TWW 3.0.0.4 ubernaut (ax) vs colin (al)
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@colin yeah spain doesnt go until after usa and cant really do anythign its first turn typically anyway main advantage is making their terriotry passable by the disconnected african vichy forces.
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TripleA Move Summary: Russia round 4
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 4 Research Technology - Russia Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover ImprovedDefensiveStructures Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 2 russianArtillerys and 2 russianInfantrys moved from Voronezh to Eastern Ukraine 1 russianArtillery moved from Voronezh to Eastern Ukraine
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@ubernaut ok thisll be quick
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TripleA Manual Gamesave Post: Russia round 4
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 4 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 7,12,6,5,1,4,7,11,2,4,10,7,2,8,1,5,4,10 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover ImprovedDefensiveStructures Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianArtillerys and 2 russianInfantrys moved from Voronezh to Eastern Ukraine 1 russianArtillery moved from Voronezh to Eastern Ukraine Combat - Russia Battle in Eastern Ukraine Russia attack with 3 russianArtillerys and 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 3 russianArtillerys and 2 russianInfantrys in Eastern Ukraine, round 2 : 0/5 hits, 1.25 expected hits Germany roll dice for 1 germanInfantry in Eastern Ukraine, round 2 : 0/1 hits, 0.25 expected hits Russia roll dice for 3 russianArtillerys and 2 russianInfantrys in Eastern Ukraine, round 3 : 1/5 hits, 1.25 expected hits Germany roll dice for 1 germanInfantry in Eastern Ukraine, round 3 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Eastern Ukraine Russia win, taking Eastern Ukraine from Germany with 3 russianArtillerys and 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianProd1: Russia has 1 Material placed in Moscow 2 russianArtillerys moved from Stalingrad to Voronezh 1 Material and 1 Truck moved from Stalingrad to Voronezh 1 Train and 2 russianInfantrys moved from Moscow to Leningrad 1 Train moved from Leningrad to Moscow 1 Train and 2 russianArtillerys moved from Moscow to Leningrad 1 russianTank moved from Moscow to Leningrad 3 russianTanks moved from Novgorod to Leningrad 1 russianInfantry moved from Vologda to Novgorod 1 russianInfantry moved from Vologda to Moscow 1 Material and 1 Truck moved from Murmansk to Leningrad 1 russianTank moved from Stalingrad to Voronezh 1 russianAntiAirGun moved from Archangel to 14 Sea Zone 1 russianAntiAirGun, 1 russianDestroyer and 1 russianTransport moved from 14 Sea Zone to 13 Sea Zone 1 russianAntiAirGun moved from 13 Sea Zone to Murmansk 2 russianInfantrys moved from Urals to Vologda 1 russianFighter moved from Urals to Leningrad 2 Trucks moved from Voronezh to Vologda 1 Truck moved from Voronezh to Volgarod 1 Truck moved from Stalingrad to Volgarod 1 Truck and 1 russianInfantry moved from Volgarod to Voronezh 1 russianInfantry moved from Volgarod to Tula 1 russianInfantry moved from Irkutsk to Yakut 1 Train moved from Yakut to Urals 1 russianArtillery moved from Novosibirsk to Altay 1 russianInfantry moved from Kansk to Irkutsk 2 Trucks moved from Voronezh to Volgarod Purchase Units - Russia Russia buy 5 russianArtillerys, 1 russianEntrenchment, 2 russianFortifications, 14 russianInfantrys and 1 russianTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia Units in Leningrad being upgraded or consumed: 1 Material and 1 russianEntrenchment 1 russianFortification and 2 russianInfantrys placed in Leningrad Units in Moscow being upgraded or consumed: 1 Material 4 russianArtillerys and 1 russianEntrenchment placed in Moscow 2 russianInfantrys and 1 russianTank placed in Stalingrad Units in Voronezh being upgraded or consumed: 1 Material and 1 russianEntrenchment 1 russianFortification placed in Voronezh 3 russianInfantrys placed in Volgarod 2 russianInfantrys placed in Vologda 3 russianInfantrys placed in Urals 1 russianArtillery placed in Novosibirsk 2 russianInfantrys placed in Irkutsk Activate Technology - Russia Russia activating ImprovedDefensiveStructures Trigger russianIDS1: Setting hitPoints to 2 for unitAttachment attached to russianEntrenchment Trigger russianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to russianBarracks Trigger russianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to russianFactory Trigger russianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to russianDocks Trigger russianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to russianAircraftPlant Trigger russianIDS2: Setting hitPoints to 2 for unitAttachment attached to russianFortification Trigger russianIDS3: Setting maxDamage to 15 for unitAttachment attached to russianBarracks Trigger russianIDS3: Setting maxDamage to 15 for unitAttachment attached to russianFactory Trigger russianIDS3: Setting maxDamage to 15 for unitAttachment attached to russianDocks Trigger russianIDS3: Setting maxDamage to 15 for unitAttachment attached to russianAircraftPlant Turn Complete - Russia Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay Trigger LLrAA: China has 1 chineseArtillery placed in Altay Russia collect 67 PUs; end with 67 PUs Units generate 6 techTokens; Russia end with 6 techTokens
