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TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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  • ubernaut
    ubernaut Moderators @colin last edited by 27 Jul 2019, 18:28

    @colin sorry good to go 🙂

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    • C
      colin last edited by 27 Jul 2019, 18:46

      TripleA Turn Summary: Australia round 51

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 51
      
          Supporting Britain - Canada
              Canada collect 0 PUs; end with 24 PUs
      
          Organizing Partisan Operations - ExiledAllies
              ExiledAllies collect 0 PUs; end with 46 PUs
      
          Marching Orders - SouthAfrica
              SouthAfrica collect 0 PUs; end with 8 PUs
      
          Preparing Ambushes - India
              India collect 0 PUs; end with 16 PUs
      
          Preparing Naval Operations - Australia
              Australia collect 0 PUs; end with 18 PUs
      
          Research Technology - Britain
              Britain spend 0 on tech rolls
                  Britain roll 11,1,1,5,12,9,12,10,7,10,11,2,9,7,11,1,8,10 and gets 2 hits
              Britain removing all Technology Tokens after successful research.
              Britain discover AdvancedAntiTank
      
          Combat Move - Britain
              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
              Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
              Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
              Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
              Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
              Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
      
          Combat - Britain
      
          Non Combat Move - Britain
              Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
              Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
              Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
              Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
              Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
              Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
              Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
              Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
              Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
              Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
              Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
              Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
              Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
              Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
              Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
              Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
              Trigger britishAP2: Britain has 1 Material placed in London
              Trigger britishProd1: Britain has 1 Material placed in London
              1 britishAntiTankGun and 3 britishArtillerys moved from Northern Finland to Eastern Finland
              2 britishAntiTankGuns and 4 britishParatroopers moved from Finland to Eastern Finland
              1 Truck and 1 britishAntiAirGun moved from Northern Finland to Eastern Finland
              1 Truck moved from Northern Norway to Northern Finland
              1 Truck and 1 britishAntiAirGun moved from Northern Finland to Eastern Finland
              1 britishAdvancedNavalFighter and 2 britishNavalFighters moved from Central Britain to Northern Finland
              2 britishInfantrys moved from Northern Norway to Northern Finland
              1 Train and 2 britishArtillerys moved from Norway to Northern Finland
              1 Train moved from Northern Finland to Norway
              1 Truck moved from Eastern Finland to Finland
              1 Truck and 1 britishAntiAirGun moved from Finland to Northern Finland
              1 Truck moved from Eastern Finland to Northern Finland
              2 britishInfantrys moved from Central Norway to Northern Norway
              2 Materials and 1 britishAirTransport moved from London to Eastern Finland
              1 britishAirTransport, 1 britishCombatEngineer and 1 britishParatrooper moved from Scotland to Eastern Finland
              1 britishAirTransport, 1 britishCombatEngineer and 1 britishParatrooper moved from Central Britain to Eastern Finland
              1 britishAirTransport moved from Finland to Scotland
              1 britishAirTransport moved from Finland to Central Britain
              1 britishAirTransport moved from Finland to London
              1 Truck and 1 britishCombatEngineer moved from Gold Coast to Western Sahara
              1 britishInfantry, 1 britishMech.Infantry and 1 britishTank moved from Rhodesia to Southern Anglo Egyptian Sudan
              3 britishArtillerys, 1 britishCombatEngineer, 5 britishInfantrys and 6 britishMarines moved from Sinai to 72 Sea Zone
              3 britishArtillerys, 1 britishCombatEngineer, 5 britishInfantrys and 6 britishMarines moved from 72 Sea Zone to Anglo Egyptian Sudan
              1 britishCombatEngineer, 2 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks moved from Sinai to Trans Jordan
              1 britishArtillery, 1 britishMech.Infantry and 1 britishTank moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan
              1 britishArtillery and 1 britishMech.Infantry moved from Cape Town to Rhodesia
              1 Train moved from Bombay to Calcutta
              1 Train and 1 britishArtillery moved from Calcutta to Bombay
              1 britishInfantry moved from Borneo to 93 Sea Zone
              1 britishInfantry and 1 britishTransport moved from 93 Sea Zone to 128 Sea Zone
              1 britishArtillery and 1 britishMarine moved from Brunei to 128 Sea Zone
              1 britishArtillery, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 128 Sea Zone to 96 Sea Zone
              1 britishArtillery, 1 britishInfantry and 1 britishMarine moved from 96 Sea Zone to Hong Kong
              1 britishNavalFighter moved from Luzon to 96 Sea Zone
              1 britishNavalFighter moved from Phillippines to 96 Sea Zone
              2 britishNavalFighters moved from New South Wales to Phillippines
              1 britishDestroyer moved from 93 Sea Zone to 96 Sea Zone
              1 britishTransport moved from 93 Sea Zone to 91 Sea Zone
              1 britishInfantry moved from Borneo to Brunei
              1 britishNavalFighter moved from Ontario to Azores
      
          Purchase Units - Britain
              Britain buy 1 Material, 1 britishAirfield, 2 britishAntiAirGuns, 3 britishAntiTankGuns, 1 britishCombatEngineer, 1 britishEntrenchment, 1 britishFighter, 6 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; 0 techTokens; 
              Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
      
          Place Units - Britain
              Units in Eastern Finland being upgraded or consumed: 2 Materials
              1 britishAirfield and 1 britishEntrenchment placed in Eastern Finland
              1 britishAntiAirGun and 1 britishAntiTankGun placed in Northern Finland
              1 britishAntiAirGun and 2 britishAntiTankGuns placed in Finland
              1 britishCombatEngineer and 2 britishInfantrys placed in Scotland
              1 britishFighter and 2 britishInfantrys placed in Central Britain
              2 britishInfantrys placed in London
              1 Material placed in Thailand
      
          Activate Technology - Britain
              Britain activating AdvancedAntiTank
              Trigger britishAdvAT: Setting attackAA to 4 for unitAttachment attached to britishAntiTankGun
              Trigger britishAdvAT: Setting defense to 3 for unitAttachment attached to britishAntiTankGun
              Trigger britishAdvAT: Setting targetsAA to germanMech.Infantry:germanTank:germanHeavyTank:germanHeavyTank-damaged:italianMech.Infantry:italianTank:italianHeavyTank:italianHeavyTank-damaged:japaneseMech.Infantry:japaneseTank:japaneseHeavyTank:japaneseHeavyTank-damaged:spanishTank:swedishTank:turkishTank:brazilianTank for unitAttachment attached to britishAntiTankGun
      
