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    • B Offline
      beelee
      last edited by

      TripleA Turn Summary: Canada round 10

      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

      Game History

      Round: 10
      
          Purchase Units - Canada
              Canada buy 1 fighter and 1 militia; Remaining resources: 0 PUs; 
      
          Combat Move - Canada
              1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
              2 infantry moved from United Kingdom to 110 Sea Zone
              2 infantry moved from 110 Sea Zone to Holland Belgium
              1 infantry and 1 militia moved from United Kingdom to 109 Sea Zone
              1 infantry, 1 militia and 1 transport moved from 109 Sea Zone to 110 Sea Zone
              1 infantry and 1 militia moved from 110 Sea Zone to Holland Belgium
              1 tactical_bomber moved from Gibraltar to Holland Belgium
              1 infantry moved from Algeria to Tunisia
      
          Combat - Canada
              Battle in Tunisia
                  Canada attack with 1 infantry
                  Italians defend with 1 aaGunC4
                      Canada roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.17 expected hits
                      Italians roll dice for 1 aaGunC4 in Tunisia, round 2 : 1/1 hits, 0.17 expected hits
                      1 infantry owned by the Canada lost in Tunisia
                  Italians win with 1 aaGunC4 remaining. Battle score for attacker is -3
                  Casualties for Canada: 1 infantry
              Battle in Holland Belgium
                  Canada attack with 1 artillery, 4 infantry, 1 militia and 1 tactical_bomber
                  Italians defend with 1 infantry and 1 mech_infantry
                      Canada roll dice for 1 artillery, 4 infantry, 1 militia and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 1.83 expected hits
                      Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium
                  Canada win, taking Holland Belgium from Germans with 1 artillery, 4 infantry, 1 militia and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 infantry and 1 mech_infantry
      
          Non Combat Move - Canada
              1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
              1 transport moved from 109 Sea Zone to 106 Sea Zone
      
          Place Units - Canada
              1 fighter and 1 militia placed in Quebec
      
          Turn Complete - Canada
              Canada collect 11 PUs; end with 11 PUs
              Objective Canada One: Canada met a national objective for an additional 2 PUs; end with 13 PUs
              Objective Canada VictoryCitiesWorth1PU: Canada met a national objective for an additional 2 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      Canada : 0.00
      Italians : 0.83
      

      Savegame

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      • B Offline
        beelee
        last edited by

        TripleA Turn Summary: ANZAC round 10

        TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

        Game History

        Round: 10
        
            Purchase Units - ANZAC
                ANZAC buy 1 militia, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
        
            Combat Move - ANZAC
                        Destroyer Depth Charge fire in 42 Sea Zone : 0/7 hits, 0.70 expected hits
                3 submarines moved from 63 Sea Zone to 55 Sea Zone
                1 submarine moved from 56 Sea Zone to 55 Sea Zone
                4 submarines moved from 55 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone
        
            Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 3 fighters and 4 submarines
                    Japanese defend with 7 destroyerC5s
                        Destroyer Depth Charge fire in 42 Sea Zone : 1/7 hits, 0.70 expected hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                        ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                        1 destroyerC5 owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 3 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                        Japanese roll dice for 6 destroyerC5s in 42 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits
                        1 destroyerC5 owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 3 submarines in 42 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                        ANZAC roll dice for 3 fighters in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                        Japanese roll dice for 5 destroyerC5s in 42 Sea Zone, round 3 : 1/5 hits, 0.83 expected hits
                        1 submarine owned by the ANZAC and 2 destroyerC5s owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 2 submarines in 42 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits
                        2 destroyerC5s owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 3 fighters in 42 Sea Zone, round 4 : 0/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 destroyerC5 in 42 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 3 fighters in 42 Sea Zone, round 5 : 1/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 destroyerC5 in 42 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                        1 destroyerC5 owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 17
                    Casualties for ANZAC: 3 submarines
                    Casualties for Japanese: 7 destroyerC5s
        
            Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to Northern Territory
                1 aaGunC4, 4 infantry and 3 militias moved from Queensland to Northern Territory
                1 militia moved from New South Wales to Queensland
                2 infantry moved from South Australia to Queensland
        
            Place Units - ANZAC
                1 militia placed in New South Wales
                2 submarines placed in 63 Sea Zone
                1 transport placed in 62 Sea Zone
        
            Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC VictoryCitiesWorth1PU: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic IslandsRedesign: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
        

        Combat Hit Differential Summary :

        ANZAC : -2.00
        Destroyer Depth Charge fire in 42 Sea Zone : : -0.40
        Japanese : -0.17
        

        Savegame

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        • B Offline
          beelee
          last edited by

          TripleA Turn Summary: French round 10

          TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

          Game History

          Round: 10
          
              Combat Move - French
                  1 infantry moved from Southern France to France
                  1 artillery moved from Normandy Bordeaux to France
          
              Combat - French
                  Battle in France
                      French attack with 1 artillery and 1 infantry
                      Italians defend with 1 airfield12, 1 factory_minor and 1 infantry
                          French roll dice for 1 artillery and 1 infantry in France, round 2 : 2/2 hits, 0.67 expected hits
                          Italians roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the French and 1 infantry owned by the Italians lost in France
                      French win, taking France from Italians with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for French: 1 infantry
                      Casualties for Italians: 1 infantry
          
              Non Combat Move - French
                  2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 infantry moved from French West Africa to French Central Africa
                  1 infantry moved from Syria to Iraq
          
              Turn Complete - French
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,2
                  French collect 15 PUs (1 lost to blockades); end with 15 PUs
                  Objective French VictoryCitiesWorth1PU: French met a national objective for an additional 2 PUs; end with 17 PUs
          

          Combat Hit Differential Summary :

          Italians : 0.67
          French : 1.33
          

          Savegame

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          • B Offline
            beelee
            last edited by

            TripleA Turn Summary: French round 10

            TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

            Game History

            Round: 11
            
                Non Combat Move - Changer
            

            Combat Hit Differential Summary :

            Savegame

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            • B Offline
              beelee
              last edited by

              TripleA Turn Summary: Germans round 11

              TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

              Game History

              Round: 11
              
                  Research Technology - Germans
              
                  Purchase Units - Germans
                      Germans repair damage of 18x factory_major; Remaining resources: 42 PUs; 
                      Germans buy 3 aaGunC4s, 1 bunker, 5 infantry and 5 militias; Remaining resources: 0 PUs; 
              
                  Combat Move - Germans
                      1 infantry moved from Western Germany to France
                      3 fighters moved from Germany to France
                      1 aaGunC4, 1 armour, 2 infantry and 1 mobile_artillery moved from Ukraine to Bryansk
                      2 bomberA0C5s moved from Ukraine to Russia
                      1 tactical_bomber moved from Ukraine to Bryansk
                      1 tactical_bomber moved from Ukraine to Belarus
                      5 bomberA0C5s moved from Novgorod to Russia
                      1 aaGunC4 and 3 infantry moved from Novgorod to Belarus
              
