b vs by
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 1 Activate Technology - ANZAC Trigger RedesignModANZAC: ANZAC activates Elite_GiveToAll Trigger RedesignModANZAC: ANZAC activates AirTransport_GiveToAll Purchase Units - ANZAC Trigger ANZAC Air Transport: buyAir_Transport added to productionANZAC Trigger ANZAC Elite: buyElite added to productionANZAC ANZAC buy 1 aaGunC4 and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC EDIT: Trigger CloseAirSupport: ANZAC is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1 EDIT: Resetting and Giving Bonus Movement to Units Non Combat Move - ANZAC EDIT: ANZAC takes Java from Dutch EDIT: Cleaning up during movement phase EDIT: 1 aaGunC4 and 1 infantry moved from New South Wales to 62 Sea Zone EDIT: 1 aaGunC4, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone EDIT: 1 aaGunC4 and 1 infantry moved from 42 Sea Zone to Java EDIT: 1 destroyerC5 moved from 62 Sea Zone to 54 Sea Zone EDIT: 1 aaGunC4 and 1 infantry moved from New South Wales to Queensland EDIT: 1 infantry moved from Queensland to South Australia EDIT: 1 cruiser moved from 63 Sea Zone to 54 Sea Zone EDIT: 2 fighters and 1 infantry moved from New Zealand to Queensland EDIT: ANZAC undo move 8. EDIT: 1 infantry moved from New Zealand to Queensland EDIT: ANZAC undo move 8. EDIT: 2 fighters moved from New Zealand to Queensland EDIT: 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 aaGunC4 and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 1 Activate Technology - French Trigger RedesignModFrench: French activates Elite_GiveToAll Trigger RedesignModFrench: French activates AirTransport_GiveToAll Purchase Units - French Trigger French Elite: buyElite added to productionFrench Trigger French Air Transport: buyAir_Transport added to productionFrench Politics - French Trigger Axis Conquer All France DestroyerC5 Place: Neutral_Axis has 1 destroyerC5 placed in 93 Sea Zone Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France DestroyerC5 Place activates a trigger called: Trigger Axis Conquer All France DestroyerC5 Remove Trigger Axis Conquer All France DestroyerC5 Remove: has removed 1 destroyerC5 owned by French in 93 Sea Zone Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Trigger CloseAirSupport: French is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1 Non Combat Move - French 1 destroyerC5 moved from 72 Sea Zone to 76 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 2 Research Technology - Germans Activate Technology - Germans Trigger BBandCAaa: Germans activates BBandCA_AA Purchase Units - Germans Germans repair damage of 3x harbour12; Remaining resources: 67 PUs; Germans buy 1 aaGunC4, 1 fighter, 2 infantry, 7 mobile_artillerys and 2 submarines; Remaining resources: 0 PUs; Politics - Germans Trigger BBAndCAAA1: Setting isAAforCombatOnly to true for unitAttachment attached to cruiser Trigger BBAndCAAA1: Setting attackAAmaxDieSides to 10 for unitAttachment attached to cruiser Trigger BBAndCAAA1: Setting maxAAattacks to 2 for unitAttachment attached to cruiser Trigger BBAndCAAA1: Setting targetsAA to fighter:Japanese_fighter:Russian_fighter:tactical_bomber:Japanese_tactical_bomber:Russian_tactical_bomber:tactical_bomber10:Japanese_tactical_bomber10:Russian_tactical_bomber10:flying_tiger for unitAttachment attached to cruiser Trigger BBAndCAAA1: Setting typeAA to Battleship and CruiserAA for unitAttachment attached to cruiser Trigger BBAndCAAA: Setting isAAforCombatOnly to true for unitAttachment attached to battleship Trigger BBAndCAAA: Setting attackAAmaxDieSides to 10 for unitAttachment attached to battleship Trigger BBAndCAAA: Setting maxAAattacks to 2 for unitAttachment attached to battleship Trigger BBAndCAAA: Setting targetsAA to fighter:Japanese_fighter:Russian_fighter:tactical_bomber:Japanese_tactical_bomber:Russian_tactical_bomber:tactical_bomber10:Japanese_tactical_bomber10:Russian_tactical_bomber10:flying_tiger for unitAttachment attached to battleship Trigger BBAndCAAA: Setting typeAA to Battleship and CruiserAA for unitAttachment attached to battleship Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - GermansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 2 Research Technology - Germans Activate Technology - Germans Trigger BBandCAaa: Germans activates BBandCA_AA Purchase Units - Germans Germans repair damage of 3x harbour12; Remaining resources: 67 PUs; Germans buy 1 aaGunC4, 1 fighter, 2 infantry, 7 mobile_artillerys and 2 submarines; Remaining resources: 0 PUs; Politics - Germans Trigger BBAndCAAA1: Setting isAAforCombatOnly to true for unitAttachment attached to cruiser Trigger BBAndCAAA1: Setting attackAAmaxDieSides to 10 for unitAttachment attached to cruiser Trigger BBAndCAAA1: Setting maxAAattacks to 2 for unitAttachment attached to cruiser Trigger BBAndCAAA1: Setting targetsAA to fighter:Japanese_fighter:Russian_fighter:tactical_bomber:Japanese_tactical_bomber:Russian_tactical_bomber:tactical_bomber10:Japanese_tactical_bomber10:Russian_tactical_bomber10:flying_tiger for unitAttachment attached to cruiser Trigger BBAndCAAA1: Setting typeAA to Battleship and CruiserAA for unitAttachment attached to cruiser Trigger BBAndCAAA: Setting isAAforCombatOnly to true for unitAttachment attached to battleship Trigger BBAndCAAA: Setting attackAAmaxDieSides to 10 for unitAttachment attached to battleship Trigger BBAndCAAA: Setting maxAAattacks to 2 for unitAttachment attached to battleship Trigger BBAndCAAA: Setting targetsAA to fighter:Japanese_fighter:Russian_fighter:tactical_bomber:Japanese_tactical_bomber:Russian_tactical_bomber:tactical_bomber10:Japanese_tactical_bomber10:Russian_tactical_bomber10:flying_tiger for unitAttachment attached to battleship Trigger BBAndCAAA: Setting typeAA to Battleship and CruiserAA for unitAttachment attached to battleship Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans Destroyer Depth Charge fire in 91 Sea Zone : 0/1 hits, 0.10 expected hits British loses 1 production in Gold Coast due to the capture of the convoy route in 104 Sea Zone British loses 1 production in Nigeria due to the capture of the convoy