new test game
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TripleA Turn Summary: Canada round 1
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 1 Activate Technology - Canada Trigger Canada CruiserA4: Canada is added to UnitSupportAttachment attached to:UnitType{name=battleship} with name:supportAttachmentCruiserA4 Purchase Units - Canada Canada buy nothing; Remaining resources: 8 PUs; Combat Move - Canada Trigger CloseAirSupport: Canada is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1 1 tactical_bomber moved from Alberta Saskatchewan Manitoba to Quebec 1 artillery and 1 infantry moved from Ontario to Quebec 1 infantry moved from Alberta Saskatchewan Manitoba to Ontario 1 armour moved from Quebec to Alberta Saskatchewan Manitoba Non Combat Move - Canada Turn Complete - Canada Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,4 Canada collect 8 PUs; end with 16 PUs Objective Canada One: Canada met a national objective for an additional 2 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 1 Activate Technology - ANZAC Trigger RedesignModANZAC: ANZAC activates Elite_GiveToAll Trigger RedesignModANZAC: ANZAC activates AirTransport_GiveToAll Trigger ANZAC CruiserA4: ANZAC is added to UnitSupportAttachment attached to:UnitType{name=battleship} with name:supportAttachmentCruiserA4 Purchase Units - ANZAC Trigger ANZAC Air Transport: buyAir_Transport added to productionANZAC Trigger ANZAC Elite: buyElite added to productionANZAC ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Trigger CloseAirSupport: ANZAC is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1 Non Combat Move - ANZAC 1 aaGunC4 and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGunC4, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGunC4 and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyerC5 moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 aaGunC4 and 1 infantry moved from New South Wales to Queensland 1 infantry moved from Malaya to Shan State Place Units - ANZAC 2 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 1 Activate Technology - French Trigger RedesignModFrench: French activates Elite_GiveToAll Trigger RedesignModFrench: French activates AirTransport_GiveToAll Trigger French CruiserA4: French is added to UnitSupportAttachment attached to:UnitType{name=battleship} with name:supportAttachmentCruiserA4 Purchase Units - French Trigger French Elite: buyElite added to productionFrench Trigger French Air Transport: buyAir_Transport added to productionFrench Politics - French Trigger Axis Conquer All France DestroyerC5 Place: Neutral_Axis has 1 destroyerC5 placed in 93 Sea Zone Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France DestroyerC5 Place activates a trigger called: Trigger Axis Conquer All France DestroyerC5 Remove Trigger Axis Conquer All France DestroyerC5 Remove: has removed 1 destroyerC5 owned by French in 93 Sea Zone Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Trigger CloseAirSupport: French is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1 Turning on Edit Mode EDIT: Adding units owned by British to 123 Sea Zone: 1 battleship and 1 cruiser EDIT: Removing units owned by British from 111 Sea Zone: 1 battleship and 1 cruiser EDIT: Changing unit hit damage for these British owned units to: battleship = 1 EDIT: Turning off Edit Mode Non Combat Move - French 1 destroyerC5 moved from 72 Sea Zone to 76 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 2 Research Technology - Germans Activate Technology - Germans Trigger BBandCAaa: Germans activates BBandCA_AA Purchase Units - Germans Trigger GermansPlanes Target NavalCVs: Germans activates PlanesTargetNavalCV Trigger GermansPlanes Target Naval: Germans activates PlanesTargetNaval Germans repair damage of 1x harbour12; Remaining resources: 67 PUs; Germans buy 1 aaGunC4, 1 artillery, 1 bomberA0C5, 1 destroyerC5, 1 fighter, 1 infantry, 6 mobile_artillerys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger PlanesTargetNavalUSSR: Setting attackAAmaxDieSides to 8 for unitAttachment attached to Russian_tactical_bomber Trigger PlanesTargetNavalUSSR: Setting offensiveAttackAAmaxDieSides to 8 for unitAttachment attached to Russian_tactical_bomber Trigger PlanesTargetNavalUSSR: Setting mayOverStackAA to false for unitAttachment attached to Russian_tactical_bomber Trigger PlanesTargetNavalUSSR: Setting damageableAA to true for unitAttachment attached to Russian_tactical_bomber Trigger PlanesTargetNavalUSSR: Setting targetsAA to battleship:cruiser for unitAttachment attached to Russian_tactical_bomber Trigger PlanesTargetNavalUSSR: Setting typeAA to TacsTargetShips for unitAttachment attached to Russian_tactical_bomber Trigger PlanesTargetCVs1: Setting isAAforCombatOnly to true for unitAttachment attached to fighter Trigger PlanesTargetCVs1: Setting attackAAmaxDieSides to 12 for unitAttachment attached to fighter Trigger PlanesTargetCVs1: Setting offensiveAttackAA to 1 for unitAttachment attached to fighter Trigger PlanesTargetCVs1: Setting offensiveAttackAAmaxDieSides to 8 for unitAttachment attached to fighter Trigger PlanesTargetCVs1: Setting maxAAattacks to 1 for unitAttachment attached to fighter Trigger PlanesTargetCVs1: Setting damageableAA to true for unitAttachment attached to fighter Trigger PlanesTargetCVs1: Setting targetsAA to carrier for unitAttachment attached to fighter Trigger PlanesTargetCVs1: Setting typeAA to FightersTargetShips for unitAttachment attached to fighter Trigger BBAndCAAA1: Setting isAAforCombatOnly to true for unitAttachment attached to cruiser Trigger BBAndCAAA1: Setting attackAAmaxDieSides to 10 for unitAttachment attached to cruiser Trigger BBAndCAAA1: Setting offensiveAttackAA to 1 for unitAttachment attached to cruiser Trigger BBAndCAAA1: Setting offensiveAttackAAmaxDieSides to 12 for unitAttachment attached to cruiser Trigger BBAndCAAA1: Setting maxAAattacks to 2 for unitAttachment attached to cruiser Trigger BBAndCAAA1: Setting targetsAA to fighter:Japanese_fighter:Russian_fighter:tactical_bomber:Japanese_tactical_bomber:Russian_tactical_bomber:tactical_bomber10:Japanese_tactical_bomber10:Russian_tactical_bomber10:flying_tiger for unitAttachment attached to cruiser Trigger BBAndCAAA1: Setting typeAA to BattleshipAndCruiserAA for unitAttachment attached to cruiser Trigger PlanesTargetNavalJapanese: Setting attackAAmaxDieSides to 8 for unitAttachment attached to Japanese_tactical_bomber Trigger PlanesTargetNavalJapanese: Setting offensiveAttackAAmaxDieSides to 8 for unitAttachment attached to Japanese_tactical_bomber Trigger PlanesTargetNavalJapanese: Setting mayOverStackAA to false for unitAttachment attached to Japanese_tactical_bomber Trigger PlanesTargetNavalJapanese: Setting damageableAA to true for unitAttachment attached to Japanese_tactical_bomber Trigger PlanesTargetNavalJapanese: Setting targetsAA to battleship:cruiser for unitAttachment attached to Japanese_tactical_bomber Trigger PlanesTargetNavalJapanese: Setting typeAA to TacsTargetShips for unitAttachment attached to Japanese_tactical_bomber Trigger PlanesTargetCVs1USSR: Setting isAAforCombatOnly to true for unitAttachment attached to Russian_fighter Trigger PlanesTargetCVs1USSR: Setting attackAAmaxDieSides to 12 for unitAttachment attached to Russian_fighter Trigger PlanesTargetCVs1USSR: Setting offensiveAttackAA to 1 for unitAttachment attached to Russian_fighter Trigger PlanesTargetCVs1USSR: Setting offensiveAttackAAmaxDieSides to 8 for unitAttachment attached to Russian_fighter Trigger PlanesTargetCVs1USSR: Setting maxAAattacks to 1 for unitAttachment attached to Russian_fighter Trigger PlanesTargetCVs1USSR: Setting damageableAA to true for unitAttachment attached to Russian_fighter Trigger PlanesTargetCVs1USSR: Setting targetsAA to carrier for unitAttachment attached to Russian_fighter Trigger PlanesTargetCVs1USSR: Setting typeAA to FightersTargetShips for unitAttachment attached to Russian_fighter Trigger PlanesTargetNaval: Setting attackAAmaxDieSides to 8 for unitAttachment attached to tactical_bomber Trigger PlanesTargetNaval: Setting offensiveAttackAAmaxDieSides to 8 for unitAttachment attached to tactical_bomber Trigger PlanesTargetNaval: Setting mayOverStackAA to false for unitAttachment attached to tactical_bomber Trigger PlanesTargetNaval: Setting damageableAA to true for unitAttachment attached to tactical_bomber Trigger PlanesTargetNaval: Setting targetsAA to battleship:cruiser for unitAttachment attached to tactical_bomber Trigger PlanesTargetNaval: Setting typeAA to TacsTargetShips for unitAttachment attached to tactical_bomber Trigger PlanesTargetCVs: Setting attackAAmaxDieSides to 8 for unitAttachment attached to tactical_bomber Trigger PlanesTargetCVs: Setting offensiveAttackAAmaxDieSides to 8 for unitAttachment attached to tactical_bomber Trigger PlanesTargetCVs: Setting mayOverStackAA to false for unitAttachment attached to tactical_bomber Trigger PlanesTargetCVs: Setting damageableAA to true for unitAttachment attached to tactical_bomber Trigger PlanesTargetCVs: Setting targetsAA to carrier for unitAttachment attached to tactical_bomber Trigger PlanesTargetCVs: Setting typeAA to TacsTargetShips for unitAttachment attached to tactical_bomber Trigger BBAndCAAA: Setting isAAforCombatOnly to true for unitAttachment attached to battleship Trigger BBAndCAAA: Setting attackAAmaxDieSides to 10 for unitAttachment attached to battleship Trigger BBAndCAAA: Setting maxAAattacks to 1 for unitAttachment attached to battleship Trigger BBAndCAAA: Setting offensiveAttackAA to 1 for unitAttachment attached to battleship Trigger BBAndCAAA: Setting offensiveAttackAAmaxDieSides to 12 for unitAttachment attached to battleship Trigger BBAndCAAA: Setting targetsAA to fighter:Japanese_fighter:Russian_fighter:tactical_bomber:Japanese_tactical_bomber:Russian_tactical_bomber:tactical_bomber10:Japanese_tactical_bomber10:Russian_tactical_bomber10:flying_tiger for unitAttachment attached to battleship Trigger BBAndCAAA: Setting typeAA to BattleshipAndCruiserAA for unitAttachment attached to battleship Trigger PlanesTargetCVsJapanese: Setting attackAAmaxDieSides to 8 for unitAttachment attached to Japanese_tactical_bomber Trigger PlanesTargetCVsJapanese: Setting offensiveAttackAAmaxDieSides to 8 for unitAttachment attached to Japanese_tactical_bomber Trigger PlanesTargetCVsJapanese: Setting mayOverStackAA to false for unitAttachment attached to Japanese_tactical_bomber Trigger PlanesTargetCVsJapanese: Setting damageableAA to true for unitAttachment attached to Japanese_tactical_bomber Trigger PlanesTargetCVsJapanese: Setting targetsAA to