TWW 3.0.0.4 ubernaut (ax) vs colin (al)
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TripleA Move Summary: Germany round 47
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 47 Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 germanInfantry moved from Pskov to Novgorod 2 germanInfantrys moved from Voronezh to Tula 1 germanInfantry moved from Archangel to Eastern Karelia 1 germanInfantry moved from Leningrad to Eastern Karelia 1 germanHeavyTank moved from Archangel to Eastern Karelia 1 germanParatrooper moved from Norilsk to Nenetsia 1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Nenetsia 9 germanAdvancedSubmarines and 9 germanSubmarines moved from 27 Sea Zone to 28 Sea Zone 4 germanAdvancedNavalFighters moved from Leningrad to 28 Sea Zone 4 germanAdvancedNavalFighters moved from Eastern Germany to 28 Sea Zone 8 germanAdvancedNavalFighters moved from Northern Germany to 28 Sea Zone 4 germanAdvancedNavalFighters moved from Vichy France to 28 Sea Zone 1 germanInfantry moved from Smolensk to Novgorod 1 germanTank moved from Belorussia to Novgorod
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@colin naval armageddon on deck
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TripleA Turn Summary: Finland round 47
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 47 Reconnaissance Missions - Finland Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 6 PUs Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanInfantry moved from Pskov to Novgorod 2 germanInfantrys moved from Voronezh to Tula 1 germanInfantry moved from Archangel to Eastern Karelia 1 germanInfantry moved from Leningrad to Eastern Karelia 1 germanHeavyTank moved from Archangel to Eastern Karelia 1 germanParatrooper moved from Norilsk to Nenetsia 1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Nenetsia 9 germanAdvancedSubmarines and 9 germanSubmarines moved from 27 Sea Zone to 28 Sea Zone 4 germanAdvancedNavalFighters moved from Leningrad to 28 Sea Zone 4 germanAdvancedNavalFighters moved from Eastern Germany to 28 Sea Zone 8 germanAdvancedNavalFighters moved from Northern Germany to 28 Sea Zone 4 germanAdvancedNavalFighters moved from Vichy France to 28 Sea Zone 1 germanInfantry moved from Smolensk to Novgorod 1 germanTank moved from Belorussia to Novgorod Combat - Germany Britain scrambles 4 units out of Northern Finland to defend against the attack in 28 Sea Zone Battle in Novgorod Germany attack with 2 germanInfantrys and 1 germanTank Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 2 germanInfantrys and 1 germanTank in Novgorod, round 2 : 0/3 hits, 0.75 expected hits Russia roll dice for 1 russianInfantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 2 germanInfantrys and 1 germanTank in Novgorod, round 3 : 0/3 hits, 0.75 expected hits Russia roll dice for 1 russianInfantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 2 germanInfantrys and 1 germanTank in Novgorod, round 4 : 0/3 hits, 0.75 expected hits Russia roll dice for 1 russianInfantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits Germany roll dice for 2 germanInfantrys and 1 germanTank in Novgorod, round 5 : 3/3 hits, 0.75 expected hits Russia roll dice for 1 russianInfantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Novgorod Germany win, taking Novgorod from Russia with 2 germanInfantrys and 1 germanTank remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Tula Germany attack with 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 2 germanInfantrys in Tula, round 2 : 1/2 hits, 0.33 expected hits Russia roll dice for 1 russianInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Tula Germany win, taking Tula from Russia with 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in 28 Sea Zone Germany attack with 20 germanAdvancedNavalFighters, 9 germanAdvancedSubmarines and 9 germanSubmarines Britain defend with 1 britishAdvancedFighter, 4 britishBattleships, 3 britishCarriers, 10 britishCruisers, 10 britishDestroyers, 2 britishFighters, 1 britishNavalFighter and 7 britishTransports CruiserAntiAircraftGun fire in 28 Sea Zone : 1/10 hits, 1.67 expected hits 1 germanAdvancedNavalFighter owned by the Germany lost in 28 Sea Zone Germany roll dice for 9 germanAdvancedSubmarines and 9 germanSubmarines in 28 Sea Zone, round 2 : 6/18 hits, 7.50 expected hits Units damaged: 3 britishCarriers owned by the Britain 3 britishTransports owned by the Britain lost in 28 Sea Zone Germany roll dice for 19 germanAdvancedNavalFighters in 28 Sea Zone, round 2 : 16/19 hits, 12.67 expected hits Units damaged: 4 britishBattleships owned by the Britain Britain roll