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    • B Offline
      beelee
      last edited by

      TripleA Turn Summary: Canada round 1

      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

      Game History

      Round: 1
      
          Purchase Units - Canada
              Canada buy nothing; Remaining resources: 8 PUs; 
      
          Combat Move - Canada
              EDIT: Trigger CloseAirSupport: Canada is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1
              EDIT: Resetting and Giving Bonus Movement to Units
              EDIT: 1 tactical_bomber moved from Alberta Saskatchewan Manitoba to 106 Sea Zone
      
          Combat - Canada
              EDIT: Battle in 106 Sea Zone
                  EDIT: Canada attack with 1 tactical_bomber
                  EDIT: Germans defend with 2 submarines
                      EDIT: 0/1 hits, 0.17 expected hits
                  EDIT: 2 submarines owned by the Germans Submerged
                  EDIT: Canada win
              EDIT: Recording Battle Statistics
      
          Non Combat Move - Canada
              EDIT: Cleaning up during movement phase
              EDIT: 1 artillery and 1 infantry moved from Ontario to Quebec
              EDIT: 1 tactical_bomber moved from 106 Sea Zone to Quebec
              EDIT: 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
              EDIT: 1 infantry moved from Alberta Saskatchewan Manitoba to Ontario
              EDIT: 1 armour moved from Quebec to Alberta Saskatchewan Manitoba
      
          Turn Complete - Canada
              Canada collect 4 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      EDIT: : -0.17
      

      Savegame

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      • B Offline
        beelee
        last edited by

        TripleA Turn Summary: ANZAC round 1

        TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

        Game History

        Round: 1
        
            Activate Technology - ANZAC
                Trigger RedesignModANZAC: ANZAC activates Elite_GiveToAll
                Trigger RedesignModANZAC: ANZAC activates AirTransport_GiveToAll
        
            Purchase Units - ANZAC
                Trigger ANZAC Air Transport: buyAir_Transport added to productionANZAC
                Trigger ANZAC Elite: buyElite added to productionANZAC
                ANZAC buy 1 aaGunC4 and 2 infantry; Remaining resources: 0 PUs; 
        
            Combat Move - ANZAC
                EDIT: Trigger CloseAirSupport: ANZAC is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1
                EDIT: Resetting and Giving Bonus Movement to Units
        
            Non Combat Move - ANZAC
                    EDIT: ANZAC takes Java from Dutch
                EDIT: Cleaning up during movement phase
                EDIT: 1 aaGunC4 and 1 infantry moved from New South Wales to 62 Sea Zone
                EDIT: 1 aaGunC4, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                EDIT: 1 aaGunC4 and 1 infantry moved from 42 Sea Zone to Java
                EDIT: 1 destroyerC5 moved from 62 Sea Zone to 54 Sea Zone
                EDIT: 1 aaGunC4 and 1 infantry moved from New South Wales to Queensland
                EDIT: 1 infantry moved from Queensland to South Australia
                EDIT: 1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                EDIT: 2 fighters and 1 infantry moved from New Zealand to Queensland
                EDIT: ANZAC undo move 8.
                EDIT: 1 infantry moved from New Zealand to Queensland
                EDIT: ANZAC undo move 8.
                EDIT: 2 fighters moved from New Zealand to Queensland
                EDIT: 1 infantry moved from Malaya to Shan State
        
            Place Units - ANZAC
                1 aaGunC4 and 2 infantry placed in New South Wales
        
            Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
        

        Combat Hit Differential Summary :

        Savegame

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        • B Offline
          beelee
          last edited by

          TripleA Turn Summary: French round 1

          TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

          Game History

          Round: 1
          
              Activate Technology - French
                  Trigger RedesignModFrench: French activates Elite_GiveToAll
                  Trigger RedesignModFrench: French activates AirTransport_GiveToAll
          
              Purchase Units - French
                  Trigger French Elite: buyElite added to productionFrench
                  Trigger French Air Transport: buyAir_Transport added to productionFrench
          
              Politics - French
                  Trigger Axis Conquer All France DestroyerC5 Place: Neutral_Axis has 1 destroyerC5 placed in 93 Sea Zone
                  Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                  Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
                  Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                  Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
                  Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
                  Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
                  Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
                  Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
                  Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                  Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                  Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                  Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                  Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                  Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                  Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                  Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                  Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                  Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                  Trigger Axis Conquer All France DestroyerC5 Place activates a trigger called: Trigger Axis Conquer All France DestroyerC5 Remove
                  Trigger Axis Conquer All France DestroyerC5 Remove: has removed 1 destroyerC5 owned by French in 93 Sea Zone
                  Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                  Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                  Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                  Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                  Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
                  Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
                  Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                  Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                  Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
                  Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
                  Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
                  Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
                  Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
                  Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
                  Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                  Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                  Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
                  Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
                  Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                  Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                  Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                  Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                  Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                  Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
                  Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
          
              Combat Move - French
                  Trigger CloseAirSupport: French is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1
          
              Non Combat Move - French
                  1 destroyerC5 moved from 72 Sea Zone to 76 Sea Zone
          
              Turn Complete - French
          

          Combat Hit Differential Summary :

          Savegame

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          • B Offline
            beelee
            last edited by

            TripleA Manual Gamesave Post: Germans round 2

            TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

            Game History

            Round: 2
            
                Research Technology - Germans
            
                Activate Technology - Germans
                    Trigger BBandCAaa: Germans activates BBandCA_AA
            
                Purchase Units - Germans
                    Germans repair damage of 3x harbour12; Remaining resources: 67 PUs; 
                    Germans buy 1 aaGunC4, 1 fighter, 2 infantry, 7 mobile_artillerys and 2 submarines; Remaining resources: 0 PUs; 
            
                Politics - Germans
                    Trigger BBAndCAAA1: Setting isAAforCombatOnly to true for unitAttachment attached to cruiser
                    Trigger BBAndCAAA1: Setting attackAAmaxDieSides to 10 for unitAttachment attached to cruiser
                    Trigger BBAndCAAA1: Setting maxAAattacks to 2 for unitAttachment attached to cruiser
                    Trigger BBAndCAAA1: Setting targetsAA to fighter:Japanese_fighter:Russian_fighter:tactical_bomber:Japanese_tactical_bomber:Russian_tactical_bomber:tactical_bomber10:Japanese_tactical_bomber10:Russian_tactical_bomber10:flying_tiger for unitAttachment attached to cruiser
                    Trigger BBAndCAAA1: Setting typeAA to Battleship and CruiserAA for unitAttachment attached to cruiser
                    Trigger BBAndCAAA: Setting isAAforCombatOnly to true for unitAttachment attached to battleship
                    Trigger BBAndCAAA: Setting attackAAmaxDieSides to 10 for unitAttachment attached to battleship
                    Trigger BBAndCAAA: Setting maxAAattacks to 2 for unitAttachment attached to battleship
                    Trigger BBAndCAAA: Setting targetsAA to fighter:Japanese_fighter:Russian_fighter:tactical_bomber:Japanese_tactical_bomber:Russian_tactical_bomber:tactical_bomber10:Japanese_tactical_bomber10:Russian_tactical_bomber10:flying_tiger for unitAttachment attached to battleship
                    Trigger BBAndCAAA: Setting typeAA to Battleship and CruiserAA for unitAttachment attached to battleship
                    Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            
                Combat Move - Germans
            

            Combat Hit Differential Summary :

            Savegame

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            • B Offline
              beelee
              last edited by

              TripleA Turn Summary: Germans round 2

              TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

              Game History

              Round: 2
              
                  Research Technology - Germans
              
                  Activate Technology - Germans
                      Trigger BBandCAaa: Germans activates BBandCA_AA
              
                  Purchase Units - Germans
                      Germans repair damage of 3x harbour12; Remaining resources: 67 PUs; 
                      Germans buy 1 aaGunC4, 1 fighter, 2 infantry, 7 mobile_artillerys and 2 submarines; Remaining resources: 0 PUs; 
              
