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    • B Offline
      beelee
      last edited by

      TripleA Turn Summary: Germans round 11

      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

      Game History

      Round: 11
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 18x factory_major; Remaining resources: 42 PUs; 
              Germans buy 3 aaGunC4s, 1 bunker, 5 infantry and 5 militias; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Western Germany to France
              3 fighters moved from Germany to France
              1 aaGunC4, 1 armour, 2 infantry and 1 mobile_artillery moved from Ukraine to Bryansk
              2 bomberA0C5s moved from Ukraine to Russia
              1 tactical_bomber moved from Ukraine to Bryansk
              1 tactical_bomber moved from Ukraine to Belarus
              5 bomberA0C5s moved from Novgorod to Russia
              1 aaGunC4 and 3 infantry moved from Novgorod to Belarus
      
          Combat - Germans
              Air Battle in Russia
                  Germans attacks with 7 units heading to Russia
                  Russians launches 4 interceptors out of Russia
                      Defenders Fire,  : 0/4 hits, 0.67 expected hits
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Russia
                      AA fire in Russia : 3/7 hits, 1.17 expected hits
                  3 bomberA0C5s killed by AA
                  Bombing raid in Russia rolls: 4,5,4,5 and causes: 16 damage to unit: factory_major
                  Bombing raid in Russia causes 16 damage total. 
              Battle in Bryansk
                  Germans attack with 1 aaGunC4, 1 armour, 2 infantry, 1 mobile_artillery and 1 tactical_bomber
                  Russians defend with 4 Russian_infantrys
                      Germans roll dice for 1 aaGunC4, 1 armour, 2 infantry, 1 mobile_artillery and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2.17 expected hits
                      Russians roll dice for 4 Russian_infantrys in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                      1 Russian_infantry owned by the Russians and 1 aaGunC4 owned by the Germans lost in Bryansk
                      Germans roll dice for 1 armour, 2 infantry, 1 mobile_artillery and 1 tactical_bomber in Bryansk, round 3 : 1/5 hits, 2.17 expected hits
                      Russians roll dice for 3 Russian_infantrys in Bryansk, round 3 : 1/3 hits, 1.00 expected hits
                      1 Russian_infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                      Germans roll dice for 1 armour, 1 infantry, 1 mobile_artillery and 1 tactical_bomber in Bryansk, round 4 : 2/4 hits, 1.83 expected hits
                      Russians roll dice for 2 Russian_infantrys in Bryansk, round 4 : 1/2 hits, 0.67 expected hits
                      2 Russian_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                  Germans win, taking Bryansk from Russians with 1 armour, 1 mobile_artillery and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 aaGunC4 and 2 infantry
                  Casualties for Russians: 4 Russian_infantrys
              Battle in France
                  Germans attack with 3 fighters and 1 infantry
                  French defend with 1 airfield12, 1 artillery and 1 factory_minor
                      Germans roll dice for 3 fighters and 1 infantry in France, round 2 : 2/4 hits, 1.67 expected hits
                      French roll dice for 1 artillery in France, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the French lost in France
                  Germans destroys 17PUs while taking French capital
                  Germans win, taking France from French with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for French: 1 artillery
              Battle in Belarus
                  Germans attack with 1 aaGunC4, 3 infantry and 1 tactical_bomber
                  Russians defend with 2 Russian_mech_infantrys
                      Germans roll dice for 1 aaGunC4, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.17 expected hits
                      Russians roll dice for 2 Russian_mech_infantrys in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                      2 Russian_mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                  Germans win, taking Belarus from Russians with 1 aaGunC4, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 Russian_mech_infantrys
              Cleaning up after air battles
      
          Non Combat Move - Germans
              1 tactical_bomber moved from Belarus to Novgorod
              1 tactical_bomber moved from Bryansk to Novgorod
              4 bomberA0C5s moved from Russia to Novgorod
              1 aaGunC4 moved from Ukraine to Bryansk
              3 fighters moved from France to Germany
              1 aaGunC4 and 2 infantry moved from Western Germany to Germany
              1 militia moved from Germany to Western Germany
              1 infantry and 1 militia moved from Norway to 113 Sea Zone
              1 infantry and 1 militia moved from 113 Sea Zone to Germany
      
          Place Units - Germans
              1 aaGunC4, 1 bunker and 5 militias placed in Germany
              1 aaGunC4 and 2 infantry placed in Ukraine
              1 aaGunC4 and 2 infantry placed in Novgorod
              1 infantry placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,6
              Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
              Objective Germans VictoryCitiesWorth1PU: Germans met a national objective for an additional 7 PUs; end with 50 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
      

      Combat Hit Differential Summary :

      AA fire in Russia : : 1.83
      Germans : -1.00
      Defenders Fire,  : : -0.67
      French : -0.33
      Russians : 0.33
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • B Offline
        beelee
        last edited by

        TripleA Manual Gamesave Post: Russians round 11

        TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

        Game History

        Round: 11
        
            Purchase Units - Russians
                Russians repair damage of 16x factory_major, 6x factory_minor; Remaining resources: 18 PUs; 
                Russians buy 1 Russian_aaGunC4, 2 Russian_infantrys and 4 Russian_militias; Remaining resources: 0 PUs; 
        
            Combat Move - Russians
        

        Combat Hit Differential Summary :

        Savegame

        1 Reply Last reply Reply Quote 0
        • B Offline
          beelee
          last edited by

          TripleA Turn Summary: Russians round 11

          TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

          Game History

          Round: 11
          
              Purchase Units - Russians
                  Russians repair damage of 16x factory_major, 6x factory_minor; Remaining resources: 18 PUs; 
                  Russians buy 1 Russian_aaGunC4, 2 Russian_infantrys and 4 Russian_militias; Remaining resources: 0 PUs; 
          
              Combat Move - Russians
                  1 Russian_armour, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery moved from Russia to Belarus
                  2 Russian_infantrys moved from Russia to Bryansk
                  1 Russian_artillery moved from Russia to Bryansk
                  1 Russian_aaGunC4 and 1 Russian_infantry moved from Russia to Bryansk
                  1 Russian_fighter and 1 Russian_tactical_bomber moved from Russia to Belarus
                  3 Russian_fighters and 1 Russian_tactical_bomber moved from Russia to Bryansk
          
              Combat - Russians
                  Battle in Bryansk
                      Russians attack with 1 Russian_aaGunC4, 1 Russian_artillery, 3 Russian_fighters, 3 Russian_infantrys and 1 Russian_tactical_bomber
                      Germans defend with 1 aaGunC4, 1 armour and 1 mobile_artillery
                          AA fire in Bryansk : 0/2 hits, 0.33 expected hits
                          Russians roll dice for 1 Russian_aaGunC4, 1 Russian_artillery, 3 Russian_fighters, 3 Russian_infantrys and 1 Russian_tactical_bomber in Bryansk, round 2 : 2/8 hits, 3.33 expected hits
                          Germans roll dice for 1 aaGunC4, 1 armour and 1 mobile_artillery in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
                          1 Russian_infantry owned by the Russians, 1 mobile_artillery owned by the Germans and 1 aaGunC4 owned by the Germans lost in Bryansk
                          Russians roll dice for 1 Russian_aaGunC4, 1 Russian_artillery, 3 Russian_fighters, 2 Russian_infantrys and 1 Russian_tactical_bomber in Bryansk, round 3 : 5/7 hits, 3.17 expected hits
                          Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits
                          1 armour owned by the Germans lost in Bryansk
                      Russians win, taking Bryansk from Germans with 1 Russian_aaGunC4, 1 Russian_artillery, 3 Russian_fighters, 2 Russian_infantrys and 1 Russian_tactical_bomber remaining. Battle score for attacker is 12
                      Casualties for Russians: 1 Russian_infantry
                      Casualties for Germans: 1 aaGunC4, 1 armour and 1 mobile_artillery
                  Battle in Belarus
                      Russians attack with 1 Russian_armour, 1 Russian_fighter, 2 Russian_mech_infantrys, 1 Russian_mobile_artillery and 1 Russian_tactical_bomber
                      Germans defend with 1 aaGunC4 and 2 infantry
                          AA fire in Belarus : 0/2 hits, 0.33 expected hits
                          Russians roll dice for 1 Russian_armour, 1 Russian_fighter, 2 Russian_mech_infantrys, 1 Russian_mobile_artillery and 1 Russian_tactical_bomber in Belarus, round 2 : 2/6 hits, 2.67 expected hits
                          Germans roll dice for 1 aaGunC4 and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
                          1 infantry owned by the Germans and 1 aaGunC4 owned by the Germans lost in Belarus
                          Russians roll dice for 1 Russian_armour, 1 Russian_fighter, 2 Russian_mech_infantrys, 1 Russian_mobile_artillery and 1 Russian_tactical_bomber in Belarus, round 3 : 3/6 hits, 2.67 expected hits
                          Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans lost in Belarus
                      Russians win, taking Belarus from Germans with 1 Russian_armour, 1 Russian_fighter, 2 Russian_mech_infantrys, 1 Russian_mobile_artillery and 1 Russian_tactical_bomber remaining. Battle score for attacker is 10
                      Casualties for Germans: 1 aaGunC4 and 2 infantry
          
              Non Combat Move - Russians
                  1 Russian_fighter and 1 Russian_tactical_bomber moved from Belarus to Russia
                  3 Russian_fighters and 1 Russian_tactical_bomber moved from Bryansk to Russia
                  1 Russian_aaGunC4, 2 Russian_artillerys, 4 Russian_infantrys and 2 Russian_militias moved from Tambov to Samara
                  2 Russian_infantrys moved from Caucasus to Volgograd
                  1 Russian_aaGunC4 moved from Tambov to Volgograd
          
              Place Units - Russians
                  1 Russian_aaGunC4 placed in Russia
                  1 Russian_infantry and 1 Russian_militia placed in Volgograd
                  1 Russian_infantry placed in Volgograd
                  3 Russian_militias placed in Russia
          
              Turn Complete - Russians
                  Russians collect 29 PUs; end with 29 PUs
                  Trigger Russians Lend Lease SeaZone5: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                  Trigger Russians Lend Lease SeaZone125: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                  Objective Russians VictoryCitiesWorth1PU: Russians met a national objective for an additional 5 PUs; end with 38 PUs
          

          Combat Hit Differential Summary :

          Germans : -1.83
          AA fire in Bryansk : : -0.33
          Russians : 0.17
          AA fire in Belarus : : -0.33
          

          Savegame

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          • B Offline
            beelee
            last edited by

            TripleA Manual Gamesave Post: Japanese round 11

            TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

            Game History

            Round: 11
            
                Purchase Units - Japanese
                    Japanese buy 1 Japanese_aaGunC4, 2 Japanese_armours, 4 Japanese_infantrys, 8 Japanese_mech_infantrys, 2 Japanese_mobile_artillerys, 2 bunkers and 2 destroyerC5s; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
            
