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    • B Online
      beelee
      last edited by

      TripleA Turn Summary: French round 10

      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

      Game History

      Round: 10
      
          Combat Move - French
              1 infantry moved from Southern France to France
              1 artillery moved from Normandy Bordeaux to France
      
          Combat - French
              Battle in France
                  French attack with 1 artillery and 1 infantry
                  Italians defend with 1 airfield12, 1 factory_minor and 1 infantry
                      French roll dice for 1 artillery and 1 infantry in France, round 2 : 2/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the French and 1 infantry owned by the Italians lost in France
                  French win, taking France from Italians with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for French: 1 infantry
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - French
              2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 infantry moved from French West Africa to French Central Africa
              1 infantry moved from Syria to Iraq
      
          Turn Complete - French
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,2
              French collect 15 PUs (1 lost to blockades); end with 15 PUs
              Objective French VictoryCitiesWorth1PU: French met a national objective for an additional 2 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.67
      French : 1.33
      

      Savegame

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      • B Online
        beelee
        last edited by

        TripleA Turn Summary: French round 10

        TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

        Game History

        Round: 11
        
            Non Combat Move - Changer
        

        Combat Hit Differential Summary :

        Savegame

        1 Reply Last reply Reply Quote 0
        • B Online
          beelee
          last edited by

          TripleA Turn Summary: Germans round 11

          TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

          Game History

          Round: 11
          
              Research Technology - Germans
          
              Purchase Units - Germans
                  Germans repair damage of 18x factory_major; Remaining resources: 42 PUs; 
                  Germans buy 3 aaGunC4s, 1 bunker, 5 infantry and 5 militias; Remaining resources: 0 PUs; 
          
              Combat Move - Germans
                  1 infantry moved from Western Germany to France
                  3 fighters moved from Germany to France
                  1 aaGunC4, 1 armour, 2 infantry and 1 mobile_artillery moved from Ukraine to Bryansk
                  2 bomberA0C5s moved from Ukraine to Russia
                  1 tactical_bomber moved from Ukraine to Bryansk
                  1 tactical_bomber moved from Ukraine to Belarus
                  5 bomberA0C5s moved from Novgorod to Russia
                  1 aaGunC4 and 3 infantry moved from Novgorod to Belarus
          
              Combat - Germans
                  Air Battle in Russia
                      Germans attacks with 7 units heading to Russia
                      Russians launches 4 interceptors out of Russia
                          Defenders Fire,  : 0/4 hits, 0.67 expected hits
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in Russia
                          AA fire in Russia : 3/7 hits, 1.17 expected hits
                      3 bomberA0C5s killed by AA
                      Bombing raid in Russia rolls: 4,5,4,5 and causes: 16 damage to unit: factory_major
                      Bombing raid in Russia causes 16 damage total. 
                  Battle in Bryansk
                      Germans attack with 1 aaGunC4, 1 armour, 2 infantry, 1 mobile_artillery and 1 tactical_bomber
                      Russians defend with 4 Russian_infantrys
                          Germans roll dice for 1 aaGunC4, 1 armour, 2 infantry, 1 mobile_artillery and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2.17 expected hits
                          Russians roll dice for 4 Russian_infantrys in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                          1 Russian_infantry owned by the Russians and 1 aaGunC4 owned by the Germans lost in Bryansk
                          Germans roll dice for 1 armour, 2 infantry, 1 mobile_artillery and 1 tactical_bomber in Bryansk, round 3 : 1/5 hits, 2.17 expected hits
                          Russians roll dice for 3 Russian_infantrys in Bryansk, round 3 : 1/3 hits, 1.00 expected hits
                          1 Russian_infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                          Germans roll dice for 1 armour, 1 infantry, 1 mobile_artillery and 1 tactical_bomber in Bryansk, round 4 : 2/4 hits, 1.83 expected hits
                          Russians roll dice for 2 Russian_infantrys in Bryansk, round 4 : 1/2 hits, 0.67 expected hits
                          2 Russian_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                      Germans win, taking Bryansk from Russians with 1 armour, 1 mobile_artillery and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 aaGunC4 and 2 infantry
                      Casualties for Russians: 4 Russian_infantrys
                  Battle in France
                      Germans attack with 3 fighters and 1 infantry
                      French defend with 1 airfield12, 1 artillery and 1 factory_minor
                          Germans roll dice for 3 fighters and 1 infantry in France, round 2 : 2/4 hits, 1.67 expected hits
                          French roll dice for 1 artillery in France, round 2 : 0/1 hits, 0.33 expected hits
                          1 artillery owned by the French lost in France
                      Germans destroys 17PUs while taking French capital
                      Germans win, taking France from French with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for French: 1 artillery
                  Battle in Belarus
                      Germans attack with 1 aaGunC4, 3 infantry and 1 tactical_bomber
                      Russians defend with 2 Russian_mech_infantrys
                          Germans roll dice for 1 aaGunC4, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.17 expected hits
                          Russians roll dice for 2 Russian_mech_infantrys in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                          2 Russian_mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                      Germans win, taking Belarus from Russians with 1 aaGunC4, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 2 Russian_mech_infantrys
                  Cleaning up after air battles
          
              Non Combat Move - Germans
                  1 tactical_bomber moved from Belarus to Novgorod
                  1 tactical_bomber moved from Bryansk to Novgorod
                  4 bomberA0C5s moved from Russia to Novgorod
                  1 aaGunC4 moved from Ukraine to Bryansk
                  3 fighters moved from France to Germany
                  1 aaGunC4 and 2 infantry moved from Western Germany to Germany
                  1 militia moved from Germany to Western Germany
                  1 infantry and 1 militia moved from Norway to 113 Sea Zone
                  1 infantry and 1 militia moved from 113 Sea Zone to Germany
          
              Place Units - Germans
                  1 aaGunC4, 1 bunker and 5 militias placed in Germany
                  1 aaGunC4 and 2 infantry placed in Ukraine
                  1 aaGunC4 and 2 infantry placed in Novgorod
                  1 infantry placed in Germany
          
              Turn Complete - Germans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,6
                  Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
                  Objective Germans VictoryCitiesWorth1PU: Germans met a national objective for an additional 7 PUs; end with 50 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
          

          Combat Hit Differential Summary :

          AA fire in Russia : : 1.83
          Germans : -1.00
          Defenders Fire,  : : -0.67
          French : -0.33
          Russians : 0.33
          

          Savegame

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          • B Online
            beelee
            last edited by

            TripleA Manual Gamesave Post: Russians round 11

            TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

            Game History

            Round: 11
            
                Purchase Units - Russians
                    Russians repair damage of 16x factory_major, 6x factory_minor; Remaining resources: 18 PUs; 
                    Russians buy 1 Russian_aaGunC4, 2 Russian_infantrys and 4 Russian_militias; Remaining resources: 0 PUs; 
            
                Combat Move - Russians
            

            Combat Hit Differential Summary :

            Savegame

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            • B Online
              beelee
              last edited by

              TripleA Turn Summary: Russians round 11

              TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

              Game History

              Round: 11
              
                  Purchase Units - Russians
                      Russians repair damage of 16x factory_major, 6x factory_minor; Remaining resources: 18 PUs; 
                      Russians buy 1 Russian_aaGunC4, 2 Russian_infantrys and 4 Russian_militias; Remaining resources: 0 PUs; 
              
                  Combat Move - Russians
                      1 Russian_armour, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery moved from Russia to Belarus
                      2 Russian_infantrys moved from Russia to Bryansk
                      1 Russian_artillery moved from Russia to Bryansk
                      1 Russian_aaGunC4 and 1 Russian_infantry moved from Russia to Bryansk
                      1 Russian_fighter and 1 Russian_tactical_bomber moved from Russia to Belarus
                      3 Russian_fighters and 1 Russian_tactical_bomber moved from Russia to Bryansk
              