                  Politics - Germans
                      Trigger BBAndCAAA1: Setting isAAforCombatOnly to true for unitAttachment attached to cruiser
                      Trigger BBAndCAAA1: Setting attackAAmaxDieSides to 10 for unitAttachment attached to cruiser
                      Trigger BBAndCAAA1: Setting maxAAattacks to 2 for unitAttachment attached to cruiser
                      Trigger BBAndCAAA1: Setting targetsAA to fighter:Japanese_fighter:Russian_fighter:tactical_bomber:Japanese_tactical_bomber:Russian_tactical_bomber:tactical_bomber10:Japanese_tactical_bomber10:Russian_tactical_bomber10:flying_tiger for unitAttachment attached to cruiser
                      Trigger BBAndCAAA1: Setting typeAA to Battleship and CruiserAA for unitAttachment attached to cruiser
                      Trigger BBAndCAAA: Setting isAAforCombatOnly to true for unitAttachment attached to battleship
                      Trigger BBAndCAAA: Setting attackAAmaxDieSides to 10 for unitAttachment attached to battleship
                      Trigger BBAndCAAA: Setting maxAAattacks to 2 for unitAttachment attached to battleship
                      Trigger BBAndCAAA: Setting targetsAA to fighter:Japanese_fighter:Russian_fighter:tactical_bomber:Japanese_tactical_bomber:Russian_tactical_bomber:tactical_bomber10:Japanese_tactical_bomber10:Russian_tactical_bomber10:flying_tiger for unitAttachment attached to battleship
                      Trigger BBAndCAAA: Setting typeAA to Battleship and CruiserAA for unitAttachment attached to battleship
                      Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
              
                  Combat Move - Germans
                              Destroyer Depth Charge fire in 91 Sea Zone : 0/1 hits, 0.10 expected hits
                          British loses 1 production in Gold Coast due to the capture of the convoy route in 104 Sea Zone
                          British loses 1 production in Nigeria due to the capture of the convoy route in 104 Sea Zone
                              Destroyer Depth Charge fire in 110 Sea Zone : 0/1 hits, 0.10 expected hits
                      1 submarine moved from 110 Sea Zone to 91 Sea Zone
                            Germans take 104 Sea Zone from British
                      1 submarine moved from 112 Sea Zone to 111 Sea Zone
                      1 submarine moved from 119 Sea Zone to 111 Sea Zone
                      2 submarines moved from 111 Sea Zone to 110 Sea Zone
                      1 cruiser and 1 destroyerC5 moved from 112 Sea Zone to 110 Sea Zone
                      1 fighter and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
                      1 fighter moved from Western Germany to 110 Sea Zone
                      1 tactical_bomber moved from Western Germany to 110 Sea Zone
                      1 tactical_bomber moved from Western Germany to 110 Sea Zone
                      2 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
                      2 bomberA0C5s moved from Holland Belgium to United Kingdom
                      1 bomberA0C5 moved from Western Germany to United Kingdom
                      1 submarine moved from 106 Sea Zone to 103 Sea Zone
                      1 submarine moved from 106 Sea Zone to 118 Sea Zone
              
                  Combat - Germans
                      British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                      Strategic bombing raid in United Kingdom
                              AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                              AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                          Bombing raid in United Kingdom rolls: 5,2 and causes: 7 damage to unit: factory_major
                          Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield12
                          Bombing raid in United Kingdom causes 10 damage total.  Damaged units is as follows: factory_major = 7, airfield12 = 3
                      Battle in 110 Sea Zone
                          Germans attack with 1 cruiser, 1 destroyerC5, 2 fighters, 3 submarines and 4 tactical_bombers
                          British defend with 1 battleship, 1 cruiser, 1 destroyerC5, 1 fighter and 1 tactical_bomber; French defend with 1 fighter
                              Battleship and CruiserAA fire in 110 Sea Zone : 1/4 hits, 0.40 expected hits
                              Destroyer Depth Charge fire in 110 Sea Zone : 1/2 hits, 0.33 expected hits
                              1 submarine owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                              Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                              Germans roll dice for 1 cruiser, 1 destroyerC5, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                          Units damaged: 1 battleship owned by the British
                              British roll dice for 1 battleship, 1 cruiser, 1 destroyerC5, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                              1 destroyerC5 owned by the Germans, 1 destroyerC5 owned by the British, 1 tactical_bomber owned by the British, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
                              Germans roll dice for 1 cruiser, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 4/6 hits, 3.33 expected hits
                              British roll dice for 1 battleship and 2 fighters in 110 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                              2 fighters owned by the Germans, 1 fighter owned by the French, 1 battleship owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
                          Germans win with 1 cruiser and 3 tactical_bombers remaining. Battle score for attacker is 14
                          Casualties for Germans: 1 destroyerC5, 2 fighters, 3 submarines and 1 tactical_bomber
                          Casualties for British: 1 battleship, 1 cruiser, 1 destroyerC5, 1 fighter and 1 tactical_bomber
                          Casualties for French: 1 fighter
                      Battle in 97 Sea Zone
                          Germans attack with 2 fighters and 1 tactical_bomber
                          British defend with 1 cruiser and 1 destroyerC5
                              Battleship and CruiserAA fire in 97 Sea Zone : 1/2 hits, 0.20 expected hits
                              1 fighter owned by the Germans lost in 97 Sea Zone
                              Germans roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                              British roll dice for 1 cruiser and 1 destroyerC5 in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                              1 destroyerC5 owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
                              Germans roll dice for 1 tactical_bomber in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                              British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                              1 cruiser owned by the British lost in 97 Sea Zone
                          Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
                          Casualties for Germans: 2 fighters
                          Casualties for British: 1 cruiser and 1 destroyerC5
                      Battle in 91 Sea Zone
                          Germans attack with 1 submarine
                          British defend with 1 destroyerC5 and 1 transport
                              Destroyer Depth Charge fire in 91 Sea Zone : 0/1 hits, 0.10 expected hits
                              Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                              1 destroyerC5 owned by the British lost in 91 Sea Zone
                              1 transport owned by the British lost in 91 Sea Zone
                              Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                          Germans win, taking 91 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 12
                          Casualties for British: 1 destroyerC5 and 1 transport
                      Cleaning up after air battles
              
                  Non Combat Move - Germans
                      3 bomberA0C5s moved from United Kingdom to Western Germany
                      3 tactical_bombers moved from 110 Sea Zone to Western Germany
                      1 tactical_bomber moved from 97 Sea Zone to Alexandria
                      1 armour moved from Bulgaria to Romania
                      1 armour moved from Slovakia Hungary to Romania
                      1 armour moved from Yugoslavia to Romania
                      4 infantry moved from Bulgaria to Romania
                      2 artilleries and 4 infantry moved from Yugoslavia to Romania
                      1 aaGunC4 moved from Slovakia Hungary to Romania
                      1 infantry moved from Slovakia Hungary to Romania
                      1 mech_infantry moved from Germany to Romania
                      1 infantry moved from Slovakia Hungary to Romania
                      1 aaGunC4 moved from Germany to Slovakia Hungary
                      2 aaGunC4s, 2 artilleries and 8 infantry moved from Germany to Poland
                      2 infantry moved from Germany to Poland
                      2 infantry moved from Germany to Poland
                      1 infantry moved from Germany to Poland
                      1 transport moved from 112 Sea Zone to 110 Sea Zone
                      1 aaGunC4 moved from Holland Belgium to 110 Sea Zone
                      1 aaGunC4 and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                      1 infantry moved from Western Germany to 112 Sea Zone
                      1 artillery and 1 infantry moved from Norway to Finland
                      1 aaGunC4 and 1 infantry moved from 112 Sea Zone to Norway
                      5 armour and 4 mech_infantrys moved from France to Germany
                      1 armour moved from Normandy Bordeaux to Western Germany
                      1 aaGunC4 moved from Holland Belgium to Western Germany
              