                Combat Move - Japanese
            

            Combat Hit Differential Summary :

            Savegame

            1 Reply Last reply Reply Quote 0
            • B Offline
              beelee
              last edited by

              TripleA Manual Gamesave Post: Japanese round 11

              TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

              Game History

              Round: 11
              
                  Purchase Units - Japanese
                      Japanese buy 1 Japanese_aaGunC4, 2 Japanese_armours, 4 Japanese_infantrys, 8 Japanese_mech_infantrys, 2 Japanese_mobile_artillerys, 2 bunkers and 2 destroyerC5s; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
              
                  Politics - Japanese
                      Japanese takes Political Action: Political Action Japanese To War With Russians
                          Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                          Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                          Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
              
                  Combat Move - Japanese
              

              Combat Hit Differential Summary :

              Savegame

              1 Reply Last reply Reply Quote 0
              • B Offline
                beelee
                last edited by

                TripleA Turn Summary: Japanese round 11

                TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                Game History

                Round: 11
                
                    Purchase Units - Japanese
                        Japanese buy 1 Japanese_aaGunC4, 2 Japanese_armours, 4 Japanese_infantrys, 8 Japanese_mech_infantrys, 2 Japanese_mobile_artillerys, 2 bunkers and 2 destroyerC5s; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                
                    Politics - Japanese
                        Japanese takes Political Action: Political Action Japanese To War With Russians
                            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                
                    Combat Move - Japanese
                        1 Japanese_aaGunC4 moved from Kansu to Novosibirsk
                              Japanese take Novosibirsk from Russians
                        1 Japanese_infantry moved from Kansu to Timguska
                              Japanese take Timguska from Russians
                        1 Japanese_mech_infantry moved from West India to Turkmenistan
                              Japanese take Turkmenistan from Russians
                        1 Japanese_aaGunC4, 1 Japanese_armour, 1 Japanese_fighter, 1 Japanese_mech_infantry, 2 Japanese_mobile_artillerys and 2 Japanese_tactical_bombers moved from Persia to Iraq
                        1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Eastern Persia to Iraq
                        1 transport moved from 80 Sea Zone to 79 Sea Zone
                        1 Japanese_armour moved from West India to 79 Sea Zone
                        1 Japanese_armour and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                        1 Japanese_armour moved from 80 Sea Zone to Iraq
                        2 Japanese_fighters moved from 80 Sea Zone to Iraq
                        1 Japanese_infantry and 1 Japanese_tactical_bomber moved from Sikang to Tsinghai
                        1 Japanese_aaGunC4, 2 Japanese_armours, 2 Japanese_artillerys, 2 Japanese_infantrys, 2 Japanese_mech_infantrys and 2 Japanese_mobile_artillerys moved from Sikang to Kazakhstan
                              Japanese take Kazakhstan from Russians
                        1 Japanese_aaGunC4, 2 Japanese_infantrys and 3 Japanese_militias moved from Manchuria to Amur
                        1 Japanese_aaGunC4, 1 Japanese_infantry and 2 Japanese_militias moved from Korea to Amur
                        1 Japanese_fighter moved from Japan to Amur
                        1 destroyerC5 moved from 6 Sea Zone to 16 Sea Zone
                        2 Japanese_tactical_bombers moved from French Indo China to 39 Sea Zone
                        1 destroyerC5 moved from 6 Sea Zone to 22 Sea Zone
                        2 Japanese_tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
                        1 Japanese_tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                        1 Japanese_fighter moved from Japan to Amur
                
                    Combat - Japanese
                        Battle in Tsinghai
                            Japanese attack with 1 Japanese_infantry and 1 Japanese_tactical_bomber
                            Chinese defend with 1 militia and 1 primitive
                                Japanese roll dice for 1 Japanese_infantry and 1 Japanese_tactical_bomber in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits
                                Chinese roll dice for 1 militia in Tsinghai, round 2 : 0/1 hits, 0.17 expected hits
                                1 militia owned by the Chinese lost in Tsinghai
                            Japanese win, taking Tsinghai from Chinese with 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 2
                            Casualties for Chinese: 1 militia
                        Battle in 16 Sea Zone
                            Japanese attack with 1 Japanese_tactical_bomber and 1 destroyerC5
                            Americans defend with 1 submarine
                                Destroyer Depth Charge fire in 16 Sea Zone : 0/2 hits, 0.33 expected hits
                            1 submarine owned by the Americans Submerged
                        Battle in 39 Sea Zone
                            Japanese attack with 2 Japanese_tactical_bombers
                            Americans defend with 1 submarine
                                Destroyer Depth Charge fire in 39 Sea Zone : 0/2 hits, 0.33 expected hits
                            1 submarine owned by the Americans Submerged
                        Battle in Amur
                            Japanese attack with 2 Japanese_aaGunC4s, 2 Japanese_fighters, 3 Japanese_infantrys and 5 Japanese_militias
                            Russians defend with 1 Russian_aaGunC4, 2 Russian_infantrys and 1 primitive
                                AA fire in Amur : 0/2 hits, 0.33 expected hits
                                Japanese roll dice for 2 Japanese_aaGunC4s, 2 Japanese_fighters, 3 Japanese_infantrys and 5 Japanese_militias in Amur, round 2 : 1/5 hits, 1.50 expected hits
                                Russians roll dice for 1 Russian_aaGunC4 and 2 Russian_infantrys in Amur, round 2 : 0/3 hits, 0.83 expected hits
                                1 Russian_aaGunC4 owned by the Russians lost in Amur
                                Japanese roll dice for 2 Japanese_aaGunC4s, 2 Japanese_fighters, 3 Japanese_infantrys and 5 Japanese_militias in Amur, round 3 : 1/5 hits, 1.50 expected hits
                                Russians roll dice for 2 Russian_infantrys in Amur, round 3 : 0/2 hits, 0.67 expected hits
                                1 Russian_infantry owned by the Russians lost in Amur
                                Japanese roll dice for 2 Japanese_aaGunC4s, 2 Japanese_fighters, 3 Japanese_infantrys and 5 Japanese_militias in Amur, round 4 : 2/5 hits, 1.50 expected hits
                                Russians roll dice for 1 Russian_infantry in Amur, round 4 : 1/1 hits, 0.33 expected hits
                                1 Japanese_militia owned by the Japanese and 1 Russian_infantry owned by the Russians lost in Amur
                            Japanese winJapanese winJapanese win with 1 Japanese_tactical_bomber and 1 destroyerC5 remaining with 2 Japanese_tactical_bombers remaining, taking Amur from Russians with 2 Japanese_aaGunC4s, 2 Japanese_fighters, 3 Japanese_infantrys and 4 Japanese_militias remaining. Battle score for attacker is 8
                            Casualties for Russians: 1 Russian_aaGunC4 and 2 Russian_infantrys
                            Casualties for Japanese: 1 Japanese_militia
                        Battle in 22 Sea Zone
                            Japanese attack with 2 Japanese_tactical_bombers and 1 destroyerC5
                            Americans defend with 2 submarines
                                Destroyer Depth Charge fire in 22 Sea Zone : 0/3 hits, 0.50 expected hits
                            2 submarines owned by the Americans Submerged
                        Battle in Iraq
                            Japanese attack with 1 Japanese_aaGunC4, 3 Japanese_armours, 3 Japanese_fighters, 2 Japanese_mech_infantrys, 3 Japanese_mobile_artillerys and 2 Japanese_tactical_bombers
                            British defend with 3 armour, 1 artillery, 1 fighter, 2 mech_infantrys, 3 mobile_artillerys and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry
                                Japanese roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
                                Japanese roll dice for 1 Japanese_aaGunC4, 3 Japanese_armours, 3 Japanese_fighters, 2 Japanese_mech_infantrys, 3 Japanese_mobile_artillerys and 2 Japanese_tactical_bombers in Iraq, round 2 : 8/13 hits, 6.00 expected hits
                                British roll dice for 3 armour, 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys, 3 mobile_artillerys and 1 tactical_bomber in Iraq, round 2 : 4/14 hits, 6.17 expected hits
                                2 mech_infantrys owned by the British, 2 infantry owned by the ANZAC, 1 Japanese_aaGunC4 owned by the Japanese, 1 Japanese_mobile_artillery owned by the Japanese, 1 infantry owned by the French, 3 mobile_artillerys owned by the British, 1 artillery owned by the British and 2 Japanese_mech_infantrys owned by the Japanese lost in Iraq
                                Japanese roll dice for 3 Japanese_armours, 3 Japanese_fighters, 2 Japanese_mobile_artillerys and 2 Japanese_tactical_bombers in Iraq, round 3 : 7/10 hits, 5.00 expected hits
                                British roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Iraq, round 3 : 2/5 hits, 2.67 expected hits
                                2 Japanese_mobile_artillerys owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 3 armour owned by the British lost in Iraq
                            Japanese winJapanese win, taking 22 Sea Zone from Americans with 2 Japanese_tactical_bombers and 1 destroyerC5 remaining, taking Iraq from British with 3 Japanese_armours, 3 Japanese_fighters and 2 Japanese_tactical_bombers remaining. Battle score for attacker is 48
                            Casualties for Japanese: 1 Japanese_aaGunC4, 2 Japanese_mech_infantrys and 3 Japanese_mobile_artillerys
                            Casualties for ANZAC: 2 infantry
                            Casualties for British: 3 armour, 1 artillery, 1 fighter, 2 mech_infantrys, 3 mobile_artillerys and 1 tactical_bomber
                            Casualties for French: 1 infantry
                        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Canada and Mongolians from Strict_Neutral to Friendly_Neutral
                        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                        Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:Canada:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:Canada:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:Canada:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:Canada:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:Canada:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:Canada:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                        Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
                
