TWW 3.0.0.4 ubernaut (ax) vs colin (al)
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TripleA Move Summary: Russia round 7
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 7 Research Technology - Russia Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover ImprovedAntiTank Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 1 russianTank moved from Murmansk to Leningrad 2 russianAntiTankGuns and 2 russianArtillerys moved from Western Karelia to Leningrad 5 russianArtillerys, 3 russianInfantrys and 1 russianTank moved from Eastern Karelia to Leningrad 4 russianInfantrys moved from Novgorod to Leningrad 1 russianFighter moved from Eastern Karelia to Leningrad
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@ubernaut ready for battle if you are
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TripleA Turn Summary: Russia round 7
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 7 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 2,8,8,6,5,12 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover ImprovedAntiTank Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianTank moved from Murmansk to Leningrad 2 russianAntiTankGuns and 2 russianArtillerys moved from Western Karelia to Leningrad 5 russianArtillerys, 3 russianInfantrys and 1 russianTank moved from Eastern Karelia to Leningrad 4 russianInfantrys moved from Novgorod to Leningrad 1 russianFighter moved from Eastern Karelia to Leningrad Combat - Russia Germany scrambles 2 units out of 29 Sea Zone to defend against the attack in Leningrad Battle in Leningrad Russia attack with 2 russianAntiTankGuns, 7 russianArtillerys, 1 russianFighter, 7 russianInfantrys and 2 russianTanks Germany defend with 1 Flagpole, 1 Train, 3 Trucks, 1 germanAntiAirGun, 4 germanArtillerys, 3 germanInfantrys, 2 germanMarines, 1 germanMech.Infantry, 2 germanNavalFighters and 2 germanTanks AntiAircraftGun fire in Leningrad : 0/1 hits, 0.08 expected hits Russia roll dice for 2 russianAntiTankGuns, 7 russianArtillerys, 1 russianFighter, 7 russianInfantrys and 2 russianTanks in Leningrad, round 2 : 9/17 hits, 5.58 expected hits Germany roll dice for 1 germanAntiAirGun, 4 germanArtillerys, 3 germanInfantrys, 2 germanMarines, 1 germanMech.Infantry, 2 germanNavalFighters and 2 germanTanks in Leningrad, round 2 : 5/15 hits, 5.58 expected hits 3 russianInfantrys owned by the Russia, 3 germanInfantrys owned by the Germany, 3 germanArtillerys owned by the Germany, 2 russianAntiTankGuns owned by the Russia, 2 germanMarines owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Leningrad Russia roll dice for 7 russianArtillerys, 1 russianFighter, 4 russianInfantrys and 2 russianTanks in Leningrad, round 3 : 3/14 hits, 4.58 expected hits Germany roll dice for 1 germanArtillery, 1 germanMech.Infantry, 2 germanNavalFighters and 2 germanTanks in Leningrad, round 3 : 4/6 hits, 2.42 expected hits 4 russianArtillerys owned by the Russia, 1 germanMech.Infantry owned by the Germany, 1 germanTank owned by the Germany and 1 germanArtillery owned by the Germany lost in Leningrad Russia roll dice for 3 russianArtillerys, 1 russianFighter, 4 russianInfantrys and 2 russianTanks in Leningrad, round 4 : 3/10 hits, 3.17 expected hits Germany roll dice for 2 germanNavalFighters and 1 germanTank in Leningrad, round 4 : 0/3 hits, 1.25 expected hits 1 germanTank owned by the Germany and 2 germanNavalFighters owned by the Germany lost in Leningrad Russia win, taking Leningrad from Germany with 3 russianArtillerys, 1 russianFighter, 4 russianInfantrys and 2 russianTanks remaining. Battle score for attacker is 43 Casualties for Russia: 2 russianAntiTankGuns, 4 russianArtillerys and 3 russianInfantrys Casualties for Germany: 1 germanAntiAirGun, 4 germanArtillerys, 3 germanInfantrys, 2 germanMarines, 1 germanMech.Infantry, 2 germanNavalFighters and 2 germanTanks Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianProd1: Russia has 1 Material placed in Moscow 3 