                  Combat - Russians
                      Battle in Bryansk
                          Russians attack with 1 Russian_aaGunC4, 1 Russian_artillery, 3 Russian_fighters, 3 Russian_infantrys and 1 Russian_tactical_bomber
                          Germans defend with 1 aaGunC4, 1 armour and 1 mobile_artillery
                              AA fire in Bryansk : 0/2 hits, 0.33 expected hits
                              Russians roll dice for 1 Russian_aaGunC4, 1 Russian_artillery, 3 Russian_fighters, 3 Russian_infantrys and 1 Russian_tactical_bomber in Bryansk, round 2 : 2/8 hits, 3.33 expected hits
                              Germans roll dice for 1 aaGunC4, 1 armour and 1 mobile_artillery in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
                              1 Russian_infantry owned by the Russians, 1 mobile_artillery owned by the Germans and 1 aaGunC4 owned by the Germans lost in Bryansk
                              Russians roll dice for 1 Russian_aaGunC4, 1 Russian_artillery, 3 Russian_fighters, 2 Russian_infantrys and 1 Russian_tactical_bomber in Bryansk, round 3 : 5/7 hits, 3.17 expected hits
                              Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits
                              1 armour owned by the Germans lost in Bryansk
                          Russians win, taking Bryansk from Germans with 1 Russian_aaGunC4, 1 Russian_artillery, 3 Russian_fighters, 2 Russian_infantrys and 1 Russian_tactical_bomber remaining. Battle score for attacker is 12
                          Casualties for Russians: 1 Russian_infantry
                          Casualties for Germans: 1 aaGunC4, 1 armour and 1 mobile_artillery
                      Battle in Belarus
                          Russians attack with 1 Russian_armour, 1 Russian_fighter, 2 Russian_mech_infantrys, 1 Russian_mobile_artillery and 1 Russian_tactical_bomber
                          Germans defend with 1 aaGunC4 and 2 infantry
                              AA fire in Belarus : 0/2 hits, 0.33 expected hits
                              Russians roll dice for 1 Russian_armour, 1 Russian_fighter, 2 Russian_mech_infantrys, 1 Russian_mobile_artillery and 1 Russian_tactical_bomber in Belarus, round 2 : 2/6 hits, 2.67 expected hits
                              Germans roll dice for 1 aaGunC4 and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
                              1 infantry owned by the Germans and 1 aaGunC4 owned by the Germans lost in Belarus
                              Russians roll dice for 1 Russian_armour, 1 Russian_fighter, 2 Russian_mech_infantrys, 1 Russian_mobile_artillery and 1 Russian_tactical_bomber in Belarus, round 3 : 3/6 hits, 2.67 expected hits
                              Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                              1 infantry owned by the Germans lost in Belarus
                          Russians win, taking Belarus from Germans with 1 Russian_armour, 1 Russian_fighter, 2 Russian_mech_infantrys, 1 Russian_mobile_artillery and 1 Russian_tactical_bomber remaining. Battle score for attacker is 10
                          Casualties for Germans: 1 aaGunC4 and 2 infantry
              
                  Non Combat Move - Russians
                      1 Russian_fighter and 1 Russian_tactical_bomber moved from Belarus to Russia
                      3 Russian_fighters and 1 Russian_tactical_bomber moved from Bryansk to Russia
                      1 Russian_aaGunC4, 2 Russian_artillerys, 4 Russian_infantrys and 2 Russian_militias moved from Tambov to Samara
                      2 Russian_infantrys moved from Caucasus to Volgograd
                      1 Russian_aaGunC4 moved from Tambov to Volgograd
              
                  Place Units - Russians
                      1 Russian_aaGunC4 placed in Russia
                      1 Russian_infantry and 1 Russian_militia placed in Volgograd
                      1 Russian_infantry placed in Volgograd
                      3 Russian_militias placed in Russia
              
                  Turn Complete - Russians
                      Russians collect 29 PUs; end with 29 PUs
                      Trigger Russians Lend Lease SeaZone5: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                      Trigger Russians Lend Lease SeaZone125: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                      Objective Russians VictoryCitiesWorth1PU: Russians met a national objective for an additional 5 PUs; end with 38 PUs
              

              Combat Hit Differential Summary :

              Germans : -1.83
              AA fire in Bryansk : : -0.33
              Russians : 0.17
              AA fire in Belarus : : -0.33
              

              Savegame

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              • B Online
                beelee
                last edited by

                TripleA Manual Gamesave Post: Japanese round 11

                TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                Game History

                Round: 11
                
                    Purchase Units - Japanese
                        Japanese buy 1 Japanese_aaGunC4, 2 Japanese_armours, 4 Japanese_infantrys, 8 Japanese_mech_infantrys, 2 Japanese_mobile_artillerys, 2 bunkers and 2 destroyerC5s; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                
                    Combat Move - Japanese
                

                Combat Hit Differential Summary :

                Savegame

                1 Reply Last reply Reply Quote 0
                • B Online
                  beelee
                  last edited by

                  TripleA Manual Gamesave Post: Japanese round 11

                  TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                  Game History

                  Round: 11
                  
                      Purchase Units - Japanese
                          Japanese buy 1 Japanese_aaGunC4, 2 Japanese_armours, 4 Japanese_infantrys, 8 Japanese_mech_infantrys, 2 Japanese_mobile_artillerys, 2 bunkers and 2 destroyerC5s; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                  
                      Politics - Japanese
                          Japanese takes Political Action: Political Action Japanese To War With Russians
                              Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                              Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                              Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                  
                      Combat Move - Japanese
                  

                  Combat Hit Differential Summary :

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • B Online
                    beelee
                    last edited by

                    TripleA Turn Summary: Japanese round 11

                    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                    Game History

                    Round: 11
                    
                        Purchase Units - Japanese
                            Japanese buy 1 Japanese_aaGunC4, 2 Japanese_armours, 4 Japanese_infantrys, 8 Japanese_mech_infantrys, 2 Japanese_mobile_artillerys, 2 bunkers and 2 destroyerC5s; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                    
                        Politics - Japanese
                            Japanese takes Political Action: Political Action Japanese To War With Russians
                                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    
                        Combat Move - Japanese
                            1 Japanese_aaGunC4 moved from Kansu to Novosibirsk
                                  Japanese take Novosibirsk from Russians
                            1 Japanese_infantry moved from Kansu to Timguska
                                  Japanese take Timguska from Russians
                            1 Japanese_mech_infantry moved from West India to Turkmenistan
                                  Japanese take Turkmenistan from Russians
                            1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 1 Japanese_mech_infantry, 2 Japanese_mobile_artillerys and 2 Japanese_tactical_bombers moved from Persia to Iraq
                            1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Eastern Persia to Iraq
                            1 transport moved from 80 Sea Zone to 79 Sea Zone
                            1 Japanese_armour moved from West India to 79 Sea Zone
                            1 Japanese_armour and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                            1 Japanese_armour moved from 80 Sea Zone to Iraq
                            2 Japanese_fighters moved from 80 Sea Zone to Iraq
                            1 Japanese_infantry and 1 Japanese_tactical_bomber moved from Sikang to Tsinghai
                            1 Japanese_aaGunC4, 2 Japanese_armours, 2 Japanese_artillerys, 2 Japanese_infantrys, 2 Japanese_mech_infantrys and 2 Japanese_mobile_artillerys moved from Sikang to Kazakhstan
                                  Japanese take Kazakhstan from Russians
                            1 Japanese_aaGunC4, 2 Japanese_infantrys and 3 Japanese_militias moved from Manchuria to Amur
                            1 Japanese_aaGunC4, 1 Japanese_infantry and 2 Japanese_militias moved from Korea to Amur
                            1 Japanese_fighter moved from Japan to Amur
                            1 destroyerC5 moved from 6 Sea Zone to 16 Sea Zone
                            2 Japanese_tactical_bombers moved from French Indo China to 39 Sea Zone
                            1 destroyerC5 moved from 6 Sea Zone to 22 Sea Zone
                            2 Japanese_tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
                            1 Japanese_tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                            1 Japanese_fighter moved from Japan to Amur
                    