Combat Hit Differential Summary :
Germany : -0.50 Russia : -1.50
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@ubernaut done with russia
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TripleA Move Summary: Japan round 4
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 4 Research Technology - Japan Japan spend 0 on tech rolls Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Some non-combat units are destroyed: Some non-combat units are destroyed: 2 japaneseAlpineInfantrys and 2 japaneseInfantrys moved from Khabarovskiy Kray to Far Eastern Republic Japan take Far Eastern Republic from Russia 1 japaneseInfantry moved from Chahar to Suiyuan 1 japaneseInfantry moved from Shansi to Shensi 1 japaneseStrategicBomber moved from Peking to Northern China 1 japaneseFighter moved from Peking to Hunan 1 japaneseTacticalBomber moved from Manchuria to Shensi 1 japaneseInfantry moved from Anhwei to Hunan 1 japaneseNavalFighter moved from 148 Sea Zone to Sumatra 1 japaneseMarine moved from Java to 148 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 148 Sea Zone to 92 Sea Zone 1 japaneseMarine moved from 92 Sea Zone to Sumatra 3 japaneseNavalFighters moved from 148 Sea Zone to Borneo 2 japaneseInfantrys moved from Hong Kong to 95 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 95 Sea Zone to 93 Sea Zone 2 japaneseInfantrys moved from 93 Sea Zone to Borneo 1 japaneseFighter moved from Peking to Shensi 1 japaneseFighter moved from Northern Manchuria to Suiyuan
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@colin sorry for the delay a lot to think abt this time and trying to work too
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@ubernaut no worries, ready if you are
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TripleA Turn Summary: Thailand round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 4 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 8 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 3,9,8,3,11,8,7,5,9 and gets 0 hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Some non-combat units are destroyed: Some non-combat units are destroyed: Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 2 japaneseAlpineInfantrys and 2 japaneseInfantrys moved from Khabarovskiy Kray to Far Eastern Republic Japan take Far Eastern Republic from Russia 1 japaneseInfantry moved from Chahar to Suiyuan 1 japaneseInfantry moved from Shansi to Shensi 1 japaneseStrategicBomber moved from Peking to Northern China 1 japaneseFighter moved from Peking to Hunan 1 japaneseTacticalBomber moved from Manchuria to Shensi 1 japaneseInfantry moved from Anhwei to Hunan 1 japaneseNavalFighter moved from 148 Sea Zone to Sumatra 1 japaneseMarine moved from Java to 148 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 148 Sea Zone to 92 Sea Zone 1 japaneseMarine moved from 92 Sea Zone to Sumatra 3 japaneseNavalFighters moved from 148 Sea Zone to Borneo 2 japaneseInfantrys moved from Hong Kong to 95 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 95 Sea Zone to 93 Sea Zone 2 japaneseInfantrys moved from 93 Sea Zone to Borneo 1 japaneseFighter moved from Peking to Shensi 1 japaneseFighter moved from Northern Manchuria to Suiyuan Combat - Japan Air Battle in Northern China Japan attacks with 1 units heading to Northern China China launches 1 interceptors out of Northern China Attackers Fire, : 0/1 hits, 0.08 expected hits Defenders Fire, : 0/1 hits, 0.50 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Northern China AntiAircraftGun fire in Northern China : 0/1 hits, 0.08 expected hits Bombing raid in Northern China rolls: 5 and causes: 5 damage to unit: chineseBarracks Bombing raid in Northern China causes 5 damage total. Battle in Sumatra Japan attack with 1 japaneseMarine and 1 japaneseNavalFighter ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun AntiAircraftGun fire in Sumatra : 0/1 hits, 0.17 expected hits Japan roll dice for 1 japaneseMarine and 1 japaneseNavalFighter in Sumatra, round 2 : 1/2 hits, 0.75 expected hits ExiledAllies roll dice for 1 