russianInfantrys moved from Volgarod to Stalingrad 1 russianInfantry moved from Tula to Stalingrad 1 Train moved from Stalingrad to Omsk 1 Train and 2 russianInfantrys moved from Omsk to Stalingrad 1 Train moved from Stalingrad to Omsk 3 russianInfantrys moved from Urals to Volgarod 1 russianArtillery moved from Moscow to Tula 1 Material and 1 Truck moved from Moscow to Stalingrad 2 Trucks moved from Stalingrad to Urals 1 Truck moved from Stalingrad to Volgarod 1 russianFighter moved from Leningrad to Volgarod 2 russianInfantrys moved from Vologda to Novgorod 3 russianArtillerys moved from Moscow to Novgorod 1 russianInfantry moved from Irkutsk to Western Evenki 1 russianAntiTankGun and 2 russianMech.Infantrys moved from Yakut to Kansk 1 russianInfantry moved from Irkutsk to Kansk 1 russianDestroyer and 1 russianTransport moved from 13 Sea Zone to 10 Sea Zone Purchase Units - Russia Russia repair damage of 4x russianBarracks; Remaining resources: 59 PUs; 0 techTokens; Russia buy 1 russianAntiTankGun, 4 russianArtillerys and 13 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia Units in Stalingrad being upgraded or consumed: 1 Material 1 russianEntrenchment and 3 russianInfantrys placed in Stalingrad 3 russianInfantrys placed in Volgarod 2 russianInfantrys placed in Vologda 1 russianAntiTankGun and 3 russianArtillerys placed in Moscow 3 russianInfantrys placed in Urals 2 russianInfantrys placed in Omsk 1 russianArtillery placed in Novosibirsk Activate Technology - Russia Russia activating ImprovedAntiTank triggerAttachmenrussianImpAT: Setting defense to 2 for unitAttachment attached to russianAntiTankGun triggerAttachmenrussianImpAT: Setting attackAA to 3 for unitAttachment attached to russianAntiTankGun Turn Complete - Russia Russia collect 59 PUs; end with 59 PUs Units generate 6 techTokens; Russia end with 6 techTokens
Combat Hit Differential Summary :
AntiAircraftGun fire in Leningrad : : -0.08 Germany : -0.25 Russia : 1.67
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@ubernaut up to you again and ill be around for another hour or so
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TripleA Move Summary: Japan round 7
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 7 Research Technology - Japan Japan spend 0 on tech rolls Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank 1 japaneseFighter moved from Shanghai to Shensi 2 japaneseInfantrys moved from Shansi to Shensi 2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine moved from Southern Thailand to Malay 2 japaneseInfantrys moved from Burma to Rangoon 1 japaneseFighter, 1 japaneseNavalFighter and 1 japaneseTacticalBomber moved from Thailand to Rangoon 1 japaneseStrategicBomber moved from Tokyo to Bonin Island 3 japaneseInfantrys moved from Japan to 98 Sea Zone 3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 99 Sea Zone 1 japaneseInfantry moved from Tokyo to 99 Sea Zone 2 japaneseBattleships, 2 japaneseCruisers, 4 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 119 Sea Zone 4 japaneseInfantrys moved from 119 Sea Zone to Bonin Island 2 japaneseNavalFighters moved from 99 Sea Zone to Bonin Island 4 japaneseNavalFighters moved from Japan to Bonin Island
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@colin wasnt sure if this was decisionless or not but i there are a few going on so figure id let you decide
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TripleA Turn Summary: Thailand round 7