                  Place Units - Germans
                      2 submarines placed in 110 Sea Zone
                      1 aaGunC4, 2 infantry and 7 mobile_artillerys placed in Germany
                      1 fighter placed in Western Germany
              
                  Turn Complete - Germans
                      Germans collect 41 PUs; end with 41 PUs
                      Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                      Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                      Turning on Edit Mode
                      EDIT: Removing units owned by Germans from Yugoslavia: 2 infantry
                      EDIT: Adding units owned by Germans to Romania: 2 infantry
                      EDIT: Turning off Edit Mode
              

              Combat Hit Differential Summary :

              Destroyer Depth Charge fire in 91 Sea Zone : : -0.20
              Germans : 1.17
              Battleship and CruiserAA fire in 97 Sea Zone : : 0.80
              British : -0.33
              Destroyer Depth Charge fire in 110 Sea Zone : : 0.57
              Battleship and CruiserAA fire in 110 Sea Zone : : 0.60
              AA fire in United Kingdom : : -0.50
              

              Savegame

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              • B Offline
                beelee
                last edited by

                TripleA Turn Summary: Russians round 2

                TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                Game History

                Round: 2
                
                    Purchase Units - Russians
                        Russians buy 2 Russian_aaGunC4s, 1 Russian_armour, 1 Russian_artillery, 3 Russian_infantrys, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery; Remaining resources: 0 PUs; 
                
                    Combat Move - Russians
                
                    Combat - Russians
                
                    Non Combat Move - Russians
                        2 Russian_mobile_artillerys moved from Novgorod to Bryansk
                        3 Russian_artillerys moved from Russia to Bryansk
                        2 Russian_infantrys moved from Rostov to Ukraine
                        3 Russian_infantrys moved from Novgorod to Belarus
                        6 Russian_infantrys moved from Yakut S.S.R. to Yenisey
                        1 Russian_aaGunC4 and 8 Russian_infantrys moved from Buryatia to Yakut S.S.R.
                        2 Russian_infantrys moved from Siberia to Amur
                        1 submarine moved from 124 Sea Zone to 123 Sea Zone
                
                    Place Units - Russians
                        1 Russian_armour, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery placed in Russia
                        1 Russian_infantry placed in Novgorod
                        1 Russian_artillery and 1 Russian_infantry placed in Novgorod
                        1 Russian_aaGunC4 and 1 Russian_infantry placed in Ukraine
                        1 Russian_aaGunC4 placed in Ukraine
                
                    Turn Complete - Russians
                        Russians collect 40 PUs; end with 40 PUs
                

                Combat Hit Differential Summary :

                Savegame

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                • B Offline
                  beelee
                  last edited by

                  TripleA Turn Summary: Russians round 2

                  TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                  Game History

                  Round: 2
                  
                      Purchase Units - Russians
                          Russians buy 2 Russian_aaGunC4s, 1 Russian_armour, 1 Russian_artillery, 3 Russian_infantrys, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery; Remaining resources: 0 PUs; 
                  
                      Combat Move - Russians
                  
                      Combat - Russians
                  
                      Non Combat Move - Russians
                          2 Russian_mobile_artillerys moved from Novgorod to Bryansk
                          3 Russian_artillerys moved from Russia to Bryansk
                          2 Russian_infantrys moved from Rostov to Ukraine
                          3 Russian_infantrys moved from Novgorod to Belarus
                          6 Russian_infantrys moved from Yakut S.S.R. to Yenisey
                          1 Russian_aaGunC4 and 8 Russian_infantrys moved from Buryatia to Yakut S.S.R.
                          2 Russian_infantrys moved from Siberia to Amur
                          1 submarine moved from 124 Sea Zone to 123 Sea Zone
                  
                      Place Units - Russians
                          1 Russian_armour, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery placed in Russia
                          1 Russian_infantry placed in Novgorod
                          1 Russian_artillery and 1 Russian_infantry placed in Novgorod
                          1 Russian_aaGunC4 and 1 Russian_infantry placed in Ukraine
                          1 Russian_aaGunC4 placed in Ukraine
                  
                      Turn Complete - Russians
                          Russians collect 40 PUs; end with 40 PUs
                  

                  Combat Hit Differential Summary :

                  Savegame

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                  • B Offline
                    beelee
                    last edited by

                    TripleA Turn Summary: Japanese round 2

                    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                    Game History

                    Round: 2
                    
                        Purchase Units - Japanese
                            Japanese buy 1 destroyerC5 and 2 factory_minors; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
                    
                        Politics - Japanese
                            Japanese takes Political Action: Political Action Japanese To War With Allies
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Canada from Neutrality to War
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Canada from Neutrality to Allied
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Canada and Americans from Neutrality to Allied
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Allied to Friendly
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                    
                        Combat Move - Japanese
                            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                                    Destroyer Depth Charge fire in 37 Sea Zone : 0/1 hits, 0.10 expected hits
                            1 Japanese_artillery and 2 Japanese_infantrys moved from Hunan to Yunnan
                            2 Japanese_bomberA0C5s moved from Kwangsi to India
                            1 Japanese_artillery and 1 Japanese_infantry moved from French Indo China to 36 Sea Zone
                            1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                            1 Japanese_artillery moved from 37 Sea Zone to Malaya
                            1 Japanese_infantry moved from 37 Sea Zone to Malaya
                            1 battleship and 1 carrier moved from 36 Sea Zone to 37 Sea Zone
                            1 submarine moved from 36 Sea Zone to 41 Sea Zone
                            1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 36 Sea Zone to Malaya
                            1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 36 Sea Zone to Malaya
                            1 battleship and 1 destroyerC5 moved from 36 Sea Zone to 43 Sea Zone
                            1 Japanese_artillery and 1 Japanese_infantry moved from Kiangsi to 20 Sea Zone
                            1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                            1 Japanese_infantry moved from 37 Sea Zone to Malaya
                            1 Japanese_artillery moved from 37 Sea Zone to Malaya
                            2 Japanese_fighters and 2 Japanese_tactical_bombers moved from Kwangsi to Yunnan
                            1 Japanese_artillery and 3 Japanese_infantrys moved from Kiangsi to Kwangtung
                            1 Japanese_artillery and 3 Japanese_infantrys moved from Anhwe to Kweichow
                            2 Japanese_infantrys moved from French Indo China to Shan State
                            1 Japanese_tactical_bomber moved from Kwangsi to Shan State
                            1 submarine moved from 33 Sea Zone to 42 Sea Zone
                            1 Japanese_elite moved from Japan to 6 Sea Zone
                            1 Japanese_elite and 1 cruiser moved from 6 Sea Zone to 21 Sea Zone
                            1 Japanese_elite moved from 21 Sea Zone to Guam
                            1 Japanese_armour, 1 Japanese_artillery and 4 Japanese_infantrys moved from Japan to 6 Sea Zone
                            1 Japanese_artillery, 3 Japanese_infantrys and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                            1 Japanese_artillery and 3 Japanese_infantrys moved from 35 Sea Zone to Philippines
                            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                            1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 33 Sea Zone to Philippines
                            1 Japanese_artillery moved from Caroline Islands to 33 Sea Zone
                            1 Japanese_artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                            1 Japanese_artillery moved from 43 Sea Zone to Borneo
                            1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Kwangsi to Yunnan
                            1 Japanese_fighter moved from Kwangsi to Kweichow
                            1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Kwangsi to Yunnan
                            1 Japanese_armour, 1 Japanese_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                            1 Japanese_armour and 1 Japanese_infantry moved from 20 Sea Zone to Kwangtung
                    
