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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin somehow with all my redoing of moves last german turn i must have undone moving my trucks to caucasus im going to edit if you object we can chat about it tomorrow i suppose.

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Move Summary: Italy round 39

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 39
        
            Research Technology - Italy
                Trigger italianaTAT: Italy gains access to AdvancedTanks
                Italy spend 0 on tech rolls
        
            Combat Move - Italy
                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                1 unit repaired.
                Turning on Edit Mode
                EDIT: Removing units owned by Germany from Trans Jordan: 2 Trucks
                EDIT: Adding units owned by Germany to Southern Caucasus: 2 Trucks
                EDIT: Turning off Edit Mode
                1 italianArtillery and 1 italianInfantry moved from Uzbek to Kashi
                1 italianAlpineInfantry moved from Singkiang to Kashi
                1 italianMarine moved from Uzbek to Kazahk
                1 italianInfantry moved from Singkiang to Kazahk
                1 italianHeavyStrategicBomber moved from Singkiang to Kazahk
                1 italianInfantry moved from Singkiang to Altay
                1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Altay
                1 italianAdvancedTacticalBomber moved from Singkiang to Altay
                1 italianAirTransport and 2 italianParatroopers moved from Rome to Cyrenaica
                4 italianAdvancedNavalFighters moved from Cairo to Cyrenaica
                2 italianAdvancedFighters, 1 italianAdvancedNavalFighter and 1 italianAdvancedTacticalBomber moved from Rome to Cyrenaica
                2 italianAirTransports and 4 italianParatroopers moved from Southern Italy to Cyrenaica
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin battle on deck for tomorrow 🙂

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin up for battle if you are around. 🙂

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Italy round 39

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 39
              
                  Research Technology - Italy
                      Trigger italianaTAT: Italy gains access to AdvancedTanks
                      Italy spend 0 on tech rolls
                          Italy roll 1,8,10,9,10,7,5,9,8,5,3,11 and gets 0 hits
              
                  Combat Move - Italy
                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                      1 unit repaired.
                      Turning on Edit Mode
                      EDIT: Removing units owned by Germany from Trans Jordan: 2 Trucks
                      EDIT: Adding units owned by Germany to Southern Caucasus: 2 Trucks
                      EDIT: Turning off Edit Mode
                      Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                      Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                      Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                      1 italianArtillery and 1 italianInfantry moved from Uzbek to Kashi
                      1 italianAlpineInfantry moved from Singkiang to Kashi
                      1 italianMarine moved from Uzbek to Kazahk
                      1 italianInfantry moved from Singkiang to Kazahk
                      1 italianHeavyStrategicBomber moved from Singkiang to Kazahk
                      1 italianInfantry moved from Singkiang to Altay
                      1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Altay
                      1 italianAdvancedTacticalBomber moved from Singkiang to Altay
                      1 italianAirTransport and 2 italianParatroopers moved from Rome to Cyrenaica
                      4 italianAdvancedNavalFighters moved from Cairo to Cyrenaica
                      2 italianAdvancedFighters, 1 italianAdvancedNavalFighter and 1 italianAdvancedTacticalBomber moved from Rome to Cyrenaica
                      2 italianAirTransports and 4 italianParatroopers moved from Southern Italy to Cyrenaica
              