carrier for unitAttachment attached to Japanese_tactical_bomber Trigger PlanesTargetCVsJapanese: Setting typeAA to TacsTargetShips for unitAttachment attached to Japanese_tactical_bomber Trigger PlanesTargetNaval1Japanese: Setting isAAforCombatOnly to true for unitAttachment attached to Japanese_fighter Trigger PlanesTargetNaval1Japanese: Setting attackAAmaxDieSides to 12 for unitAttachment attached to Japanese_fighter Trigger PlanesTargetNaval1Japanese: Setting offensiveAttackAA to 1 for unitAttachment attached to Japanese_fighter Trigger PlanesTargetNaval1Japanese: Setting offensiveAttackAAmaxDieSides to 8 for unitAttachment attached to Japanese_fighter Trigger PlanesTargetNaval1Japanese: Setting maxAAattacks to 1 for unitAttachment attached to Japanese_fighter Trigger PlanesTargetNaval1Japanese: Setting damageableAA to true for unitAttachment attached to Japanese_fighter Trigger PlanesTargetNaval1Japanese: Setting targetsAA to battleship:cruiser for unitAttachment attached to Japanese_fighter Trigger PlanesTargetNaval1Japanese: Setting typeAA to FightersTargetShips for unitAttachment attached to Japanese_fighter Trigger PlanesTargetCVsUSSR: Setting attackAAmaxDieSides to 8 for unitAttachment attached to Russian_tactical_bomber Trigger PlanesTargetCVsUSSR: Setting offensiveAttackAAmaxDieSides to 8 for unitAttachment attached to Russian_tactical_bomber Trigger PlanesTargetCVsUSSR: Setting mayOverStackAA to false for unitAttachment attached to Russian_tactical_bomber Trigger PlanesTargetCVsUSSR: Setting damageableAA to true for unitAttachment attached to Russian_tactical_bomber Trigger PlanesTargetCVsUSSR: Setting targetsAA to carrier for unitAttachment attached to Russian_tactical_bomber Trigger PlanesTargetCVsUSSR: Setting typeAA to TacsTargetShips for unitAttachment attached to Russian_tactical_bomber Trigger PlanesTargetNaval1: Setting isAAforCombatOnly to true for unitAttachment attached to fighter Trigger PlanesTargetNaval1: Setting attackAAmaxDieSides to 12 for unitAttachment attached to fighter Trigger PlanesTargetNaval1: Setting offensiveAttackAA to 1 for unitAttachment attached to fighter Trigger PlanesTargetNaval1: Setting offensiveAttackAAmaxDieSides to 8 for unitAttachment attached to fighter Trigger PlanesTargetNaval1: Setting maxAAattacks to 1 for unitAttachment attached to fighter Trigger PlanesTargetNaval1: Setting damageableAA to true for unitAttachment attached to fighter Trigger PlanesTargetNaval1: Setting targetsAA to battleship:cruiser for unitAttachment attached to fighter Trigger PlanesTargetNaval1: Setting typeAA to FightersTargetShips for unitAttachment attached to fighter Trigger PlanesTargetCVs1Japanese: Setting isAAforCombatOnly to true for unitAttachment attached to Japanese_fighter Trigger PlanesTargetCVs1Japanese: Setting attackAAmaxDieSides to 12 for unitAttachment attached to Japanese_fighter Trigger PlanesTargetCVs1Japanese: Setting offensiveAttackAA to 1 for unitAttachment attached to Japanese_fighter Trigger PlanesTargetCVs1Japanese: Setting offensiveAttackAAmaxDieSides to 8 for unitAttachment attached to Japanese_fighter Trigger PlanesTargetCVs1Japanese: Setting maxAAattacks to 1 for unitAttachment attached to Japanese_fighter Trigger PlanesTargetCVs1Japanese: Setting damageableAA to true for unitAttachment attached to Japanese_fighter Trigger PlanesTargetCVs1Japanese: Setting targetsAA to carrier for unitAttachment attached to Japanese_fighter Trigger PlanesTargetCVs1Japanese: Setting typeAA to FightersTargetShips for unitAttachment attached to Japanese_fighter Trigger PlanesTargetNaval1USSR: Setting isAAforCombatOnly to true for unitAttachment attached to Russian_fighter Trigger PlanesTargetNaval1USSR: Setting attackAAmaxDieSides to 12 for unitAttachment attached to Russian_fighter Trigger PlanesTargetNaval1USSR: Setting offensiveAttackAA to 1 for unitAttachment attached to Russian_fighter Trigger PlanesTargetNaval1USSR: Setting offensiveAttackAAmaxDieSides to 8 for unitAttachment attached to Russian_fighter Trigger PlanesTargetNaval1USSR: Setting maxAAattacks to 1 for unitAttachment attached to Russian_fighter Trigger PlanesTargetNaval1USSR: Setting damageableAA to true for unitAttachment attached to Russian_fighter Trigger PlanesTargetNaval1USSR: Setting targetsAA to battleship:cruiser for unitAttachment attached to Russian_fighter Trigger PlanesTargetNaval1USSR: Setting typeAA to FightersTargetShips for unitAttachment attached to Russian_fighter Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. DestroyerDepthCharge fire in 117 Sea Zone : 1/1 hits, 0.10 expected hits 1 submarine lost in 117 Sea Zone DestroyerDepthCharge fire in 117 Sea Zone : 0/1 hits, 0.10 expected hits British loses 1 production in Gold Coast due to the capture of the convoy route in 104 Sea Zone British loses 1 production in Nigeria due to the capture of the convoy route in 104 Sea Zone 1 submarine moved from 106 Sea Zone to 117 Sea Zone 1 submarine moved from 110 Sea Zone to 117 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone Germans take 104 Sea Zone from British 1 infantry moved from Norway to 112 Sea Zone 1 battleship, 1 cruiser, 1 destroyerC5, 1 infantry, 2 submarines and 1 transport moved from 112 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland 1 bomberA0C5 moved from Holland Belgium to United Kingdom 1 bomberA0C5 moved from Western Germany to United Kingdom 2 fighters and 2 tactical_bombers moved from Western Germany to 96 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom British launches 1 interceptors out of United Kingdom Defenders Fire, : 0/1 hits, 0.17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield12 Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Damaged units is as follows: airfield12 = 4, factory_major = 3 Battle in 91 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 91 Sea Zone Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win, taking 91 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 117 Sea Zone Germans attack with 1 submarine British defend with 1 destroyerC5 DestroyerDepthCharge fire in 117 Sea Zone : 0/1 hits, 0.10 expected hits Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyerC5 in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 117 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyerC5 in 117 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 117 Sea Zone British win with 1 destroyerC5 remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 96 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers British defend with 1 cruiser FightersTargetShips fire in 96 Sea Zone : 0/1 hits, 0.13 expected hits TacsTargetShips fire in 96 Sea Zone : 0/1 hits, 0.13 expected hits BattleshipAndCruiserAA fire in 96 Sea Zone : 0/2 hits, 0.20 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 123 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyerC5, 2 submarines and 1 transport British defend with 1 battleship and 1 cruiser Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 cruiser owned by the British and 1 battleship owned by the British lost in 123 Sea Zone Canada loses 1 production in New Brunswick Nova Scotia due to the capture of the convoy route in 123 Sea Zone British loses 1 production in Iceland due to the capture of the convoy route in 123 Sea Zone Germans win, taking 123 Sea Zone from British with 1 battleship, 1 cruiser, 1 destroyerC5, 2 submarines and 1 transport remaining. Battle score for attacker is 32 Casualties for British: 1 battleship and 1 cruiser Battle in Iceland Cleaning up after air battles Non Combat Move - Germans 2 bomberA0C5s moved from United Kingdom to Western Germany 1 artillery moved from Norway to Finland 1 armour moved from Bulgaria to Romania 1 armour moved from Slovakia Hungary to Romania 4 infantry moved from Bulgaria to Romania 1 aaGunC4 moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Romania 1 artillery moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Romania 2 aaGunC4s, 1 artillery and 2 infantry moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from Holland Belgium to Finland 1 fighter and 1 tactical_bomber moved from Western Germany to Poland 5 armour and 3 mech_infantrys moved from France to Germany 1 tactical_bomber moved from Western Germany to Romania 2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Alexandria 1 armour moved from Normandy Bordeaux to Western Germany 2 aaGunC4s moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium Place Units - Germans 1 bomberA0C5 and 1 fighter placed in Western Germany 1 destroyerC5 and 1 submarine placed in 112 Sea Zone 1 aaGunC4, 1 artillery, 1 infantry and 6 mobile_artillerys placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : 1.00 DestroyerDepthCharge fire in 117 Sea Zone : : 0.70 Defenders Fire, : : -0.17 BattleshipAndCruiserAA fire in 96 Sea Zone : : -0.20 British : 0.17 TacsTargetShips fire in 96 Sea Zone : : -0.13 FightersTargetShips fire in 96 Sea Zone : : -0.13 AA fire in United Kingdom : : -0.33 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 2 Purchase Units - Russians Russians buy 4 Russian_artillerys and 8 Russian_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 Russian_artillery moved from Ukraine to Western Ukraine 1 Russian_aaGunC4 moved from Bryansk to Western Ukraine 1 Russian_aaGunC4, 1 Russian_artillery and 2 Russian_infantrys moved from Bryansk to Western Ukraine 1 Russian_armour moved from Belarus to Novgorod 1 Russian_mech_infantry moved from Belarus to Novgorod 1 Russian_aaGunC4 and 8 Russian_infantrys moved from Belarus to Bryansk 1 Russian_armour and 1 Russian_mech_infantry moved from Bryansk to Novgorod 1 Russian_infantry moved from Archangel to Belarus 1 Russian_mech_infantry moved from Russia to Bryansk 1 Russian_infantry moved from Western Ukraine to Eastern Poland 2 Russian_infantrys moved from Rostov to Ukraine 1 Russian_aaGunC4 moved from Volgograd to Rostov 1 Russian_artillery moved from Russia to Bryansk 6 Russian_infantrys moved from Yakut S.S.R. to Yenisey 1 Russian_aaGunC4 and 10 Russian_infantrys moved from Buryatia to Amur Place Units - Russians 2 Russian_artillerys and 1 Russian_infantry placed in Ukraine 1 Russian_artillery placed in Volgograd 1 Russian_artillery and 7 Russian_infantrys placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 Japanese_infantry, 1 airfield12, 1 destroyerC5 and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Canada from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Canada from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Canada and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Allied