britishAntiAirGun in Sumatra, round 2 : 0/1 hits, 0.25 expected hits 1 britishAntiAirGun owned by the Britain lost in Sumatra Some non-combat units are destroyed: Japan win, taking Sumatra from ExiledAllies with 1 japaneseMarine and 1 japaneseNavalFighter remaining. Battle score for attacker is 4 Casualties for Britain: 1 britishAntiAirGun Battle in Borneo Japan attack with 2 japaneseInfantrys and 3 japaneseNavalFighters ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry Japan roll dice for 2 japaneseInfantrys and 3 japaneseNavalFighters in Borneo, round 2 : 4/5 hits, 1.08 expected hits ExiledAllies roll dice for 1 britishInfantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Borneo Japan win, taking Borneo from ExiledAllies with 2 japaneseInfantrys and 3 japaneseNavalFighters remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Hunan Japan attack with 1 japaneseFighter and 1 japaneseInfantry China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Hunan, round 2 : 1/2 hits, 0.50 expected hits China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Hunan Japan win, taking Hunan from China with 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Suiyuan Japan attack with 1 japaneseFighter and 1 japaneseInfantry China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Suiyuan, round 2 : 0/2 hits, 0.58 expected hits China roll dice for 1 chineseInfantry in Suiyuan, round 2 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Suiyuan, round 3 : 0/2 hits, 0.58 expected hits China roll dice for 1 chineseInfantry in Suiyuan, round 3 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Suiyuan, round 4 : 0/2 hits, 0.58 expected hits China roll dice for 1 chineseInfantry in Suiyuan, round 4 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Suiyuan, round 5 : 0/2 hits, 0.58 expected hits China roll dice for 1 chineseInfantry in Suiyuan, round 5 : 1/1 hits, 0.25 expected hits 1 japaneseInfantry owned by the Japan lost in Suiyuan retreated to Suiyuan China win with 1 chineseInfantry remaining. Battle score for attacker is -3 Casualties for Japan: 1 japaneseInfantry Battle in Shensi Japan attack with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Shensi, round 2 : 1/3 hits, 1.08 expected hits China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Shensi Japan win, taking Shensi from China with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Cleaning up after air battles Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 1 japaneseStrategicBomber moved from Northern China to Peking 1 japaneseInfantry moved from Peking to Shansi 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Manchuria to Shansi 1 japaneseFighter moved from Suiyuan to Northern Manchuria 2 japaneseAlpineInfantrys and 2 japaneseInfantrys moved from Northern Manchuria to Khabarovskiy Kray 2 japaneseInfantrys moved from Manchuria to Northern Manchuria 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Korea to Peking 1 japaneseMarine moved from Manchuria to Peking 1 japaneseAntiTankGun, 1 japaneseMech.Infantry and 2 japaneseTanks moved from Anhwei to Shansi 1 japaneseFighter and 1 japaneseTacticalBomber moved from Shensi to Shansi 1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Shansi 1 japaneseFighter moved from Hunan to Anhwei 2 japaneseArtillerys moved from Kwangtung to French Indochina 1 japaneseArtillery and 1 japaneseInfantry moved from French Indochina to Thailand 2 japaneseInfantrys moved from Thailand to Burma 1 japaneseInfantry moved from Thailand to Southern Thailand 1 japaneseInfantry moved from Rangoon to Burma 1 japaneseTransport moved from 96 Sea Zone to 122 Sea Zone 1 japaneseInfantry moved from Okinawa to 122 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 122 Sea Zone to 98 Sea Zone 1 japaneseAirTransport moved from Shansi to Korea 1 japaneseAirTransport moved from Shanghai to Tokyo 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone 1 japaneseAlpineInfantry and 1 japaneseMarine moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseAlpineInfantry, 2 japaneseInfantrys and 1 japaneseMarine moved from 98 Sea Zone to Eastern Manchuria 2 japaneseArtillerys moved from Hong Kong to 96 Sea Zone 2 japaneseArtillerys and 1 japaneseTransport moved from 96 Sea Zone to 94 Sea Zone 2 japaneseArtillerys moved from 94 Sea Zone to French Indochina 2 japaneseBattleships, 2 japaneseCarriers, 2 japaneseCruisers, 1 japaneseDestroyer and 2 japaneseTransports moved from 148 Sea Zone to 94 Sea Zone 1 japaneseNavalFighter moved from Sumatra to 94 Sea Zone 3 japaneseNavalFighters moved from Borneo to 94 Sea Zone 1 japaneseSubmarine moved from 129 Sea Zone to 96 Sea Zone 2 japaneseCarriers and 2 japaneseNavalFighters moved from 96 Sea Zone to 98 Sea Zone 2 japaneseNavalFighters moved from Japan to 98 