          Turn Complete - Britain
              Britain collect 57 PUs; end with 57 PUs
              Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 60 PUs
              Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 63 PUs
              Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 64 PUs
              Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 65 PUs
              Units generate 9 techTokens; Britain end with 9 techTokens
              Units Change Ownership
                  Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
                  Some Units in Bombay change ownership: 1 Material
                  Some Units in British Columbia change ownership: 1 britishCombatEngineer
                  Some Units in Morrocco change ownership: 1 britishCombatEngineer
      
          Purchase Units - Canada
              Canada buy 2 britishFighters; Remaining resources: 2 PUs; 
      
          Place Units - Canada
              2 britishFighters placed in Ontario
      
          Turn Complete - Canada
              Canada collect 15 PUs; end with 17 PUs
              Units Change Ownership
                  Some Units in Ontario change ownership: 2 britishFighters
                  Some Units in British Columbia change ownership: 1 britishCombatEngineer
              Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
              Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
              Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
      
          Purchase Units - ExiledAllies
              ExiledAllies buy 2 britishArtillerys, 1 britishBattleship, 1 britishDestroyer, 3 britishInfantrys, 1 britishMarine and 1 britishTransport; Remaining resources: 0 PUs; 
      
          Place Units - ExiledAllies
              Units in 43 Sea Zone being upgraded or consumed: 1 britishHull
              1 britishBattleship and 1 britishDestroyer placed in 43 Sea Zone
              2 britishInfantrys placed in Central Norway
              2 britishArtillerys placed in Norway
              1 britishTransport placed in 93 Sea Zone
              1 britishInfantry and 1 britishMarine placed in Borneo
      
          Turn Complete - ExiledAllies
              ExiledAllies collect 48 PUs; end with 48 PUs
              Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 47 PUs
              Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
              Units Change Ownership
                  Some Units in 43 Sea Zone change ownership: 1 britishBattleship and 1 britishDestroyer
                  Some Units in 93 Sea Zone change ownership: 1 britishTransport
                  Some Units in Borneo change ownership: 1 britishInfantry and 1 britishMarine
                  Some Units in Central Norway change ownership: 2 britishInfantrys
                  Some Units in Morrocco change ownership: 1 britishCombatEngineer
                  Some Units in Norway change ownership: 2 britishArtillerys
      
          Turn Complete - Egypt
              Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
      
          Purchase Units - SouthAfrica
              SouthAfrica buy 1 britishInfantry and 1 britishMech.Infantry; Remaining resources: 0 PUs; 
      
          Place Units - SouthAfrica
              1 britishInfantry and 1 britishMech.Infantry placed in Cape Town
      
          Turn Complete - SouthAfrica
              SouthAfrica collect 7 PUs; end with 7 PUs
              Some Units in Cape Town change ownership: 1 britishInfantry and 1 britishMech.Infantry
      
          Purchase Units - India
              India buy 1 britishArtillery and 3 britishMarines; Remaining resources: 0 PUs; 
      
          Place Units - India
              3 britishMarines placed in Bombay
              1 britishArtillery placed in Calcutta
      
          Turn Complete - India
              India collect 13 PUs; end with 13 PUs
              Units Change Ownership
                  Some Units in Bombay change ownership: 1 Material and 3 britishMarines
                  Some Units in Calcutta change ownership: 1 britishArtillery
      
          Purchase Units - Australia
              Australia buy 1 britishHull; Remaining resources: 6 PUs; 
      
          Place Units - Australia
              1 britishHull placed in 149 Sea Zone
      
          Turn Complete - Australia
              Australia collect 17 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      • C
        colin last edited by 27 Jul 2019, 18:47

        @ubernaut sorry I didn't realize you posted it again, but since I didn't have any combat you should be able to edit it in I think

        ubernaut 1 Reply Last reply 27 Jul 2019, 19:45 Reply Quote 0
        • ubernaut
          ubernaut Moderators last edited by 27 Jul 2019, 19:03

          TripleA Move Summary: Italy round 51

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 51
          
              Research Technology - Italy
                  Trigger italianaTAAT: Italy gains access to AdvancedAntiTank
                  Italy spend 0 on tech rolls
                  Italy removing all Technology Tokens after successful research.
                  Italy discover AdvancedAntiTank
          
              Combat Move - Italy
                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                  5 italianAlpineInfantrys, 2 italianCombatEngineers, 4 italianInfantrys and 1 italianMarine moved from Southern Caucasus to Northern Iran
                  1 italianInfantry moved from Cairo to Sinai
                        Italy take Sinai from Egypt
                  1 italianInfantry moved from Cairo to Central Egpyt
                        Italy take Central Egpyt from Egypt
                  1 italianAirTransport and 2 italianParatroopers moved from Rome to Tripolitania
                  6 italianAdvancedNavalFighters moved from Rome to Tripolitania
          

          Savegame

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          • ubernaut
            ubernaut Moderators @colin last edited by 27 Jul 2019, 19:03

            @colin a few small ones

            1 Reply Last reply Reply Quote 0
            • ubernaut
              ubernaut Moderators last edited by 27 Jul 2019, 19:44

              TripleA Turn Summary: Italy round 51

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 51
              
                  Research Technology - Italy
                      Trigger italianaTAAT: Italy gains access to AdvancedAntiTank
                      Italy spend 0 on tech rolls
                          Italy roll 12,6,12,1,5,6,7,10,3 and gets 2 hits
                      Italy removing all Technology Tokens after successful research.
                      Italy discover AdvancedAntiTank
              
                  Combat Move - Italy
                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                      Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                      Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                      Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                      5 italianAlpineInfantrys, 2 italianCombatEngineers, 4 italianInfantrys and 1 italianMarine moved from Southern Caucasus to Northern Iran
                      1 italianInfantry moved from Cairo to Sinai
                            Italy take Sinai from Egypt
                      1 italianInfantry moved from Cairo to Central Egpyt
                            Italy take Central Egpyt from Egypt
                      1 italianAirTransport and 2 italianParatroopers moved from Rome to Tripolitania
                      6 italianAdvancedNavalFighters moved from Rome to Tripolitania
              