                  Combat - Italy
                      Battle in Kashi
                          Italy attack with 1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry
                          China defend with 1 Flagpole and 1 chineseAlpineInfantry
                              Italy roll dice for 1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry in Kashi, round 2 : 3/3 hits, 0.75 expected hits
                              China roll dice for 1 chineseAlpineInfantry in Kashi, round 2 : 0/1 hits, 0.42 expected hits
                              1 chineseAlpineInfantry owned by the China lost in Kashi
                          Italy win, taking Kashi from China with 1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry remaining. Battle score for attacker is 4
                          Casualties for China: 1 chineseAlpineInfantry
                      Battle in Altay
                          Italy attack with 1 italianAdvancedTacticalBomber, 1 italianAirTransport, 1 italianInfantry and 2 italianParatroopers
                          China defend with 1 Flagpole and 1 chineseAlpineInfantry
                              Italy roll dice for 1 italianAdvancedTacticalBomber, 1 italianAirTransport, 1 italianInfantry and 2 italianParatroopers in Altay, round 2 : 3/4 hits, 0.92 expected hits
                              China roll dice for 1 chineseAlpineInfantry in Altay, round 2 : 0/1 hits, 0.42 expected hits
                              1 chineseAlpineInfantry owned by the China lost in Altay
                          Italy win, taking Altay from China with 1 italianAdvancedTacticalBomber, 1 italianAirTransport, 1 italianInfantry and 2 italianParatroopers remaining. Battle score for attacker is 4
                          Casualties for China: 1 chineseAlpineInfantry
                      Battle in Cyrenaica
                          Italy attack with 2 italianAdvancedFighters, 5 italianAdvancedNavalFighters, 1 italianAdvancedTacticalBomber, 3 italianAirTransports and 6 italianParatroopers
                          Usa defend with 1 Flagpole, 1 Material, 4 americanArtillerys, 3 americanInfantrys and 4 americanMarines
                              Italy roll dice for 2 italianAdvancedFighters, 5 italianAdvancedNavalFighters, 1 italianAdvancedTacticalBomber, 3 italianAirTransports and 6 italianParatroopers in Cyrenaica, round 2 : 5/17 hits, 6.67 expected hits
                              Usa roll dice for 4 americanArtillerys, 3 americanInfantrys and 4 americanMarines in Cyrenaica, round 2 : 2/11 hits, 3.75 expected hits
                              1 americanMarine owned by the Usa, 3 americanInfantrys owned by the Usa, 1 americanArtillery owned by the Usa and 2 italianParatroopers owned by the Italy lost in Cyrenaica
                              Italy roll dice for 2 italianAdvancedFighters, 5 italianAdvancedNavalFighters, 1 italianAdvancedTacticalBomber, 3 italianAirTransports and 4 italianParatroopers in Cyrenaica, round 3 : 7/15 hits, 6.17 expected hits
                              Usa roll dice for 3 americanArtillerys and 3 americanMarines in Cyrenaica, round 3 : 4/6 hits, 2.25 expected hits
                              3 americanMarines owned by the Usa, 3 americanArtillerys owned by the Usa and 4 italianParatroopers owned by the Italy lost in Cyrenaica
                          Italy win with 2 italianAdvancedFighters, 5 italianAdvancedNavalFighters, 1 italianAdvancedTacticalBomber and 3 italianAirTransports remaining. Battle score for attacker is 17
                          Casualties for Italy: 6 italianParatroopers
                          Casualties for Usa: 4 americanArtillerys, 3 americanInfantrys and 4 americanMarines
                      Battle in Kazahk
                          Italy attack with 1 italianHeavyStrategicBomber, 1 italianInfantry and 1 italianMarine
                          Russia defend with 1 Flagpole and 1 russianInfantry
                              Italy roll dice for 1 italianHeavyStrategicBomber, 1 italianInfantry and 1 italianMarine in Kazahk, round 2 : 0/3 hits, 0.83 expected hits
                              Russia roll dice for 1 russianInfantry in Kazahk, round 2 : 0/1 hits, 0.25 expected hits
                              Italy roll dice for 1 italianHeavyStrategicBomber, 1 italianInfantry and 1 italianMarine in Kazahk, round 3 : 2/3 hits, 0.83 expected hits
                              Russia roll dice for 1 russianInfantry in Kazahk, round 3 : 0/1 hits, 0.25 expected hits
                              1 russianInfantry owned by the Russia lost in Kazahk
                          Italy win, taking Kazahk from Russia with 1 italianHeavyStrategicBomber, 1 italianInfantry and 1 italianMarine remaining. Battle score for attacker is 3
                          Casualties for Russia: 1 russianInfantry
                      Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                      Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                      Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                      Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                      Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                      Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                      Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                      Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                      Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                      Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                      Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                      Trigger italianAP2: Italy has 1 Material placed in Rome
                      Trigger italianProd: Italy has 1 Material placed in Rome
                      1 italianDestroyer moved from 46 Sea Zone to 45 Sea Zone
                      1 Material, 2 italianAirTransports, 1 italianCombatEngineer and 2 italianInfantrys moved from Rome to Sicily
                      2 italianAirTransports moved from Sicily to Rome
                      1 Material and 1 Truck moved from Abyssinia to Cairo
                      1 italianAdvancedTacticalBomber moved from Altay to Singkiang
                      1 italianAirTransport moved from Altay to Southern Caucasus
                      1 italianHeavyStrategicBomber moved from Kazahk to Singkiang
                      1 italianAirTransport and 1 italianCombatEngineer moved from Southern Caucasus to Singkiang
                      1 Truck moved from Singkiang to Astrakhan
                      2 italianTanks moved from Syria to Sinai
                      1 italianCombatEngineer moved from Eastern South Africa to Cape Town
                      1 italianAdvancedNavalFighter moved from Abyssinia to Cairo
                      1 italianParatrooper moved from Syria to Trans Jordan
                      2 italianArtillerys moved from Abyssinia to 72 Sea Zone
                      1 italianCombatEngineer moved from Abyssinia to 72 Sea Zone
                      3 italianInfantrys moved from Anglo Egyptian Sudan to 72 Sea Zone
                      2 italianArtillerys, 1 italianBattleship, 1 italianCombatEngineer, 6 italianCruisers, 3 italianDestroyers, 3 italianInfantrys and 7 italianTransports moved from 72 Sea Zone to 53 Sea Zone
                      1 italianArtillery moved from 53 Sea Zone to Syria
                      1 italianArtillery moved from 53 Sea Zone to Trans Jordan
                      1 italianInfantry moved from 53 Sea Zone to Sinai
                      1 italianInfantry moved from 53 Sea Zone to Syria
                      1 italianCombatEngineer moved from 53 Sea Zone to Cairo
                      2 italianAirTransports moved from Cairo to Southern Italy
                      2 italianAdvancedFighters and 5 italianAdvancedNavalFighters moved from Cyrenaica to Cairo
                      1 italianAdvancedTacticalBomber moved from Cyrenaica to Rome
                      1 italianCombatEngineer moved from Southern Italy to Rome
                      1 italianAirTransport moved from Cyrenaica to Rome
                      1 italianParatrooper moved from Syria to Trans Jordan
                      1 Truck moved from Trans Jordan to Cairo
                      1 italianInfantry moved from 53 Sea Zone to Trans Jordan
                      1 italianAirTransport moved from Cyrenaica to Trans Jordan
                      1 italianAirTransport moved from Cyrenaica to Cairo
                      4 italianSubmarines moved from 50 Sea Zone to 47 Sea Zone
              