                        Combat - Japanese
                            Battle in Tsinghai
                                Japanese attack with 1 Japanese_infantry and 1 Japanese_tactical_bomber
                                Chinese defend with 1 militia and 1 primitive
                                    Japanese roll dice for 1 Japanese_infantry and 1 Japanese_tactical_bomber in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits
                                    Chinese roll dice for 1 militia in Tsinghai, round 2 : 0/1 hits, 0.17 expected hits
                                    1 militia owned by the Chinese lost in Tsinghai
                                Japanese win, taking Tsinghai from Chinese with 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 2
                                Casualties for Chinese: 1 militia
                            Battle in 16 Sea Zone
                                Japanese attack with 1 Japanese_tactical_bomber and 1 destroyerC5
                                Americans defend with 1 submarine
                                    Destroyer Depth Charge fire in 16 Sea Zone : 0/2 hits, 0.33 expected hits
                                1 submarine owned by the Americans Submerged
                            Battle in 39 Sea Zone
                                Japanese attack with 2 Japanese_tactical_bombers
                                Americans defend with 1 submarine
                                    Destroyer Depth Charge fire in 39 Sea Zone : 0/2 hits, 0.33 expected hits
                                1 submarine owned by the Americans Submerged
                            Battle in Amur
                                Japanese attack with 2 Japanese_aaGunC4s, 2 Japanese_fighters, 3 Japanese_infantrys and 5 Japanese_militias
                                Russians defend with 1 Russian_aaGunC4, 2 Russian_infantrys and 1 primitive
                                    AA fire in Amur : 0/2 hits, 0.33 expected hits
                                    Japanese roll dice for 2 Japanese_aaGunC4s, 2 Japanese_fighters, 3 Japanese_infantrys and 5 Japanese_militias in Amur, round 2 : 1/5 hits, 1.50 expected hits
                                    Russians roll dice for 1 Russian_aaGunC4 and 2 Russian_infantrys in Amur, round 2 : 0/3 hits, 0.83 expected hits
                                    1 Russian_aaGunC4 owned by the Russians lost in Amur
                                    Japanese roll dice for 2 Japanese_aaGunC4s, 2 Japanese_fighters, 3 Japanese_infantrys and 5 Japanese_militias in Amur, round 3 : 1/5 hits, 1.50 expected hits
                                    Russians roll dice for 2 Russian_infantrys in Amur, round 3 : 0/2 hits, 0.67 expected hits
                                    1 Russian_infantry owned by the Russians lost in Amur
                                    Japanese roll dice for 2 Japanese_aaGunC4s, 2 Japanese_fighters, 3 Japanese_infantrys and 5 Japanese_militias in Amur, round 4 : 2/5 hits, 1.50 expected hits
                                    Russians roll dice for 1 Russian_infantry in Amur, round 4 : 1/1 hits, 0.33 expected hits
                                    1 Japanese_militia owned by the Japanese and 1 Russian_infantry owned by the Russians lost in Amur
                                Japanese winJapanese winJapanese win with 1 Japanese_tactical_bomber and 1 destroyerC5 remaining with 2 Japanese_tactical_bombers remaining, taking Amur from Russians with 2 Japanese_aaGunC4s, 2 Japanese_fighters, 3 Japanese_infantrys and 4 Japanese_militias remaining. Battle score for attacker is 8
                                Casualties for Russians: 1 Russian_aaGunC4 and 2 Russian_infantrys
                                Casualties for Japanese: 1 Japanese_militia
                            Battle in 22 Sea Zone
                                Japanese attack with 2 Japanese_tactical_bombers and 1 destroyerC5
                                Americans defend with 2 submarines
                                    Destroyer Depth Charge fire in 22 Sea Zone : 0/3 hits, 0.50 expected hits
                                2 submarines owned by the Americans Submerged
                            Battle in Iraq
                                Japanese attack with 1 Japanese_aaGunC4, 3 Japanese_armours, 3 Japanese_fighters, 2 Japanese_mech_infantrys, 3 Japanese_mobile_artillerys and 2 Japanese_tactical_bombers
                                British defend with 3 armour, 1 artillery, 1 fighter, 2 mech_infantrys, 3 mobile_artillerys and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry
                                    Japanese roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
                                    Japanese roll dice for 1 Japanese_aaGunC4, 3 Japanese_armours, 3 Japanese_fighters, 2 Japanese_mech_infantrys, 3 Japanese_mobile_artillerys and 2 Japanese_tactical_bombers in Iraq, round 2 : 8/13 hits, 6.00 expected hits
                                    British roll dice for 3 armour, 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys, 3 mobile_artillerys and 1 tactical_bomber in Iraq, round 2 : 4/14 hits, 6.17 expected hits
                                    2 mech_infantrys owned by the British, 2 infantry owned by the ANZAC, 1 Japanese_aaGunC4 owned by the Japanese, 1 Japanese_mobile_artillery owned by the Japanese, 1 infantry owned by the French, 3 mobile_artillerys owned by the British, 1 artillery owned by the British and 2 Japanese_mech_infantrys owned by the Japanese lost in Iraq
                                    Japanese roll dice for 3 Japanese_armours, 3 Japanese_fighters, 2 Japanese_mobile_artillerys and 2 Japanese_tactical_bombers in Iraq, round 3 : 7/10 hits, 5.00 expected hits
                                    British roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Iraq, round 3 : 2/5 hits, 2.67 expected hits
                                    2 Japanese_mobile_artillerys owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 3 armour owned by the British lost in Iraq
                                Japanese winJapanese win, taking 22 Sea Zone from Americans with 2 Japanese_tactical_bombers and 1 destroyerC5 remaining, taking Iraq from British with 3 Japanese_armours, 3 Japanese_fighters and 2 Japanese_tactical_bombers remaining. Battle score for attacker is 48
                                Casualties for Japanese: 1 Japanese_aaGunC4, 2 Japanese_mech_infantrys and 3 Japanese_mobile_artillerys
                                Casualties for ANZAC: 2 infantry
                                Casualties for British: 3 armour, 1 artillery, 1 fighter, 2 mech_infantrys, 3 mobile_artillerys and 1 tactical_bomber
                                Casualties for French: 1 infantry
                            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Canada and Mongolians from Strict_Neutral to Friendly_Neutral
                            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:Canada:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:Canada:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:Canada:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:Canada:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:Canada:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:Canada:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
                    
                        Non Combat Move - Japanese
                            2 Japanese_fighters moved from Iraq to 80 Sea Zone
                            1 Japanese_mobile_artillery moved from West India to Persia
                            1 Japanese_fighter moved from Iraq to Persia
                            2 Japanese_tactical_bombers moved from Iraq to Persia
                            1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from India to Eastern Persia
                            1 Japanese_infantry moved from India to West India
                            2 Japanese_tactical_bombers moved from 39 Sea Zone to India
                            4 Japanese_bomberA0C5s moved from India to Eastern Persia
                            1 Japanese_armour and 2 Japanese_mech_infantrys moved from Burma to West India
                            1 submarine moved from 72 Sea Zone to 80 Sea Zone
                            1 Japanese_fighter moved from 80 Sea Zone to Persia
                            1 Japanese_tactical_bomber moved from Persia to 80 Sea Zone
                            1 Japanese_aaGunC4, 2 Japanese_artillerys and 1 Japanese_infantry moved from Szechwan to Sikang
                            1 Japanese_armour, 2 Japanese_mech_infantrys and 1 Japanese_mobile_artillery moved from Yunnan to Burma
                            1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Kwangtung to Yunnan
                            1 Japanese_armour moved from Kwangtung to Yunnan
                            2 Japanese_infantrys moved from Kweichow to Shensi
                            1 Japanese_militia moved from Suiyuyan to Kansu
                            1 Japanese_aaGunC4 moved from Suiyuyan to Kansu
                            1 Japanese_infantry moved from Jehol to Chahar
                            1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Shantung to Chahar
                            1 Japanese_infantry moved from Jehol to Manchuria
                            2 Japanese_fighters moved from Amur to 6 Sea Zone
                            1 Japanese_fighter moved from 6 Sea Zone to Japan
                            1 Japanese_tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                            2 Japanese_tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
                            1 Japanese_tactical_bomber moved from Tsinghai to Yunnan
                            1 transport moved from 35 Sea Zone to 36 Sea Zone
                            1 Japanese_artillery moved from French Indo China to 36 Sea Zone
                            1 Japanese_infantry moved from French Indo China to 36 Sea Zone
                            1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                            1 Japanese_artillery and 1 Japanese_infantry moved from 35 Sea Zone to Philippines
                            1 Japanese_fighter moved from Japan to Philippines
                            1 destroyerC5 moved from 6 Sea Zone to 35 Sea Zone
                    
                        Place Units - Japanese
                            1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in West India
                            1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in India
                            1 bunker placed in Celebes
                            1 bunker placed in Malaya
                            2 destroyerC5s placed in 6 Sea Zone
                            3 Japanese_mech_infantrys placed in Kwangtung
                            3 Japanese_mech_infantrys placed in Shantung
                            1 Japanese_aaGunC4 and 2 Japanese_infantrys placed in French Indo China
                            2 Japanese_infantrys placed in Japan
                    
                        Turn Complete - Japanese
                            Total Cost from Convoy Blockades: 3
                                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5
                                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
                            Japanese collect 75 PUs (3 lost to blockades); end with 75 PUs
                            Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 4 PUs; end with 79 PUs
                            Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 11 PUs; end with 90 PUs
                            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
                            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
                    

                    Combat Hit Differential Summary :

                    AA fire in Amur : : -0.33
                    British : -2.83
                    Destroyer Depth Charge fire in 16 Sea Zone : : -0.33
                    Destroyer Depth Charge fire in 22 Sea Zone : : -0.50
                    Chinese : -0.17
                    Destroyer Depth Charge fire in 39 Sea Zone : : -0.33
                    Russians : -0.83
                    Japanese : 4.00
                    

                    Savegame

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                    • B Online
                      beelee
                      last edited by

                      TripleA Turn Summary: Americans round 11

                      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                      Game History

                      Round: 11
                      
                          Purchase Units - Americans
                              Americans buy 1 artillery, 1 factory_minor, 2 fighters, 1 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; 
                      