                    Non Combat Move - Japanese
                        2 Japanese_fighters moved from Iraq to 80 Sea Zone
                        1 Japanese_mobile_artillery moved from West India to Persia
                        1 Japanese_fighter moved from Iraq to Persia
                        2 Japanese_tactical_bombers moved from Iraq to Persia
                        1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from India to Eastern Persia
                        1 Japanese_infantry moved from India to West India
                        2 Japanese_tactical_bombers moved from 39 Sea Zone to India
                        4 Japanese_bomberA0C5s moved from India to Eastern Persia
                        1 Japanese_armour and 2 Japanese_mech_infantrys moved from Burma to West India
                        1 submarine moved from 72 Sea Zone to 80 Sea Zone
                        1 Japanese_fighter moved from 80 Sea Zone to Persia
                        1 Japanese_tactical_bomber moved from Persia to 80 Sea Zone
                        1 Japanese_aaGunC4, 2 Japanese_artillerys and 1 Japanese_infantry moved from Szechwan to Sikang
                        1 Japanese_armour, 2 Japanese_mech_infantrys and 1 Japanese_mobile_artillery moved from Yunnan to Burma
                        1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Kwangtung to Yunnan
                        1 Japanese_armour moved from Kwangtung to Yunnan
                        2 Japanese_infantrys moved from Kweichow to Shensi
                        1 Japanese_militia moved from Suiyuyan to Kansu
                        1 Japanese_aaGunC4 moved from Suiyuyan to Kansu
                        1 Japanese_infantry moved from Jehol to Chahar
                        1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Shantung to Chahar
                        1 Japanese_infantry moved from Jehol to Manchuria
                        2 Japanese_fighters moved from Amur to 6 Sea Zone
                        1 Japanese_fighter moved from 6 Sea Zone to Japan
                        1 Japanese_tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                        2 Japanese_tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
                        1 Japanese_tactical_bomber moved from Tsinghai to Yunnan
                        1 transport moved from 35 Sea Zone to 36 Sea Zone
                        1 Japanese_artillery moved from French Indo China to 36 Sea Zone
                        1 Japanese_infantry moved from French Indo China to 36 Sea Zone
                        1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                        1 Japanese_artillery and 1 Japanese_infantry moved from 35 Sea Zone to Philippines
                        1 Japanese_fighter moved from Japan to Philippines
                        1 destroyerC5 moved from 6 Sea Zone to 35 Sea Zone
                
                    Place Units - Japanese
                        1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in West India
                        1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in India
                        1 bunker placed in Celebes
                        1 bunker placed in Malaya
                        2 destroyerC5s placed in 6 Sea Zone
                        3 Japanese_mech_infantrys placed in Kwangtung
                        3 Japanese_mech_infantrys placed in Shantung
                        1 Japanese_aaGunC4 and 2 Japanese_infantrys placed in French Indo China
                        2 Japanese_infantrys placed in Japan
                
                    Turn Complete - Japanese
                        Total Cost from Convoy Blockades: 3
                            Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5
                            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
                        Japanese collect 75 PUs (3 lost to blockades); end with 75 PUs
                        Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 4 PUs; end with 79 PUs
                        Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 11 PUs; end with 90 PUs
                        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
                        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
                

                Combat Hit Differential Summary :

                AA fire in Amur : : -0.33
                British : -2.83
                Destroyer Depth Charge fire in 16 Sea Zone : : -0.33
                Destroyer Depth Charge fire in 22 Sea Zone : : -0.50
                Chinese : -0.17
                Destroyer Depth Charge fire in 39 Sea Zone : : -0.33
                Russians : -0.83
                Japanese : 4.00
                

                Savegame

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                • B Offline
                  beelee
                  last edited by

                  TripleA Turn Summary: Americans round 11

                  TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                  Game History

                  Round: 11
                  
                      Purchase Units - Americans
                          Americans buy 1 artillery, 1 factory_minor, 2 fighters, 1 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; 
                  
                      Politics - Americans
                          Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                  
                      Combat Move - Americans
                                  Destroyer Depth Charge fire in 22 Sea Zone : 0/1 hits, 0.10 expected hits
                                  Destroyer Depth Charge fire in 97 Sea Zone : 0/1 hits, 0.10 expected hits
                          1 submarine moved from 22 Sea Zone to 20 Sea Zone
                                Americans take 20 Sea Zone from Japanese
                          1 submarine moved from 22 Sea Zone to 19 Sea Zone
                                Americans take 19 Sea Zone from Japanese
                          2 submarines moved from 26 Sea Zone to 22 Sea Zone
                          2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                          2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 5 destroyerC5s, 4 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                          2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                          1 aaGunC4, 3 artilleries and 6 infantry moved from Denmark to Western Germany
                          1 carrier and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                          5 destroyerC5s moved from 112 Sea Zone to 113 Sea Zone
                          1 fighter moved from 110 Sea Zone to 113 Sea Zone
                          1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
                          1 submarine moved from 92 Sea Zone to 97 Sea Zone
                                Americans take 95 Sea Zone from Italians
                          5 bomberA0C5s moved from Normandy Bordeaux to Germany
                          1 bomberA0C5 moved from Normandy Bordeaux to Western Germany
                          2 bomberA0C5s moved from United Kingdom to Western Germany
                          2 bomberA0C5s moved from United Kingdom to Western Germany
                          2 armour, 2 elites and 1 mobile_artillery moved from Morocco to 91 Sea Zone
                          2 armour, 2 elites, 1 mobile_artillery and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                          2 armour, 2 elites and 1 mobile_artillery moved from 112 Sea Zone to Western Germany
                          1 tactical_bomber moved from 112 Sea Zone to Western Germany
                          1 tactical_bomber moved from 110 Sea Zone to Western Germany
                          1 tactical_bomber moved from United Kingdom to Western Germany
                  
                      Combat - Americans
                          Americans creates battle in territory 16 Sea Zone
                          Air Battle in Germany
                              Americans attacks with 5 units heading to Germany
                              Germans launches 3 interceptors out of Germany
                                  Defenders Fire,  : 0/3 hits, 0.50 expected hits
                              Air Battle is over, the remaining bombers go on to their targets
                          Strategic bombing raid in Western Germany
                                  AA fire in Western Germany : 0/2 hits, 0.33 expected hits
                                  AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                                  AA fire in Western Germany : 0/2 hits, 0.33 expected hits
                              Bombing raid in Western Germany rolls: 6 and causes: 1 damage to unit: bunker
                              Bombing raid in Western Germany rolls: 6,6 and causes: 5 damage to unit: bunker
                              Bombing raid in Western Germany rolls: 5,6 and causes: 5 damage to unit: bunker
                              Bombing raid in Western Germany causes 11 damage total.  Damaged units is as follows: bunker = 1, bunker = 5, bunker = 5
                                  3 bunkers owned by the Germans lost in Western Germany
                          Strategic bombing raid in Germany
                                  AA fire in Germany : 1/5 hits, 0.83 expected hits
                              1 bomberA0C5 killed by AA
                              Bombing raid in Germany rolls: 4,6,4,5 and causes: 18 damage to unit: factory_major
                              Bombing raid in Germany causes 18 damage total. 
                          Battle in Western Germany
                              Americans attack with 1 aaGunC4, 2 armour, 3 artilleries, 2 elites, 6 infantry, 1 mobile_artillery and 3 tactical_bombers
                              Germans defend with 1 airfield12, 2 bunkers, 1 factory_major, 1 harbour12 and 1 militia
                                  Americans roll dice for 1 aaGunC4, 2 armour, 3 artilleries, 2 elites, 6 infantry, 1 mobile_artillery and 3 tactical_bombers in Western Germany, round 2 : 8/17 hits, 6.83 expected hits
                                  Germans roll dice for 2 bunkers and 1 militia in Western Germany, round 2 : 1/3 hits, 1.17 expected hits
                                  2 bunkers owned by the Germans, 1 infantry owned by the Americans and 1 militia owned by the Germans lost in Western Germany
                              Americans converts factory_major into different units
                              Americans win, taking Western Germany from Germans with 1 aaGunC4, 2 armour, 3 artilleries, 2 elites, 5 infantry, 1 mobile_artillery and 3 tactical_bombers remaining. Battle score for attacker is 9
                              Casualties for Americans: 1 infantry
                              Casualties for Germans: 2 bunkers and 1 militia
                          Battle in 97 Sea Zone
                              Americans attack with 1 submarine
                              Italians defend with 1 destroyerC5
                                  Destroyer Depth Charge fire in 97 Sea Zone : 0/1 hits, 0.10 expected hits
                                  Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                  Italians roll dice for 1 destroyerC5 in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                  Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                  Italians roll dice for 1 destroyerC5 in 97 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                                  Americans roll dice for 1 submarine in 97 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                                  1 destroyerC5 owned by the Italians lost in 97 Sea Zone
                              Americans win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 5
                              Casualties for Italians: 1 destroyerC5
                          Battle in 16 Sea Zone
                              Americans attack with 1 submarine
                              Japanese defend with 1 destroyerC5
                                  Destroyer Depth Charge fire in 16 Sea Zone : 0/1 hits, 0.10 expected hits
                                  Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                  1 destroyerC5 owned by the Japanese lost in 16 Sea Zone
                              Americans win with 1 submarine remaining. Battle score for attacker is 5
                              Casualties for Japanese: 1 destroyerC5
                          Battle in 22 Sea Zone
                              Americans attack with 2 submarines
                              Japanese defend with 1 destroyerC5
                                  Destroyer Depth Charge fire in 22 Sea Zone : 0/1 hits, 0.10 expected hits
                                  Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                                  Japanese roll dice for 1 destroyerC5 in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                  Americans roll dice for 2 submarines in 22 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                                  1 destroyerC5 owned by the Japanese lost in 22 Sea Zone
                              Americans win, taking 22 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 5
                              Casualties for Japanese: 1 destroyerC5
                          Battle in Caroline Islands
                              Americans attack with 2 artilleries and 2 infantry
                              Japanese defend with 1 Japanese_aaGunC4, 3 Japanese_infantrys, 1 airfield12, 1 bunker and 1 harbour12
                                  Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                              Units damaged: 1 bunker owned by the Japanese
                                  Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 0/4 hits, 1.33 expected hits
                                  Japanese roll dice for 1 Japanese_aaGunC4, 3 Japanese_infantrys and 1 bunker in Caroline Islands, round 2 : 0/5 hits, 1.67 expected hits
                                  1 Japanese_aaGunC4 owned by the Japanese lost in Caroline Islands
                                  Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 3 : 3/4 hits, 1.33 expected hits
                                  Japanese roll dice for 3 Japanese_infantrys and 1 bunker in Caroline Islands, round 3 : 1/4 hits, 1.50 expected hits
                                  1 infantry owned by the Americans and 3 Japanese_infantrys owned by the Japanese lost in Caroline Islands
                                  Americans roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 4 : 2/3 hits, 1.00 expected hits
                                  Japanese roll dice for 1 bunker in Caroline Islands, round 4 : 1/1 hits, 0.50 expected hits
                                  1 bunker owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                              Americans win, taking Caroline Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 12
                              Casualties for Japanese: 1 Japanese_aaGunC4, 3 Japanese_infantrys and 1 bunker
                              Casualties for Americans: 2 infantry
                          Battle in 113 Sea Zone
                              Americans attack with 1 carrier, 1 cruiser, 5 destroyerC5s, 1 fighter and 1 tactical_bomber
                              Germans defend with 1 cruiser and 1 transport
                                  Battleship and CruiserAA fire in 113 Sea Zone : 0/2 hits, 0.20 expected hits
                                  Americans roll dice for 1 carrier, 1 cruiser, 5 destroyerC5s, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 1/8 hits, 2.50 expected hits
                                  Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                  1 cruiser owned by the Germans lost in 113 Sea Zone
                                  1 transport owned by the Germans lost in 113 Sea Zone
                              Americans win with 1 carrier, 1 cruiser, 5 destroyerC5s, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                              Casualties for Germans: 1 cruiser and 1 transport
                          Cleaning up after air battles
                  