                  Purchase Units - Italy
                      Trigger italianMobArt1: buyitalianMobileArtillery added to italianProduction
                      Italy buy 1 italianAdvancedNavalFighter, 1 italianAirfield, 1 italianAlpineInfantry, 1 italianDestroyer, 2 italianEntrenchments, 1 italianFortification, 5 italianInfantrys, 4 italianParatroopers and 1 italianSubmarine; Remaining resources: 0 PUs; 12 techTokens; 
              
                  Place Units - Italy
                      1 italianAlpineInfantry and 2 italianParatroopers placed in Singkiang
                      Italy undo move 1.
                      1 italianInfantry and 2 italianParatroopers placed in Singkiang
                      1 italianAlpineInfantry and 2 italianParatroopers placed in Southern Caucasus
                      Units in Cairo being upgraded or consumed: 1 Material
                      1 italianAirfield and 3 italianInfantrys placed in Cairo
                      1 italianDestroyer placed in 46 Sea Zone
                      Units in Rome being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                      1 italianEntrenchment, 1 italianFortification and 1 italianInfantry placed in Rome
                      1 italianSubmarine placed in 47 Sea Zone
                      Units in Sicily being upgraded or consumed: 1 Material
                      1 italianEntrenchment placed in Sicily
                      1 italianAdvancedNavalFighter placed in Northern Italy
              
                  Turn Complete - Italy
                      Italy collect 55 PUs; end with 55 PUs
                      Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 58 PUs
                      Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 61 PUs
                      Units generate 12 techTokens; Italy end with 24 techTokens
              

              Combat Hit Differential Summary :

              Usa : 0.00
              China : -0.83
              Italy : 3.83
              Russia : -0.50
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin go for usa

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • C Offline
                  colin
                  last edited by

                  TripleA Turn Summary: Usa round 39

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 39
                  
                      Research Technology - Usa
                          Usa spend 0 on tech rolls
                              Usa roll 8,11,1,1,4,10,9,9,1 and gets 0 hits
                  
                      Combat Move - Usa
                          Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                          Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                          Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                          Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                          Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                          Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                          Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                          Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                              Some non-combat units are destroyed: 
                          Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                          Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                          1 americanInfantry moved from Belgian Congo to Tanganyika
                                Britain take Tanganyika from Italy
                          5 americanMech.Infantrys and 6 americanTanks moved from Southern Anglo Egyptian Sudan to Rhodesia
                                Britain take Rhodesia from Italy
                          2 americanAdvancedNavalFighters moved from 48 Sea Zone to 45 Sea Zone
                          1 americanAdvancedNavalFighter moved from Southern Spain to 45 Sea Zone
                  
                      Combat - Usa
                          Battle in 45 Sea Zone
                              Usa attack with 3 americanAdvancedNavalFighters
                              Italy defend with 1 italianDestroyer
                                  Usa roll dice for 3 americanAdvancedNavalFighters in 45 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                                  Italy roll dice for 1 italianDestroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                  1 italianDestroyer owned by the Italy lost in 45 Sea Zone
                              Usa win with 3 americanAdvancedNavalFighters remaining. Battle score for attacker is 8
                              Casualties for Italy: 1 italianDestroyer
                  
                      Non Combat Move - Usa
                          Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                          Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                          Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                          Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                          Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                          Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                          Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                          Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                          Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                          Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                          Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                          Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                          Trigger americanProd1: Usa has 1 Material placed in Washington
                          Trigger americanAP2: Usa has 1 Material placed in Washington
                          2 americanBattleships, 2 americanCarriers, 3 americanCruisers, 1 americanDestroyer, 1 americanHeavyDestroyer and 6 americanTransports moved from 48 Sea Zone to 43 Sea Zone
                          3 americanAdvancedNavalFighters moved from 45 Sea Zone to 43 Sea Zone
                          1 Truck moved from Tripolitania to Cyrenaica
                          1 Material and 1 Truck moved from Cyrenaica to Algeria
                          1 Material and 1 americanMech.Infantry moved from Tripolitania to Algeria
                          2 americanMarines moved from Tunisia to Algeria
                          4 americanArtillerys, 1 americanCombatEngineer and 4 americanInfantrys moved from Southern Spain to 43 Sea Zone
                          4 americanArtillerys, 1 americanCombatEngineer and 4 americanInfantrys moved from 43 Sea Zone to Algeria
                          3 americanAdvancedNavalFighters, 1 americanCarrier and 1 americanCruiser moved from 127 Sea Zone to 95 Sea Zone
                          1 Material and 1 americanAirTransport moved from Hawaiian Islands to Luzon
                          1 americanCarrier moved from 156 Sea Zone to 116 Sea Zone
                          1 americanAdvancedNavalFighter moved from Los Angeles to 116 Sea Zone
                          1 Train moved from Central US to Washington
                          2 Materials and 1 Train moved from Washington to Alberta
                          1 Train moved from British Columbia to Washington
                          1 Truck moved from British Columbia to San Francisco
                          1 americanAirTransport moved from British Columbia to Alaska
                          3 americanTransports moved from 41 Sea Zone to 40 Sea Zone
                          3 americanArtillerys, 6 americanInfantrys and 3 americanMarines moved from Azores to 40 Sea Zone
                          3 americanArtillerys, 6 americanInfantrys, 3 americanMarines and 4 americanTransports moved from 40 Sea Zone to 41 Sea Zone
                          3 americanArtillerys, 6 americanInfantrys and 3 americanMarines moved from 41 Sea Zone to Southern Spain
                          2 americanTransports moved from 41 Sea Zone to 43 Sea Zone
                          1 americanTransport moved from 41 Sea Zone to 43 Sea Zone
                          1 americanTransport moved from 41 Sea Zone to 43 Sea Zone
                          1 americanTransport moved from 61 Sea Zone to 39 Sea Zone
                          3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                          3 americanInfantrys moved from New York to 30 Sea Zone
                          3 americanArtillerys moved from Washington to 30 Sea Zone
                          2 americanInfantrys moved from Eastern US to 30 Sea Zone
                          3 americanArtillerys, 8 americanInfantrys and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                          4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                          3 americanArtillerys and 8 americanInfantrys moved from 39 Sea Zone to Azores
                          1 americanAdvancedNavalFighter moved from New York to Southern Spain
                          2 Materials, 1 Truck, 1 americanCombatEngineer and 1 americanMech.Infantry moved from Morrocco to Algeria
                          2 americanMech.Infantrys and 2 americanTanks moved from Nigeria to Belgian Congo
                  