route in 104 Sea Zone Destroyer Depth Charge fire in 110 Sea Zone : 0/1 hits, 0.10 expected hits 1 submarine moved from 110 Sea Zone to 91 Sea Zone Germans take 104 Sea Zone from British 1 submarine moved from 112 Sea Zone to 111 Sea Zone 1 submarine moved from 119 Sea Zone to 111 Sea Zone 2 submarines moved from 111 Sea Zone to 110 Sea Zone 1 cruiser and 1 destroyerC5 moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone 2 bomberA0C5s moved from Holland Belgium to United Kingdom 1 bomberA0C5 moved from Western Germany to United Kingdom 1 submarine moved from 106 Sea Zone to 103 Sea Zone 1 submarine moved from 106 Sea Zone to 118 Sea Zone Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0.33 expected hits AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 5,2 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield12 Bombing raid in United Kingdom causes 10 damage total. Damaged units is as follows: factory_major = 7, airfield12 = 3 Battle in 110 Sea Zone Germans attack with 1 cruiser, 1 destroyerC5, 2 fighters, 3 submarines and 4 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 destroyerC5, 1 fighter and 1 tactical_bomber; French defend with 1 fighter Battleship and CruiserAA fire in 110 Sea Zone : 1/4 hits, 0.40 expected hits Destroyer Depth Charge fire in 110 Sea Zone : 1/2 hits, 0.33 expected hits 1 submarine owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 cruiser, 1 destroyerC5, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyerC5, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits 1 destroyerC5 owned by the Germans, 1 destroyerC5 owned by the British, 1 tactical_bomber owned by the British, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone Germans roll dice for 1 cruiser, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 4/6 hits, 3.33 expected hits British roll dice for 1 battleship and 2 fighters in 110 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits 2 fighters owned by the Germans, 1 fighter owned by the French, 1 battleship owned by the British and 1 fighter owned by the British lost in 110 Sea Zone Germans win with 1 cruiser and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyerC5, 2 fighters, 3 submarines and 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser, 1 destroyerC5, 1 fighter and 1 tactical_bomber Casualties for French: 1 fighter Battle in 97 Sea Zone Germans attack with 2 fighters and 1 tactical_bomber British defend with 1 cruiser and 1 destroyerC5 Battleship and CruiserAA fire in 97 Sea Zone : 1/2 hits, 0.20 expected hits 1 fighter owned by the Germans lost in 97 Sea Zone Germans roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 cruiser and 1 destroyerC5 in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyerC5 owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone Germans roll dice for 1 tactical_bomber in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 97 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 2 fighters Casualties for British: 1 cruiser and 1 destroyerC5 Battle in 91 Sea Zone Germans attack with 1 submarine British defend with 1 destroyerC5 and 1 transport Destroyer Depth Charge fire in 91 Sea Zone : 0/1 hits, 0.10 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyerC5 owned by the British lost in 91 Sea Zone 1 transport owned by the British lost in 91 Sea Zone Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans win, taking 91 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyerC5 and 1 transport Cleaning up after air battles Non Combat Move - Germans 3 bomberA0C5s moved from United Kingdom to Western Germany 3 tactical_bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 97 Sea Zone to Alexandria 1 armour moved from Bulgaria to Romania 1 armour moved from Slovakia Hungary to Romania 1 armour moved from Yugoslavia to Romania 4 infantry moved from Bulgaria to Romania 2 artilleries and 4 infantry moved from Yugoslavia to Romania 1 aaGunC4 moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Romania 1 mech_infantry moved from Germany to Romania 1 infantry moved from Slovakia Hungary to Romania 1 aaGunC4 moved from Germany to Slovakia Hungary 2 aaGunC4s, 2 artilleries and 8 infantry moved from Germany to Poland 2 infantry moved from Germany to Poland 2 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGunC4 moved from Holland Belgium to 110 Sea Zone 1 aaGunC4 and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery and 1 infantry moved from Norway to Finland 1 aaGunC4 and 1 infantry moved from 112 Sea Zone to Norway 5 armour and 4 mech_infantrys moved from France to Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 aaGunC4 moved from Holland Belgium to Western Germany Place Units - Germans 2 submarines placed in 110 Sea Zone 1 aaGunC4, 2 infantry and 7 mobile_artillerys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Yugoslavia: 2 infantry EDIT: Adding units owned by Germans to Romania: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Destroyer Depth Charge fire in 91 Sea Zone : : -0.20 Germans : 1.17 Battleship and CruiserAA fire in 97 Sea Zone : : 0.80 British : -0.33 Destroyer Depth Charge fire in 110 Sea Zone : : 0.57 Battleship and CruiserAA fire in 110 Sea Zone : : 0.60 AA fire in United Kingdom : : -0.50 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 2 Purchase Units - Russians Russians buy 2 Russian_aaGunC4s, 1 Russian_armour, 1 Russian_artillery, 3 Russian_infantrys, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 Russian_mobile_artillerys moved from Novgorod to Bryansk 3 Russian_artillerys moved from Russia to Bryansk 2 Russian_infantrys moved from Rostov to Ukraine 3 Russian_infantrys moved from Novgorod to Belarus 6 Russian_infantrys moved from Yakut S.S.R. to Yenisey 1 Russian_aaGunC4 and 8 Russian_infantrys moved from Buryatia to Yakut S.S.R. 2 Russian_infantrys moved from Siberia to Amur 1 submarine moved from 124 Sea Zone to 123 Sea Zone Place Units - Russians 1 Russian_armour, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery placed in Russia 1 Russian_infantry placed in Novgorod 1 Russian_artillery and 1 Russian_infantry