typeAA question
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 Been messing around with the AA stuff again the last couple days. Was wondering if 1 unit can have multiple "typeAA" without getting weird if having different die sides and what they hit at etc... I know there's been some new stuff done since I last checked and I just did a search here and read through a pile of stuff but I'm thinking it's not possible right now ? Anyway, I think I've been able to manipulate the weird behavior into a workable solution and just wanted to double check before I dive in with the rewrite : ) 
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 @beelee You can only have 1 typeAA per unit and I think generally you want all unit with the same typeAA to have the same number of dice sides. 
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 @redrum 
 right on thank you
