                                      Objective Russians VictoryCitiesWorth1PU: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                              

                              Combat Hit Differential Summary :

                              Germans : -2.33
                              Russians : -5.67
                              

                              Savegame

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                              • B Online
                                beelee
                                last edited by

                                TripleA Turn Summary: Russians round 10

                                TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                Game History

                                Round: 10
                                
                                    Research Technology - Russians
                                
                                    Purchase Units - Russians
                                        Russians repair damage of 16x factory_major; Remaining resources: 24 PUs; 
                                        Russians buy 1 Russian_artillery, 5 Russian_infantrys and 1 bunker; Remaining resources: 0 PUs; 
                                
                                    Combat Move - Russians
                                        1 Russian_militia moved from Bryansk to Western Ukraine
                                        2 Russian_fighters moved from Tambov to Western Ukraine
                                        2 Russian_mech_infantrys moved from Russia to Western Ukraine
                                        1 Russian_mech_infantry moved from Russia to Western Ukraine
                                        1 Russian_militia moved from Smolensk to Belarus
                                        2 Russian_mech_infantrys moved from Russia to Belarus
                                        2 Russian_fighters moved from Tambov to Belarus
                                        1 Russian_armour and 1 Russian_mobile_artillery moved from Russia to Western Ukraine
                                
                                    Combat - Russians
                                        Battle in Belarus
                                            Russians attack with 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia
                                            Germans defend with 2 infantry
                                                Russians roll dice for 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia in Belarus, round 2 : 0/4 hits, 1.33 expected hits
                                                Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                                                Russians roll dice for 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia in Belarus, round 3 : 1/4 hits, 1.33 expected hits
                                                Germans roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                                                1 Russian_militia owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                                                Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 4 : 0/4 hits, 1.33 expected hits
                                                Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                                                Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 5 : 0/4 hits, 1.33 expected hits
                                                Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
                                                Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 6 : 1/4 hits, 1.33 expected hits
                                                Germans roll dice for 1 infantry in Belarus, round 6 : 0/1 hits, 0.33 expected hits
                                                1 infantry owned by the Germans lost in Belarus
                                            Russians win, taking Belarus from Germans with 2 Russian_fighters and 2 Russian_mech_infantrys remaining. Battle score for attacker is 4
                                            Casualties for Russians: 1 Russian_militia
                                            Casualties for Germans: 2 infantry
                                        Battle in Western Ukraine
                                            Russians attack with 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys, 1 Russian_militia and 1 Russian_mobile_artillery
                                            Germans defend with 1 armour, 2 infantry and 1 mobile_artillery
                                                Russians roll dice for 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys, 1 Russian_militia and 1 Russian_mobile_artillery in Western Ukraine, round 2 : 1/7 hits, 2.50 expected hits
                                                Germans roll dice for 1 armour, 2 infantry and 1 mobile_artillery in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
                                                1 Russian_militia owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                                                Russians roll dice for 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys and 1 Russian_mobile_artillery in Western Ukraine, round 3 : 3/7 hits, 2.50 expected hits
                                                Germans roll dice for 1 armour, 1 infantry and 1 mobile_artillery in Western Ukraine, round 3 : 1/3 hits, 1.33 expected hits
                                                1 Russian_mech_infantry owned by the Russians, 1 mobile_artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Western Ukraine
                                            Russians win, taking Western Ukraine from Germans with 1 Russian_armour, 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery remaining. Battle score for attacker is 11
                                            Casualties for Russians: 1 Russian_mech_infantry and 1 Russian_militia
                                            Casualties for Germans: 1 armour, 2 infantry and 1 mobile_artillery
                                
                                    Non Combat Move - Russians
                                        2 Russian_fighters moved from Western Ukraine to Russia
                                        2 Russian_tactical_bombers moved from Volgograd to Russia
                                        2 Russian_fighters moved from Belarus to Russia
                                        1 Russian_mech_infantry moved from Volgograd to Russia
                                        1 Russian_aaGunC4 moved from Caucasus to Rostov
                                        1 Russian_mech_infantry moved from Volgograd to Russia
                                        1 Russian_militia moved from Tambov to Volgograd
                                        3 Russian_infantrys moved from Tambov to Bryansk
                                        1 Russian_infantry moved from Tambov to Bryansk
                                        1 Russian_infantry moved from Tambov to Rostov
                                