Sea Zone 1 japaneseSubmarine moved from 93 Sea Zone to 96 Sea Zone 5 japaneseInfantrys moved from Tokyo to Japan 1 Truck moved from Korea to Manchuria 1 Train moved from Shantung to Shanghai 1 Truck, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Shanghai to Shansi 2 Trucks moved from Shansi to Shanghai Purchase Units - Japan Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 67 PUs; 9 techTokens; Japan buy 1 Material, 1 japaneseCombatEngineer, 2 japaneseDestroyers, 1 japaneseFighter, 4 japaneseInfantrys, 1 japaneseNavalFighter and 2 japaneseParatroopers; Remaining resources: 0 PUs; 9 techTokens; Place Units - Japan 1 Material placed in Korea 1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Shanghai 2 japaneseInfantrys and 2 japaneseParatroopers placed in Tokyo 2 japaneseDestroyers placed in 98 Sea Zone 1 japaneseFighter and 1 japaneseNavalFighter placed in Japan Turn Complete - Japan Japan collect 71 PUs; end with 71 PUs Units generate 9 techTokens; Japan end with 18 techTokens Some Units in Thailand change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 2 japaneseAlpineInfantrys and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Manchuria 2 japaneseAlpineInfantrys and 1 japaneseInfantry placed in Manchuria Turn Complete - Manchuria Manchuria collect 10 PUs; end with 10 PUs Some Units in Manchuria change ownership: 2 japaneseAlpineInfantrys and 1 japaneseInfantry Purchase Units - Thailand Thailand repair damage of 1x Rail; Remaining resources: 7 PUs; Thailand buy 1 japaneseInfantry and 1 japaneseMarine; Remaining resources: 0 PUs; Place Units - Thailand 1 japaneseInfantry and 1 japaneseMarine placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 7 PUs Some Units in Thailand change ownership: 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseMarine
Combat Hit Differential Summary :
Defenders Fire, : : -0.50 ExiledAllies : -0.58 AntiAircraftGun fire in Sumatra : : -0.17 Japan : 1.25 China : -0.58 Attackers Fire, : : -0.08 AntiAircraftGun fire in Northern China : : -0.08
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@colin china time
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@colin fyi ive got maybe 30 minutes before i got get ready to go watch that movie might have a little time so we might have to pick this up tomorrow.
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TripleA Move Summary: Britain round 4
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 4 Research Technology - Britain Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover Logistics Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 15 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithTurkey Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan 1 britishArtillery and 1 britishInfantry moved from Belgian Congo to Cameroon 1 britishInfantry moved from Nigeria to Cameroon 1 britishInfantry moved from French Equatorial Africa to Cameroon 1 britishMech.Infantry moved from French Central Africa to Cameroon 1 britishNavalFighter moved from 149 Sea Zone to 92 Sea Zone 1 britishNavalFighter moved from 149 Sea Zone to 93 Sea Zone 1 britishInfantry moved from Southwestern Australia to 149 Sea Zone 1 britishInfantry and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone 1 britishInfantry moved from 148 Sea Zone to Java 1 britishInfantry and 1 britishMarine moved from Southwestern Australia to 149 Sea Zone 1 britishInfantry, 1 britishMarine and 2 britishTransports moved from 149 Sea Zone to 151 Sea Zone 2 britishInfantrys moved from Northern Territory to 151 Sea Zone 3 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 151 Sea Zone to 145 Sea Zone 3 britishInfantrys and 1 britishMarine moved from 145 Sea Zone to Dutch New Guinea 1 britishInfantry moved from Papua to Dutch New Guinea 1 britishFighter moved from Northwestern Australia to Dutch New Guinea 1 britishInfantry moved from Bengal to Rangoon Britain take Rangoon from Japan
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@ubernaut ready for battle if you're still around
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@colin sorry bit of a late start today but i am ready for battle now
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@ubernaut ready