placed in Novgorod 1 Russian_aaGunC4 and 1 Russian_infantry placed in Ukraine 1 Russian_aaGunC4 placed in Ukraine Turn Complete - Russians Russians collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 2 Purchase Units - Russians Russians buy 2 Russian_aaGunC4s, 1 Russian_armour, 1 Russian_artillery, 3 Russian_infantrys, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 Russian_mobile_artillerys moved from Novgorod to Bryansk 3 Russian_artillerys moved from Russia to Bryansk 2 Russian_infantrys moved from Rostov to Ukraine 3 Russian_infantrys moved from Novgorod to Belarus 6 Russian_infantrys moved from Yakut S.S.R. to Yenisey 1 Russian_aaGunC4 and 8 Russian_infantrys moved from Buryatia to Yakut S.S.R. 2 Russian_infantrys moved from Siberia to Amur 1 submarine moved from 124 Sea Zone to 123 Sea Zone Place Units - Russians 1 Russian_armour, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery placed in Russia 1 Russian_infantry placed in Novgorod 1 Russian_artillery and 1 Russian_infantry placed in Novgorod 1 Russian_aaGunC4 and 1 Russian_infantry placed in Ukraine 1 Russian_aaGunC4 placed in Ukraine Turn Complete - Russians Russians collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyerC5 and 2 factory_minors; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Canada from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Canada from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Canada and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Allied to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese Destroyer Depth Charge fire in 37 Sea Zone : 0/1 hits, 0.10 expected hits 1 Japanese_artillery and 2 Japanese_infantrys moved from Hunan to Yunnan 2 Japanese_bomberA0C5s moved from Kwangsi to India 1 Japanese_artillery and 1 Japanese_infantry moved from French Indo China to 36 Sea Zone 1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 Japanese_artillery moved from 37 Sea Zone to Malaya 1 Japanese_infantry moved from 37 Sea Zone to Malaya 1 battleship and 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 36 Sea Zone to Malaya 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 36 Sea Zone to Malaya 1 battleship and 1 destroyerC5 moved from 36 Sea Zone to 43 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry moved from Kiangsi to 20 Sea Zone 1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 Japanese_infantry moved from 37 Sea Zone to Malaya 1 Japanese_artillery moved from 37 Sea Zone to Malaya 2 Japanese_fighters and 2 Japanese_tactical_bombers moved from Kwangsi to Yunnan 1 Japanese_artillery and 3 Japanese_infantrys moved from Kiangsi to Kwangtung 1 Japanese_artillery and 3 Japanese_infantrys moved from Anhwe to Kweichow 2 Japanese_infantrys moved from French Indo China to Shan State 1 Japanese_tactical_bomber moved from Kwangsi to Shan State 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 Japanese_elite moved from Japan to 6 Sea Zone 1 Japanese_elite and 1 cruiser moved from 6 Sea Zone to 21 Sea Zone 1 Japanese_elite moved from 21 Sea Zone to Guam 1 Japanese_armour, 1 Japanese_artillery and 4 Japanese_infantrys moved from Japan to 6 Sea Zone 1 Japanese_artillery, 3 Japanese_infantrys and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 Japanese_artillery and 3 Japanese_infantrys moved from 35 Sea Zone to Philippines 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 33 Sea Zone to Philippines 1 Japanese_artillery moved from Caroline Islands to 33 Sea Zone 1 Japanese_artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 Japanese_artillery moved from 43 Sea Zone to Borneo 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Kwangsi to Yunnan 1 Japanese_fighter moved from Kwangsi to Kweichow 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Kwangsi to Yunnan 1 Japanese_armour, 1 Japanese_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 Japanese_armour and 1 Japanese_infantry moved from 20 Sea Zone to Kwangtung Combat - Japanese Air Battle in India Japanese attacks with 2 units heading to India UK_Pacific launches 2 interceptors out of India Defenders Fire, : 0/2 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 2,4 and causes: 6 damage to unit: factory_major Bombing raid in India causes 6 damage total. Battle in Guam Battle in 41 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking Guam from Americans, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 battleship, 1 destroyerC5 and 1 transport Americans defend with 1 destroyerC5 Japanese roll dice for 1 battleship, 1 destroyerC5 and 1 transport in 43 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 destroyerC5 in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 1 destroyerC5 and 1 transport in 43 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 destroyerC5 in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 1 destroyerC5 and 1 transport in 43 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 destroyerC5 in 43 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyerC5 owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 destroyerC5 and 1 transport remaining. Battle score for attacker is 5 Casualties for Americans: 1 destroyerC5 Battle in Kweichow Japanese attack with 1 Japanese_artillery, 1 Japanese_fighter and 3 Japanese_infantrys Chinese defend with 1 Chinese_infantry and 1 primitive Japanese roll dice for 1 Japanese_artillery, 1 Japanese_fighter and 3 Japanese_infantrys in Kweichow, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 Chinese_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 Japanese_artillery, 1 Japanese_fighter and 3 Japanese_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Chinese_infantry Battle in Borneo Battle in Kwangtung Japanese attack with 1 Japanese_armour, 1 Japanese_artillery and 4 Japanese_infantrys British defend with 2 infantry; UK_Pacific defend with 1 harbour12 Japanese roll dice for 1 Japanese_armour, 1 Japanese_artillery and 4 Japanese_infantrys in Kwangtung, round 2 : 1/6 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 Japanese_armour, 1 Japanese_artillery and 4 Japanese_infantrys in Kwangtung, round 