                        Combat - Japanese
                            Air Battle in India
                                Japanese attacks with 2 units heading to India
                                UK_Pacific launches 2 interceptors out of India
                                    Defenders Fire,  : 0/2 hits, 0.33 expected hits
                                Air Battle is over, the remaining bombers go on to their targets
                            Strategic bombing raid in India
                                    AA fire in India : 0/2 hits, 0.33 expected hits
                                Bombing raid in India rolls: 2,4 and causes: 6 damage to unit: factory_major
                                Bombing raid in India causes 6 damage total. 
                            Battle in Guam
                            Battle in 41 Sea Zone
                                Japanese attack with 1 submarine
                                British defend with 1 transport
                                    1 transport owned by the British lost in 41 Sea Zone
                                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                Japanese win, taking Guam from Americans, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                                Casualties for British: 1 transport
                            Battle in 42 Sea Zone
                                Japanese attack with 1 submarine
                                ANZAC defend with 1 transport
                                    1 transport owned by the ANZAC lost in 42 Sea Zone
                                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                                Casualties for ANZAC: 1 transport
                            Battle in 43 Sea Zone
                                Japanese attack with 1 battleship, 1 destroyerC5 and 1 transport
                                Americans defend with 1 destroyerC5
                                    Japanese roll dice for 1 battleship, 1 destroyerC5 and 1 transport in 43 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                                    Americans roll dice for 1 destroyerC5 in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                    Japanese roll dice for 1 battleship, 1 destroyerC5 and 1 transport in 43 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                                    Americans roll dice for 1 destroyerC5 in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                                    Japanese roll dice for 1 battleship, 1 destroyerC5 and 1 transport in 43 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                                    Americans roll dice for 1 destroyerC5 in 43 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                                Units damaged: 1 battleship owned by the Japanese
                                    1 destroyerC5 owned by the Americans lost in 43 Sea Zone
                                Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 destroyerC5 and 1 transport remaining. Battle score for attacker is 5
                                Casualties for Americans: 1 destroyerC5
                            Battle in Kweichow
                                Japanese attack with 1 Japanese_artillery, 1 Japanese_fighter and 3 Japanese_infantrys
                                Chinese defend with 1 Chinese_infantry and 1 primitive
                                    Japanese roll dice for 1 Japanese_artillery, 1 Japanese_fighter and 3 Japanese_infantrys in Kweichow, round 2 : 1/5 hits, 1.50 expected hits
                                    Chinese roll dice for 1 Chinese_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                                    1 Chinese_infantry owned by the Chinese lost in Kweichow
                                Japanese win, taking Kweichow from Chinese with 1 Japanese_artillery, 1 Japanese_fighter and 3 Japanese_infantrys remaining. Battle score for attacker is 3
                                Casualties for Chinese: 1 Chinese_infantry
                            Battle in Borneo
                            Battle in Kwangtung
                                Japanese attack with 1 Japanese_armour, 1 Japanese_artillery and 4 Japanese_infantrys
                                British defend with 2 infantry; UK_Pacific defend with 1 harbour12
                                    Japanese roll dice for 1 Japanese_armour, 1 Japanese_artillery and 4 Japanese_infantrys in Kwangtung, round 2 : 1/6 hits, 1.67 expected hits
                                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                                    1 infantry owned by the British lost in Kwangtung
                                    Japanese roll dice for 1 Japanese_armour, 1 Japanese_artillery and 4 Japanese_infantrys in Kwangtung, round 3 : 1/6 hits, 1.67 expected hits
                                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the British lost in Kwangtung
                                Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 Japanese_armour, 1 Japanese_artillery and 4 Japanese_infantrys remaining. Battle score for attacker is 6
                                Casualties for British: 2 infantry
                            Battle in Philippines
                                Japanese attack with 1 Japanese_artillery, 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber
                                Americans defend with 1 airfield12, 1 harbour12 and 2 infantry
                                    Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits
                                    Japanese roll dice for 1 Japanese_artillery, 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber in Philippines, round 2 : 2/6 hits, 2.33 expected hits
                                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                                    2 infantry owned by the Americans lost in Philippines
                                Japanese win, taking Philippines from Americans with 1 Japanese_artillery, 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 6
                                Casualties for Americans: 2 infantry
                            Battle in 37 Sea Zone
                                Japanese attack with 1 battleship, 1 carrier and 2 transports
                                British defend with 1 destroyerC5
                                    Japanese roll dice for 1 battleship, 1 carrier and 2 transports in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                                    British roll dice for 1 destroyerC5 in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                    Japanese roll dice for 1 battleship, 1 carrier and 2 transports in 37 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                                    British roll dice for 1 destroyerC5 in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                                    Japanese roll dice for 1 battleship, 1 carrier and 2 transports in 37 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                                    British roll dice for 1 destroyerC5 in 37 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                                    1 destroyerC5 owned by the British lost in 37 Sea Zone
                                Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier and 2 transports remaining. Battle score for attacker is 5
                                Casualties for British: 1 destroyerC5
                            Battle in Yunnan
                                Japanese attack with 1 Japanese_artillery, 4 Japanese_fighters, 2 Japanese_infantrys and 4 Japanese_tactical_bombers
                                Chinese defend with 6 Chinese_infantrys and 1 primitive
                                    Japanese roll dice for 1 Japanese_artillery, 4 Japanese_fighters, 2 Japanese_infantrys and 4 Japanese_tactical_bombers in Yunnan, round 2 : 8/11 hits, 5.67 expected hits
                                    Chinese roll dice for 6 Chinese_infantrys in Yunnan, round 2 : 2/6 hits, 2.00 expected hits
                                    6 Chinese_infantrys owned by the Chinese and 2 Japanese_infantrys owned by the Japanese lost in Yunnan
                                Japanese win, taking Yunnan from Chinese with 1 Japanese_artillery, 4 Japanese_fighters and 4 Japanese_tactical_bombers remaining. Battle score for attacker is 12
                                Casualties for Japanese: 2 Japanese_infantrys
                                Casualties for Chinese: 6 Chinese_infantrys
                            Battle in Shan State
                                Japanese attack with 2 Japanese_infantrys and 1 Japanese_tactical_bomber
                                ANZAC defend with 1 infantry
                                    Japanese roll dice for 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Shan State, round 2 : 3/3 hits, 1.00 expected hits
                                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                                    1 infantry owned by the ANZAC and 1 Japanese_infantry owned by the Japanese lost in Shan State
                                Japanese win, taking Shan State from UK_Pacific with 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 0
                                Casualties for Japanese: 1 Japanese_infantry
                                Casualties for ANZAC: 1 infantry
                            Battle in Malaya
                                Japanese attack with 2 Japanese_artillerys, 2 Japanese_fighters, 2 Japanese_infantrys and 2 Japanese_tactical_bombers
                                British defend with 3 infantry; UK_Pacific defend with 1 harbour12
                                    Japanese roll dice for 2 Japanese_artillerys, 2 Japanese_fighters, 2 Japanese_infantrys and 2 Japanese_tactical_bombers in Malaya, round 2 : 4/8 hits, 3.67 expected hits
                                    UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
                                    3 infantry owned by the British and 1 Japanese_infantry owned by the Japanese lost in Malaya
                                Japanese win, taking Malaya from UK_Pacific with 2 Japanese_artillerys, 2 Japanese_fighters, 1 Japanese_infantry and 2 Japanese_tactical_bombers remaining. Battle score for attacker is 6
                                Casualties for Japanese: 1 Japanese_infantry
                                Casualties for British: 3 infantry
                            Cleaning up after air battles
                    