                          Politics - Americans
                              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                      
                          Combat Move - Americans
                                      Destroyer Depth Charge fire in 22 Sea Zone : 0/1 hits, 0.10 expected hits
                                      Destroyer Depth Charge fire in 97 Sea Zone : 0/1 hits, 0.10 expected hits
                              1 submarine moved from 22 Sea Zone to 20 Sea Zone
                                    Americans take 20 Sea Zone from Japanese
                              1 submarine moved from 22 Sea Zone to 19 Sea Zone
                                    Americans take 19 Sea Zone from Japanese
                              2 submarines moved from 26 Sea Zone to 22 Sea Zone
                              2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                              2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 5 destroyerC5s, 4 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                              2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                              1 aaGunC4, 3 artilleries and 6 infantry moved from Denmark to Western Germany
                              1 carrier and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                              5 destroyerC5s moved from 112 Sea Zone to 113 Sea Zone
                              1 fighter moved from 110 Sea Zone to 113 Sea Zone
                              1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
                              1 submarine moved from 92 Sea Zone to 97 Sea Zone
                                    Americans take 95 Sea Zone from Italians
                              5 bomberA0C5s moved from Normandy Bordeaux to Germany
                              1 bomberA0C5 moved from Normandy Bordeaux to Western Germany
                              2 bomberA0C5s moved from United Kingdom to Western Germany
                              2 bomberA0C5s moved from United Kingdom to Western Germany
                              2 armour, 2 elites and 1 mobile_artillery moved from Morocco to 91 Sea Zone
                              2 armour, 2 elites, 1 mobile_artillery and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                              2 armour, 2 elites and 1 mobile_artillery moved from 112 Sea Zone to Western Germany
                              1 tactical_bomber moved from 112 Sea Zone to Western Germany
                              1 tactical_bomber moved from 110 Sea Zone to Western Germany
                              1 tactical_bomber moved from United Kingdom to Western Germany
                      
                          Combat - Americans
                              Americans creates battle in territory 16 Sea Zone
                              Air Battle in Germany
                                  Americans attacks with 5 units heading to Germany
                                  Germans launches 3 interceptors out of Germany
                                      Defenders Fire,  : 0/3 hits, 0.50 expected hits
                                  Air Battle is over, the remaining bombers go on to their targets
                              Strategic bombing raid in Western Germany
                                      AA fire in Western Germany : 0/2 hits, 0.33 expected hits
                                      AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                                      AA fire in Western Germany : 0/2 hits, 0.33 expected hits
                                  Bombing raid in Western Germany rolls: 6 and causes: 1 damage to unit: bunker
                                  Bombing raid in Western Germany rolls: 6,6 and causes: 5 damage to unit: bunker
                                  Bombing raid in Western Germany rolls: 5,6 and causes: 5 damage to unit: bunker
                                  Bombing raid in Western Germany causes 11 damage total.  Damaged units is as follows: bunker = 1, bunker = 5, bunker = 5
                                      3 bunkers owned by the Germans lost in Western Germany
                              Strategic bombing raid in Germany
                                      AA fire in Germany : 1/5 hits, 0.83 expected hits
                                  1 bomberA0C5 killed by AA
                                  Bombing raid in Germany rolls: 4,6,4,5 and causes: 18 damage to unit: factory_major
                                  Bombing raid in Germany causes 18 damage total. 
                              Battle in Western Germany
                                  Americans attack with 1 aaGunC4, 2 armour, 3 artilleries, 2 elites, 6 infantry, 1 mobile_artillery and 3 tactical_bombers
                                  Germans defend with 1 airfield12, 2 bunkers, 1 factory_major, 1 harbour12 and 1 militia
                                      Americans roll dice for 1 aaGunC4, 2 armour, 3 artilleries, 2 elites, 6 infantry, 1 mobile_artillery and 3 tactical_bombers in Western Germany, round 2 : 8/17 hits, 6.83 expected hits
                                      Germans roll dice for 2 bunkers and 1 militia in Western Germany, round 2 : 1/3 hits, 1.17 expected hits
                                      2 bunkers owned by the Germans, 1 infantry owned by the Americans and 1 militia owned by the Germans lost in Western Germany
                                  Americans converts factory_major into different units
                                  Americans win, taking Western Germany from Germans with 1 aaGunC4, 2 armour, 3 artilleries, 2 elites, 5 infantry, 1 mobile_artillery and 3 tactical_bombers remaining. Battle score for attacker is 9
                                  Casualties for Americans: 1 infantry
                                  Casualties for Germans: 2 bunkers and 1 militia
                              Battle in 97 Sea Zone
                                  Americans attack with 1 submarine
                                  Italians defend with 1 destroyerC5
                                      Destroyer Depth Charge fire in 97 Sea Zone : 0/1 hits, 0.10 expected hits
                                      Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                      Italians roll dice for 1 destroyerC5 in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                      Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                      Italians roll dice for 1 destroyerC5 in 97 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                                      Americans roll dice for 1 submarine in 97 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                                      1 destroyerC5 owned by the Italians lost in 97 Sea Zone
                                  Americans win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 5
                                  Casualties for Italians: 1 destroyerC5
                              Battle in 16 Sea Zone
                                  Americans attack with 1 submarine
                                  Japanese defend with 1 destroyerC5
                                      Destroyer Depth Charge fire in 16 Sea Zone : 0/1 hits, 0.10 expected hits
                                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                      1 destroyerC5 owned by the Japanese lost in 16 Sea Zone
                                  Americans win with 1 submarine remaining. Battle score for attacker is 5
                                  Casualties for Japanese: 1 destroyerC5
                              Battle in 22 Sea Zone
                                  Americans attack with 2 submarines
                                  Japanese defend with 1 destroyerC5
                                      Destroyer Depth Charge fire in 22 Sea Zone : 0/1 hits, 0.10 expected hits
                                      Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                                      Japanese roll dice for 1 destroyerC5 in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                      Americans roll dice for 2 submarines in 22 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                                      1 destroyerC5 owned by the Japanese lost in 22 Sea Zone
                                  Americans win, taking 22 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 5
                                  Casualties for Japanese: 1 destroyerC5
                              Battle in Caroline Islands
                                  Americans attack with 2 artilleries and 2 infantry
                                  Japanese defend with 1 Japanese_aaGunC4, 3 Japanese_infantrys, 1 airfield12, 1 bunker and 1 harbour12
                                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                                  Units damaged: 1 bunker owned by the Japanese
                                      Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 0/4 hits, 1.33 expected hits
                                      Japanese roll dice for 1 Japanese_aaGunC4, 3 Japanese_infantrys and 1 bunker in Caroline Islands, round 2 : 0/5 hits, 1.67 expected hits
                                      1 Japanese_aaGunC4 owned by the Japanese lost in Caroline Islands
                                      Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 3 : 3/4 hits, 1.33 expected hits
                                      Japanese roll dice for 3 Japanese_infantrys and 1 bunker in Caroline Islands, round 3 : 1/4 hits, 1.50 expected hits
                                      1 infantry owned by the Americans and 3 Japanese_infantrys owned by the Japanese lost in Caroline Islands
                                      Americans roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 4 : 2/3 hits, 1.00 expected hits
                                      Japanese roll dice for 1 bunker in Caroline Islands, round 4 : 1/1 hits, 0.50 expected hits
                                      1 bunker owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                                  Americans win, taking Caroline Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 12
                                  Casualties for Japanese: 1 Japanese_aaGunC4, 3 Japanese_infantrys and 1 bunker
                                  Casualties for Americans: 2 infantry
                              Battle in 113 Sea Zone
                                  Americans attack with 1 carrier, 1 cruiser, 5 destroyerC5s, 1 fighter and 1 tactical_bomber
                                  Germans defend with 1 cruiser and 1 transport
                                      Battleship and CruiserAA fire in 113 Sea Zone : 0/2 hits, 0.20 expected hits
                                      Americans roll dice for 1 carrier, 1 cruiser, 5 destroyerC5s, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 1/8 hits, 2.50 expected hits
                                      Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                      1 cruiser owned by the Germans lost in 113 Sea Zone
                                      1 transport owned by the Germans lost in 113 Sea Zone
                                  Americans win with 1 carrier, 1 cruiser, 5 destroyerC5s, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                                  Casualties for Germans: 1 cruiser and 1 transport
                              Cleaning up after air battles
                      
                          Non Combat Move - Americans
                              5 bomberA0C5s moved from Western Germany to United Kingdom
                              4 bomberA0C5s moved from Germany to Normandy Bordeaux
                              1 transport moved from 112 Sea Zone to 110 Sea Zone
                              1 transport moved from 112 Sea Zone to 110 Sea Zone
                              1 transport moved from 112 Sea Zone to 110 Sea Zone
                              1 transport moved from 112 Sea Zone to 110 Sea Zone
                              1 transport moved from 112 Sea Zone to 110 Sea Zone
                              1 transport moved from 112 Sea Zone to 110 Sea Zone
                              1 transport moved from 110 Sea Zone to 91 Sea Zone
                              1 militia moved from Morocco to Algeria
                              1 carrier and 1 destroyerC5 moved from 110 Sea Zone to 112 Sea Zone
                              1 destroyerC5 moved from 125 Sea Zone to 112 Sea Zone
                              2 tactical_bombers moved from Western Germany to 112 Sea Zone
                              1 tactical_bomber moved from Western Germany to United Kingdom
                              2 armour, 1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
                              1 infantry moved from Eastern United States to 101 Sea Zone
                              3 infantry moved from Central United States to 101 Sea Zone
                              2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                              2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                              1 artillery, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                              2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                              1 fighter moved from Western United States to Hawaiian Islands
                              1 submarine moved from 39 Sea Zone to 37 Sea Zone
                      