                      Purchase Units - Usa
                          Trigger americanAdvTB: buyamericanAdvancedTacticalBomber added to americanProduction
                          Usa buy 2 americanArtillerys, 1 americanBattleship, 1 americanCombatEngineer, 1 americanCruiser, 1 americanDocks, 1 americanHull, 4 americanInfantrys, 5 americanMarines and 4 americanParatroopers; Remaining resources: 0 PUs; 9 techTokens; 
                          Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                  
                      Place Units - Usa
                          Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                          1 americanBattleship, 1 americanCruiser and 1 americanHull placed in 156 Sea Zone
                          1 americanParatrooper placed in Los Angeles
                          2 americanInfantrys and 2 americanParatroopers placed in New York
                          2 americanInfantrys and 1 americanParatrooper placed in Northeastern US
                          2 americanArtillerys, 1 americanCombatEngineer and 1 americanMarine placed in Washington
                          2 americanMarines placed in Eastern US
                          Usa undo move 6.
                          Usa undo move 5.
                          Units in Luzon being upgraded or consumed: 3 Materials
                          1 americanArtillery, 1 americanDocks and 1 americanMarine placed in Luzon
                          2 americanMarines placed in Phillippines
                          1 americanArtillery, 1 americanCombatEngineer and 2 americanMarines placed in Washington
                  
                      Turn Complete - Usa
                          Usa collect 88 PUs; end with 88 PUs
                          Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 91 PUs
                          Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 94 PUs
                          Units generate 9 techTokens; Usa end with 18 techTokens
                  

                  Combat Hit Differential Summary :

                  Usa : 1.00
                  Italy : -0.25
                  

                  Savegame

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut didnt really have any combat so its back to you

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin i think i forgot and double built trenches in rome this turn again 😕

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut its fine

                        ubernautU 2 Replies Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Move Summary: Germany round 40

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 40
                          
                              Combat Move - Germany
                                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                  1 germanInfantry moved from Eastern Karelia to Archangel
                                  2 germanAdvancedNavalFighters moved from Leningrad to Archangel
                                  1 germanInfantry moved from Northern Kazahk to Sverdlovsk
                                  1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Sverdlovsk
                                  4 germanAdvancedNavalFighters moved from Eastern Germany to 41 Sea Zone
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin battle on deck

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Finland round 40

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 40
                              
                                  Reconnaissance Missions - Finland
                              
                                  Reinforcing - DanubeAxis
                                      DanubeAxis collect 0 PUs; end with 12 PUs
                              
                                  Counter Intelligence Operations - VichyFrance
                                      VichyFrance collect 0 PUs; end with 5 PUs
                              
                                  Combat Move - Germany
                                      Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                      Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                      Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                      Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                      Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                      1 germanInfantry moved from Eastern Karelia to Archangel
                                      2 germanAdvancedNavalFighters moved from Leningrad to Archangel
                                      1 germanInfantry moved from Northern Kazahk to Sverdlovsk
                                      1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Sverdlovsk
                                      4 germanAdvancedNavalFighters moved from Eastern Germany to 41 Sea Zone
                              