dice for 1 britishAdvancedFighter, 4 britishBattleships, 3 britishCarriers, 10 britishCruisers, 10 britishDestroyers, 2 britishFighters, 1 britishNavalFighter and 4 britishTransports in 28 Sea Zone, round 2 : 18/39 hits, 15.50 expected hits 9 germanAdvancedSubmarines owned by the Germany, 9 germanSubmarines owned by the Germany, 4 britishTransports owned by the Britain and 8 britishDestroyers owned by the Britain lost in 28 Sea Zone 3 britishCarriers owned by the Britain and 4 britishBattleships owned by the Britain lost in 28 Sea Zone 4 britishBattleship-damageds owned by the Britain and 3 britishCarrier-damageds owned by the Britain added in 28 Sea Zone CruiserAntiAircraftGun fire in 28 Sea Zone : 0/10 hits, 1.67 expected hits Germany roll dice for 19 germanAdvancedNavalFighters in 28 Sea Zone, round 3 : 9/19 hits, 12.67 expected hits Britain roll dice for 1 britishAdvancedFighter, 4 britishBattleship-damageds, 3 britishCarrier-damageds, 10 britishCruisers, 2 britishDestroyers, 2 britishFighters and 1 britishNavalFighter in 28 Sea Zone, round 3 : 11/23 hits, 10.67 expected hits 1 britishNavalFighter owned by the Britain, 11 germanAdvancedNavalFighters owned by the Germany, 1 britishAdvancedFighter owned by the Britain, 3 britishCarrier-damageds owned by the Britain, 2 britishFighters owned by the Britain and 2 britishDestroyers owned by the Britain lost in 28 Sea Zone retreated to 28 Sea Zone Britain win with 4 britishBattleship-damageds and 10 britishCruisers remaining. Battle score for attacker is 71 Casualties for Germany: 12 germanAdvancedNavalFighters, 9 germanAdvancedSubmarines and 9 germanSubmarines Casualties for Britain: 1 britishAdvancedFighter, 4 britishBattleships, 3 britishCarriers, 3 britishCarrier-damageds, 10 britishDestroyers, 2 britishFighters, 1 britishNavalFighter and 7 britishTransports Battle in Eastern Karelia Germany attack with 1 germanHeavyTank and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanHeavyTank and 2 germanInfantrys in Eastern Karelia, round 2 : 2/3 hits, 0.83 expected hits Russia roll dice for 1 russianInfantry in Eastern Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Eastern Karelia Germany win, taking Eastern Karelia from Russia with 1 germanHeavyTank and 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Nenetsia Germany attack with 1 germanAirTransport and 3 germanParatroopers Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanAirTransport and 3 germanParatroopers in Nenetsia, round 2 : 1/3 hits, 0.75 expected hits Russia roll dice for 1 russianInfantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Nenetsia Germany win, taking Nenetsia from Russia with 1 germanAirTransport and 3 germanParatroopers remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 8 germanAdvancedNavalFighters moved from 28 Sea Zone to Northern Germany 1 germanInfantry and 1 germanMech.Infantry moved from Orel Kursk to Leningrad 1 germanInfantry moved from Pskov to Leningrad 1 germanMech.Infantry and 1 germanTank moved from Smolensk to Leningrad 1 germanHeavyTank and 2 germanMobileArtillerys moved from Archangel to Leningrad 1 germanHeavyTank-damaged moved from Archangel to Eastern Karelia 1 germanAirTransport moved from Nenetsia to Leningrad 2 germanInfantrys moved from Orel Kursk to Smolensk 1 germanArtillery and 1 germanInfantry moved from Voronezh to Tula 4 germanHeavyTank-damageds moved from Omsk to Sverdlovsk 1 germanMech.Infantry and 1 germanMobileArtillery moved from Omsk to Stalingrad 2 germanInfantrys moved from Omsk to Sverdlovsk 3 Trucks moved from Omsk to Stalingrad 1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Leningrad 1 germanAirTransport and 2 germanInfantrys moved from Romania to Stalingrad 1 Train moved from Vichy France to Northern Germany 1 Train moved from Northern Germany to Vichy France 1 Train, 1 germanAntiAirGun and 2 germanInfantrys moved from Northern Germany to Vichy France 1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Vichy France 1 Train moved from Vichy France to Western Germany 4 germanArtillerys and 3 germanInfantrys moved from Stalingrad to Tula 2 Materials and 1 germanAirTransport moved from Berlin to Leningrad 1 Train and 3 germanInfantrys moved from Eastern Germany to Vichy France 1 Truck moved from Eastern Poland to Berlin 1 Train, 1 germanAntiAirGun and 2 germanInfantrys moved from Northern Germany to Vichy France 1 Train, 2 germanAntiAirGuns and 1 germanInfantry moved from Eastern Germany to Vichy France 1 Truck moved from Pskov to Poland 3 Trucks moved from Leningrad to Eastern Poland 1 germanAirTransport moved from Leningrad to Kharkov 