                      Non Combat Move - Americans
                          5 bomberA0C5s moved from Western Germany to United Kingdom
                          4 bomberA0C5s moved from Germany to Normandy Bordeaux
                          1 transport moved from 112 Sea Zone to 110 Sea Zone
                          1 transport moved from 112 Sea Zone to 110 Sea Zone
                          1 transport moved from 112 Sea Zone to 110 Sea Zone
                          1 transport moved from 112 Sea Zone to 110 Sea Zone
                          1 transport moved from 112 Sea Zone to 110 Sea Zone
                          1 transport moved from 112 Sea Zone to 110 Sea Zone
                          1 transport moved from 110 Sea Zone to 91 Sea Zone
                          1 militia moved from Morocco to Algeria
                          1 carrier and 1 destroyerC5 moved from 110 Sea Zone to 112 Sea Zone
                          1 destroyerC5 moved from 125 Sea Zone to 112 Sea Zone
                          2 tactical_bombers moved from Western Germany to 112 Sea Zone
                          1 tactical_bomber moved from Western Germany to United Kingdom
                          2 armour, 1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
                          1 infantry moved from Eastern United States to 101 Sea Zone
                          3 infantry moved from Central United States to 101 Sea Zone
                          2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                          2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                          1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                          1 artillery, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                          1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                          2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                          1 fighter moved from Western United States to Hawaiian Islands
                          1 submarine moved from 39 Sea Zone to 37 Sea Zone
                  
                      Place Units - Americans
                          1 factory_minor placed in Denmark
                          1 fighter placed in Eastern United States
                          2 submarines placed in 101 Sea Zone
                          1 transport placed in 101 Sea Zone
                          1 transport placed in 101 Sea Zone
                          1 submarine and 1 transport placed in 10 Sea Zone
                          1 artillery, 1 fighter and 1 infantry placed in Western United States
                          1 submarine placed in 101 Sea Zone
                  
                      Turn Complete - Americans
                          Americans collect 58 PUs; end with 58 PUs
                          Objective Americans 6 Island Conquest4: Americans met a national objective for an additional 2 PUs; end with 60 PUs
                          Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                          Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                          Objective Americans VictoryCitiesWorth1PU: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                          Objective Americans 5 Pacific Island Control: Americans met a national objective for an additional 8 PUs; end with 88 PUs
                          Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                          Turning on Edit Mode
                          EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
                          EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                          EDIT: Turning off Edit Mode
                  

                  Combat Hit Differential Summary :

                  Destroyer Depth Charge fire in 97 Sea Zone : : -0.20
                  Germans : -0.67
                  Defenders Fire,  : : -0.50
                  Italians : -0.33
                  Destroyer Depth Charge fire in 16 Sea Zone : : -0.10
                  Destroyer Depth Charge fire in 22 Sea Zone : : -0.20
                  AA fire in Western Germany : : -0.83
                  Americans : 1.67
                  Japanese : -1.83
                  AA fire in Germany : : 0.17
                  Battleship and CruiserAA fire in 113 Sea Zone : : -0.20
                  

                  Savegame

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                  • B Offline
                    beelee
                    last edited by

                    TripleA Turn Summary: Chinese round 11

                    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                    Game History

                    Round: 11
                    
                        Purchase Units - Chinese
                            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                    
                        Combat Move - Chinese
                    
                        Turn Complete - Chinese
                            Chinese collect 0 PUs; end with 1 PU
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • B Offline
                      beelee
                      last edited by

                      TripleA Turn Summary: Chinese round 11

                      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                      Game History

                      Round: 11
                      
                          Purchase Units - Chinese
                              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                      
                          Combat Move - Chinese
                      
                          Turn Complete - Chinese
                              Chinese collect 0 PUs; end with 1 PU
                      

                      Combat Hit Differential Summary :

                      Savegame

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                      • B Offline
                        beelee
                        last edited by

                        TripleA Turn Summary: UK_Pacific round 11

                        TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                        Game History

                        Round: 11
                        
                            Purchase Units - British
                                British buy 2 UKmilitias, 1 fighter, 4 infantry, 1 mech_infantry and 2 mobile_artillerys; Remaining resources: 0 PUs; 
                        
                            Politics - British
                                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                        
                            Combat Move - British
                                1 artillery moved from Libya to Tunisia
                        
                            Combat - British
                                Battle in Tunisia
                                    British attack with 1 artillery
                                    Italians defend with 1 aaGunC4
                                        British roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                                        Italians roll dice for 1 aaGunC4 in Tunisia, round 2 : 0/1 hits, 0.17 expected hits
                                        British roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                                        Italians roll dice for 1 aaGunC4 in Tunisia, round 3 : 0/1 hits, 0.17 expected hits
                                        British roll dice for 1 artillery in Tunisia, round 4 : 1/1 hits, 0.33 expected hits
                                        Italians roll dice for 1 aaGunC4 in Tunisia, round 4 : 0/1 hits, 0.17 expected hits
                                        1 aaGunC4 owned by the Italians lost in Tunisia
                                    British win, taking Tunisia from Italians with 1 artillery remaining. Battle score for attacker is 4
                                    Casualties for Italians: 1 aaGunC4
                        
                            Non Combat Move - British
                                2 mech_infantrys moved from Belgian Congo to Egypt
                                1 armour, 1 mech_infantry and 1 mobile_artillery moved from Union of South Africa to Belgian Congo
                                1 infantry moved from Egypt to Trans-Jordan
                                1 mech_infantry moved from Egypt to Syria
                                1 destroyerC5 moved from 98 Sea Zone to 81 Sea Zone
                                1 destroyerC5 moved from 92 Sea Zone to 98 Sea Zone
                                6 UKmilitias moved from United Kingdom to 110 Sea Zone
                                6 UKmilitias moved from 110 Sea Zone to Normandy Bordeaux
                                1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
                        
                            Place Units - British
                                3 infantry placed in Egypt
                                1 mech_infantry and 2 mobile_artillerys placed in Union of South Africa
                                2 UKmilitias, 1 fighter and 1 infantry placed in United Kingdom
                        
                            Turn Complete - British
                                British collect 31 PUs; end with 31 PUs
                                Objective British 1a Original: British met a national objective for an additional 3 PUs; end with 34 PUs
                                Objective British VictoryCitiesWorth1PU: British met a national objective for an additional 6 PUs; end with 40 PUs
                        
                            Turn Complete - UK_Pacific
                        

                        Combat Hit Differential Summary :

                        British : 0.00
                        Italians : -0.50
                        

                        Savegame

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                        • B Offline
                          beelee
                          last edited by

                          TripleA Turn Summary: Italians round 11

                          TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                          Game History

                          Round: 11
                          
                              Purchase Units - Italians
                                  Italians buy 1 aaGunC4, 1 armour, 2 mech_infantrys and 1 mobile_artillery; Remaining resources: 0 PUs; 
                          
                              Combat Move - Italians
                                  1 militia moved from Northern Italy to Southern France
                                        Italians take Southern France from French
                                  1 tactical_bomber moved from Northern Italy to 97 Sea Zone
                          
                              Combat - Italians
                                  Battle in 97 Sea Zone
                                      Italians attack with 1 tactical_bomber
                                      Americans defend with 1 submarine
                                          Destroyer Depth Charge fire in 97 Sea Zone : 0/1 hits, 0.17 expected hits
                                      1 submarine owned by the Americans Submerged
                          
                              Non Combat Move - Italians
                                  1 tactical_bomber moved from 97 Sea Zone to Southern Italy
                                  1 fighter moved from Northern Italy to Southern Italy
                                  1 armour, 1 mech_infantry and 1 mobile_artillery moved from Western Ukraine to Poland
                                  1 armour, 1 mech_infantry and 1 mobile_artillery moved from Northern Italy to Romania
                          
                              Place Units - Italians
                                  1 aaGunC4, 1 armour, 2 mech_infantrys and 1 mobile_artillery placed in Northern Italy
                          
                              Turn Complete - Italians
                                  Total Cost from Convoy Blockades: 2
                                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
                                  Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
                                  Objective Italians VictoryCitiesWorth1PU: Italians met a national objective for an additional 2 PUs; end with 17 PUs
                          

                          Combat Hit Differential Summary :

                          Destroyer Depth Charge fire in 97 Sea Zone : : -0.17
                          

                          Savegame

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                          • B Offline
                            beelee
                            last edited by

                            TripleA Turn Summary: Canada round 11

                            TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                            Game History

                            Round: 11
                            
                                Purchase Units - Canada
                                    Canada buy 2 infantry and 1 transport; Remaining resources: 2 PUs; 
                            
                                Combat Move - Canada
                                    2 infantry and 1 militia moved from Holland Belgium to France
                                    1 tactical_bomber moved from Normandy Bordeaux to France
                            
                                Combat - Canada
                                    Battle in France
                                        Canada attack with 2 infantry, 1 militia and 1 tactical_bomber
                                        Germans defend with 1 airfield12, 1 factory_minor and 1 infantry
                                            Canada roll dice for 2 infantry, 1 militia and 1 tactical_bomber in France, round 2 : 0/3 hits, 1.00 expected hits
                                            Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
                                            Canada roll dice for 2 infantry, 1 militia and 1 tactical_bomber in France, round 3 : 1/3 hits, 1.00 expected hits
                                            Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0.33 expected hits
                                            1 infantry owned by the Germans lost in France
                                        Canada win, taking France from Germans, taking Tunisia from British with 2 infantry, 1 militia and 1 tactical_bomber remaining. Battle score for attacker is 3
                                        Casualties for Germans: 1 infantry
                            
                                Non Combat Move - Canada
                                    1 artillery and 2 infantry moved from Holland Belgium to Western Germany
                                    1 tactical_bomber moved from France to Western Germany
                                    1 transport moved from 110 Sea Zone to 109 Sea Zone
                                    1 artillery and 1 militia moved from Quebec to 106 Sea Zone
                                    1 artillery, 1 militia and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                                    1 artillery and 1 militia moved from 109 Sea Zone to United Kingdom
                                    1 fighter moved from Quebec to United Kingdom
                            
                                Place Units - Canada
                                    1 transport placed in 106 Sea Zone
                                    2 infantry placed in Quebec
                            
                                Turn Complete - Canada
                                    Canada collect 11 PUs; end with 13 PUs
                                    Objective Canada One: Canada met a national objective for an additional 2 PUs; end with 15 PUs
                                    Objective Canada VictoryCitiesWorth1PU: Canada met a national objective for an additional 2 PUs; end with 17 PUs
                            

                            Combat Hit Differential Summary :