                  Combat - Germans
                      Air Battle in Russia
                          Germans attacks with 7 units heading to Russia
                          Russians launches 4 interceptors out of Russia
                              Defenders Fire,  : 0/4 hits, 0.67 expected hits
                          Air Battle is over, the remaining bombers go on to their targets
                      Strategic bombing raid in Russia
                              AA fire in Russia : 3/7 hits, 1.17 expected hits
                          3 bomberA0C5s killed by AA
                          Bombing raid in Russia rolls: 4,5,4,5 and causes: 16 damage to unit: factory_major
                          Bombing raid in Russia causes 16 damage total. 
                      Battle in Bryansk
                          Germans attack with 1 aaGunC4, 1 armour, 2 infantry, 1 mobile_artillery and 1 tactical_bomber
                          Russians defend with 4 Russian_infantrys
                              Germans roll dice for 1 aaGunC4, 1 armour, 2 infantry, 1 mobile_artillery and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2.17 expected hits
                              Russians roll dice for 4 Russian_infantrys in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                              1 Russian_infantry owned by the Russians and 1 aaGunC4 owned by the Germans lost in Bryansk
                              Germans roll dice for 1 armour, 2 infantry, 1 mobile_artillery and 1 tactical_bomber in Bryansk, round 3 : 1/5 hits, 2.17 expected hits
                              Russians roll dice for 3 Russian_infantrys in Bryansk, round 3 : 1/3 hits, 1.00 expected hits
                              1 Russian_infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                              Germans roll dice for 1 armour, 1 infantry, 1 mobile_artillery and 1 tactical_bomber in Bryansk, round 4 : 2/4 hits, 1.83 expected hits
                              Russians roll dice for 2 Russian_infantrys in Bryansk, round 4 : 1/2 hits, 0.67 expected hits
                              2 Russian_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                          Germans win, taking Bryansk from Russians with 1 armour, 1 mobile_artillery and 1 tactical_bomber remaining. Battle score for attacker is 2
                          Casualties for Germans: 1 aaGunC4 and 2 infantry
                          Casualties for Russians: 4 Russian_infantrys
                      Battle in France
                          Germans attack with 3 fighters and 1 infantry
                          French defend with 1 airfield12, 1 artillery and 1 factory_minor
                              Germans roll dice for 3 fighters and 1 infantry in France, round 2 : 2/4 hits, 1.67 expected hits
                              French roll dice for 1 artillery in France, round 2 : 0/1 hits, 0.33 expected hits
                              1 artillery owned by the French lost in France
                          Germans destroys 17PUs while taking French capital
                          Germans win, taking France from French with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                          Casualties for French: 1 artillery
                      Battle in Belarus
                          Germans attack with 1 aaGunC4, 3 infantry and 1 tactical_bomber
                          Russians defend with 2 Russian_mech_infantrys
                              Germans roll dice for 1 aaGunC4, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.17 expected hits
                              Russians roll dice for 2 Russian_mech_infantrys in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                              2 Russian_mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                          Germans win, taking Belarus from Russians with 1 aaGunC4, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                          Casualties for Germans: 1 infantry
                          Casualties for Russians: 2 Russian_mech_infantrys
                      Cleaning up after air battles
              
                  Non Combat Move - Germans
                      1 tactical_bomber moved from Belarus to Novgorod
                      1 tactical_bomber moved from Bryansk to Novgorod
                      4 bomberA0C5s moved from Russia to Novgorod
                      1 aaGunC4 moved from Ukraine to Bryansk
                      3 fighters moved from France to Germany
                      1 aaGunC4 and 2 infantry moved from Western Germany to Germany
                      1 militia moved from Germany to Western Germany
                      1 infantry and 1 militia moved from Norway to 113 Sea Zone
                      1 infantry and 1 militia moved from 113 Sea Zone to Germany
              
                  Place Units - Germans
                      1 aaGunC4, 1 bunker and 5 militias placed in Germany
                      1 aaGunC4 and 2 infantry placed in Ukraine
                      1 aaGunC4 and 2 infantry placed in Novgorod
                      1 infantry placed in Germany
              
                  Turn Complete - Germans
                      Total Cost from Convoy Blockades: 2
                          Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,6
                      Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
                      Objective Germans VictoryCitiesWorth1PU: Germans met a national objective for an additional 7 PUs; end with 50 PUs
                      Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
              

              Combat Hit Differential Summary :

              AA fire in Russia : : 1.83
              Germans : -1.00
              Defenders Fire,  : : -0.67
              French : -0.33
              Russians : 0.33
              

              Savegame

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              • B Offline
                beelee
                last edited by

                TripleA Manual Gamesave Post: Russians round 11

                TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                Game History

                Round: 11
                
                    Purchase Units - Russians
                        Russians repair damage of 16x factory_major, 6x factory_minor; Remaining resources: 18 PUs; 
                        Russians buy 1 Russian_aaGunC4, 2 Russian_infantrys and 4 Russian_militias; Remaining resources: 0 PUs; 
                
                    Combat Move - Russians
                

                Combat Hit Differential Summary :

                Savegame

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                • B Offline
                  beelee
                  last edited by

                  TripleA Turn Summary: Russians round 11

                  TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                  Game History

                  Round: 11
                  
                      Purchase Units - Russians
                          Russians repair damage of 16x factory_major, 6x factory_minor; Remaining resources: 18 PUs; 
                          Russians buy 1 Russian_aaGunC4, 2 Russian_infantrys and 4 Russian_militias; Remaining resources: 0 PUs; 
                  
                      Combat Move - Russians
                          1 Russian_armour, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery moved from Russia to Belarus
                          2 Russian_infantrys moved from Russia to Bryansk
                          1 Russian_artillery moved from Russia to Bryansk
                          1 Russian_aaGunC4 and 1 Russian_infantry moved from Russia to Bryansk
                          1 Russian_fighter and 1 Russian_tactical_bomber moved from Russia to Belarus
                          3 Russian_fighters and 1 Russian_tactical_bomber moved from Russia to Bryansk
                  
                      Combat - Russians
                          Battle in Bryansk
                              Russians attack with 1 Russian_aaGunC4, 1 Russian_artillery, 3 Russian_fighters, 3 Russian_infantrys and 1 Russian_tactical_bomber
                              Germans defend with 1 aaGunC4, 1 armour and 1 mobile_artillery
                                  AA fire in Bryansk : 0/2 hits, 0.33 expected hits
                                  Russians roll dice for 1 Russian_aaGunC4, 1 Russian_artillery, 3 Russian_fighters, 3 Russian_infantrys and 1 Russian_tactical_bomber in Bryansk, round 2 : 2/8 hits, 3.33 expected hits
                                  Germans roll dice for 1 aaGunC4, 1 armour and 1 mobile_artillery in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
                                  1 Russian_infantry owned by the Russians, 1 mobile_artillery owned by the Germans and 1 aaGunC4 owned by the Germans lost in Bryansk
                                  Russians roll dice for 1 Russian_aaGunC4, 1 Russian_artillery, 3 Russian_fighters, 2 Russian_infantrys and 1 Russian_tactical_bomber in Bryansk, round 3 : 5/7 hits, 3.17 expected hits
                                  Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits
                                  1 armour owned by the Germans lost in Bryansk
                              Russians win, taking Bryansk from Germans with 1 Russian_aaGunC4, 1 Russian_artillery, 3 Russian_fighters, 2 Russian_infantrys and 1 Russian_tactical_bomber remaining. Battle score for attacker is 12
                              Casualties for Russians: 1 Russian_infantry
                              Casualties for Germans: 1 aaGunC4, 1 armour and 1 mobile_artillery
                          Battle in Belarus
                              Russians attack with 1 Russian_armour, 1 Russian_fighter, 2 Russian_mech_infantrys, 1 Russian_mobile_artillery and 1 Russian_tactical_bomber
                              Germans defend with 1 aaGunC4 and 2 infantry
                                  AA fire in Belarus : 0/2 hits, 0.33 expected hits
                                  Russians roll dice for 1 Russian_armour, 1 Russian_fighter, 2 Russian_mech_infantrys, 1 Russian_mobile_artillery and 1 Russian_tactical_bomber in Belarus, round 2 : 2/6 hits, 2.67 expected hits
                                  Germans roll dice for 1 aaGunC4 and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
                                  1 infantry owned by the Germans and 1 aaGunC4 owned by the Germans lost in Belarus
                                  Russians roll dice for 1 Russian_armour, 1 Russian_fighter, 2 Russian_mech_infantrys, 1 Russian_mobile_artillery and 1 Russian_tactical_bomber in Belarus, round 3 : 3/6 hits, 2.67 expected hits
                                  Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the Germans lost in Belarus
                              Russians win, taking Belarus from Germans with 1 Russian_armour, 1 Russian_fighter, 2 Russian_mech_infantrys, 1 Russian_mobile_artillery and 1 Russian_tactical_bomber remaining. Battle score for attacker is 10
                              Casualties for Germans: 1 aaGunC4 and 2 infantry
                  
                      Non Combat Move - Russians
                          1 Russian_fighter and 1 Russian_tactical_bomber moved from Belarus to Russia
                          3 Russian_fighters and 1 Russian_tactical_bomber moved from Bryansk to Russia
                          1 Russian_aaGunC4, 2 Russian_artillerys, 4 Russian_infantrys and 2 Russian_militias moved from Tambov to Samara
                          2 Russian_infantrys moved from Caucasus to Volgograd
                          1 Russian_aaGunC4 moved from Tambov to Volgograd
                  
                      Place Units - Russians
                          1 Russian_aaGunC4 placed in Russia
                          1 Russian_infantry and 1 Russian_militia placed in Volgograd
                          1 Russian_infantry placed in Volgograd
                          3 Russian_militias placed in Russia
                  