                        Non Combat Move - Japanese
                            1 Japanese_tactical_bomber moved from Shan State to French Indo China
                            4 Japanese_fighters and 3 Japanese_tactical_bombers moved from Yunnan to French Indo China
                            1 carrier moved from 36 Sea Zone to 43 Sea Zone
                            1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Malaya to 43 Sea Zone
                            2 Japanese_bomberA0C5s moved from India to French Indo China
                            1 carrier moved from 33 Sea Zone to 35 Sea Zone
                            1 Japanese_tactical_bomber moved from Philippines to 35 Sea Zone
                            1 Japanese_fighter moved from Philippines to 35 Sea Zone
                            1 destroyerC5 moved from 33 Sea Zone to 21 Sea Zone
                            1 Japanese_fighter moved from Korea to Japan
                            1 Japanese_mech_infantry moved from Shantung to Kiangsi
                            6 Japanese_infantrys moved from Jehol to Anhwe
                            1 Japanese_aaGunC4 moved from Jehol to Chahar
                            1 Japanese_tactical_bomber moved from Yunnan to Anhwe
                            1 Japanese_fighter moved from Kweichow to Anhwe
                            1 Japanese_tactical_bomber moved from Malaya to 37 Sea Zone
                            1 Japanese_fighter moved from Malaya to 37 Sea Zone
                            1 destroyerC5 moved from 36 Sea Zone to 37 Sea Zone
                    
                        Place Units - Japanese
                            1 factory_minor placed in French Indo China
                            1 factory_minor placed in Shantung
                            1 destroyerC5 placed in 6 Sea Zone
                    
                        Turn Complete - Japanese
                            Japanese collect 46 PUs; end with 49 PUs
                            Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 6 PUs; end with 55 PUs
                            Objective Japanese 6 Island Conquest: Japanese met a national objective for an additional 2 PUs; end with 57 PUs
                    

                    Combat Hit Differential Summary :

                    Defenders Fire,  : : -0.33
                    British : -0.50
                    Americans : -0.17
                    Chinese : -0.33
                    UK_Pacific : -0.33
                    Destroyer Depth Charge fire in 37 Sea Zone : : -0.10
                    AA fire in India : : -0.33
                    Japanese : 1.83
                    

                    Savegame

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                    • B Offline
                      beelee
                      last edited by

                      TripleA Turn Summary: Americans round 2

                      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                      Game History

                      Round: 2
                      
                          Purchase Units - Americans
                              Americans buy 1 bomberA0C5, 1 carrier, 2 destroyerC5s, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs; 
                      
                          Politics - Americans
                              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                      
                          Combat Move - Americans
                              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                                  Canada gains 2 production in Quebec for the liberation the convoy route in 117 Sea Zone
                                  Canada gains 1 production in New Brunswick Nova Scotia for the liberation the convoy route in 123 Sea Zone
                                  British gains 1 production in Iceland for the liberation the convoy route in 123 Sea Zone
                              1 destroyerC5 moved from 101 Sea Zone to 123 Sea Zone
                                    Americans take 106 Sea Zone from Germans
                                    Canada take 117 Sea Zone from Germans
                                    British take 123 Sea Zone from Germans
                              1 infantry moved from Eastern United States to 101 Sea Zone
                              1 artillery moved from Eastern United States to 101 Sea Zone
                              1 artillery, 1 carrier, 1 cruiser, 3 destroyerC5s, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                              1 tactical_bomber moved from Eastern United States to 103 Sea Zone
                              1 aaGunC4 moved from Hawaiian Islands to 26 Sea Zone
                              1 infantry moved from Hawaiian Islands to 26 Sea Zone
                              1 aaGunC4, 1 battleship, 1 carrier, 2 cruisers, 2 destroyerC5s, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                              1 destroyerC5 moved from 10 Sea Zone to 25 Sea Zone
                              1 aaGunC4 and 1 infantry moved from 32 Sea Zone to Marshall Islands
                      
                          Combat - Americans
                              Battle in Marshall Islands
                              Battle in 91 Sea Zone
                                  Americans attack with 1 carrier, 1 cruiser, 3 destroyerC5s and 1 transport
                                  Germans defend with 1 submarine
                                      Destroyer Depth Charge fire in 91 Sea Zone : 0/3 hits, 0.50 expected hits
                                  1 submarine owned by the Germans Submerged
                              Battle in 103 Sea Zone
                                  Americans attack with 1 tactical_bomber
                                  Germans defend with 1 submarine
                                      Destroyer Depth Charge fire in 103 Sea Zone : 0/1 hits, 0.17 expected hits
                                  1 submarine owned by the Germans Submerged
                              Battle in Morocco
                                  Americans attack with 1 artillery and 1 infantry
                                  Neutral_Axis defend with 1 infantry
                                      Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                                      Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                                      Americans roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 2/2 hits, 0.67 expected hits
                                      Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                                      1 infantry owned by the Neutral_Axis lost in Morocco
                                  Americans winAmericans winAmericans win, taking Marshall Islands from Japanese, taking 91 Sea Zone from Germans with 1 carrier, 1 cruiser, 3 destroyerC5s and 1 transport remaining with 1 tactical_bomber remaining, taking Morocco from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                                  Casualties for Neutral_Axis: 1 infantry
                      
                          Non Combat Move - Americans
                              1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone
                              1 fighter moved from Eastern United States to 91 Sea Zone
                              1 bomberA0C5 moved from Eastern United States to United Kingdom
                              1 aaGunC4 and 1 infantry moved from Western United States to 10 Sea Zone
                              1 aaGunC4, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                              1 aaGunC4 and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                      
                          Place Units - Americans
                              1 destroyerC5 placed in 101 Sea Zone
                              1 bomberA0C5 and 1 tactical_bomber placed in Eastern United States
                              1 carrier, 1 destroyerC5 and 1 transport placed in 10 Sea Zone
                              Americans undo move 3.
                              1 carrier and 1 destroyerC5 placed in 10 Sea Zone
                              1 transport placed in 101 Sea Zone
                              Americans undo move 3.
                              1 destroyerC5 placed in 101 Sea Zone
                              1 carrier placed in 10 Sea Zone
                      
                          Turn Complete - Americans
                              Total Cost from Convoy Blockades: 4
                                  Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 6,3
                                  Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 1,5
                              Americans collect 47 PUs (4 lost to blockades); end with 50 PUs
                              Objective Americans 6 Island Conquest5: Americans met a national objective for an additional 2 PUs; end with 52 PUs
                              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                              Objective Americans 5 Pacific Island Control: Americans met a national objective for an additional 6 PUs; end with 73 PUs
                              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                              Turning on Edit Mode
                              EDIT: Removing units owned by Americans from Burma: 1 flying_tiger
                              EDIT: Adding units owned by Chinese to Tsinghai: 1 flying_tiger
                              EDIT: Turning off Edit Mode
                      

                      Combat Hit Differential Summary :

                      Destroyer Depth Charge fire in 91 Sea Zone : : -0.50
                      Destroyer Depth Charge fire in 103 Sea Zone : : -0.17
                      Americans : 0.67
                      Neutral_Axis : -0.67
                      

                      Savegame

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                      • B Offline
                        beelee
                        last edited by

                        TripleA Turn Summary: Americans round 2

                        TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                        Game History

                        Round: 2
                        
                            Purchase Units - Americans
                                Americans buy 1 bomberA0C5, 1 carrier, 2 destroyerC5s, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs; 
                        
                            Politics - Americans
                                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                        
                            Combat Move - Americans
                                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                                    Canada gains 2 production in Quebec for the liberation the convoy route in 117 Sea Zone
                                    Canada gains 1 production in New Brunswick Nova Scotia for the liberation the convoy route in 123 Sea Zone
                                    British gains 1 production in Iceland for the liberation the convoy route in 123 Sea Zone
                                1 destroyerC5 moved from 101 Sea Zone to 123 Sea Zone
                                      Americans take 106 Sea Zone from Germans
                                      Canada take 117 Sea Zone from Germans
                                      British take 123 Sea Zone from Germans
                                1 infantry moved from Eastern United States to 101 Sea Zone
                                1 artillery moved from Eastern United States to 101 Sea Zone
                                1 artillery, 1 carrier, 1 cruiser, 3 destroyerC5s, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                                1 tactical_bomber moved from Eastern United States to 103 Sea Zone
                                1 aaGunC4 moved from Hawaiian Islands to 26 Sea Zone
                                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                                1 aaGunC4, 1 battleship, 1 carrier, 2 cruisers, 2 destroyerC5s, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                                1 destroyerC5 moved from 10 Sea Zone to 25 Sea Zone
                                1 aaGunC4 and 1 infantry moved from 32 Sea Zone to Marshall Islands
                        
