Hunters
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Pbf thread for The hunters
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 1:55:25 PM
Savegame -
TripleA Turn Summary: Saruman round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Saruman Saruman buy 2 urukhais; Remaining resources: 0 PUs; Combat Move - Saruman 2 orcss moved from Isengard to Westfold 1 raiders moved from Isengard to Westfold 1 raiders moved from Isengard to S. Dunland 1 raiders moved from Isengard to S. Dunland Combat - Saruman Battle in S. Dunland Saruman attack with 2 raiderss Neutral defend with 1 spearInfantry Saruman roll dice for 2 raiderss in S. Dunland, round 2 : 1/1 hits, 0.67 expected hits Neutral roll dice for 1 spearInfantry in S. Dunland, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in S. Dunland Saruman loses 0 PUs for violating S. Dunlands neutrality. Saruman win, taking S. Dunland from Neutral with 2 raiderss remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Battle in Westfold Saruman attack with 2 orcss and 1 raiders Rohan defend with 1 spearInfantry Saruman roll dice for 2 orcss and 1 raiders in Westfold, round 2 : 1/1 hits, 0.67 expected hits Rohan roll dice for 1 spearInfantry in Westfold, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rohan lost in Westfold Saruman win, taking Westfold from Rohan with 2 orcss and 1 raiders remaining. Battle score for attacker is 3 Casualties for Rohan: 1 spearInfantry Non Combat Move - Saruman Place Units - Saruman 2 urukhais placed in Isengard Turn Complete - Saruman Saruman collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Saruman : 0.67 Neutral : -0.33 Rohan : -0.33
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TripleA Turn Summary: Freefolk round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Freefolk Freefolk buy 1 hobbits and 3 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Freefolk 1 archers moved from Breelands to E. Arnor 1 lightCavalry moved from Breelands to E. Arnor 1 archers and 2 spearInfantrys moved from Fornost to Breelands 2 archerss and 3 spearInfantrys moved from Bree to S. Downs 2 hobbitss moved from Shire to Minhiriath 1 archers and 1 spearInfantry moved from S. Arthedain to Minhiriath 2 hobbitss moved from Hobbiton to Shire Combat - Freefolk Battle in E. Arnor Freefolk attack with 1 archers and 1 lightCavalry Neutral defend with 1 spearInfantry Freefolk roll dice for 1 archers and 1 lightCavalry in E. Arnor, round 2 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 spearInfantry in E. Arnor, round 2 : 1/1 hits, 0.33 expected hits 1 archers owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in E. Arnor Freefolk loses 0 PUs for violating E. Arnors neutrality. Freefolk win, taking E. Arnor from Neutral with 1 lightCavalry remaining. Battle score for attacker is 0 Casualties for Freefolk: 1 archers Casualties for Neutral: 1 spearInfantry Battle in Minhiriath Freefolk attack with 1 archers, 2 hobbitss and 1 spearInfantry Neutral defend with 1 spearInfantry Freefolk roll dice for 1 archers, 2 hobbitss and 1 spearInfantry in Minhiriath, round 2 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 spearInfantry in Minhiriath, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Minhiriath Freefolk loses 0 PUs for violating Minhiriaths neutrality. Freefolk win, taking Minhiriath from Neutral with 1 archers, 2 hobbitss and 1 spearInfantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Non Combat Move - Freefolk Place Units - Freefolk 1 hobbits and 2 lightCavalrys placed in Bree 1 lightCavalry placed in Hobbiton Turn Complete - Freefolk Freefolk collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Neutral : 0.33 Freefolk : 1.00
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 21:16:00
Savegame -