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 7 Training Troops - Manchuria Manchuria collect 0 PUs; end with 10 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 11,3,3,9,1,1,9,7,10,4,9,11,3,1,11,11,1,9 and gets 0 hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseFighter moved from Shanghai to Shensi 2 japaneseInfantrys moved from Shansi to Shensi 2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine moved from Southern Thailand to Malay 2 japaneseInfantrys moved from Burma to Rangoon 1 japaneseFighter, 1 japaneseNavalFighter and 1 japaneseTacticalBomber moved from Thailand to Rangoon 1 japaneseStrategicBomber moved from Tokyo to Bonin Island 3 japaneseInfantrys moved from Japan to 98 Sea Zone 3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 99 Sea Zone 1 japaneseInfantry moved from Tokyo to 99 Sea Zone 2 japaneseBattleships, 2 japaneseCruisers, 4 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 119 Sea Zone 4 japaneseInfantrys moved from 119 Sea Zone to Bonin Island 2 japaneseNavalFighters moved from 99 Sea Zone to Bonin Island 4 japaneseNavalFighters moved from Japan to Bonin Island Combat - Japan Battle in Malay Japan attack with 2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun and 1 britishEntrenchment Japan roll dice for 2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine in Malay, round 2 : 2/5 hits, 1.08 expected hits Britain roll dice for 1 britishAntiAirGun and 1 britishEntrenchment in Malay, round 2 : 2/2 hits, 0.75 expected hits 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Malay Some non-combat units are destroyed: Japan win, taking Malay from Britain with 2 japaneseArtillerys and 1 japaneseMarine remaining. Battle score for attacker is 4 Casualties for Japan: 2 japaneseInfantrys Casualties for Britain: 1 britishAntiAirGun and 1 britishEntrenchment Battle in Rangoon Japan attack with 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseTacticalBomber Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseTacticalBomber in Rangoon, round 2 : 3/5 hits, 1.17 expected hits Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits 1 britishInfantry owned by the Britain lost in Rangoon Japan win, taking Rangoon from Britain with 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Bonin Island Japan attack with 4 japaneseInfantrys, 6 japaneseNavalFighters and 1 japaneseStrategicBomber Usa defend with 1 Flagpole, 5 americanInfantrys and 1 americanMarine Japan roll dice for 2 japaneseBattleships and 2 japaneseCruisers in Bonin Island, round 2 : 2/6 hits, 2.17 expected hits Japan roll dice for 4 japaneseInfantrys, 6 japaneseNavalFighters and 1 japaneseStrategicBomber in Bonin Island, round 2 : 4/11 hits, 3.58 expected hits Usa roll dice for 5 americanInfantrys and 1 americanMarine in Bonin Island, round 2 : 5/6 hits, 2.08 expected hits 1 americanMarine owned by the Usa, 5 americanInfantrys owned by the Usa, 4 japaneseInfantrys owned by the Japan and 1 japaneseStrategicBomber owned by the Japan lost in Bonin Island Japan win with 6 japaneseNavalFighters remaining. Battle score for attacker is -6 Casualties for Japan: 4 japaneseInfantrys and 1 japaneseStrategicBomber Casualties for Usa: 5 americanInfantrys and 1 americanMarine Battle in Shensi Japan attack with 1 japaneseFighter and 2 japaneseInfantrys China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseFighter and 2 japaneseInfantrys in Shensi, round 2 : 1/3 hits, 0.75 expected hits China roll dice for 1 chineseInfantry in Shensi, round 2 : 1/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Shensi Japan win, taking Shensi from China with 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseProd: Japan has 1 Material placed in Tokyo 1 japaneseInfantry moved from Far Eastern Republic to Eastern Evenki 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic 1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Northern Manchuria to Khabarovskiy Kray 2 japaneseInfantrys moved from Eastern Manchuria to Khabarovskiy Kray 1 japaneseAlpineInfantry moved from Manchuria to Northern Manchuria 1 japaneseFighter moved from Manchuria to Shansi 1 japaneseFighter moved from Shensi to Shansi 1 japaneseTank moved from Peking to Shansi 1 Truck and 1 japaneseInfantry moved from Manchuria to Shansi 1 Train, 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Shanghai to Burma 1 Train moved from Burma to Shansi 1 Truck and 1 japaneseMarine moved from Fo Kien to French Indochina 1 