                            Combat - Americans
                                Battle in Marshall Islands
                                Battle in 91 Sea Zone
                                    Americans attack with 1 carrier, 1 cruiser, 3 destroyerC5s and 1 transport
                                    Germans defend with 1 submarine
                                        Destroyer Depth Charge fire in 91 Sea Zone : 0/3 hits, 0.50 expected hits
                                    1 submarine owned by the Germans Submerged
                                Battle in 103 Sea Zone
                                    Americans attack with 1 tactical_bomber
                                    Germans defend with 1 submarine
                                        Destroyer Depth Charge fire in 103 Sea Zone : 0/1 hits, 0.17 expected hits
                                    1 submarine owned by the Germans Submerged
                                Battle in Morocco
                                    Americans attack with 1 artillery and 1 infantry
                                    Neutral_Axis defend with 1 infantry
                                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                                        Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 2/2 hits, 0.67 expected hits
                                        Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                                        1 infantry owned by the Neutral_Axis lost in Morocco
                                    Americans winAmericans winAmericans win, taking Marshall Islands from Japanese, taking 91 Sea Zone from Germans with 1 carrier, 1 cruiser, 3 destroyerC5s and 1 transport remaining with 1 tactical_bomber remaining, taking Morocco from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                                    Casualties for Neutral_Axis: 1 infantry
                        
                            Non Combat Move - Americans
                                1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone
                                1 fighter moved from Eastern United States to 91 Sea Zone
                                1 bomberA0C5 moved from Eastern United States to United Kingdom
                                1 aaGunC4 and 1 infantry moved from Western United States to 10 Sea Zone
                                1 aaGunC4, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                                1 aaGunC4 and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                        
                            Place Units - Americans
                                1 destroyerC5 placed in 101 Sea Zone
                                1 bomberA0C5 and 1 tactical_bomber placed in Eastern United States
                                1 carrier, 1 destroyerC5 and 1 transport placed in 10 Sea Zone
                                Americans undo move 3.
                                1 carrier and 1 destroyerC5 placed in 10 Sea Zone
                                1 transport placed in 101 Sea Zone
                                Americans undo move 3.
                                1 destroyerC5 placed in 101 Sea Zone
                                1 carrier placed in 10 Sea Zone
                        
                            Turn Complete - Americans
                                Total Cost from Convoy Blockades: 4
                                    Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 6,3
                                    Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 1,5
                                Americans collect 47 PUs (4 lost to blockades); end with 50 PUs
                                Objective Americans 6 Island Conquest5: Americans met a national objective for an additional 2 PUs; end with 52 PUs
                                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                                Objective Americans 5 Pacific Island Control: Americans met a national objective for an additional 6 PUs; end with 73 PUs
                                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                                Turning on Edit Mode
                                EDIT: Removing units owned by Americans from Burma: 1 flying_tiger
                                EDIT: Adding units owned by Chinese to Tsinghai: 1 flying_tiger
                                EDIT: Turning off Edit Mode
                        

                        Combat Hit Differential Summary :

                        Destroyer Depth Charge fire in 91 Sea Zone : : -0.50
                        Destroyer Depth Charge fire in 103 Sea Zone : : -0.17
                        Americans : 0.67
                        Neutral_Axis : -0.67
                        

                        Savegame

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                        • B Offline
                          beelee
                          last edited by

                          TripleA Turn Summary: Chinese round 2

                          TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                          Game History

                          Round: 2
                          
                              Purchase Units - Chinese
                                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                  Chinese buy 5 Chinese_infantrys; Remaining resources: 0 PUs; 
                          
                              Combat Move - Chinese
                                  Turning on Edit Mode
                                  EDIT: Removing units owned by Chinese from Tsinghai: 1 flying_tiger
                                  EDIT: Adding units owned by Chinese to Sikang: 1 flying_tiger
                                  EDIT: Turning off Edit Mode
                                  4 Chinese_infantrys moved from Szechwan to Yunnan
                                  1 flying_tiger moved from Shensi to Yunnan
                                  1 flying_tiger moved from Sikang to Yunnan
                          
                              Combat - Chinese
                                  Battle in Yunnan
                                      Chinese attack with 4 Chinese_infantrys and 2 flying_tigers
                                      Japanese defend with 1 Japanese_artillery and 1 primitive
                                          Chinese roll dice for 4 Chinese_infantrys and 2 flying_tigers in Yunnan, round 2 : 1/6 hits, 1.67 expected hits
                                          Japanese roll dice for 1 Japanese_artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                          1 Japanese_artillery owned by the Japanese lost in Yunnan
                                      Chinese win, taking Yunnan from Japanese with 4 Chinese_infantrys and 2 flying_tigers remaining. Battle score for attacker is 4
                                      Casualties for Japanese: 1 Japanese_artillery
                          
                              Non Combat Move - Chinese
                                  1 Chinese_infantry moved from Shensi to Szechwan
                                  2 flying_tigers moved from Yunnan to Sikang
                                  1 aaGunC4 moved from Shensi to Sikang
                          
                              Place Units - Chinese
                                  1 Chinese_infantry placed in Tsinghai
                                  3 Chinese_infantrys placed in Szechwan
                                  1 Chinese_infantry placed in Sikang
                          
                              Turn Complete - Chinese
                                  Chinese collect 8 PUs; end with 8 PUs
                                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
                          

                          Combat Hit Differential Summary :

                          Chinese : -0.67
                          Japanese : -0.33
                          

                          Savegame

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                          • B Offline
                            beelee
                            last edited by

                            TripleA Manual Gamesave Post: British round 2

                            TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                            Game History

                            Round: 2
                            
                                Research Technology - British
                                    Turning on Edit Mode
                                    EDIT: Removing units owned by Japanese from Shantung: 1 factory_minor
                                    EDIT: Adding units owned by Japanese to Kwangtung: 1 factory_minor
                                    EDIT: Turning off Edit Mode
                            

                            Combat Hit Differential Summary :

                            Savegame

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                            • B Offline
                              beelee
                              last edited by

                              TripleA Turn Summary: UK_Pacific round 2

                              TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                              Game History

                              Round: 2
                              
                                  Research Technology - British
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by Japanese from Shantung: 1 factory_minor
                                      EDIT: Adding units owned by Japanese to Kwangtung: 1 factory_minor
                                      EDIT: Turning off Edit Mode
                              
                                  Purchase Units - British
                                      British repair damage of 3x airfield12; Remaining resources: 27 PUs; 
                                      British buy 1 armour, 1 mech_infantry, 1 mobile_artillery and 1 tactical_bomber; Remaining resources: 1 PUs; 
                              
                                  Purchase Units - UK_Pacific
                                      UK_Pacific repair damage of 2x factory_major; Remaining resources: 19 PUs; 
                                      UK_Pacific buy 1 aaGunC4 and 5 infantry; Remaining resources: 0 PUs; 
                              
                                  Combat Move - British
                                      1 bomberA0C5 moved from United Kingdom to Normandy Bordeaux
                                      2 fighters and 1 tactical_bomber moved from Malta to 96 Sea Zone
                                      1 artillery moved from Ethiopia to 76 Sea Zone
                                      1 artillery, 1 cruiser and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                                      1 artillery moved from 72 Sea Zone to Kenya
                                      1 battleship moved from 39 Sea Zone to 72 Sea Zone
                                      1 tactical_bomber moved from India to 41 Sea Zone
                                      2 infantry moved from Burma to Shan State
                                      2 fighters moved from India to Shan State
                              