TripleA Turn Summary: Mordor round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Mordor Mordor buy 4 orcss and 2 siegeTowers; Remaining resources: 0 PUs; Combat Move - Mordor Mordor loses 0 PUs for violating Dagorlads neutrality. 1 orcs moved from Udun to Dagorlad Mordor take Dagorlad from Neutral 1 orcs moved from Udun to Dagorlad 1 orcs moved from Minas Morgul to N. Ithilien Mordor take N. Ithilien from Gondor 1 orcs moved from Minas Morgul to S. Ithilien Mordor take S. Ithilien from Gondor 2 orcss moved from Minas Morgul to S. Ithilien 1 orcs moved from Minas Morgul to N. Ithilien 4 orcss moved from Gorgoroth to Minas Morgul 2 orcss moved from Gorgoroth to Minas Morgul Combat - Mordor Non Combat Move - Mordor Place Units - Mordor 3 orcss and 2 siegeTowers placed in Minas Morgul 1 orcs placed in Udun Turn Complete - Mordor Mordor collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rohan round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Rohan Rohan buy 1 castle and 3 spearInfantrys; Remaining resources: 1 PUs; Combat Move - Rohan 1 spearInfantry moved from Helms Deep to Westfold 1 spearInfantry moved from Eastfold to Westfold 1 spearInfantry moved from Eastfold to Westfold 1 heavyCavalry moved from Eastfold to Westfold 2 heavyCavalrys moved from E. Emnet to Westfold 4 lightCavalrys moved from E. Emnet to Westfold 2 spearInfantrys moved from Eastfold to Westfold 1 lightCavalry moved from E. Emnet to Wold 3 lightCavalrys moved from E. Emnet to Westfold Combat - Rohan Battle in Westfold Rohan attack with 3 heavyCavalrys, 7 lightCavalrys and 5 spearInfantrys Saruman defend with 2 orcss and 1 raiders Rohan roll dice for 3 heavyCavalrys, 7 lightCavalrys and 5 spearInfantrys in Westfold, round 2 : 4/1 hits, 4.67 expected hits Saruman roll dice for 2 orcss and 1 raiders in Westfold, round 2 : 0/1 hits, 0.50 expected hits 1 raiders owned by the Saruman and 2 orcss owned by the Saruman lost in Westfold Rohan win, taking Westfold from Saruman with 3 heavyCavalrys, 7 lightCavalrys and 5 spearInfantrys remaining. Battle score for attacker is 10 Casualties for Saruman: 2 orcss and 1 raiders Non Combat Move - Rohan Place Units - Rohan 1 castle placed in E. Emnet 3 spearInfantrys placed in Eastfold Turn Complete - Rohan Rohan collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Saruman : -0.50 Rohan : -0.67
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TripleA Turn Summary: Goblins round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Goblins Goblins buy 3 stabberss and 1 trolls; Remaining resources: 0 PUs; Combat Move - Goblins Goblins loses 0 PUs for violating Enedwaiths neutrality. Goblins loses 0 PUs for violating Celebrans neutrality. Goblins loses 0 PUs for violating Eregions neutrality. Goblins loses 0 PUs for violating Drimrill Dales neutrality. Goblins loses 0 PUs for violating Anduin West Banks neutrality. 1 wargs moved from Isengard to Enedwaith Goblins take Enedwaith from Neutral 1 wargs moved from Isengard to N. Dunland 1 stabbers moved from S. Caves to N. Dunland 1 shooters moved from S. Caves to Celebran Goblins take Celebran from Neutral 2 wargss moved from Isengard to N. Dunland 1 shooters moved from Moria to Eregion Goblins take Eregion from Neutral 1 shooters moved from Moria to Drimrill Dale Goblins take Drimrill Dale from Neutral 1 shooters moved from N. Caves to Anduin West Bank Goblins take Anduin West Bank from Neutral Combat - Goblins Battle in N. Dunland Goblins attack with 1 stabbers and 3 wargss Neutral defend with 1 spearInfantry Goblins roll dice for 1 stabbers and 3 wargss in N. Dunland, round 2 : 1/1 hits, 1,17 expected hits Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 : 1/1 hits, 0,33 expected hits 1 stabbers owned by the Goblins and 1 spearInfantry owned by the Neutral lost in N. Dunland Goblins loses 0 PUs for violating N. Dunlands neutrality. Goblins win, taking N. Dunland from Neutral with 3 wargss remaining. Battle score for attacker is 1 Casualties for Goblins: 1 stabbers Casualties for Neutral: 1 spearInfantry Non Combat Move - Goblins Place Units - Goblins 3 stabberss and 1 trolls placed in Moria Turn Complete - Goblins Goblins collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Goblins : -0,17 Neutral : 0,67
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 22:26:28
Savegame -