                      Turn Complete - Russians
                          Russians collect 29 PUs; end with 29 PUs
                          Trigger Russians Lend Lease SeaZone5: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                          Trigger Russians Lend Lease SeaZone125: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                          Objective Russians VictoryCitiesWorth1PU: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                  

                  Combat Hit Differential Summary :

                  Germans : -1.83
                  AA fire in Bryansk : : -0.33
                  Russians : 0.17
                  AA fire in Belarus : : -0.33
                  

                  Savegame

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                  • B Offline
                    beelee
                    last edited by

                    TripleA Manual Gamesave Post: Japanese round 11

                    TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                    Game History

                    Round: 11
                    
                        Purchase Units - Japanese
                            Japanese buy 1 Japanese_aaGunC4, 2 Japanese_armours, 4 Japanese_infantrys, 8 Japanese_mech_infantrys, 2 Japanese_mobile_artillerys, 2 bunkers and 2 destroyerC5s; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                    
                        Combat Move - Japanese
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • B Offline
                      beelee
                      last edited by

                      TripleA Manual Gamesave Post: Japanese round 11

                      TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                      Game History

                      Round: 11
                      
                          Purchase Units - Japanese
                              Japanese buy 1 Japanese_aaGunC4, 2 Japanese_armours, 4 Japanese_infantrys, 8 Japanese_mech_infantrys, 2 Japanese_mobile_artillerys, 2 bunkers and 2 destroyerC5s; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                      
                          Politics - Japanese
                              Japanese takes Political Action: Political Action Japanese To War With Russians
                                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                      
                          Combat Move - Japanese
                      

                      Combat Hit Differential Summary :

                      Savegame

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                      • B Offline
                        beelee
                        last edited by

                        TripleA Turn Summary: Japanese round 11

                        TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                        Game History

                        Round: 11
                        
                            Purchase Units - Japanese
                                Japanese buy 1 Japanese_aaGunC4, 2 Japanese_armours, 4 Japanese_infantrys, 8 Japanese_mech_infantrys, 2 Japanese_mobile_artillerys, 2 bunkers and 2 destroyerC5s; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                        
                            Politics - Japanese
                                Japanese takes Political Action: Political Action Japanese To War With Russians
                                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                        
                            Combat Move - Japanese
                                1 Japanese_aaGunC4 moved from Kansu to Novosibirsk
                                      Japanese take Novosibirsk from Russians
                                1 Japanese_infantry moved from Kansu to Timguska
                                      Japanese take Timguska from Russians
                                1 Japanese_mech_infantry moved from West India to Turkmenistan
                                      Japanese take Turkmenistan from Russians
                                1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 1 Japanese_mech_infantry, 2 Japanese_mobile_artillerys and 2 Japanese_tactical_bombers moved from Persia to Iraq
                                1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Eastern Persia to Iraq
                                1 transport moved from 80 Sea Zone to 79 Sea Zone
                                1 Japanese_armour moved from West India to 79 Sea Zone
                                1 Japanese_armour and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                                1 Japanese_armour moved from 80 Sea Zone to Iraq
                                2 Japanese_fighters moved from 80 Sea Zone to Iraq
                                1 Japanese_infantry and 1 Japanese_tactical_bomber moved from Sikang to Tsinghai
                                1 Japanese_aaGunC4, 2 Japanese_armours, 2 Japanese_artillerys, 2 Japanese_infantrys, 2 Japanese_mech_infantrys and 2 Japanese_mobile_artillerys moved from Sikang to Kazakhstan
                                      Japanese take Kazakhstan from Russians
                                1 Japanese_aaGunC4, 2 Japanese_infantrys and 3 Japanese_militias moved from Manchuria to Amur
                                1 Japanese_aaGunC4, 1 Japanese_infantry and 2 Japanese_militias moved from Korea to Amur
                                1 Japanese_fighter moved from Japan to Amur
                                1 destroyerC5 moved from 6 Sea Zone to 16 Sea Zone
                                2 Japanese_tactical_bombers moved from French Indo China to 39 Sea Zone
                                1 destroyerC5 moved from 6 Sea Zone to 22 Sea Zone
                                2 Japanese_tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
                                1 Japanese_tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                                1 Japanese_fighter moved from Japan to Amur
                        
                            Combat - Japanese
                                Battle in Tsinghai
                                    Japanese attack with 1 Japanese_infantry and 1 Japanese_tactical_bomber
                                    Chinese defend with 1 militia and 1 primitive
                                        Japanese roll dice for 1 Japanese_infantry and 1 Japanese_tactical_bomber in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits
                                        Chinese roll dice for 1 militia in Tsinghai, round 2 : 0/1 hits, 0.17 expected hits
                                        1 militia owned by the Chinese lost in Tsinghai
                                    Japanese win, taking Tsinghai from Chinese with 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 2
                                    Casualties for Chinese: 1 militia
                                Battle in 16 Sea Zone
                                    Japanese attack with 1 Japanese_tactical_bomber and 1 destroyerC5
                                    Americans defend with 1 submarine
                                        Destroyer Depth Charge fire in 16 Sea Zone : 0/2 hits, 0.33 expected hits
                                    1 submarine owned by the Americans Submerged
                                Battle in 39 Sea Zone
                                    Japanese attack with 2 Japanese_tactical_bombers
                                    Americans defend with 1 submarine
                                        Destroyer Depth Charge fire in 39 Sea Zone : 0/2 hits, 0.33 expected hits
                                    1 submarine owned by the Americans Submerged
                                Battle in Amur
                                    Japanese attack with 2 Japanese_aaGunC4s, 2 Japanese_fighters, 3 Japanese_infantrys and 5 Japanese_militias
                                    Russians defend with 1 Russian_aaGunC4, 2 Russian_infantrys and 1 primitive
                                        AA fire in Amur : 0/2 hits, 0.33 expected hits
                                        Japanese roll dice for 2 Japanese_aaGunC4s, 2 Japanese_fighters, 3 Japanese_infantrys and 5 Japanese_militias in Amur, round 2 : 1/5 hits, 1.50 expected hits
                                        Russians roll dice for 1 Russian_aaGunC4 and 2 Russian_infantrys in Amur, round 2 : 0/3 hits, 0.83 expected hits
                                        1 Russian_aaGunC4 owned by the Russians lost in Amur
                                        Japanese roll dice for 2 Japanese_aaGunC4s, 2 Japanese_fighters, 3 Japanese_infantrys and 5 Japanese_militias in Amur, round 3 : 1/5 hits, 1.50 expected hits
                                        Russians roll dice for 2 Russian_infantrys in Amur, round 3 : 0/2 hits, 0.67 expected hits
                                        1 Russian_infantry owned by the Russians lost in Amur
                                        Japanese roll dice for 2 Japanese_aaGunC4s, 2 Japanese_fighters, 3 Japanese_infantrys and 5 Japanese_militias in Amur, round 4 : 2/5 hits, 1.50 expected hits
                                        Russians roll dice for 1 Russian_infantry in Amur, round 4 : 1/1 hits, 0.33 expected hits
                                        1 Japanese_militia owned by the Japanese and 1 Russian_infantry owned by the Russians lost in Amur
                                    Japanese winJapanese winJapanese win with 1 Japanese_tactical_bomber and 1 destroyerC5 remaining with 2 Japanese_tactical_bombers remaining, taking Amur from Russians with 2 Japanese_aaGunC4s, 2 Japanese_fighters, 3 Japanese_infantrys and 4 Japanese_militias remaining. Battle score for attacker is 8
                                    Casualties for Russians: 1 Russian_aaGunC4 and 2 Russian_infantrys
                                    Casualties for Japanese: 1 Japanese_militia
                                Battle in 22 Sea Zone
                                    Japanese attack with 2 Japanese_tactical_bombers and 1 destroyerC5
                                    Americans defend with 2 submarines
                                        Destroyer Depth Charge fire in 22 Sea Zone : 0/3 hits, 0.50 expected hits
                                    2 submarines owned by the Americans Submerged
                                Battle in Iraq
                                    Japanese attack with 1 Japanese_aaGunC4, 3 Japanese_armours, 3 Japanese_fighters, 2 Japanese_mech_infantrys, 3 Japanese_mobile_artillerys and 2 Japanese_tactical_bombers
                                    British defend with 3 armour, 1 artillery, 1 fighter, 2 mech_infantrys, 3 mobile_artillerys and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry
                                        Japanese roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
                                        Japanese roll dice for 1 Japanese_aaGunC4, 3 Japanese_armours, 3 Japanese_fighters, 2 Japanese_mech_infantrys, 3 Japanese_mobile_artillerys and 2 Japanese_tactical_bombers in Iraq, round 2 : 8/13 hits, 6.00 expected hits
                                        British roll dice for 3 armour, 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys, 3 mobile_artillerys and 1 tactical_bomber in Iraq, round 2 : 4/14 hits, 6.17 expected hits
                                        2 mech_infantrys owned by the British, 2 infantry owned by the ANZAC, 1 Japanese_aaGunC4 owned by the Japanese, 1 Japanese_mobile_artillery owned by the Japanese, 1 infantry owned by the French, 3 mobile_artillerys owned by the British, 1 artillery owned by the British and 2 Japanese_mech_infantrys owned by the Japanese lost in Iraq
                                        Japanese roll dice for 3 Japanese_armours, 3 Japanese_fighters, 2 Japanese_mobile_artillerys and 2 Japanese_tactical_bombers in Iraq, round 3 : 7/10 hits, 5.00 expected hits
                                        British roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Iraq, round 3 : 2/5 hits, 2.67 expected hits
                                        2 Japanese_mobile_artillerys owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 3 armour owned by the British lost in Iraq
                                    Japanese winJapanese win, taking 22 Sea Zone from Americans with 2 Japanese_tactical_bombers and 1 destroyerC5 remaining, taking Iraq from British with 3 Japanese_armours, 3 Japanese_fighters and 2 Japanese_tactical_bombers remaining. Battle score for attacker is 48
                                    Casualties for Japanese: 1 Japanese_aaGunC4, 2 Japanese_mech_infantrys and 3 Japanese_mobile_artillerys
                                    Casualties for ANZAC: 2 infantry
                                    Casualties for British: 3 armour, 1 artillery, 1 fighter, 2 mech_infantrys, 3 mobile_artillerys and 1 tactical_bomber
                                    Casualties for French: 1 infantry
                                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Canada and Mongolians from Strict_Neutral to Friendly_Neutral
                                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:Canada:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:Canada:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:Canada:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:Canada:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:Canada:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:Canada:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
                        