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TripleA Turn Summary: Australia round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 4 Supporting Britain - Canada Canada collect 0 PUs; end with 19 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 11 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 10 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 12,12,4,10,1,7,12,12,11,2,5,6 and gets 4 hits Britain removing all Technology Tokens after successful research. Britain discover Logistics Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 15 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithTurkey Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishArtillery and 1 britishInfantry moved from Belgian Congo to Cameroon 1 britishInfantry moved from Nigeria to Cameroon 1 britishInfantry moved from French Equatorial Africa to Cameroon 1 britishMech.Infantry moved from French Central Africa to Cameroon 1 britishNavalFighter moved from 149 Sea Zone to 92 Sea Zone 1 britishNavalFighter moved from 149 Sea Zone to 93 Sea Zone 1 britishInfantry moved from Southwestern Australia to 149 Sea Zone 1 britishInfantry and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone 1 britishInfantry moved from 148 Sea Zone to Java 1 britishInfantry and 1 britishMarine moved from Southwestern Australia to 149 Sea Zone 1 britishInfantry, 1 britishMarine and 2 britishTransports moved from 149 Sea Zone to 151 Sea Zone 2 britishInfantrys moved from Northern Territory to 151 Sea Zone 3 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 151 Sea Zone to 145 Sea Zone 3 britishInfantrys and 1 britishMarine moved from 145 Sea Zone to Dutch New Guinea 1 britishInfantry moved from Papua to Dutch New Guinea 1 britishFighter moved from Northwestern Australia to Dutch New Guinea 1 britishInfantry moved from Bengal to Rangoon Britain take Rangoon from Japan Combat - Britain Battle in Java Battle in 93 Sea Zone Britain attack with 1 britishNavalFighter Japan defend with 1 japaneseTransport Britain roll dice for 1 britishNavalFighter in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japan roll dice for 1 japaneseTransport in 93 Sea Zone, round 2 : 1/1 hits, 0.08 expected hits 1 japaneseTransport owned by the Japan and 1 britishNavalFighter owned by the Britain lost in 93 Sea Zone Japan win, taking Java from Japan with no units remaining. Battle score for attacker is -4 Casualties for Britain: 1 britishNavalFighter Casualties for Japan: 1 japaneseTransport Battle in 92 Sea Zone Britain attack with 1 britishNavalFighter Japan defend with 1 japaneseTransport Britain roll dice for 1 britishNavalFighter in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japan roll dice for 1 japaneseTransport in 92 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits Britain roll dice for 1 britishNavalFighter in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japan roll dice for 1 japaneseTransport in 92 Sea Zone, round 3 : 0/1 hits, 0.08 expected hits 1 japaneseTransport owned by the Japan lost in 92 Sea Zone Britain win with 1 britishNavalFighter remaining. Battle score for attacker is 7 Casualties for Japan: 1 japaneseTransport Battle in Cameroon Britain attack with 1 britishArtillery, 3 britishInfantrys and 1 britishMech.Infantry VichyFrance defend with 1 Flagpole; Germany defend with 2 germanInfantrys Britain roll dice for 1 britishArtillery, 3 britishInfantrys and 1 britishMech.Infantry in Cameroon, round 2 : 1/5 hits, 0.92 expected hits VichyFrance roll dice for 2 germanInfantrys in Cameroon, round 2 : 1/2 hits, 0.67 expected hits 1 germanInfantry owned by the Germany and 1 britishInfantry owned by the Britain lost in Cameroon Britain roll dice for 1 britishArtillery, 2 britishInfantrys and 1 britishMech.Infantry in Cameroon, round 3 : 0/4 hits, 0.75 expected hits VichyFrance roll dice for 1 germanInfantry in Cameroon, round 3 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 britishArtillery, 2 britishInfantrys and 1 britishMech.Infantry in Cameroon, round 4 : 0/4 hits, 0.75 expected hits VichyFrance roll dice for 1 germanInfantry in Cameroon, round 4 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 britishArtillery, 2 britishInfantrys and 1 britishMech.Infantry in Cameroon, round 5 : 1/4 hits, 0.75 expected hits VichyFrance roll dice for 1 germanInfantry in Cameroon, round 5 : 0/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Cameroon Britain win, taking Cameroon from VichyFrance with 1 britishArtillery, 2 britishInfantrys and 1 britishMech.Infantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Casualties for Germany: 2 germanInfantrys Battle in Dutch New Guinea Britain attack with 1 britishFighter, 4 britishInfantrys and 1 britishMarine Japan defend with 1 Flagpole and 2 japaneseMarines Britain roll dice for 1 britishFighter, 4 britishInfantrys and 1 britishMarine in Dutch New Guinea, round 2 : 2/6 hits, 1.17 expected hits Japan roll dice for 2 japaneseMarines in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits 1 britishInfantry owned by the Britain and 2 japaneseMarines owned by the Japan lost in Dutch New Guinea Britain win, taking Dutch New Guinea from Japan with 1 britishFighter, 3 britishInfantrys and 1 britishMarine remaining. Battle score for attacker is 5 Casualties for Britain: 1 britishInfantry Casualties for