3 : 1/6 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 Japanese_armour, 1 Japanese_artillery and 4 Japanese_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 Japanese_artillery, 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber Americans defend with 1 airfield12, 1 harbour12 and 2 infantry Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 Japanese_artillery, 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber in Philippines, round 2 : 2/6 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 Japanese_artillery, 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier and 2 transports British defend with 1 destroyerC5 Japanese roll dice for 1 battleship, 1 carrier and 2 transports in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyerC5 in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 1 carrier and 2 transports in 37 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyerC5 in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 1 carrier and 2 transports in 37 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyerC5 in 37 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 destroyerC5 owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier and 2 transports remaining. Battle score for attacker is 5 Casualties for British: 1 destroyerC5 Battle in Yunnan Japanese attack with 1 Japanese_artillery, 4 Japanese_fighters, 2 Japanese_infantrys and 4 Japanese_tactical_bombers Chinese defend with 6 Chinese_infantrys and 1 primitive Japanese roll dice for 1 Japanese_artillery, 4 Japanese_fighters, 2 Japanese_infantrys and 4 Japanese_tactical_bombers in Yunnan, round 2 : 8/11 hits, 5.67 expected hits Chinese roll dice for 6 Chinese_infantrys in Yunnan, round 2 : 2/6 hits, 2.00 expected hits 6 Chinese_infantrys owned by the Chinese and 2 Japanese_infantrys owned by the Japanese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 Japanese_artillery, 4 Japanese_fighters and 4 Japanese_tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 2 Japanese_infantrys Casualties for Chinese: 6 Chinese_infantrys Battle in Shan State Japanese attack with 2 Japanese_infantrys and 1 Japanese_tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Shan State, round 2 : 3/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 Japanese_infantry owned by the Japanese lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 Japanese_infantry Casualties for ANZAC: 1 infantry Battle in Malaya Japanese attack with 2 Japanese_artillerys, 2 Japanese_fighters, 2 Japanese_infantrys and 2 Japanese_tactical_bombers British defend with 3 infantry; UK_Pacific defend with 1 harbour12 Japanese roll dice for 2 Japanese_artillerys, 2 Japanese_fighters, 2 Japanese_infantrys and 2 Japanese_tactical_bombers in Malaya, round 2 : 4/8 hits, 3.67 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the British and 1 Japanese_infantry owned by the Japanese lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 Japanese_artillerys, 2 Japanese_fighters, 1 Japanese_infantry and 2 Japanese_tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Japanese_infantry Casualties for British: 3 infantry Cleaning up after air battles Non Combat Move - Japanese 1 Japanese_tactical_bomber moved from Shan State to French Indo China 4 Japanese_fighters and 3 Japanese_tactical_bombers moved from Yunnan to French Indo China 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Malaya to 43 Sea Zone 2 Japanese_bomberA0C5s moved from India to French Indo China 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 Japanese_tactical_bomber moved from Philippines to 35 Sea Zone 1 Japanese_fighter moved from Philippines to 35 Sea Zone 1 destroyerC5 moved from 33 Sea Zone to 21 Sea Zone 1 Japanese_fighter moved from Korea to Japan 1 Japanese_mech_infantry moved from Shantung to Kiangsi 6 Japanese_infantrys moved from Jehol to Anhwe 1 Japanese_aaGunC4 moved from Jehol to Chahar 1 Japanese_tactical_bomber moved from Yunnan to Anhwe 1 Japanese_fighter moved from Kweichow to Anhwe 1 Japanese_tactical_bomber moved from Malaya to 37 Sea Zone 1 Japanese_fighter moved from Malaya to 37 Sea Zone 1 destroyerC5 moved from 36 Sea Zone to 37 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 1 factory_minor placed in Shantung 1 destroyerC5 placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 46 PUs; end with 49 PUs Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 6 PUs; end with 55 PUs Objective Japanese 6 Island Conquest: Japanese met a national objective for an additional 2 PUs; end with 57 PUsCombat Hit Differential Summary :
Defenders Fire, : : -0.33 British : -0.50 Americans : -0.17 Chinese : -0.33 UK_Pacific : -0.33 Destroyer Depth Charge fire in 37 Sea Zone : : -0.10 AA fire in India : : -0.33 Japanese : 1.83 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomberA0C5, 1 carrier, 2 destroyerC5s, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Canada gains 2 production in Quebec for the liberation the convoy route in 117 Sea Zone Canada gains 1 production in New Brunswick Nova Scotia for the liberation the convoy route in 123 Sea Zone British gains 1 production in Iceland for the liberation the convoy route in 123 Sea Zone 1 destroyerC5 moved from 101 Sea Zone to 123 Sea Zone Americans take 106 Sea Zone from Germans Canada take 117 Sea Zone from Germans British take 123 Sea Zone from Germans 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 3 destroyerC5s, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from Eastern United States to 103 Sea Zone 1 aaGunC4 moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGunC4, 1 battleship, 1 carrier, 2 cruisers, 2 destroyerC5s, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 destroyerC5 moved from 10 Sea Zone to 25 Sea Zone 1 aaGunC4 and 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in 91 Sea Zone Americans attack with 1 carrier, 1 cruiser, 3 destroyerC5s and 1 transport Germans defend with 1 submarine Destroyer Depth Charge fire in 91 Sea Zone : 0/3 hits, 0.50 expected hits 1 submarine owned by the Germans Submerged Battle in 103 Sea Zone Americans attack with 1 tactical_bomber