TripleA Turn Summary: Elves round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Elves Elves buy 1 hobbits, 3 hunterss and 1 wizard; Remaining resources: 0 PUs; Combat Move - Elves Elves loses 0 PUs for violating Withered Heaths neutrality. Elves loses 0 PUs for violating Carrocks neutrality. Elves loses 0 PUs for violating Gladdens neutrality. Elves loses 0 PUs for violating Anduin East Banks neutrality. 1 ents moved from High Mirkwood to Withered Heath Elves take Withered Heath from Neutral 1 hunters moved from High Mirkwood to Carrock Elves take Carrock from Neutral 1 wizard moved from High Mirkwood to Carrock 5 hunterss moved from High Mirkwood to Withered Heath 1 wizard moved from High Mirkwood to Withered Heath 1 ents moved from W. Mirkwood to Gladden Elves take Gladden from Neutral 2 entss moved from S. Mirkwood to Gladden 1 hunters moved from Lorien to Anduin East Bank Elves take Anduin East Bank from Neutral 7 entss moved from Fangorn to Celebran 1 hunters moved from Lorien to Celebran 1 eagles moved from Lorien to Celebran 2 wizards moved from Lorien to Drimrill Dale 4 hunterss moved from Lorien to Drimrill Dale 1 eagles moved from Lorien to Drimrill Dale 6 hunterss moved from Rivendell to Eregion 2 wizards moved from Rivendell to Eregion 1 hobbits moved from Rivendell to Eregion Combat - Elves Battle in Celebran Elves attack with 1 eagles, 7 entss and 1 hunters Goblins defend with 1 shooters Elves roll dice for 1 eagles, 7 entss and 1 hunters in Celebran, round 2 : 4/1 hits, 4,17 expected hits Goblins roll dice for 1 shooters in Celebran, round 2 : 0/1 hits, 0,33 expected hits 1 shooters owned by the Goblins lost in Celebran Elves win, taking Celebran from Goblins with 1 eagles, 7 entss and 1 hunters remaining. Battle score for attacker is 2 Casualties for Goblins: 1 shooters Battle in Drimrill Dale Elves attack with 1 eagles, 4 hunterss and 2 wizards Goblins defend with 1 shooters Elves roll dice for 1 eagles, 4 hunterss and 2 wizards in Drimrill Dale, round 2 : 3/0 hits, 3,00 expected hits Goblins roll dice for 1 shooters in Drimrill Dale, round 2 : 0/1 hits, 0,33 expected hits 1 shooters owned by the Goblins lost in Drimrill Dale Elves win, taking Drimrill Dale from Goblins with 1 eagles, 4 hunterss and 2 wizards remaining. Battle score for attacker is 2 Casualties for Goblins: 1 shooters Battle in Eregion Elves attack with 1 hobbits, 6 hunterss and 2 wizards Goblins defend with 1 shooters Elves roll dice for 1 hobbits, 6 hunterss and 2 wizards in Eregion, round 2 : 3/1 hits, 3,50 expected hits Goblins roll dice for 1 shooters in Eregion, round 2 : 0/1 hits, 0,33 expected hits 1 shooters owned by the Goblins lost in Eregion Elves win, taking Eregion from Goblins with 1 hobbits, 6 hunterss and 2 wizards remaining. Battle score for attacker is 2 Casualties for Goblins: 1 shooters Non Combat Move - Elves 1 eagles moved from Drimrill Dale to Lorien 1 eagles moved from Celebran to Lorien 1 eagles moved from W. Mirkwood to Lorien 1 ents moved from E. Mirkwood to W. Mirkwood 2 hunterss moved from N. Mirkwood to W. Mirkwood 1 ents moved from N. Mirkwood to W. Mirkwood 1 eagles moved from E. Mirkwood to W. Mirkwood Place Units - Elves 1 hunters and 1 wizard placed in Lorien 1 hobbits and 1 hunters placed in Rivendell 1 hunters placed in Rivendell Turn Complete - Elves Elves collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Goblins : -1,00 Elves : -0,67
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TripleA Turn Summary: Haradrim round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Haradrim Haradrim buy 3 corsairss and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim Haradrim loses 0 PUs for violating Debatable Lands neutrality. 1 galleon moved from Harnen to Umbar Peninsula Coast 4 galleons moved from Bay of Harad to Umbar Peninsula Coast 2 spearInfantrys moved from N. Haradwaith to Harad Road 1 oliphant moved from N. Haradwaith to Harad Road 1 spearInfantry moved from Umbar to Debatable Land Haradrim take Debatable Land from Neutral 1 spearInfantry moved from Umbar to Debatable Land 1 oliphant moved from Umbar to Harad Road 3 spearInfantrys moved from City of Corsairs to Umbar 2 corsairss moved from City of Corsairs to Umbar 1 corsairs moved from City of Corsairs to Umbar 4 corsairss moved from Minas Morgul to S. Ithilien Combat - Haradrim Non Combat Move - Haradrim Place Units - Haradrim 3 corsairss and 2 spearInfantrys placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Gondor