                          Place Units - Americans
                              1 factory_minor placed in Denmark
                              1 fighter placed in Eastern United States
                              2 submarines placed in 101 Sea Zone
                              1 transport placed in 101 Sea Zone
                              1 transport placed in 101 Sea Zone
                              1 submarine and 1 transport placed in 10 Sea Zone
                              1 artillery, 1 fighter and 1 infantry placed in Western United States
                              1 submarine placed in 101 Sea Zone
                      
                          Turn Complete - Americans
                              Americans collect 58 PUs; end with 58 PUs
                              Objective Americans 6 Island Conquest4: Americans met a national objective for an additional 2 PUs; end with 60 PUs
                              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                              Objective Americans VictoryCitiesWorth1PU: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                              Objective Americans 5 Pacific Island Control: Americans met a national objective for an additional 8 PUs; end with 88 PUs
                              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                              Turning on Edit Mode
                              EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
                              EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                              EDIT: Turning off Edit Mode
                      

                      Combat Hit Differential Summary :

                      Destroyer Depth Charge fire in 97 Sea Zone : : -0.20
                      Germans : -0.67
                      Defenders Fire,  : : -0.50
                      Italians : -0.33
                      Destroyer Depth Charge fire in 16 Sea Zone : : -0.10
                      Destroyer Depth Charge fire in 22 Sea Zone : : -0.20
                      AA fire in Western Germany : : -0.83
                      Americans : 1.67
                      Japanese : -1.83
                      AA fire in Germany : : 0.17
                      Battleship and CruiserAA fire in 113 Sea Zone : : -0.20
                      

                      Savegame

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                      • B Online
                        beelee
                        last edited by

                        TripleA Turn Summary: Chinese round 11

                        TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                        Game History

                        Round: 11
                        
                            Purchase Units - Chinese
                                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                        
                            Combat Move - Chinese
                        
                            Turn Complete - Chinese
                                Chinese collect 0 PUs; end with 1 PU
                        

                        Combat Hit Differential Summary :

                        Savegame

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                        • B Online
                          beelee
                          last edited by

                          TripleA Turn Summary: Chinese round 11

                          TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                          Game History

                          Round: 11
                          
                              Purchase Units - Chinese
                                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                          
                              Combat Move - Chinese
                          
                              Turn Complete - Chinese
                                  Chinese collect 0 PUs; end with 1 PU
                          

                          Combat Hit Differential Summary :

                          Savegame

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                          • B Online
                            beelee
                            last edited by

                            TripleA Turn Summary: UK_Pacific round 11

                            TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                            Game History

                            Round: 11
                            
                                Purchase Units - British
                                    British buy 2 UKmilitias, 1 fighter, 4 infantry, 1 mech_infantry and 2 mobile_artillerys; Remaining resources: 0 PUs; 
                            
                                Politics - British
                                    Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                            
                                Combat Move - British
                                    1 artillery moved from Libya to Tunisia
                            
                                Combat - British
                                    Battle in Tunisia
                                        British attack with 1 artillery
                                        Italians defend with 1 aaGunC4
                                            British roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                                            Italians roll dice for 1 aaGunC4 in Tunisia, round 2 : 0/1 hits, 0.17 expected hits
                                            British roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                                            Italians roll dice for 1 aaGunC4 in Tunisia, round 3 : 0/1 hits, 0.17 expected hits
                                            British roll dice for 1 artillery in Tunisia, round 4 : 1/1 hits, 0.33 expected hits
                                            Italians roll dice for 1 aaGunC4 in Tunisia, round 4 : 0/1 hits, 0.17 expected hits
                                            1 aaGunC4 owned by the Italians lost in Tunisia
                                        British win, taking Tunisia from Italians with 1 artillery remaining. Battle score for attacker is 4
                                        Casualties for Italians: 1 aaGunC4
                            
                                Non Combat Move - British
                                    2 mech_infantrys moved from Belgian Congo to Egypt
                                    1 armour, 1 mech_infantry and 1 mobile_artillery moved from Union of South Africa to Belgian Congo
                                    1 infantry moved from Egypt to Trans-Jordan
                                    1 mech_infantry moved from Egypt to Syria
                                    1 destroyerC5 moved from 98 Sea Zone to 81 Sea Zone
                                    1 destroyerC5 moved from 92 Sea Zone to 98 Sea Zone
                                    6 UKmilitias moved from United Kingdom to 110 Sea Zone
                                    6 UKmilitias moved from 110 Sea Zone to Normandy Bordeaux
                                    1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
                            
                                Place Units - British
                                    3 infantry placed in Egypt
                                    1 mech_infantry and 2 mobile_artillerys placed in Union of South Africa
                                    2 UKmilitias, 1 fighter and 1 infantry placed in United Kingdom
                            
                                Turn Complete - British
                                    British collect 31 PUs; end with 31 PUs
                                    Objective British 1a Original: British met a national objective for an additional 3 PUs; end with 34 PUs
                                    Objective British VictoryCitiesWorth1PU: British met a national objective for an additional 6 PUs; end with 40 PUs
                            
                                Turn Complete - UK_Pacific
                            

                            Combat Hit Differential Summary :

                            British : 0.00
                            Italians : -0.50
                            

                            Savegame

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                            • B Online
                              beelee
                              last edited by

                              TripleA Turn Summary: Italians round 11

                              TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                              Game History

                              Round: 11
                              
                                  Purchase Units - Italians
                                      Italians buy 1 aaGunC4, 1 armour, 2 mech_infantrys and 1 mobile_artillery; Remaining resources: 0 PUs; 
                              
                                  Combat Move - Italians
                                      1 militia moved from Northern Italy to Southern France
                                            Italians take Southern France from French
                                      1 tactical_bomber moved from Northern Italy to 97 Sea Zone
                              
                                  Combat - Italians
                                      Battle in 97 Sea Zone
                                          Italians attack with 1 tactical_bomber
                                          Americans defend with 1 submarine
                                              Destroyer Depth Charge fire in 97 Sea Zone : 0/1 hits, 0.17 expected hits
                                          1 submarine owned by the Americans Submerged
                              
                                  Non Combat Move - Italians
                                      1 tactical_bomber moved from 97 Sea Zone to Southern Italy
                                      1 fighter moved from Northern Italy to Southern Italy
                                      1 armour, 1 mech_infantry and 1 mobile_artillery moved from Western Ukraine to Poland
                                      1 armour, 1 mech_infantry and 1 mobile_artillery moved from Northern Italy to Romania
                              
                                  Place Units - Italians
                                      1 aaGunC4, 1 armour, 2 mech_infantrys and 1 mobile_artillery placed in Northern Italy
                              
                                  Turn Complete - Italians
                                      Total Cost from Convoy Blockades: 2
                                          Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
                                      Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
                                      Objective Italians VictoryCitiesWorth1PU: Italians met a national objective for an additional 2 PUs; end with 17 PUs
                              

                              Combat Hit Differential Summary :

                              Destroyer Depth Charge fire in 97 Sea Zone : : -0.17
                              

                              Savegame

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                              • B Online
                                beelee
                                last edited by

                                TripleA Turn Summary: Canada round 11

                                TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                Game History

                                Round: 11
                                
                                    Purchase Units - Canada
                                        Canada buy 2 infantry and 1 transport; Remaining resources: 2 PUs; 
                                
                                    Combat Move - Canada
                                        2 infantry and 1 militia moved from Holland Belgium to France
                                        1 tactical_bomber moved from Normandy Bordeaux to France
                                
                                    Combat - Canada
                                        Battle in France
                                            Canada attack with 2 infantry, 1 militia and 1 tactical_bomber
                                            Germans defend with 1 airfield12, 1 factory_minor and 1 infantry
                                                Canada roll dice for 2 infantry, 1 militia and 1 tactical_bomber in France, round 2 : 0/3 hits, 1.00 expected hits
                                                Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
                                                Canada roll dice for 2 infantry, 1 militia and 1 tactical_bomber in France, round 3 : 1/3 hits, 1.00 expected hits
                                                Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0.33 expected hits
                                                1 infantry owned by the Germans lost in France
                                            Canada win, taking France from Germans, taking Tunisia from British with 2 infantry, 1 militia and 1 tactical_bomber remaining. Battle score for attacker is 3
                                            Casualties for Germans: 1 infantry
                                
                                    Non Combat Move - Canada
                                        1 artillery and 2 infantry moved from Holland Belgium to Western Germany
                                        1 tactical_bomber moved from France to Western Germany
                                        1 transport moved from 110 Sea Zone to 109 Sea Zone
                                        1 artillery and 1 militia moved from Quebec to 106 Sea Zone
                                        1 artillery, 1 militia and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                                        1 artillery and 1 militia moved from 109 Sea Zone to United Kingdom
                                        1 fighter moved from Quebec to United Kingdom
                                
                                    Place Units - Canada
                                        1 transport placed in 106 Sea Zone
                                        2 infantry placed in Quebec
                                