                            Germans : -0.67
                            Canada : -1.00
                            

                            Savegame

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                            • B Offline
                              beelee
                              last edited by

                              TripleA Turn Summary: ANZAC round 11

                              TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                              Game History

                              Round: 11
                              
                                  Purchase Units - ANZAC
                                      ANZAC buy 2 artilleries, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
                              
                                  Combat Move - ANZAC
                                      1 submarine moved from 42 Sea Zone to 41 Sea Zone
                                            ANZAC take 41 Sea Zone from Japanese
                                      1 submarine moved from 63 Sea Zone to 42 Sea Zone
                              
                                  Combat - ANZAC
                              
                                  Non Combat Move - ANZAC
                                      2 transports moved from 62 Sea Zone to 54 Sea Zone
                                      1 aaGunC4 and 2 infantry moved from Queensland to 54 Sea Zone
                                      1 aaGunC4, 2 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
                                      1 artillery moved from New Guinea to 46 Sea Zone
                                      1 aaGunC4, 1 artillery, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
                                      1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                                      1 aaGunC4 moved from 33 Sea Zone to Caroline Islands
                                      1 EscortCarrierASW, 1 cruiser, 1 destroyerC5 and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
                                      1 aaGunC4, 3 fighters, 4 infantry and 3 militias moved from Northern Territory to Queensland
                                      1 militia moved from New South Wales to South Australia
                              
                                  Place Units - ANZAC
                                      1 submarine and 1 transport placed in 63 Sea Zone
                                      ANZAC undo move 1.
                                      2 artilleries placed in New South Wales
                                      1 transport placed in 62 Sea Zone
                                      1 submarine placed in 63 Sea Zone
                              
                                  Turn Complete - ANZAC
                                      ANZAC collect 10 PUs; end with 10 PUs
                                      Objective ANZAC VictoryCitiesWorth1PU: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                                      Objective ANZAC 2 Control Strategic IslandsRedesign: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                                      Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
                                      EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGunC4
                                      EDIT: Turning off Edit Mode
                              

                              Combat Hit Differential Summary :

                              Savegame

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                              • B Offline
                                beelee
                                last edited by

                                TripleA Turn Summary: ANZAC round 11

                                TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                Game History

                                Round: 11
                                
                                    Purchase Units - ANZAC
                                        ANZAC buy 2 artilleries, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
                                
                                    Combat Move - ANZAC
                                        1 submarine moved from 42 Sea Zone to 41 Sea Zone
                                              ANZAC take 41 Sea Zone from Japanese
                                        1 submarine moved from 63 Sea Zone to 42 Sea Zone
                                
                                    Combat - ANZAC
                                
                                    Non Combat Move - ANZAC
                                        2 transports moved from 62 Sea Zone to 54 Sea Zone
                                        1 aaGunC4 and 2 infantry moved from Queensland to 54 Sea Zone
                                        1 aaGunC4, 2 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
                                        1 artillery moved from New Guinea to 46 Sea Zone
                                        1 aaGunC4, 1 artillery, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
                                        1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                                        1 aaGunC4 moved from 33 Sea Zone to Caroline Islands
                                        1 EscortCarrierASW, 1 cruiser, 1 destroyerC5 and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
                                        1 aaGunC4, 3 fighters, 4 infantry and 3 militias moved from Northern Territory to Queensland
                                        1 militia moved from New South Wales to South Australia
                                
                                    Place Units - ANZAC
                                        1 submarine and 1 transport placed in 63 Sea Zone
                                        ANZAC undo move 1.
                                        2 artilleries placed in New South Wales
                                        1 transport placed in 62 Sea Zone
                                        1 submarine placed in 63 Sea Zone
                                
                                    Turn Complete - ANZAC
                                        ANZAC collect 10 PUs; end with 10 PUs
                                        Objective ANZAC VictoryCitiesWorth1PU: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                                        Objective ANZAC 2 Control Strategic IslandsRedesign: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                                        Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
                                        EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGunC4
                                        EDIT: Turning off Edit Mode
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
                                        EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 fighter
                                        EDIT: Turning off Edit Mode
                                

                                Combat Hit Differential Summary :

                                Savegame

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                                • B Offline
                                  beelee
                                  last edited by

                                  TripleA Turn Summary: French round 11

                                  TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                  Game History

                                  Round: 11
                                  
                                      Politics - French
                                          Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                                  
                                      Combat Move - French
                                          2 infantry moved from Normandy Bordeaux to Southern France
                                  
                                      Combat - French
                                          Battle in Southern France
                                              French attack with 2 infantry
                                              Italians defend with 1 factory_minor, 1 harbour12 and 1 militia
                                                  French roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.33 expected hits
                                                  Italians roll dice for 1 militia in Southern France, round 2 : 0/1 hits, 0.17 expected hits
                                                  French roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.33 expected hits
                                                  Italians roll dice for 1 militia in Southern France, round 3 : 0/1 hits, 0.17 expected hits
                                                  French roll dice for 2 infantry in Southern France, round 4 : 1/2 hits, 0.33 expected hits
                                                  Italians roll dice for 1 militia in Southern France, round 4 : 0/1 hits, 0.17 expected hits
                                                  1 militia owned by the Italians lost in Southern France
                                              French win, taking Southern France from Italians with 2 infantry remaining. Battle score for attacker is 2
                                              Casualties for Italians: 1 militia
                                  
                                      Non Combat Move - French
                                          1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                                          1 destroyerC5 moved from 92 Sea Zone to 98 Sea Zone
                                          1 infantry moved from French Central Africa to French Equatorial Africa
                                  
                                      Turn Complete - French
                                          French collect 17 PUs; end with 17 PUs
                                          Objective French VictoryCitiesWorth1PU: French met a national objective for an additional 3 PUs; end with 20 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Italians : -0.50
                                  French : 0.00
                                  

                                  Savegame

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                                  • B Offline
                                    beelee
                                    last edited by

                                    TripleA Turn Summary: Germans round 12

                                    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                    Game History

                                    Round: 12
                                    
                                        Purchase Units - Germans
                                            Germans repair damage of 16x factory_major; Remaining resources: 39 PUs; 
                                            Germans buy 1 aaGunC4, 1 artillery, 1 bunker, 8 infantry and 1 militia; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - Germans
                                            2 aaGunC4s, 3 fighters, 5 infantry, 3 mech_infantrys and 7 militias moved from Germany to Western Germany
                                            2 tactical_bombers moved from Novgorod to Western Germany
                                            4 bomberA0C5s moved from Novgorod to Russia
                                            1 aaGunC4 and 2 infantry moved from Ukraine to Bryansk
                                            1 armour and 2 mobile_artillerys moved from Ukraine to Bryansk
                                    