japaneseInfantry moved from Yunnan to Burma 1 japaneseInfantry moved from Hunan to Kwangsi 2 Trucks and 2 japaneseInfantrys moved from Shanghai to Kwangtung 2 japaneseInfantrys moved from Shanghai to Anhwei 1 japaneseInfantry moved from Manchuria to Peking 1 Truck moved from Shansi to Manchuria 2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone 3 japaneseAlpineInfantrys moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseParatrooper moved from Eastern Manchuria to 98 Sea Zone 2 japaneseCarriers moved from 98 Sea Zone to 119 Sea Zone 2 japaneseNavalFighters moved from Bonin Island to 99 Sea Zone 4 japaneseNavalFighters moved from Bonin Island to 119 Sea Zone 3 japaneseAlpineInfantrys, 1 japaneseBattleship, 1 japaneseParatrooper and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone 3 japaneseAlpineInfantrys and 1 japaneseParatrooper moved from 96 Sea Zone to Hong Kong 1 Material and 1 japaneseAirTransport moved from Tokyo to French Indochina 1 japaneseAirTransport moved from Japan to Tokyo 2 japaneseSubmarines moved from 99 Sea Zone to 119 Sea Zone 2 japaneseDestroyers moved from 99 Sea Zone to 119 Sea Zone 2 japaneseCruisers and 3 japaneseSubmarines moved from 99 Sea Zone to 96 Sea Zone 1 japaneseFighter, 1 japaneseNavalFighter and 1 japaneseTacticalBomber moved from Rangoon to French Indochina 1 japaneseAlpineInfantry moved from Thailand to Burma 1 japaneseAirTransport moved from Thailand to Shansi 1 japaneseInfantry moved from Eastern Manchuria to Northern Manchuria Purchase Units - Japan Japan buy 1 japaneseAlpineInfantry, 1 japaneseCombatEngineer, 1 japaneseHull, 6 japaneseInfantrys, 1 japaneseMarine, 1 japaneseParatrooper and 3 japaneseSubmarines; Remaining resources: 0 PUs; 18 techTokens; Place Units - Japan 3 japaneseSubmarines placed in 99 Sea Zone 1 japaneseHull placed in 99 Sea Zone 3 japaneseInfantrys placed in Shanghai Japan undo move 3. 2 japaneseInfantrys and 1 japaneseMarine placed in Shanghai 1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Kyushu Shikoku 1 japaneseInfantry placed in Tokyo Japan undo move 2. Japan undo move 1. Japan undo move 3. 1 japaneseCombatEngineer, 2 japaneseInfantrys and 1 japaneseParatrooper placed in Tokyo 1 japaneseHull and 3 japaneseSubmarines placed in 99 Sea Zone Turn Complete - Japan Japan collect 66 PUs; end with 66 PUs Units generate 9 techTokens; Japan end with 27 techTokens Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseAlpineInfantry and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 10 PUs; end with 10 PUs Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry and 2 japaneseInfantrys Purchase Units - Thailand Thailand repair damage of 1x Rail; Remaining resources: 8 PUs; Thailand buy 1 japaneseArtillery and 1 japaneseMarine; Remaining resources: 0 PUs; Place Units - Thailand 1 japaneseArtillery and 1 japaneseMarine placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseMarine
Combat Hit Differential Summary :
Usa : 2.92 Japan : 3.25 China : 0.75 Britain : 0.83
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@colin china!
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TripleA Move Summary: China round 7
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 7 Research Technology - China China spend 0 on tech rolls Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 2 chineseInfantrys moved from Inner Mongolia to Shensi 1 chineseFighter moved from Northern China to Shensi 1 chineseFighter moved from Chungking to Shensi 2 chineseInfantrys moved from Inner Mongolia to Shensi
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@ubernaut just one battle but you may want to scramble
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@colin still around?
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@ubernaut I'm back if you're still around
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@colin got some work stuff i got to take care of maybe we should try to pick it up tomorrow.