round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Gondor Gondor buy 2 fortificationss, 1 galleon, 2 towers and 3 towerGuards; Remaining resources: 0 PUs; Combat Move - Gondor 1 spearInfantry moved from Belfalas to Gilrain 1 galleon and 1 spearInfantry moved from Gilrain to Anduin Mouth 1 galleon moved from S. Gondor Coast to Gilrain 1 galleon moved from Gilrain to Anduin Mouth 1 spearInfantry moved from Tolfolas to Anduin Mouth 1 trebuche moved from W. Osg. to Anduin Mouth 1 caravel moved from S. Gondor Coast to Anduin Mouth 1 galleon moved from S. Gondor Coast to Anduin Mouth 1 trebuche moved from W. Osg. to Anduin Mouth 1 spearInfantry moved from S. Gondor to S. Ithilien 2 spearInfantrys moved from Anduin Mouth to S. Ithilien 2 trebuches moved from Anduin Mouth to S. Ithilien 3 spearInfantrys and 1 towerGuard moved from Andrast to Lefnui 3 heavyCavalrys moved from Anfalas to Lebennin 3 spearInfantrys moved from Anfalas to Morthond 2 galleons and 3 spearInfantrys moved from Morthond to Anduin Mouth 3 spearInfantrys moved from Anduin Mouth to E. Osg. 2 galleons, 3 spearInfantrys and 1 towerGuard moved from Lefnui to Morthond 3 spearInfantrys and 1 towerGuard moved from Morthond to Lebennin 1 galleon moved from Gilrain to Anduin Mouth 1 caravel moved from S. Gondor Coast to Anduin Mouth 10 undeads moved from Paths of the Dead to Lamedon 3 heavyCavalrys moved from Minas Tirith to W. Osg. 2 spearInfantrys moved from W. Osg. to E. Osg. 3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Minas Tirith to Anorien Combat - Gondor Battle in S. Ithilien Gondor attack with 3 spearInfantrys and 2 trebuches Mordor defend with 3 orcss; Haradrim defend with 4 corsairss Gondor roll dice for 3 spearInfantrys and 2 trebuches in S. Ithilien, round 2 : 1/1 hits, 1.83 expected hits Mordor roll dice for 4 corsairss and 3 orcss in S. Ithilien, round 2 : 1/1 hits, 1.17 expected hits 1 spearInfantry owned by the Gondor and 1 orcs owned by the Mordor lost in S. Ithilien Gondor roll dice for 2 spearInfantrys and 2 trebuches in S. Ithilien, round 3 : 2/1 hits, 1.67 expected hits Mordor roll dice for 4 corsairss and 2 orcss in S. Ithilien, round 3 : 1/0 hits, 1.00 expected hits 1 spearInfantry owned by the Gondor and 2 orcss owned by the Mordor lost in S. Ithilien Gondor roll dice for 1 spearInfantry and 2 trebuches in S. Ithilien, round 4 : 1/1 hits, 1.33 expected hits Mordor roll dice for 4 corsairss in S. Ithilien, round 4 : 1/1 hits, 0.67 expected hits 1 corsairs owned by the Haradrim and 1 spearInfantry owned by the Gondor lost in S. Ithilien Gondor roll dice for 2 trebuches in S. Ithilien, round 5 : 1/0 hits, 1.00 expected hits Mordor roll dice for 3 corsairss in S. Ithilien, round 5 : 0/1 hits, 0.50 expected hits 1 corsairs owned by the Haradrim lost in S. Ithilien Gondor roll dice for 2 trebuches in S. Ithilien, round 6 : 1/0 hits, 1.00 expected hits Mordor roll dice for 2 corsairss in S. Ithilien, round 6 : 0/1 hits, 0.33 expected hits 1 corsairs owned by the Haradrim lost in S. Ithilien Gondor roll dice for 2 trebuches in S. Ithilien, round 7 : 1/0 hits, 1.00 expected hits Mordor roll dice for 1 corsairs in S. Ithilien, round 7 : 0/1 hits, 0.17 expected hits 1 corsairs owned by the Haradrim lost in S. Ithilien Gondor win, taking S. Ithilien from Mordor with 2 trebuches remaining. Battle score for attacker is 16 Casualties for Gondor: 3 spearInfantrys Casualties for Mordor: 3 orcss Casualties for Haradrim: 4 corsairss Non Combat Move - Gondor Place Units - Gondor 2 towers placed in E. Osg. 2 fortificationss placed in W. Osg. 3 towerGuards placed in Minas Tirith 1 galleon placed in Morthond Turn Complete - Gondor Gondor collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Mordor : -0.83 Gondor : -0.83
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 22:31:50
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 21:28:56
Savegame -