to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese DestroyerDepthCharge fire in 37 Sea Zone : 0/1 hits, 0.10 expected hits 1 Japanese_artillery and 2 Japanese_infantrys moved from Hunan to Yunnan 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 2 Japanese_infantrys moved from French Indo China to Yunnan 2 Japanese_bomberA0C5s moved from Kwangsi to India 1 Japanese_artillery and 1 Japanese_infantry moved from Kwangsi to 36 Sea Zone 1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry moved from 37 Sea Zone to Malaya 1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 2 Japanese_fighters and 2 Japanese_tactical_bombers moved from 36 Sea Zone to Malaya 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 destroyerC5 moved from 36 Sea Zone to 37 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry moved from Kiangsi to 20 Sea Zone 1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry moved from 37 Sea Zone to Malaya 1 Japanese_artillery and 3 Japanese_infantrys moved from Anhwe to Kweichow 2 Japanese_infantrys moved from Chahar to Hopei 1 Japanese_tactical_bomber moved from Kwangsi to Hopei 3 Japanese_fighters and 3 Japanese_tactical_bombers moved from Kwangsi to Yunnan 2 Japanese_fighters moved from Kwangsi to Kwangtung 1 Japanese_elite moved from Japan to 6 Sea Zone 1 Japanese_elite and 1 cruiser moved from 6 Sea Zone to 21 Sea Zone 1 Japanese_elite moved from 21 Sea Zone to Guam 1 Japanese_fighter moved from Kwangsi to Philippines 1 Japanese_tactical_bomber moved from Kwangsi to Yunnan 1 Japanese_fighter moved from Kwangsi to Kweichow 1 Japanese_artillery moved from Caroline Islands to 33 Sea Zone 1 Japanese_artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 Japanese_artillery moved from 43 Sea Zone to Borneo 1 battleship moved from 36 Sea Zone to 43 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 Japanese_artillery and 3 Japanese_infantrys moved from Japan to 6 Sea Zone 1 Japanese_artillery, 3 Japanese_infantrys and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 Japanese_artillery and 3 Japanese_infantrys moved from 35 Sea Zone to Philippines 1 Japanese_tactical_bomber moved from 33 Sea Zone to Philippines 1 destroyerC5 moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry moved from Kiangsi to Kwangtung 1 Japanese_armour and 1 Japanese_infantry moved from Japan to 6 Sea Zone 1 Japanese_armour, 1 Japanese_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 Japanese_armour and 1 Japanese_infantry moved from 20 Sea Zone to Kwangtung 1 Japanese_infantry moved from Kiangsi to Kwangtung Combat - Japanese Strategic bombing raid in India AA fire in India : 2/2 hits, 0.33 expected hits 2 Japanese_bomberA0C5s killed by AA Bombing raid in India causes 0 damage total. Battle in Guam Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking Guam from Americans, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Kweichow Japanese attack with 1 Japanese_artillery, 1 Japanese_fighter and 3 Japanese_infantrys Chinese defend with 1 Chinese_infantry and 1 primitive Japanese roll dice for 1 Japanese_artillery, 1 Japanese_fighter and 3 Japanese_infantrys in Kweichow, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 Chinese_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 Japanese_artillery, 1 Japanese_fighter and 3 Japanese_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Chinese_infantry Battle in 43 Sea Zone Japanese attack with 1 battleship, 1 carrier and 1 transport Americans defend with 1 destroyerC5 Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyerC5 in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 43 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyerC5 in 43 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyerC5 owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 5 Casualties for Americans: 1 destroyerC5 Battle in Borneo Battle in Kwangtung Japanese attack with 1 Japanese_armour, 1 Japanese_artillery, 2 Japanese_fighters and 3 Japanese_infantrys British defend with 2 infantry; UK_Pacific defend with 1 harbour12 Japanese roll dice for 1 Japanese_armour, 1 Japanese_artillery, 2 Japanese_fighters and 3 Japanese_infantrys in Kwangtung, round 2 : 1/7 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 Japanese_armour, 1 Japanese_artillery, 2 Japanese_fighters and 3 Japanese_infantrys in Kwangtung, round 3 : 1/7 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 Japanese_infantry owned by the Japanese lost in Kwangtung Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 Japanese_armour, 1 Japanese_artillery, 2 Japanese_fighters and 2 Japanese_infantrys remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 1 Japanese_infantry Battle in Philippines Japanese attack with 1 Japanese_artillery, 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber Americans defend with 1 airfield12, 1 harbour12 and 2 infantry Japanese roll dice for 1 Japanese_artillery, 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber in Philippines, round 2 : 2/6 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 Japanese_infantry owned by the Japanese lost in Philippines Japanese win, taking Philippines from Americans with 1 Japanese_artillery, 1 Japanese_fighter, 2 Japanese_infantrys and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 Japanese_infantry Casualties for Americans: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyerC5 and 2 transports British defend with 1 destroyerC5 Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyerC5 and 2 transports in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyerC5 in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyerC5 owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyerC5 and 2 transports remaining. Battle score for attacker is 5 Casualties for British: 1 destroyerC5 Battle in Hopei Japanese attack with 2 Japanese_infantrys and 1 Japanese_tactical_bomber Chinese defend with 1 Chinese_infantry and 1 primitive Japanese roll dice for 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Hopei, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Chinese_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 Japanese_infantrys and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Chinese_infantry Battle in Yunnan Japanese attack with 1 Japanese_artillery, 3 Japanese_fighters, 4 Japanese_infantrys and 4 Japanese_tactical_bombers Chinese defend with 6 Chinese_infantrys and 1 primitive Japanese roll dice for 1 Japanese_artillery, 3 Japanese_fighters, 4 Japanese_infantrys and 4 Japanese_tactical_bombers in Yunnan, round 2 : 4/12 hits, 5.67 expected hits Chinese roll dice for 6 Chinese_infantrys in Yunnan, round 2 : 3/6 hits, 2.00 expected hits 4 Chinese_infantrys owned by the Chinese and 3 Japanese_infantrys owned by the Japanese lost in Yunnan Japanese roll dice for 1 Japanese_artillery, 3 Japanese_fighters, 1 Japanese_infantry and 4 Japanese_tactical_bombers in Yunnan, round 3 : 4/9 hits, 4.67 expected hits Chinese roll dice for 2 Chinese_infantrys in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 2 Chinese_infantrys owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 Japanese_artillery, 3 Japanese_fighters, 1 Japanese_infantry and 4 Japanese_tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 3 Japanese_infantrys Casualties for Chinese: 6 Chinese_infantrys Battle in Malaya Japanese attack with 2 Japanese_artillerys, 2 Japanese_fighters, 2 Japanese_infantrys and 2 Japanese_tactical_bombers British defend with 3 infantry; UK_Pacific defend with 1 harbour12 Japanese roll dice for 2 Japanese_artillerys, 2 Japanese_fighters, 2 Japanese_infantrys and 2 Japanese_tactical_bombers in Malaya, round 2 : 4/8 hits, 3.67 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 Japanese_artillerys, 2 Japanese_fighters, 2 Japanese_infantrys and 2 Japanese_tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Non Combat Move - Japanese 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Malaya to 43 Sea Zone 1 Japanese_fighter moved from Malaya to 37 Sea Zone 1 Japanese_tactical_bomber moved from Malaya to 37 Sea Zone 1 Japanese_fighter moved from Philippines to 35 Sea Zone 1 Japanese_tactical_bomber moved from Philippines to 35 Sea Zone 1 Japanese_fighter moved from 33 Sea Zone to Japan 1 destroyerC5 moved from 36 Sea Zone to 21 Sea Zone 1 Japanese_infantry moved from Jehol to Chahar 1 Japanese_aaGunC4 and 4 Japanese_infantrys moved from Jehol to Manchuria 2 Japanese_fighters moved from Kwangtung to Manchuria 1 Japanese_mech_infantry moved from Shantung to Manchuria 1 Japanese_infantry moved from Korea to Manchuria 1 Japanese_tactical_bomber moved from Hopei to Anhwe 1 Japanese_fighter moved from Kweichow to French Indo China 3 Japanese_fighters and 4 Japanese_tactical_bombers moved from Yunnan to French Indo China Place Units - Japanese 1 airfield12 and 1 factory_minor placed in French Indo China 1 destroyerC5 placed in 6 Sea Zone 1 Japanese_infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 6 PUs; end with 52 PUs Objective Japanese 6 Island Conquest: Japanese met a national objective for an additional 2 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 airfield12 EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -0.17 DestroyerDepthCharge fire in 37 Sea Zone : : -0.10 Americans : 1.00 Chinese : -0.33 UK_Pacific : -1.00 AA fire in India : : 1.67 Japanese : -5.33 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 3 destroyerC5s, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 3 destroyerC5s, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 123 Sea Zone Americans take 106 Sea Zone from Germans 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGunC4 moved from Hawaiian Islands to 26 Sea Zone 1 aaGunC4, 1 battleship, 1 carrier, 2 cruisers, 2 destroyerC5s, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 aaGunC4 and 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in 123 Sea Zone Americans attack with 1 carrier, 1 cruiser, 3 destroyerC5s, 1 fighter, 1 tactical_bomber and 1 transport Germans defend with 1 battleship, 1 cruiser, 1 destroyerC5, 2 submarines and 1 transport DestroyerDepthCharge fire in 123 Sea Zone : 0/3 hits, 0.30 expected hits FightersTargetShips fire in 123 Sea Zone : 0/1 hits, 0.13 expected hits TacsTargetShips fire in 123 Sea Zone : 0/1 hits, 0.13 expected hits BattleshipAndCruiserAA fire in 123 Sea Zone : 0/2 hits, 0.20 expected hits Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 carrier, 1 cruiser, 3 destroyerC5s, 1 fighter, 1 tactical_bomber and 1 transport in 123 Sea Zone, round 2 : 2/6 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 cruiser, 1 destroyerC5 and 1 