                  Combat - Italy
                      Italy creates battle in territory 44 Sea Zone
                      Battle in Tripolitania
                          Italy attack with 6 italianAdvancedNavalFighters, 1 italianAirTransport and 2 italianParatroopers
                          Usa defend with 1 Flagpole and 1 americanParatrooper
                              Italy roll dice for 6 italianAdvancedNavalFighters, 1 italianAirTransport and 2 italianParatroopers in Tripolitania, round 2 : 3/9 hits, 3.17 expected hits
                              Usa roll dice for 1 americanParatrooper in Tripolitania, round 2 : 1/1 hits, 0.42 expected hits
                              1 americanParatrooper owned by the Usa and 1 italianParatrooper owned by the Italy lost in Tripolitania
                          Italy win, taking 44 Sea Zone from Britain, taking Tripolitania from Usa with 6 italianAdvancedNavalFighters, 1 italianAirTransport and 1 italianParatrooper remaining. Battle score for attacker is 0
                          Casualties for Italy: 1 italianParatrooper
                          Casualties for Usa: 1 americanParatrooper
                      Battle in Northern Iran
                          Italy attack with 5 italianAlpineInfantrys, 2 italianCombatEngineers, 4 italianInfantrys and 1 italianMarine
                          Britain defend with 3 britishArtillerys and 5 britishInfantrys; Russia defend with 1 Flagpole
                              Italy roll dice for 5 italianAlpineInfantrys, 2 italianCombatEngineers, 4 italianInfantrys and 1 italianMarine in Northern Iran, round 2 : 4/12 hits, 2.92 expected hits
                              Russia roll dice for 3 britishArtillerys and 5 britishInfantrys in Northern Iran, round 2 : 2/8 hits, 3.17 expected hits
                              4 britishInfantrys owned by the Britain and 2 italianInfantrys owned by the Italy lost in Northern Iran
                              Italy roll dice for 5 italianAlpineInfantrys, 2 italianCombatEngineers, 2 italianInfantrys and 1 italianMarine in Northern Iran, round 3 : 5/10 hits, 2.75 expected hits
                              Russia roll dice for 3 britishArtillerys and 1 britishInfantry in Northern Iran, round 3 : 2/4 hits, 1.67 expected hits
                              1 britishInfantry owned by the Britain, 3 britishArtillerys owned by the Britain and 2 italianInfantrys owned by the Italy lost in Northern Iran
                          Italy win, taking Northern Iran from Russia with 5 italianAlpineInfantrys, 2 italianCombatEngineers and 1 italianMarine remaining. Battle score for attacker is 15
                          Casualties for Italy: 4 italianInfantrys
                          Casualties for Britain: 3 britishArtillerys and 5 britishInfantrys
                      Trigger italianAdvRock2: Setting isAir to false for unitAttachment attached to italianAdvancedRocket
                      Trigger italianAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to italianAdvancedRocket
                      Trigger italianAdvRock2: Setting isSuicide to false for unitAttachment attached to italianAdvancedRocket
                      Trigger italianAdvRock2: Setting isKamikaze to false for unitAttachment attached to italianAdvancedRocket
                      Trigger italianAdvRock2: Setting isLandTransportable to true for unitAttachment attached to italianAdvancedRocket
                      Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                      Trigger italianImpRock2: Setting isAir to false for unitAttachment attached to italianRocket
                      Trigger italianImpRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                      Trigger italianImpRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                      Trigger italianImpRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                      Trigger italianImpRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                      Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger italianRock2: Setting isAir to false for unitAttachment attached to italianRocket
                      Trigger italianRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                      Trigger italianRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                      Trigger italianRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                      Trigger italianRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                      Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                      Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                      Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                      Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                      Trigger italianAdvRock3: Setting isLandTransportable to false for unitAttachment attached to italianAdvancedRocket
                      Trigger italianAdvRock3: Setting isAir to true for unitAttachment attached to italianAdvancedRocket
                      Trigger italianAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to italianAdvancedRocket
                      Trigger italianAdvRock3: Setting isSuicide to true for unitAttachment attached to italianAdvancedRocket
                      Trigger italianAdvRock3: Setting isKamikaze to true for unitAttachment attached to italianAdvancedRocket
                      Trigger italianImpRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                      Trigger italianImpRock3: Setting isAir to true for unitAttachment attached to italianRocket
                      Trigger italianImpRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                      Trigger italianImpRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                      Trigger italianImpRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                      Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                      Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                      Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                      Trigger italianRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                      Trigger italianRock3: Setting isAir to true for unitAttachment attached to italianRocket
                      Trigger italianRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                      Trigger italianRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                      Trigger italianRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                      Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                      Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                      Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                      Trigger italianAP2: Italy has 1 Material placed in Rome
                      Trigger italianProd: Italy has 1 Material placed in Rome
                      1 italianDestroyer moved from 44 Sea Zone to 46 Sea Zone
                      1 italianDestroyer moved from 49 Sea Zone to 46 Sea Zone
                      3 italianTransports moved from 51 Sea Zone to 46 Sea Zone
                      6 italianAdvancedNavalFighters moved from Tripolitania to Rome
                      1 Truck and 1 italianAntiAirGun moved from Southern Caucasus to Northern Iran
                      1 Truck moved from Northern Iran to Southern Caucasus
                      2 italianInfantrys moved from Astrakhan to Southern Caucasus
                      2 italianAirTransports and 2 italianParatroopers moved from Cairo to Rome
                      2 italianAirTransports and 2 italianParatroopers moved from Cairo to Southern Italy
                      2 italianAirTransports moved from Cairo to Southern Caucasus
                      1 Material and 1 Train moved from Rome to Southern Italy
                      1 Train moved from Southern Italy to Rome
                      1 italianAirTransport moved from Tripolitania to Rome
              
                  Purchase Units - Italy
                      Italy buy 1 italianEntrenchment, 10 italianInfantrys and 3 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Place Units - Italy
                      2 italianInfantrys and 1 italianParatrooper placed in Cairo
                      3 italianInfantrys placed in Southern Caucasus
                      Units in Southern Italy being upgraded or consumed: 1 Material
                      1 italianEntrenchment, 1 italianInfantry and 2 italianParatroopers placed in Southern Italy
                      4 italianInfantrys placed in Rome
              
                  Activate Technology - Italy
                      Italy activating AdvancedAntiTank
                      Trigger italianAdvAT: Setting attackAA to 4 for unitAttachment attached to italianAntiTankGun
                      Trigger italianAdvAT: Setting defense to 3 for unitAttachment attached to italianAntiTankGun
                      Trigger italianAdvAT: Setting targetsAA to russianMech.Infantry:russianTank:russianHeavyTank:russianHeavyTank-damaged:britishMech.Infantry:britishTank:britishHeavyTank:britishHeavyTank-damaged:americanMech.Infantry:americanTank:americanHeavyTank:americanHeavyTank-damaged:chineseMech.Infantry:chineseTank:spanishTank:swedishTank:turkishTank:brazilianTank for unitAttachment attached to italianAntiTankGun
              
                  Turn Complete - Italy
                      Italy collect 40 PUs; end with 40 PUs
                      Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 43 PUs
                      Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 46 PUs
                      Units generate 9 techTokens; Italy end with 9 techTokens
              