                                    Place Units - Russians
                                        1 bunker placed in Volgograd
                                        1 Russian_artillery and 5 Russian_infantrys placed in Russia
                                
                                    Turn Complete - Russians
                                        Russians collect 31 PUs; end with 31 PUs
                                        Trigger Russians Lend Lease SeaZone5: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                                        Trigger Russians Lend Lease SeaZone125: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                                        Objective Russians VictoryCitiesWorth1PU: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                                

                                Combat Hit Differential Summary :

                                Germans : -2.33
                                Russians : -5.67
                                

                                Savegame

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                                • B Online
                                  beelee
                                  last edited by

                                  TripleA Turn Summary: Japanese round 10

                                  TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                  Game History

                                  Round: 10
                                  
                                      Purchase Units - Japanese
                                          Japanese buy 1 Japanese_aaGunC4, 4 Japanese_armours, 1 Japanese_artillery, 3 Japanese_infantrys, 4 Japanese_mech_infantrys, 4 Japanese_mobile_artillerys, 2 destroyerC5s and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                  
                                      Combat Move - Japanese
                                          1 Japanese_mech_infantry moved from Eastern Persia to Northwest Persia
                                                Japanese take Northwest Persia from British
                                          2 Japanese_infantrys moved from Sikang to Tsinghai
                                          1 Japanese_infantry moved from Shensi to Tsinghai
                                          1 Japanese_tactical_bomber moved from Chahar to Tsinghai
                                          1 Japanese_infantry moved from Suiyuyan to Kansu
                                                Japanese take Kansu from Chinese
                                          1 Japanese_fighter moved from Yunnan to Sikang
                                          1 Japanese_fighter moved from Sikang to Tsinghai
                                          1 destroyerC5 moved from 6 Sea Zone to 16 Sea Zone
                                          3 Japanese_tactical_bombers moved from Philippines to 22 Sea Zone
                                          2 destroyerC5s moved from 6 Sea Zone to 22 Sea Zone
                                          6 destroyerC5s moved from 35 Sea Zone to 42 Sea Zone
                                          1 destroyerC5 moved from 44 Sea Zone to 42 Sea Zone
                                          2 Japanese_tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
                                  
                                      Combat - Japanese
                                          Battle in 22 Sea Zone
                                              Japanese attack with 3 Japanese_tactical_bombers and 2 destroyerC5s
                                              Americans defend with 1 submarine
                                                  Destroyer Depth Charge fire in 22 Sea Zone : 2/5 hits, 0.83 expected hits
                                                  1 submarine owned by the Americans lost in 22 Sea Zone
                                              Japanese win with 3 Japanese_tactical_bombers and 2 destroyerC5s remaining. Battle score for attacker is 6
                                              Casualties for Americans: 1 submarine
                                          Battle in Tsinghai
                                              Japanese attack with 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber
                                              Chinese defend with 2 flying_tigers, 2 militias and 1 primitive
                                                  Japanese roll dice for 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber in Tsinghai, round 2 : 2/5 hits, 1.83 expected hits
                                                  Chinese roll dice for 2 flying_tigers and 2 militias in Tsinghai, round 2 : 1/4 hits, 1.67 expected hits
                                                  2 militias owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Tsinghai
                                                  Japanese roll dice for 1 Japanese_fighter, 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Tsinghai, round 3 : 1/4 hits, 1.67 expected hits
                                                  Chinese roll dice for 2 flying_tigers in Tsinghai, round 3 : 2/2 hits, 1.33 expected hits
                                                  1 flying_tiger owned by the Chinese and 2 Japanese_infantrys owned by the Japanese lost in Tsinghai
                                                  Japanese roll dice for 1 Japanese_fighter and 1 Japanese_tactical_bomber in Tsinghai, round 4 : 1/2 hits, 1.17 expected hits
                                                  Chinese roll dice for 1 flying_tiger in Tsinghai, round 4 : 1/1 hits, 0.67 expected hits
                                                  1 flying_tiger owned by the Chinese and 1 Japanese_fighter owned by the Japanese lost in Tsinghai
                                              Japanese win with 1 Japanese_tactical_bomber remaining. Battle score for attacker is 11
                                              Casualties for Japanese: 1 Japanese_fighter and 3 Japanese_infantrys
                                              Casualties for Chinese: 2 flying_tigers and 2 militias
                                          Battle in 42 Sea Zone
                                              Japanese attack with 2 Japanese_tactical_bombers and 7 destroyerC5s
                                              Americans defend with 3 submarines
                                                  Destroyer Depth Charge fire in 42 Sea Zone : 2/9 hits, 1.50 expected hits
                                                  2 submarines owned by the Americans lost in 42 Sea Zone
                                              1 submarine owned by the Americans Submerged
                                              Japanese win, taking 42 Sea Zone from Americans with 2 Japanese_tactical_bombers and 7 destroyerC5s remaining. Battle score for attacker is 12
                                              Casualties for Americans: 2 submarines
                                  