                            Non Combat Move - Japanese
                                2 Japanese_fighters moved from Iraq to 80 Sea Zone
                                1 Japanese_mobile_artillery moved from West India to Persia
                                1 Japanese_fighter moved from Iraq to Persia
                                2 Japanese_tactical_bombers moved from Iraq to Persia
                                1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from India to Eastern Persia
                                1 Japanese_infantry moved from India to West India
                                2 Japanese_tactical_bombers moved from 39 Sea Zone to India
                                4 Japanese_bomberA0C5s moved from India to Eastern Persia
                                1 Japanese_armour and 2 Japanese_mech_infantrys moved from Burma to West India
                                1 submarine moved from 72 Sea Zone to 80 Sea Zone
                                1 Japanese_fighter moved from 80 Sea Zone to Persia
                                1 Japanese_tactical_bomber moved from Persia to 80 Sea Zone
                                1 Japanese_aaGunC4, 2 Japanese_artillerys and 1 Japanese_infantry moved from Szechwan to Sikang
                                1 Japanese_armour, 2 Japanese_mech_infantrys and 1 Japanese_mobile_artillery moved from Yunnan to Burma
                                1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Kwangtung to Yunnan
                                1 Japanese_armour moved from Kwangtung to Yunnan
                                2 Japanese_infantrys moved from Kweichow to Shensi
                                1 Japanese_militia moved from Suiyuyan to Kansu
                                1 Japanese_aaGunC4 moved from Suiyuyan to Kansu
                                1 Japanese_infantry moved from Jehol to Chahar
                                1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Shantung to Chahar
                                1 Japanese_infantry moved from Jehol to Manchuria
                                2 Japanese_fighters moved from Amur to 6 Sea Zone
                                1 Japanese_fighter moved from 6 Sea Zone to Japan
                                1 Japanese_tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                                2 Japanese_tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
                                1 Japanese_tactical_bomber moved from Tsinghai to Yunnan
                                1 transport moved from 35 Sea Zone to 36 Sea Zone
                                1 Japanese_artillery moved from French Indo China to 36 Sea Zone
                                1 Japanese_infantry moved from French Indo China to 36 Sea Zone
                                1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                                1 Japanese_artillery and 1 Japanese_infantry moved from 35 Sea Zone to Philippines
                                1 Japanese_fighter moved from Japan to Philippines
                                1 destroyerC5 moved from 6 Sea Zone to 35 Sea Zone
                        
                            Place Units - Japanese
                                1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in West India
                                1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in India
                                1 bunker placed in Celebes
                                1 bunker placed in Malaya
                                2 destroyerC5s placed in 6 Sea Zone
                                3 Japanese_mech_infantrys placed in Kwangtung
                                3 Japanese_mech_infantrys placed in Shantung
                                1 Japanese_aaGunC4 and 2 Japanese_infantrys placed in French Indo China
                                2 Japanese_infantrys placed in Japan
                        
                            Turn Complete - Japanese
                                Total Cost from Convoy Blockades: 3
                                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5
                                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
                                Japanese collect 75 PUs (3 lost to blockades); end with 75 PUs
                                Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 4 PUs; end with 79 PUs
                                Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 11 PUs; end with 90 PUs
                                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
                                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
                        

                        Combat Hit Differential Summary :

                        AA fire in Amur : : -0.33
                        British : -2.83
                        Destroyer Depth Charge fire in 16 Sea Zone : : -0.33
                        Destroyer Depth Charge fire in 22 Sea Zone : : -0.50
                        Chinese : -0.17
                        Destroyer Depth Charge fire in 39 Sea Zone : : -0.33
                        Russians : -0.83
                        Japanese : 4.00
                        

                        Savegame

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                        • B Offline
                          beelee
                          last edited by

                          TripleA Turn Summary: Americans round 11

                          TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                          Game History

                          Round: 11
                          
                              Purchase Units - Americans
                                  Americans buy 1 artillery, 1 factory_minor, 2 fighters, 1 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; 
                          
                              Politics - Americans
                                  Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                          
                              Combat Move - Americans
                                          Destroyer Depth Charge fire in 22 Sea Zone : 0/1 hits, 0.10 expected hits
                                          Destroyer Depth Charge fire in 97 Sea Zone : 0/1 hits, 0.10 expected hits
                                  1 submarine moved from 22 Sea Zone to 20 Sea Zone
                                        Americans take 20 Sea Zone from Japanese
                                  1 submarine moved from 22 Sea Zone to 19 Sea Zone
                                        Americans take 19 Sea Zone from Japanese
                                  2 submarines moved from 26 Sea Zone to 22 Sea Zone
                                  2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                                  2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 5 destroyerC5s, 4 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                                  2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                                  1 aaGunC4, 3 artilleries and 6 infantry moved from Denmark to Western Germany
                                  1 carrier and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                                  5 destroyerC5s moved from 112 Sea Zone to 113 Sea Zone
                                  1 fighter moved from 110 Sea Zone to 113 Sea Zone
                                  1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
                                  1 submarine moved from 92 Sea Zone to 97 Sea Zone
                                        Americans take 95 Sea Zone from Italians
                                  5 bomberA0C5s moved from Normandy Bordeaux to Germany
                                  1 bomberA0C5 moved from Normandy Bordeaux to Western Germany
                                  2 bomberA0C5s moved from United Kingdom to Western Germany
                                  2 bomberA0C5s moved from United Kingdom to Western Germany
                                  2 armour, 2 elites and 1 mobile_artillery moved from Morocco to 91 Sea Zone
                                  2 armour, 2 elites, 1 mobile_artillery and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                                  2 armour, 2 elites and 1 mobile_artillery moved from 112 Sea Zone to Western Germany
                                  1 tactical_bomber moved from 112 Sea Zone to Western Germany
                                  1 tactical_bomber moved from 110 Sea Zone to Western Germany
                                  1 tactical_bomber moved from United Kingdom to Western Germany
                          
