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    • B Offline
      beelee
      last edited by

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 1 Japanese_artillery, 2 Japanese_bomberA0C5s, 1 Japanese_elite, 2 Japanese_infantrys, 1 airfield12, 1 cruiser and 1 destroyerC5; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 Japanese_artillerys and 1 Japanese_infantry moved from Malaya to 37 Sea Zone
              2 Japanese_artillerys, 1 Japanese_fighter, 1 Japanese_infantry, 1 Japanese_tactical_bomber, 1 battleship, 1 carrier, 1 cruiser, 1 destroyerC5 and 2 transports moved from 37 Sea Zone to 41 Sea Zone
              1 submarine moved from 41 Sea Zone to 39 Sea Zone
              2 Japanese_artillerys and 1 Japanese_infantry moved from 41 Sea Zone to Sumatra
              1 Japanese_infantry moved from Malaya to Shan State
                    Japanese take Shan State from UK_Pacific
              1 Japanese_artillery and 1 Japanese_infantry moved from Philippines to 35 Sea Zone
              1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
              1 Japanese_artillery moved from Borneo to 43 Sea Zone
              1 Japanese_artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
              2 Japanese_artillerys and 1 Japanese_infantry moved from 42 Sea Zone to Java
              1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 43 Sea Zone to Java
              1 carrier moved from 43 Sea Zone to 42 Sea Zone
              1 destroyerC5 moved from 35 Sea Zone to 42 Sea Zone
              1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
              1 Japanese_infantry moved from Kiangsi to 20 Sea Zone
              1 Japanese_infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
              1 Japanese_infantry moved from 37 Sea Zone to Siam
              1 Japanese_tactical_bomber moved from French Indo China to Siam
              1 Japanese_fighter moved from French Indo China to Siam
              2 Japanese_fighters and 2 Japanese_tactical_bombers moved from French Indo China to Yunnan
              1 Japanese_artillery and 2 Japanese_infantrys moved from Kweichow to Yunnan
              1 Japanese_infantry moved from Chahar to Suiyuyan
              1 Japanese_tactical_bomber moved from Anhwe to Suiyuyan
              2 Japanese_infantrys moved from Hopei to Shensi
              1 Japanese_tactical_bomber moved from French Indo China to Shensi
              1 Japanese_infantry moved from Kweichow to Szechwan
              1 Japanese_fighter moved from French Indo China to Szechwan
              1 Japanese_tactical_bomber moved from Yunnan to Szechwan
              1 Japanese_elite moved from Guam to 21 Sea Zone
              1 Japanese_elite and 1 cruiser moved from 21 Sea Zone to 44 Sea Zone
              1 Japanese_elite moved from 44 Sea Zone to Celebes
              1 Japanese_fighter moved from Manchuria to Suiyuyan
              1 Japanese_infantry moved from Philippines to 35 Sea Zone
              1 Japanese_infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
              1 Japanese_infantry moved from 45 Sea Zone to Dutch New Guinea
              1 Japanese_fighter, 1 Japanese_tactical_bomber and 1 carrier moved from 35 Sea Zone to 45 Sea Zone
              1 destroyerC5 moved from 21 Sea Zone to 45 Sea Zone
      