              Combat Hit Differential Summary :

              Usa : 0.58
              Italy : 3.17
              Russia : -0.83
              

              Savegame

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              • ubernaut
                ubernaut Moderators @colin last edited by 27 Jul 2019, 19:45

                @colin back to you

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                • C
                  colin last edited by 27 Jul 2019, 20:08

                  TripleA Turn Summary: Usa round 51

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 51
                  
                      Combat Move - Usa
                          Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                          Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                          Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                          Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                          Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                          Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                          Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                          Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                          Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                          Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                          6 americanDestroyers moved from 100 Sea Zone to 101 Sea Zone
                          2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Northern Siberia to Siberia
                                Russia take Siberia from Japan
                          3 americanAirTransports and 5 americanParatroopers moved from Southern Spain to Tripolitania
                          4 americanAdvancedNavalFighters moved from Southern Spain to Tripolitania
                  
                      Combat - Usa
                          Battle in 101 Sea Zone
                              Usa attack with 6 americanDestroyers
                              Japan defend with 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines
                                  DepthChargeAttack fire in 101 Sea Zone : 3/6 hits, 1.50 expected hits
                                  2 japaneseSubmarines owned by the Japan and 1 japaneseAdvancedSubmarine owned by the Japan lost in 101 Sea Zone
                              Usa win, taking 101 Sea Zone from Neutral with 6 americanDestroyers remaining. Battle score for attacker is 23
                              Casualties for Japan: 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines
                          Battle in Tripolitania
                              Usa attack with 4 americanAdvancedNavalFighters, 3 americanAirTransports and 5 americanParatroopers
                              Italy defend with 1 Flagpole and 1 italianParatrooper
                                  Usa roll dice for 4 americanAdvancedNavalFighters, 3 americanAirTransports and 5 americanParatroopers in Tripolitania, round 2 : 1/12 hits, 3.42 expected hits
                                  Italy roll dice for 1 italianParatrooper in Tripolitania, round 2 : 0/1 hits, 0.42 expected hits
                                  1 italianParatrooper owned by the Italy lost in Tripolitania
                              Usa win, taking Tripolitania from Italy with 4 americanAdvancedNavalFighters, 3 americanAirTransports and 5 americanParatroopers remaining. Battle score for attacker is 4
                              Casualties for Italy: 1 italianParatrooper
                  
                      Non Combat Move - Usa
                          Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                          Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                          Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                          Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                          Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                          Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                          Trigger americanAdvRock2: Setting isAir to false for unitAttachment attached to americanAdvancedRocket
                          Trigger americanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to americanAdvancedRocket
                          Trigger americanAdvRock2: Setting isSuicide to false for unitAttachment attached to americanAdvancedRocket
                          Trigger americanAdvRock2: Setting isKamikaze to false for unitAttachment attached to americanAdvancedRocket
                          Trigger americanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to americanAdvancedRocket
                          Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                          Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                          Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                          Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                          Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                          Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                          Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                          Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                          Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                          Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                          Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                          Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                          Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                          Trigger americanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to americanAdvancedRocket
                          Trigger americanAdvRock3: Setting isAir to true for unitAttachment attached to americanAdvancedRocket
                          Trigger americanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to americanAdvancedRocket
                          Trigger americanAdvRock3: Setting isSuicide to true for unitAttachment attached to americanAdvancedRocket
                          Trigger americanAdvRock3: Setting isKamikaze to true for unitAttachment attached to americanAdvancedRocket
                          Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                          Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                          Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                          Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                          Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                          Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                          Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                          Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                          Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                          Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                          Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                          Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                          Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                          Trigger americanProd1: Usa has 1 Material placed in Washington
                          Trigger americanAP2: Usa has 1 Material placed in Washington
                          4 americanAdvancedNavalFighters and 3 americanAirTransports moved from Tripolitania to Southern Spain
                          1 americanParatrooper moved from Madrid to Southern Spain
                          2 americanAlpineInfantrys moved from Madrid to Northern Spain
                          5 americanInfantrys moved from Northern Spain to Southern Spain
                          1 americanCarrier, 3 americanCruisers and 1 americanNavalFighter moved from 100 Sea Zone to 96 Sea Zone
                          2 americanNavalFighters moved from 100 Sea Zone to 96 Sea Zone
                          1 americanTank moved from Alaska to 104 Sea Zone
                          1 americanTank and 1 americanTransport moved from 104 Sea Zone to 101 Sea Zone
                          1 americanTank moved from 101 Sea Zone to Soviet Far East
                          1 americanArtillery moved from Kamchatka to Soviet Far East
                          1 americanMobileArtillery moved from Kamchatka to Soviet Far East
                          1 americanAirTransport and 2 americanInfantrys moved from Northeastern US to Southern Spain
                          2 americanMech.Infantrys and 2 americanTanks moved from Washington to 30 Sea Zone
                          2 americanMech.Infantrys, 2 americanTanks and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                          4 americanInfantrys moved from Azores to 39 Sea Zone
                          4 americanInfantrys and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                          4 americanInfantrys moved from 41 Sea Zone to Northern Spain
                          1 americanAirTransport and 2 americanInfantrys moved from New York to Southern Spain
                          1 americanAdvancedNavalFighter moved from New York to Northern Spain
                          2 americanMech.Infantrys and 2 americanTanks moved from 39 Sea Zone to Azores
                          2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                          1 americanInfantry moved from Western Egypt to Al Kufrah
                          1 americanTransport moved from 96 Sea Zone to 128 Sea Zone
                          1 americanCombatEngineer and 2 americanInfantrys moved from Phillippines to 128 Sea Zone
                          1 americanCombatEngineer, 2 americanInfantrys and 1 americanTransport moved from 128 Sea Zone to 96 Sea Zone
                          1 americanCombatEngineer and 2 americanInfantrys moved from 96 Sea Zone to Luzon
                  
                      Purchase Units - Usa
                          Usa buy 1 americanAdvancedNavalFighter, 3 americanArtillerys, 6 americanHeavyArtillerys, 2 americanInfantrys, 3 americanParatroopers and 3 americanTransports; Remaining resources: 0 PUs; 45 techTokens; 
                          Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                  
                      Place Units - Usa
                          1 americanAdvancedNavalFighter and 3 americanHeavyArtillerys placed in New York
                          3 americanParatroopers placed in Madrid
                          2 americanArtillerys placed in Northern Spain
                          1 americanTransport placed in 103 Sea Zone
                          1 americanArtillery placed in Alaska
                          1 americanTransport placed in 128 Sea Zone
                          1 americanTransport placed in 96 Sea Zone
                          2 americanInfantrys placed in Phillippines
                  