                                      Non Combat Move - Japanese
                                          2 Japanese_tactical_bombers moved from 42 Sea Zone to French Indo China
                                          1 battleship and 1 carrier moved from 44 Sea Zone to 35 Sea Zone
                                          1 cruiser moved from 44 Sea Zone to 35 Sea Zone
                                          3 Japanese_tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
                                          1 Japanese_mobile_artillery moved from Eastern Persia to Persia
                                          1 Japanese_aaGunC4 moved from Eastern Persia to Persia
                                          1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from West India to Persia
                                          1 Japanese_fighter moved from West India to Persia
                                          1 Japanese_fighter and 1 Japanese_tactical_bomber moved from India to Persia
                                          1 transport moved from 80 Sea Zone to 39 Sea Zone
                                          1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from India to Eastern Persia
                                          1 Japanese_fighter moved from Persia to 80 Sea Zone
                                          1 Japanese_tactical_bomber moved from 80 Sea Zone to Persia
                                          1 Japanese_armour and 2 Japanese_mech_infantrys moved from Yunnan to Burma
                                          1 Japanese_aaGunC4, 2 Japanese_armours, 2 Japanese_artillerys, 3 Japanese_infantrys, 2 Japanese_mech_infantrys and 2 Japanese_mobile_artillerys moved from Szechwan to Sikang
                                          1 Japanese_aaGunC4, 2 Japanese_artillerys and 1 Japanese_infantry moved from Yunnan to Szechwan
                                          1 Japanese_tactical_bomber moved from Tsinghai to Sikang
                                          1 Japanese_aaGunC4 and 1 Japanese_militia moved from Chahar to Suiyuyan
                                          1 Japanese_aaGunC4 moved from Suiyuyan to Kansu
                                          3 Japanese_infantrys moved from Shantung to Jehol
                                          2 Japanese_infantrys moved from Anhwe to Kweichow
                                          1 Japanese_mech_infantry moved from Hunan to Yunnan
                                          1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Kwangtung to Yunnan
                                  
                                      Place Units - Japanese
                                          1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in West India
                                          1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in India
                                          1 Japanese_aaGunC4 and 2 Japanese_infantrys placed in French Indo China
                                          Japanese undo move 1.
                                          Japanese undo move 2.
                                          Japanese undo move 1.
                                          1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in West India
                                          1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in India
                                          1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in Kwangtung
                                          1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in Shantung
                                          1 Japanese_artillery and 2 Japanese_infantrys placed in French Indo China
                                          1 Japanese_aaGunC4 and 1 Japanese_infantry placed in Japan
                                          2 destroyerC5s and 1 submarine placed in 6 Sea Zone
                                  
                                      Turn Complete - Japanese
                                          Total Cost from Convoy Blockades: 4
                                              Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
                                          Japanese collect 67 PUs (4 lost to blockades); end with 67 PUs
                                          Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 4 PUs; end with 71 PUs
                                          Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 9 PUs; end with 80 PUs
                                          Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                                          Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Destroyer Depth Charge fire in 22 Sea Zone : : 1.17
                                  Destroyer Depth Charge fire in 42 Sea Zone : : 0.50
                                  Chinese : 0.33
                                  Japanese : -0.67
                                  

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • B Online
                                    beelee
                                    last edited by

                                    TripleA Turn Summary: Japanese round 10

                                    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                    Game History