          Combat - Japanese
              Battle in Dutch New Guinea
              Battle in Celebes
              Battle in 42 Sea Zone
                  Japanese attack with 1 Japanese_fighter, 1 Japanese_tactical_bomber, 1 carrier, 1 destroyerC5, 1 submarine and 2 transports
                  ANZAC defend with 1 destroyerC5
                      DestroyerDepthCharge fire in 42 Sea Zone : 0/1 hits, 0.10 expected hits
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 Japanese_fighter, 1 Japanese_tactical_bomber, 1 carrier, 1 destroyerC5 and 2 transports in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      ANZAC roll dice for 1 destroyerC5 in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 destroyerC5 owned by the ANZAC lost in 42 Sea Zone
                  Japanese win, taking Dutch New Guinea from Dutch, taking Celebes from Dutch, taking 42 Sea Zone from ANZAC with 1 Japanese_fighter, 1 Japanese_tactical_bomber, 1 carrier, 1 destroyerC5, 1 submarine and 2 transports remaining. Battle score for attacker is 5
                  Casualties for ANZAC: 1 destroyerC5
              Battle in Java
                  Japanese attack with 2 Japanese_artillerys, 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber
                  ANZAC defend with 1 aaGunC4 and 1 infantry
                      AA fire in Java : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 2 Japanese_artillerys, 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Java, round 2 : 3/5 hits, 2.17 expected hits
                      ANZAC roll dice for 1 aaGunC4 and 1 infantry in Java, round 2 : 1/2 hits, 0.50 expected hits
                      1 infantry owned by the ANZAC, 1 aaGunC4 owned by the ANZAC and 1 Japanese_infantry owned by the Japanese lost in Java
                  Japanese win, taking Java from ANZAC with 2 Japanese_artillerys, 1 Japanese_fighter and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 Japanese_infantry
                  Casualties for ANZAC: 1 aaGunC4 and 1 infantry
              Battle in Suiyuyan
                  Japanese attack with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber
                  Chinese defend with 1 Chinese_infantry and 1 primitive
                      Japanese roll dice for 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Suiyuyan, round 2 : 2/3 hits, 1.50 expected hits
                      Chinese roll dice for 1 Chinese_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 Chinese_infantry owned by the Chinese lost in Suiyuyan
                  Japanese win, taking Suiyuyan from Chinese with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 Chinese_infantry
              Battle in Siam
                  Japanese attack with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber
                  ANZAC defend with 1 infantry
                      Japanese roll dice for 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Siam, round 2 : 1/3 hits, 1.50 expected hits
                      ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Siam
                  Japanese win, taking Siam from ANZAC with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
              Battle in Szechwan
                  Japanese attack with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber
                  Chinese defend with 1 Chinese_infantry and 1 primitive
                      Japanese roll dice for 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.50 expected hits
                      Chinese roll dice for 1 Chinese_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 Chinese_infantry owned by the Chinese lost in Szechwan
                  Japanese win, taking Szechwan from Chinese with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 Chinese_infantry
              Battle in Sumatra
                  Japanese attack with 2 Japanese_artillerys and 1 Japanese_infantry
                  British defend with 1 aaGunC4 and 1 infantry
                      Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.33 expected hits
                      UK_Pacific roll dice for 1 aaGunC4 and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.50 expected hits
                      1 infantry owned by the British, 1 Japanese_infantry owned by the Japanese and 1 aaGunC4 owned by the British lost in Sumatra
                  Japanese win, taking Sumatra from UK_Pacific with 2 Japanese_artillerys remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 Japanese_infantry
                  Casualties for British: 1 aaGunC4 and 1 infantry
              Battle in Yunnan
                  Japanese attack with 1 Japanese_artillery, 2 Japanese_fighters, 2 Japanese_infantrys and 1 Japanese_tactical_bomber
                  Chinese defend with 1 Chinese_infantry and 1 primitive
                      Japanese roll dice for 1 Japanese_artillery, 2 Japanese_fighters, 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.67 expected hits
                      Chinese roll dice for 1 Chinese_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 Chinese_infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 Japanese_artillery, 2 Japanese_fighters, 2 Japanese_infantrys and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 Chinese_infantry
              Battle in Shensi
                  Japanese attack with 2 Japanese_infantrys and 1 Japanese_tactical_bomber
                  Chinese defend with 1 Chinese_infantry and 1 primitive
                      Japanese roll dice for 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                      Chinese roll dice for 1 Chinese_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                      1 Chinese_infantry owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 Japanese_infantry
                  Casualties for Chinese: 1 Chinese_infantry
      