                                  Combat - Germany
                                      Germany creates battle in territory 27 Sea Zone
                                      Battle in 41 Sea Zone
                                          Germany attack with 4 germanAdvancedNavalFighters
                                          Usa defend with 4 americanTransports
                                              Germany roll dice for 4 germanAdvancedNavalFighters in 41 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits
                                              Usa roll dice for 4 americanTransports in 41 Sea Zone, round 2 : 0/4 hits, 0.33 expected hits
                                              4 americanTransports owned by the Usa lost in 41 Sea Zone
                                          Germany win with 4 germanAdvancedNavalFighters remaining. Battle score for attacker is 28
                                          Casualties for Usa: 4 americanTransports
                                      Battle in Sverdlovsk
                                          Germany attack with 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers
                                          Russia defend with 1 Flagpole and 1 russianInfantry
                                              Germany roll dice for 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers in Sverdlovsk, round 2 : 1/4 hits, 0.83 expected hits
                                              Russia roll dice for 1 russianInfantry in Sverdlovsk, round 2 : 1/1 hits, 0.33 expected hits
                                              1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Sverdlovsk
                                          Germany win, taking Sverdlovsk from Russia with 1 germanAirTransport and 2 germanParatroopers remaining. Battle score for attacker is 0
                                          Casualties for Germany: 1 germanInfantry
                                          Casualties for Russia: 1 russianInfantry
                                      Battle in Archangel
                                          Germany attack with 2 germanAdvancedNavalFighters and 1 germanInfantry
                                          Russia defend with 1 Flagpole and 1 russianInfantry
                                              Germany roll dice for 2 germanAdvancedNavalFighters and 1 germanInfantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
                                              Russia roll dice for 1 russianInfantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                                              1 russianInfantry owned by the Russia lost in Archangel
                                          Germany win, taking Archangel from Russia with 2 germanAdvancedNavalFighters and 1 germanInfantry remaining. Battle score for attacker is 3
                                          Casualties for Russia: 1 russianInfantry
                                      Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                      Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                      Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                      Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                      Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                      Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                      Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                      Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                      Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                      Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                      Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                      Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                      Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                      Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                      Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                      Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                      Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                      Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                      Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                      Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                      Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                      Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                      Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                      Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                      Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                      Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                      Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                      Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                      Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                      Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                      Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                      Trigger germanAP2: Germany has 1 Material placed in Berlin
                                      Trigger germanProd: Germany has 1 Material placed in Berlin
                                      2 germanInfantrys moved from Western Karelia to Leningrad
                                      4 germanInfantrys moved from Lativa Estonia to Leningrad
                                      1 germanInfantry moved from Lithuania to Lativa Estonia
                                      1 germanInfantry moved from Pskov to Lativa Estonia
                                      1 germanInfantry moved from Pskov to Leningrad
                                      1 Material, 1 germanInfantry and 2 germanMech.Infantrys moved from Belorussia to Leningrad
                                      3 Trucks, 1 germanArtillery and 2 germanInfantrys moved from Eastern Poland to Leningrad
                                      1 germanAirTransport moved from Pskov to Eastern Poland
                                      4 germanAdvancedNavalFighters moved from 41 Sea Zone to Northern Spain
                                      2 germanInfantrys moved from Western France to Northern Spain
                                      7 germanAlpineInfantrys moved from Vichy France to Northern Spain
                                      2 germanArtillerys, 2 germanInfantrys and 1 germanTank moved from Paris to Vichy France
                                      2 Materials and 1 Train moved from Berlin to Vichy France
                                      1 Train moved from Vichy France to Berlin
                                      3 germanInfantrys moved from Northern Italy to Vichy France
                                      1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Vichy France
                                      1 Train and 3 germanInfantrys moved from Northern Germany to Vichy France
                                      1 Train moved from Vichy France to Northern Germany
                                      1 germanAirTransport moved from Sverdlovsk to Stalingrad
                                      1 Truck moved from Voronezh to Smolensk
                                      1 Truck and 1 germanParatrooper moved from Smolensk to Leningrad
                                      1 germanAirTransport and 2 germanInfantrys moved from Kharkov to Leningrad
                                      1 germanAirTransport moved from Leningrad to Kharkov
                                      1 germanParatrooper moved from Voronezh to Kharkov
                                      3 Trucks, 1 germanArtillery and 2 germanInfantrys moved from Kharkov to Leningrad
                                      2 Trucks and 2 germanInfantrys moved from Voronezh to Leningrad
                                      1 germanCombatEngineer moved from Pskov to Belorussia
                                      1 germanInfantry moved from Belorussia to Lativa Estonia
                                      1 germanInfantry moved from Tula to Smolensk
                                      1 germanHeavyTank, 1 germanHeavyTank-damaged and 2 germanMobileArtillerys moved from Eastern Karelia to Leningrad
                                      1 germanHeavyTank and 3 germanInfantrys moved from Novgorod to Leningrad
                                      1 germanInfantry moved from Eastern Karelia to Leningrad
                                      2 germanInfantrys moved from Eastern Germany to Northern Germany
                                      3 germanInfantrys moved from Eastern Poland to Lithuania
                                      3 germanInfantrys moved from Eastern Poland to Poland
                                      1 germanAirTransport moved from Vichy France to Hungary Slovakia
                                      1 germanAirTransport and 1 germanCombatEngineer moved from Northern Germany to Vichy France
                                      1 germanAirTransport moved from Vichy France to Berlin
                                      3 germanInfantrys moved from Vichy France to Northern Spain
                                      1 germanAirTransport and 2 germanInfantrys moved from Romania to Vichy France
                                      1 germanAirTransport moved from Vichy France to Romania
                                      2 germanInfantrys moved from Vichy France to Northern Spain
                                      2 Trucks moved from Southern Caucasus to Kharkov
                                      1 Train moved from Kharkov to Austria
                                      1 germanCombatEngineer moved from Eastern Germany to Northern Germany
                                      1 germanCombatEngineer and 8 germanInfantrys moved from Poland to Eastern Germany
                                      2 germanInfantrys moved from Eastern Germany to Northern Germany
                                      1 germanAdvancedNavalFighter moved from Poland to Northern Germany
                                      2 germanAdvancedNavalFighters moved from Archangel to Leningrad
                                      2 Trains moved from Eastern Poland to Eastern Germany
                              