Japan: 2 japaneseMarines Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk 1 britishAntiTankGun, 1 britishArtillery and 1 britishTank moved from Scotland to 10 Sea Zone 1 britishAntiTankGun, 1 britishArtillery, 1 britishTank and 2 britishTransports moved from 10 Sea Zone to 13 Sea Zone 1 britishAntiTankGun, 1 britishArtillery and 1 britishTank moved from 13 Sea Zone to Murmansk 1 britishCruiser moved from 7 Sea Zone to 10 Sea Zone 1 britishBattleship, 1 britishCruiser and 4 britishTransports moved from 13 Sea Zone to 10 Sea Zone 6 britishInfantrys moved from Central Britain to Scotland 1 britishCombatEngineer moved from Central Britain to Scotland 1 Train moved from Scotland to Central Britain 2 Materials and 1 Train moved from Central Britain to Scotland 1 Train moved from Scotland to London 1 britishInfantry moved from Exiled Allies to Central Britain 1 britishBattleship, 1 britishCarrier, 3 britishCruisers, 5 britishDestroyers and 1 britishSubmarine moved from 149 Sea Zone to 148 Sea Zone 1 britishNavalFighter moved from 92 Sea Zone to 148 Sea Zone 1 britishFighter moved from Dutch New Guinea to Papua 2 britishInfantrys moved from New South Wales to Queensland 1 Truck and 1 britishCombatEngineer moved from Southwestern Australia to Queensland 1 Material and 1 Train moved from New South Wales to Queensland 1 Train moved from Queensland to New South Wales 1 britishInfantry moved from Sinai to Cairo 1 britishInfantry moved from Trans Jordan to Sinai 1 britishArtillery and 1 britishInfantry moved from Iraq to Trans Jordan 1 britishInfantry moved from Syria to Trans Jordan 1 britishCombatEngineer and 1 britishMech.Infantry moved from Anglo Egyptian Sudan to Cairo 1 Material and 1 britishMech.Infantry moved from Rhodesia to Southern Anglo Egyptian Sudan 1 britishTank moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan 1 Truck moved from Anglo Egyptian Sudan to Southern Anglo Egyptian Sudan 2 britishInfantrys moved from Eastern Madras to 84 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 84 Sea Zone to 73 Sea Zone 2 britishInfantrys moved from 73 Sea Zone to Abyssinia 1 Material, 1 britishAntiAirGun, 1 britishArtillery and 1 britishInfantry moved from Bombay to 75 Sea Zone 1 Material, 1 britishAntiAirGun, 1 britishArtillery, 1 britishDestroyer, 1 britishInfantry, 1 britishSubmarine and 2 britishTransports moved from 75 Sea Zone to 72 Sea Zone 1 Material, 1 britishAntiAirGun, 1 britishArtillery and 1 britishInfantry moved from 72 Sea Zone to Cairo 1 Material moved from Bombay to 75 Sea Zone 1 Truck moved from Bombay to Western Madras 1 Truck and 1 britishAntiAirGun moved from Western Madras to Bombay 1 Material and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone 1 Material moved from 72 Sea Zone to Anglo Egyptian Sudan 1 britishTank moved from Cape Town to Rhodesia 2 britishInfantrys moved from Calcutta to Bengal 1 Train moved from Southern Iran to Bombay 1 britishTransport moved from 149 Sea Zone to 151 Sea Zone 1 britishFighter moved from Ontario to Iceland 1 britishAntiAirGun and 1 britishArtillery moved from British Columbia to 104 Sea Zone 1 britishAntiAirGun, 1 britishArtillery, 1 britishDestroyer and 1 britishTransport moved from 104 Sea Zone to 101 Sea Zone 1 britishAntiAirGun and 1 britishArtillery moved from 101 Sea Zone to Soviet Far East 1 Train moved from Ontario to Quebec 1 britishArtillery moved from Labrador to Quebec 1 Truck moved from Alberta to British Columbia Purchase Units - Britain Britain buy 1 britishFactory, 1 britishFighter, 3 britishMarines and 3 britishTransports; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in Scotland being upgraded or consumed: 2 Materials 1 britishFactory and 3 britishMarines placed in Scotland 3 britishTransports placed in 7 Sea Zone Britain undo move 1. Units in Scotland being upgraded or consumed: 2 Materials 1 britishFactory and 2 britishMarines placed in Scotland Britain undo move 1. 1 britishFighter placed in Central Britain 1 britishTransport placed in 10 Sea Zone 2 britishTransports placed in 7 Sea Zone 1 britishMarine placed in London Activate Technology - Britain Britain activating Logistics Trigger britishL1: Setting isAirBase to true for unitAttachment attached to britishCarrier Trigger britishL1: Setting maxScrambleCount to 2 for unitAttachment attached to britishCarrier Britain giving technology to Usa: Logistics Turn Complete - Britain Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk Trigger LLbFS: has removed 1 britishAntiAirGun owned by Britain in Soviet Far East Trigger LLbAS: has removed 1 britishArtillery owned by Britain in Soviet Far East Trigger LLbGM: has removed 1 britishAntiTankGun owned by Britain in Murmansk Trigger LLbTM: has removed 1 britishTank owned by Britain in Murmansk Trigger