          Non Combat Move - Japanese
              1 Japanese_fighter moved from 42 Sea Zone to 41 Sea Zone
              1 Japanese_tactical_bomber moved from Java to 41 Sea Zone
              1 Japanese_fighter moved from Java to 42 Sea Zone
              1 battleship moved from 43 Sea Zone to 20 Sea Zone
              1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Siam to French Indo China
              2 Japanese_fighters and 1 Japanese_tactical_bomber moved from Yunnan to French Indo China
              1 Japanese_artillery and 2 Japanese_infantrys moved from Kwangtung to Kwangsi
              1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Szechwan to French Indo China
              1 Japanese_armour moved from Kwangtung to Yunnan
              1 Japanese_tactical_bomber moved from Shensi to Kweichow
              1 Japanese_fighter moved from Suiyuyan to Hopei
              1 Japanese_tactical_bomber moved from Suiyuyan to Kweichow
              1 Japanese_mech_infantry moved from Manchuria to Shantung
              1 Japanese_aaGunC4 and 5 Japanese_infantrys moved from Manchuria to Jehol
              1 Japanese_fighter moved from Manchuria to Japan
              1 Japanese_fighter moved from Japan to Formosa
              1 cruiser and 1 destroyerC5 moved from 6 Sea Zone to 20 Sea Zone
      
          Place Units - Japanese
              1 Japanese_artillery, 2 Japanese_infantrys and 1 airfield12 placed in French Indo China
              2 Japanese_bomberA0C5s and 1 Japanese_elite placed in Japan
              1 cruiser and 1 destroyerC5 placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 61 PUs; end with 61 PUs
              Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 6 PUs; end with 67 PUs
              Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 8 PUs; end with 75 PUs
              Objective Japanese 6 Island Conquest15: Japanese met a national objective for an additional 2 PUs; end with 77 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
      

      Combat Hit Differential Summary :

      DestroyerDepthCharge fire in 42 Sea Zone : : -0.10
      ANZAC : 0.00
      Chinese : -0.33
      AA fire in Java : : -0.33
      UK_Pacific : 0.50
      Japanese : 1.67
      

      Savegame

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      • B Offline
        beelee
        last edited by

        TripleA Turn Summary: Americans round 3

        TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617

        Game History

        Round: 3
        
            Purchase Units - Americans
                Americans buy 1 artillery, 1 bomberA0C5, 1 carrier, 1 cruiser, 1 destroyerC5, 1 fighter, 1 infantry, 1 militia, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
        
            Combat Move - Americans
                1 tactical_bomber moved from 123 Sea Zone to 104 Sea Zone
                2 bomberA0C5s moved from United Kingdom to Western Germany
        
            Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 2 units heading to Western Germany
                    Germans launches 1 interceptors out of Western Germany
                        Defenders Fire,  : 0/1 hits, 0.17 expected hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany : 0/2 hits, 0.33 expected hits
                    Bombing raid in Western Germany rolls: 4,2 and causes: 6 damage to unit: airfield12
                    Bombing raid in Western Germany causes 6 damage total. 
                Battle in 104 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Germans defend with 1 submarine
                        TacsTargetShips fire in 104 Sea Zone : 0/1 hits, 0.13 expected hits
                    1 submarine owned by the Germans Submerged
                Cleaning up after air battles
        
            Non Combat Move - Americans
                2 bomberA0C5s moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Eastern United States to Gibraltar
                1 armour moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 armour and 1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 carrier and 2 destroyerC5s moved from 101 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyerC5s, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
        
            Place Units - Americans
                1 carrier and 1 cruiser placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 bomberA0C5 and 1 fighter placed in Eastern United States
                Americans undo move 3.
                1 bomberA0C5 placed in Eastern United States
                1 fighter placed in Eastern United States
                1 submarine placed in 101 Sea Zone
                1 destroyerC5 placed in 10 Sea Zone
                1 artillery, 1 infantry and 1 militia placed in Central United States
                Americans undo move 7.
                1 artillery placed in Western United States
                1 infantry and 1 militia placed in Central United States
        
            Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans VictoryCitiesWorth1PU: Americans met a national objective for an additional 4 PUs; end with 71 PUs
                Objective Americans 5 Pacific Island Control: Americans met a national objective for an additional 6 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        

        Combat Hit Differential Summary :

        Defenders Fire,  : : -0.17
        AA fire in Western Germany : : -0.33
        TacsTargetShips fire in 104 Sea Zone : : -0.13
        

        Savegame

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        • B Offline
          beelee
          last edited by

          TripleA Turn Summary: Chinese round 3

          TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617

          Game History

          Round: 3
          
              Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 Chinese_infantry and 5 militias; Remaining resources: 0 PUs; 
          