                                  Purchase Units - Germany
                                      Germany buy 1 Rail, 4 germanAdvancedNavalFighters, 2 germanArtillerys, 1 germanEntrenchment, 6 germanInfantrys and 2 germanParatroopers; Remaining resources: 0 PUs; 72 techTokens; 
                              
                                  Place Units - Germany
                                      Units in Belorussia being upgraded or consumed: 1 Material
                                      1 Rail placed in Belorussia
                                      Units in Leningrad being upgraded or consumed: 1 Material
                                      1 germanArtillery, 1 germanEntrenchment and 1 germanInfantry placed in Leningrad
                                      1 germanArtillery and 2 germanParatroopers placed in Stalingrad
                                      4 germanInfantrys placed in Northern Germany
                                      4 germanAdvancedNavalFighters placed in Eastern Germany
                                      1 germanInfantry placed in Austria
                              
                                  Turn Complete - Germany
                                      Germany collect 84 PUs; end with 84 PUs
                                      Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                                      Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 90 PUs
                                      Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 93 PUs
                                      Units generate 12 techTokens; Germany end with 84 techTokens
                                      Some Units in Vichy France change ownership: 2 Materials and 2 germanCombatEngineers
                              
                                  Purchase Units - VichyFrance
                                      VichyFrance buy 1 germanAntiAirGun and 1 germanEntrenchment; Remaining resources: 0 PUs; 
                              
                                  Place Units - VichyFrance
                                      Units in Vichy France being upgraded or consumed: 1 Material
                                      1 germanAntiAirGun and 1 germanEntrenchment placed in Vichy France
                              
                                  Turn Complete - VichyFrance
                                      VichyFrance collect 5 PUs; end with 5 PUs
                                      Some Units in Vichy France change ownership: 1 Material, 1 germanAntiAirGun and 2 germanCombatEngineers
                              
                                  Purchase Units - DanubeAxis
                                      DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - DanubeAxis
                                      2 germanInfantrys placed in Hungary Slovakia
                                      2 germanInfantrys placed in Romania
                              
                                  Turn Complete - DanubeAxis
                                      DanubeAxis collect 12 PUs; end with 12 PUs
                                      Units Change Ownership
                                          Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                          Some Units in Romania change ownership: 2 germanInfantrys
                              
                                  Turn Complete - Finland
                              

                              Combat Hit Differential Summary :

                              Usa : -0.33
                              Germany : 2.50
                              Russia : 0.33
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin over to russia

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Russia round 40

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 40
                                  
                                      Research Technology - Russia
                                          Russia spend 0 on tech rolls
                                              Russia roll 5,2,12,6,8,1,2,8,9,1,5,4 and gets 1 hit
                                          Russia removing all Technology Tokens after successful research.
                                          Russia discover SelfPropelledArtillery
                                  
                                      Combat Move - Russia
                                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                          Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                          Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                          Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                          1 russianInfantry moved from Norilsk to Northern Siberia
                                                Russia take Northern Siberia from Japan
                                          1 russianInfantry moved from Siberia to Kansk
                                                Russia take Kansk from Japan
                                          1 russianInfantry moved from Nenetsia to Archangel
                                          2 russianInfantrys moved from Urals to Archangel
                                          1 russianInfantry moved from Omsk to Northern Kazahk
                                                Russia take Northern Kazahk from Germany
                                          2 russianInfantrys moved from Volgarod to Sverdlovsk
                                          1 russianArtillery moved from Vologda to Archangel
                                          1 russianArtillery and 3 russianInfantrys moved from Moscow to Smolensk
                                          1 russianArtillery and 3 russianInfantrys moved from Volgarod to Tula
                                          1 russianArtillery moved from Omsk to Sverdlovsk
                                          1 russianInfantry moved from Volgarod to Sverdlovsk
                                  