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@ubernaut sure
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@colin hey im around now
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TripleA Move Summary: Britain round 7
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 7 Research Technology - Britain Trigger britishaTASW: Britain gains access to AdvancedSpecialWarfare Britain spend 0 on tech rolls Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador 2 britishNavalFighters moved from 13 Sea Zone to Northern Norway 1 britishArtillery and 3 britishFighters moved from Central Norway to Northern Norway 1 britishAlpineInfantry, 1 britishCombatEngineer, 3 britishInfantrys and 3 britishMarines moved from Norway to 12 Sea Zone 1 britishAlpineInfantry, 1 britishCombatEngineer, 3 britishInfantrys, 3 britishMarines and 4 britishTransports moved from 12 Sea Zone to 13 Sea Zone 1 britishAlpineInfantry, 1 britishCombatEngineer, 3 britishInfantrys and 3 britishMarines moved from 13 Sea Zone to Northern Norway 2 britishBattleships and 3 britishCruisers moved from 12 Sea Zone to 26 Sea Zone 2 britishInfantrys and 1 britishMarine moved from Central Britain to 24 Sea Zone 1 britishInfantry moved from Scotland to 24 Sea Zone 1 britishCruiser, 3 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 24 Sea Zone to 26 Sea Zone 3 britishInfantrys and 1 britishMarine moved from 26 Sea Zone to Copenhagen 1 britishStrategicBomber moved from Southern Britain to Western France 1 britishArtillery and 2 britishInfantrys moved from Cairo to Central Egpyt 1 britishTank moved from Congo to French Central Africa 1 britishArtillery, 2 britishInfantrys, 1 britishMech.Infantry and 1 britishTank moved from French Equatorial Africa to French Central Africa 3 britishMarines moved from Celebes to 147 Sea Zone 1 britishBattleship, 3 britishCruisers, 3 britishMarines and 2 britishTransports moved from 147 Sea Zone to 92 Sea Zone 1 britishInfantry moved from Sumatra to 92 Sea Zone 1 britishInfantry and 3 britishMarines moved from 92 Sea Zone to Malay 2 britishInfantrys moved from Southwestern Australia to 149 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 149 Sea Zone to 92 Sea Zone 2 britishInfantrys moved from 92 Sea Zone to Malay 1 britishNavalFighter moved from 147 Sea Zone to Malay
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@ubernaut ready if you are
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TripleA Turn Summary: Australia round 7
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 7 Supporting Britain - Canada Canada collect 0 PUs; end with 19 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 41 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 9 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 20 PUs Research Technology - Britain Trigger britishaTASW: Britain gains access to AdvancedSpecialWarfare Britain spend 0 on tech rolls Britain roll 6,6,9,1,11,2 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 2 britishNavalFighters moved from 13 Sea Zone to Northern Norway 1 britishArtillery and 3 britishFighters moved from Central Norway to Northern Norway 1 britishAlpineInfantry, 1 britishCombatEngineer, 3 britishInfantrys and 3 britishMarines moved from Norway to 12 Sea Zone 1 britishAlpineInfantry, 1 britishCombatEngineer, 3 britishInfantrys, 3 britishMarines and 4 britishTransports moved from 12 Sea Zone to 13 Sea Zone 1 britishAlpineInfantry, 1 britishCombatEngineer, 3 britishInfantrys and 3 britishMarines moved from 13 Sea Zone to Northern Norway 2 britishBattleships and 3 britishCruisers moved from 12 Sea Zone to 26 Sea Zone 2 britishInfantrys and 1 britishMarine moved from Central Britain to 24 Sea Zone 1 britishInfantry moved from Scotland to 24 Sea Zone 1 britishCruiser, 3 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 24 Sea Zone to 26 Sea Zone 3 britishInfantrys and 1 britishMarine moved from 26 Sea Zone to Copenhagen 1 britishStrategicBomber moved from Southern Britain to Western France 1 britishArtillery and 2 britishInfantrys moved from Cairo to Central Egpyt 1 britishTank moved from Congo to French Central Africa 1 britishArtillery, 2 britishInfantrys, 1 britishMech.Infantry and 1 britishTank moved from French Equatorial Africa to French Central Africa 3 britishMarines moved from Celebes to 147 Sea Zone 1 britishBattleship, 3 britishCruisers, 3 britishMarines and 2 britishTransports moved from 147 Sea Zone to 92 Sea Zone 1 britishInfantry moved from Sumatra to 92 Sea Zone 1 britishInfantry and 3 britishMarines moved from 92 Sea Zone to Malay 2 britishInfantrys moved from Southwestern Australia to 149 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 149 Sea Zone to 92 Sea Zone 2 britishInfantrys moved from 92 Sea Zone to Malay 1 britishNavalFighter moved from 147 Sea Zone to Malay Combat - Britain Strategic bombing raid in Western France Bombing raid in Western France rolls: 6 and causes: 6 damage to unit: Rail Bombing raid in Western France causes 6 damage total. 