              Combat Move - Chinese
                  1 Chinese_infantry moved from Sikang to Szechwan
                  1 flying_tiger moved from Sikang to Szechwan
                  1 Chinese_infantry moved from Sikang to Szechwan
                  2 Chinese_infantrys moved from Kansu to Shensi
                  1 flying_tiger moved from Kansu to Shensi
          
              Combat - Chinese
                  Battle in Szechwan
                      Chinese attack with 2 Chinese_infantrys and 1 flying_tiger
                      Japanese defend with 1 Japanese_infantry and 1 primitive
                          Chinese roll dice for 2 Chinese_infantrys and 1 flying_tiger in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                          Japanese roll dice for 1 Japanese_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                          1 Chinese_infantry owned by the Chinese lost in Szechwan
                          Chinese roll dice for 1 Chinese_infantry and 1 flying_tiger in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                          Japanese roll dice for 1 Japanese_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                          1 Japanese_infantry owned by the Japanese lost in Szechwan
                      Chinese win, taking Szechwan from Japanese with 1 Chinese_infantry and 1 flying_tiger remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 Chinese_infantry
                      Casualties for Japanese: 1 Japanese_infantry
                  Battle in Shensi
                      Chinese attack with 2 Chinese_infantrys and 1 flying_tiger
                      Japanese defend with 1 Japanese_infantry and 1 primitive
                          Chinese roll dice for 2 Chinese_infantrys and 1 flying_tiger in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                          Japanese roll dice for 1 Japanese_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                          1 Japanese_infantry owned by the Japanese lost in Shensi
                      Chinese win, taking Shensi from Japanese with 2 Chinese_infantrys and 1 flying_tiger remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 Japanese_infantry
          
              Non Combat Move - Chinese
                  1 flying_tiger moved from Szechwan to Tsinghai
                  1 flying_tiger moved from Shensi to Tsinghai
                  1 aaGunC4 moved from Sikang to Tsinghai
          
              Place Units - Chinese
                  1 militia placed in Kansu
                  1 Chinese_infantry and 4 militias placed in Tsinghai
          
              Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 5 PUs
                  Objective Chinese VictoryCitiesWorth1PU: Chinese met a national objective for an additional 1 PU; end with 6 PUs
          

          Combat Hit Differential Summary :

          Chinese : -0.33
          Japanese : 0.00
          

          Savegame

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          • B Offline
            beelee
            last edited by

            TripleA Turn Summary: UK_Pacific round 3

            TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617

            Game History

            Round: 3
            
                Purchase Units - British
                    British buy 1 EscortCarrierASW, 1 aaGunC4, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
            
                Purchase Units - UK_Pacific
                    UK_Pacific buy 6 UKmilitias; Remaining resources: 0 PUs; 
            
                Combat Move - British
                    1 destroyerC5 and 1 submarine moved from 109 Sea Zone to 104 Sea Zone
                    1 armour, 1 mech_infantry and 1 mobile_artillery moved from Union of South Africa to Belgian Congo
                    1 infantry moved from Tanganyika Territory to Kenya
                          British take Kenya from Italians
                    2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
                    1 tactical_bomber moved from India to 39 Sea Zone
            
                Combat - British
                    Battle in Belgian Congo
                        British attack with 1 armour, 2 fighters, 1 mech_infantry, 1 mobile_artillery and 1 tactical_bomber
                        Italians defend with 1 artillery and 2 infantry
                            British roll dice for 1 armour, 2 fighters, 1 mech_infantry, 1 mobile_artillery and 1 tactical_bomber in Belgian Congo, round 2 : 2/6 hits, 2.83 expected hits
                            Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 0/3 hits, 1.00 expected hits
                            2 infantry owned by the Italians lost in Belgian Congo
                            British roll dice for 1 armour, 2 fighters, 1 mech_infantry, 1 mobile_artillery and 1 tactical_bomber in Belgian Congo, round 3 : 4/6 hits, 2.83 expected hits
                            Italians roll dice for 1 artillery in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits
                            1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Belgian Congo
                        British win, taking Belgian Congo from Italians with 1 armour, 2 fighters, 1 mobile_artillery and 1 tactical_bomber remaining. Battle score for attacker is 6
                        Casualties for Italians: 1 artillery and 2 infantry
                        Casualties for British: 1 mech_infantry
                    Battle in 39 Sea Zone
                        British attack with 1 tactical_bomber
                        Japanese defend with 1 submarine
                            TacsTargetShips fire in 39 Sea Zone : 0/1 hits, 0.13 expected hits
                        1 submarine owned by the Japanese Submerged
                    Battle in 104 Sea Zone
                        British attack with 1 destroyerC5 and 1 submarine
                        Germans defend with 1 submarine
                            DestroyerDepthCharge fire in 104 Sea Zone : 0/1 hits, 0.10 expected hits
                        1 submarine owned by the Germans Submerged
                            British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        British gains 1 production in Gold Coast for the liberation the convoy route in 104 Sea Zone
                        British gains 1 production in Nigeria for the liberation the convoy route in 104 Sea Zone
            