                              Combat - Americans
                                  Americans creates battle in territory 16 Sea Zone
                                  Air Battle in Germany
                                      Americans attacks with 5 units heading to Germany
                                      Germans launches 3 interceptors out of Germany
                                          Defenders Fire,  : 0/3 hits, 0.50 expected hits
                                      Air Battle is over, the remaining bombers go on to their targets
                                  Strategic bombing raid in Western Germany
                                          AA fire in Western Germany : 0/2 hits, 0.33 expected hits
                                          AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                                          AA fire in Western Germany : 0/2 hits, 0.33 expected hits
                                      Bombing raid in Western Germany rolls: 6 and causes: 1 damage to unit: bunker
                                      Bombing raid in Western Germany rolls: 6,6 and causes: 5 damage to unit: bunker
                                      Bombing raid in Western Germany rolls: 5,6 and causes: 5 damage to unit: bunker
                                      Bombing raid in Western Germany causes 11 damage total.  Damaged units is as follows: bunker = 1, bunker = 5, bunker = 5
                                          3 bunkers owned by the Germans lost in Western Germany
                                  Strategic bombing raid in Germany
                                          AA fire in Germany : 1/5 hits, 0.83 expected hits
                                      1 bomberA0C5 killed by AA
                                      Bombing raid in Germany rolls: 4,6,4,5 and causes: 18 damage to unit: factory_major
                                      Bombing raid in Germany causes 18 damage total. 
                                  Battle in Western Germany
                                      Americans attack with 1 aaGunC4, 2 armour, 3 artilleries, 2 elites, 6 infantry, 1 mobile_artillery and 3 tactical_bombers
                                      Germans defend with 1 airfield12, 2 bunkers, 1 factory_major, 1 harbour12 and 1 militia
                                          Americans roll dice for 1 aaGunC4, 2 armour, 3 artilleries, 2 elites, 6 infantry, 1 mobile_artillery and 3 tactical_bombers in Western Germany, round 2 : 8/17 hits, 6.83 expected hits
                                          Germans roll dice for 2 bunkers and 1 militia in Western Germany, round 2 : 1/3 hits, 1.17 expected hits
                                          2 bunkers owned by the Germans, 1 infantry owned by the Americans and 1 militia owned by the Germans lost in Western Germany
                                      Americans converts factory_major into different units
                                      Americans win, taking Western Germany from Germans with 1 aaGunC4, 2 armour, 3 artilleries, 2 elites, 5 infantry, 1 mobile_artillery and 3 tactical_bombers remaining. Battle score for attacker is 9
                                      Casualties for Americans: 1 infantry
                                      Casualties for Germans: 2 bunkers and 1 militia
                                  Battle in 97 Sea Zone
                                      Americans attack with 1 submarine
                                      Italians defend with 1 destroyerC5
                                          Destroyer Depth Charge fire in 97 Sea Zone : 0/1 hits, 0.10 expected hits
                                          Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                          Italians roll dice for 1 destroyerC5 in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                          Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                          Italians roll dice for 1 destroyerC5 in 97 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                                          Americans roll dice for 1 submarine in 97 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                                          1 destroyerC5 owned by the Italians lost in 97 Sea Zone
                                      Americans win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 5
                                      Casualties for Italians: 1 destroyerC5
                                  Battle in 16 Sea Zone
                                      Americans attack with 1 submarine
                                      Japanese defend with 1 destroyerC5
                                          Destroyer Depth Charge fire in 16 Sea Zone : 0/1 hits, 0.10 expected hits
                                          Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                          1 destroyerC5 owned by the Japanese lost in 16 Sea Zone
                                      Americans win with 1 submarine remaining. Battle score for attacker is 5
                                      Casualties for Japanese: 1 destroyerC5
                                  Battle in 22 Sea Zone
                                      Americans attack with 2 submarines
                                      Japanese defend with 1 destroyerC5
                                          Destroyer Depth Charge fire in 22 Sea Zone : 0/1 hits, 0.10 expected hits
                                          Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                                          Japanese roll dice for 1 destroyerC5 in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                          Americans roll dice for 2 submarines in 22 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                                          1 destroyerC5 owned by the Japanese lost in 22 Sea Zone
                                      Americans win, taking 22 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 5
                                      Casualties for Japanese: 1 destroyerC5
                                  Battle in Caroline Islands
                                      Americans attack with 2 artilleries and 2 infantry
                                      Japanese defend with 1 Japanese_aaGunC4, 3 Japanese_infantrys, 1 airfield12, 1 bunker and 1 harbour12
                                          Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                                      Units damaged: 1 bunker owned by the Japanese
                                          Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 0/4 hits, 1.33 expected hits
                                          Japanese roll dice for 1 Japanese_aaGunC4, 3 Japanese_infantrys and 1 bunker in Caroline Islands, round 2 : 0/5 hits, 1.67 expected hits
                                          1 Japanese_aaGunC4 owned by the Japanese lost in Caroline Islands
                                          Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 3 : 3/4 hits, 1.33 expected hits
                                          Japanese roll dice for 3 Japanese_infantrys and 1 bunker in Caroline Islands, round 3 : 1/4 hits, 1.50 expected hits
                                          1 infantry owned by the Americans and 3 Japanese_infantrys owned by the Japanese lost in Caroline Islands
                                          Americans roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 4 : 2/3 hits, 1.00 expected hits
                                          Japanese roll dice for 1 bunker in Caroline Islands, round 4 : 1/1 hits, 0.50 expected hits
                                          1 bunker owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                                      Americans win, taking Caroline Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 12
                                      Casualties for Japanese: 1 Japanese_aaGunC4, 3 Japanese_infantrys and 1 bunker
                                      Casualties for Americans: 2 infantry
                                  Battle in 113 Sea Zone
                                      Americans attack with 1 carrier, 1 cruiser, 5 destroyerC5s, 1 fighter and 1 tactical_bomber
                                      Germans defend with 1 cruiser and 1 transport
                                          Battleship and CruiserAA fire in 113 Sea Zone : 0/2 hits, 0.20 expected hits
                                          Americans roll dice for 1 carrier, 1 cruiser, 5 destroyerC5s, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 1/8 hits, 2.50 expected hits
                                          Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                          1 cruiser owned by the Germans lost in 113 Sea Zone
                                          1 transport owned by the Germans lost in 113 Sea Zone
                                      Americans win with 1 carrier, 1 cruiser, 5 destroyerC5s, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                                      Casualties for Germans: 1 cruiser and 1 transport
                                  Cleaning up after air battles
                          
                              Non Combat Move - Americans
                                  5 bomberA0C5s moved from Western Germany to United Kingdom
                                  4 bomberA0C5s moved from Germany to Normandy Bordeaux
                                  1 transport moved from 112 Sea Zone to 110 Sea Zone
                                  1 transport moved from 112 Sea Zone to 110 Sea Zone
                                  1 transport moved from 112 Sea Zone to 110 Sea Zone
                                  1 transport moved from 112 Sea Zone to 110 Sea Zone
                                  1 transport moved from 112 Sea Zone to 110 Sea Zone
                                  1 transport moved from 112 Sea Zone to 110 Sea Zone
                                  1 transport moved from 110 Sea Zone to 91 Sea Zone
                                  1 militia moved from Morocco to Algeria
                                  1 carrier and 1 destroyerC5 moved from 110 Sea Zone to 112 Sea Zone
                                  1 destroyerC5 moved from 125 Sea Zone to 112 Sea Zone
                                  2 tactical_bombers moved from Western Germany to 112 Sea Zone
                                  1 tactical_bomber moved from Western Germany to United Kingdom
                                  2 armour, 1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
                                  1 infantry moved from Eastern United States to 101 Sea Zone
                                  3 infantry moved from Central United States to 101 Sea Zone
                                  2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                                  2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                                  1 artillery, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                                  2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                                  1 fighter moved from Western United States to Hawaiian Islands
                                  1 submarine moved from 39 Sea Zone to 37 Sea Zone
                          
                              Place Units - Americans
                                  1 factory_minor placed in Denmark
                                  1 fighter placed in Eastern United States
                                  2 submarines placed in 101 Sea Zone
                                  1 transport placed in 101 Sea Zone
                                  1 transport placed in 101 Sea Zone
                                  1 submarine and 1 transport placed in 10 Sea Zone
                                  1 artillery, 1 fighter and 1 infantry placed in Western United States
                                  1 submarine placed in 101 Sea Zone
                          
                              Turn Complete - Americans
                                  Americans collect 58 PUs; end with 58 PUs
                                  Objective Americans 6 Island Conquest4: Americans met a national objective for an additional 2 PUs; end with 60 PUs
                                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                                  Objective Americans VictoryCitiesWorth1PU: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                                  Objective Americans 5 Pacific Island Control: Americans met a national objective for an additional 8 PUs; end with 88 PUs
                                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                                  Turning on Edit Mode
                                  EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
                                  EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                                  EDIT: Turning off Edit Mode
                          