                                        Combat - Germans
                                            Air Battle in Russia
                                                Germans attacks with 4 units heading to Russia
                                                Russians launches 4 interceptors out of Russia
                                                    Defenders Fire,  : 0/4 hits, 0.67 expected hits
                                                Air Battle is over, the remaining bombers go on to their targets
                                            Strategic bombing raid in Russia
                                                    AA fire in Russia : 2/4 hits, 0.67 expected hits
                                                2 bomberA0C5s killed by AA
                                                Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory_major
                                                Bombing raid in Russia causes 8 damage total. 
                                            Battle in Western Germany
                                                Germans attack with 2 aaGunC4s, 3 fighters, 5 infantry, 3 mech_infantrys, 7 militias and 2 tactical_bombers
                                                Canada defend with 1 artillery, 2 infantry and 1 tactical_bomber; Americans defend with 1 aaGunC4, 1 airfield12, 2 armour, 3 artilleries, 2 elites, 1 factory_minor, 1 harbour12, 5 infantry and 1 mobile_artillery
                                                    AA fire in Western Germany : 0/2 hits, 0.33 expected hits
                                                    Germans roll dice for 2 aaGunC4s, 3 fighters, 5 infantry, 3 mech_infantrys, 7 militias and 2 tactical_bombers in Western Germany, round 2 : 5/13 hits, 4.50 expected hits
                                                    Americans roll dice for 1 aaGunC4, 2 armour, 4 artilleries, 2 elites, 7 infantry, 1 mobile_artillery and 1 tactical_bomber in Western Germany, round 2 : 5/18 hits, 6.50 expected hits
                                                    4 infantry owned by the Americans, 1 aaGunC4 owned by the Americans and 5 militias owned by the Germans lost in Western Germany
                                                    Germans roll dice for 2 aaGunC4s, 3 fighters, 5 infantry, 3 mech_infantrys, 2 militias and 2 tactical_bombers in Western Germany, round 3 : 3/13 hits, 4.50 expected hits
                                                    Americans roll dice for 2 armour, 4 artilleries, 2 elites, 3 infantry, 1 mobile_artillery and 1 tactical_bomber in Western Germany, round 3 : 2/13 hits, 5.00 expected hits
                                                    2 infantry owned by the Canada, 1 infantry owned by the Americans and 2 militias owned by the Germans lost in Western Germany
                                                    Germans roll dice for 2 aaGunC4s, 3 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers in Western Germany, round 4 : 3/13 hits, 4.50 expected hits
                                                    Americans roll dice for 2 armour, 4 artilleries, 2 elites, 1 mobile_artillery and 1 tactical_bomber in Western Germany, round 4 : 4/10 hits, 4.00 expected hits
                                                    2 infantry owned by the Germans, 1 aaGunC4 owned by the Germans, 3 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany
                                                    Germans roll dice for 1 aaGunC4, 3 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Western Germany, round 5 : 3/10 hits, 4.00 expected hits
                                                    Americans roll dice for 2 armour, 1 artillery, 2 elites, 1 mobile_artillery and 1 tactical_bomber in Western Germany, round 5 : 4/7 hits, 3.00 expected hits
                                                    2 elites owned by the Americans, 1 artillery owned by the Canada, 3 infantry owned by the Germans and 1 aaGunC4 owned by the Germans lost in Western Germany
                                                    Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Western Germany, round 6 : 5/7 hits, 3.50 expected hits
                                                    Americans roll dice for 2 armour, 1 mobile_artillery and 1 tactical_bomber in Western Germany, round 6 : 2/4 hits, 2.00 expected hits
                                                    1 mobile_artillery owned by the Americans, 1 fighter owned by the Germans, 2 armour owned by the Americans, 1 mech_infantry owned by the Germans and 1 tactical_bomber owned by the Canada lost in Western Germany
                                                Germans win, taking Western Germany from Americans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
                                                Casualties for Germans: 2 aaGunC4s, 1 fighter, 5 infantry, 2 mech_infantrys and 7 militias
                                                Casualties for Americans: 1 aaGunC4, 2 armour, 3 artilleries, 2 elites, 5 infantry and 1 mobile_artillery
                                                Casualties for Canada: 1 artillery, 2 infantry and 1 tactical_bomber
                                            Battle in Bryansk
                                                Germans attack with 1 aaGunC4, 1 armour, 2 infantry and 2 mobile_artillerys
                                                Russians defend with 1 Russian_aaGunC4, 1 Russian_artillery and 2 Russian_infantrys
                                                    Germans roll dice for 1 aaGunC4, 1 armour, 2 infantry and 2 mobile_artillerys in Bryansk, round 2 : 0/5 hits, 1.83 expected hits
                                                    Russians roll dice for 1 Russian_aaGunC4, 1 Russian_artillery and 2 Russian_infantrys in Bryansk, round 2 : 2/4 hits, 1.17 expected hits
                                                    1 infantry owned by the Germans and 1 aaGunC4 owned by the Germans lost in Bryansk
                                                    Germans roll dice for 1 armour, 1 infantry and 2 mobile_artillerys in Bryansk, round 3 : 0/4 hits, 1.50 expected hits
                                                    Russians roll dice for 1 Russian_aaGunC4, 1 Russian_artillery and 2 Russian_infantrys in Bryansk, round 3 : 0/4 hits, 1.17 expected hits
                                                    Germans roll dice for 1 armour, 1 infantry and 2 mobile_artillerys in Bryansk, round 4 : 0/4 hits, 1.50 expected hits
                                                    Russians roll dice for 1 Russian_aaGunC4, 1 Russian_artillery and 2 Russian_infantrys in Bryansk, round 4 : 1/4 hits, 1.17 expected hits
                                                    1 infantry owned by the Germans lost in Bryansk
                                                    Germans roll dice for 1 armour and 2 mobile_artillerys in Bryansk, round 5 : 1/3 hits, 1.17 expected hits
                                                    Russians roll dice for 1 Russian_aaGunC4, 1 Russian_artillery and 2 Russian_infantrys in Bryansk, round 5 : 0/4 hits, 1.17 expected hits
                                                    1 Russian_aaGunC4 owned by the Russians lost in Bryansk
                                                    Germans roll dice for 1 armour and 2 mobile_artillerys in Bryansk, round 6 : 1/3 hits, 1.17 expected hits
                                                    Russians roll dice for 1 Russian_artillery and 2 Russian_infantrys in Bryansk, round 6 : 1/3 hits, 1.00 expected hits
                                                    1 Russian_infantry owned by the Russians and 1 mobile_artillery owned by the Germans lost in Bryansk
                                                    Germans roll dice for 1 armour and 1 mobile_artillery in Bryansk, round 7 : 1/2 hits, 0.83 expected hits
                                                    Russians roll dice for 1 Russian_artillery and 1 Russian_infantry in Bryansk, round 7 : 0/2 hits, 0.67 expected hits
                                                    1 Russian_infantry owned by the Russians lost in Bryansk
                                                    Germans roll dice for 1 armour and 1 mobile_artillery in Bryansk, round 8 : 0/2 hits, 0.83 expected hits
                                                    Russians roll dice for 1 Russian_artillery in Bryansk, round 8 : 0/1 hits, 0.33 expected hits
                                                    Germans roll dice for 1 armour and 1 mobile_artillery in Bryansk, round 9 : 0/2 hits, 0.83 expected hits
                                                    Russians roll dice for 1 Russian_artillery in Bryansk, round 9 : 1/1 hits, 0.33 expected hits
                                                    1 mobile_artillery owned by the Germans lost in Bryansk
                                                    Germans roll dice for 1 armour in Bryansk, round 10 : 0/1 hits, 0.50 expected hits
                                                    Russians roll dice for 1 Russian_artillery in Bryansk, round 10 : 0/1 hits, 0.33 expected hits
                                                    Germans roll dice for 1 armour in Bryansk, round 11 : 0/1 hits, 0.50 expected hits
                                                    Russians roll dice for 1 Russian_artillery in Bryansk, round 11 : 0/1 hits, 0.33 expected hits
                                                    Germans roll dice for 1 armour in Bryansk, round 12 : 0/1 hits, 0.50 expected hits
                                                    Russians roll dice for 1 Russian_artillery in Bryansk, round 12 : 0/1 hits, 0.33 expected hits
                                                    Germans roll dice for 1 armour in Bryansk, round 13 : 0/1 hits, 0.50 expected hits
                                                    Russians roll dice for 1 Russian_artillery in Bryansk, round 13 : 1/1 hits, 0.33 expected hits
                                                    1 armour owned by the Germans lost in Bryansk
                                                Russians win with 1 Russian_artillery remaining. Battle score for attacker is -16
                                                Casualties for Germans: 1 aaGunC4, 1 armour, 2 infantry and 2 mobile_artillerys
                                                Casualties for Russians: 1 Russian_aaGunC4 and 2 Russian_infantrys
                                            Cleaning up after air battles
                                    
                                        Non Combat Move - Germans
                                            2 bomberA0C5s moved from Russia to Novgorod
                                            2 fighters and 2 tactical_bombers moved from Western Germany to Germany
                                    
                                        Place Units - Germans
                                            1 aaGunC4, 1 bunker and 2 infantry placed in Ukraine
                                            1 artillery and 2 infantry placed in Novgorod
                                            4 infantry and 1 militia placed in Germany
                                    
                                        Turn Complete - Germans
                                            Total Cost from Convoy Blockades: 1
                                                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                                                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
                                            Germans collect 38 PUs (1 lost to blockades); end with 38 PUs
                                            Objective Germans VictoryCitiesWorth1PU: Germans met a national objective for an additional 6 PUs; end with 44 PUs
                                            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                                    

                                    Combat Hit Differential Summary :

                                    AA fire in Russia : : 1.33
                                    Germans : -10.67
                                    Defenders Fire,  : : -0.67
                                    AA fire in Western Germany : : -0.33
                                    Americans : -3.50
                                    Russians : -2.33
                                    

                                    Savegame

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                                    • B Offline
                                      beelee
                                      last edited by beelee

                                      TripleA Turn Summary: Russians round 12

                                      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                      Game History

                                      Round: 12
                                      
                                          Purchase Units - Russians
                                              Russians repair damage of 8x factory_major; Remaining resources: 30 PUs; 
                                              Russians buy 1 Russian_aaGunC4, 6 Russian_infantrys and 2 Russian_mech_infantrys; Remaining resources: 0 PUs; 
                                      
                                          Politics - Russians
                                              Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                                      
                                          Combat Move - Russians
                                              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                                              1 Russian_mech_infantry moved from Belarus to Western Ukraine
                                                    Russians take Western Ukraine from Italians
                                              1 Russian_infantry moved from Samara to Novosibirsk
                                              1 Russian_militia moved from Samara to Novosibirsk
                                              1 Russian_tactical_bomber moved from Russia to Novosibirsk
                                              1 Russian_aaGunC4, 2 Russian_artillerys, 3 Russian_infantrys and 1 Russian_militia moved from Samara to Kazakhstan
                                              1 Russian_aaGunC4, 4 Russian_infantrys and 2 Russian_militias moved from Volgograd to Kazakhstan
                                              4 Russian_fighters and 1 Russian_tactical_bomber moved from Russia to Kazakhstan
                                              1 Russian_armour and 1 Russian_mobile_artillery moved from Russia to Kazakhstan
                                              1 Russian_mobile_artillery moved from Belarus to Baltic States
                                                    Russians take Baltic States from Germans
                                              1 Russian_mobile_artillery moved from Baltic States to Eastern Poland
                                                    Russians take Eastern Poland from Germans
                                      
                                          Combat - Russians
                                              Battle in Novosibirsk
                                                  Russians attack with 1 Russian_infantry, 1 Russian_militia and 1 Russian_tactical_bomber
                                                  Japanese defend with 1 Japanese_aaGunC4 and 1 primitive
                                                      AA fire in Novosibirsk : 0/1 hits, 0.17 expected hits
                                                      Russians roll dice for 1 Russian_infantry, 1 Russian_militia and 1 Russian_tactical_bomber in Novosibirsk, round 2 : 0/2 hits, 0.83 expected hits
                                                      Japanese roll dice for 1 Japanese_aaGunC4 in Novosibirsk, round 2 : 0/1 hits, 0.17 expected hits
                                                      Russians roll dice for 1 Russian_infantry, 1 Russian_militia and 1 Russian_tactical_bomber in Novosibirsk, round 3 : 0/2 hits, 0.83 expected hits
                                                      Japanese roll dice for 1 Japanese_aaGunC4 in Novosibirsk, round 3 : 0/1 hits, 0.17 expected hits
                                                      Russians roll dice for 1 Russian_infantry, 1 Russian_militia and 1 Russian_tactical_bomber in Novosibirsk, round 4 : 0/2 hits, 0.83 expected hits
                                                      Japanese roll dice for 1 Japanese_aaGunC4 in Novosibirsk, round 4 : 0/1 hits, 0.17 expected hits
                                                      Russians roll dice for 1 Russian_infantry, 1 Russian_militia and 1 Russian_tactical_bomber in Novosibirsk, round 5 : 0/2 hits, 0.83 expected hits
                                                      Japanese roll dice for 1 Japanese_aaGunC4 in Novosibirsk, round 5 : 1/1 hits, 0.17 expected hits
                                                      1 Russian_militia owned by the Russians lost in Novosibirsk
                                                      Russians roll dice for 1 Russian_infantry and 1 Russian_tactical_bomber in Novosibirsk, round 6 : 1/2 hits, 0.83 expected hits
                                                      Japanese roll dice for 1 Japanese_aaGunC4 in Novosibirsk, round 6 : 0/1 hits, 0.17 expected hits
                                                      1 Japanese_aaGunC4 owned by the Japanese lost in Novosibirsk
                                                  Russians win, taking Novosibirsk from Japanese with 1 Russian_infantry and 1 Russian_tactical_bomber remaining. Battle score for attacker is 2
                                                  Casualties for Russians: 1 Russian_militia
                                                  Casualties for Japanese: 1 Japanese_aaGunC4
                                              Battle in Kazakhstan
                                                  Russians attack with 2 Russian_aaGunC4s, 1 Russian_armour, 2 Russian_artillerys, 4 Russian_fighters, 7 Russian_infantrys, 3 Russian_militias, 1 Russian_mobile_artillery and 1 Russian_tactical_bomber
                                                  Japanese defend with 1 Japanese_aaGunC4, 2 Japanese_armours, 2 Japanese_artillerys, 2 Japanese_infantrys, 2 Japanese_mech_infantrys, 2 Japanese_mobile_artillerys and 1 primitive
                                                      AA fire in Kazakhstan : 0/2 hits, 0.33 expected hits
                                                      Russians roll dice for 2 Russian_aaGunC4s, 1 Russian_armour, 2 Russian_artillerys, 4 Russian_fighters, 7 Russian_infantrys, 3 Russian_militias, 1 Russian_mobile_artillery and 1 Russian_tactical_bomber in Kazakhstan, round 2 : 6/16 hits, 6.00 expected hits
                                                      Japanese roll dice for 1 Japanese_aaGunC4, 2 Japanese_armours, 2 Japanese_artillerys, 2 Japanese_infantrys, 2 Japanese_mech_infantrys and 2 Japanese_mobile_artillerys in Kazakhstan, round 2 : 6/11 hits, 4.17 expected hits
                                                      3 Russian_militias owned by the Russians, 2 Russian_aaGunC4s owned by the Russians, 1 Japanese_aaGunC4 owned by the Japanese, 1 Russian_infantry owned by the Russians, 1 Japanese_artillery owned by the Japanese, 2 Japanese_infantrys owned by the Japanese and 2 Japanese_mech_infantrys owned by the Japanese lost in Kazakhstan
                                                      Russians roll dice for 1 Russian_armour, 2 Russian_artillerys, 4 Russian_fighters, 6 Russian_infantrys, 1 Russian_mobile_artillery and 1 Russian_tactical_bomber in Kazakhstan, round 3 : 5/15 hits, 5.83 expected hits
                                                      Japanese roll dice for 2 Japanese_armours, 1 Japanese_artillery and 2 Japanese_mobile_artillerys in Kazakhstan, round 3 : 3/5 hits, 2.33 expected hits
                                                      2 Japanese_mobile_artillerys owned by the Japanese, 3 Russian_infantrys owned by the Russians, 1 Japanese_artillery owned by the Japanese and 2 Japanese_armours owned by the Japanese lost in Kazakhstan
                                                  Russians win, taking Kazakhstan from Japanese with 1 Russian_armour, 2 Russian_artillerys, 4 Russian_fighters, 3 Russian_infantrys, 1 Russian_mobile_artillery and 1 Russian_tactical_bomber remaining. Battle score for attacker is 22
                                                  Casualties for Russians: 2 Russian_aaGunC4s, 4 Russian_infantrys and 3 Russian_militias
                                                  Casualties for Japanese: 1 Japanese_aaGunC4, 2 Japanese_armours, 2 Japanese_artillerys, 2 Japanese_infantrys, 2 Japanese_mech_infantrys and 2 Japanese_mobile_artillerys
                                      