transport in 123 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 destroyerC5 owned by the Americans and 1 destroyerC5 owned by the Germans lost in 123 Sea Zone Germans roll dice for 2 submarines in 123 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits 1 destroyerC5 owned by the Americans lost in 123 Sea Zone Americans roll dice for 1 carrier, 1 cruiser, 1 destroyerC5, 1 fighter, 1 tactical_bomber and 1 transport in 123 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 123 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 destroyerC5 owned by the Americans and 2 submarines owned by the Germans lost in 123 Sea Zone Americans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 123 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 123 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits 1 battleship owned by the Germans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 123 Sea Zone 1 transport owned by the Germans lost in 123 Sea Zone Canada gains 1 production in New Brunswick Nova Scotia for the liberation the convoy route in 123 Sea Zone Germans loses 1 production in Iceland due to the capture of the convoy route in 123 Sea Zone Americans win, taking Marshall Islands from Japanese, taking 123 Sea Zone from Germans with 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 31 Casualties for Americans: 3 destroyerC5s and 1 fighter Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyerC5, 2 submarines and 1 transport Battle in Iceland Americans attack with 1 artillery and 1 infantry Germans defend with 1 airfield12 and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iceland, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Iceland Americans win, taking Iceland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 bomberA0C5s moved from Eastern United States to United Kingdom 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyerC5 moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 54 Sea Zone to 32 Sea Zone 1 flying_tiger moved from Burma to Szechwan Place Units - Americans 1 carrier, 2 destroyerC5s and 1 transport placed in 101 Sea Zone 1 tactical_bomber placed in Eastern United States 1 destroyerC5 placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 1,4 Americans collect 49 PUs (1 lost to blockades); end with 49 PUs Objective Americans 6 Island Conquest5: Americans met a national objective for an additional 2 PUs; end with 51 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 5 Pacific Island Control: Americans met a national objective for an additional 6 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Some Units in Szechwan change ownership: 1 flying_tiger Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 armour EDIT: Adding units owned by Americans to Central United States: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.67 BattleshipAndCruiserAA fire in 123 Sea Zone : : -0.20 TacsTargetShips fire in 123 Sea Zone : : -0.13 Americans : 0.67 FightersTargetShips fire in 123 Sea Zone : : -0.13 DestroyerDepthCharge fire in 123 Sea Zone : : -0.30 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 Chinese_infantrys; Remaining resources: 0 PUs; Combat Move - Chinese 3 Chinese_infantrys moved from Szechwan to Yunnan 1 flying_tiger moved from Szechwan to Yunnan 1 flying_tiger moved from Shensi to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 3 Chinese_infantrys and 2 flying_tigers Japanese defend with 1 Japanese_artillery, 1 Japanese_infantry and 1 primitive Chinese roll dice for 3 Chinese_infantrys and 2 flying_tigers in Yunnan, round 2 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 Japanese_artillery and 1 Japanese_infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 Chinese_infantrys owned by the Chinese, 1 Japanese_artillery owned by the Japanese and 1 Japanese_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 Chinese_infantry and 2 flying_tigers remaining. Battle score for attacker is 1 Casualties for Chinese: 2 Chinese_infantrys Casualties for Japanese: 1 Japanese_artillery and 1 Japanese_infantry Non Combat Move - Chinese 1 flying_tiger moved from Yunnan to Kansu 1 flying_tiger moved from Yunnan to Sikang 1 aaGunC4 moved from Szechwan to Sikang Place Units - Chinese 1 Chinese_infantry placed in Szechwan 1 Chinese_infantry placed in Kansu 1 Chinese_infantry placed in Kansu 2 Chinese_infantrys placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese : 0.50 Japanese : 1.33 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 2 Purchase Units - British British buy 1 armour, 1 artillery, 1 destroyerC5, 1 mech_infantry, 1 mobile_artillery and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 aaGunC4s and 3 infantry; Remaining resources: 0 PUs; Combat Move - British British gains 1 production in Gold Coast for the liberation the convoy route in 104 Sea Zone British gains 1 production in Nigeria for the liberation the convoy route in 104 Sea Zone British gains 1 production in Gold Coast for the liberation the convoy route in 104 Sea Zone British gains 1 production in Nigeria for the liberation the convoy route in 104 Sea Zone 1 destroyerC5 moved from 117 Sea Zone to 104 Sea Zone British take 104 Sea Zone from Germans 1 bomberA0C5 moved from United Kingdom to Western Germany 1 tactical_bomber moved from United Kingdom to 91 Sea Zone 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 tactical_bomber moved from Burma to 41 Sea Zone Combat - British Air Battle in Western Germany British attacks with 1 units heading to Western Germany Germans launches 1 interceptors out of Western Germany Defenders Fire, : 0/1 hits, 0.17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 1/1 hits, 0.17 expected hits 1 bomberA0C5 killed by AA Bombing raid in Western Germany causes 0 damage total. Battle in 91 Sea Zone British attack with 1 tactical_bomber Germans defend with 1 submarine TacsTargetShips fire in 91 Sea Zone : 0/1 hits, 0.13 expected hits 1 submarine owned by the Germans Submerged Battle in 41 Sea Zone British attack with 1 tactical_bomber Japanese defend with 1 submarine TacsTargetShips fire in 41 Sea Zone : 0/1 hits, 0.13 expected hits 1 submarine owned by the Japanese Submerged Cleaning up after air battles Non Combat Move - British 2 aaGunC4s, 1 artillery, 2 fighters and 6 infantry moved from Burma to India 1 tactical_bomber moved from 41 Sea Zone to India 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Tanganyika Territory 1 tactical_bomber moved from Malta to Anglo Egyptian Sudan 2 fighters moved from Malta to Anglo Egyptian Sudan 1 armour moved from Egypt to Anglo Egyptian Sudan 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Eire to United Kingdom 1 infantry moved from Scotland to United Kingdom Place Units - British 1 destroyerC5 and 1 submarine placed in 109 Sea Zone 1 artillery placed in United Kingdom 1 armour, 1 mech_infantry and 1 mobile_artillery placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 1,2 British collect 26 PUs (2 lost to blockades); end with 26 PUs Place Units - UK_Pacific 3 aaGunC4s and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,6,3,6,4,3 UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs Objective UK Pacific 3 Pacific Island Control: UK_Pacific met a national objective for an additional 4 PUs; end with 12 PUs Some Units in India change ownership: 3 aaGunC4s and 3 infantryCombat Hit Differential Summary :
Defenders Fire, : : -0.17 AA fire in Western Germany : : 0.83 TacsTargetShips fire in 91 Sea Zone : : -0.13 TacsTargetShips fire in 41 Sea Zone : : -0.13 -
TripleA Turn Summary: Canada round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 2 Purchase Units - Canada Canada buy 1 EscortCarrierASW and 1 transport; Remaining resources: 2 PUs; Combat Move - Canada Non Combat Move - Canada 1 infantry moved from Ontario to Quebec 1 armour moved from Alberta Saskatchewan Manitoba to Quebec 1 tactical_bomber moved from Quebec to 106 Sea Zone Place Units - Canada 1 EscortCarrierASW and 1 transport placed in 106 Sea Zone Turn Complete - Canada Canada collect 8 PUs; end with 10 PUs Objective Canada One: Canada met a national objective for an additional 2 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyerC5 moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Shan State to Siam ANZAC take Siam from Japanese Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyerC5 Japanese defend with 1 submarine DestroyerDepthCharge fire in 42 Sea Zone : 0/1 hits, 0.10 expected hits 1 submarine owned by the Japanese Submerged Non Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 63 Sea Zone 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 transport placed in 63 Sea Zone 1 artillery placed in New Zealand 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,2,3,2,4,2 ANZAC collect 13 PUs (2 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
DestroyerDepthCharge fire in 42 Sea Zone : : -0.10 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 2 Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 3 Research Technology - Germans Activate Technology - Germans Trigger Bunkers: Germans activates Bunkers Trigger Militia: Germans activates MilitiaForAll Purchase Units - Germans Trigger Bunkers: buyBunker added to productionGermans Trigger Bunkers: buyBunker added to productionRussians Trigger Bunkers: buyBunker added to productionJapanese Trigger Bunkers: buyBunker added to productionAmericans Trigger Bunkers: buyBunker added to productionBritish Trigger Bunkers: buyUKPBunker added to productionUK_Pacific Trigger Bunkers: buyBunker added to productionItalians Trigger Bunkers: buyBunker added to productionCanada Trigger Bunkers: buyBunker added to productionANZAC Trigger Bunkers: buyBunker added to productionFrench Trigger Militia For All: buyMilitia added to productionGermans Trigger Militia For All: buyRussian_Militia added to productionRussians Trigger Militia For All: buyJapanese_Militia added to productionJapanese Trigger Militia For All: buyMilitia added to productionAmericans Trigger Militia For All: buyUKMilitia added to productionBritish Trigger Militia For All: buyUKMilitia added to productionUK_Pacific Trigger Militia For All: buyMilitia added to productionItalians Trigger Militia For All: buyMilitia added to productionCanada Trigger Militia For All: buyMilitia added to productionANZAC Trigger Militia For All: buyMilitia added to productionFrench Trigger Militia For All: buyMilitia added to productionChinese_Burma_Road_Open Trigger Militia For All: buyMilitia added to productionChinese_Burma_Road_Closed Germans buy 1 bunker, 1 destroyerC5, 1 fighter, 1 infantry, 2 mech_infantrys, 3 