                                    Turn Complete - Canada
                                        Canada collect 11 PUs; end with 13 PUs
                                        Objective Canada One: Canada met a national objective for an additional 2 PUs; end with 15 PUs
                                        Objective Canada VictoryCitiesWorth1PU: Canada met a national objective for an additional 2 PUs; end with 17 PUs
                                

                                Combat Hit Differential Summary :

                                Germans : -0.67
                                Canada : -1.00
                                

                                Savegame

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                                • B Online
                                  beelee
                                  last edited by

                                  TripleA Turn Summary: ANZAC round 11

                                  TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                  Game History

                                  Round: 11
                                  
                                      Purchase Units - ANZAC
                                          ANZAC buy 2 artilleries, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - ANZAC
                                          1 submarine moved from 42 Sea Zone to 41 Sea Zone
                                                ANZAC take 41 Sea Zone from Japanese
                                          1 submarine moved from 63 Sea Zone to 42 Sea Zone
                                  
                                      Combat - ANZAC
                                  
                                      Non Combat Move - ANZAC
                                          2 transports moved from 62 Sea Zone to 54 Sea Zone
                                          1 aaGunC4 and 2 infantry moved from Queensland to 54 Sea Zone
                                          1 aaGunC4, 2 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
                                          1 artillery moved from New Guinea to 46 Sea Zone
                                          1 aaGunC4, 1 artillery, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
                                          1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                                          1 aaGunC4 moved from 33 Sea Zone to Caroline Islands
                                          1 EscortCarrierASW, 1 cruiser, 1 destroyerC5 and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
                                          1 aaGunC4, 3 fighters, 4 infantry and 3 militias moved from Northern Territory to Queensland
                                          1 militia moved from New South Wales to South Australia
                                  
                                      Place Units - ANZAC
                                          1 submarine and 1 transport placed in 63 Sea Zone
                                          ANZAC undo move 1.
                                          2 artilleries placed in New South Wales
                                          1 transport placed in 62 Sea Zone
                                          1 submarine placed in 63 Sea Zone
                                  
                                      Turn Complete - ANZAC
                                          ANZAC collect 10 PUs; end with 10 PUs
                                          Objective ANZAC VictoryCitiesWorth1PU: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                                          Objective ANZAC 2 Control Strategic IslandsRedesign: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                                          Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                                          Turning on Edit Mode
                                          EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
                                          EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGunC4
                                          EDIT: Turning off Edit Mode
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

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                                  • B Online
                                    beelee
                                    last edited by

                                    TripleA Turn Summary: ANZAC round 11

                                    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                    Game History

                                    Round: 11
                                    
                                        Purchase Units - ANZAC
                                            ANZAC buy 2 artilleries, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - ANZAC
                                            1 submarine moved from 42 Sea Zone to 41 Sea Zone
                                                  ANZAC take 41 Sea Zone from Japanese
                                            1 submarine moved from 63 Sea Zone to 42 Sea Zone
                                    
                                        Combat - ANZAC
                                    
                                        Non Combat Move - ANZAC
                                            2 transports moved from 62 Sea Zone to 54 Sea Zone
                                            1 aaGunC4 and 2 infantry moved from Queensland to 54 Sea Zone
                                            1 aaGunC4, 2 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
                                            1 artillery moved from New Guinea to 46 Sea Zone
                                            1 aaGunC4, 1 artillery, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
                                            1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                                            1 aaGunC4 moved from 33 Sea Zone to Caroline Islands
                                            1 EscortCarrierASW, 1 cruiser, 1 destroyerC5 and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
                                            1 aaGunC4, 3 fighters, 4 infantry and 3 militias moved from Northern Territory to Queensland
                                            1 militia moved from New South Wales to South Australia
                                    
                                        Place Units - ANZAC
                                            1 submarine and 1 transport placed in 63 Sea Zone
                                            ANZAC undo move 1.
                                            2 artilleries placed in New South Wales
                                            1 transport placed in 62 Sea Zone
                                            1 submarine placed in 63 Sea Zone
                                    
                                        Turn Complete - ANZAC
                                            ANZAC collect 10 PUs; end with 10 PUs
                                            Objective ANZAC VictoryCitiesWorth1PU: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                                            Objective ANZAC 2 Control Strategic IslandsRedesign: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                                            Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
                                            EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGunC4
                                            EDIT: Turning off Edit Mode
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
                                            EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 fighter
                                            EDIT: Turning off Edit Mode
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

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                                    • B Online
                                      beelee
                                      last edited by

                                      TripleA Turn Summary: French round 11

                                      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                      Game History

                                      Round: 11
                                      
                                          Politics - French
                                              Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                                      
                                          Combat Move - French
                                              2 infantry moved from Normandy Bordeaux to Southern France
                                      
                                          Combat - French
                                              Battle in Southern France
                                                  French attack with 2 infantry
                                                  Italians defend with 1 factory_minor, 1 harbour12 and 1 militia
                                                      French roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.33 expected hits
                                                      Italians roll dice for 1 militia in Southern France, round 2 : 0/1 hits, 0.17 expected hits
                                                      French roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.33 expected hits
                                                      Italians roll dice for 1 militia in Southern France, round 3 : 0/1 hits, 0.17 expected hits
                                                      French roll dice for 2 infantry in Southern France, round 4 : 1/2 hits, 0.33 expected hits
                                                      Italians roll dice for 1 militia in Southern France, round 4 : 0/1 hits, 0.17 expected hits
                                                      1 militia owned by the Italians lost in Southern France
                                                  French win, taking Southern France from Italians with 2 infantry remaining. Battle score for attacker is 2
                                                  Casualties for Italians: 1 militia
                                      
                                          Non Combat Move - French
                                              1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                                              1 destroyerC5 moved from 92 Sea Zone to 98 Sea Zone
                                              1 infantry moved from French Central Africa to French Equatorial Africa
                                      
                                          Turn Complete - French
                                              French collect 17 PUs; end with 17 PUs
                                              Objective French VictoryCitiesWorth1PU: French met a national objective for an additional 3 PUs; end with 20 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Italians : -0.50
                                      French : 0.00
                                      

                                      Savegame

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                                      • B Online
                                        beelee
                                        last edited by

                                        TripleA Turn Summary: Germans round 12

                                        TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                        Game History

                                        Round: 12
                                        
                                            Purchase Units - Germans
                                                Germans repair damage of 16x factory_major; Remaining resources: 39 PUs; 
                                                Germans buy 1 aaGunC4, 1 artillery, 1 bunker, 8 infantry and 1 militia; Remaining resources: 0 PUs; 
                                        
                                            Combat Move - Germans
                                                2 aaGunC4s, 3 fighters, 5 infantry, 3 mech_infantrys and 7 militias moved from Germany to Western Germany
                                                2 tactical_bombers moved from Novgorod to Western Germany
                                                4 bomberA0C5s moved from Novgorod to Russia
                                                1 aaGunC4 and 2 infantry moved from Ukraine to Bryansk
                                                1 armour and 2 mobile_artillerys moved from Ukraine to Bryansk
                                        