                      Turn Complete - Usa
                          Trigger LLaAS: has removed 1 americanArtillery owned by Usa in Soviet Far East
                          Trigger LLaTS: has removed 1 americanTank owned by Usa in Soviet Far East
                          Trigger LLaAS: Russia has 1 russianArtillery placed in Soviet Far East
                          Trigger LLaTS: Russia has 1 russianTank placed in Soviet Far East
                          Usa collect 94 PUs; end with 94 PUs
                          Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 97 PUs
                          Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 100 PUs
                          Units generate 9 techTokens; Usa end with 54 techTokens
                  

                  Combat Hit Differential Summary :

                  Usa : -2.42
                  DepthChargeAttack fire in 101 Sea Zone : : 1.50
                  Italy : -0.42
                  

                  Savegame

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                  • C
                    colin last edited by 27 Jul 2019, 20:08

                    @ubernaut back to you

                    ubernaut 1 Reply Last reply 27 Jul 2019, 20:30 Reply Quote 0
                    • ubernaut
                      ubernaut Moderators last edited by 27 Jul 2019, 20:30

                      TripleA Move Summary: Germany round 52

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 52
                      
                          Combat Move - Germany
                              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              7 units repaired.
                                  3 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                  3 germanHeavyTanks owned by the Germany added in Leningrad
                                  4 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                                  4 germanHeavyTanks owned by the Germany added in Stalingrad
                              1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Smolensk
                              1 germanInfantry moved from Orel Kursk to Smolensk
                              4 germanArtillerys, 9 germanInfantrys, 1 germanMech.Infantry and 1 germanMobileArtillery moved from Voronezh to Smolensk
                              1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Smolensk
                              4 germanHeavyTanks moved from Stalingrad to Smolensk
                              9 germanAdvancedNavalFighters moved from Leningrad to Smolensk
                              1 germanInfantry moved from Leningrad to Novgorod
                              1 germanInfantry moved from Leningrad to Pskov
                              2 germanAdvancedNavalFighters moved from Eastern Germany to Novgorod
                              1 germanAdvancedNavalFighter moved from Eastern Germany to Pskov
                              1 germanAdvancedNavalFighter moved from Northern Germany to Pskov
                              2 germanInfantrys moved from Stalingrad to Tula
                      

                      Savegame

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                      • ubernaut
                        ubernaut Moderators @colin last edited by 27 Jul 2019, 20:30

                        @colin battles!

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                        • C
                          colin last edited by 27 Jul 2019, 20:43

                          @ubernaut sorry didnt see the email, but I'm ready if you still are

                          ubernaut 1 Reply Last reply 27 Jul 2019, 21:20 Reply Quote 0
                          • ubernaut
                            ubernaut Moderators last edited by 27 Jul 2019, 21:19

                            TripleA Turn Summary: Finland round 52

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 52
                            
                                Reconnaissance Missions - Finland
                            
                                Reinforcing - DanubeAxis
                                    DanubeAxis collect 0 PUs; end with 12 PUs
                            
                                Counter Intelligence Operations - VichyFrance
                                    VichyFrance collect 0 PUs; end with 4 PUs
                            
                                Combat Move - Germany
                                    Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                    7 units repaired.
                                        3 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                        3 germanHeavyTanks owned by the Germany added in Leningrad
                                        4 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                                        4 germanHeavyTanks owned by the Germany added in Stalingrad
                                    Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                    Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                    Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                    1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Smolensk
                                    1 germanInfantry moved from Orel Kursk to Smolensk
                                    4 germanArtillerys, 9 germanInfantrys, 1 germanMech.Infantry and 1 germanMobileArtillery moved from Voronezh to Smolensk
                                    1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Smolensk
                                    4 germanHeavyTanks moved from Stalingrad to Smolensk
                                    9 germanAdvancedNavalFighters moved from Leningrad to Smolensk
                                    1 germanInfantry moved from Leningrad to Novgorod
                                    1 germanInfantry moved from Leningrad to Pskov
                                    2 germanAdvancedNavalFighters moved from Eastern Germany to Novgorod
                                    1 germanAdvancedNavalFighter moved from Eastern Germany to Pskov
                                    1 germanAdvancedNavalFighter moved from Northern Germany to Pskov
                                    2 germanInfantrys moved from Stalingrad to Tula
                            