                          Combat Hit Differential Summary :

                          Destroyer Depth Charge fire in 97 Sea Zone : : -0.20
                          Germans : -0.67
                          Defenders Fire,  : : -0.50
                          Italians : -0.33
                          Destroyer Depth Charge fire in 16 Sea Zone : : -0.10
                          Destroyer Depth Charge fire in 22 Sea Zone : : -0.20
                          AA fire in Western Germany : : -0.83
                          Americans : 1.67
                          Japanese : -1.83
                          AA fire in Germany : : 0.17
                          Battleship and CruiserAA fire in 113 Sea Zone : : -0.20
                          

                          Savegame

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                          • B Offline
                            beelee
                            last edited by

                            TripleA Turn Summary: Chinese round 11

                            TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                            Game History

                            Round: 11
                            
                                Purchase Units - Chinese
                                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                            
                                Combat Move - Chinese
                            
                                Turn Complete - Chinese
                                    Chinese collect 0 PUs; end with 1 PU
                            

                            Combat Hit Differential Summary :

                            Savegame

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                            • B Offline
                              beelee
                              last edited by

                              TripleA Turn Summary: Chinese round 11

                              TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                              Game History

                              Round: 11
                              
                                  Purchase Units - Chinese
                                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                              
                                  Combat Move - Chinese
                              
                                  Turn Complete - Chinese
                                      Chinese collect 0 PUs; end with 1 PU
                              

                              Combat Hit Differential Summary :

                              Savegame

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                              • B Offline
                                beelee
                                last edited by

                                TripleA Turn Summary: UK_Pacific round 11

                                TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                Game History

                                Round: 11
                                
                                    Purchase Units - British
                                        British buy 2 UKmilitias, 1 fighter, 4 infantry, 1 mech_infantry and 2 mobile_artillerys; Remaining resources: 0 PUs; 
                                
                                    Politics - British
                                        Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                                
                                    Combat Move - British
                                        1 artillery moved from Libya to Tunisia
                                
                                    Combat - British
                                        Battle in Tunisia
                                            British attack with 1 artillery
                                            Italians defend with 1 aaGunC4
                                                British roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                                                Italians roll dice for 1 aaGunC4 in Tunisia, round 2 : 0/1 hits, 0.17 expected hits
                                                British roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                                                Italians roll dice for 1 aaGunC4 in Tunisia, round 3 : 0/1 hits, 0.17 expected hits
                                                British roll dice for 1 artillery in Tunisia, round 4 : 1/1 hits, 0.33 expected hits
                                                Italians roll dice for 1 aaGunC4 in Tunisia, round 4 : 0/1 hits, 0.17 expected hits
                                                1 aaGunC4 owned by the Italians lost in Tunisia
                                            British win, taking Tunisia from Italians with 1 artillery remaining. Battle score for attacker is 4
                                            Casualties for Italians: 1 aaGunC4
                                
                                    Non Combat Move - British
                                        2 mech_infantrys moved from Belgian Congo to Egypt
                                        1 armour, 1 mech_infantry and 1 mobile_artillery moved from Union of South Africa to Belgian Congo
                                        1 infantry moved from Egypt to Trans-Jordan
                                        1 mech_infantry moved from Egypt to Syria
                                        1 destroyerC5 moved from 98 Sea Zone to 81 Sea Zone
                                        1 destroyerC5 moved from 92 Sea Zone to 98 Sea Zone
                                        6 UKmilitias moved from United Kingdom to 110 Sea Zone
                                        6 UKmilitias moved from 110 Sea Zone to Normandy Bordeaux
                                        1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
                                
                                    Place Units - British
                                        3 infantry placed in Egypt
                                        1 mech_infantry and 2 mobile_artillerys placed in Union of South Africa
                                        2 UKmilitias, 1 fighter and 1 infantry placed in United Kingdom
                                
                                    Turn Complete - British
                                        British collect 31 PUs; end with 31 PUs
                                        Objective British 1a Original: British met a national objective for an additional 3 PUs; end with 34 PUs
                                        Objective British VictoryCitiesWorth1PU: British met a national objective for an additional 6 PUs; end with 40 PUs
                                
                                    Turn Complete - UK_Pacific
                                

                                Combat Hit Differential Summary :

                                British : 0.00
                                Italians : -0.50
                                

                                Savegame

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                                • B Offline
                                  beelee
                                  last edited by

                                  TripleA Turn Summary: Italians round 11

                                  TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                  Game History

                                  Round: 11
                                  
                                      Purchase Units - Italians
                                          Italians buy 1 aaGunC4, 1 armour, 2 mech_infantrys and 1 mobile_artillery; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - Italians
                                          1 militia moved from Northern Italy to Southern France
                                                Italians take Southern France from French
                                          1 tactical_bomber moved from Northern Italy to 97 Sea Zone
                                  
                                      Combat - Italians
                                          Battle in 97 Sea Zone
                                              Italians attack with 1 tactical_bomber
                                              Americans defend with 1 submarine
                                                  Destroyer Depth Charge fire in 97 Sea Zone : 0/1 hits, 0.17 expected hits
                                              1 submarine owned by the Americans Submerged
                                  
                                      Non Combat Move - Italians
                                          1 tactical_bomber moved from 97 Sea Zone to Southern Italy
                                          1 fighter moved from Northern Italy to Southern Italy
                                          1 armour, 1 mech_infantry and 1 mobile_artillery moved from Western Ukraine to Poland
                                          1 armour, 1 mech_infantry and 1 mobile_artillery moved from Northern Italy to Romania
                                  
                                      Place Units - Italians
                                          1 aaGunC4, 1 armour, 2 mech_infantrys and 1 mobile_artillery placed in Northern Italy
                                  
                                      Turn Complete - Italians
                                          Total Cost from Convoy Blockades: 2
                                              Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
                                          Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
                                          Objective Italians VictoryCitiesWorth1PU: Italians met a national objective for an additional 2 PUs; end with 17 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Destroyer Depth Charge fire in 97 Sea Zone : : -0.17
                                  

                                  Savegame

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                                  • B Offline
                                    beelee
                                    last edited by

                                    TripleA Turn Summary: Canada round 11

                                    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                    Game History

                                    Round: 11
                                    
                                        Purchase Units - Canada
                                            Canada buy 2 infantry and 1 transport; Remaining resources: 2 PUs; 
                                    
                                        Combat Move - Canada
                                            2 infantry and 1 militia moved from Holland Belgium to France
                                            1 tactical_bomber moved from Normandy Bordeaux to France
                                    
                                        Combat - Canada
                                            Battle in France
                                                Canada attack with 2 infantry, 1 militia and 1 tactical_bomber
                                                Germans defend with 1 airfield12, 1 factory_minor and 1 infantry
                                                    Canada roll dice for 2 infantry, 1 militia and 1 tactical_bomber in France, round 2 : 0/3 hits, 1.00 expected hits
                                                    Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
                                                    Canada roll dice for 2 infantry, 1 militia and 1 tactical_bomber in France, round 3 : 1/3 hits, 1.00 expected hits
                                                    Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Germans lost in France
                                                Canada win, taking France from Germans, taking Tunisia from British with 2 infantry, 1 militia and 1 tactical_bomber remaining. Battle score for attacker is 3
                                                Casualties for Germans: 1 infantry
                                    
                                        Non Combat Move - Canada
                                            1 artillery and 2 infantry moved from Holland Belgium to Western Germany
                                            1 tactical_bomber moved from France to Western Germany
                                            1 transport moved from 110 Sea Zone to 109 Sea Zone
                                            1 artillery and 1 militia moved from Quebec to 106 Sea Zone
                                            1 artillery, 1 militia and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                                            1 artillery and 1 militia moved from 109 Sea Zone to United Kingdom
                                            1 fighter moved from Quebec to United Kingdom
                                    
                                        Place Units - Canada
                                            1 transport placed in 106 Sea Zone
                                            2 infantry placed in Quebec
                                    
                                        Turn Complete - Canada
                                            Canada collect 11 PUs; end with 13 PUs
                                            Objective Canada One: Canada met a national objective for an additional 2 PUs; end with 15 PUs
                                            Objective Canada VictoryCitiesWorth1PU: Canada met a national objective for an additional 2 PUs; end with 17 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Germans : -0.67
                                    Canada : -1.00
                                    