1 Rail owned by the Germany lost in Western France Battle in Copenhagen Britain attack with 3 britishInfantrys and 1 britishMarine Germany defend with 1 Flagpole, 1 germanAirfield and 1 germanInfantry Britain roll dice for 2 britishBattleships and 2 britishCruisers in Copenhagen, round 2 : 2/6 hits, 2.17 expected hits Germany roll dice for 1 germanInfantry in Copenhagen, round 2 : 0/1 hits, 0.42 expected hits 1 germanInfantry owned by the Germany lost in Copenhagen Some non-combat units are destroyed: Britain win, taking Copenhagen from Germany with 3 britishInfantrys and 1 britishMarine remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Malay Britain attack with 3 britishInfantrys, 3 britishMarines and 1 britishNavalFighter Japan defend with 2 japaneseArtillerys and 1 japaneseMarine; Thailand defend with 1 Flagpole and 1 Rail Britain roll dice for 1 britishBattleship and 3 britishCruisers in Malay, round 2 : 1/5 hits, 1.58 expected hits Britain roll dice for 3 britishInfantrys, 3 britishMarines and 1 britishNavalFighter in Malay, round 2 : 0/7 hits, 1.67 expected hits Thailand roll dice for 2 japaneseArtillerys and 1 japaneseMarine in Malay, round 2 : 2/3 hits, 1.08 expected hits 1 japaneseArtillery owned by the Japan and 2 britishInfantrys owned by the Britain lost in Malay Britain roll dice for 1 britishInfantry, 3 britishMarines and 1 britishNavalFighter in Malay, round 3 : 1/5 hits, 1.33 expected hits Thailand roll dice for 1 japaneseArtillery and 1 japaneseMarine in Malay, round 3 : 1/2 hits, 0.75 expected hits 1 japaneseArtillery owned by the Japan and 1 britishInfantry owned by the Britain lost in Malay Britain roll dice for 3 britishMarines and 1 britishNavalFighter in Malay, round 4 : 1/4 hits, 1.17 expected hits Thailand roll dice for 1 japaneseMarine in Malay, round 4 : 0/1 hits, 0.42 expected hits 1 japaneseMarine owned by the Japan lost in Malay Britain win, taking Malay from Thailand with 3 britishMarines and 1 britishNavalFighter remaining. Battle score for attacker is 3 Casualties for Britain: 3 britishInfantrys Casualties for Japan: 2 japaneseArtillerys and 1 japaneseMarine Battle in French Central Africa Britain attack with 1 britishArtillery, 2 britishInfantrys, 1 britishMech.Infantry and 2 britishTanks VichyFrance defend with 1 Flagpole; Germany defend with 1 germanInfantry Britain roll dice for 1 britishArtillery, 2 britishInfantrys, 1 britishMech.Infantry and 2 britishTanks in French Central Africa, round 2 : 2/6 hits, 1.92 expected hits VichyFrance roll dice for 1 germanInfantry in French Central Africa, round 2 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in French Central Africa Britain win, taking French Central Africa from VichyFrance with 1 britishArtillery, 2 britishInfantrys, 1 britishMech.Infantry and 2 britishTanks remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Northern Norway Britain attack with 1 britishAlpineInfantry, 1 britishArtillery, 1 britishCombatEngineer, 3 britishFighters, 3 britishInfantrys, 3 britishMarines and 2 britishNavalFighters Germany defend with 1 Flagpole, 2 germanAlpineInfantrys, 1 germanArtillery, 1 germanInfantry and 1 germanParatrooper Britain roll dice for 1 britishAlpineInfantry, 1 britishArtillery, 1 britishCombatEngineer, 3 britishFighters, 3 britishInfantrys, 3 britishMarines and 2 britishNavalFighters in Northern Norway, round 2 : 3/14 hits, 3.75 expected hits Germany roll dice for 2 germanAlpineInfantrys, 1 germanArtillery, 1 germanInfantry and 1 germanParatrooper in Northern Norway, round 2 : 1/5 hits, 2.08 expected hits 1 germanInfantry owned by the Germany, 1 britishInfantry owned by the Britain, 1 germanParatrooper owned by the Germany and 1 germanAlpineInfantry owned by the Germany lost in Northern Norway Britain roll dice for 1 britishAlpineInfantry, 1 britishArtillery, 1 britishCombatEngineer, 3 britishFighters, 2 britishInfantrys, 3 britishMarines and 2 britishNavalFighters in Northern Norway, round 3 : 4/13 hits, 3.58 expected hits Germany roll dice for 1 germanAlpineInfantry and 1 germanArtillery in Northern