1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Leningrad 3 germanInfantrys moved from Leningrad to Eastern Karelia 1 germanMech.Infantry moved from Leningrad to Eastern Karelia 1 germanMech.Infantry moved from Leningrad to Eastern Karelia 1 Train moved from Vichy France to Austria 1 Train moved from Vichy France to Berlin 2 Trucks moved from Voronezh to Leningrad 1 germanAirTransport moved from Vichy France to Romania 2 Trucks moved from Orel Kursk to Hungary Slovakia 1 germanCombatEngineer moved from Northern Germany to Berlin 1 germanCombatEngineer moved from Eastern Germany to Poland 1 Train moved from Vichy France to Eastern Germany Purchase Units - Germany Germany buy 2 germanAdvancedNavalFighters, 3 germanAlpineInfantrys, 3 germanArtillerys, 1 germanEntrenchment, 3 germanHeavyArtillerys and 6 germanParatroopers; Remaining resources: 0 PUs; 156 techTokens; Place Units - Germany Units in Leningrad being upgraded or consumed: 1 Material 1 germanEntrenchment and 2 germanParatroopers placed in Leningrad 1 germanHeavyArtillery and 2 germanParatroopers placed in Stalingrad 2 germanParatroopers placed in Kharkov 3 germanAlpineInfantrys placed in Austria 3 germanArtillerys placed in Western Germany 2 germanAdvancedNavalFighters and 2 germanHeavyArtillerys placed in Eastern Germany Turn Complete - Germany Germany collect 83 PUs; end with 83 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 86 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 89 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 92 PUs Units generate 12 techTokens; Germany end with 168 techTokens Some Units in Vichy France change ownership: 1 Material and 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 1 germanAlpineInfantry and 1 germanEntrenchment; Remaining resources: 1 PUs; Place Units - VichyFrance Units in Vichy France being upgraded or consumed: 1 Material 1 germanAlpineInfantry and 1 germanEntrenchment placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 5 PUs; end with 6 PUs Some Units in Vichy France change ownership: 1 germanAlpineInfantry and 1 germanCombatEngineer Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 2 germanInfantrys placed in Hungary Slovakia 2 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 2 germanInfantrys Some Units in Romania change ownership: 2 germanInfantrys Turn Complete - Finland
Combat Hit Differential Summary :
CruiserAntiAircraftGun fire in 28 Sea Zone : : -2.33 Britain : 2.83 Germany : 0.25 Russia : -2.25
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@colin over to russia
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TripleA Turn Summary: Russia round 47
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 47 Research Technology - Russia Trigger russianaTATB: Russia gains access to AdvancedTacticalBombers Trigger russianaTASB: Russia gains access to AdvancedStrategicBombers Russia spend 0 on tech rolls Russia roll 2,10,12,10,7,4 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover AdvancedStrategicBombers Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianITBR5: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to spanishAirfield Trigger russianITBR8: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to chineseAirfield Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianITBR4: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to brazilianAirfield Trigger russianITBR6: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to swedishAirfield Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianITBR7: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to turkishAirfield Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 3 russianAntiTankGuns, 1 russianArtillery and 4 russianInfantrys moved from Novosibirsk to Omsk Russia take Omsk from Germany Combat - Russia Non Combat Move - Russia Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 1 Train moved from Urals to Moscow 1 Material, 1 Train and 1 russianAntiAirGun moved from Moscow to Vologda 1 Train moved from Vologda to Moscow 1 Material and 1 Train moved from Moscow to Urals 1 russianCombatEngineer moved from Urals to Vologda 2 russianInfantrys moved from Volgarod to Moscow 2 russianInfantrys moved from Vologda to Moscow 1 russianAntiTankGun moved from Moscow to Vologda 1 russianAntiTankGun moved from Moscow to Volgarod Purchase Units - Russia Russia buy 1 russianAntiAirGun, 3 russianAntiTankGuns, 2 russianCombatEngineers, 2 russianEntrenchments and 5 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia 1 russianCombatEngineer and 2 russianInfantrys placed in Volgarod Units in Urals being upgraded or consumed: 1 Material 1 russianCombatEngineer, 1 russianEntrenchment and 2 russianInfantrys placed in Urals Units in Vologda being upgraded or consumed: 1 Material 1 russianEntrenchment and 1 russianInfantry placed in Vologda 1 russianAntiAirGun and 3 russianAntiTankGuns placed in Moscow Activate Technology - Russia Russia activating AdvancedStrategicBombers Turn Complete - Russia Russia collect 26 PUs; end with 26 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 29 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 32 PUs Units generate 6 techTokens; Russia end with 6 techTokens