                                    Savegame

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                                    • B Offline
                                      beelee
                                      last edited by

                                      TripleA Turn Summary: ANZAC round 11

                                      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                      Game History

                                      Round: 11
                                      
                                          Purchase Units - ANZAC
                                              ANZAC buy 2 artilleries, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - ANZAC
                                              1 submarine moved from 42 Sea Zone to 41 Sea Zone
                                                    ANZAC take 41 Sea Zone from Japanese
                                              1 submarine moved from 63 Sea Zone to 42 Sea Zone
                                      
                                          Combat - ANZAC
                                      
                                          Non Combat Move - ANZAC
                                              2 transports moved from 62 Sea Zone to 54 Sea Zone
                                              1 aaGunC4 and 2 infantry moved from Queensland to 54 Sea Zone
                                              1 aaGunC4, 2 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
                                              1 artillery moved from New Guinea to 46 Sea Zone
                                              1 aaGunC4, 1 artillery, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
                                              1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                                              1 aaGunC4 moved from 33 Sea Zone to Caroline Islands
                                              1 EscortCarrierASW, 1 cruiser, 1 destroyerC5 and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
                                              1 aaGunC4, 3 fighters, 4 infantry and 3 militias moved from Northern Territory to Queensland
                                              1 militia moved from New South Wales to South Australia
                                      
                                          Place Units - ANZAC
                                              1 submarine and 1 transport placed in 63 Sea Zone
                                              ANZAC undo move 1.
                                              2 artilleries placed in New South Wales
                                              1 transport placed in 62 Sea Zone
                                              1 submarine placed in 63 Sea Zone
                                      
                                          Turn Complete - ANZAC
                                              ANZAC collect 10 PUs; end with 10 PUs
                                              Objective ANZAC VictoryCitiesWorth1PU: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                                              Objective ANZAC 2 Control Strategic IslandsRedesign: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                                              Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                                              Turning on Edit Mode
                                              EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
                                              EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGunC4
                                              EDIT: Turning off Edit Mode
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

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                                      • B Offline
                                        beelee
                                        last edited by

                                        TripleA Turn Summary: ANZAC round 11

                                        TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                        Game History

                                        Round: 11
                                        
                                            Purchase Units - ANZAC
                                                ANZAC buy 2 artilleries, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
                                        
                                            Combat Move - ANZAC
                                                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                                                      ANZAC take 41 Sea Zone from Japanese
                                                1 submarine moved from 63 Sea Zone to 42 Sea Zone
                                        
                                            Combat - ANZAC
                                        
                                            Non Combat Move - ANZAC
                                                2 transports moved from 62 Sea Zone to 54 Sea Zone
                                                1 aaGunC4 and 2 infantry moved from Queensland to 54 Sea Zone
                                                1 aaGunC4, 2 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
                                                1 artillery moved from New Guinea to 46 Sea Zone
                                                1 aaGunC4, 1 artillery, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
                                                1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                                                1 aaGunC4 moved from 33 Sea Zone to Caroline Islands
                                                1 EscortCarrierASW, 1 cruiser, 1 destroyerC5 and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
                                                1 aaGunC4, 3 fighters, 4 infantry and 3 militias moved from Northern Territory to Queensland
                                                1 militia moved from New South Wales to South Australia
                                        
                                            Place Units - ANZAC
                                                1 submarine and 1 transport placed in 63 Sea Zone
                                                ANZAC undo move 1.
                                                2 artilleries placed in New South Wales
                                                1 transport placed in 62 Sea Zone
                                                1 submarine placed in 63 Sea Zone
                                        
                                            Turn Complete - ANZAC
                                                ANZAC collect 10 PUs; end with 10 PUs
                                                Objective ANZAC VictoryCitiesWorth1PU: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                                                Objective ANZAC 2 Control Strategic IslandsRedesign: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                                                Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                                                Turning on Edit Mode
                                                EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
                                                EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGunC4
                                                EDIT: Turning off Edit Mode
                                                Turning on Edit Mode
                                                EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
                                                EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 fighter
                                                EDIT: Turning off Edit Mode
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

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                                        • B Offline
                                          beelee
                                          last edited by

                                          TripleA Turn Summary: French round 11

                                          TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                          Game History

                                          Round: 11
                                          
                                              Politics - French
                                                  Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                                          
                                              Combat Move - French
                                                  2 infantry moved from Normandy Bordeaux to Southern France
                                          
                                              Combat - French
                                                  Battle in Southern France
                                                      French attack with 2 infantry
                                                      Italians defend with 1 factory_minor, 1 harbour12 and 1 militia
                                                          French roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.33 expected hits
                                                          Italians roll dice for 1 militia in Southern France, round 2 : 0/1 hits, 0.17 expected hits
                                                          French roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.33 expected hits
                                                          Italians roll dice for 1 militia in Southern France, round 3 : 0/1 hits, 0.17 expected hits
                                                          French roll dice for 2 infantry in Southern France, round 4 : 1/2 hits, 0.33 expected hits
                                                          Italians roll dice for 1 militia in Southern France, round 4 : 0/1 hits, 0.17 expected hits
                                                          1 militia owned by the Italians lost in Southern France
                                                      French win, taking Southern France from Italians with 2 infantry remaining. Battle score for attacker is 2
                                                      Casualties for Italians: 1 militia
                                          
                                              Non Combat Move - French
                                                  1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                                                  1 destroyerC5 moved from 92 Sea Zone to 98 Sea Zone
                                                  1 infantry moved from French Central Africa to French Equatorial Africa
                                          
                                              Turn Complete - French
                                                  French collect 17 PUs; end with 17 PUs
                                                  Objective French VictoryCitiesWorth1PU: French met a national objective for an additional 3 PUs; end with 20 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Italians : -0.50
                                          French : 0.00
                                          

                                          Savegame

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                                          • B Offline
                                            beelee
                                            last edited by

                                            TripleA Turn Summary: Germans round 12

                                            TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                            Game History

                                            Round: 12
                                            
                                                Purchase Units - Germans
                                                    Germans repair damage of 16x factory_major; Remaining resources: 39 PUs; 
                                                    Germans buy 1 aaGunC4, 1 artillery, 1 bunker, 8 infantry and 1 militia; Remaining resources: 0 PUs; 
                                            
                                                Combat Move - Germans
                                                    2 aaGunC4s, 3 fighters, 5 infantry, 3 mech_infantrys and 7 militias moved from Germany to Western Germany
                                                    2 tactical_bombers moved from Novgorod to Western Germany
                                                    4 bomberA0C5s moved from Novgorod to Russia
                                                    1 aaGunC4 and 2 infantry moved from Ukraine to Bryansk
                                                    1 armour and 2 mobile_artillerys moved from Ukraine to Bryansk
                                            