                Non Combat Move - British
                    1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
                    1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                    1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                    2 fighters and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
                    1 transport moved from 76 Sea Zone to 71 Sea Zone
                    1 tactical_bomber moved from 39 Sea Zone to India
            
                Place Units - British
                    1 EscortCarrierASW and 1 transport placed in 109 Sea Zone
                    British undo move 1.
                    1 EscortCarrierASW placed in 71 Sea Zone
                    1 aaGunC4 and 1 infantry placed in Union of South Africa
                    1 transport placed in 109 Sea Zone
                    1 infantry placed in United Kingdom
            
                Turn Complete - British
                    British collect 27 PUs; end with 27 PUs
                    Objective British VictoryCitiesWorth1PU: British met a national objective for an additional 3 PUs; end with 30 PUs
            
                Place Units - UK_Pacific
                    6 UKmilitias placed in India
            
                Turn Complete - UK_Pacific
                    Total Cost from Convoy Blockades: 3
                        Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
                    UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                    Objective UK Pacific 3 Pacific Island Control: UK_Pacific met a national objective for an additional 4 PUs; end with 7 PUs
                    Objective UK Pacific VictoryCitiesWorth1PU: UK_Pacific met a national objective for an additional 1 PU; end with 8 PUs
                    Some Units in India change ownership: 6 UKmilitias
            

            Combat Hit Differential Summary :

            TacsTargetShips fire in 39 Sea Zone : : -0.13
            British : -0.00
            Italians : -0.33
            DestroyerDepthCharge fire in 104 Sea Zone : : -0.10
            

            Savegame

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            • B Offline
              beelee
              last edited by

              TripleA Turn Summary: Italians round 3

              TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617

              Game History

              Round: 3
              
                  Purchase Units - Italians
                      Italians buy 1 EscortCarrierASW, 1 bunker, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
              
                  Politics - Italians
                      Italians takes Political Action: Political Action Axis To War With Russians
                          Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
              
                  Combat Move - Italians
                      1 infantry moved from Egypt to Trans-Jordan
                            Italians take Trans-Jordan from British
                      1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                      1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                      1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
              
                  Combat - Italians
                      Battle in Cyprus
              
                  Non Combat Move - Italians
                      1 infantry moved from Southern Italy to 97 Sea Zone
                      1 aaGunC4 moved from Albania to 97 Sea Zone
                      1 aaGunC4, 1 cruiser, 3 destroyerC5s, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                      1 aaGunC4 and 1 infantry moved from 98 Sea Zone to Egypt
                      1 armour moved from Egypt to Iraq
                            Italians take Iraq from Neutral_Axis
                      1 artillery moved from Alexandria to Egypt
                      1 infantry moved from Tunisia to Algeria
                            Italians take Algeria from Neutral_Axis
                      1 mobile_artillery moved from Northern Italy to Romania
                      2 armour moved from Greece to Romania
                      1 mobile_artillery moved from Romania to Eastern Poland
                      2 infantry moved from Albania to Greece
                      2 infantry moved from Northern Italy to Yugoslavia
                      1 aaGunC4 moved from Northern Italy to Yugoslavia
              