Combat Hit Differential Summary :
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@ubernaut back to you
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@colin ill have to do it later so i guess probably cya tomorrow
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TripleA Move Summary: Japan round 47
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 47 Research Technology - Japan Japan spend 0 on tech rolls Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 1 japaneseArtillery and 3 japaneseParatroopers moved from Kansk to Novosibirsk 1 japaneseAlpineInfantry moved from Eastern Siberia to Northern Siberia Japan take Northern Siberia from Russia 1 japaneseInfantry moved from Shansi to Shensi 1 japaneseAdvancedNavalFighter moved from Peking to Shensi 2 japaneseAdvancedNavalFighters moved from Manchuria to Shensi 1 japaneseInfantry moved from Shantung to Anhwei 1 japaneseAdvancedNavalFighter moved from Japan to Anhwei 1 japaneseInfantry moved from Shansi to Shensi
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@colin potential scramble
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@colin up for battle if you are around
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TripleA Turn Summary: Thailand round 47
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 47 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 7,7,2,7,2,4 and gets 0 hits Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseArtillery and 3 japaneseParatroopers moved from Kansk to Novosibirsk 1 japaneseAlpineInfantry moved from Eastern Siberia to Northern Siberia Japan take Northern Siberia from Russia 1 japaneseInfantry moved from Shansi to Shensi 1 japaneseAdvancedNavalFighter moved from Peking to Shensi 2 japaneseAdvancedNavalFighters moved from Manchuria to Shensi 1 japaneseInfantry moved from Shantung to Anhwei 1 japaneseAdvancedNavalFighter moved from Japan to Anhwei 1 japaneseInfantry moved from Shansi to Shensi Combat - Japan Japan creates battle in territory 97 Sea Zone Japan creates battle in territory 98 Sea Zone Japan creates battle in territory 99 Sea Zone Battle in Novosibirsk Japan attack with 1 japaneseArtillery and 3 japaneseParatroopers Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 3 russianAntiAirGuns and 1 russianFactory Japan roll dice for 1 japaneseArtillery and 3 japaneseParatroopers in Novosibirsk, round 2 : 1/4 hits, 0.83 expected hits Russia roll dice for 3 russianAntiAirGuns in Novosibirsk, round 2 : 2/3 hits, 0.75 expected hits 2 japaneseParatroopers owned by the Japan and 1 russianAntiAirGun owned by the Russia lost in Novosibirsk Japan roll dice for 1 japaneseArtillery and 1 japaneseParatrooper in Novosibirsk, round 3 : 0/2 hits, 0.50 expected hits Russia roll dice for 2 russianAntiAirGuns in Novosibirsk, round 3 : 1/2 hits, 0.50 expected hits 1 japaneseParatrooper owned by the Japan lost in Novosibirsk 1 japaneseArtillery owned by the Japan retreated to Kansk Russia win with 2 russianAntiAirGuns remaining. Battle score for attacker is -8 Casualties for Japan: 3 japaneseParatroopers Casualties for Russia: 1 russianAntiAirGun Battle in Anhwei Japan attack with 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry China defend with 1 Flagpole and 1 chineseArtillery Japan roll dice for 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry in Anhwei, round 2 : 0/2 hits, 0.75 expected hits China roll dice for 1 chineseArtillery in Anhwei, round 2 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry in Anhwei, round 3 : 0/2 hits, 0.75 expected hits China roll dice for 1 chineseArtillery in Anhwei, round 3 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry in Anhwei, round 4 : 2/2 hits, 0.75 expected hits China roll dice for 1 chineseArtillery in Anhwei, round 4 : 0/1 hits, 0.25 expected hits 1 chineseArtillery owned by the China lost in Anhwei Japan win, taking Anhwei from China with 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry remaining. Battle score for attacker is 4 Casualties for China: 1 chineseArtillery Battle in Shensi