                                                Combat - Germans
                                                    Air Battle in Russia
                                                        Germans attacks with 4 units heading to Russia
                                                        Russians launches 4 interceptors out of Russia
                                                            Defenders Fire,  : 0/4 hits, 0.67 expected hits
                                                        Air Battle is over, the remaining bombers go on to their targets
                                                    Strategic bombing raid in Russia
                                                            AA fire in Russia : 2/4 hits, 0.67 expected hits
                                                        2 bomberA0C5s killed by AA
                                                        Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory_major
                                                        Bombing raid in Russia causes 8 damage total. 
                                                    Battle in Western Germany
                                                        Germans attack with 2 aaGunC4s, 3 fighters, 5 infantry, 3 mech_infantrys, 7 militias and 2 tactical_bombers
                                                        Canada defend with 1 artillery, 2 infantry and 1 tactical_bomber; Americans defend with 1 aaGunC4, 1 airfield12, 2 armour, 3 artilleries, 2 elites, 1 factory_minor, 1 harbour12, 5 infantry and 1 mobile_artillery
                                                            AA fire in Western Germany : 0/2 hits, 0.33 expected hits
                                                            Germans roll dice for 2 aaGunC4s, 3 fighters, 5 infantry, 3 mech_infantrys, 7 militias and 2 tactical_bombers in Western Germany, round 2 : 5/13 hits, 4.50 expected hits
                                                            Americans roll dice for 1 aaGunC4, 2 armour, 4 artilleries, 2 elites, 7 infantry, 1 mobile_artillery and 1 tactical_bomber in Western Germany, round 2 : 5/18 hits, 6.50 expected hits
                                                            4 infantry owned by the Americans, 1 aaGunC4 owned by the Americans and 5 militias owned by the Germans lost in Western Germany
                                                            Germans roll dice for 2 aaGunC4s, 3 fighters, 5 infantry, 3 mech_infantrys, 2 militias and 2 tactical_bombers in Western Germany, round 3 : 3/13 hits, 4.50 expected hits
                                                            Americans roll dice for 2 armour, 4 artilleries, 2 elites, 3 infantry, 1 mobile_artillery and 1 tactical_bomber in Western Germany, round 3 : 2/13 hits, 5.00 expected hits
                                                            2 infantry owned by the Canada, 1 infantry owned by the Americans and 2 militias owned by the Germans lost in Western Germany
                                                            Germans roll dice for 2 aaGunC4s, 3 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers in Western Germany, round 4 : 3/13 hits, 4.50 expected hits
                                                            Americans roll dice for 2 armour, 4 artilleries, 2 elites, 1 mobile_artillery and 1 tactical_bomber in Western Germany, round 4 : 4/10 hits, 4.00 expected hits
                                                            2 infantry owned by the Germans, 1 aaGunC4 owned by the Germans, 3 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany
                                                            Germans roll dice for 1 aaGunC4, 3 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Western Germany, round 5 : 3/10 hits, 4.00 expected hits
                                                            Americans roll dice for 2 armour, 1 artillery, 2 elites, 1 mobile_artillery and 1 tactical_bomber in Western Germany, round 5 : 4/7 hits, 3.00 expected hits
                                                            2 elites owned by the Americans, 1 artillery owned by the Canada, 3 infantry owned by the Germans and 1 aaGunC4 owned by the Germans lost in Western Germany
                                                            Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Western Germany, round 6 : 5/7 hits, 3.50 expected hits
                                                            Americans roll dice for 2 armour, 1 mobile_artillery and 1 tactical_bomber in Western Germany, round 6 : 2/4 hits, 2.00 expected hits
                                                            1 mobile_artillery owned by the Americans, 1 fighter owned by the Germans, 2 armour owned by the Americans, 1 mech_infantry owned by the Germans and 1 tactical_bomber owned by the Canada lost in Western Germany
                                                        Germans win, taking Western Germany from Americans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
                                                        Casualties for Germans: 2 aaGunC4s, 1 fighter, 5 infantry, 2 mech_infantrys and 7 militias
                                                        Casualties for Americans: 1 aaGunC4, 2 armour, 3 artilleries, 2 elites, 5 infantry and 1 mobile_artillery
                                                        Casualties for Canada: 1 artillery, 2 infantry and 1 tactical_bomber
                                                    Battle in Bryansk
                                                        Germans attack with 1 aaGunC4, 1 armour, 2 infantry and 2 mobile_artillerys
                                                        Russians defend with 1 Russian_aaGunC4, 1 Russian_artillery and 2 Russian_infantrys
                                                            Germans roll dice for 1 aaGunC4, 1 armour, 2 infantry and 2 mobile_artillerys in Bryansk, round 2 : 0/5 hits, 1.83 expected hits
                                                            Russians roll dice for 1 Russian_aaGunC4, 1 Russian_artillery and 2 Russian_infantrys in Bryansk, round 2 : 2/4 hits, 1.17 expected hits
                                                            1 infantry owned by the Germans and 1 aaGunC4 owned by the Germans lost in Bryansk
                                                            Germans roll dice for 1 armour, 1 infantry and 2 mobile_artillerys in Bryansk, round 3 : 0/4 hits, 1.50 expected hits
                                                            Russians roll dice for 1 Russian_aaGunC4, 1 Russian_artillery and 2 Russian_infantrys in Bryansk, round 3 : 0/4 hits, 1.17 expected hits
                                                            Germans roll dice for 1 armour, 1 infantry and 2 mobile_artillerys in Bryansk, round 4 : 0/4 hits, 1.50 expected hits
                                                            Russians roll dice for 1 Russian_aaGunC4, 1 Russian_artillery and 2 Russian_infantrys in Bryansk, round 4 : 1/4 hits, 1.17 expected hits
                                                            1 infantry owned by the Germans lost in Bryansk
                                                            Germans roll dice for 1 armour and 2 mobile_artillerys in Bryansk, round 5 : 1/3 hits, 1.17 expected hits
                                                            Russians roll dice for 1 Russian_aaGunC4, 1 Russian_artillery and 2 Russian_infantrys in Bryansk, round 5 : 0/4 hits, 1.17 expected hits
                                                            1 Russian_aaGunC4 owned by the Russians lost in Bryansk
                                                            Germans roll dice for 1 armour and 2 mobile_artillerys in Bryansk, round 6 : 1/3 hits, 1.17 expected hits
                                                            Russians roll dice for 1 Russian_artillery and 2 Russian_infantrys in Bryansk, round 6 : 1/3 hits, 1.00 expected hits
                                                            1 Russian_infantry owned by the Russians and 1 mobile_artillery owned by the Germans lost in Bryansk
                                                            Germans roll dice for 1 armour and 1 mobile_artillery in Bryansk, round 7 : 1/2 hits, 0.83 expected hits
                                                            Russians roll dice for 1 Russian_artillery and 1 Russian_infantry in Bryansk, round 7 : 0/2 hits, 0.67 expected hits
                                                            1 Russian_infantry owned by the Russians lost in Bryansk
                                                            Germans roll dice for 1 armour and 1 mobile_artillery in Bryansk, round 8 : 0/2 hits, 0.83 expected hits
                                                            Russians roll dice for 1 Russian_artillery in Bryansk, round 8 : 0/1 hits, 0.33 expected hits
                                                            Germans roll dice for 1 armour and 1 mobile_artillery in Bryansk, round 9 : 0/2 hits, 0.83 expected hits
                                                            Russians roll dice for 1 Russian_artillery in Bryansk, round 9 : 1/1 hits, 0.33 expected hits
                                                            1 mobile_artillery owned by the Germans lost in Bryansk
                                                            Germans roll dice for 1 armour in Bryansk, round 10 : 0/1 hits, 0.50 expected hits
                                                            Russians roll dice for 1 Russian_artillery in Bryansk, round 10 : 0/1 hits, 0.33 expected hits
                                                            Germans roll dice for 1 armour in Bryansk, round 11 : 0/1 hits, 0.50 expected hits
                                                            Russians roll dice for 1 Russian_artillery in Bryansk, round 11 : 0/1 hits, 0.33 expected hits
                                                            Germans roll dice for 1 armour in Bryansk, round 12 : 0/1 hits, 0.50 expected hits
                                                            Russians roll dice for 1 Russian_artillery in Bryansk, round 12 : 0/1 hits, 0.33 expected hits
                                                            Germans roll dice for 1 armour in Bryansk, round 13 : 0/1 hits, 0.50 expected hits
                                                            Russians roll dice for 1 Russian_artillery in Bryansk, round 13 : 1/1 hits, 0.33 expected hits
                                                            1 armour owned by the Germans lost in Bryansk
                                                        Russians win with 1 Russian_artillery remaining. Battle score for attacker is -16
                                                        Casualties for Germans: 1 aaGunC4, 1 armour, 2 infantry and 2 mobile_artillerys
                                                        Casualties for Russians: 1 Russian_aaGunC4 and 2 Russian_infantrys
                                                    Cleaning up after air battles
                                            
                                                Non Combat Move - Germans
                                                    2 bomberA0C5s moved from Russia to Novgorod
                                                    2 fighters and 2 tactical_bombers moved from Western Germany to Germany
                                            
                                                Place Units - Germans
                                                    1 aaGunC4, 1 bunker and 2 infantry placed in Ukraine
                                                    1 artillery and 2 infantry placed in Novgorod
                                                    4 infantry and 1 militia placed in Germany
                                            
                                                Turn Complete - Germans
                                                    Total Cost from Convoy Blockades: 1
                                                        Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                                                        Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
                                                    Germans collect 38 PUs (1 lost to blockades); end with 38 PUs
                                                    Objective Germans VictoryCitiesWorth1PU: Germans met a national objective for an additional 6 PUs; end with 44 PUs
                                                    Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                                            

                                            Combat Hit Differential Summary :

                                            AA fire in Russia : : 1.33
                                            Germans : -10.67
                                            Defenders Fire,  : : -0.67
                                            AA fire in Western Germany : : -0.33
                                            Americans : -3.50
                                            Russians : -2.33
                                            

                                            Savegame

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