                                      Combat - Russia
                                          Battle in Tula
                                              Russia attack with 1 russianArtillery and 3 russianInfantrys
                                              Germany defend with 1 Flagpole and 1 germanInfantry
                                                  Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Tula, round 2 : 0/4 hits, 0.83 expected hits
                                                  Germany roll dice for 1 germanInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits
                                                  Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Tula, round 3 : 1/4 hits, 0.83 expected hits
                                                  Germany roll dice for 1 germanInfantry in Tula, round 3 : 1/1 hits, 0.25 expected hits
                                                  1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Tula
                                              Russia win, taking Tula from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 0
                                              Casualties for Russia: 1 russianInfantry
                                              Casualties for Germany: 1 germanInfantry
                                          Battle in Sverdlovsk
                                              Russia attack with 1 russianArtillery and 3 russianInfantrys
                                              Germany defend with 1 Flagpole and 2 germanParatroopers
                                                  Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Sverdlovsk, round 2 : 0/4 hits, 0.83 expected hits
                                                  Germany roll dice for 2 germanParatroopers in Sverdlovsk, round 2 : 1/2 hits, 0.83 expected hits
                                                  1 russianInfantry owned by the Russia lost in Sverdlovsk
                                                  Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Sverdlovsk, round 3 : 2/3 hits, 0.67 expected hits
                                                  Germany roll dice for 2 germanParatroopers in Sverdlovsk, round 3 : 0/2 hits, 0.83 expected hits
                                                  2 germanParatroopers owned by the Germany lost in Sverdlovsk
                                              Russia win, taking Sverdlovsk from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 5
                                              Casualties for Russia: 1 russianInfantry
                                              Casualties for Germany: 2 germanParatroopers
                                          Battle in Archangel
                                              Russia attack with 1 russianArtillery and 3 russianInfantrys
                                              Germany defend with 1 Flagpole and 1 germanInfantry
                                                  Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 2 : 0/4 hits, 0.75 expected hits
                                                  Germany roll dice for 1 germanInfantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 russianInfantry owned by the Russia lost in Archangel
                                                  Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Archangel, round 3 : 2/3 hits, 0.58 expected hits
                                                  Germany roll dice for 1 germanInfantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                                                  1 germanInfantry owned by the Germany lost in Archangel
                                              Russia win, taking Archangel from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 0
                                              Casualties for Russia: 1 russianInfantry
                                              Casualties for Germany: 1 germanInfantry
                                          Battle in Smolensk
                                              Russia attack with 1 russianArtillery and 3 russianInfantrys
                                              Germany defend with 1 Flagpole and 1 germanInfantry
                                                  Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Smolensk, round 2 : 0/4 hits, 0.83 expected hits
                                                  Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 1/1 hits, 0.25 expected hits
                                                  1 russianInfantry owned by the Russia lost in Smolensk
                                                  Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Smolensk, round 3 : 1/3 hits, 0.67 expected hits
                                                  Germany roll dice for 1 germanInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits
                                                  1 germanInfantry owned by the Germany lost in Smolensk
                                              Russia win, taking Smolensk from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 0
                                              Casualties for Russia: 1 russianInfantry
                                              Casualties for Germany: 1 germanInfantry
                                  
                                      Non Combat Move - Russia
                                          Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                          Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                          Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                          Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                          Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                          Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                          Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                          Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                          Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                          Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                          Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                          Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger russianAP2: Russia has 1 Material placed in Moscow
                                          Trigger russianProd1: Russia has 1 Material placed in Moscow
                                          1 russianInfantry moved from Omsk to Novosibirsk
                                          1 russianArtillery and 2 russianInfantrys moved from Siberia to Novosibirsk
                                          1 russianAntiTankGun moved from Moscow to Smolensk
                                          1 russianAntiTankGun moved from Volgarod to Tula
                                          1 russianAntiTankGun moved from Vologda to Archangel
                                          2 russianInfantrys moved from Vologda to Volgarod
                                          1 Train moved from Urals to Moscow
                                          1 Material and 1 Train moved from Moscow to Volgarod
                                          1 Train moved from Volgarod to Urals
                                          1 russianCombatEngineer moved from Vologda to Moscow
                                          1 russianCombatEngineer moved from Vologda to Volgarod
                                  
                                      Purchase Units - Russia
                                          Russia buy 2 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 2 russianEntrenchments, 1 russianFortification and 6 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Russia
                                          1 russianAntiAirGun placed in Novosibirsk
                                          Units in Moscow being upgraded or consumed: 2 Materials and 1 russianEntrenchment
                                          1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 1 russianEntrenchment, 1 russianFortification and 1 russianInfantry placed in Moscow
                                          Units in Volgarod being upgraded or consumed: 1 Material
                                          1 russianEntrenchment and 3 russianInfantrys placed in Volgarod
                                          1 russianInfantry placed in Omsk
                                          1 russianInfantry placed in Vologda
                                  
                                      Activate Technology - Russia
                                          Russia activating SelfPropelledArtillery
                                  
                                      Turn Complete - Russia
                                          Russia collect 39 PUs; end with 39 PUs
                                          Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 42 PUs
                                          Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 45 PUs
                                          Units generate 6 techTokens; Russia end with 6 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  Germany : 0.67
                                  Russia : 0.00
                                  

                                  Savegame

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                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut back to you

                                    ubernautU 2 Replies Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Move Summary: Japan round 40

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 40
                                      
                                          Research Technology - Japan
                                              Japan spend 0 on tech rolls
                                              Japan removing all Technology Tokens after successful research.
                                              Japan discover SelfPropelledArtillery
                                      
                                          Combat Move - Japan
                                              Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                              1 japaneseInfantry moved from Fo Kien to Anhwei
                                              1 japaneseInfantry moved from Shantung to Anhwei
                                              2 japaneseAdvancedNavalFighters moved from Japan to Anhwei
                                              1 japaneseInfantry moved from Shanghai to Anhwei
                                              2 japaneseAdvancedNavalFighters and 1 japaneseCombatEngineer moved from Shanghai to Anhwei
                                              1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Anhwei
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin not sure if this one matters or not but just to be safe