militias, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Canada from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans DestroyerDepthCharge fire in 104 Sea Zone : 0/1 hits, 0.10 expected hits 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 infantry moved from Romania to Bessarabia 1 tactical_bomber moved from Romania to Bessarabia 3 armour moved from Romania to Eastern Poland 5 armour, 3 mech_infantrys and 6 mobile_artillerys moved from Germany to Eastern Poland 10 infantry moved from Poland to Eastern Poland 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 destroyerC5 moved from 112 Sea Zone to 114 Sea Zone 1 fighter moved from Poland to 114 Sea Zone 1 tactical_bomber moved from Poland to 114 Sea Zone 2 infantry moved from Finland to Vyborg 1 tactical_bomber moved from Finland to Vyborg 1 fighter moved from Finland to 114 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone Combat - Germans Battle in Bessarabia Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 Russian_infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Russian_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Russian_infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 Russian_infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 Russian_infantry Battle in 114 Sea Zone Germans attack with 1 destroyerC5, 2 fighters and 1 tactical_bomber Russians defend with 1 cruiser FightersTargetShips fire in 114 Sea Zone : 0/1 hits, 0.13 expected hits TacsTargetShips fire in 114 Sea Zone : 0/1 hits, 0.13 expected hits BattleshipAndCruiserAA fire in 114 Sea Zone : 0/2 hits, 0.20 expected hits Germans roll dice for 1 destroyerC5, 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 destroyerC5, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Vyborg Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 Russian_infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Russian_infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 Russian_infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg Germans win, taking Vyborg from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 Russian_infantry Battle in 104 Sea Zone Germans attack with 1 submarine British defend with 1 destroyerC5 DestroyerDepthCharge fire in 104 Sea Zone : 0/1 hits, 0.10 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyerC5 owned by the British lost in 104 Sea Zone British loses 1 production in Gold Coast due to the capture of the convoy route in 104 Sea Zone British loses 1 production in Nigeria due to the capture of the convoy route in 104 Sea Zone Germans win, taking 104 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 5 Casualties for British: 1 destroyerC5 Battle in Eastern Poland Germans attack with 8 armour, 10 infantry, 3 mech_infantrys and 6 mobile_artillerys Russians defend with 1 Russian_infantry Germans roll dice for 8 armour, 10 infantry, 3 mech_infantrys and 6 mobile_artillerys in Eastern Poland, round 2 : 9/27 hits, 9.17 expected hits Russians roll dice for 1 Russian_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 Russian_infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 8 armour, 9 infantry, 3 mech_infantrys and 6 mobile_artillerys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 Russian_infantry Non Combat Move - Germans 3 aaGunC4s, 2 artilleries and 3 infantry moved from Poland to Eastern Poland 1 aaGunC4, 3 artilleries and 11 infantry moved from Romania to Eastern Poland 1 infantry moved from Finland to Norway 1 aaGunC4, 1 artillery and 1 infantry moved from Germany to Poland 1 tactical_bomber moved from Vyborg to Poland 1 armour moved from Western Germany to Poland 3 bomberA0C5s moved from Western Germany to Poland 1 fighter moved from Western Germany to Egypt 2 fighters and 2 tactical_bombers moved from Alexandria to Egypt 1 infantry moved from Western Germany to Denmark 1 infantry moved from Holland Belgium to Western Germany 1 artillery moved from Holland Belgium to France 1 aaGunC4 moved from Western Germany to Denmark 1 infantry moved from Finland to Norway 1 fighter moved from 114 Sea Zone to Finland 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Poland 1 tactical_bomber moved from Bessarabia to Poland Place Units - Germans 1 bunker placed in Norway 1 destroyerC5, 1 submarine and 1 transport placed in 113 Sea Zone 1 fighter placed in Western Germany 1 infantry placed in Western Germany 3 militias placed in Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans VictoryCitiesWorth1PU: Germans met a national objective for an additional 5 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Removing units owned by Germans from Germany: 1 militia EDIT: Adding units owned by Germans to Finland: 1 bunker EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.33 TacsTargetShips fire in 114 Sea Zone : : -0.13 BattleshipAndCruiserAA fire in 114 Sea Zone : : -0.20 FightersTargetShips fire in 114 Sea Zone : : -0.13 DestroyerDepthCharge fire in 104 Sea Zone : : -0.20 Russians : 1.17 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 3 Research Technology - Germans Activate Technology - Germans Trigger Bunkers: Germans activates Bunkers Trigger Militia: Germans activates MilitiaForAll Purchase Units - Germans Trigger Bunkers: buyBunker added to productionGermans Trigger Bunkers: buyBunker added to productionRussians Trigger Bunkers: buyBunker added to productionJapanese Trigger Bunkers: buyBunker added to productionAmericans Trigger Bunkers: buyBunker added to productionBritish Trigger Bunkers: buyUKPBunker added to productionUK_Pacific Trigger Bunkers: buyBunker added to productionItalians Trigger Bunkers: buyBunker added to productionCanada Trigger Bunkers: buyBunker added to productionANZAC Trigger Bunkers: buyBunker added to productionFrench Trigger Militia For All: buyMilitia added to productionGermans Trigger Militia For All: buyRussian_Militia added to productionRussians Trigger Militia For All: buyJapanese_Militia added to productionJapanese Trigger Militia For All: buyMilitia added to productionAmericans Trigger Militia For All: buyUKMilitia added to productionBritish Trigger Militia For All: buyUKMilitia added to productionUK_Pacific Trigger Militia For All: buyMilitia added to productionItalians Trigger Militia For All: buyMilitia added to productionCanada Trigger Militia For All: buyMilitia added to productionANZAC Trigger Militia For All: buyMilitia added to productionFrench Trigger Militia For All: buyMilitia added to productionChinese_Burma_Road_Open Trigger Militia For All: buyMilitia added to productionChinese_Burma_Road_Closed Germans buy 1 bunker, 1 destroyerC5, 1 fighter, 1 infantry, 2 mech_infantrys, 3 militias, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Canada from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans DestroyerDepthCharge fire in 104 Sea Zone : 0/1 hits, 0.10 expected hits 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 infantry moved from Romania to Bessarabia 1 tactical_bomber moved from Romania to Bessarabia 3 armour moved from Romania to Eastern Poland 5 armour, 3 mech_infantrys and 6 mobile_artillerys moved from Germany to Eastern Poland 10 infantry moved from Poland to Eastern Poland 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 destroyerC5 moved from 112 Sea Zone to 114 Sea Zone 1 fighter moved from Poland to 114 Sea Zone 1 tactical_bomber moved from Poland to 114 Sea Zone 2 infantry moved from Finland to Vyborg 1 tactical_bomber moved from Finland to Vyborg 1 fighter moved from Finland to 114 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone Combat - Germans Battle in Bessarabia Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 Russian_infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Russian_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Russian_infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 Russian_infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 Russian_infantry Battle in 114 Sea Zone Germans attack with 1 destroyerC5, 2 fighters and 1 tactical_bomber Russians defend with 1 cruiser FightersTargetShips fire in 114 Sea Zone : 0/1 hits, 0.13 expected hits TacsTargetShips fire in 114 Sea Zone : 0/1 hits, 0.13 expected hits BattleshipAndCruiserAA fire in 114 Sea Zone : 0/2 hits, 0.20 expected hits Germans roll dice for 1 destroyerC5, 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 destroyerC5, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Vyborg Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 Russian_infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Russian_infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 Russian_infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg Germans win, taking Vyborg from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 Russian_infantry Battle in 104 Sea Zone Germans attack with 1 submarine British defend with 1 destroyerC5 DestroyerDepthCharge fire in 104 Sea Zone : 0/1 hits, 0.10 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyerC5 owned by the British lost in 104 Sea Zone British loses 1 production in Gold Coast due to the capture of the convoy route in 104 Sea Zone British loses 1 production in Nigeria due to the capture of the convoy route in 104 Sea Zone Germans win, taking 104 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 5 Casualties for British: 1 destroyerC5 Battle in Eastern Poland Germans attack with 8 armour, 10 infantry, 3 mech_infantrys and 6 mobile_artillerys Russians defend with 1 Russian_infantry Germans roll dice for 8 armour, 10 infantry, 3 mech_infantrys and 6 mobile_artillerys in Eastern Poland, round 2 : 9/27 hits, 9.17 expected hits Russians roll dice for 1 Russian_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 Russian_infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 8 armour, 9 infantry, 3 mech_infantrys and 6 mobile_artillerys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 Russian_infantry Non Combat Move - Germans 3 aaGunC4s, 2 artilleries and 3 infantry moved from Poland to Eastern Poland 1 aaGunC4, 3 artilleries and 11 infantry moved from Romania to Eastern Poland 1 infantry moved from Finland to Norway 1 aaGunC4, 1 artillery and 1 infantry moved from Germany to Poland 1 tactical_bomber moved from Vyborg to Poland 1 armour moved from Western Germany to Poland 3 bomberA0C5s moved from Western Germany to Poland 1 fighter moved from Western Germany to Egypt 2 fighters and 2 tactical_bombers moved from Alexandria to Egypt 1 infantry moved from Western Germany to Denmark 1 infantry moved from Holland Belgium to Western Germany 1 artillery moved from Holland Belgium to France 1 aaGunC4 moved