Germans defend with 1 submarine Destroyer Depth Charge fire in 103 Sea Zone : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans Submerged Battle in Morocco Americans attack with 1 artillery and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 2/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans winAmericans winAmericans win, taking Marshall Islands from Japanese, taking 91 Sea Zone from Germans with 1 carrier, 1 cruiser, 3 destroyerC5s and 1 transport remaining with 1 tactical_bomber remaining, taking Morocco from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 bomberA0C5 moved from Eastern United States to United Kingdom 1 aaGunC4 and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGunC4, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGunC4 and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyerC5 placed in 101 Sea Zone 1 bomberA0C5 and 1 tactical_bomber placed in Eastern United States 1 carrier, 1 destroyerC5 and 1 transport placed in 10 Sea Zone Americans undo move 3. 1 carrier and 1 destroyerC5 placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Americans undo move 3. 1 destroyerC5 placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 1,5 Americans collect 47 PUs (4 lost to blockades); end with 50 PUs Objective Americans 6 Island Conquest5: Americans met a national objective for an additional 2 PUs; end with 52 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 5 Pacific Island Control: Americans met a national objective for an additional 6 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Burma: 1 flying_tiger EDIT: Adding units owned by Chinese to Tsinghai: 1 flying_tiger EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Destroyer Depth Charge fire in 91 Sea Zone : : -0.50 Destroyer Depth Charge fire in 103 Sea Zone : : -0.17 Americans : 0.67 Neutral_Axis : -0.67 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomberA0C5, 1 carrier, 2 destroyerC5s, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Canada gains 2 production in Quebec for the liberation the convoy route in 117 Sea Zone Canada gains 1 production in New Brunswick Nova Scotia for the liberation the convoy route in 123 Sea Zone British gains 1 production in Iceland for the liberation the convoy route in 123 Sea Zone 1 destroyerC5 moved from 101 Sea Zone to 123 Sea Zone Americans take 106 Sea Zone from Germans Canada take 117 Sea Zone from Germans British take 123 Sea Zone from Germans 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 3 destroyerC5s, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from Eastern United States to 103 Sea Zone 1 aaGunC4 moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGunC4, 1 battleship, 1 carrier, 2 cruisers, 2 destroyerC5s, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 destroyerC5 moved from 10 Sea Zone to 25 Sea Zone 1 aaGunC4 and 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in 91 Sea Zone Americans attack with 1 carrier, 1 cruiser, 3 destroyerC5s and 1 transport Germans defend with 1 submarine Destroyer Depth Charge fire in 91 Sea Zone : 0/3 hits, 0.50 expected hits 1 submarine owned by the Germans Submerged Battle in 103 Sea Zone Americans attack with 1 tactical_bomber Germans defend with 1 submarine Destroyer Depth Charge fire in 103 Sea Zone : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans Submerged Battle in Morocco Americans attack with 1 artillery and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 2/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans winAmericans winAmericans win, taking Marshall Islands from Japanese, taking 91 Sea Zone from Germans with 1 carrier, 1 cruiser, 3 destroyerC5s and 1 transport remaining with 1 tactical_bomber remaining, taking Morocco from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 bomberA0C5 moved from Eastern United States to United Kingdom 1 aaGunC4 and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGunC4, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGunC4 and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyerC5 placed in 101 Sea Zone 1 bomberA0C5 and 1 tactical_bomber placed in Eastern United States 1 carrier, 1 destroyerC5 and 1 transport placed in 10 Sea Zone Americans undo move 3. 1 carrier and 1 destroyerC5 placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Americans undo move 3. 1 destroyerC5 placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 1,5 Americans collect 47 PUs (4 lost to blockades); end with 50 PUs Objective Americans 6 Island Conquest5: Americans met a national objective for an additional 2 PUs; end with 52 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 5 Pacific Island Control: Americans met a national objective for an additional 6 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Burma: 1 flying_tiger EDIT: Adding units owned by Chinese to Tsinghai: 1 flying_tiger EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Destroyer Depth Charge fire in 91 Sea Zone : : -0.50 Destroyer Depth Charge fire in 103 Sea Zone : : -0.17 Americans : 0.67 Neutral_Axis : -0.67 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 Chinese_infantrys; Remaining resources: 0 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Tsinghai: 1 flying_tiger EDIT: Adding units owned by Chinese to Sikang: 1 flying_tiger EDIT: Turning off Edit Mode 4 Chinese_infantrys moved from Szechwan to Yunnan 1 flying_tiger moved from Shensi to Yunnan 1 flying_tiger moved from Sikang to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 4 Chinese_infantrys and 2 flying_tigers Japanese defend with 1 Japanese_artillery and 1 primitive Chinese roll dice for 4 Chinese_infantrys and 2 flying_tigers in Yunnan, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 Japanese_artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Japanese_artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 4 Chinese_infantrys and 2 flying_tigers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 Japanese_artillery Non Combat Move - Chinese 1 Chinese_infantry moved from Shensi to Szechwan 2 flying_tigers moved from Yunnan to Sikang 1 aaGunC4 moved from Shensi to Sikang Place Units - Chinese 1 Chinese_infantry placed in Tsinghai 3 Chinese_infantrys placed in Szechwan 1 Chinese_infantry placed in Sikang Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese : -0.67 Japanese : -0.33 -
TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 2 Research Technology - British Turning on Edit Mode EDIT: Removing units owned by Japanese from Shantung: 1 factory_minor EDIT: Adding units owned by Japanese to Kwangtung: 1 factory_minor EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 2 Research Technology - British Turning on Edit Mode EDIT: Removing units owned by Japanese from Shantung: 1 factory_minor EDIT: Adding units owned by Japanese to Kwangtung: 1 factory_minor EDIT: Turning off Edit Mode Purchase Units - British British repair damage of 3x airfield12; Remaining resources: 27 PUs; British buy 1 armour, 1 mech_infantry, 1 mobile_artillery and 1 tactical_bomber; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 19 PUs; UK_Pacific buy 1 aaGunC4 and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomberA0C5 moved from United Kingdom to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Malta to 96 Sea Zone 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery, 1 cruiser and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to Kenya 1 battleship moved from 39 Sea Zone to 72 Sea Zone 1 tactical_bomber moved from India to 41 Sea Zone 2 infantry moved from Burma to Shan State 2 fighters moved from India to Shan State Combat - British Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 5 and causes: 4 damage to unit: harbour12 Bombing raid in Normandy Bordeaux causes 4 damage total. Battle in 96 Sea Zone British attack with 2 fighters and 1 tactical_bomber Italians defend with 1 cruiser, 1 destroyerC5, 1 submarine and 1 transport Destroyer Depth Charge fire in 96 Sea Zone : 0/1 hits, 0.17 expected hits Battleship and CruiserAA fire in 96 Sea Zone : 0/2 hits, 0.20 expected hits British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 cruiser, 1 destroyerC5 and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyerC5 owned by the Italians, 1 cruiser owned by the Italians, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for British: 1 fighter Casualties for Italians: 1 cruiser, 1 destroyerC5, 1 submarine and 1 transport Battle in 41 Sea Zone British attack with 1 tactical_bomber Japanese defend with 1 submarine Destroyer Depth Charge fire in 41 Sea Zone : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese Submerged Battle in Kenya British attack with 1 artillery Italians defend with 1 infantry British roll dice for 1 battleship in Kenya, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British winBritish win with 1 tactical_bomber remaining, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters and 2 infantry Japanese defend with 1 Japanese_infantry British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 Japanese_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 Japanese_infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 Japanese_infantry Non Combat Move - British 2 fighters moved from Shan State to India 1 aaGunC4, 1 artillery and 5 infantry moved from Burma to Yunnan 3 infantry moved from India to Burma 1 tactical_bomber moved from 41 Sea Zone to India 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 mech_infantry moved from Ethiopia to Egypt 2 infantry moved from Rhodesia to Tanganyika Territory 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 bomberA0C5 moved from Normandy Bordeaux to United Kingdom 1 mech_infantry moved from Eire to United Kingdom Place Units - British 1 tactical_bomber placed in United Kingdom 1 armour, 1 mech_infantry and 1 mobile_artillery placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 5,5 British collect 26 PUs; end with 27 PUs Place Units - UK_Pacific 1 aaGunC4 and 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,3,2,5,3 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Objective UK Pacific 3 Pacific Island Control: UK_Pacific met a national objective for an additional 4 PUs; end with 14 PUs Some Units in India change ownership: 1 aaGunC4 and 5 infantryCombat Hit Differential Summary :
Battleship and CruiserAA fire in 96 Sea Zone : : -0.20 British : 2.33 Italians : 0.00 Destroyer Depth Charge fire in 96 Sea Zone : : -0.17 AA fire in Normandy Bordeaux : : -0.17 Destroyer Depth Charge fire in 41 Sea Zone : : -0.17 Japanese : -0.33 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 2 Research Technology - British Turning on Edit Mode EDIT: Removing units owned by Japanese from Shantung: 1 factory_minor EDIT: Adding units owned by Japanese to Kwangtung: 1 factory_minor EDIT: Turning off Edit Mode Purchase Units - British British repair damage of 3x airfield12; Remaining resources: 27 PUs; British buy 1 armour, 1 mech_infantry, 1 mobile_artillery and 1 tactical_bomber; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 19 PUs; UK_Pacific buy 1 aaGunC4 and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomberA0C5 moved from United Kingdom to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Malta to 96 Sea Zone 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery, 1 cruiser and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to Kenya 1 battleship moved from 39 Sea Zone to 72 Sea Zone 1 tactical_bomber moved from India to 41 Sea Zone 2 infantry moved from Burma to Shan State 2 fighters moved from India to Shan State Combat - British Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 5 and causes: 4 damage to unit: harbour12 Bombing raid in Normandy Bordeaux causes 4 damage total. Battle in 96 Sea Zone British attack with 2 fighters and 1 tactical_bomber Italians defend with 1 cruiser, 1 destroyerC5, 1 submarine and 1 transport Destroyer Depth Charge fire in 96 Sea Zone : 0/1 hits, 0.17 expected hits Battleship and CruiserAA fire in 96 Sea Zone : 0/2 hits, 0.20 expected hits British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 cruiser, 1 destroyerC5 and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyerC5 owned by the Italians, 1 