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: Thailand round 40

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 40
                                          
                                              Training Troops - Manchuria
                                                  Manchuria collect 0 PUs; end with 11 PUs
                                          
                                              Research Technology - Japan
                                                  Japan spend 0 on tech rolls
                                                      Japan roll 1,7,2,10,9,12,3,1,12 and gets 2 hits
                                                  Japan removing all Technology Tokens after successful research.
                                                  Japan discover SelfPropelledArtillery
                                          
                                              Combat Move - Japan
                                                  Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                  1 japaneseInfantry moved from Fo Kien to Anhwei
                                                  1 japaneseInfantry moved from Shantung to Anhwei
                                                  2 japaneseAdvancedNavalFighters moved from Japan to Anhwei
                                                  1 japaneseInfantry moved from Shanghai to Anhwei
                                                  2 japaneseAdvancedNavalFighters and 1 japaneseCombatEngineer moved from Shanghai to Anhwei
                                                  1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Anhwei
                                          
                                              Combat - Japan
                                                  Japan creates battle in territory 98 Sea Zone
                                                  Battle in Anhwei
                                                      Japan attack with 4 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseParatroopers
                                                      China defend with 1 Flagpole, 4 chineseInfantrys and 3 chineseTanks
                                                          Japan roll dice for 4 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseParatroopers in Anhwei, round 2 : 5/11 hits, 3.75 expected hits
                                                          China roll dice for 4 chineseInfantrys and 3 chineseTanks in Anhwei, round 2 : 1/7 hits, 2.00 expected hits
                                                          4 chineseInfantrys owned by the China, 1 chineseTank owned by the China and 1 japaneseInfantry owned by the Japan lost in Anhwei
                                                          Japan roll dice for 4 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 2 japaneseParatroopers in Anhwei, round 3 : 4/10 hits, 3.58 expected hits
                                                          China roll dice for 2 chineseTanks in Anhwei, round 3 : 2/2 hits, 0.67 expected hits
                                                          2 chineseTanks owned by the China and 2 japaneseInfantrys owned by the Japan lost in Anhwei
                                                      Japan win, taking Anhwei from China with 4 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer and 2 japaneseParatroopers remaining. Battle score for attacker is 21
                                                      Casualties for Japan: 3 japaneseInfantrys
                                                      Casualties for China: 4 chineseInfantrys and 3 chineseTanks
                                                  Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                                  Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                                  Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                                  Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                                  Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                  Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                                  3 Trucks, 1 japaneseArtillery and 2 japaneseInfantrys moved from Peking to Anhwei
                                                  3 Trucks moved from Anhwei to Shanghai
                                                  1 japaneseArtillery and 4 japaneseInfantrys moved from Peking to Shantung
                                                  1 japaneseArtillery and 3 japaneseInfantrys moved from Peking to Shansi
                                                  2 japaneseAdvancedNavalFighters moved from Anhwei to Shanghai
                                                  1 japaneseAlpineInfantry, 1 japaneseInfantry and 2 japaneseParatroopers moved from Irkutsk to Western Evenki
                                                  1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Northern Manchuria to Yakut
                                                  1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Northern Manchuria to Khabarovskiy Kray
                                                  1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Japan to Bonin Island
                                                  2 japaneseAdvancedNavalFighters moved from Anhwei to Shanghai
                                                  1 japaneseAirTransport moved from Anhwei to Manchuria
                                                  1 Truck and 1 japaneseInfantry moved from Manchuria to Anhwei
                                                  1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Shanghai to Japan
                                                  2 Materials and 2 Trucks moved from Tokyo to Japan
                                                  2 Trucks moved from Japan to Tokyo
                                          
                                              Purchase Units - Japan
                                                  Trigger japaneseAdvD: buyjapaneseHeavyDestroyer added to japaneseProduction
                                                  Japan buy 2 japaneseAdvancedNavalFighters, 1 japaneseAirfield, 1 japaneseArtillery, 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseInfantry and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                                          
                                              Place Units - Japan
                                                  Units in Japan being upgraded or consumed: 1 Material
                                                  2 japaneseAdvancedNavalFighters and 1 japaneseEntrenchment placed in Japan
                                                  Units in Bonin Island being upgraded or consumed: 1 Material
                                                  1 japaneseAirfield placed in Bonin Island
                                                  1 japaneseCombatEngineer and 1 japaneseInfantry placed in Shanghai
                                                  1 japaneseSubmarine placed in 97 Sea Zone
                                                  1 japaneseArtillery placed in Korea
                                          
                                              Activate Technology - Japan
                                                  Japan activating SelfPropelledArtillery
                                          
                                              Turn Complete - Japan
                                                  Japan collect 34 PUs; end with 34 PUs
                                                  Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 37 PUs
                                                  Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 40 PUs
                                                  Units generate 9 techTokens; Japan end with 9 techTokens
                                                  Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                                          
                                              Purchase Units - Manchuria
                                                  Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Manchuria
                                                  1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
                                          
                                              Turn Complete - Manchuria
                                                  Manchuria collect 11 PUs; end with 11 PUs
                                                  Some Units in Manchuria change ownership: 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseParatroopers
                                          
                                              Turn Complete - Thailand
                                          

                                          Combat Hit Differential Summary :

                                          Japan : 1.67
                                          China : 0.33
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin over to china

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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