                                  Combat - British
                                      Strategic bombing raid in Normandy Bordeaux
                                              AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                                          Bombing raid in Normandy Bordeaux rolls: 5 and causes: 4 damage to unit: harbour12
                                          Bombing raid in Normandy Bordeaux causes 4 damage total. 
                                      Battle in 96 Sea Zone
                                          British attack with 2 fighters and 1 tactical_bomber
                                          Italians defend with 1 cruiser, 1 destroyerC5, 1 submarine and 1 transport
                                              Destroyer Depth Charge fire in 96 Sea Zone : 0/1 hits, 0.17 expected hits
                                              Battleship and CruiserAA fire in 96 Sea Zone : 0/2 hits, 0.20 expected hits
                                              British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                                              Italians roll dice for 1 cruiser, 1 destroyerC5 and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                                              1 destroyerC5 owned by the Italians, 1 cruiser owned by the Italians, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                                              1 transport owned by the Italians lost in 96 Sea Zone
                                          British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                                          Casualties for British: 1 fighter
                                          Casualties for Italians: 1 cruiser, 1 destroyerC5, 1 submarine and 1 transport
                                      Battle in 41 Sea Zone
                                          British attack with 1 tactical_bomber
                                          Japanese defend with 1 submarine
                                              Destroyer Depth Charge fire in 41 Sea Zone : 0/1 hits, 0.17 expected hits
                                          1 submarine owned by the Japanese Submerged
                                      Battle in Kenya
                                          British attack with 1 artillery
                                          Italians defend with 1 infantry
                                              British roll dice for 1 battleship in Kenya, round 2 : 1/1 hits, 0.67 expected hits
                                              Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the Italians lost in Kenya
                                          British winBritish win with 1 tactical_bomber remaining, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 3
                                          Casualties for Italians: 1 infantry
                                      Battle in Shan State
                                          British attack with 2 fighters and 2 infantry
                                          Japanese defend with 1 Japanese_infantry
                                              British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
                                              Japanese roll dice for 1 Japanese_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                                              1 Japanese_infantry owned by the Japanese lost in Shan State
                                          British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                                          Casualties for Japanese: 1 Japanese_infantry
                              
                                  Non Combat Move - British
                                      2 fighters moved from Shan State to India
                                      1 aaGunC4, 1 artillery and 5 infantry moved from Burma to Yunnan
                                      3 infantry moved from India to Burma
                                      1 tactical_bomber moved from 41 Sea Zone to India
                                      1 infantry moved from Eastern Persia to Persia
                                            British take Persia from Neutral_Allies
                                      1 mech_infantry moved from Ethiopia to Egypt
                                      2 infantry moved from Rhodesia to Tanganyika Territory
                                      1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                                      1 bomberA0C5 moved from Normandy Bordeaux to United Kingdom
                                      1 mech_infantry moved from Eire to United Kingdom
                              
                                  Place Units - British
                                      1 tactical_bomber placed in United Kingdom
                                      1 armour, 1 mech_infantry and 1 mobile_artillery placed in Union of South Africa
                              
                                  Turn Complete - British
                                      Total Cost from Convoy Blockades: 0
                                          Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 5,5
                                      British collect 26 PUs; end with 27 PUs
                              
                                  Place Units - UK_Pacific
                                      1 aaGunC4 and 5 infantry placed in India
                              
                                  Turn Complete - UK_Pacific
                                      Total Cost from Convoy Blockades: 1
                                          Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5
                                          Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,3,2,5,3
                                      UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
                                      Objective UK Pacific 3 Pacific Island Control: UK_Pacific met a national objective for an additional 4 PUs; end with 14 PUs
                                      Some Units in India change ownership: 1 aaGunC4 and 5 infantry
                              

                              Combat Hit Differential Summary :

                              Battleship and CruiserAA fire in 96 Sea Zone : : -0.20
                              British : 2.33
                              Italians : 0.00
                              Destroyer Depth Charge fire in 96 Sea Zone : : -0.17
                              AA fire in Normandy Bordeaux : : -0.17
                              Destroyer Depth Charge fire in 41 Sea Zone : : -0.17
                              Japanese : -0.33
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • B Offline
                                beelee
                                last edited by

                                TripleA Turn Summary: UK_Pacific round 2

                                TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                Game History

                                Round: 2
                                
                                    Research Technology - British
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by Japanese from Shantung: 1 factory_minor
                                        EDIT: Adding units owned by Japanese to Kwangtung: 1 factory_minor
                                        EDIT: Turning off Edit Mode
                                
                                    Purchase Units - British
                                        British repair damage of 3x airfield12; Remaining resources: 27 PUs; 
                                        British buy 1 armour, 1 mech_infantry, 1 mobile_artillery and 1 tactical_bomber; Remaining resources: 1 PUs; 
                                
                                    Purchase Units - UK_Pacific
                                        UK_Pacific repair damage of 2x factory_major; Remaining resources: 19 PUs; 
                                        UK_Pacific buy 1 aaGunC4 and 5 infantry; Remaining resources: 0 PUs; 
                                
                                    Combat Move - British
                                        1 bomberA0C5 moved from United Kingdom to Normandy Bordeaux
                                        2 fighters and 1 tactical_bomber moved from Malta to 96 Sea Zone
                                        1 artillery moved from Ethiopia to 76 Sea Zone
                                        1 artillery, 1 cruiser and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                                        1 artillery moved from 72 Sea Zone to Kenya
                                        1 battleship moved from 39 Sea Zone to 72 Sea Zone
                                        1 tactical_bomber moved from India to 41 Sea Zone
                                        2 infantry moved from Burma to Shan State
                                        2 fighters moved from India to Shan State
                                
                                    Combat - British
                                        Strategic bombing raid in Normandy Bordeaux
                                                AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                                            Bombing raid in Normandy Bordeaux rolls: 5 and causes: 4 damage to unit: harbour12
                                            Bombing raid in Normandy Bordeaux causes 4 damage total. 
                                        Battle in 96 Sea Zone
                                            British attack with 2 fighters and 1 tactical_bomber
                                            Italians defend with 1 cruiser, 1 destroyerC5, 1 submarine and 1 transport
                                                Destroyer Depth Charge fire in 96 Sea Zone : 0/1 hits, 0.17 expected hits
                                                Battleship and CruiserAA fire in 96 Sea Zone : 0/2 hits, 0.20 expected hits
                                                British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                                                Italians roll dice for 1 cruiser, 1 destroyerC5 and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                                                1 destroyerC5 owned by the Italians, 1 cruiser owned by the Italians, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                                                1 transport owned by the Italians lost in 96 Sea Zone
                                            British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                                            Casualties for British: 1 fighter
                                            Casualties for Italians: 1 cruiser, 1 destroyerC5, 1 submarine and 1 transport
                                        Battle in 41 Sea Zone
                                            British attack with 1 tactical_bomber
                                            Japanese defend with 1 submarine
                                                Destroyer Depth Charge fire in 41 Sea Zone : 0/1 hits, 0.17 expected hits
                                            1 submarine owned by the Japanese Submerged
                                        Battle in Kenya
                                            British attack with 1 artillery
                                            Italians defend with 1 infantry
                                                British roll dice for 1 battleship in Kenya, round 2 : 1/1 hits, 0.67 expected hits
                                                Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                                                1 infantry owned by the Italians lost in Kenya
                                            British winBritish win with 1 tactical_bomber remaining, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 3
                                            Casualties for Italians: 1 infantry
                                        Battle in Shan State
                                            British attack with 2 fighters and 2 infantry
                                            Japanese defend with 1 Japanese_infantry
                                                British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
                                                Japanese roll dice for 1 Japanese_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                                                1 Japanese_infantry owned by the Japanese lost in Shan State
                                            British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                                            Casualties for Japanese: 1 Japanese_infantry
                                