cruiser owned by the Italians, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for British: 1 fighter Casualties for Italians: 1 cruiser, 1 destroyerC5, 1 submarine and 1 transport Battle in 41 Sea Zone British attack with 1 tactical_bomber Japanese defend with 1 submarine Destroyer Depth Charge fire in 41 Sea Zone : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese Submerged Battle in Kenya British attack with 1 artillery Italians defend with 1 infantry British roll dice for 1 battleship in Kenya, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British winBritish win with 1 tactical_bomber remaining, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters and 2 infantry Japanese defend with 1 Japanese_infantry British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 Japanese_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 Japanese_infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 Japanese_infantry Non Combat Move - British 2 fighters moved from Shan State to India 1 aaGunC4, 1 artillery and 5 infantry moved from Burma to Yunnan 3 infantry moved from India to Burma 1 tactical_bomber moved from 41 Sea Zone to India 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 mech_infantry moved from Ethiopia to Egypt 2 infantry moved from Rhodesia to Tanganyika Territory 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 bomberA0C5 moved from Normandy Bordeaux to United Kingdom 1 mech_infantry moved from Eire to United Kingdom Place Units - British 1 tactical_bomber placed in United Kingdom 1 armour, 1 mech_infantry and 1 mobile_artillery placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 5,5 British collect 26 PUs; end with 27 PUs Place Units - UK_Pacific 1 aaGunC4 and 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,3,2,5,3 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Objective UK Pacific 3 Pacific Island Control: UK_Pacific met a national objective for an additional 4 PUs; end with 14 PUs Some Units in India change ownership: 1 aaGunC4 and 5 infantryCombat Hit Differential Summary :
Battleship and CruiserAA fire in 96 Sea Zone : : -0.20 British : 2.33 Italians : 0.00 Destroyer Depth Charge fire in 96 Sea Zone : : -0.17 AA fire in Normandy Bordeaux : : -0.17 Destroyer Depth Charge fire in 41 Sea Zone : : -0.17 Japanese : -0.33 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyerC5 and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 aaGunC4, 1 artillery and 1 infantry moved from Tobruk to Alexandria 2 armour moved from Yugoslavia to Romania 2 mobile_artillerys moved from Northern Italy to Romania 2 infantry moved from Yugoslavia to Northern Italy 2 artilleries moved from Yugoslavia to Albania 1 aaGunC4 moved from Yugoslavia to Romania Place Units - Italians 1 destroyerC5 placed in 97 Sea Zone 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Canada round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 2 Purchase Units - Canada Canada buy 2 destroyerC5s; Remaining resources: 2 PUs; Combat Move - Canada Non Combat Move - Canada 1 infantry moved from Ontario to Quebec Place Units - Canada 2 destroyerC5s placed in 106 Sea Zone Turn Complete - Canada Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 118 Sea Zone. Rolls: 2,5 Canada collect 7 PUs (1 lost to blockades); end with 9 PUs Objective Canada One: Canada met a national objective for an additional 2 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 2 Research Technology - ANZAC Turning on Edit Mode EDIT: Removing units owned by Canada from 106 Sea Zone: 2 destroyerC5s EDIT: Changing PUs for Canada from 11 to 9 EDIT: Adding units owned by Canada to Quebec: 1 airfield12 EDIT: Turning off Edit Mode Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 aaGunC4 and 2 infantry moved from New South Wales to Queensland 1 cruiser and 1 destroyerC5 moved from 54 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 transport placed in 63 Sea Zone 1 infantry placed in New Zealand Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1 ANZAC collect 13 PUs (1 lost to blockades); end with 17 PUs Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 2 Research Technology - ANZAC Turning on Edit Mode EDIT: Removing units owned by Canada from 106 Sea Zone: 2 destroyerC5s EDIT: Changing PUs for Canada from 11 to 9 EDIT: Adding units owned by Canada to Quebec: 1 airfield12 EDIT: Turning off Edit Mode Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 aaGunC4 and 2 infantry moved from New South Wales to Queensland 1 cruiser and 1 destroyerC5 moved from 54 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 transport placed in 63 Sea Zone 1 infantry placed in New Zealand Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1 ANZAC collect 13 PUs (1 lost to blockades); end with 17 PUs Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 2
TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 2 Politics - French Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 32 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 2 Politics - French Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 32 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96
Game History
Round: 3 Research Technology - Germans Activate Technology - Germans Trigger Bunkers: Germans activates Bunkers Trigger Militia: Germans activates MilitiaForAll Purchase Units - Germans Trigger Bunkers: buyBunker added to productionGermans Trigger Bunkers: buyBunker added to productionRussians Trigger Bunkers: buyBunker added to productionJapanese Trigger Bunkers: buyBunker added to productionAmericans Trigger Bunkers: buyBunker added to productionBritish Trigger Bunkers: buyUKPBunker added to productionUK_Pacific Trigger Bunkers: buyBunker added to productionItalians Trigger Bunkers: buyBunker added to productionCanada Trigger Bunkers: buyBunker added to productionANZAC Trigger Bunkers: buyBunker added to productionFrench Trigger Militia For All: buyMilitia added to productionGermans Trigger Militia For All: buyRussian_Militia added to productionRussians Trigger Militia For All: buyJapanese_Militia added to productionJapanese Trigger Militia For