from Western Germany to Denmark 1 infantry moved from Finland to Norway 1 fighter moved from 114 Sea Zone to Finland 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Poland 1 tactical_bomber moved from Bessarabia to Poland Place Units - Germans 1 bunker placed in Norway 1 destroyerC5, 1 submarine and 1 transport placed in 113 Sea Zone 1 fighter placed in Western Germany 1 infantry placed in Western Germany 3 militias placed in Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans VictoryCitiesWorth1PU: Germans met a national objective for an additional 5 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Removing units owned by Germans from Germany: 1 militia EDIT: Adding units owned by Germans to Finland: 1 bunker EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 1 infantry EDIT: Removing units owned by Germans from Finland: 1 artillery EDIT: Adding units owned by Germans to Finland: 1 infantry EDIT: Adding units owned by Germans to Norway: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Finland: 1 bunker EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Adding units owned by Germans to Germany: 1 militia EDIT: Removing units owned by Germans from Finland: 1 fighter EDIT: Adding units owned by Germans to Poland: 1 fighter EDIT: Removing units owned by Germans from Finland: 3 infantry EDIT: Adding units owned by Germans to Norway: 3 infantry EDIT: Removing units owned by Germans from Norway: 1 bunker EDIT: Adding units owned by Germans to Norway: 1 bunker EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.33 TacsTargetShips fire in 114 Sea Zone : : -0.13 BattleshipAndCruiserAA fire in 114 Sea Zone : : -0.20 FightersTargetShips fire in 114 Sea Zone : : -0.13 DestroyerDepthCharge fire in 104 Sea Zone : : -0.20 Russians : 1.17 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 3 Purchase Units - Russians Russians buy 1 Russian_artillery, 3 Russian_infantrys, 8 Russian_militias and 1 Russian_tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians DestroyerDepthCharge fire in 114 Sea Zone : 0/1 hits, 0.10 expected hits 3 Russian_infantrys moved from Karelia to Finland 1 Russian_aaGunC4 moved from Karelia to Finland 1 Russian_infantry moved from Karelia to Vyborg 1 Russian_fighter and 1 Russian_tactical_bomber moved from Novgorod to Finland 1 Russian_infantry moved from Karelia to Vyborg 1 Russian_fighter moved from Novgorod to Vyborg 1 Russian_artillery moved from Karelia to Vyborg 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 Russian_artillery and 2 Russian_infantrys moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 Russian_artillery and 2 Russian_infantrys Germans defend with 1 infantry Russians roll dice for 1 Russian_artillery and 2 Russian_infantrys in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 Russian_artillery and 2 Russian_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 114 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyerC5 DestroyerDepthCharge fire in 114 Sea Zone : 0/1 hits, 0.10 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyerC5 in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyerC5 in 114 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyerC5 in 114 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyerC5 in 114 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyerC5 in 114 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 destroyerC5 remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Finland Russians attack with 1 Russian_aaGunC4, 1 Russian_fighter, 3 Russian_infantrys and 1 Russian_tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 Russian_aaGunC4, 1 Russian_fighter, 3 Russian_infantrys and 1 Russian_tactical_bomber in Finland, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 Russian_aaGunC4, 1 Russian_fighter, 3 Russian_infantrys and 1 Russian_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 1 Russian_artillery, 1 Russian_fighter and 2 Russian_infantrys Germans defend with 1 infantry Russians roll dice for 1 Russian_artillery, 1 Russian_fighter and 2 Russian_infantrys in Vyborg, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 Russian_artillery, 1 Russian_fighter and 2 Russian_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 Russian_fighter moved from Vyborg to Russia 1 Russian_fighter and 1 Russian_tactical_bomber moved from Finland to Smolensk 2 Russian_armours, 3 Russian_mech_infantrys and 2 Russian_mobile_artillerys moved from Novgorod to Bryansk 1 Russian_artillery moved from Russia to Bryansk 4 Russian_infantrys moved from Russia to Smolensk 2 Russian_infantrys moved from Russia to Smolensk 2 Russian_infantrys moved from Bryansk to Belarus 2 Russian_aaGunC4s moved from Western Ukraine to Bryansk 3 Russian_artillerys moved from Western Ukraine to Bryansk 1 Russian_aaGunC4 moved from Bryansk to Belarus 6 Russian_infantrys moved from Western Ukraine to Bryansk 1 Russian_aaGunC4 moved from Ukraine to Bessarabia 1 Russian_aaGunC4 moved from Rostov to Ukraine 1 Russian_artillery and 2 Russian_infantrys moved from Ukraine to Bryansk 1 Russian_artillery moved from Volgograd to Caucasus 1 Russian_infantry moved from Russia to Bryansk 6 Russian_infantrys moved from Yenisey to Timguska 1 Russian_aaGunC4 and 10 Russian_infantrys moved from Amur to Buryatia Place Units - Russians 1 Russian_tactical_bomber placed in Russia 1 Russian_artillery and 1 Russian_infantry placed in Novgorod Russians undo move 2. 1 Russian_militia placed in Novgorod 1 Russian_artillery, 1 Russian_infantry and 1 Russian_militia placed in Ukraine Russians undo move 3. 3 Russian_militias placed in Ukraine 1 Russian_artillery, 3 Russian_infantrys and 4 Russian_militias placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians Lend Lease SeaZone5: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians Lend Lease SeaZone80: Russians met a national objective for an additional 2 PUs; end with 44 PUs Objective Russians VictoryCitiesWorth1PU: Russians met a national objective for an additional 7 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism2: Russians met a national objective for an additional 2 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -0.83 Russians : -0.67 DestroyerDepthCharge fire in 114 Sea Zone : : -0.20 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 3 Purchase Units - Russians Russians buy 1 Russian_artillery, 3 Russian_infantrys, 8 Russian_militias and 1 Russian_tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians DestroyerDepthCharge fire in 114 Sea Zone : 0/1 hits, 0.10 expected hits 3 Russian_infantrys moved from Karelia to Finland 1 Russian_aaGunC4 moved from Karelia to Finland 1 Russian_infantry moved from Karelia to Vyborg 1 Russian_fighter and 1 Russian_tactical_bomber moved from Novgorod to Finland 1 Russian_infantry moved from Karelia to Vyborg 1 Russian_fighter moved from Novgorod to Vyborg 1 Russian_artillery moved from Karelia to Vyborg 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 Russian_artillery and 2 Russian_infantrys moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 Russian_artillery and 2 Russian_infantrys Germans defend with 1 infantry Russians roll dice for 1 Russian_artillery and 2 Russian_infantrys in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 Russian_artillery and 2 Russian_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 114 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyerC5 DestroyerDepthCharge fire in 114 Sea Zone : 0/1 hits, 0.10 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyerC5 in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyerC5 in 114 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyerC5 in 114 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyerC5 in 114 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyerC5 in 114 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 destroyerC5 remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Finland Russians attack with 1 Russian_aaGunC4, 1 Russian_fighter, 3 Russian_infantrys and 1 Russian_tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 Russian_aaGunC4, 1 Russian_fighter, 3 Russian_infantrys and 1 Russian_tactical_bomber in Finland, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 Russian_aaGunC4, 1 Russian_fighter, 3 Russian_infantrys and 1 Russian_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 1 Russian_artillery, 1 Russian_fighter and 2 Russian_infantrys Germans defend with 1 infantry Russians roll dice for 1 Russian_artillery, 1 Russian_fighter and 2 Russian_infantrys in Vyborg, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 Russian_artillery, 1 Russian_fighter and 2 Russian_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 Russian_fighter moved from Vyborg to Russia 1 Russian_fighter and 1 Russian_tactical_bomber moved from Finland to Smolensk 2 Russian_armours, 3 Russian_mech_infantrys and 2 Russian_mobile_artillerys moved from Novgorod to Bryansk 1 Russian_artillery moved from Russia to Bryansk 4 Russian_infantrys moved from Russia to Smolensk 2 Russian_infantrys moved from Russia to Smolensk 2 Russian_infantrys moved from Bryansk to Belarus 2 Russian_aaGunC4s moved from Western Ukraine to Bryansk 3 Russian_artillerys moved from Western Ukraine to Bryansk 1 Russian_aaGunC4 moved from Bryansk to Belarus 6 Russian_infantrys moved from Western Ukraine to Bryansk 1 Russian_aaGunC4 moved from Ukraine to Bessarabia 1 Russian_aaGunC4 moved from Rostov to Ukraine 1 Russian_artillery and 2 Russian_infantrys moved from Ukraine to Bryansk 1 Russian_artillery moved from Volgograd to Caucasus 1 Russian_infantry moved from Russia to Bryansk 6 Russian_infantrys moved from Yenisey to Timguska 1 Russian_aaGunC4 and 10 Russian_infantrys moved from Amur to Buryatia Place Units - Russians 1 Russian_tactical_bomber placed in Russia 1 Russian_artillery and 1 Russian_infantry placed in Novgorod Russians undo move 2. 1 Russian_militia placed in Novgorod 1 Russian_artillery, 1 Russian_infantry and 1 Russian_militia placed in Ukraine Russians undo move 3. 