TripleA Turn Summary: Rhun round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Rhun Rhun buy 4 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Rhun Rhun loses 0 PUs for violating S. E. Rhovanions neutrality. Rhun loses 0 PUs for violating S. Rhovanions neutrality. Rhun loses 0 PUs for violating E. Rhovanions neutrality. 1 spearInfantry moved from S. Rhun to S. E. Rhovanion Rhun take S. E. Rhovanion from Neutral 1 chariotArchers moved from S. Rhun to S. E. Rhovanion 1 spearInfantry moved from S. Rhun to S. Rhovanion Rhun take S. Rhovanion from Neutral 2 warChariots moved from Udun to S. Rhun 2 chariotArcherss moved from S. Rhun to S. E. Rhovanion 1 spearInfantry moved from Rhun to E. Rhovanion Rhun take E. Rhovanion from Neutral 1 spearInfantry moved from Rhun to Celduin 3 spearInfantrys moved from N. Rhun to S. Dale 2 spearInfantrys moved from N. Rhun to S. Dale 2 warChariots moved from N. Rhun to S. Dale 4 chariotArcherss moved from N. Rhun to S. Dale 1 chariotArchers moved from Rhun to Celduin 1 chariotArchers moved from Rhun to Celduin 1 warWagon moved from Rhun to S. Dale 1 chariotArchers moved from Rhun to S. Dale Combat - Rhun Battle in Celduin Rhun attack with 2 chariotArcherss and 1 spearInfantry Neutral defend with 1 spearInfantry Rhun roll dice for 2 chariotArcherss and 1 spearInfantry in Celduin, round 2 : 1/0 hits, 1,00 expected hits Neutral roll dice for 1 spearInfantry in Celduin, round 2 : 0/1 hits, 0,33 expected hits 1 spearInfantry owned by the Neutral lost in Celduin Rhun loses 0 PUs for violating Celduins neutrality. Rhun win, taking Celduin from Neutral with 2 chariotArcherss and 1 spearInfantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Battle in S. Dale Rhun attack with 5 chariotArcherss, 5 spearInfantrys, 2 warChariots and 1 warWagon Dale defend with 1 archers Rhun roll dice for 5 chariotArcherss, 5 spearInfantrys, 2 warChariots and 1 warWagon in S. Dale, round 2 : 5/1 hits, 5,33 expected hits Dale roll dice for 1 archers in S. Dale, round 2 : 0/1 hits, 0,33 expected hits 1 archers owned by the Dale lost in S. Dale Rhun win, taking S. Dale from Dale with 5 chariotArcherss, 5 spearInfantrys, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 3 Casualties for Dale: 1 archers Non Combat Move - Rhun Place Units - Rhun 4 spearInfantrys placed in Rhun Turn Complete - Rhun Rhun collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Neutral : -0,33 Dale : -0,33 Rhun : -0,33
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 20:29:29
Savegame -
TripleA Turn Summary: Dale round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Dale Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Dale 1 heavyCavalry moved from N. Dale to N. Rhun 2 spearInfantrys moved from N. Dale to N. Rhun Combat - Dale Battle in N. Rhun Dale attack with 1 heavyCavalry and 2 spearInfantrys Rhun defend with 1 spearInfantry Dale roll dice for 1 heavyCavalry and 2 spearInfantrys in N. Rhun, round 2 : 1/1 hits, 0,83 expected hits Rhun roll dice for 1 spearInfantry in N. Rhun, round 2 : 0/1 hits, 0,33 expected hits 1 spearInfantry owned by the Rhun lost in N. Rhun Dale win, taking N. Rhun from Rhun with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 3 Casualties for Rhun: 1 spearInfantry Non Combat Move - Dale 1 spearInfantry moved from Lake Town to N. Dale Place Units - Dale 1 archers and 2 spearInfantrys placed in Lake Town Turn Complete - Dale Dale collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Dale : 0,17 Rhun : -0,33
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TripleA Turn Summary: Khand round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Khand Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs; Combat Move - Khand 2 xbowInfantrys moved from Khand to Harad Road 2 raiderCavalrys, 4 raiderss and 1 warWolves moved from Khand to Harad Road 3 raiderss moved from S. Khand to Khand Non Combat Move - Khand Place Units - Khand 2 warWolvess and 1 xbowInfantry placed in Khand Turn Complete - Khand Khand collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 21:28:10
Savegame -
TripleA Turn Summary: Dwarves round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Dwarves Dwarves buy 1 axeInfantry and 2 phalanxs; Remaining resources: 0 PUs; Non Combat Move - Dwarves 3 axeInfantrys moved from Iron Hills to N. Rhun Place Units - Dwarves 1 axeInfantry and 2 phalanxs placed in Iron Hills Turn Complete - Dwarves Dwarves collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :