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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Move Summary: Italy round 37

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 37
      
          Research Technology - Italy
              Italy spend 0 on tech rolls
              Italy removing all Technology Tokens after successful research.
              Italy discover AdvancedAntiAircraft
      
          Combat Move - Italy
              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
              1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Cyrenaica to Tripolitania
              1 italianAirTransport and 2 italianParatroopers moved from Rome to Tripolitania
              1 italianAdvancedNavalFighter moved from Northern Italy to Tripolitania
              2 italianAdvancedTacticalBombers moved from Cairo to Tripolitania
              2 italianAdvancedNavalFighters moved from Cairo to Tripolitania
              1 italianAdvancedFighter moved from Cairo to Tripolitania
              2 italianMarines moved from Cyrenaica to Tripolitania
              2 italianAdvancedNavalFighters moved from Abyssinia to Tripolitania
              2 italianAdvancedFighters moved from Abyssinia to Tripolitania
              1 italianHeavyStrategicBomber moved from Cairo to Tripolitania
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Turn Summary: Italy round 37

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 37
        
            Research Technology - Italy
                Italy spend 0 on tech rolls
                    Italy roll 5,10,8,4,7,10,5,5,11,12,1,2,10,3,2,2,5,8,11,8,8,2,1,4 and gets 1 hit
                Italy removing all Technology Tokens after successful research.
                Italy discover AdvancedAntiAircraft
        
            Combat Move - Italy
                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Cyrenaica to Tripolitania
                1 italianAirTransport and 2 italianParatroopers moved from Rome to Tripolitania
                1 italianAdvancedNavalFighter moved from Northern Italy to Tripolitania
                2 italianAdvancedTacticalBombers moved from Cairo to Tripolitania
                2 italianAdvancedNavalFighters moved from Cairo to Tripolitania
                1 italianAdvancedFighter moved from Cairo to Tripolitania
                2 italianMarines moved from Cyrenaica to Tripolitania
                2 italianAdvancedNavalFighters moved from Abyssinia to Tripolitania
                2 italianAdvancedFighters moved from Abyssinia to Tripolitania
                1 italianHeavyStrategicBomber moved from Cairo to Tripolitania
        
            Combat - Italy
                Battle in Tripolitania
                    Italy attack with 4 italianAdvancedFighters, 6 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianHeavyStrategicBomber, 2 italianMarines and 2 italianParatroopers
                    Usa defend with 1 Flagpole, 2 Materials, 1 americanArtillery, 1 americanInfantry and 1 americanMarine; Britain defend with 1 britishArtillery and 3 britishInfantrys
                        Italy roll dice for 4 italianAdvancedFighters, 6 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianHeavyStrategicBomber, 2 italianMarines and 2 italianParatroopers in Tripolitania, round 2 : 7/18 hits, 6.58 expected hits
                        Usa roll dice for 1 americanArtillery, 1 americanInfantry, 1 americanMarine, 1 britishArtillery and 3 britishInfantrys in Tripolitania, round 2 : 1/7 hits, 2.75 expected hits
                        3 britishInfantrys owned by the Britain, 1 americanMarine owned by the Usa, 1 americanInfantry owned by the Usa, 1 britishArtillery owned by the Britain, 1 americanArtillery owned by the Usa and 1 italianParatrooper owned by the Italy lost in Tripolitania
                    Italy win, taking Tripolitania from Usa with 4 italianAdvancedFighters, 6 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianHeavyStrategicBomber, 2 italianMarines and 1 italianParatrooper remaining. Battle score for attacker is 20
                    Casualties for Italy: 1 italianParatrooper
                    Casualties for Usa: 1 americanArtillery, 1 americanInfantry and 1 americanMarine
                    Casualties for Britain: 1 britishArtillery and 3 britishInfantrys
                Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                Trigger italianAP2: Italy has 1 Material placed in Rome
                Trigger italianProd: Italy has 1 Material placed in Rome
                1 italianInfantry moved from Kazahk to Singkiang
                2 Materials and 1 italianAirTransport moved from Trans Jordan to Southern Caucasus
                2 Materials and 1 italianAirTransport moved from Trans Jordan to Singkiang
                1 Truck and 1 italianCombatEngineer moved from Eastern Iran to Southern Caucasus
                3 italianAirTransports and 2 italianMarines moved from Eastern Iran to Southern Caucasus
                1 italianAdvancedTacticalBomber moved from Eastern Iran to Southern Caucasus
                2 italianTanks moved from Eastern Iran to Northern Iran
                1 Truck moved from Eastern Iran to Singkiang
                1 italianArtillery, 1 italianMech.Infantry and 1 italianTank moved from Cape Town to Rhodesia
                1 italianMarine, 1 italianMech.Infantry and 1 italianTank moved from Rhodesia to Belgian Congo
                3 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Southern Anglo Egyptian Sudan to Belgian Congo
                1 italianCombatEngineer and 2 italianMech.Infantrys moved from Anglo Egyptian Sudan to Cairo
                1 Truck, 1 italianInfantry and 1 italianMech.Infantry moved from Trans Jordan to Cairo
                3 Materials, 2 italianAirTransports and 1 italianInfantry moved from Southern Italy to Cairo
                1 Material, 1 italianAirTransport and 1 italianInfantry moved from Rome to Cairo
                1 italianAirTransport moved from Tripolitania to Rome
                1 italianHeavyStrategicBomber moved from Tripolitania to Cairo
                1 Truck moved from Cairo to Cyrenaica
                1 italianAirTransport moved from Cyrenaica to Southern Italy
                1 italianAdvancedFighter, 3 italianAdvancedNavalFighters and 2 italianAdvancedTacticalBombers moved from Tripolitania to Al Kufrah
                2 italianAdvancedFighters and 2 italianAdvancedNavalFighters moved from Tripolitania to Cyrenaica
                1 italianSubmarine moved from 49 Sea Zone to 51 Sea Zone
                3 italianInfantrys moved from Anglo Egyptian Sudan to 72 Sea Zone
                1 italianBattleship, 6 italianCruisers, 3 italianInfantrys, 2 italianSubmarines and 7 italianTransports moved from 72 Sea Zone to 53 Sea Zone
                3 italianInfantrys moved from 53 Sea Zone to Cairo
                1 italianBattleship, 6 italianCruisers, 2 italianSubmarines and 6 italianTransports moved from 53 Sea Zone to 51 Sea Zone
                1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Tripolitania to Rome
                1 italianCombatEngineer moved from Rome to Northern Italy
                1 Train moved from Northern Italy to Rome
                1 Material and 1 Train moved from Rome to Northern Italy
        
            Purchase Units - Italy
                Italy buy 1 italianAdvancedNavalFighter, 2 italianAirfields, 1 italianCombatEngineer, 2 italianDestroyers, 1 italianEntrenchment, 1 italianFortification, 6 italianInfantrys and 6 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
        
            Place Units - Italy
                Units in Northern Italy being upgraded or consumed: 1 Material
                1 italianAdvancedNavalFighter and 1 italianEntrenchment placed in Northern Italy
                1 italianCombatEngineer, 1 italianInfantry and 2 italianParatroopers placed in Rome
                1 italianInfantry and 2 italianParatroopers placed in Southern Italy
                Units in Southern Caucasus being upgraded or consumed: 1 Material
                1 italianAirfield placed in Southern Caucasus
                Units in Singkiang being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                1 italianAirfield, 1 italianFortification and 3 italianInfantrys placed in Singkiang
                1 italianDestroyer placed in 47 Sea Zone
                Italy undo move 3.
                1 italianDestroyer placed in 46 Sea Zone
                2 italianParatroopers placed in Southern Italy
                1 italianInfantry and 2 italianParatroopers placed in Cairo
                1 italianInfantry placed in Belgian Congo
        
            Activate Technology - Italy
                Italy activating AdvancedAntiAircraft
                Trigger italianAdvAA2: Setting targetsAA to russianRocket:russianAdvancedRocket:britishRocket:britishAdvancedRocket:americanRocket:americanAdvancedRocket for unitAttachment attached to italianFighter
                Trigger italianAdvAA1: Setting defense to 3 for unitAttachment attached to italianAntiAirGun
                Trigger italianAdvAA1: Setting attackAA to 3 for unitAttachment attached to italianAntiAirGun
        
            Turn Complete - Italy
                Italy collect 65 PUs; end with 65 PUs
                Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 68 PUs
                Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 71 PUs
                Units generate 12 techTokens; Italy end with 12 techTokens
        

        Combat Hit Differential Summary :

        Usa : -1.75
        Italy : 0.42
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin back to the usa

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            TripleA Move Summary: Usa round 37

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 37
            
                Research Technology - Usa
                    Usa spend 0 on tech rolls
                    Usa removing all Technology Tokens after successful research.
                    Usa discover AdvancedStrategicBombers
            
                Combat Move - Usa
                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                    Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                        Some non-combat units are destroyed: 
                        Some non-combat units are destroyed: 
                        Some non-combat units are destroyed: 
                    2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from Luzon to 96 Sea Zone
                    2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from 96 Sea Zone to Fo Kien
                    3 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 42 Sea Zone to 46 Sea Zone
                    1 americanMech.Infantry moved from Congo to Anglo Egyptian Sudan
                          Usa take Southern Anglo Egyptian Sudan from Italy
                          Usa take Anglo Egyptian Sudan from Italy
                    2 americanInfantrys moved from Gibraltar to 43 Sea Zone
                    6 americanMarines moved from Tangier to 43 Sea Zone
                    2 americanInfantrys and 6 americanMarines moved from 43 Sea Zone to Southern Spain
                    5 americanArtillerys moved from Gibraltar to Southern Spain
                    1 americanSubmarine moved from 73 Sea Zone to 72 Sea Zone
                    2 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 96 Sea Zone to Fo Kien
                    2 americanInfantrys and 2 americanMarines moved from Soviet Far East to Eastern Evenki
                          Russia take Eastern Evenki from Japan
            

            Savegame

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            • C Offline
              colin
              last edited by

              @ubernaut got a couple little weird things here

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                TripleA Turn Summary: Usa round 37

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 37
                
                    Research Technology - Usa
                        Usa spend 0 on tech rolls
                            Usa roll 12,5,11,11,4,5,7,4,4 and gets 1 hit
                        Usa removing all Technology Tokens after successful research.
                        Usa discover AdvancedStrategicBombers
                
                    Combat Move - Usa
                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                        Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                        Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                            Some non-combat units are destroyed: 
                            Some non-combat units are destroyed: 
                            Some non-combat units are destroyed: 
                        Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                        Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                        2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from Luzon to 96 Sea Zone
                        2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from 96 Sea Zone to Fo Kien
                        3 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 42 Sea Zone to 46 Sea Zone
                        1 americanMech.Infantry moved from Congo to Anglo Egyptian Sudan
                              Usa take Southern Anglo Egyptian Sudan from Italy
                              Usa take Anglo Egyptian Sudan from Italy
                        2 americanInfantrys moved from Gibraltar to 43 Sea Zone
                        6 americanMarines moved from Tangier to 43 Sea Zone
                        2 americanInfantrys and 6 americanMarines moved from 43 Sea Zone to Southern Spain
                        5 americanArtillerys moved from Gibraltar to Southern Spain
                        1 americanSubmarine moved from 73 Sea Zone to 72 Sea Zone
                        2 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 96 Sea Zone to Fo Kien
                        2 americanInfantrys and 2 americanMarines moved from Soviet Far East to Eastern Evenki
                              Russia take Eastern Evenki from Japan
                
                    Combat - Usa
                        Spain scrambles 1 units out of Madrid to defend against the attack in Southern Spain
                        Battle in 72 Sea Zone
                            Usa attack with 1 americanSubmarine
                            Italy defend with 1 italianDestroyer
                                Usa roll dice for 1 americanSubmarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                Italy roll dice for 1 italianDestroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                Usa roll dice for 1 americanSubmarine in 72 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                Italy roll dice for 1 italianDestroyer in 72 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                Usa roll dice for 1 americanSubmarine in 72 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                                Italy roll dice for 1 italianDestroyer in 72 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                                Usa roll dice for 1 americanSubmarine in 72 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                                Italy roll dice for 1 italianDestroyer in 72 Sea Zone, round 5 : 1/1 hits, 0.25 expected hits
                                1 americanSubmarine owned by the Usa lost in 72 Sea Zone
                            Italy win with 1 italianDestroyer remaining. Battle score for attacker is -7
                            Casualties for Usa: 1 americanSubmarine
                        Battle in 46 Sea Zone
                            Usa attack with 3 americanAdvancedNavalFighters and 1 americanNavalFighter
                            Italy defend with 1 italianDestroyer
                                Usa roll dice for 3 americanAdvancedNavalFighters and 1 americanNavalFighter in 46 Sea Zone, round 2 : 2/4 hits, 2.58 expected hits
                                Italy roll dice for 1 italianDestroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                1 italianDestroyer owned by the Italy and 1 americanNavalFighter owned by the Usa lost in 46 Sea Zone
                            Usa win with 3 americanAdvancedNavalFighters remaining. Battle score for attacker is -3
                            Casualties for Usa: 1 americanNavalFighter
                            Casualties for Italy: 1 italianDestroyer
                        Battle in Southern Spain
                            Usa attack with 5 americanArtillerys, 2 americanInfantrys and 6 americanMarines
                            Spain defend with 1 Flagpole, 1 Rail, 1 spanishAirfield, 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishDocks, 1 spanishEntrenchment, 1 spanishFighter, 2 spanishInfantrys and 1 spanishTank
                                Usa roll dice for 2 americanBattleships, 3 americanCruisers, 2 americanDestroyers and 1 americanHeavyDestroyer in Southern Spain, round 2 : 5/10 hits, 4.00 expected hits
                            Units damaged: 1 spanishEntrenchment owned by the Spain
                                Usa roll dice for 5 americanArtillerys, 2 americanInfantrys and 6 americanMarines in Southern Spain, round 2 : 4/13 hits, 4.00 expected hits
                                Spain roll dice for 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishEntrenchment, 1 spanishFighter, 2 spanishInfantrys and 1 spanishTank in Southern Spain, round 2 : 3/7 hits, 2.67 expected hits
                                1 spanishEntrenchment owned by the Spain, 2 spanishInfantrys owned by the Spain, 1 spanishFighter owned by the Spain, 1 spanishArtillery owned by the Spain, 1 spanishTank owned by the Spain, 2 americanInfantrys owned by the Usa, 1 americanArtillery owned by the Usa and 1 spanishAntiAirGun owned by the Spain lost in Southern Spain
                            Some non-combat units are destroyed: 
                            Usa converts spanishDocks into different units
                            Usa win, taking Southern Spain from Spain with 4 americanArtillerys and 6 americanMarines remaining. Battle score for attacker is 27
                            Casualties for Usa: 1 americanArtillery and 2 americanInfantrys
                            Casualties for Spain: 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishEntrenchment, 1 spanishFighter, 2 spanishInfantrys and 1 spanishTank
                        Battle in Fo Kien
                            Usa attack with 2 americanAdvancedNavalFighters, 2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry, 2 americanMarines and 1 americanNavalFighter
                            Japan defend with 1 Flagpole and 3 japaneseInfantrys
                                Usa roll dice for 1 americanCruiser, 3 americanDestroyers and 1 americanHeavyDestroyer in Fo Kien, round 2 : 0/5 hits, 0.92 expected hits
                                Usa roll dice for 2 americanAdvancedNavalFighters, 2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry, 2 americanMarines and 1 americanNavalFighter in Fo Kien, round 2 : 1/9 hits, 3.33 expected hits
                                Japan roll dice for 3 japaneseInfantrys in Fo Kien, round 2 : 2/3 hits, 0.75 expected hits
                                1 americanInfantry owned by the Usa, 1 japaneseInfantry owned by the Japan and 1 americanCombatEngineer owned by the Usa lost in Fo Kien
                                Usa roll dice for 2 americanAdvancedNavalFighters, 2 americanArtillerys, 2 americanMarines and 1 americanNavalFighter in Fo Kien, round 3 : 3/7 hits, 2.92 expected hits
                                Japan roll dice for 2 japaneseInfantrys in Fo Kien, round 3 : 1/2 hits, 0.50 expected hits
                                1 americanArtillery owned by the Usa and 2 japaneseInfantrys owned by the Japan lost in Fo Kien
                            Usa win, taking Fo Kien from Japan with 2 americanAdvancedNavalFighters, 1 americanArtillery, 2 americanMarines and 1 americanNavalFighter remaining. Battle score for attacker is -2
                            Casualties for Usa: 1 americanArtillery, 1 americanCombatEngineer and 1 americanInfantry
                            Casualties for Japan: 3 japaneseInfantrys
                
                    Non Combat Move - Usa
                        Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                        Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                        Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                        Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                        Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                        Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                        Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                        Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                        Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                        Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                        Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                        Trigger americanProd1: Usa has 1 Material placed in Washington
                        Trigger americanAP2: Usa has 1 Material placed in Washington
                        3 americanAdvancedNavalFighters moved from 46 Sea Zone to 43 Sea Zone
                        2 americanCarriers moved from 42 Sea Zone to 43 Sea Zone
                        3 americanTransports moved from 41 Sea Zone to 40 Sea Zone
                        1 Truck, 2 americanArtillerys, 4 americanInfantrys and 1 americanMarine moved from Azores to 40 Sea Zone
                        1 Truck, 2 americanArtillerys, 4 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                        1 americanArtillery, 2 americanInfantrys, 3 americanMech.Infantrys and 2 americanTanks moved from Nigeria to Congo
                        2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks moved from Cameroon to Congo
                        4 Materials, 1 americanAntiAirGun and 2 americanTransports moved from 39 Sea Zone to 61 Sea Zone
                        4 Materials, 1 Truck, 2 americanArtillerys, 4 americanInfantrys and 1 americanMarine moved from 61 Sea Zone to Morrocco
                        2 americanArtillerys moved from Tangier to Morrocco
                        1 americanAntiAirGun moved from 61 Sea Zone to Morrocco
                        2 americanMech.Infantrys and 2 americanTanks moved from Western Sahara to French West Africa
                        2 americanMech.Infantrys moved from Western Sahara to Morrocco
                        3 americanTransports moved from 61 Sea Zone to 39 Sea Zone
                        3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                        4 americanInfantrys moved from New York to 30 Sea Zone
                        3 americanArtillerys and 1 americanInfantry moved from Washington to 30 Sea Zone
                        2 americanCombatEngineers moved from Eastern US to 36 Sea Zone
                        3 americanMarines moved from Southeastern US to 36 Sea Zone
                        1 americanMarine moved from Florida Peninsula to 36 Sea Zone
                        3 americanArtillerys, 8 americanInfantrys and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                        2 americanCombatEngineers, 4 americanMarines and 2 americanTransports moved from 36 Sea Zone to 39 Sea Zone
                        3 americanArtillerys, 2 americanCombatEngineers, 8 americanInfantrys and 4 americanMarines moved from 39 Sea Zone to Azores
                        2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                        3 Materials, 2 americanAirTransports and 1 americanCombatEngineer moved from Los Angeles to Alaska
                        1 Material and 1 Truck moved from Northwestern US to Alaska
                        1 Truck moved from Alaska to British Columbia
                        1 Train moved from Alberta to Washington
                        1 americanTransport moved from 127 Sea Zone to 96 Sea Zone
                        1 americanAirTransport moved from Luzon to Hawaiian Islands
                        1 americanAdvancedNavalFighter moved from Hawaiian Islands to 96 Sea Zone
                        2 americanAdvancedNavalFighters moved from Fo Kien to 96 Sea Zone
                        1 americanNavalFighter moved from Fo Kien to Luzon
                        2 americanAirTransports moved from Hawaiian Islands to Los Angeles
                        2 Materials and 1 Train moved from Washington to Los Angeles
                        1 Train moved from Los Angeles to Western US
                
                    Purchase Units - Usa
                        Trigger americanAdvArt1: buyamericanHeavyArtillery added to americanProduction
                        Usa buy 1 Rail, 1 americanAdvancedNavalFighter, 4 americanArtillerys, 1 americanHull, 7 americanInfantrys, 5 americanMarines and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                        Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                
                    Place Units - Usa
                        Units in Alaska being upgraded or consumed: 1 Material
                        1 Rail placed in Alaska
                        2 americanArtillerys placed in Luzon
                        2 americanMarines placed in Phillippines
                        1 americanTransport placed in 30 Sea Zone
                        1 americanTransport placed in 36 Sea Zone
                        2 americanInfantrys placed in Eastern US
                        4 americanInfantrys placed in Washington
                        1 americanInfantry and 2 americanMarines placed in Northeastern US
                        2 americanArtillerys placed in New York
                        1 americanMarine placed in Florida Peninsula
                        1 americanAdvancedNavalFighter placed in New York
                        1 americanHull placed in 156 Sea Zone
                
                    Activate Technology - Usa
                        Usa activating AdvancedStrategicBombers
                
                    Turn Complete - Usa
                        Usa collect 89 PUs; end with 89 PUs
                        Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 92 PUs
                        Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 95 PUs
                        Units generate 9 techTokens; Usa end with 9 techTokens
                

                Combat Hit Differential Summary :

                Usa : -4.08
                Japan : 1.75
                Italy : 0.75
                Spain : 0.33
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  @ubernaut back to you

                  ubernautU 2 Replies Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Move Summary: Germany round 38

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 38
                    
                        Politics - Germany
                            Giving back territories to original owners
                    
                        Combat Move - Germany
                            Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                            6 germanAdvancedSubmarines moved from 29 Sea Zone to 27 Sea Zone
                            4 germanAdvancedNavalFighters moved from Eastern Germany to 27 Sea Zone
                            2 germanAdvancedFighters and 2 germanAdvancedNavalFighters moved from Northern Germany to 27 Sea Zone
                            1 germanAdvancedTacticalBomber moved from Western Germany to 27 Sea Zone
                            2 germanAdvancedNavalFighters and 2 germanAdvancedTacticalBombers moved from Finland to 27 Sea Zone
                            2 germanAdvancedFighters moved from Stalingrad to 27 Sea Zone
                            2 germanInfantrys moved from Finland to Eastern Finland
                            1 germanInfantry moved from Leningrad to Eastern Finland
                            1 germanInfantry moved from Leningrad to Eastern Finland
                            1 germanInfantry moved from Western Kazahk to Sverdlovsk
                            1 germanInfantry moved from Stalingrad to Sverdlovsk
                            1 germanArtillery moved from Stalingrad to Sverdlovsk
                            2 germanInfantrys moved from Stalingrad to Tula
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @ubernaut
                      last edited by

                      @ubernaut big gamble to kick things off for tomorrow 😛

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin up for battle

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Finland round 38

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 38
                          
                              Reconnaissance Missions - Finland
                                  Finland collect 0 PUs; end with 6 PUs
                          
                              Reinforcing - DanubeAxis
                                  DanubeAxis collect 0 PUs; end with 12 PUs
                          
                              Counter Intelligence Operations - VichyFrance
                                  VichyFrance collect 0 PUs; end with 5 PUs
                          
                              Politics - Germany
                                  Giving back territories to original owners
                          
                              Combat Move - Germany
                                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                  Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                  Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                  6 germanAdvancedSubmarines moved from 29 Sea Zone to 27 Sea Zone
                                  4 germanAdvancedNavalFighters moved from Eastern Germany to 27 Sea Zone
                                  2 germanAdvancedFighters and 2 germanAdvancedNavalFighters moved from Northern Germany to 27 Sea Zone
                                  1 germanAdvancedTacticalBomber moved from Western Germany to 27 Sea Zone
                                  2 germanAdvancedNavalFighters and 2 germanAdvancedTacticalBombers moved from Finland to 27 Sea Zone
                                  2 germanAdvancedFighters moved from Stalingrad to 27 Sea Zone
                                  2 germanInfantrys moved from Finland to Eastern Finland
                                  1 germanInfantry moved from Leningrad to Eastern Finland
                                  1 germanInfantry moved from Leningrad to Eastern Finland
                                  1 germanInfantry moved from Western Kazahk to Sverdlovsk
                                  1 germanInfantry moved from Stalingrad to Sverdlovsk
                                  1 germanArtillery moved from Stalingrad to Sverdlovsk
                                  2 germanInfantrys moved from Stalingrad to Tula
                          
                              Combat - Germany
                                  Battle in Sverdlovsk
                                      Germany attack with 1 germanArtillery and 2 germanInfantrys
                                      Russia defend with 1 Flagpole, 1 Rail and 1 russianEntrenchment
                                          Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Sverdlovsk, round 2 : 1/3 hits, 0.67 expected hits
                                      Units damaged: 1 russianEntrenchment owned by the Russia
                                          Russia roll dice for 1 russianEntrenchment in Sverdlovsk, round 2 : 0/1 hits, 0.50 expected hits
                                          Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Sverdlovsk, round 3 : 0/3 hits, 0.67 expected hits
                                          Russia roll dice for 1 russianEntrenchment in Sverdlovsk, round 3 : 0/1 hits, 0.50 expected hits
                                          Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Sverdlovsk, round 4 : 1/3 hits, 0.67 expected hits
                                          Russia roll dice for 1 russianEntrenchment in Sverdlovsk, round 4 : 0/1 hits, 0.50 expected hits
                                          1 russianEntrenchment owned by the Russia lost in Sverdlovsk
                                      Some non-combat units are destroyed: 
                                      Germany win, taking Sverdlovsk from Russia with 1 germanArtillery and 2 germanInfantrys remaining. Battle score for attacker is 6
                                      Casualties for Russia: 1 russianEntrenchment
                                  Battle in Tula
                                      Germany attack with 2 germanInfantrys
                                      Russia defend with 1 Flagpole and 1 russianInfantry
                                          Germany roll dice for 2 germanInfantrys in Tula, round 2 : 0/2 hits, 0.33 expected hits
                                          Russia roll dice for 1 russianInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits
                                          Germany roll dice for 2 germanInfantrys in Tula, round 3 : 0/2 hits, 0.33 expected hits
                                          Russia roll dice for 1 russianInfantry in Tula, round 3 : 1/1 hits, 0.25 expected hits
                                          1 germanInfantry owned by the Germany lost in Tula
                                      1 germanInfantry owned by the Germany retreated to Stalingrad
                                      Russia win with 1 russianInfantry remaining. Battle score for attacker is -3
                                      Casualties for Germany: 1 germanInfantry
                                  Battle in 27 Sea Zone
                                      Germany attack with 4 germanAdvancedFighters, 8 germanAdvancedNavalFighters, 6 germanAdvancedSubmarines and 3 germanAdvancedTacticalBombers
                                      Britain defend with 3 britishAdvancedNavalFighters, 4 britishBattleships, 3 britishCarriers, 2 britishCruisers, 9 britishDestroyers, 6 britishNavalFighters and 11 britishTransports
                                          CruiserAntiAircraftGun fire in 27 Sea Zone : 0/2 hits, 0.33 expected hits
                                          Germany roll dice for 6 germanAdvancedSubmarines in 27 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
                                      Units damaged: 3 britishCarriers owned by the Britain and 2 britishBattleships owned by the Britain
                                          Germany roll dice for 4 germanAdvancedFighters, 8 germanAdvancedNavalFighters and 3 germanAdvancedTacticalBombers in 27 Sea Zone, round 2 : 12/15 hits, 8.00 expected hits
                                      Units damaged: 2 britishBattleships owned by the Britain
                                          Britain roll dice for 3 britishAdvancedNavalFighters, 4 britishBattleships, 3 britishCarriers, 2 britishCruisers, 9 britishDestroyers, 6 britishNavalFighters and 11 britishTransports in 27 Sea Zone, round 2 : 14/42 hits, 14.08 expected hits
                                          6 germanAdvancedSubmarines owned by the Germany, 1 germanAdvancedNavalFighter owned by the Germany, 3 germanAdvancedTacticalBombers owned by the Germany, 1 britishTransport owned by the Britain, 4 germanAdvancedFighters owned by the Germany and 9 britishDestroyers owned by the Britain lost in 27 Sea Zone
                                          3 britishCarriers owned by the Britain and 4 britishBattleships owned by the Britain lost in 27 Sea Zone
                                      4 britishBattleship-damageds owned by the Britain and 3 britishCarrier-damageds owned by the Britain added in 27 Sea Zone
                                       retreated to 27 Sea Zone
                                      Britain win with 3 britishAdvancedNavalFighters, 4 britishBattleship-damageds, 3 britishCarrier-damageds, 2 britishCruisers, 6 britishNavalFighters and 10 britishTransports remaining. Battle score for attacker is 66
                                      Casualties for Germany: 4 germanAdvancedFighters, 1 germanAdvancedNavalFighter, 6 germanAdvancedSubmarines and 3 germanAdvancedTacticalBombers
                                      Casualties for Britain: 4 britishBattleships, 3 britishCarriers, 9 britishDestroyers and 1 britishTransport
                                  Battle in Eastern Finland
                                      Germany attack with 4 germanInfantrys
                                      Britain defend with 1 Flagpole and 1 britishInfantry
                                          Germany roll dice for 4 germanInfantrys in Eastern Finland, round 2 : 0/4 hits, 0.67 expected hits
                                          Britain roll dice for 1 britishInfantry in Eastern Finland, round 2 : 0/1 hits, 0.33 expected hits
                                      4 germanInfantrys owned by the Germany retreated to Leningrad
                                      3 britishAdvancedNavalFighters owned by the Britain and 6 britishNavalFighters owned by the Britain forced to land in Copenhagen
                                  Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                  Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                  Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                  Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                  Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                  Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                  Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                  Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                  Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                  Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                  Trigger germanAP2: Germany has 1 Material placed in Berlin
                                  Trigger germanProd: Germany has 1 Material placed in Berlin
                                  1 germanInfantry moved from Caucasus to Stalingrad
                                  2 germanAntiAirGuns, 3 germanHeavyTank-damageds, 3 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 1 germanParatrooper moved from Novgorod to Leningrad
                                  3 germanAlpineInfantrys moved from Vichy France to Northern Spain
                                  2 germanInfantrys moved from Western France to Northern Spain
                                  1 germanInfantry, 1 germanMech.Infantry and 1 germanTank moved from Western Germany to Vichy France
                                  2 germanArtillerys and 2 germanInfantrys moved from Western Germany to Northern Germany
                                  4 germanAdvancedNavalFighters moved from 27 Sea Zone to Northern Germany
                                  1 germanInfantry moved from Berlin to Eastern Germany
                                  1 Truck and 1 germanCombatEngineer moved from Berlin to Poland
                                  1 Train moved from Northern Germany to Berlin
                                  1 Material and 1 Train moved from Berlin to Poland
                                  1 Train moved from Poland to Northern Germany
                                  2 germanAdvancedNavalFighters moved from 27 Sea Zone to Northern Germany
                                  1 germanAdvancedNavalFighter moved from 27 Sea Zone to Northern Germany
                                  4 germanInfantrys moved from Northern Germany to Eastern Germany
                                  2 germanParatroopers moved from Northern Germany to Eastern Germany
                                  1 germanInfantry moved from Low Countries to Northern Germany
                                  2 germanInfantrys moved from Northern Germany to Eastern Germany
                                  2 germanInfantrys moved from Eastern Germany to Poland
                                  2 Materials and 1 germanAirTransport moved from Berlin to Leningrad
                                  2 Trucks, 1 germanAntiAirGun and 1 germanInfantry moved from Kharkov to Leningrad
                                  3 Trucks moved from Novgorod to Kharkov
                                  1 Truck moved from Poland to Eastern Germany
                                  1 Train moved from Leningrad to Berlin
                                  1 germanAirTransport and 2 germanInfantrys moved from Romania to Lativa Estonia
                                  1 germanAirTransport moved from Lativa Estonia to Romania
                                  1 germanAirTransport and 1 germanCombatEngineer moved from Kharkov to Lativa Estonia
                                  1 germanAirTransport moved from Lativa Estonia to Eastern Germany
                                  1 Material and 1 germanAirTransport moved from Northern Germany to Lativa Estonia
                                  1 germanAirTransport moved from Lativa Estonia to Northern Germany
                                  1 germanAirTransport and 2 germanInfantrys moved from Berlin to Eastern Poland
                                  1 germanAirTransport moved from Eastern Poland to Berlin
                                  1 germanArtillery, 2 germanInfantrys, 1 germanMech.Infantry and 1 germanParatrooper moved from Stalingrad to Sverdlovsk
                                  1 germanArtillery and 1 germanMech.Infantry moved from Stalingrad to Sverdlovsk
                                  1 germanInfantry moved from Northern Iran to Southern Caucasus
                                  1 Truck moved from Stalingrad to Southern Caucasus
                                  1 germanInfantry moved from Stalingrad to Sverdlovsk
                                  1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Stalingrad
                                  1 germanAntiAirGun and 1 germanMech.Infantry moved from Stalingrad to Sverdlovsk
                                  2 Trucks moved from Sinai to Trans Jordan
                                  3 germanInfantrys moved from Vichy France to Northern Italy
                                  2 germanInfantrys moved from Northern Germany to Eastern Germany
                                  1 Train moved from Austria to Vichy France
                          
                              Purchase Units - Germany
                                  Germany buy 4 germanAdvancedNavalFighters, 4 germanEntrenchments, 1 germanFortification, 2 germanInfantrys and 4 germanSubmarines; Remaining resources: 0 PUs; 48 techTokens; 
                          
                              Place Units - Germany
                                  4 germanSubmarines placed in 27 Sea Zone
                                  4 germanAdvancedNavalFighters placed in Eastern Germany
                                  Units in Poland being upgraded or consumed: 1 Material
                                  1 germanEntrenchment placed in Poland
                                  Units in Lativa Estonia being upgraded or consumed: 1 Material
                                  1 germanEntrenchment placed in Lativa Estonia
                                  Units in Leningrad being upgraded or consumed: 2 Materials and 1 germanEntrenchment
                                  1 germanEntrenchment and 1 germanFortification placed in Leningrad
                                  Units in Eastern Germany being upgraded or consumed: 1 Material
                                  1 germanEntrenchment placed in Eastern Germany
                                  2 germanInfantrys placed in Stalingrad
                          
                              Turn Complete - Germany
                                  Germany collect 78 PUs; end with 78 PUs
                                  Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 81 PUs
                                  Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 84 PUs
                                  Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                                  Units generate 12 techTokens; Germany end with 60 techTokens
                                  Units Change Ownership
                                      Some Units in Finland change ownership: 1 germanCombatEngineer
                                      Some Units in Vichy France change ownership: 1 germanCombatEngineer
                          
                              Purchase Units - VichyFrance
                                  VichyFrance buy 1 germanMech.Infantry; Remaining resources: 0 PUs; 
                          
                              Place Units - VichyFrance
                                  1 germanMech.Infantry placed in Vichy France
                          
                              Turn Complete - VichyFrance
                                  VichyFrance collect 5 PUs; end with 5 PUs
                                  Some Units in Vichy France change ownership: 1 germanCombatEngineer and 1 germanMech.Infantry
                          
                              Purchase Units - DanubeAxis
                                  DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - DanubeAxis
                                  2 germanInfantrys placed in Romania
                                  2 germanInfantrys placed in Hungary Slovakia
                          
                              Turn Complete - DanubeAxis
                                  DanubeAxis collect 12 PUs; end with 12 PUs
                                  Units Change Ownership
                                      Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                      Some Units in Romania change ownership: 2 germanInfantrys
                          
                              Purchase Units - Finland
                                  Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - Finland
                                  2 germanInfantrys placed in Finland
                          
                              Turn Complete - Finland
                                  Finland collect 3 PUs; end with 3 PUs
                                  Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                          

                          Combat Hit Differential Summary :

                          Britain : -0.42
                          CruiserAntiAircraftGun fire in 27 Sea Zone : : -0.33
                          Germany : 4.67
                          Russia : -1.00
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin sorry had to think about that one quite a bit 😛

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              colin
                              last edited by

                              TripleA Move Summary: Russia round 38

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 38
                              
                                  Research Technology - Russia
                                      Russia spend 0 on tech rolls
                                      Russia removing all Technology Tokens after successful research.
                                      Russia discover AdvancedFighters
                              
                                  Combat Move - Russia
                                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                      2 units repaired.
                                      1 russianInfantry moved from Vologda to Novgorod
                                            Russia take Novgorod from Germany
                                      1 russianInfantry moved from Moscow to Smolensk
                                            Russia take Smolensk from Germany
                                      1 russianInfantry moved from Tula to Voronezh
                                            Russia take Voronezh from Germany
                                      1 russianInfantry moved from Novosibirsk to Kansk
                                            Russia take Kansk from Japan
                                      1 russianInfantry moved from Novosibirsk to Kazahk
                                            Russia take Kazahk from Italy
                                      7 russianInfantrys moved from Volgarod to Sverdlovsk
                                      1 russianInfantry moved from Omsk to Sverdlovsk
                                      1 russianInfantry moved from Urals to Sverdlovsk
                                      1 russianArtillery moved from Volgarod to Sverdlovsk
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                @ubernaut just got one quick battle

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                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Russia round 38

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 38
                                  
                                      Research Technology - Russia
                                          Russia spend 0 on tech rolls
                                              Russia roll 2,2,12,6,5,4,9,6,4,2,11,5 and gets 1 hit
                                          Russia removing all Technology Tokens after successful research.
                                          Russia discover AdvancedFighters
                                  
                                      Combat Move - Russia
                                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                          Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                          2 units repaired.
                                          Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                          Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                          Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                          1 russianInfantry moved from Vologda to Novgorod
                                                Russia take Novgorod from Germany
                                          1 russianInfantry moved from Moscow to Smolensk
                                                Russia take Smolensk from Germany
                                          1 russianInfantry moved from Tula to Voronezh
                                                Russia take Voronezh from Germany
                                          1 russianInfantry moved from Novosibirsk to Kansk
                                                Russia take Kansk from Japan
                                          1 russianInfantry moved from Novosibirsk to Kazahk
                                                Russia take Kazahk from Italy
                                          7 russianInfantrys moved from Volgarod to Sverdlovsk
                                          1 russianInfantry moved from Omsk to Sverdlovsk
                                          1 russianInfantry moved from Urals to Sverdlovsk
                                          1 russianArtillery moved from Volgarod to Sverdlovsk
                                  
                                      Combat - Russia
                                          Battle in Sverdlovsk
                                              Russia attack with 1 russianArtillery and 9 russianInfantrys
                                              Germany defend with 1 Flagpole, 1 germanAntiAirGun, 3 germanArtillerys, 5 germanInfantrys, 3 germanMech.Infantrys and 1 germanParatrooper
                                                  Russia roll dice for 1 russianArtillery and 9 russianInfantrys in Sverdlovsk, round 2 : 3/10 hits, 1.83 expected hits
                                                  Germany roll dice for 1 germanAntiAirGun, 3 germanArtillerys, 5 germanInfantrys, 3 germanMech.Infantrys and 1 germanParatrooper in Sverdlovsk, round 2 : 6/13 hits, 4.58 expected hits
                                                  6 russianInfantrys owned by the Russia, 2 germanInfantrys owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Sverdlovsk
                                              3 russianInfantrys owned by the Russia and 1 russianArtillery owned by the Russia retreated to Omsk
                                              Germany win with 3 germanArtillerys, 3 germanInfantrys, 3 germanMech.Infantrys and 1 germanParatrooper remaining. Battle score for attacker is -8
                                              Casualties for Russia: 6 russianInfantrys
                                              Casualties for Germany: 1 germanAntiAirGun and 2 germanInfantrys
                                  
                                      Non Combat Move - Russia
                                          Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                          Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                          Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                          Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                          Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                          Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                          Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                          Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                          Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                          Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                          Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                          Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger AltayLLRussia2: China takes ownership of territory Altay
                                          Trigger russianAP2: Russia has 1 Material placed in Moscow
                                          Trigger russianProd1: Russia has 1 Material placed in Moscow
                                          1 russianArtillery and 2 russianInfantrys moved from Novosibirsk to Omsk
                                          1 russianAntiTankGun moved from Volgarod to Urals
                                          1 russianAntiTankGun moved from Vologda to Urals
                                          2 russianAntiTankGuns moved from Moscow to Volgarod
                                          1 Train moved from Urals to Moscow
                                          1 Material, 1 Train and 1 russianAntiAirGun moved from Moscow to Urals
                                          1 russianInfantry moved from Moscow to Tula
                                          5 russianInfantrys moved from Moscow to Volgarod
                                          1 russianArtillery and 2 russianInfantrys moved from Archangel to Urals
                                          1 russianInfantry moved from Archangel to Nenetsia
                                          3 russianInfantrys moved from Vologda to Volgarod
                                          1 Train and 3 Trucks moved from Urals to Vologda
                                          1 Truck moved from Omsk to Novosibirsk
                                          4 russianArtillerys moved from Western Karelia to Eastern Karelia
                                          1 russianInfantry moved from Eastern Karelia to Western Karelia
                                  
                                      Purchase Units - Russia
                                          Russia buy 1 russianAntiAirGun, 2 russianArtillerys, 1 russianEntrenchment and 8 russianInfantrys; Remaining resources: 2 PUs; 0 techTokens; 
                                  
                                      Place Units - Russia
                                          Units in Urals being upgraded or consumed: 1 Material
                                          1 russianEntrenchment and 3 russianInfantrys placed in Urals
                                          3 russianInfantrys placed in Volgarod
                                          2 russianInfantrys placed in Omsk
                                          1 russianArtillery placed in Novosibirsk
                                          1 russianAntiAirGun and 1 russianArtillery placed in Moscow
                                  
                                      Activate Technology - Russia
                                          Russia activating AdvancedFighters
                                  
                                      Turn Complete - Russia
                                          Russia collect 41 PUs; end with 43 PUs
                                          Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 46 PUs
                                          Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 49 PUs
                                          Units generate 6 techTokens; Russia end with 6 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  Germany : 1.42
                                  Russia : 1.17
                                  

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut back to you

                                    ubernautU 2 Replies Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Move Summary: Japan round 38

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 38
                                      
                                          Research Technology - Japan
                                              Japan spend 0 on tech rolls
                                              Japan removing all Technology Tokens after successful research.
                                              Japan discover ImprovedTanks
                                      
                                          Combat Move - Japan
                                              Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Some non-combat units are destroyed: 
                                              1 japaneseInfantry moved from Norilsk to Siberia
                                                    Japan take Siberia from Russia
                                              2 japaneseSubmarines moved from 98 Sea Zone to 96 Sea Zone
                                              6 japaneseAdvancedNavalFighters moved from Japan to 96 Sea Zone
                                              2 japaneseAdvancedNavalFighters moved from Korea to 96 Sea Zone
                                              1 japaneseAdvancedFighter moved from Manchuria to 96 Sea Zone
                                              1 japaneseAirTransport and 2 japaneseParatroopers moved from Kyushu Shikoku to Okinawa
                                              1 japaneseAirTransport and 2 japaneseParatroopers moved from Hokkaido to Bonin Island
                                              1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Fo Kien
                                              1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Shanghai to Fo Kien
                                              1 japaneseAlpineInfantry, 1 japaneseInfantry and 2 japaneseParatroopers moved from Irkutsk to Kansk
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin got another big one here

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: Thailand round 38

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 38
                                          
                                              Training Troops - Manchuria
                                                  Manchuria collect 0 PUs; end with 11 PUs
                                          
                                              Research Technology - Japan
                                                  Japan spend 0 on tech rolls
                                                      Japan roll 4,7,10,9,3,3,2,8,10,3,4,10,7,7,3,12,11,6 and gets 1 hit
                                                  Japan removing all Technology Tokens after successful research.
                                                  Japan discover ImprovedTanks
                                          
                                              Combat Move - Japan
                                                  Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                      Some non-combat units are destroyed: 
                                                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                  1 japaneseInfantry moved from Norilsk to Siberia
                                                        Japan take Siberia from Russia
                                                  2 japaneseSubmarines moved from 98 Sea Zone to 96 Sea Zone
                                                  6 japaneseAdvancedNavalFighters moved from Japan to 96 Sea Zone
                                                  2 japaneseAdvancedNavalFighters moved from Korea to 96 Sea Zone
                                                  1 japaneseAdvancedFighter moved from Manchuria to 96 Sea Zone
                                                  1 japaneseAirTransport and 2 japaneseParatroopers moved from Kyushu Shikoku to Okinawa
                                                  1 japaneseAirTransport and 2 japaneseParatroopers moved from Hokkaido to Bonin Island
                                                  1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Fo Kien
                                                  1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Shanghai to Fo Kien
                                                  1 japaneseAlpineInfantry, 1 japaneseInfantry and 2 japaneseParatroopers moved from Irkutsk to Kansk
                                          