LLbTM: Russia has 1 russianTank placed in Murmansk Trigger LLbGM: Russia has 1 russianAntiTankGun placed in Murmansk Trigger LLbAS: Russia has 1 russianArtillery placed in Soviet Far East Trigger LLbFS: Russia has 1 russianAntiAirGun placed in Soviet Far East Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk Britain collect 42 PUs; end with 42 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 44 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 45 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 46 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 47 PUs Units generate 6 techTokens; Britain end with 6 techTokens Units Change Ownership Some Units in Anglo Egyptian Sudan change ownership: 1 Material Some Units in Ontario change ownership: 1 britishCombatEngineer Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Queensland change ownership: 1 Material and 1 britishCombatEngineer Some Units in Southern Anglo Egyptian Sudan change ownership: 1 Material Purchase Units - Canada Canada buy 2 Materials; Remaining resources: 9 PUs; Place Units - Canada 2 Materials placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 24 PUs Some Units in Ontario change ownership: 2 Materials and 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 britishInfantrys; Remaining resources: 5 PUs; Place Units - ExiledAllies 2 britishInfantrys placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 16 PUs; end with 21 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 20 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 19 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 18 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 16 PUs Some Units in Exiled Allies change ownership: 2 britishInfantrys Purchase Units - Egypt Egypt buy 1 britishEntrenchment and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - Egypt Units in Cairo being upgraded or consumed: 1 Material 1 britishEntrenchment and 3 britishInfantrys placed in Cairo Turn Complete - Egypt Egypt collect 8 PUs; end with 8 PUs Units Change Ownership Some Units in Anglo Egyptian Sudan change ownership: 1 Material Some Units in Cairo change ownership: 1 britishCombatEngineer and 3 britishInfantrys Some Units in Southern Anglo Egyptian Sudan change ownership: 1 Material Purchase Units - SouthAfrica SouthAfrica buy 1 britishTank; Remaining resources: 1 PUs; Place Units - SouthAfrica 1 britishTank placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 8 PUs Some Units in Cape Town change ownership: 1 britishTank Purchase Units - India India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 2 britishInfantrys placed in Calcutta 1 britishArtillery and 1 britishInfantry placed in Bombay Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry Some Units in Calcutta change ownership: 2 britishInfantrys Purchase Units - Australia Australia buy 2 britishMarines and 1 britishTransport; Remaining resources: 2 PUs; Place Units - Australia 1 britishTransport placed in 149 Sea Zone 2 britishMarines placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 19 PUs Units Change Ownership Some Units in 149 Sea Zone change ownership: 1 britishTransport Some Units in New South Wales change ownership: 2 britishMarines Some Units in Queensland change ownership: 1 Material and 1 britishCombatEngineer
Combat Hit Differential Summary :
VichyFrance : -0.67 Japan : 1.08 Britain : 0.17
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@ubernaut your turn again
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TripleA Move Summary: Italy round 4
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 4 Research Technology - Italy Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers Trigger italianaTIFR: Italy gains access to IncreasedFighterRange Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover Production Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 2 units repaired. 2 italianBattleship-damageds owned by the Italy removed in 50 Sea Zone 2 italianBattleships owned by the Italy added in 50 Sea Zone 2 italianAlpineInfantrys, 1 italianAntiTankGun, 3 italianArtillerys, 1 italianCombatEngineer, 1 italianInfantry, 2 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 1 italianTank moved from Western Egypt to Cairo 2 italianFighters, 1 italianNavalFighter and 1 italianTacticalBomber moved from Al Kufrah to Cairo 1 italianNavalFighter moved from Cyrenaica to Cairo 3 italianInfantrys moved from Greece to 50 Sea Zone 3 italianInfantrys moved from Southern Italy to 50 Sea Zone 2 italianBattleships, 1 italianCruiser, 1 italianDestroyer, 6 italianInfantrys and 3 italianTransports moved from 50 Sea Zone to 53 Sea Zone 6 italianInfantrys moved from 53 Sea Zone to Cairo
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@colin ready for battle!