                                            Combat - Germans
                                                Air Battle in Russia
                                                    Germans attacks with 4 units heading to Russia
                                                    Russians launches 4 interceptors out of Russia
                                                        Defenders Fire,  : 0/4 hits, 0.67 expected hits
                                                    Air Battle is over, the remaining bombers go on to their targets
                                                Strategic bombing raid in Russia
                                                        AA fire in Russia : 2/4 hits, 0.67 expected hits
                                                    2 bomberA0C5s killed by AA
                                                    Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory_major
                                                    Bombing raid in Russia causes 8 damage total. 
                                                Battle in Western Germany
                                                    Germans attack with 2 aaGunC4s, 3 fighters, 5 infantry, 3 mech_infantrys, 7 militias and 2 tactical_bombers
                                                    Canada defend with 1 artillery, 2 infantry and 1 tactical_bomber; Americans defend with 1 aaGunC4, 1 airfield12, 2 armour, 3 artilleries, 2 elites, 1 factory_minor, 1 harbour12, 5 infantry and 1 mobile_artillery
                                                        AA fire in Western Germany : 0/2 hits, 0.33 expected hits
                                                        Germans roll dice for 2 aaGunC4s, 3 fighters, 5 infantry, 3 mech_infantrys, 7 militias and 2 tactical_bombers in Western Germany, round 2 : 5/13 hits, 4.50 expected hits
                                                        Americans roll dice for 1 aaGunC4, 2 armour, 4 artilleries, 2 elites, 7 infantry, 1 mobile_artillery and 1 tactical_bomber in Western Germany, round 2 : 5/18 hits, 6.50 expected hits
                                                        4 infantry owned by the Americans, 1 aaGunC4 owned by the Americans and 5 militias owned by the Germans lost in Western Germany
                                                        Germans roll dice for 2 aaGunC4s, 3 fighters, 5 infantry, 3 mech_infantrys, 2 militias and 2 tactical_bombers in Western Germany, round 3 : 3/13 hits, 4.50 expected hits
                                                        Americans roll dice for 2 armour, 4 artilleries, 2 elites, 3 infantry, 1 mobile_artillery and 1 tactical_bomber in Western Germany, round 3 : 2/13 hits, 5.00 expected hits
                                                        2 infantry owned by the Canada, 1 infantry owned by the Americans and 2 militias owned by the Germans lost in Western Germany
                                                        Germans roll dice for 2 aaGunC4s, 3 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers in Western Germany, round 4 : 3/13 hits, 4.50 expected hits
                                                        Americans roll dice for 2 armour, 4 artilleries, 2 elites, 1 mobile_artillery and 1 tactical_bomber in Western Germany, round 4 : 4/10 hits, 4.00 expected hits
                                                        2 infantry owned by the Germans, 1 aaGunC4 owned by the Germans, 3 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany
                                                        Germans roll dice for 1 aaGunC4, 3 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Western Germany, round 5 : 3/10 hits, 4.00 expected hits
                                                        Americans roll dice for 2 armour, 1 artillery, 2 elites, 1 mobile_artillery and 1 tactical_bomber in Western Germany, round 5 : 4/7 hits, 3.00 expected hits
                                                        2 elites owned by the Americans, 1 artillery owned by the Canada, 3 infantry owned by the Germans and 1 aaGunC4 owned by the Germans lost in Western Germany
                                                        Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Western Germany, round 6 : 5/7 hits, 3.50 expected hits
                                                        Americans roll dice for 2 armour, 1 mobile_artillery and 1 tactical_bomber in Western Germany, round 6 : 2/4 hits, 2.00 expected hits
                                                        1 mobile_artillery owned by the Americans, 1 fighter owned by the Germans, 2 armour owned by the Americans, 1 mech_infantry owned by the Germans and 1 tactical_bomber owned by the Canada lost in Western Germany
                                                    Germans win, taking Western Germany from Americans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
                                                    Casualties for Germans: 2 aaGunC4s, 1 fighter, 5 infantry, 2 mech_infantrys and 7 militias
                                                    Casualties for Americans: 1 aaGunC4, 2 armour, 3 artilleries, 2 elites, 5 infantry and 1 mobile_artillery
                                                    Casualties for Canada: 1 artillery, 2 infantry and 1 tactical_bomber
                                                Battle in Bryansk
                                                    Germans attack with 1 aaGunC4, 1 armour, 2 infantry and 2 mobile_artillerys
                                                    Russians defend with 1 Russian_aaGunC4, 1 Russian_artillery and 2 Russian_infantrys
                                                        Germans roll dice for 1 aaGunC4, 1 armour, 2 infantry and 2 mobile_artillerys in Bryansk, round 2 : 0/5 hits, 1.83 expected hits
                                                        Russians roll dice for 1 Russian_aaGunC4, 1 Russian_artillery and 2 Russian_infantrys in Bryansk, round 2 : 2/4 hits, 1.17 expected hits
                                                        1 infantry owned by the Germans and 1 aaGunC4 owned by the Germans lost in Bryansk
                                                        Germans roll dice for 1 armour, 1 infantry and 2 mobile_artillerys in Bryansk, round 3 : 0/4 hits, 1.50 expected hits
                                                        Russians roll dice for 1 Russian_aaGunC4, 1 Russian_artillery and 2 Russian_infantrys in Bryansk, round 3 : 0/4 hits, 1.17 expected hits
                                                        Germans roll dice for 1 armour, 1 infantry and 2 mobile_artillerys in Bryansk, round 4 : 0/4 hits, 1.50 expected hits
                                                        Russians roll dice for 1 Russian_aaGunC4, 1 Russian_artillery and 2 Russian_infantrys in Bryansk, round 4 : 1/4 hits, 1.17 expected hits
                                                        1 infantry owned by the Germans lost in Bryansk
                                                        Germans roll dice for 1 armour and 2 mobile_artillerys in Bryansk, round 5 : 1/3 hits, 1.17 expected hits
                                                        Russians roll dice for 1 Russian_aaGunC4, 1 Russian_artillery and 2 Russian_infantrys in Bryansk, round 5 : 0/4 hits, 1.17 expected hits
                                                        1 Russian_aaGunC4 owned by the Russians lost in Bryansk
                                                        Germans roll dice for 1 armour and 2 mobile_artillerys in Bryansk, round 6 : 1/3 hits, 1.17 expected hits
                                                        Russians roll dice for 1 Russian_artillery and 2 Russian_infantrys in Bryansk, round 6 : 1/3 hits, 1.00 expected hits
                                                        1 Russian_infantry owned by the Russians and 1 mobile_artillery owned by the Germans lost in Bryansk
                                                        Germans roll dice for 1 armour and 1 mobile_artillery in Bryansk, round 7 : 1/2 hits, 0.83 expected hits
                                                        Russians roll dice for 1 Russian_artillery and 1 Russian_infantry in Bryansk, round 7 : 0/2 hits, 0.67 expected hits
                                                        1 Russian_infantry owned by the Russians lost in Bryansk
                                                        Germans roll dice for 1 armour and 1 mobile_artillery in Bryansk, round 8 : 0/2 hits, 0.83 expected hits
                                                        Russians roll dice for 1 Russian_artillery in Bryansk, round 8 : 0/1 hits, 0.33 expected hits
                                                        Germans roll dice for 1 armour and 1 mobile_artillery in Bryansk, round 9 : 0/2 hits, 0.83 expected hits
                                                        Russians roll dice for 1 Russian_artillery in Bryansk, round 9 : 1/1 hits, 0.33 expected hits
                                                        1 mobile_artillery owned by the Germans lost in Bryansk
                                                        Germans roll dice for 1 armour in Bryansk, round 10 : 0/1 hits, 0.50 expected hits
                                                        Russians roll dice for 1 Russian_artillery in Bryansk, round 10 : 0/1 hits, 0.33 expected hits
                                                        Germans roll dice for 1 armour in Bryansk, round 11 : 0/1 hits, 0.50 expected hits
                                                        Russians roll dice for 1 Russian_artillery in Bryansk, round 11 : 0/1 hits, 0.33 expected hits
                                                        Germans roll dice for 1 armour in Bryansk, round 12 : 0/1 hits, 0.50 expected hits
                                                        Russians roll dice for 1 Russian_artillery in Bryansk, round 12 : 0/1 hits, 0.33 expected hits
                                                        Germans roll dice for 1 armour in Bryansk, round 13 : 0/1 hits, 0.50 expected hits
                                                        Russians roll dice for 1 Russian_artillery in Bryansk, round 13 : 1/1 hits, 0.33 expected hits
                                                        1 armour owned by the Germans lost in Bryansk
                                                    Russians win with 1 Russian_artillery remaining. Battle score for attacker is -16
                                                    Casualties for Germans: 1 aaGunC4, 1 armour, 2 infantry and 2 mobile_artillerys
                                                    Casualties for Russians: 1 Russian_aaGunC4 and 2 Russian_infantrys
                                                Cleaning up after air battles
                                        
                                            Non Combat Move - Germans
                                                2 bomberA0C5s moved from Russia to Novgorod
                                                2 fighters and 2 tactical_bombers moved from Western Germany to Germany
                                        
                                            Place Units - Germans
                                                1 aaGunC4, 1 bunker and 2 infantry placed in Ukraine
                                                1 artillery and 2 infantry placed in Novgorod
                                                4 infantry and 1 militia placed in Germany
                                        
                                            Turn Complete - Germans
                                                Total Cost from Convoy Blockades: 1
                                                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                                                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
                                                Germans collect 38 PUs (1 lost to blockades); end with 38 PUs
                                                Objective Germans VictoryCitiesWorth1PU: Germans met a national objective for an additional 6 PUs; end with 44 PUs
                                                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                                        

                                        Combat Hit Differential Summary :

                                        AA fire in Russia : : 1.33
                                        Germans : -10.67
                                        Defenders Fire,  : : -0.67
                                        AA fire in Western Germany : : -0.33
                                        Americans : -3.50
                                        Russians : -2.33
                                        

                                        Savegame

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                                        • B Online
                                          beelee
                                          last edited by beelee

                                          TripleA Turn Summary: Russians round 12

                                          TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                          Game History

                                          Round: 12
                                          
                                              Purchase Units - Russians
                                                  Russians repair damage of 8x factory_major; Remaining resources: 30 PUs; 
                                                  Russians buy 1 Russian_aaGunC4, 6 Russian_infantrys and 2 Russian_mech_infantrys; Remaining resources: 0 PUs; 
                                          