                                              Combat - Japan
                                                  Japan lands units in Okinawa
                                                  Japan creates battle in territory Okinawa
                                                  Usa scrambles 1 units out of Luzon to defend against the attack in 96 Sea Zone
                                                  Battle in 96 Sea Zone
                                                      Japan attack with 1 japaneseAdvancedFighter, 8 japaneseAdvancedNavalFighters and 2 japaneseSubmarines
                                                      Usa defend with 3 americanAdvancedNavalFighters, 1 americanCarrier, 1 americanCruiser, 3 americanDestroyers, 1 americanHeavyDestroyer, 1 americanNavalFighter and 5 americanTransports
                                                          CruiserAntiAircraftGun fire in 96 Sea Zone : 0/1 hits, 0.17 expected hits
                                                          Japan roll dice for 2 japaneseSubmarines in 96 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                                                          2 americanTransports owned by the Usa lost in 96 Sea Zone
                                                          Japan roll dice for 1 japaneseAdvancedFighter and 8 japaneseAdvancedNavalFighters in 96 Sea Zone, round 2 : 2/9 hits, 5.75 expected hits
                                                          Usa roll dice for 3 americanAdvancedNavalFighters, 1 americanCarrier, 1 americanCruiser, 3 americanDestroyers, 1 americanHeavyDestroyer, 1 americanNavalFighter and 3 americanTransports in 96 Sea Zone, round 2 : 5/13 hits, 4.58 expected hits
                                                          2 japaneseAdvancedNavalFighters owned by the Japan, 1 japaneseAdvancedFighter owned by the Japan, 2 japaneseSubmarines owned by the Japan and 2 americanTransports owned by the Usa lost in 96 Sea Zone
                                                          CruiserAntiAircraftGun fire in 96 Sea Zone : 0/1 hits, 0.17 expected hits
                                                          Japan roll dice for 6 japaneseAdvancedNavalFighters in 96 Sea Zone, round 3 : 6/6 hits, 4.00 expected hits
                                                          Usa roll dice for 3 americanAdvancedNavalFighters, 1 americanCarrier, 1 americanCruiser, 3 americanDestroyers, 1 americanHeavyDestroyer, 1 americanNavalFighter and 1 americanTransport in 96 Sea Zone, round 3 : 5/11 hits, 4.42 expected hits
                                                          5 japaneseAdvancedNavalFighters owned by the Japan, 3 americanDestroyers owned by the Usa, 1 americanHeavyDestroyer owned by the Usa, 1 americanTransport owned by the Usa and 1 americanNavalFighter owned by the Usa lost in 96 Sea Zone
                                                          CruiserAntiAircraftGun fire in 96 Sea Zone : 0/1 hits, 0.17 expected hits
                                                          Japan roll dice for 1 japaneseAdvancedNavalFighter in 96 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                                                          Usa roll dice for 3 americanAdvancedNavalFighters, 1 americanCarrier and 1 americanCruiser in 96 Sea Zone, round 4 : 2/5 hits, 2.67 expected hits
                                                          1 japaneseAdvancedNavalFighter owned by the Japan lost in 96 Sea Zone
                                                      Usa win, taking Okinawa from Usa with 3 americanAdvancedNavalFighters, 1 americanCarrier and 1 americanCruiser remaining. Battle score for attacker is -51
                                                      Casualties for Usa: 3 americanDestroyers, 1 americanHeavyDestroyer, 1 americanNavalFighter and 5 americanTransports
                                                      Casualties for Japan: 1 japaneseAdvancedFighter, 8 japaneseAdvancedNavalFighters and 2 japaneseSubmarines
                                                  Battle in Bonin Island
                                                      Japan attack with 1 japaneseAirTransport and 2 japaneseParatroopers
                                                      Usa defend with 1 Flagpole and 1 americanInfantry
                                                          Japan roll dice for 1 japaneseAirTransport and 2 japaneseParatroopers in Bonin Island, round 2 : 1/2 hits, 0.42 expected hits
                                                          Usa roll dice for 1 americanInfantry in Bonin Island, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 americanInfantry owned by the Usa lost in Bonin Island
                                                      Japan win, taking Bonin Island from Usa with 1 japaneseAirTransport and 2 japaneseParatroopers remaining. Battle score for attacker is 3
                                                      Casualties for Usa: 1 americanInfantry
                                                  Battle in Fo Kien
                                                      Japan attack with 1 japaneseAirTransport, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 2 japaneseParatroopers
                                                      Usa defend with 1 americanArtillery and 2 americanMarines; China defend with 1 Flagpole
                                                          Japan roll dice for 1 japaneseAirTransport, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 2 japaneseParatroopers in Fo Kien, round 2 : 1/6 hits, 1.25 expected hits
                                                          China roll dice for 1 americanArtillery and 2 americanMarines in Fo Kien, round 2 : 3/3 hits, 1.08 expected hits
                                                          1 americanMarine owned by the Usa, 1 japaneseParatrooper owned by the Japan and 2 japaneseInfantrys owned by the Japan lost in Fo Kien
                                                      1 japaneseCombatEngineer owned by the Japan and 1 japaneseParatrooper owned by the Japan retreated to Shanghai
                                                      China win with 1 americanArtillery and 1 americanMarine remaining. Battle score for attacker is -6
                                                      Casualties for Japan: 2 japaneseInfantrys and 1 japaneseParatrooper
                                                      Casualties for Usa: 1 americanMarine
                                                  Battle in Kansk
                                                      Japan attack with 1 japaneseAlpineInfantry, 1 japaneseInfantry and 2 japaneseParatroopers
                                                      Russia defend with 1 Flagpole and 1 russianInfantry
                                                          Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseInfantry and 2 japaneseParatroopers in Kansk, round 2 : 0/4 hits, 0.75 expected hits
                                                          Russia roll dice for 1 russianInfantry in Kansk, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 japaneseInfantry owned by the Japan lost in Kansk
                                                          Japan roll dice for 1 japaneseAlpineInfantry and 2 japaneseParatroopers in Kansk, round 3 : 1/3 hits, 0.58 expected hits
                                                          Russia roll dice for 1 russianInfantry in Kansk, round 3 : 0/1 hits, 0.33 expected hits
                                                          1 russianInfantry owned by the Russia lost in Kansk
                                                      Japan win, taking Kansk from Russia with 1 japaneseAlpineInfantry and 2 japaneseParatroopers remaining. Battle score for attacker is 0
                                                      Casualties for Japan: 1 japaneseInfantry
                                                      Casualties for Russia: 1 russianInfantry
                                                  Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                                  Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                                  Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                                  Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                                  Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                  Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                                  1 japaneseInfantry moved from Shantung to Shanghai
                                                  2 Trucks moved from Shanghai to Peking
                                                  1 Train moved from Manchuria to Korea
                                                  1 Train, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Korea to Peking
                                                  3 Trucks, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Peking to Shanghai
                                                  1 japaneseAirTransport moved from Okinawa to Shanghai
                                                  1 japaneseAirTransport moved from Bonin Island to Tokyo
                                                  1 Truck moved from Japan to Tokyo
                                                  1 Material and 1 Truck moved from Tokyo to Japan
                                                  1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
                                                  1 Truck and 1 japaneseInfantry moved from Manchuria to Irkutsk
                                                  3 japaneseInfantrys moved from Manchuria to Peking
                                                  2 Trucks moved from Peking to Manchuria
                                                  1 Train moved from Peking to Korea
                                                  1 japaneseAirTransport moved from Fo Kien to Japan
                                                  1 japaneseInfantry moved from Shansi to Shantung
                                                  1 japaneseInfantry moved from Suiyuan to Shansi
                                          
                                              Purchase Units - Japan
                                                  Turning on Edit Mode
                                                  EDIT: Adding units owned by Japan to Peking: 1 japaneseAdvancedNavalFighter
                                                  EDIT: Turning off Edit Mode
                                                  Japan buy 1 japaneseAdvancedNavalFighter, 3 japaneseArtillerys, 2 japaneseInfantrys and 3 japaneseParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
                                          
                                              Place Units - Japan
                                                  1 japaneseAdvancedNavalFighter placed in Japan
                                                  3 japaneseArtillerys placed in Korea
                                                  2 japaneseInfantrys and 1 japaneseParatrooper placed in Shanghai
                                                  2 japaneseParatroopers placed in Tokyo
                                          
                                              Activate Technology - Japan
                                                  Japan activating ImprovedTanks
                                                  Trigger japaneseImpTanks2: Setting defense to 5 for unitAttachment attached to japaneseTank
                                                  Trigger japaneseImpTanks1: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseTank} with name:supportAttachmentTankImpjapanese
                                          
                                              Turn Complete - Japan
                                                  Japan collect 37 PUs; end with 37 PUs
                                                  Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 40 PUs
                                                  Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 43 PUs
                                                  Units generate 9 techTokens; Japan end with 9 techTokens
                                                  Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                                          
                                              Purchase Units - Manchuria
                                                  Manchuria buy 2 japaneseAlpineInfantrys and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Manchuria
                                                  2 japaneseAlpineInfantrys and 1 japaneseInfantry placed in Manchuria
                                          
                                              Turn Complete - Manchuria
                                                  Manchuria collect 11 PUs; end with 11 PUs
                                                  Some Units in Manchuria change ownership: 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer and 1 japaneseInfantry
                                          
                                              Turn Complete - Thailand
                                          

                                          Combat Hit Differential Summary :

                                          CruiserAntiAircraftGun fire in 96 Sea Zone : : -0.50
                                          Usa : 0.00
                                          Japan : -1.08
                                          China : 1.92
                                          Russia : 0.33
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin china time

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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