                                Combat - Germany
                                    Battle in Novgorod
                                        Germany attack with 2 germanAdvancedNavalFighters and 1 germanInfantry
                                        Russia defend with 1 Flagpole and 1 russianInfantry
                                            Germany roll dice for 2 germanAdvancedNavalFighters and 1 germanInfantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                                            Russia roll dice for 1 russianInfantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                                            Germany roll dice for 2 germanAdvancedNavalFighters and 1 germanInfantry in Novgorod, round 3 : 2/3 hits, 1.00 expected hits
                                            Russia roll dice for 1 russianInfantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                                            1 russianInfantry owned by the Russia lost in Novgorod
                                        Germany win, taking Novgorod from Russia with 2 germanAdvancedNavalFighters and 1 germanInfantry remaining. Battle score for attacker is 3
                                        Casualties for Russia: 1 russianInfantry
                                    Battle in Tula
                                        Germany attack with 2 germanInfantrys
                                        Russia defend with 1 Flagpole and 1 russianInfantry
                                            Germany roll dice for 2 germanInfantrys in Tula, round 2 : 2/2 hits, 0.33 expected hits
                                            Russia roll dice for 1 russianInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits
                                            1 russianInfantry owned by the Russia lost in Tula
                                        Germany win, taking Tula from Russia with 2 germanInfantrys remaining. Battle score for attacker is 3
                                        Casualties for Russia: 1 russianInfantry
                                    Battle in Pskov
                                        Germany attack with 2 germanAdvancedNavalFighters and 1 germanInfantry
                                        Russia defend with 1 Flagpole and 1 russianInfantry
                                            Germany roll dice for 2 germanAdvancedNavalFighters and 1 germanInfantry in Pskov, round 2 : 1/3 hits, 1.00 expected hits
                                            Russia roll dice for 1 russianInfantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits
                                            1 russianInfantry owned by the Russia lost in Pskov
                                        Germany win, taking Pskov from Russia with 2 germanAdvancedNavalFighters and 1 germanInfantry remaining. Battle score for attacker is 3
                                        Casualties for Russia: 1 russianInfantry
                                    Battle in Smolensk
                                        Germany attack with 9 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanArtillerys, 4 germanHeavyTanks, 10 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 4 germanParatroopers
                                        Russia defend with 1 Flagpole, 3 russianAntiAirGuns, 5 russianAntiTankGuns, 2 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment and 9 russianInfantrys
                                            HvyTankFS fire in Smolensk : 1/4 hits, 1.00 expected hits
                                            AntiAircraftGun fire in Smolensk : 0/3 hits, 0.75 expected hits
                                            AntiTankGun fire in Smolensk : 1/5 hits, 1.67 expected hits
                                        Units damaged: 1 germanHeavyTank owned by the Germany
                                            1 russianArtillery owned by the Russia lost in Smolensk
                                            1 germanHeavyTank owned by the Germany lost in Smolensk
                                        1 germanHeavyTank-damaged owned by the Germany added in Smolensk
                                            Germany roll dice for 9 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanArtillerys, 3 germanHeavyTanks, 1 germanHeavyTank-damaged, 10 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 4 germanParatroopers in Smolensk, round 2 : 12/35 hits, 13.17 expected hits
                                        Units damaged: 1 russianEntrenchment owned by the Russia
                                            Russia roll dice for 3 russianAntiAirGuns, 5 russianAntiTankGuns, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment and 9 russianInfantrys in Smolensk, round 2 : 6/20 hits, 5.58 expected hits
                                        Units damaged: 3 germanHeavyTanks owned by the Germany
                                            8 russianInfantrys owned by the Russia, 3 germanInfantrys owned by the Germany, 1 russianArtillery owned by the Russia, 1 russianAntiTankGun owned by the Russia and 1 russianAntiAirGun owned by the Russia lost in Smolensk
                                            3 germanHeavyTanks owned by the Germany lost in Smolensk
                                        3 germanHeavyTank-damageds owned by the Germany added in Smolensk
                                            HvyTankFS fire in Smolensk : 0/4 hits, 0.33 expected hits
                                            AntiAircraftGun fire in Smolensk : 0/2 hits, 0.50 expected hits
                                            AntiTankGun fire in Smolensk : 0/4 hits, 1.33 expected hits
                                            Germany roll dice for 9 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanArtillerys, 4 germanHeavyTank-damageds, 7 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 4 germanParatroopers in Smolensk, round 3 : 15/32 hits, 12.17 expected hits
                                            Russia roll dice for 2 russianAntiAirGuns, 4 russianAntiTankGuns, 1 russianCombatEngineer, 1 russianEntrenchment and 1 russianInfantry in Smolensk, round 3 : 2/9 hits, 2.75 expected hits
                                            1 russianInfantry owned by the Russia, 1 russianCombatEngineer owned by the Russia, 2 germanInfantrys owned by the Germany, 4 russianAntiTankGuns owned by the Russia, 1 russianEntrenchment owned by the Russia and 2 russianAntiAirGuns owned by the Russia lost in Smolensk
                                        Germany win, taking Smolensk from Russia with 9 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanArtillerys, 4 germanHeavyTank-damageds, 5 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 4 germanParatroopers remaining. Battle score for attacker is 22
                                        Casualties for Russia: 3 russianAntiAirGuns, 5 russianAntiTankGuns, 2 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment and 9 russianInfantrys
                                        Casualties for Germany: 4 germanHeavyTanks and 5 germanInfantrys
                                    Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                    Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                    Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                    Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                    Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                    Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                    Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                    Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                    Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                    Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                    Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                    Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                    Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                    Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                    Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                    Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                    Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                    Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                    Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                    Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                    Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                    Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                    Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                    Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                    Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                    Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                    Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                    Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                    Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                    Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                    Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                    Trigger germanAP2: Germany has 1 Material placed in Berlin
                                    Trigger germanProd: Germany has 1 Material placed in Berlin
                                    2 germanAdvancedNavalFighters moved from Novgorod to Leningrad
                                    2 germanAdvancedNavalFighters moved from Pskov to Leningrad
                                    9 germanAdvancedNavalFighters moved from Smolensk to Leningrad
                                    1 germanParatrooper moved from Eastern Karelia to Leningrad
                                    2 Trucks and 2 germanInfantrys moved from Kharkov to Leningrad
                                    1 germanAirTransport and 2 germanInfantrys moved from Romania to Leningrad
                                    2 Materials and 1 germanAirTransport moved from Kharkov to Stalingrad
                                    2 Trucks, 1 germanArtillery and 1 germanInfantry moved from Stalingrad to Smolensk
                                    2 Trucks and 2 germanInfantrys moved from Hungary Slovakia to Pskov
                                    1 germanAirTransport moved from Stalingrad to Romania
                                    1 germanAirTransport moved from Smolensk to Hungary Slovakia
                                    2 germanInfantrys moved from Northern Germany to Eastern Germany
                                    1 Truck and 1 germanAntiAirGun moved from Northern Germany to Eastern Germany
                                    1 Truck moved from Eastern Germany to Northern Germany
                                    1 Train and 3 germanArtillerys moved from Western Germany to Vichy France
                                    1 germanAirTransport moved from Smolensk to Kharkov
                                    2 Materials and 1 germanAirTransport moved from Berlin to Kharkov
                                    1 Train moved from Vichy France to Austria
                                    1 Train moved from Vichy France to Western Germany
                                    1 germanAirTransport moved from Leningrad to Stalingrad
                                    1 germanInfantry moved from Northern Germany to Eastern Germany
                            
                                Purchase Units - Germany
                                    Germany buy 4 germanAdvancedNavalFighters, 1 germanAntiAirGun, 1 germanEntrenchment, 6 germanInfantrys and 3 germanParatroopers; Remaining resources: 0 PUs; 216 techTokens; 
                            
                                Place Units - Germany
                                    Units in Stalingrad being upgraded or consumed: 1 Material
                                    1 germanEntrenchment and 3 germanInfantrys placed in Stalingrad
                                    2 germanParatroopers placed in Kharkov
                                    1 germanAntiAirGun and 1 germanParatrooper placed in Leningrad
                                    4 germanAdvancedNavalFighters placed in Eastern Germany
                                    3 germanInfantrys placed in Northern Germany
                            
                                Turn Complete - Germany
                                    Germany collect 77 PUs; end with 77 PUs
                                    Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 80 PUs
                                    Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 83 PUs
                                    Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 86 PUs
                                    Units generate 12 techTokens; Germany end with 228 techTokens
                                    Some Units in Vichy France change ownership: 2 germanCombatEngineers
                            
                                Purchase Units - VichyFrance
                                    VichyFrance buy 1 germanArtillery; Remaining resources: 0 PUs; 
                            
                                Place Units - VichyFrance
                                    1 germanArtillery placed in Vichy France
                            
                                Turn Complete - VichyFrance
                                    VichyFrance collect 4 PUs; end with 4 PUs
                                    Some Units in Vichy France change ownership: 1 germanArtillery and 2 germanCombatEngineers
                            