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TripleA Turn Summary: Italy round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 4 Research Technology - Italy Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers Trigger italianaTIFR: Italy gains access to IncreasedFighterRange Italy spend 0 on tech rolls Italy roll 12,10,7,12,9,1,4,11,12 and gets 3 hits Italy removing all Technology Tokens after successful research. Italy discover Production Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 2 units repaired. 2 italianBattleship-damageds owned by the Italy removed in 50 Sea Zone 2 italianBattleships owned by the Italy added in 50 Sea Zone Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 2 italianAlpineInfantrys, 1 italianAntiTankGun, 3 italianArtillerys, 1 italianCombatEngineer, 1 italianInfantry, 2 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 1 italianTank moved from Western Egypt to Cairo 2 italianFighters, 1 italianNavalFighter and 1 italianTacticalBomber moved from Al Kufrah to Cairo 1 italianNavalFighter moved from Cyrenaica to Cairo 3 italianInfantrys moved from Greece to 50 Sea Zone 3 italianInfantrys moved from Southern Italy to 50 Sea Zone 2 italianBattleships, 1 italianCruiser, 1 italianDestroyer, 6 italianInfantrys and 3 italianTransports moved from 50 Sea Zone to 53 Sea Zone 6 italianInfantrys moved from 53 Sea Zone to Cairo Combat - Italy Italy creates battle in territory 41 Sea Zone Battle in Cairo Italy attack with 2 italianAlpineInfantrys, 1 italianAntiTankGun, 3 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 7 italianInfantrys, 2 italianMarines, 1 italianMech.Infantry, 2 italianNavalFighters, 1 italianParatrooper, 1 italianTacticalBomber and 1 italianTank Egypt defend with 1 Flagpole, 1 Rail, 2 britishAirfields, 1 britishBarracks, 1 britishDocks, 1 britishEntrenchment and 1 britishFactory; Britain defend with 1 britishAirTransport, 2 britishAntiAirGuns, 2 britishArtillerys, 1 britishCombatEngineer, 12 britishInfantrys, 1 britishMarine, 1 britishMech.Infantry and 1 britishParatrooper AntiAircraftGun fire in Cairo : 1/2 hits, 0.33 expected hits 1 italianNavalFighter owned by the Italy lost in Cairo Italy roll dice for 2 italianBattleships and 1 italianCruiser in Cairo, round 2 : 1/5 hits, 1.92 expected hits Italy roll dice for 2 italianAlpineInfantrys, 1 italianAntiTankGun, 3 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 7 italianInfantrys, 2 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianParatrooper, 1 italianTacticalBomber and 1 italianTank in Cairo, round 2 : 6/22 hits, 6.83 expected hits Egypt roll dice for 1 britishAirTransport, 2 britishAntiAirGuns, 2 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 12 britishInfantrys, 1 britishMarine, 1 britishMech.Infantry and 1 britishParatrooper in Cairo, round 2 : 10/21 hits, 7.25 expected hits 6 britishInfantrys owned by the Britain, 1 britishMarine owned by the Britain, 1 italianAntiTankGun owned by the Italy, 1 italianMarine owned by the Italy, 1 italianAlpineInfantry owned by the Italy and 7 italianInfantrys owned by the Italy lost in Cairo 1 italianAlpineInfantry, 3 italianArtillerys, 1 italianCombatEngineer, 1 italianMarine, 1 italianMech.Infantry, 1 italianParatrooper and 1 italianTank retreated to Western Egypt Egypt win with 1 britishAirTransport, 2 britishAntiAirGuns, 2 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 6 britishInfantrys, 1 britishMech.Infantry and 1 britishParatrooper remaining. Battle score for attacker is -22 Casualties for Italy: 1 italianAlpineInfantry, 1 italianAntiTankGun, 7 italianInfantrys, 1 italianMarine and 1 italianNavalFighter Casualties for Britain: 6 britishInfantrys and 1 britishMarine Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry 1 italianSubmarine moved from 58 Sea Zone to 62 Sea Zone 1 italianSubmarine moved from 43 Sea Zone to 61 Sea Zone 1 italianSubmarine moved from 41 Sea Zone to 34 Sea Zone 1 Train and 1 italianAntiAirGun moved from Southern Yugoslavia to Southern Italy 1 Train moved from Southern Italy to Rome 1 italianAirTransport moved from Cyrenaica to Rome 2 italianFighters, 1 italianNavalFighter and 1 italianTacticalBomber moved from Cairo to Al Kufrah Purchase Units - Italy Italy buy 1 italianAirTransport, 1 italianAlpineInfantry, 2 italianInfantrys, 1 italianParatrooper and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 1 italianAlpineInfantry, 2 italianInfantrys and 1 italianParatrooper placed in Rome 1 italianTransport placed in 50 Sea Zone 1 italianAirTransport placed in Northern Italy Activate Technology - Italy Italy activating Production Italy giving technology to Germany: Production Turn Complete - Italy Italy collect 27 PUs; end with 27 PUs Units generate 9 techTokens; Italy end with 9 techTokens
Combat Hit Differential Summary :
AntiAircraftGun fire in Cairo : : 0.67 Egypt : 2.75 Italy : -1.75