                                              Politics - Russians
                                                  Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                                          
                                              Combat Move - Russians
                                                  Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                                                  1 Russian_mech_infantry moved from Belarus to Western Ukraine
                                                        Russians take Western Ukraine from Italians
                                                  1 Russian_infantry moved from Samara to Novosibirsk
                                                  1 Russian_militia moved from Samara to Novosibirsk
                                                  1 Russian_tactical_bomber moved from Russia to Novosibirsk
                                                  1 Russian_aaGunC4, 2 Russian_artillerys, 3 Russian_infantrys and 1 Russian_militia moved from Samara to Kazakhstan
                                                  1 Russian_aaGunC4, 4 Russian_infantrys and 2 Russian_militias moved from Volgograd to Kazakhstan
                                                  4 Russian_fighters and 1 Russian_tactical_bomber moved from Russia to Kazakhstan
                                                  1 Russian_armour and 1 Russian_mobile_artillery moved from Russia to Kazakhstan
                                                  1 Russian_mobile_artillery moved from Belarus to Baltic States
                                                        Russians take Baltic States from Germans
                                                  1 Russian_mobile_artillery moved from Baltic States to Eastern Poland
                                                        Russians take Eastern Poland from Germans
                                          
                                              Combat - Russians
                                                  Battle in Novosibirsk
                                                      Russians attack with 1 Russian_infantry, 1 Russian_militia and 1 Russian_tactical_bomber
                                                      Japanese defend with 1 Japanese_aaGunC4 and 1 primitive
                                                          AA fire in Novosibirsk : 0/1 hits, 0.17 expected hits
                                                          Russians roll dice for 1 Russian_infantry, 1 Russian_militia and 1 Russian_tactical_bomber in Novosibirsk, round 2 : 0/2 hits, 0.83 expected hits
                                                          Japanese roll dice for 1 Japanese_aaGunC4 in Novosibirsk, round 2 : 0/1 hits, 0.17 expected hits
                                                          Russians roll dice for 1 Russian_infantry, 1 Russian_militia and 1 Russian_tactical_bomber in Novosibirsk, round 3 : 0/2 hits, 0.83 expected hits
                                                          Japanese roll dice for 1 Japanese_aaGunC4 in Novosibirsk, round 3 : 0/1 hits, 0.17 expected hits
                                                          Russians roll dice for 1 Russian_infantry, 1 Russian_militia and 1 Russian_tactical_bomber in Novosibirsk, round 4 : 0/2 hits, 0.83 expected hits
                                                          Japanese roll dice for 1 Japanese_aaGunC4 in Novosibirsk, round 4 : 0/1 hits, 0.17 expected hits
                                                          Russians roll dice for 1 Russian_infantry, 1 Russian_militia and 1 Russian_tactical_bomber in Novosibirsk, round 5 : 0/2 hits, 0.83 expected hits
                                                          Japanese roll dice for 1 Japanese_aaGunC4 in Novosibirsk, round 5 : 1/1 hits, 0.17 expected hits
                                                          1 Russian_militia owned by the Russians lost in Novosibirsk
                                                          Russians roll dice for 1 Russian_infantry and 1 Russian_tactical_bomber in Novosibirsk, round 6 : 1/2 hits, 0.83 expected hits
                                                          Japanese roll dice for 1 Japanese_aaGunC4 in Novosibirsk, round 6 : 0/1 hits, 0.17 expected hits
                                                          1 Japanese_aaGunC4 owned by the Japanese lost in Novosibirsk
                                                      Russians win, taking Novosibirsk from Japanese with 1 Russian_infantry and 1 Russian_tactical_bomber remaining. Battle score for attacker is 2
                                                      Casualties for Russians: 1 Russian_militia
                                                      Casualties for Japanese: 1 Japanese_aaGunC4
                                                  Battle in Kazakhstan
                                                      Russians attack with 2 Russian_aaGunC4s, 1 Russian_armour, 2 Russian_artillerys, 4 Russian_fighters, 7 Russian_infantrys, 3 Russian_militias, 1 Russian_mobile_artillery and 1 Russian_tactical_bomber
                                                      Japanese defend with 1 Japanese_aaGunC4, 2 Japanese_armours, 2 Japanese_artillerys, 2 Japanese_infantrys, 2 Japanese_mech_infantrys, 2 Japanese_mobile_artillerys and 1 primitive
                                                          AA fire in Kazakhstan : 0/2 hits, 0.33 expected hits
                                                          Russians roll dice for 2 Russian_aaGunC4s, 1 Russian_armour, 2 Russian_artillerys, 4 Russian_fighters, 7 Russian_infantrys, 3 Russian_militias, 1 Russian_mobile_artillery and 1 Russian_tactical_bomber in Kazakhstan, round 2 : 6/16 hits, 6.00 expected hits
                                                          Japanese roll dice for 1 Japanese_aaGunC4, 2 Japanese_armours, 2 Japanese_artillerys, 2 Japanese_infantrys, 2 Japanese_mech_infantrys and 2 Japanese_mobile_artillerys in Kazakhstan, round 2 : 6/11 hits, 4.17 expected hits
                                                          3 Russian_militias owned by the Russians, 2 Russian_aaGunC4s owned by the Russians, 1 Japanese_aaGunC4 owned by the Japanese, 1 Russian_infantry owned by the Russians, 1 Japanese_artillery owned by the Japanese, 2 Japanese_infantrys owned by the Japanese and 2 Japanese_mech_infantrys owned by the Japanese lost in Kazakhstan
                                                          Russians roll dice for 1 Russian_armour, 2 Russian_artillerys, 4 Russian_fighters, 6 Russian_infantrys, 1 Russian_mobile_artillery and 1 Russian_tactical_bomber in Kazakhstan, round 3 : 5/15 hits, 5.83 expected hits
                                                          Japanese roll dice for 2 Japanese_armours, 1 Japanese_artillery and 2 Japanese_mobile_artillerys in Kazakhstan, round 3 : 3/5 hits, 2.33 expected hits
                                                          2 Japanese_mobile_artillerys owned by the Japanese, 3 Russian_infantrys owned by the Russians, 1 Japanese_artillery owned by the Japanese and 2 Japanese_armours owned by the Japanese lost in Kazakhstan
                                                      Russians win, taking Kazakhstan from Japanese with 1 Russian_armour, 2 Russian_artillerys, 4 Russian_fighters, 3 Russian_infantrys, 1 Russian_mobile_artillery and 1 Russian_tactical_bomber remaining. Battle score for attacker is 22
                                                      Casualties for Russians: 2 Russian_aaGunC4s, 4 Russian_infantrys and 3 Russian_militias
                                                      Casualties for Japanese: 1 Japanese_aaGunC4, 2 Japanese_armours, 2 Japanese_artillerys, 2 Japanese_infantrys, 2 Japanese_mech_infantrys and 2 Japanese_mobile_artillerys
                                          
                                              Non Combat Move - Russians
                                                  4 Russian_fighters and 1 Russian_tactical_bomber moved from Kazakhstan to Russia
                                                  1 Russian_tactical_bomber moved from Novosibirsk to Russia
                                                  1 Russian_aaGunC4 and 3 Russian_infantrys moved from Rostov to Volgograd
                                                  1 Russian_artillery moved from Bryansk to Tambov
                                                  1 Russian_militia moved from Russia to Bryansk
                                                  1 Russian_mech_infantry moved from Belarus to Baltic States
                                                  1 Russian_armour moved from Belarus to Tambov
                                                  1 destroyerC5 moved from 4 Sea Zone to 8 Sea Zone
                                                  1 destroyerC5 moved from 8 Sea Zone to 14 Sea Zone
                                                  1 Russian_infantry moved from Buryatia to Sakha
                                                  1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                                                  2 infantry moved from Olgiy to Yenisey
                                                  1 infantry moved from Dzavhan to Yenisey
                                                  1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                                          
                                              Place Units - Russians
                                                  1 Russian_aaGunC4 and 2 Russian_infantrys placed in Volgograd
                                                  4 Russian_infantrys and 2 Russian_mech_infantrys placed in Russia
                                          
                                              Turn Complete - Russians
                                                  Russians collect 30 PUs; end with 30 PUs
                                                  Trigger Russians Lend Lease SeaZone125: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                                                  Trigger Russians Lend Lease SeaZone125 +2PUs: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                                                  Objective Russians Sphere of Influence: Russians met a national objective for an additional -10 PUs; end with 24 PUs
                                                  Objective Russians VictoryCitiesWorth1PU: Russians met a national objective for an additional 4 PUs; end with 28 PUs
                                          

                                          Combat Hit Differential Summary :

                                          AA fire in Novosibirsk : : -0.17
                                          AA fire in Kazakhstan : : -0.33
                                          Russians : -4.00
                                          Japanese : 2.67
                                          

                                          Savegame

                                          hmm...mongolian activation triggers sphere obj for russia. Need to fix

                                          yea mongolia dudes turn russia but only infantry not Russian_Infantry. If I delete the infantry and the primitive units then it works. Have to use edit for now.

                                          See if i can figure it out. Something about changeOwnership I'm thinking. I'll give it another day

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                                          • B Online
                                            beelee
                                            last edited by

                                            TripleA Manual Gamesave Post: Japanese round 12

                                            TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                                            Game History

                                            Round: 12
                                            
                                                Research Technology - Japanese
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

                                            1 Reply Last reply Reply Quote 0

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