Japan attack with 3 japaneseAdvancedNavalFighters and 2 japaneseInfantrys China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 3 japaneseAdvancedNavalFighters and 2 japaneseInfantrys in Shensi, round 2 : 2/5 hits, 2.08 expected hits China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Shensi Japan win, taking Shensi from China with 3 japaneseAdvancedNavalFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 1 japaneseAirTransport and 2 japaneseInfantrys moved from Tokyo to Kyushu Shikoku 1 Material and 1 japaneseAirTransport moved from Japan to Peking 1 japaneseAirTransport moved from Peking to Japan 1 Material and 1 japaneseAirTransport moved from Japan to Manchuria 1 Material and 1 japaneseAirTransport moved from Japan to Korea 1 japaneseAirTransport moved from Korea to Japan 2 Trucks, 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Far Eastern Republic to Kansk 1 japaneseArtillery and 3 japaneseInfantrys moved from Far Eastern Republic to Yakut 1 japaneseInfantry moved from Tokyo to Japan 2 Trucks moved from Japan to Tokyo 2 Materials and 2 Trucks moved from Tokyo to Japan 1 japaneseAdvancedNavalFighter moved from Anhwei to Peking 1 japaneseHeavyTank-damaged moved from Shansi to Peking 3 japaneseAdvancedNavalFighters moved from Shensi to Manchuria 2 japaneseInfantrys moved from Manchuria to Eastern Manchuria 1 Train moved from Manchuria to Peking 1 Train and 3 japaneseInfantrys moved from Peking to Korea 1 japaneseHeavyTank moved from Korea to Manchuria 1 japaneseCombatEngineer moved from Manchuria to Korea 1 japaneseCombatEngineer moved from Peking to Manchuria 1 japaneseAirTransport moved from Kyushu Shikoku to Tokyo Purchase Units - Japan Japan buy 1 japaneseAdvancedNavalFighter, 2 japaneseEntrenchments, 1 japaneseHeavyTank, 2 japaneseInfantrys and 2 japaneseParatroopers; Remaining resources: 0 PUs; 6 techTokens; Place Units - Japan 1 japaneseAdvancedNavalFighter placed in Japan Units in Korea being upgraded or consumed: 1 Material 1 japaneseEntrenchment and 1 japaneseHeavyTank placed in Korea Units in Peking being upgraded or consumed: 1 Material 1 japaneseEntrenchment and 2 japaneseInfantrys placed in Peking 2 japaneseParatroopers placed in Tokyo Turn Complete - Japan Japan collect 36 PUs; end with 36 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 39 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 42 PUs Units generate 6 techTokens; Japan end with 12 techTokens Some Units in Manchuria change ownership: 1 Material and 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Some Units in Manchuria change ownership: 1 Material, 2 japaneseCombatEngineers, 1 japaneseInfantry and 2 japaneseParatroopers Turn Complete - Thailand
Combat Hit Differential Summary :
Japan : -0.67 China : -1.00 Russia : 1.75
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@colin over to china
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@colin i think china battle you just had should have been live
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@ubernaut maybe it's ok this time looks like you got all but one with your first strike but in the future anytime there mixed forces in the mountains even if it seems one-sided we should do live if possible
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TripleA Turn Summary: Australia round 47
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 47 Supporting Britain - Canada Canada collect 0 PUs; end with 19 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 45 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 34 PUs Preparing Ambushes - India India collect 0 PUs; end with 28 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 18 PUs Research Technology - Britain Trigger britishaTAM: Britain gains access to AdvancedMechanization Britain spend 0 on tech rolls Britain roll 3,2,7,3,2,6,3,6,2 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan 4 units repaired. 4 britishBattleship-damageds owned by the Britain removed in 28 Sea Zone 4 britishBattleships owned by the Britain added in 28 Sea Zone Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishMech.Infantry and 1 britishTank moved from Bombay to Northern Iran 3 britishArtillerys, 8 britishInfantrys and 2 britishTanks moved from Iraq to Northern Iran 3 britishInfantrys moved from Southern Iran to Northern Iran 1 britishArtillery and 2 britishInfantrys moved from Gibraltar to 43 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Morrocco to 43 Sea Zone 1 britishInfantry moved from Gibraltar to 43 Sea Zone 2 britishArtillerys, 2 britishCruisers, 2 britishDestroyers, 4 britishInfantrys and 2 britishTransports