Norway, round 3 : 0/2 hits, 0.92 expected hits 1 germanArtillery owned by the Germany and 1 germanAlpineInfantry owned by the Germany lost in Northern Norway Britain win, taking Northern Norway from Germany with 1 britishAlpineInfantry, 1 britishArtillery, 1 britishCombatEngineer, 3 britishFighters, 2 britishInfantrys, 3 britishMarines and 2 britishNavalFighters remaining. Battle score for attacker is 16 Casualties for Britain: 1 britishInfantry Casualties for Germany: 2 germanAlpineInfantrys, 1 germanArtillery, 1 germanInfantry and 1 germanParatrooper Battle in Central Egpyt Britain attack with 1 britishArtillery and 2 britishInfantrys Italy defend with 1 Flagpole, 1 Rail and 1 italianInfantry Britain roll dice for 1 britishArtillery and 2 britishInfantrys in Central Egpyt, round 2 : 1/3 hits, 0.67 expected hits Italy roll dice for 1 italianInfantry in Central Egpyt, round 2 : 0/1 hits, 0.25 expected hits 1 italianInfantry owned by the Italy lost in Central Egpyt Britain win, taking Central Egpyt from Italy with 1 britishArtillery and 2 britishInfantrys remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk 1 britishArtillery and 1 britishMech.Infantry moved from Western Anglo Egyptian Sudan to French Central Africa 1 britishArtillery and 1 britishInfantry moved from Bombay to 75 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone 1 britishArtillery and 1 britishInfantry moved from 72 Sea Zone to Cairo 3 britishTransports moved from 72 Sea Zone to 75 Sea Zone 1 Train and 1 britishInfantry moved from Bombay to Cairo 1 britishTank moved from Rhodesia to Congo 1 britishArtillery and 1 britishMech.Infantry moved from Cape Town to Rhodesia 1 britishInfantry moved from Eastern South Africa to Rhodesia 3 britishFighters moved from Northern Norway to Central Norway 2 britishNavalFighters moved from Northern Norway to 25 Sea Zone 1 britishCarrier moved from 13 Sea Zone to 25 Sea Zone 1 britishCarrier moved from 10 Sea Zone to 25 Sea Zone 2 britishNavalFighters moved from Iceland to 25 Sea Zone 2 britishDestroyers and 1 britishSubmarine moved from 24 Sea Zone to 26 Sea Zone 1 britishStrategicBomber moved from Western France to Southern Britain 1 britishFighter moved from Scotland to Norway 1 britishFighter moved from Labrador to Scotland 1 britishCruiser moved from 1 Sea Zone to 3 Sea Zone 1 Train moved from Southwestern Australia to New South Wales 2 Materials and 1 Train moved from New South Wales to Southwestern Australia 1 Train moved from Southwestern Australia to New South Wales 1 britishInfantry moved from New South Wales to Southern Australia 1 britishCarrier, 6 britishDestroyers and 1 britishSubmarine moved from 147 Sea Zone to 92 Sea Zone 1 britishNavalFighter moved from Malay to 92 Sea Zone 1 britishInfantry moved from Calcutta to Bengal 1 britishTransport moved from 12 Sea Zone to 24 Sea Zone 1 britishArtillery moved from Scotland to 24 Sea Zone 1 Material moved from Central Britain to 24 Sea Zone 1 Material, 1 britishArtillery and 1 britishTransport moved from 24 Sea Zone to 25 Sea Zone 1 Material and 1 britishArtillery moved from 25 Sea Zone to Norway 1 britishCombatEngineer moved from Central Britain to 24 Sea Zone 1 britishCombatEngineer and 2 britishTransports moved from 24 Sea Zone to 23 Sea Zone 3 britishInfantrys moved from London to 23 Sea Zone 1 britishCombatEngineer, 3 britishInfantrys and 2 britishTransports moved from 23 Sea Zone to 25 Sea Zone 3 britishInfantrys moved from 25 Sea Zone to Norway 1 britishCombatEngineer moved from 25 Sea Zone to Norway 2 britishInfantrys moved from Exiled Allies to Central Britain 1 britishCombatEngineer moved from Southern Britain to Central Britain 1 Train and 1 britishArtillery moved from Northern Central US to British Columbia 1 Train moved from British Columbia to Ontario 1 Truck moved from British Columbia to Ontario 1 Train moved from Ontario to Quebec 1 britishInfantry moved from Labrador to Quebec 1 britishInfantry moved from New Brunswick to Quebec Purchase Units - Britain Britain buy 2 Materials, 2 britishDestroyers, 5 britishInfantrys and 1 britishMarine; Remaining resources: 0 PUs; 6 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 2 britishDestroyers placed in 24 Sea Zone 2 Materials placed in Central Britain 3 britishInfantrys and 1 britishMarine placed in London 1 britishInfantry placed in Scotland 1 britishInfantry placed in Southern Britain Turn Complete - Britain Britain collect 36 PUs; end with 36 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 38 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 