3 Russian_militias placed in Ukraine 1 Russian_artillery, 3 Russian_infantrys and 4 Russian_militias placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians Lend Lease SeaZone5: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians Lend Lease SeaZone80: Russians met a national objective for an additional 2 PUs; end with 44 PUs Objective Russians VictoryCitiesWorth1PU: Russians met a national objective for an additional 7 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism2: Russians met a national objective for an additional 2 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -0.83 Russians : -0.67 DestroyerDepthCharge fire in 114 Sea Zone : : -0.20 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 Japanese_artillery, 2 Japanese_bomberA0C5s, 1 Japanese_elite, 2 Japanese_infantrys, 1 airfield12, 1 cruiser and 1 destroyerC5; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 Japanese_artillerys and 1 Japanese_infantry moved from Malaya to 37 Sea Zone 2 Japanese_artillerys, 1 Japanese_fighter, 1 Japanese_infantry, 1 Japanese_tactical_bomber, 1 battleship, 1 carrier, 1 cruiser, 1 destroyerC5 and 2 transports moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 2 Japanese_artillerys and 1 Japanese_infantry moved from 41 Sea Zone to Sumatra 1 Japanese_infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 Japanese_artillery and 1 Japanese_infantry moved from Philippines to 35 Sea Zone 1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 Japanese_artillery moved from Borneo to 43 Sea Zone 1 Japanese_artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 Japanese_artillerys and 1 Japanese_infantry moved from 42 Sea Zone to Java 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 43 Sea Zone to Java 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 destroyerC5 moved from 35 Sea Zone to 42 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 Japanese_infantry moved from Kiangsi to 20 Sea Zone 1 Japanese_infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 Japanese_infantry moved from 37 Sea Zone to Siam 1 Japanese_tactical_bomber moved from French Indo China to Siam 1 Japanese_fighter moved from French Indo China to Siam 2 Japanese_fighters and 2 Japanese_tactical_bombers moved from French Indo China to Yunnan 1 Japanese_artillery and 2 Japanese_infantrys moved from Kweichow to Yunnan 1 Japanese_infantry moved from Chahar to Suiyuyan 1 Japanese_tactical_bomber moved from Anhwe to Suiyuyan 2 Japanese_infantrys moved from Hopei to Shensi 1 Japanese_tactical_bomber moved from French Indo China to Shensi 1 Japanese_infantry moved from Kweichow to Szechwan 1 Japanese_fighter moved from French Indo China to Szechwan 1 Japanese_tactical_bomber moved from Yunnan to Szechwan 1 Japanese_elite moved from Guam to 21 Sea Zone 1 Japanese_elite and 1 cruiser moved from 21 Sea Zone to 44 Sea Zone 1 Japanese_elite moved from 44 Sea Zone to Celebes 1 Japanese_fighter moved from Manchuria to Suiyuyan 1 Japanese_infantry moved from Philippines to 35 Sea Zone 1 Japanese_infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 Japanese_infantry moved from 45 Sea Zone to Dutch New Guinea 1 Japanese_fighter, 1 Japanese_tactical_bomber and 1 carrier moved from 35 Sea Zone to 45 Sea Zone 1 destroyerC5 moved from 21 Sea Zone to 45 Sea Zone Combat - Japanese Battle in Dutch New Guinea Battle in Celebes Battle in 42 Sea Zone Japanese attack with 1 Japanese_fighter, 1 Japanese_tactical_bomber, 1 carrier, 1 destroyerC5, 1 submarine and 2 transports ANZAC defend with 1 destroyerC5 DestroyerDepthCharge fire in 42 Sea Zone : 0/1 hits, 0.10 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 Japanese_fighter, 1 Japanese_tactical_bomber, 1 carrier, 1 destroyerC5 and 2 transports in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 destroyerC5 in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyerC5 owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Dutch New Guinea from Dutch, taking Celebes from Dutch, taking 42 Sea Zone from ANZAC with 1 Japanese_fighter, 1 Japanese_tactical_bomber, 1 carrier, 1 destroyerC5, 1 submarine and 2 transports remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 destroyerC5 Battle in Java Japanese attack with 2 Japanese_artillerys, 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber ANZAC defend with 1 aaGunC4 and 1 infantry AA fire in Java : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 Japanese_artillerys, 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Java, round 2 : 3/5 hits, 2.17 expected hits ANZAC roll dice for 1 aaGunC4 and 1 infantry in Java, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the ANZAC, 1 aaGunC4 owned by the ANZAC and 1 Japanese_infantry owned by the Japanese lost in Java Japanese win, taking Java from ANZAC with 2 Japanese_artillerys, 1 Japanese_fighter and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 Japanese_infantry Casualties for ANZAC: 1 aaGunC4 and 1 infantry Battle in Suiyuyan Japanese attack with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber Chinese defend with 1 Chinese_infantry and 1 primitive Japanese roll dice for 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Suiyuyan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 Chinese_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Chinese_infantry Battle in Siam Japanese attack with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Siam, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Siam Japanese win, taking Siam from ANZAC with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Szechwan Japanese attack with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber Chinese defend with 1 Chinese_infantry and 1 primitive Japanese roll dice for 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 Chinese_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Chinese_infantry Battle in Sumatra Japanese attack with 2 Japanese_artillerys and 1 Japanese_infantry British defend with 1 aaGunC4 and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.33 expected hits UK_Pacific roll dice for 1 aaGunC4 and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the British, 1 Japanese_infantry owned by the Japanese and 1 aaGunC4 owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 2 Japanese_artillerys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 Japanese_infantry Casualties for British: 1 aaGunC4 and 1 infantry Battle in Yunnan Japanese attack with 1 Japanese_artillery, 2 Japanese_fighters, 2 Japanese_infantrys and 1 Japanese_tactical_bomber Chinese defend with 1 Chinese_infantry and 1 primitive Japanese roll dice for 1 Japanese_artillery, 2 Japanese_fighters, 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 Chinese_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 Japanese_artillery, 2 Japanese_fighters, 2 Japanese_infantrys and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Chinese_infantry Battle in Shensi Japanese attack with 2 Japanese_infantrys and 1 Japanese_tactical_bomber Chinese defend with 1 Chinese_infantry and 1 primitive Japanese roll dice for 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Shensi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Chinese_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Shensi Japanese win, taking Shensi from Chinese with 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 Japanese_infantry Casualties for Chinese: 1 Chinese_infantry Non Combat Move - Japanese 1 Japanese_fighter moved from 42 Sea Zone to 41 Sea Zone 1 Japanese_tactical_bomber moved from Java to 41 Sea Zone 1 Japanese_fighter moved from Java to 42 Sea Zone 1 battleship moved from 43 Sea Zone to 20 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Siam to French Indo China 2 Japanese_fighters and 1 Japanese_tactical_bomber moved from Yunnan to French Indo China 1 Japanese_artillery and 2 Japanese_infantrys moved from Kwangtung to Kwangsi 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Szechwan to French Indo China 1 Japanese_armour moved from Kwangtung to Yunnan 1 Japanese_tactical_bomber moved from Shensi to Kweichow 1 Japanese_fighter moved from Suiyuyan to Hopei 1 Japanese_tactical_bomber moved from Suiyuyan to Kweichow 1 Japanese_mech_infantry moved from Manchuria to Shantung 1 Japanese_aaGunC4 and 5 Japanese_infantrys moved from Manchuria to Jehol 1 Japanese_fighter moved from Manchuria to Japan 1 Japanese_fighter moved from Japan to Formosa 1 cruiser and 1 destroyerC5 moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 1 Japanese_artillery, 2 Japanese_infantrys and 1 airfield12 placed in French Indo China 2 Japanese_bomberA0C5s and 1 Japanese_elite placed in Japan 1 cruiser and 1 destroyerC5 placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 6 PUs; end with 67 PUs Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 8 PUs; end with 75 PUs Objective Japanese 6 Island Conquest15: Japanese met a national objective for an additional 2 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
DestroyerDepthCharge fire in 42 Sea Zone : : -0.10 ANZAC : 0.00 Chinese : -0.33 AA fire in Java : : -0.33 UK_Pacific : 0.50 Japanese : 1.67 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 Japanese_artillery, 2 Japanese_bomberA0C5s, 1 Japanese_elite, 2 Japanese_infantrys, 1 airfield12, 1 cruiser and 1 destroyerC5; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 Japanese_artillerys and 1 Japanese_infantry moved from Malaya to 37 Sea Zone 2 Japanese_artillerys, 1 Japanese_fighter, 1 Japanese_infantry, 1 Japanese_tactical_bomber, 1 battleship, 1 carrier, 1 cruiser, 1 destroyerC5 and 2 transports moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 2 Japanese_artillerys and 1 Japanese_infantry moved from 41 Sea Zone to Sumatra 1 Japanese_infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 Japanese_artillery and 1 Japanese_infantry moved from Philippines to 35 Sea Zone 1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 Japanese_artillery moved from Borneo to 43 Sea Zone 1 Japanese_artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 Japanese_artillerys and 1 Japanese_infantry moved from 42 Sea Zone to Java 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 43 Sea Zone to Java 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 destroyerC5 moved from 35 Sea Zone to 42 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 Japanese_infantry moved from Kiangsi to 20 Sea Zone 1 Japanese_infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 Japanese_infantry moved from 37 Sea Zone to Siam 1 Japanese_tactical_bomber moved from French Indo China to Siam 1 Japanese_fighter moved from French Indo China to Siam 2 Japanese_fighters and 2 Japanese_tactical_bombers moved from French Indo China to Yunnan 1 Japanese_artillery and 2 Japanese_infantrys moved from Kweichow to Yunnan 1 Japanese_infantry moved from Chahar to Suiyuyan 1 Japanese_tactical_bomber moved from Anhwe to Suiyuyan 2 Japanese_infantrys moved from Hopei to Shensi 1 Japanese_tactical_bomber moved from French Indo China to Shensi 1 Japanese_infantry moved from Kweichow to Szechwan 1 Japanese_fighter moved from French Indo China to Szechwan 1 Japanese_tactical_bomber moved from Yunnan to Szechwan 1 Japanese_elite moved