All: buyMilitia added to productionAmericans Trigger Militia For All: buyUKMilitia added to productionBritish Trigger Militia For All: buyUKMilitia added to productionUK_Pacific Trigger Militia For All: buyMilitia added to productionItalians Trigger Militia For All: buyMilitia added to productionCanada Trigger Militia For All: buyMilitia added to productionANZAC Trigger Militia For All: buyMilitia added to productionFrench Trigger Militia For All: buyMilitia added to productionChinese_Burma_Road_Open Trigger Militia For All: buyMilitia added to productionChinese_Burma_Road_Closed Germans repair damage of 4x harbour12; Remaining resources: 47 PUs; Germans buy 1 fighter, 1 infantry, 4 mech_infantrys, 1 militia, 2 mobile_artillerys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Canada from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans Americans loses 2 production in West Indies due to the capture of the convoy route in 88 Sea Zone Americans loses 2 production in Southeast Mexico due to the capture of the convoy route in 90 Sea Zone 1 cruiser and 2 submarines moved from 110 Sea Zone to 114 Sea Zone 1 submarine moved from 118 Sea Zone to 109 Sea Zone 1 submarine moved from 91 Sea Zone to 88 Sea Zone Germans take 88 Sea Zone from Americans 1 submarine moved from 88 Sea Zone to 89 Sea Zone 1 submarine moved from 103 Sea Zone to 90 Sea Zone Germans take 90 Sea Zone from Americans 1 submarine moved from 90 Sea Zone to 89 Sea Zone 1 artillery and 4 infantry moved from Finland to Karelia 4 infantry moved from Finland to Vyborg 1 tactical_bomber moved from Western Germany to Vyborg 3 infantry moved from Poland to Eastern Poland 1 tactical_bomber moved from Western Germany to Eastern Poland 1 aaGunC4, 3 armour, 2 artilleries, 13 infantry and 1 mech_infantry moved from Romania to Bessarabia 1 aaGunC4 moved from Slovakia Hungary to Eastern Poland 2 aaGunC4s, 2 artilleries and 10 infantry moved from Poland to Baltic States 5 armour, 4 mech_infantrys and 7 mobile_artillerys moved from Germany to Baltic States 1 bomberA0C5 moved from Western Germany to United Kingdom 2 bomberA0C5s moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0.33 expected hits AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: airfield12 Bombing raid in United Kingdom rolls: 3,2 and causes: 5 damage to unit: factory_major Bombing raid in United Kingdom causes 6 damage total. Damaged units is as follows: airfield12 = 1, factory_major = 5 Battle in Bessarabia Germans attack with 1 aaGunC4, 3 armour, 2 artilleries, 13 infantry and 1 mech_infantry Russians defend with 1 Russian_infantry Germans roll dice for 1 aaGunC4, 3 armour, 2 artilleries, 13 infantry and 1 mech_infantry in Bessarabia, round 2 : 5/19 hits, 4.83 expected hits Russians roll dice for 1 Russian_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 Russian_infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 aaGunC4, 3 armour, 2 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 Russian_infantry Battle in 114 Sea Zone Germans attack with 1 cruiser and 2 submarines Russians defend with 1 cruiser Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Battle in Karelia Germans attack with 1 artillery and 4 infantry Russians defend with 1 Russian_infantry Germans roll dice for 1 artillery and 4 infantry in Karelia, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 Russian_infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 Russian_infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 Russian_infantry Battle in Baltic States Germans attack with 2 aaGunC4s, 5 armour, 2 artilleries, 10 infantry, 4 mech_infantrys and 7 mobile_artillerys Russians defend with 1 Russian_infantry Germans roll dice for 2 aaGunC4s, 5 armour, 2 artilleries, 10 infantry, 4 mech_infantrys and 7 mobile_artillerys in Baltic States, round 2 : 8/28 hits, 9.33 expected hits Russians roll dice for 1 Russian_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 Russian_infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 aaGunC4s, 5 armour, 2 artilleries, 10 infantry, 4 mech_infantrys and 7 mobile_artillerys remaining. Battle score for attacker is 3 Casualties for Russians: 1 Russian_infantry Battle in Vyborg Germans attack with 4 infantry and 1 tactical_bomber Russians defend with 1 Russian_infantry Germans roll dice for 4 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/5 hits, 1.33 expected hits Russians roll dice for 1 Russian_infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Russian_infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 Russian_infantry Battle in Eastern Poland Germans attack with 1 aaGunC4, 3 infantry and 1 tactical_bomber Russians defend with 1 Russian_infantry Germans roll dice for 1 aaGunC4, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 Russian_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 Russian_infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 aaGunC4, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 Russian_infantry Non Combat Move - Germans 3 infantry moved from Poland to Baltic States 1 aaGunC4 and 1 infantry moved from Norway to Finland 1 tactical_bomber moved from Vyborg to Finland 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 aaGunC4 moved from Western Germany to 113 Sea Zone 1 aaGunC4 and 1 infantry moved from 113 Sea Zone to Norway 1 aaGunC4 and 1 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland 1 fighter moved from Western Germany to Alexandria 1 tactical_bomber moved from Eastern Poland to Poland 1 tactical_bomber moved from Western Germany to Poland 3 bomberA0C5s moved from United Kingdom to Western Germany Place Units - Germans 1 submarine placed in 113 Sea Zone 1 fighter placed in Western Germany 1 infantry placed in France 1 militia placed in Western Germany 2 mech_infantrys and 1 mobile_artillery placed in Western Germany 2 mech_infantrys and 1 mobile_artillery placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans VictoryCitiesWorth1PU: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : -0.17 AA fire in United Kingdom : : -0.50
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