39 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 40 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 41 PUs Units generate 6 techTokens; Britain end with 12 techTokens Units Change Ownership Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Northern Norway change ownership: 1 britishCombatEngineer Some Units in Norway change ownership: 1 Material and 1 britishCombatEngineer Some Units in Quebec change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 2 Materials and 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishBattleship and 1 britishDestroyer; Remaining resources: 1 PUs; Place Units - Canada Units in 1 Sea Zone being upgraded or consumed: 1 britishHull 1 britishBattleship and 1 britishDestroyer placed in 1 Sea Zone Turn Complete - Canada Canada collect 15 PUs; end with 16 PUs Units Change Ownership Some Units in 1 Sea Zone change ownership: 1 britishBattleship and 1 britishDestroyer Some Units in Quebec change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishAirfield and 2 britishCombatEngineers; Remaining resources: 32 PUs; Place Units - ExiledAllies Units in Norway being upgraded or consumed: 1 Material 1 britishAirfield placed in Norway 2 britishCombatEngineers placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 28 PUs; end with 60 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 59 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 58 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 57 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 55 PUs Units Change Ownership Some Units in Exiled Allies change ownership: 2 britishCombatEngineers Some Units in Northern Norway change ownership: 1 britishCombatEngineer Some Units in Norway change ownership: 1 britishCombatEngineer Purchase Units - Egypt Egypt buy 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - Egypt 3 britishInfantrys placed in Cairo Turn Complete - Egypt Egypt collect 8 PUs; end with 8 PUs Some Units in Cairo change ownership: 1 Material, 1 britishCombatEngineer and 3 britishInfantrys Purchase Units - SouthAfrica SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishArtillery and 1 britishInfantry placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry Purchase Units - India India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 1 britishArtillery and 2 britishInfantrys placed in Bombay 1 britishInfantry placed in Calcutta Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishArtillery and 2 britishInfantrys Some Units in Calcutta change ownership: 1 britishInfantry Purchase Units - Australia Australia buy 3 britishInfantrys and 1 britishNavalFighter; Remaining resources: 0 PUs; Place Units - Australia 2 britishInfantrys placed in Southwestern Australia 1 britishInfantry and 1 britishNavalFighter placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in New South Wales change ownership: 1 britishInfantry and 1 britishNavalFighter Some Units in Southwestern Australia change ownership: 2 Materials, 1 britishCombatEngineer and 2 britishInfantrys
Combat Hit Differential Summary :
VichyFrance : -0.25 Italy : -0.25 Britain : -2.83 Thailand : 0.75 Germany : -2.42
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@ubernaut your turn for italy
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TripleA Move Summary: Italy round 7
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 7 Research Technology - Italy Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover ImprovedProduction Combat Move - Italy Trigger italianASW2: Setting combatDefenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills Trigger italianASW3: Setting combatDefenseEffect to 3:italianAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger italianASW4: Setting combatDefenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban Trigger italianASW5: Setting combatDefenseEffect to 1:italianMarine for territoryEffectAttachment attached to Coast Trigger italianASW6: Setting combatDefenseEffect to 3:italianMarine for territoryEffectAttachment attached to Island Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 1 italianTransport moved from 51 Sea Zone to 50 Sea Zone 1 italianBattleship moved from 51 Sea Zone to 48 Sea Zone 1 italianInfantry moved from Greece to 50 Sea Zone 1 italianInfantry and 1 italianTransport moved from 50 Sea Zone to 48 Sea Zone 1 italianInfantry moved from 48 Sea Zone to Malta 2 italianInfantrys moved from Western Egypt to Central Egpyt 2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Al Kufrah to Central Egpyt