                                    Round: 10
                                    
                                        Purchase Units - Japanese
                                            Japanese buy 1 Japanese_aaGunC4, 4 Japanese_armours, 1 Japanese_artillery, 3 Japanese_infantrys, 4 Japanese_mech_infantrys, 4 Japanese_mobile_artillerys, 2 destroyerC5s and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                    
                                        Combat Move - Japanese
                                            1 Japanese_mech_infantry moved from Eastern Persia to Northwest Persia
                                                  Japanese take Northwest Persia from British
                                            2 Japanese_infantrys moved from Sikang to Tsinghai
                                            1 Japanese_infantry moved from Shensi to Tsinghai
                                            1 Japanese_tactical_bomber moved from Chahar to Tsinghai
                                            1 Japanese_infantry moved from Suiyuyan to Kansu
                                                  Japanese take Kansu from Chinese
                                            1 Japanese_fighter moved from Yunnan to Sikang
                                            1 Japanese_fighter moved from Sikang to Tsinghai
                                            1 destroyerC5 moved from 6 Sea Zone to 16 Sea Zone
                                            3 Japanese_tactical_bombers moved from Philippines to 22 Sea Zone
                                            2 destroyerC5s moved from 6 Sea Zone to 22 Sea Zone
                                            6 destroyerC5s moved from 35 Sea Zone to 42 Sea Zone
                                            1 destroyerC5 moved from 44 Sea Zone to 42 Sea Zone
                                            2 Japanese_tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
                                    
                                        Combat - Japanese
                                            Battle in 22 Sea Zone
                                                Japanese attack with 3 Japanese_tactical_bombers and 2 destroyerC5s
                                                Americans defend with 1 submarine
                                                    Destroyer Depth Charge fire in 22 Sea Zone : 2/5 hits, 0.83 expected hits
                                                    1 submarine owned by the Americans lost in 22 Sea Zone
                                                Japanese win with 3 Japanese_tactical_bombers and 2 destroyerC5s remaining. Battle score for attacker is 6
                                                Casualties for Americans: 1 submarine
                                            Battle in Tsinghai
                                                Japanese attack with 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber
                                                Chinese defend with 2 flying_tigers, 2 militias and 1 primitive
                                                    Japanese roll dice for 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber in Tsinghai, round 2 : 2/5 hits, 1.83 expected hits
                                                    Chinese roll dice for 2 flying_tigers and 2 militias in Tsinghai, round 2 : 1/4 hits, 1.67 expected hits
                                                    2 militias owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Tsinghai
                                                    Japanese roll dice for 1 Japanese_fighter, 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Tsinghai, round 3 : 1/4 hits, 1.67 expected hits
                                                    Chinese roll dice for 2 flying_tigers in Tsinghai, round 3 : 2/2 hits, 1.33 expected hits
                                                    1 flying_tiger owned by the Chinese and 2 Japanese_infantrys owned by the Japanese lost in Tsinghai
                                                    Japanese roll dice for 1 Japanese_fighter and 1 Japanese_tactical_bomber in Tsinghai, round 4 : 1/2 hits, 1.17 expected hits
                                                    Chinese roll dice for 1 flying_tiger in Tsinghai, round 4 : 1/1 hits, 0.67 expected hits
                                                    1 flying_tiger owned by the Chinese and 1 Japanese_fighter owned by the Japanese lost in Tsinghai
                                                Japanese win with 1 Japanese_tactical_bomber remaining. Battle score for attacker is 11
                                                Casualties for Japanese: 1 Japanese_fighter and 3 Japanese_infantrys
                                                Casualties for Chinese: 2 flying_tigers and 2 militias
                                            Battle in 42 Sea Zone
                                                Japanese attack with 2 Japanese_tactical_bombers and 7 destroyerC5s
                                                Americans defend with 3 submarines
                                                    Destroyer Depth Charge fire in 42 Sea Zone : 2/9 hits, 1.50 expected hits
                                                    2 submarines owned by the Americans lost in 42 Sea Zone
                                                1 submarine owned by the Americans Submerged
                                                Japanese win, taking 42 Sea Zone from Americans with 2 Japanese_tactical_bombers and 7 destroyerC5s remaining. Battle score for attacker is 12
                                                Casualties for Americans: 2 submarines
                                    