                                Purchase Units - DanubeAxis
                                    DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                            
                                Place Units - DanubeAxis
                                    2 germanInfantrys placed in Hungary Slovakia
                                    2 germanInfantrys placed in Romania
                            
                                Turn Complete - DanubeAxis
                                    DanubeAxis collect 12 PUs; end with 12 PUs
                                    Units Change Ownership
                                        Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                        Some Units in Romania change ownership: 2 germanInfantrys
                            
                                Turn Complete - Finland
                            

                            Combat Hit Differential Summary :

                            HvyTankFS fire in Smolensk : : -0.33
                            AntiAircraftGun fire in Smolensk : : -1.25
                            AntiTankGun fire in Smolensk : : -2.00
                            Germany : 3.33
                            Russia : -1.58
                            

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • ubernaut
                              ubernaut Moderators @colin last edited by 27 Jul 2019, 21:20

                              @colin back to you

                              1 Reply Last reply Reply Quote 0
                              • C
                                colin last edited by 27 Jul 2019, 21:30

                                TripleA Turn Summary: Russia round 52

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 52
                                
                                    Research Technology - Russia
                                        Trigger russianaTIR: Russia gains access to ImprovedRockets
                                        Russia spend 0 on tech rolls
                                            Russia roll 4,5,4,9,11,1 and gets 0 hits
                                
                                    Combat Move - Russia
                                        Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                        Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                        Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                        Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                        Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                        Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                        Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                        Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                        1 russianInfantry moved from Archangel to Eastern Karelia
                                              Russia take Eastern Karelia from Germany
                                
                                    Combat - Russia
                                
                                    Non Combat Move - Russia
                                        Trigger russianRock2: Setting isAir to false for unitAttachment attached to russianRocket
                                        Trigger russianRock2: Setting isStrategicBomber to false for unitAttachment attached to russianRocket
                                        Trigger russianRock2: Setting isSuicide to false for unitAttachment attached to russianRocket
                                        Trigger russianRock2: Setting isKamikaze to false for unitAttachment attached to russianRocket
                                        Trigger russianRock2: Setting isLandTransportable to true for unitAttachment attached to russianRocket
                                        Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                        Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                        Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                        Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                        Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                        Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                        Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                        Trigger russianRock3: Setting isLandTransportable to false for unitAttachment attached to russianRocket
                                        Trigger russianRock3: Setting isAir to true for unitAttachment attached to russianRocket
                                        Trigger russianRock3: Setting isStrategicBomber to true for unitAttachment attached to russianRocket
                                        Trigger russianRock3: Setting isSuicide to true for unitAttachment attached to russianRocket
                                        Trigger russianRock3: Setting isKamikaze to true for unitAttachment attached to russianRocket
                                        Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                        Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                        Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                        Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                        Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                        Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger AltayLLRussia2: China takes ownership of territory Altay
                                        Trigger russianAP2: Russia has 1 Material placed in Moscow
                                        Trigger russianProd1: Russia has 1 Material placed in Moscow
                                        3 russianAntiTankGuns and 8 russianInfantrys moved from Volgarod to Moscow
                                        3 russianAntiTankGuns moved from Urals to Volgarod
                                        1 Train moved from Urals to Moscow
                                        2 Materials and 1 Train moved from Moscow to Urals
                                        1 russianCombatEngineer moved from Vologda to Urals
                                        1 russianArtillery and 3 russianInfantrys moved from Archangel to Vologda
                                        2 russianInfantrys moved from Vologda to Moscow
                                        1 russianArtillery moved from Moscow to Volgarod
                                        2 russianInfantrys moved from Urals to Volgarod
                                        2 russianArtillerys and 2 russianTanks moved from Soviet Far East to Far Eastern Republic
                                
                                    Purchase Units - Russia
                                        Trigger russianRock1: buyrussianRocket added to russianProduction
                                        Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 1 russianFactory, 8 russianInfantrys and 1 russianTank; Remaining resources: 0 PUs; 6 techTokens; 
                                
                                    Place Units - Russia
                                        1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery and 1 russianTank placed in Moscow
                                        1 russianCombatEngineer and 1 russianInfantry placed in Vologda
                                        3 russianInfantrys placed in Volgarod
                                        Units in Urals being upgraded or consumed: 4 Materials
                                        1 russianEntrenchment, 1 russianFactory and 3 russianInfantrys placed in Urals
                                
                                    Turn Complete - Russia
                                        Russia collect 36 PUs; end with 36 PUs
                                        Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 39 PUs
                                        Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 42 PUs
                                        Units generate 6 techTokens; Russia end with 12 techTokens
                                

                                Combat Hit Differential Summary :

                                Savegame

                                ubernaut 2 Replies Last reply 28 Jul 2019, 14:56 Reply Quote 0
                                • ubernaut
                                  ubernaut Moderators @colin last edited by 28 Jul 2019, 00:08

                                  @colin gonna look at this tomorrow, fyi

                                  1 Reply Last reply Reply Quote 0
                                  • ubernaut
                                    ubernaut Moderators last edited by 28 Jul 2019, 14:56

                                    TripleA Turn Summary: Thailand round 52

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 52
                                    
                                        Training Troops - Manchuria
                                            Manchuria collect 0 PUs; end with 11 PUs
                                    
                                        Research Technology - Japan
                                            Japan spend 0 on tech rolls
                                                Japan roll 4,5,9,3,7,4,4,12,4,3,6,4 and gets 1 hit
                                            Japan removing all Technology Tokens after successful research.
                                            Japan discover ImprovedAntiTank
                                    
                                        Combat Move - Japan
                                            Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                            1 japaneseInfantry moved from Peking to Shantung
                                                  Japan take Shantung from China
                                            1 japaneseInfantry moved from Peking to Shansi
                                                  Japan take Shansi from China
                                            4 japaneseAdvancedNavalFighters moved from Manchuria to Lake Baikal
                                    
                                        Combat - Japan
                                            Battle in Lake Baikal
                                                Japan attack with 4 japaneseAdvancedNavalFighters
                                                Russia defend with 1 russianDestroyer and 1 russianTransport
                                                    Japan roll dice for 4 japaneseAdvancedNavalFighters in Lake Baikal, round 2 : 3/4 hits, 2.67 expected hits
                                                    Russia roll dice for 1 russianDestroyer and 1 russianTransport in Lake Baikal, round 2 : 0/2 hits, 0.33 expected hits
                                                    1 russianTransport owned by the Russia and 1 russianDestroyer owned by the Russia lost in Lake Baikal
                                                Japan win with 4 japaneseAdvancedNavalFighters remaining. Battle score for attacker is 15
                                                Casualties for Russia: 1 russianDestroyer and 1 russianTransport
                                    