                                    Non Combat Move - British
                                        2 fighters moved from Shan State to India
                                        1 aaGunC4, 1 artillery and 5 infantry moved from Burma to Yunnan
                                        3 infantry moved from India to Burma
                                        1 tactical_bomber moved from 41 Sea Zone to India
                                        1 infantry moved from Eastern Persia to Persia
                                              British take Persia from Neutral_Allies
                                        1 mech_infantry moved from Ethiopia to Egypt
                                        2 infantry moved from Rhodesia to Tanganyika Territory
                                        1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                                        1 bomberA0C5 moved from Normandy Bordeaux to United Kingdom
                                        1 mech_infantry moved from Eire to United Kingdom
                                
                                    Place Units - British
                                        1 tactical_bomber placed in United Kingdom
                                        1 armour, 1 mech_infantry and 1 mobile_artillery placed in Union of South Africa
                                
                                    Turn Complete - British
                                        Total Cost from Convoy Blockades: 0
                                            Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 5,5
                                        British collect 26 PUs; end with 27 PUs
                                
                                    Place Units - UK_Pacific
                                        1 aaGunC4 and 5 infantry placed in India
                                
                                    Turn Complete - UK_Pacific
                                        Total Cost from Convoy Blockades: 1
                                            Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5
                                            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,3,2,5,3
                                        UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
                                        Objective UK Pacific 3 Pacific Island Control: UK_Pacific met a national objective for an additional 4 PUs; end with 14 PUs
                                        Some Units in India change ownership: 1 aaGunC4 and 5 infantry
                                

                                Combat Hit Differential Summary :

                                Battleship and CruiserAA fire in 96 Sea Zone : : -0.20
                                British : 2.33
                                Italians : 0.00
                                Destroyer Depth Charge fire in 96 Sea Zone : : -0.17
                                AA fire in Normandy Bordeaux : : -0.17
                                Destroyer Depth Charge fire in 41 Sea Zone : : -0.17
                                Japanese : -0.33
                                

                                Savegame

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                                • B Offline
                                  beelee
                                  last edited by

                                  TripleA Turn Summary: Italians round 2

                                  TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                  Game History

                                  Round: 2
                                  
                                      Purchase Units - Italians
                                          Italians buy 1 destroyerC5 and 2 infantry; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - Italians
                                  
                                      Non Combat Move - Italians
                                          1 infantry moved from Libya to Tunisia
                                                Italians take Tunisia from Neutral_Axis
                                          1 aaGunC4, 1 artillery and 1 infantry moved from Tobruk to Alexandria
                                          2 armour moved from Yugoslavia to Romania
                                          2 mobile_artillerys moved from Northern Italy to Romania
                                          2 infantry moved from Yugoslavia to Northern Italy
                                          2 artilleries moved from Yugoslavia to Albania
                                          1 aaGunC4 moved from Yugoslavia to Romania
                                  
                                      Place Units - Italians
                                          1 destroyerC5 placed in 97 Sea Zone
                                          2 infantry placed in Southern Italy
                                  
                                      Turn Complete - Italians
                                          Italians collect 14 PUs; end with 14 PUs
                                          Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

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                                  • B Offline
                                    beelee
                                    last edited by

                                    TripleA Turn Summary: Canada round 2

                                    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                    Game History

                                    Round: 2
                                    
                                        Purchase Units - Canada
                                            Canada buy 2 destroyerC5s; Remaining resources: 2 PUs; 
                                    
                                        Combat Move - Canada
                                    
                                        Non Combat Move - Canada
                                            1 infantry moved from Ontario to Quebec
                                    
                                        Place Units - Canada
                                            2 destroyerC5s placed in 106 Sea Zone
                                    
                                        Turn Complete - Canada
                                            Total Cost from Convoy Blockades: 1
                                                Rolling for Convoy Blockade Damage in 118 Sea Zone. Rolls: 2,5
                                            Canada collect 7 PUs (1 lost to blockades); end with 9 PUs
                                            Objective Canada One: Canada met a national objective for an additional 2 PUs; end with 11 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

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                                    • B Offline
                                      beelee
                                      last edited by

                                      TripleA Turn Summary: ANZAC round 2

                                      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                      Game History

                                      Round: 2
                                      
                                          Research Technology - ANZAC
                                              Turning on Edit Mode
                                              EDIT: Removing units owned by Canada from 106 Sea Zone: 2 destroyerC5s
                                              EDIT: Changing PUs for Canada from 11 to 9
                                              EDIT: Adding units owned by Canada to Quebec: 1 airfield12
                                              EDIT: Turning off Edit Mode
                                      
                                          Purchase Units - ANZAC
                                              ANZAC buy 1 infantry and 1 transport; Remaining resources: 4 PUs; 
                                      
                                          Combat Move - ANZAC
                                      
                                          Combat - ANZAC
                                      
                                          Non Combat Move - ANZAC
                                              1 aaGunC4 and 2 infantry moved from New South Wales to Queensland
                                              1 cruiser and 1 destroyerC5 moved from 54 Sea Zone to 63 Sea Zone
                                      
                                          Place Units - ANZAC
                                              1 transport placed in 63 Sea Zone
                                              1 infantry placed in New Zealand
                                      
                                          Turn Complete - ANZAC
                                              Total Cost from Convoy Blockades: 1
                                                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
                                              ANZAC collect 13 PUs (1 lost to blockades); end with 17 PUs
                                              Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

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                                      • B Offline
                                        beelee
                                        last edited by

                                        TripleA Turn Summary: ANZAC round 2

                                        TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                        Game History

                                        Round: 2
                                        
                                            Research Technology - ANZAC
                                                Turning on Edit Mode
                                                EDIT: Removing units owned by Canada from 106 Sea Zone: 2 destroyerC5s
                                                EDIT: Changing PUs for Canada from 11 to 9
                                                EDIT: Adding units owned by Canada to Quebec: 1 airfield12
                                                EDIT: Turning off Edit Mode
                                        
                                            Purchase Units - ANZAC
                                                ANZAC buy 1 infantry and 1 transport; Remaining resources: 4 PUs; 
                                        
                                            Combat Move - ANZAC
                                        
                                            Combat - ANZAC
                                        
                                            Non Combat Move - ANZAC
                                                1 aaGunC4 and 2 infantry moved from New South Wales to Queensland
                                                1 cruiser and 1 destroyerC5 moved from 54 Sea Zone to 63 Sea Zone
                                        
                                            Place Units - ANZAC
                                                1 transport placed in 63 Sea Zone
                                                1 infantry placed in New Zealand
                                        
                                            Turn Complete - ANZAC
                                                Total Cost from Convoy Blockades: 1
                                                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
                                                ANZAC collect 13 PUs (1 lost to blockades); end with 17 PUs
                                                Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

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                                        • B Offline
                                          beelee
                                          last edited by

                                          TripleA Manual Gamesave Post: French round 2

                                          TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                                          Game History

                                          Round: 2
                                          
                                              Politics - French
                                                  Turning on Edit Mode
                                                  EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
                                                  EDIT: Adding units owned by Americans to 32 Sea Zone: 1 submarine
                                                  EDIT: Turning off Edit Mode
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

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                                          • B Offline
                                            beelee
                                            last edited by

                                            TripleA Turn Summary: French round 2

                                            TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                            Game History

                                            Round: 2
                                            
                                                Politics - French
                                                    Turning on Edit Mode
                                                    EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
                                                    EDIT: Adding units owned by Americans to 32 Sea Zone: 1 submarine
                                                    EDIT: Turning off Edit Mode
                                            
                                                Combat Move - French
                                            
                                                Turn Complete - French
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

                                            1 Reply Last reply Reply Quote 0

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