                                        Non Combat Move - Japanese
                                            2 Japanese_tactical_bombers moved from 42 Sea Zone to French Indo China
                                            1 battleship and 1 carrier moved from 44 Sea Zone to 35 Sea Zone
                                            1 cruiser moved from 44 Sea Zone to 35 Sea Zone
                                            3 Japanese_tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
                                            1 Japanese_mobile_artillery moved from Eastern Persia to Persia
                                            1 Japanese_aaGunC4 moved from Eastern Persia to Persia
                                            1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from West India to Persia
                                            1 Japanese_fighter moved from West India to Persia
                                            1 Japanese_fighter and 1 Japanese_tactical_bomber moved from India to Persia
                                            1 transport moved from 80 Sea Zone to 39 Sea Zone
                                            1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from India to Eastern Persia
                                            1 Japanese_fighter moved from Persia to 80 Sea Zone
                                            1 Japanese_tactical_bomber moved from 80 Sea Zone to Persia
                                            1 Japanese_armour and 2 Japanese_mech_infantrys moved from Yunnan to Burma
                                            1 Japanese_aaGunC4, 2 Japanese_armours, 2 Japanese_artillerys, 3 Japanese_infantrys, 2 Japanese_mech_infantrys and 2 Japanese_mobile_artillerys moved from Szechwan to Sikang
                                            1 Japanese_aaGunC4, 2 Japanese_artillerys and 1 Japanese_infantry moved from Yunnan to Szechwan
                                            1 Japanese_tactical_bomber moved from Tsinghai to Sikang
                                            1 Japanese_aaGunC4 and 1 Japanese_militia moved from Chahar to Suiyuyan
                                            1 Japanese_aaGunC4 moved from Suiyuyan to Kansu
                                            3 Japanese_infantrys moved from Shantung to Jehol
                                            2 Japanese_infantrys moved from Anhwe to Kweichow
                                            1 Japanese_mech_infantry moved from Hunan to Yunnan
                                            1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Kwangtung to Yunnan
                                    
                                        Place Units - Japanese
                                            1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in West India
                                            1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in India
                                            1 Japanese_aaGunC4 and 2 Japanese_infantrys placed in French Indo China
                                            Japanese undo move 1.
                                            Japanese undo move 2.
                                            Japanese undo move 1.
                                            1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in West India
                                            1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in India
                                            1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in Kwangtung
                                            1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in Shantung
                                            1 Japanese_artillery and 2 Japanese_infantrys placed in French Indo China
                                            1 Japanese_aaGunC4 and 1 Japanese_infantry placed in Japan
                                            2 destroyerC5s and 1 submarine placed in 6 Sea Zone
                                    
                                        Turn Complete - Japanese
                                            Total Cost from Convoy Blockades: 4
                                                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
                                            Japanese collect 67 PUs (4 lost to blockades); end with 67 PUs
                                            Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 4 PUs; end with 71 PUs
                                            Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 9 PUs; end with 80 PUs
                                            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                                            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Destroyer Depth Charge fire in 22 Sea Zone : : 1.17
                                    Destroyer Depth Charge fire in 42 Sea Zone : : 0.50
                                    Chinese : 0.33
                                    Japanese : -0.67
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • B Online
                                      beelee
                                      last edited by

                                      TripleA Manual Gamesave Post: Chinese round 10

                                      TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                                      Game History

                                      Round: 10
                                      
                                          Purchase Units - Chinese
                                              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • B Online
                                        beelee
                                        last edited by

                                        TripleA Turn Summary: Chinese round 10

                                        TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                        Game History

                                        Round: 10
                                        
                                            Purchase Units - Chinese
                                                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                                Chinese buy 1 militia; Remaining resources: 0 PUs; 
                                        
                                            Combat Move - Chinese
                                        
                                            Place Units - Chinese
                                                1 militia placed in Tsinghai
                                        
                                            Turn Complete - Chinese
                                                Chinese collect 1 PU; end with 1 PU
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • B Online
                                          beelee
                                          last edited by

                                          Testing Forum poster

                                          Test summary from TripleA, engine version: 1.9, time: 7:01:40 PM
                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • B Online
                                            beelee
                                            last edited by

                                            TripleA Manual Gamesave Post: British round 10

                                            TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                                            Game History

                                            Round: 10
                                            
                                                Purchase Units - British
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

                                            1 Reply Last reply Reply Quote 0

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