                  Place Units - Italians
                      1 bunker placed in Egypt
                      1 EscortCarrierASW placed in 97 Sea Zone
                      1 fighter placed in Southern Italy
                      2 mech_infantrys placed in Northern Italy
              
                  Turn Complete - Italians
                      Italians collect 25 PUs; end with 25 PUs
                      Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                      Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
                      Objective Italians VictoryCitiesWorth1PU: Italians met a national objective for an additional 6 PUs; end with 38 PUs
                      Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                      Objective Italians Island Conquest3: Italians met a national objective for an additional 1 PU; end with 44 PUs
              

              Combat Hit Differential Summary :

              Savegame

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              • B Offline
                beelee
                last edited by

                TripleA Turn Summary: Canada round 3

                TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617

                Game History

                Round: 3
                
                    Purchase Units - Canada
                        Canada buy 1 destroyerC5 and 1 transport; Remaining resources: 0 PUs; 
                
                    Combat Move - Canada
                        1 tactical_bomber moved from 106 Sea Zone to 104 Sea Zone
                
                    Combat - Canada
                        Battle in 104 Sea Zone
                            Canada attack with 1 tactical_bomber; British loiter and taunt
                            Germans defend with 1 submarine
                                TacsTargetShips fire in 104 Sea Zone : 0/1 hits, 0.13 expected hits
                            1 submarine owned by the Germans Submerged
                
                    Non Combat Move - Canada
                        1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                        1 EscortCarrierASW, 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                        1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                        1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
                
                    Place Units - Canada
                        1 destroyerC5 and 1 transport placed in 106 Sea Zone
                
                    Turn Complete - Canada
                        Canada collect 8 PUs; end with 8 PUs
                        Objective Canada One: Canada met a national objective for an additional 2 PUs; end with 10 PUs
                        Objective Canada VictoryCitiesWorth1PU: Canada met a national objective for an additional 2 PUs; end with 12 PUs
                

                Combat Hit Differential Summary :

                TacsTargetShips fire in 104 Sea Zone : : -0.13
                

                Savegame

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                • B Offline
                  beelee
                  last edited by

                  TripleA Turn Summary: ANZAC round 3

                  TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617

                  Game History

                  Round: 3
                  
                      Purchase Units - ANZAC
                          ANZAC buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
                  
                      Combat Move - ANZAC
                  
                      Non Combat Move - ANZAC
                          1 infantry moved from New South Wales to Queensland
                  
                      Place Units - ANZAC
                          1 submarine placed in 63 Sea Zone
                          1 artillery and 2 infantry placed in New South Wales
                  
                      Turn Complete - ANZAC
                          ANZAC collect 10 PUs; end with 10 PUs
                          Objective ANZAC VictoryCitiesWorth1PU: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                          Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                  

                  Combat Hit Differential Summary :

                  Savegame

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                  • B Offline
                    beelee
                    last edited by

                    TripleA Turn Summary: French round 3

                    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617

                    Game History

                    Round: 3
                    
                        Combat Move - French
                    
                        Turn Complete - French
                    

                    Combat Hit Differential Summary :

                    Savegame

                    B 1 Reply Last reply Reply Quote 0
                    • B Offline
                      beelee @beelee
                      last edited by

                      @beelee hmm....
                      worked fine yesterday. Fckd again now lol

                      B 1 Reply Last reply Reply Quote 0
                      • B Offline
                        beelee
                        last edited by

                        Testing Forum poster

                        Test summary from TripleA, engine version: 1.9, time: 6:37:28 PM
                        Savegame

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                        • B Offline
                          beelee @beelee
                          last edited by

                          @beelee icant see lol

                          prastleP 1 Reply Last reply Reply Quote 0
                          • prastleP Offline
                            prastle Lobby Moderators Admin @beelee
                            last edited by

                            @beelee want to borrow my glasses? 😉

                            If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

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                            • B Offline
                              beelee @prastle
                              last edited by

                              @prastle
                              uggh

                              i was hoping i didn't post anything too stupidly drunken last night. i guess it's not too bad : )

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                              • B Offline
                                beelee
                                last edited by

                                Testing Forum poster

                                Test summary from TripleA, engine version: 1.9, time: 8:14:34 PM
                                Savegame

                                1 Reply Last reply Reply Quote 0

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