                                          Non Combat Move - Russians
                                              4 Russian_fighters and 1 Russian_tactical_bomber moved from Kazakhstan to Russia
                                              1 Russian_tactical_bomber moved from Novosibirsk to Russia
                                              1 Russian_aaGunC4 and 3 Russian_infantrys moved from Rostov to Volgograd
                                              1 Russian_artillery moved from Bryansk to Tambov
                                              1 Russian_militia moved from Russia to Bryansk
                                              1 Russian_mech_infantry moved from Belarus to Baltic States
                                              1 Russian_armour moved from Belarus to Tambov
                                              1 destroyerC5 moved from 4 Sea Zone to 8 Sea Zone
                                              1 destroyerC5 moved from 8 Sea Zone to 14 Sea Zone
                                              1 Russian_infantry moved from Buryatia to Sakha
                                              1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                                              2 infantry moved from Olgiy to Yenisey
                                              1 infantry moved from Dzavhan to Yenisey
                                              1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                                      
                                          Place Units - Russians
                                              1 Russian_aaGunC4 and 2 Russian_infantrys placed in Volgograd
                                              4 Russian_infantrys and 2 Russian_mech_infantrys placed in Russia
                                      
                                          Turn Complete - Russians
                                              Russians collect 30 PUs; end with 30 PUs
                                              Trigger Russians Lend Lease SeaZone125: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                                              Trigger Russians Lend Lease SeaZone125 +2PUs: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                                              Objective Russians Sphere of Influence: Russians met a national objective for an additional -10 PUs; end with 24 PUs
                                              Objective Russians VictoryCitiesWorth1PU: Russians met a national objective for an additional 4 PUs; end with 28 PUs
                                      

                                      Combat Hit Differential Summary :

                                      AA fire in Novosibirsk : : -0.17
                                      AA fire in Kazakhstan : : -0.33
                                      Russians : -4.00
                                      Japanese : 2.67
                                      

                                      Savegame

                                      hmm...mongolian activation triggers sphere obj for russia. Need to fix

                                      yea mongolia dudes turn russia but only infantry not Russian_Infantry. If I delete the infantry and the primitive units then it works. Have to use edit for now.

                                      See if i can figure it out. Something about changeOwnership I'm thinking. I'll give it another day

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                                      • B Offline
                                        beelee
                                        last edited by

                                        TripleA Manual Gamesave Post: Japanese round 12

                                        TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                                        Game History

                                        Round: 12
                                        
                                            Research Technology - Japanese
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • B Offline
                                          beelee
                                          last edited by

                                          TripleA Manual Gamesave Post: Japanese round 12

                                          TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                                          Game History

                                          Round: 12
                                          
                                              Research Technology - Japanese
                                                  Turning on Edit Mode
                                                  EDIT: Changing PUs for Russians from 28 to 38
                                                  EDIT: Turning off Edit Mode
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

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                                          • B Offline
                                            beelee
                                            last edited by

                                            TripleA Turn Summary: Japanese round 12

                                            TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                            Game History

                                            Round: 12
                                            
                                                Research Technology - Japanese
                                                    Turning on Edit Mode
                                                    EDIT: Changing PUs for Russians from 28 to 38
                                                    EDIT: Turning off Edit Mode
                                            
                                                Purchase Units - Japanese
                                                    Japanese buy 2 Japanese_armours, 3 Japanese_bomberA0C5s, 1 Japanese_infantry, 6 Japanese_mech_infantrys, 3 Japanese_mobile_artillerys, 1 Japanese_tactical_bomber, 1 bunker and 3 destroyerC5s; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                            
                                                Combat Move - Japanese
                                                            Destroyer Depth Charge fire in 76 Sea Zone : 0/1 hits, 0.10 expected hits
                                                    1 Japanese_militia moved from Amur to Siberia
                                                          Japanese take Siberia from Russians
                                                    2 Japanese_aaGunC4s, 3 Japanese_infantrys and 3 Japanese_militias moved from Amur to Buryatia
                                                    1 Japanese_infantry moved from Jehol to Buyant-Uhaa
                                                    1 Japanese_infantry moved from Manchuria to Buyant-Uhaa
                                                    1 Japanese_armour and 1 Japanese_mobile_artillery moved from Chahar to Buyant-Uhaa
                                                    1 Japanese_infantry moved from Timguska to Urals
                                                          Japanese take Urals from Russians
                                                    1 Japanese_infantry moved from Tsinghai to Kazakhstan
                                                    1 Japanese_aaGunC4, 2 Japanese_artillerys and 1 Japanese_infantry moved from Sikang to Kazakhstan
                                                    1 Japanese_mech_infantry moved from Turkmenistan to Kazakhstan
                                                    1 Japanese_tactical_bomber moved from Yunnan to Kazakhstan
                                                    1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Eastern Persia to Kazakhstan
                                                    3 Japanese_bomberA0C5s moved from Eastern Persia to Volgograd
                                                    1 Japanese_bomberA0C5 moved from Eastern Persia to Volgograd
                                                    3 Japanese_armours moved from Iraq to Northwest Persia
                                                    1 Japanese_tactical_bomber moved from Persia to Northwest Persia
                                                    1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
                                                    1 submarine moved from 80 Sea Zone to 76 Sea Zone
                                                    1 Japanese_fighter moved from Persia to Northwest Persia
                                                    1 Japanese_tactical_bomber moved from India to 41 Sea Zone
                                                    1 Japanese_tactical_bomber moved from India to 37 Sea Zone
                                                    1 destroyerC5 moved from 35 Sea Zone to 46 Sea Zone
                                                    1 destroyerC5 moved from 6 Sea Zone to 34 Sea Zone
                                                    1 destroyerC5 moved from 6 Sea Zone to 23 Sea Zone
                                                    1 Japanese_tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                                                    1 Japanese_tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                                                    1 destroyerC5 moved from 6 Sea Zone to 18 Sea Zone
                                                    1 destroyerC5 moved from 18 Sea Zone to 22 Sea Zone
                                                    1 destroyerC5 moved from 6 Sea Zone to 22 Sea Zone
                                                    1 submarine moved from 6 Sea Zone to 22 Sea Zone
                                                    1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                                                    1 Japanese_mobile_artillery moved from Persia to Trans-Jordan
                                                    1 Japanese_fighter moved from Persia to Trans-Jordan
                                            