moved from 43 Sea Zone to 44 Sea Zone 2 britishArtillerys and 4 britishInfantrys moved from 44 Sea Zone to Sardinia Combat - Britain Battle in 44 Sea Zone Britain attack with 2 britishCruisers, 2 britishDestroyers and 2 britishTransports Italy defend with 3 italianTransports Britain roll dice for 2 britishCruisers, 2 britishDestroyers and 2 britishTransports in 44 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits Italy roll dice for 3 italianTransports in 44 Sea Zone, round 2 : 0/3 hits, 0.25 expected hits 1 italianTransport owned by the Italy lost in 44 Sea Zone Britain roll dice for 2 britishCruisers, 2 britishDestroyers and 2 britishTransports in 44 Sea Zone, round 3 : 3/4 hits, 1.50 expected hits Italy roll dice for 2 italianTransports in 44 Sea Zone, round 3 : 0/2 hits, 0.17 expected hits 2 italianTransports owned by the Italy lost in 44 Sea Zone Britain win, taking 44 Sea Zone from Italy with 2 britishCruisers, 2 britishDestroyers and 2 britishTransports remaining. Battle score for attacker is 21 Casualties for Italy: 3 italianTransports Battle in Sardinia Battle in Northern Iran Britain attack with 3 britishArtillerys, 11 britishInfantrys, 1 britishMech.Infantry and 3 britishTanks Italy defend with 1 Flagpole and 1 italianInfantry Britain roll dice for 3 britishArtillerys, 11 britishInfantrys, 1 britishMech.Infantry and 3 britishTanks in Northern Iran, round 2 : 4/18 hits, 2.58 expected hits Italy roll dice for 1 italianInfantry in Northern Iran, round 2 : 1/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Northern Iran Britain win, taking Sardinia from Italy, taking Northern Iran from Italy with 3 britishArtillerys, 10 britishInfantrys, 1 britishMech.Infantry and 3 britishTanks remaining. Battle score for attacker is 0 Casualties for Britain: 1 britishInfantry Casualties for Italy: 1 italianInfantry Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 9 britishNavalFighters moved from 74 Sea Zone to Southern Iran 1 Train moved from Bombay to Thailand 1 Train moved from Bombay to New Dehli 1 Train and 2 britishAntiAirGuns moved from New Dehli to Calcutta 3 Materials and 1 Train moved from Calcutta to Bombay 1 Truck moved from Calcutta to Bengal 1 Truck and 1 britishInfantry moved from Bengal to Kashmir 2 britishBattleships, 3 britishCarriers, 9 britishCruisers, 4 britishDestroyers and 3 britishTransports moved from 74 Sea Zone to 75 Sea Zone 1 britishTransport moved from 73 Sea Zone to 75 Sea Zone 1 britishTransport moved from 84 Sea Zone to 75 Sea Zone 1 Truck and 1 britishArtillery moved from Bombay to Eastern Iran 1 britishMech.Infantry moved from New Dehli to Bombay 1 Material, 1 britishCombatEngineer and 1 britishMech.Infantry moved from Bombay to Southern Iran 1 Truck moved from Eastern Iran to Southern Iran 1 britishTank moved from New Dehli to Southern Iran 1 britishArtillery moved from New Dehli to Bombay 1 britishNavalFighter moved from Morrocco to 43 Sea Zone 1 britishAntiAirGun and 1 britishMech.Infantry moved from Northern Finland to Murmansk 1 britishMech.Infantry moved from Murmansk to Eastern Finland 1 britishAntiAirGun, 4 britishInfantrys and 1 britishMech.Infantry moved from Northern Finland to Eastern Finland 4 britishInfantrys moved from Finland to Eastern Finland 1 britishMarine moved from Finland to Eastern Finland 1 Train moved from Central Norway to Norway 1 Train and 2 britishMech.Infantrys moved from Norway to Northern Finland 1 Train moved from Northern Finland to Central Norway 1 Material, 1 britishAirTransport and 1 britishInfantry moved from London to Finland 5 britishAirTransports moved from Finland to London 4 britishParatroopers moved from Finland to Eastern Finland 2 britishNavalFighters moved from Central Britain to Northern Finland 1 Truck and 1 britishAntiAirGun moved from Northern Norway to Northern Finland 1 Truck moved from Northern Finland to Central Norway 1 Truck moved from Northern Norway to Central Norway 1 Truck and 1 britishInfantry moved from Central Norway to Northern Finland 1 britishInfantry moved from Central Norway to Northern Norway 1 britishNavalFighter moved from Ontario to Central Britain 1 britishArtillery, 1 britishInfantry and 1 britishMarine moved from Borneo to 93 Sea Zone 1 britishArtillery moved from Brunei to 93 Sea Zone 2 britishArtillerys, 1 britishBattleship, 1 britishInfantry, 1 britishMarine and 2 britishTransports moved from 93 Sea Zone to 96 Sea Zone 2 britishArtillerys, 1 britishInfantry and 1 britishMarine moved from 96 Sea Zone to Luzon 1 britishTransport moved from 93 Sea Zone to 148 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishMarine moved from Java to 148 Sea Zone 1 britishArtillery, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 148 Sea Zone to 93 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishMarine moved from 93 Sea Zone to Brunei 1 britishTransport moved from 93 Sea Zone to 128 Sea Zone 1 britishNavalFighter moved from New South Wales to Phillippines Purchase Units - Britain Britain buy 2 britishAirfields, 2 britishCombatEngineers, 5 britishInfantrys, 1 britishParatrooper and 5 britishTransports; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 3 britishInfantrys and 1 britishParatrooper placed in London 1 britishCombatEngineer and 2 britishInfantrys placed in Southern Britain 1 britishCombatEngineer placed in Scotland 3 britishTransports placed in 28 Sea Zone 2 britishTransports placed in 28 Sea Zone Units in Finland being upgraded or consumed: 1 Material 1 britishAirfield placed in Finland Units in Southern Iran being upgraded or consumed: 1 Material 1 britishAirfield placed in Southern Iran Turn Complete - Britain Trigger LLbFM: has removed 1 britishAntiAirGun owned by Britain in Murmansk Trigger LLbAI: has removed 1 britishArtillery owned by Britain in Eastern Iran Trigger LLbAI: Russia has 1 russianArtillery placed in Eastern Iran Trigger LLbFM: Russia has 1 russianAntiAirGun placed in Murmansk Britain collect 58 PUs; end with 58 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 61 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 64 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 65 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 66 PUs Units generate 9 techTokens; Britain end with 18 techTokens Units Change Ownership Some Units in Bombay change ownership: 5 Materials and 1 britishCombatEngineer Some Units in British Columbia change ownership: 1 britishCombatEngineer Some Units in Cape Town change ownership: 1 britishCombatEngineer Some Units in Morrocco change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishNavalFighter; Remaining resources: 8 PUs; Place Units - Canada 1 britishNavalFighter placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 23 PUs Units Change Ownership Some Units in Ontario change ownership: 1 britishNavalFighter Some Units in British Columbia change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 5 britishInfantrys, 5 britishMarines and 2 britishMech.Infantrys; Remaining resources: 0 PUs; Place Units - ExiledAllies 2 britishMarines placed in Central Norway 2 britishMech.Infantrys placed in Norway 2 britishInfantrys placed in Morrocco 3 britishMarines placed in Borneo 3 britishInfantrys placed in Java Turn Complete - ExiledAllies ExiledAllies collect 47 PUs; end with 47 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs Units Change Ownership Some Units in Borneo change ownership: 3 britishMarines Some Units in Central Norway change ownership: 2 britishMarines Some Units in Java change ownership: 3 britishInfantrys Some Units in Morrocco change ownership: 1 britishCombatEngineer and 2 britishInfantrys Some Units in Norway change ownership: 2 britishMech.Infantrys Purchase Units - SouthAfrica SouthAfrica buy 3 Materials; Remaining resources: 19 PUs; Place Units - SouthAfrica 3 Materials placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 26 PUs Some Units in Cape Town change ownership: 3 Materials and 1 britishCombatEngineer Purchase Units - India India buy 2 Materials, 1 britishDocks and 3 britishMarines; Remaining resources: 5 PUs; Place Units - India Units in Bombay being upgraded or consumed: 3 Materials 1 britishDocks and 3 britishMarines placed in Bombay 2 Materials placed in Calcutta Turn Complete - India India collect 13 PUs; end with 18 PUs Units Change Ownership Some Units in Bombay change ownership: 2 Materials, 1 britishCombatEngineer and 3 britishMarines Some Units in Calcutta change ownership: 2 Materials Purchase Units - Australia Australia buy 1 britishCarrier and 1 britishDestroyer; Remaining resources: 2 PUs; Place Units - Australia Units in 149 Sea Zone being upgraded or consumed: 1 britishHull 1 britishCarrier and 1 britishDestroyer placed in 149 Sea Zone Turn Complete - Australia Australia collect 17 PUs; end with 19 PUs Some Units in 149 Sea Zone change ownership: 1 britishCarrier and 1 britishDestroyer
Combat Hit Differential Summary :
Italy : 0.25 Britain : 2.42
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@ubernaut sure I'm just trying to save time if possible so I can study
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@colin gotcha no biggie at least this time but the turns can always wait. feel free to prioritize other life stuff.