from Guam to 21 Sea Zone 1 Japanese_elite and 1 cruiser moved from 21 Sea Zone to 44 Sea Zone 1 Japanese_elite moved from 44 Sea Zone to Celebes 1 Japanese_fighter moved from Manchuria to Suiyuyan 1 Japanese_infantry moved from Philippines to 35 Sea Zone 1 Japanese_infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 Japanese_infantry moved from 45 Sea Zone to Dutch New Guinea 1 Japanese_fighter, 1 Japanese_tactical_bomber and 1 carrier moved from 35 Sea Zone to 45 Sea Zone 1 destroyerC5 moved from 21 Sea Zone to 45 Sea Zone Combat - Japanese Battle in Dutch New Guinea Battle in Celebes Battle in 42 Sea Zone Japanese attack with 1 Japanese_fighter, 1 Japanese_tactical_bomber, 1 carrier, 1 destroyerC5, 1 submarine and 2 transports ANZAC defend with 1 destroyerC5 DestroyerDepthCharge fire in 42 Sea Zone : 0/1 hits, 0.10 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 Japanese_fighter, 1 Japanese_tactical_bomber, 1 carrier, 1 destroyerC5 and 2 transports in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 destroyerC5 in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyerC5 owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Dutch New Guinea from Dutch, taking Celebes from Dutch, taking 42 Sea Zone from ANZAC with 1 Japanese_fighter, 1 Japanese_tactical_bomber, 1 carrier, 1 destroyerC5, 1 submarine and 2 transports remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 destroyerC5 Battle in Java Japanese attack with 2 Japanese_artillerys, 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber ANZAC defend with 1 aaGunC4 and 1 infantry AA fire in Java : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 Japanese_artillerys, 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Java, round 2 : 3/5 hits, 2.17 expected hits ANZAC roll dice for 1 aaGunC4 and 1 infantry in Java, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the ANZAC, 1 aaGunC4 owned by the ANZAC and 1 Japanese_infantry owned by the Japanese lost in Java Japanese win, taking Java from ANZAC with 2 Japanese_artillerys, 1 Japanese_fighter and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 Japanese_infantry Casualties for ANZAC: 1 aaGunC4 and 1 infantry Battle in Suiyuyan Japanese attack with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber Chinese defend with 1 Chinese_infantry and 1 primitive Japanese roll dice for 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Suiyuyan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 Chinese_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Chinese_infantry Battle in Siam Japanese attack with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Siam, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Siam Japanese win, taking Siam from ANZAC with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Szechwan Japanese attack with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber Chinese defend with 1 Chinese_infantry and 1 primitive Japanese roll dice for 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 Chinese_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Chinese_infantry Battle in Sumatra Japanese attack with 2 Japanese_artillerys and 1 Japanese_infantry British defend with 1 aaGunC4 and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.33 expected hits UK_Pacific roll dice for 1 aaGunC4 and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the British, 1 Japanese_infantry owned by the Japanese and 1 aaGunC4 owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 2 Japanese_artillerys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 Japanese_infantry Casualties for British: 1 aaGunC4 and 1 infantry Battle in Yunnan Japanese attack with 1 Japanese_artillery, 2 Japanese_fighters, 2 Japanese_infantrys and 1 Japanese_tactical_bomber Chinese defend with 1 Chinese_infantry and 1 primitive Japanese roll dice for 1 Japanese_artillery, 2 Japanese_fighters, 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 Chinese_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 Japanese_artillery, 2 Japanese_fighters, 2 Japanese_infantrys and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Chinese_infantry Battle in Shensi Japanese attack with 2 Japanese_infantrys and 1 Japanese_tactical_bomber Chinese defend with 1 Chinese_infantry and 1 primitive Japanese roll dice for 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Shensi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Chinese_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Shensi Japanese win, taking Shensi from Chinese with 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 Japanese_infantry Casualties for Chinese: 1 Chinese_infantry Non Combat Move - Japanese 1 Japanese_fighter moved from 42 Sea Zone to 41 Sea Zone 1 Japanese_tactical_bomber moved from Java to 41 Sea Zone 1 Japanese_fighter moved from Java to 42 Sea Zone 1 battleship moved from 43 Sea Zone to 20 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Siam to French Indo China 2 Japanese_fighters and 1 Japanese_tactical_bomber moved from Yunnan to French Indo China 1 Japanese_artillery and 2 Japanese_infantrys moved from Kwangtung to Kwangsi 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Szechwan to French Indo China 1 Japanese_armour moved from Kwangtung to Yunnan 1 Japanese_tactical_bomber moved from Shensi to Kweichow 1 Japanese_fighter moved from Suiyuyan to Hopei 1 Japanese_tactical_bomber moved from Suiyuyan to Kweichow 1 Japanese_mech_infantry moved from Manchuria to Shantung 1 Japanese_aaGunC4 and 5 Japanese_infantrys moved from Manchuria to Jehol 1 Japanese_fighter moved from Manchuria to Japan 1 Japanese_fighter moved from Japan to Formosa 1 cruiser and 1 destroyerC5 moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 1 Japanese_artillery, 2 Japanese_infantrys and 1 airfield12 placed in French Indo China 2 Japanese_bomberA0C5s and 1 Japanese_elite placed in Japan 1 cruiser and 1 destroyerC5 placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 6 PUs; end with 67 PUs Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 8 PUs; end with 75 PUs Objective Japanese 6 Island Conquest15: Japanese met a national objective for an additional 2 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
DestroyerDepthCharge fire in 42 Sea Zone : : -0.10 ANZAC : 0.00 Chinese : -0.33 AA fire in Java : : -0.33 UK_Pacific : 0.50 Japanese : 1.67 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 bomberA0C5, 1 carrier, 1 cruiser, 1 destroyerC5, 1 fighter, 1 infantry, 1 militia, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 tactical_bomber moved from 123 Sea Zone to 104 Sea Zone 2 bomberA0C5s moved from United Kingdom to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 2 units heading to Western Germany Germans launches 1 interceptors out of Western Germany Defenders Fire, : 0/1 hits, 0.17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 4,2 and causes: 6 damage to unit: airfield12 Bombing raid in Western Germany causes 6 damage total. Battle in 104 Sea Zone Americans attack with 1 tactical_bomber Germans defend with 1 submarine TacsTargetShips fire in 104 Sea Zone : 0/1 hits, 0.13 expected hits 1 submarine owned by the Germans Submerged Cleaning up after air battles Non Combat Move - Americans 2 bomberA0C5s moved from Western Germany to United Kingdom 1 tactical_bomber moved from Eastern United States to Gibraltar 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery and 1 infantry moved from Iceland to 123 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 carrier and 2 destroyerC5s moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyerC5s, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 carrier and 1 cruiser placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 bomberA0C5 and 1 fighter placed in Eastern United States Americans undo move 3. 1 bomberA0C5 placed in Eastern United States 1 fighter placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 destroyerC5 placed in 10 Sea Zone 1 artillery, 1 infantry and 1 militia placed in Central United States Americans undo move 7. 1 artillery placed in Western United States 1 infantry and 1 militia placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans VictoryCitiesWorth1PU: Americans met a national objective for an additional 4 PUs; end with 71 PUs Objective Americans 5 Pacific Island Control: Americans met a national objective for an additional 6 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Defenders Fire, : : -0.17 AA fire in Western Germany : : -0.33 TacsTargetShips fire in 104 Sea Zone : : -0.13 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 Chinese_infantry and 5 militias; Remaining resources: 0 PUs; Combat Move - Chinese 1 Chinese_infantry moved from Sikang to Szechwan 1 flying_tiger moved from Sikang to Szechwan 1 Chinese_infantry moved from Sikang to Szechwan 2 Chinese_infantrys moved from Kansu to Shensi 1 flying_tiger moved from Kansu to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 2 Chinese_infantrys and 1 flying_tiger Japanese defend with 1 Japanese_infantry and 1 primitive Chinese roll dice for 2 Chinese_infantrys and 1 flying_tiger in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 Japanese_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 Chinese_infantry and 1 flying_tiger in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 Japanese_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 Japanese_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 Chinese_infantry and 1 flying_tiger remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Chinese_infantry Casualties for Japanese: 1 Japanese_infantry Battle in Shensi Chinese attack with 2 Chinese_infantrys and 1 flying_tiger Japanese defend with 1 Japanese_infantry and 1 primitive Chinese roll dice for 2 Chinese_infantrys and 1 flying_tiger in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 Japanese_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 Japanese_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 Chinese_infantrys and 1 flying_tiger remaining. Battle score for attacker is 3 Casualties for Japanese: 1 Japanese_infantry Non Combat Move - Chinese 1 flying_tiger moved from Szechwan to Tsinghai 1 flying_tiger moved from Shensi to Tsinghai 1 aaGunC4 moved from Sikang to Tsinghai Place Units - Chinese 1 militia placed in Kansu 1 Chinese_infantry and 4 militias placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese VictoryCitiesWorth1PU: Chinese met a national objective for an additional 1 PU; end with 6 PUsCombat Hit Differential Summary :
Chinese : -0.33 Japanese : 0.00
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