                                                Combat - Japanese
                                                    Strategic bombing raid in Volgograd
                                                            AA fire in Volgograd : 0/3 hits, 0.50 expected hits
                                                            AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                                                        Bombing raid in Volgograd rolls: 5,2,1 and causes: 6 damage to unit: factory_minor
                                                        Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: bunker
                                                        Bombing raid in Volgograd causes 10 damage total.  Damaged units is as follows: factory_minor = 6, bunker = 4
                                                    Battle in Buryatia
                                                        Japanese attack with 2 Japanese_aaGunC4s, 3 Japanese_infantrys and 3 Japanese_militias
                                                        Russians defend with 1 Russian_infantry and 1 primitive
                                                            Japanese roll dice for 2 Japanese_aaGunC4s, 3 Japanese_infantrys and 3 Japanese_militias in Buryatia, round 2 : 0/3 hits, 0.50 expected hits
                                                            Russians roll dice for 1 Russian_infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 Japanese_militia owned by the Japanese lost in Buryatia
                                                            Japanese roll dice for 2 Japanese_aaGunC4s, 3 Japanese_infantrys and 2 Japanese_militias in Buryatia, round 3 : 1/3 hits, 0.50 expected hits
                                                            Russians roll dice for 1 Russian_infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
                                                            1 Russian_infantry owned by the Russians lost in Buryatia
                                                        Japanese win, taking Buryatia from Russians with 2 Japanese_aaGunC4s, 3 Japanese_infantrys and 2 Japanese_militias remaining. Battle score for attacker is 1
                                                        Casualties for Japanese: 1 Japanese_militia
                                                        Casualties for Russians: 1 Russian_infantry
                                                    Battle in 76 Sea Zone
                                                        Japanese attack with 1 Japanese_fighter, 1 Japanese_tactical_bomber and 1 submarine
                                                        British defend with 1 destroyerC5
                                                            Destroyer Depth Charge fire in 76 Sea Zone : 0/1 hits, 0.10 expected hits
                                                            Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                            Japanese roll dice for 1 Japanese_fighter and 1 Japanese_tactical_bomber in 76 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                                                            British roll dice for 1 destroyerC5 in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                            1 destroyerC5 owned by the British lost in 76 Sea Zone
                                                        Japanese win with 1 Japanese_fighter, 1 Japanese_tactical_bomber and 1 submarine remaining. Battle score for attacker is 5
                                                        Casualties for British: 1 destroyerC5
                                                    Battle in 22 Sea Zone
                                                        Japanese attack with 1 Japanese_fighter, 1 Japanese_tactical_bomber, 2 destroyerC5s and 1 submarine
                                                        Americans defend with 2 submarines
                                                            Destroyer Depth Charge fire in 22 Sea Zone : 0/3 hits, 0.50 expected hits
                                                        2 submarines owned by the Americans Submerged
                                                            Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                    Battle in 37 Sea Zone
                                                        Japanese attack with 1 Japanese_tactical_bomber
                                                        Americans defend with 1 submarine
                                                            Destroyer Depth Charge fire in 37 Sea Zone : 0/1 hits, 0.17 expected hits
                                                        1 submarine owned by the Americans Submerged
                                                    Battle in 20 Sea Zone
                                                        Japanese attack with 1 Japanese_tactical_bomber
                                                        Americans defend with 1 submarine
                                                            Destroyer Depth Charge fire in 20 Sea Zone : 0/1 hits, 0.17 expected hits
                                                        1 submarine owned by the Americans Submerged
                                                    Battle in Northwest Persia
                                                        Japanese attack with 3 Japanese_armours, 1 Japanese_fighter and 1 Japanese_tactical_bomber
                                                        British defend with 1 mech_infantry
                                                            Japanese roll dice for 3 Japanese_armours, 1 Japanese_fighter and 1 Japanese_tactical_bomber in Northwest Persia, round 2 : 4/5 hits, 2.67 expected hits
                                                            British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 mech_infantry owned by the British lost in Northwest Persia
                                                        Japanese winJapanese winJapanese winJapanese win, taking 22 Sea Zone from Americans with 1 Japanese_fighter, 1 Japanese_tactical_bomber, 2 destroyerC5s and 1 submarine remaining with 1 Japanese_tactical_bomber remaining with 1 Japanese_tactical_bomber remaining, taking Northwest Persia from British with 3 Japanese_armours, 1 Japanese_fighter and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 4
                                                        Casualties for British: 1 mech_infantry
                                                    Battle in 41 Sea Zone
                                                        Japanese attack with 1 Japanese_tactical_bomber
                                                        ANZAC defend with 1 submarine
                                                            Destroyer Depth Charge fire in 41 Sea Zone : 0/1 hits, 0.17 expected hits
                                                        1 submarine owned by the ANZAC Submerged
                                                    Battle in Buyant-Uhaa
                                                        Japanese attack with 1 Japanese_armour, 2 Japanese_infantrys and 1 Japanese_mobile_artillery
                                                        Russians defend with 1 Russian_infantry and 1 primitive
                                                            Japanese roll dice for 1 Japanese_armour, 2 Japanese_infantrys and 1 Japanese_mobile_artillery in Buyant-Uhaa, round 2 : 1/4 hits, 1.33 expected hits
                                                            Russians roll dice for 1 Russian_infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 Russian_infantry owned by the Russians lost in Buyant-Uhaa
                                                        Japanese winJapanese win with 1 Japanese_tactical_bomber remaining, taking Buyant-Uhaa from Russians with 1 Japanese_armour, 2 Japanese_infantrys and 1 Japanese_mobile_artillery remaining. Battle score for attacker is 3
                                                        Casualties for Russians: 1 Russian_infantry
                                                    Battle in Kazakhstan
                                                        Japanese attack with 1 Japanese_aaGunC4, 1 Japanese_armour, 2 Japanese_artillerys, 2 Japanese_infantrys, 2 Japanese_mech_infantrys, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber
                                                        Russians defend with 1 Russian_armour, 2 Russian_artillerys, 3 Russian_infantrys, 1 Russian_mobile_artillery and 1 primitive
                                                            Japanese roll dice for 1 Japanese_aaGunC4, 1 Japanese_armour, 2 Japanese_artillerys, 2 Japanese_infantrys, 2 Japanese_mech_infantrys, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber in Kazakhstan, round 2 : 5/9 hits, 3.50 expected hits
                                                            Russians roll dice for 1 Russian_armour, 2 Russian_artillerys, 3 Russian_infantrys and 1 Russian_mobile_artillery in Kazakhstan, round 2 : 5/7 hits, 2.67 expected hits
                                                            1 Japanese_aaGunC4 owned by the Japanese, 2 Russian_artillerys owned by the Russians, 3 Russian_infantrys owned by the Russians, 1 Japanese_artillery owned by the Japanese, 2 Japanese_infantrys owned by the Japanese and 1 Japanese_mech_infantry owned by the Japanese lost in Kazakhstan
                                                            Japanese roll dice for 1 Japanese_armour, 1 Japanese_artillery, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber in Kazakhstan, round 3 : 2/5 hits, 2.17 expected hits
                                                            Russians roll dice for 1 Russian_armour and 1 Russian_mobile_artillery in Kazakhstan, round 3 : 1/2 hits, 1.00 expected hits
                                                            1 Russian_armour owned by the Russians, 1 Russian_mobile_artillery owned by the Russians and 1 Japanese_mech_infantry owned by the Japanese lost in Kazakhstan
                                                        Japanese win, taking Kazakhstan from Russians with 1 Japanese_armour, 1 Japanese_artillery, 1 Japanese_mobile_artillery and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 6
                                                        Casualties for Japanese: 1 Japanese_aaGunC4, 1 Japanese_artillery, 2 Japanese_infantrys and 2 Japanese_mech_infantrys
                                                        Casualties for Russians: 1 Russian_armour, 2 Russian_artillerys, 3 Russian_infantrys and 1 Russian_mobile_artillery
                                                    Battle in Trans-Jordan
                                                        Japanese attack with 1 Japanese_fighter and 1 Japanese_mobile_artillery
                                                        British defend with 1 infantry
                                                            Japanese roll dice for 1 Japanese_fighter and 1 Japanese_mobile_artillery in Trans-Jordan, round 2 : 0/2 hits, 0.83 expected hits
                                                            British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                                                            Japanese roll dice for 1 Japanese_fighter and 1 Japanese_mobile_artillery in Trans-Jordan, round 3 : 1/2 hits, 0.83 expected hits
                                                            British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
                                                            1 Japanese_mobile_artillery owned by the Japanese and 1 infantry owned by the British lost in Trans-Jordan
                                                        Japanese win with 1 Japanese_fighter remaining. Battle score for attacker is -2
                                                        Casualties for Japanese: 1 Japanese_mobile_artillery
                                                        Casualties for British: 1 infantry
                                                    Battle in 19 Sea Zone
                                                        Japanese attack with 1 Japanese_tactical_bomber
                                                        Americans defend with 1 submarine
                                                            Destroyer Depth Charge fire in 19 Sea Zone : 0/1 hits, 0.17 expected hits
                                                        1 submarine owned by the Americans Submerged
                                            
                                                Non Combat Move - Japanese
                                                    1 Japanese_tactical_bomber moved from 19 Sea Zone to Japan
                                                    1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                                                    1 Japanese_tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                                                    1 Japanese_fighter moved from 6 Sea Zone to Japan
                                                    1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 76 Sea Zone to 80 Sea Zone
                                                    1 Japanese_fighter, 1 Japanese_tactical_bomber, 1 battleship, 1 carrier and 1 cruiser moved from 80 Sea Zone to 79 Sea Zone
                                                    1 transport moved from 80 Sea Zone to 79 Sea Zone
                                                    1 Japanese_armour moved from West India to 79 Sea Zone
                                                    1 Japanese_infantry moved from West India to 79 Sea Zone
                                                    1 Japanese_armour, 1 Japanese_fighter, 1 Japanese_infantry, 1 Japanese_tactical_bomber, 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                                                    1 Japanese_armour and 1 Japanese_infantry moved from 80 Sea Zone to Iraq
                                                    1 Japanese_armour, 3 Japanese_mech_infantrys and 1 Japanese_mobile_artillery moved from West India to Persia
                                                    1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Northwest Persia to Persia
                                                    1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from India to Eastern Persia
                                                    1 Japanese_armour and 2 Japanese_mech_infantrys moved from Burma to West India
                                                    1 Japanese_mobile_artillery moved from Burma to West India
                                                    1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Yunnan to Szechwan
                                                    2 Japanese_infantrys moved from Shensi to Tsinghai
                                                    1 Japanese_militia moved from Kansu to Timguska
                                                    1 Japanese_infantry moved from Chahar to Suiyuyan
                                                    1 Japanese_fighter moved from Trans-Jordan to Persia
                                                    1 Japanese_tactical_bomber moved from 41 Sea Zone to India
                                                    1 Japanese_tactical_bomber moved from 37 Sea Zone to French Indo China
                                                    3 Japanese_mech_infantrys moved from Kwangtung to Yunnan
                                                    1 Japanese_artillery and 2 Japanese_infantrys moved from French Indo China to Shan State
                                                    1 Japanese_aaGunC4 moved from French Indo China to Shan State
                                                    3 Japanese_mech_infantrys moved from Shantung to Hunan
                                                    1 Japanese_tactical_bomber moved from Kazakhstan to Tsinghai
                                                    4 Japanese_bomberA0C5s moved from Volgograd to Kazakhstan
                                                    4 Japanese_bomberA0C5s moved from Kazakhstan to Tsinghai
                                            
                                                Place Units - Japanese
                                                    3 destroyerC5s placed in 6 Sea Zone
                                                    3 Japanese_bomberA0C5s and 1 Japanese_tactical_bomber placed in Japan
                                                    1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in West India
                                                    Japanese undo move 3.
                                                    1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in West India
                                                    1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in Kwangtung
                                                    3 Japanese_mech_infantrys placed in Shantung
                                                    1 Japanese_infantry, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in French Indo China
                                                    1 bunker placed in Philippines
                                            
                                                Turn Complete - Japanese
                                                    Total Cost from Convoy Blockades: 6
                                                        Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
                                                        Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
                                                        Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
                                                        Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
                                                        Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
                                                    Japanese collect 73 PUs (6 lost to blockades); end with 73 PUs
                                                    Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
                                                    Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 10 PUs; end with 86 PUs
                                                    Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
                                                    Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
                                            

                                            Combat Hit Differential Summary :

                                            British : -0.17
                                            Destroyer Depth Charge fire in 20 Sea Zone : : -0.17
                                            Destroyer Depth Charge fire in 22 Sea Zone : : -0.50
                                            Destroyer Depth Charge fire in 19 Sea Zone : : -0.17
                                            AA fire in Volgograd : : -0.67
                                            Destroyer Depth Charge fire in 41 Sea Zone : : -0.17
                                            Destroyer Depth Charge fire in 76 Sea Zone : : -0.20
                                            Russians : 2.33
                                            Destroyer Depth Charge fire in 37 Sea Zone : : -0.17
                                            Japanese : 0.83
                                            

                                            Savegame

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