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TripleA Move Summary: Italy round 47
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 47 Research Technology - Italy Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover Rockets Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 2 italianAdvancedSubmarines moved from 47 Sea Zone to 44 Sea Zone 1 italianAdvancedNavalFighter moved from Northern Italy to 44 Sea Zone 6 italianAdvancedNavalFighters moved from Rome to 44 Sea Zone 1 italianInfantry moved from Trans Jordan to Iraq Germany take Iraq from Britain
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@colin naval scramble
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TripleA Turn Summary: Italy round 47
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 47 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 12,11,7,3,4,8,7,11,12,9,2,2,3,5,3,4,2,3,2,3,11,2,9,9,1,11,2,3,1,7,10,1,6,12,11,5 and gets 3 hits Italy removing all Technology Tokens after successful research. Italy discover Rockets Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 2 italianAdvancedSubmarines moved from 47 Sea Zone to 44 Sea Zone 1 italianAdvancedNavalFighter moved from Northern Italy to 44 Sea Zone 6 italianAdvancedNavalFighters moved from Rome to 44 Sea Zone 1 italianInfantry moved from Trans Jordan to Iraq Germany take Iraq from Britain Combat - Italy Britain scrambles 1 units out of 43 Sea Zone to defend against the attack in 44 Sea Zone Britain scrambles 3 units out of Southern Spain to defend against the attack in 44 Sea Zone Battle in 44 Sea Zone Italy attack with 7 italianAdvancedNavalFighters and 2 italianAdvancedSubmarines Usa defend with 2 americanAdvancedNavalFighters and 1 americanNavalFighter; Britain defend with 2 britishCruisers, 2 britishDestroyers, 1 britishNavalFighter and 2 britishTransports CruiserAntiAircraftGun fire in 44 Sea Zone : 1/2 hits, 0.33 expected hits 1 italianAdvancedNavalFighter owned by the Italy lost in 44 Sea Zone Italy roll dice for 2 italianAdvancedSubmarines in 44 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Italy roll dice for 6 italianAdvancedNavalFighters in 44 Sea Zone, round 2 : 2/6 hits, 4.00 expected hits Britain roll dice for 2 americanAdvancedNavalFighters, 1 americanNavalFighter, 2 britishCruisers, 2 britishDestroyers, 1 britishNavalFighter and 2 britishTransports in 44 Sea Zone, round 2 : 4/10 hits, 4.00 expected hits 2 italianAdvancedSubmarines owned by the Italy, 2 italianAdvancedNavalFighters owned by the Italy and 2 britishTransports owned by the Britain lost in 44 Sea Zone retreated to 44 Sea Zone Britain win with 2 americanAdvancedNavalFighters, 1 americanNavalFighter, 2 britishCruisers, 2 britishDestroyers and 1 britishNavalFighter remaining. Battle score for attacker is -43 Casualties for Italy: 3 italianAdvancedNavalFighters and 2 italianAdvancedSubmarines Casualties for Britain: 2 britishTransports Moving scrambled unit from 44 Sea Zone back to originating territory: 43 Sea Zone Moving scrambled unit from 44 Sea Zone back to originating territory: Southern Spain Moving scrambled unit from 44 Sea Zone back to originating territory: Southern Spain Moving scrambled unit from 44 Sea Zone back to originating territory: Southern Spain Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 4 italianAdvancedNavalFighters moved from 44 Sea Zone to Rome 1 italianInfantry moved from Trans Jordan to Sinai 2 italianInfantrys moved from Western Egypt to Cairo 1 italianAirTransport and 2 italianInfantrys moved from Southern Italy to Sicily 1 italianAirTransport moved from Sicily to Cairo 1 Truck and 1 italianAntiAirGun moved from Western Kazahk to Southern Caucasus 1 italianAlpineInfantry, 2 italianCombatEngineers, 2 italianInfantrys and 1 italianMarine moved from Uzbek to Western Kazahk 2 italianParatroopers moved from Western Kazahk to Sverdlovsk 1 Truck moved from Southern Caucasus to Astrakhan 1 Train moved from Rome to Southern Italy 1 Train and 2 italianCombatEngineers moved from Southern Italy to Northern Italy 1 Train moved from Northern Italy to Rome 2 Materials and 1 Train moved from Rome to Northern Italy 1 italianAirTransport and 2 italianParatroopers moved from Cairo to Northern Italy 1 italianAirTransport and 2 italianInfantrys moved from Cairo to Northern Italy 3 italianAirTransports, 2 italianInfantrys, 2 italianMarines and 2 italianParatroopers moved from Cairo to Southern Italy 1 italianAirTransport moved from Southern Italy to Rome 1 italianAirTransport moved from Southern Caucasus to Rome 1 italianAirTransport and 2 italianParatroopers moved from Cairo to Southern Italy Purchase Units - Italy Italy buy 2 italianAdvancedNavalFighters, 1 italianEntrenchment, 1 italianFortification, 2 italianInfantrys, 2 italianParatroopers and 2 italianSubmarines; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy Units in Northern Italy being upgraded or consumed: 2 Materials and 1 italianEntrenchment 2 italianAdvancedNavalFighters, 1 italianEntrenchment and 1 italianFortification placed in Northern Italy 2 italianSubmarines placed in 47 Sea Zone 2 italianInfantrys and 2 italianParatroopers placed in Rome Activate Technology - Italy Italy activating Rockets Turn Complete - Italy Italy collect 42 PUs; end with 42 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 45 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 48 PUs Units generate 9 techTokens; Italy end with 9 techTokens
Combat Hit Differential Summary :
CruiserAntiAircraftGun fire in 44 Sea Zone : : 0.67 Italy : -3.00 Britain : 0.00