                                        Non Combat Move - Japan
                                            Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                            Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                            Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                            Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                            Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                            Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                            4 japaneseAdvancedNavalFighters moved from Lake Baikal to Manchuria
                                            3 japaneseHeavyTank-damageds moved from Peking to Manchuria
                                            2 japaneseParatroopers moved from Manchuria to Korea
                                            1 japaneseTank moved from Korea to Peking
                                            1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Peking
                                            1 japaneseInfantry moved from Korea to Manchuria
                                            1 japaneseInfantry moved from Manchuria to Korea
                                            1 Material, 1 japaneseAirTransport and 1 japaneseInfantry moved from Japan to Peking
                                            1 japaneseAirTransport moved from Peking to Japan
                                            1 Material, 1 japaneseAirTransport and 1 japaneseInfantry moved from Japan to Korea
                                            1 japaneseAirTransport moved from Korea to Japan
                                            1 japaneseInfantry moved from Tokyo to Japan
                                            2 Trucks moved from Japan to Tokyo
                                            2 Materials and 2 Trucks moved from Tokyo to Japan
                                            1 Material and 1 japaneseAirTransport moved from Japan to Manchuria
                                            1 japaneseAirTransport moved from Manchuria to Japan
                                    
                                        Purchase Units - Japan
                                            Japan buy 10 japaneseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                    
                                        Place Units - Japan
                                            2 japaneseInfantrys placed in Peking
                                            4 japaneseInfantrys placed in Japan
                                            4 japaneseInfantrys placed in Tokyo
                                    
                                        Activate Technology - Japan
                                            Japan activating ImprovedAntiTank
                                            triggerAttachmenjapaneseImpAT: Setting defense to 2 for unitAttachment attached to japaneseAntiTankGun
                                            triggerAttachmenjapaneseImpAT: Setting attackAA to 3 for unitAttachment attached to japaneseAntiTankGun
                                    
                                        Turn Complete - Japan
                                            Japan collect 27 PUs; end with 27 PUs
                                            Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 30 PUs
                                            Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 33 PUs
                                            Units generate 6 techTokens; Japan end with 6 techTokens
                                            Some Units in Manchuria change ownership: 1 Material and 2 japaneseCombatEngineers
                                    
                                        Purchase Units - Manchuria
                                            Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Manchuria
                                            1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
                                    
                                        Turn Complete - Manchuria
                                            Manchuria collect 11 PUs; end with 11 PUs
                                            Some Units in Manchuria change ownership: 1 Material, 2 japaneseCombatEngineers, 1 japaneseInfantry and 2 japaneseParatroopers
                                    
                                        Turn Complete - Thailand
                                    

                                    Combat Hit Differential Summary :

                                    Japan : 0.33
                                    Russia : -0.33
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • ubernaut
                                      ubernaut Moderators @colin last edited by 28 Jul 2019, 14:56

                                      @colin back to you

                                      1 Reply Last reply Reply Quote 0
                                      • C
                                        colin last edited by 28 Jul 2019, 15:28

                                        TripleA Turn Summary: Australia round 52

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 52
                                        
                                            Supporting Britain - Canada
                                                Canada collect 0 PUs; end with 17 PUs
                                        
                                            Organizing Partisan Operations - ExiledAllies
                                                ExiledAllies collect 0 PUs; end with 46 PUs
                                        
                                            Marching Orders - SouthAfrica
                                                SouthAfrica collect 0 PUs; end with 7 PUs
                                        
                                            Preparing Ambushes - India
                                                India collect 0 PUs; end with 13 PUs
                                        
                                            Preparing Naval Operations - Australia
                                                Australia collect 0 PUs; end with 23 PUs
                                        
                                            Research Technology - Britain
                                                Britain spend 0 on tech rolls
                                                    Britain roll 7,2,5,11,8,4,3,11,4 and gets 0 hits
                                        
                                            Combat Move - Britain
                                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                                Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                                Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                        
                                            Combat - Britain
                                        
                                            Non Combat Move - Britain
                                                Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                                Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                                Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                                                Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                                                Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                                Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                                Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                                                Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                                                Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                                Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                                Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                                Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                                Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                                Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                                Trigger britishAP2: Britain has 1 Material placed in London
                                                Trigger britishProd1: Britain has 1 Material placed in London
                                                1 britishAntiTankGun, 2 britishArtillerys and 2 britishInfantrys moved from Northern Finland to Eastern Finland
                                                2 britishAntiTankGuns moved from Finland to Eastern Finland
                                                1 Truck and 1 britishAntiAirGun moved from Northern Finland to Eastern Finland
                                                1 Truck moved from Eastern Finland to Northern Finland
                                                1 Truck moved from Northern Finland to Finland
                                                1 Truck and 1 britishAntiAirGun moved from Finland to Eastern Finland
                                                1 Truck moved from Eastern Finland to Finland
                                                2 britishInfantrys moved from Northern Norway to Northern Finland
                                                2 britishInfantrys moved from Central Norway to Northern Norway
                                                1 Train, 1 britishAntiAirGun and 2 britishArtillerys moved from Norway to Northern Finland
                                                1 Train moved from Northern Finland to Norway
                                                1 Material, 1 britishAirTransport and 1 britishInfantry moved from Scotland to Eastern Finland
                                                1 britishFighter moved from Central Britain to Northern Finland
                                                1 Material, 1 britishAirTransport and 1 britishInfantry moved from Central Britain to Eastern Finland
                                                1 Material, 1 britishAirTransport and 1 britishInfantry moved from London to Eastern Finland
                                                1 britishAirTransport moved from Eastern Finland to Scotland
                                                1 britishAirTransport moved from Eastern Finland to Central Britain
                                                1 britishAirTransport moved from Eastern Finland to London
                                                1 britishInfantry, 1 britishMech.Infantry and 1 britishTank moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan
                                                1 britishInfantry moved from Trans Jordan to Syria
                                                1 britishCombatEngineer, 1 britishInfantry, 2 britishMech.Infantrys and 4 britishTanks moved from Trans Jordan to Southern Iran
                                                9 britishNavalFighters moved from 72 Sea Zone to Southern Iran
                                                2 britishBattleships, 3 britishCarriers, 9 britishCruisers, 4 britishDestroyers and 5 britishTransports moved from 72 Sea Zone to 75 Sea Zone
                                                1 Train moved from Bombay to Calcutta
                                                1 Train and 1 britishArtillery moved from Calcutta to Bombay
                                                2 britishBattleships, 2 britishCarriers, 6 britishNavalFighters and 7 britishTransports moved from 96 Sea Zone to 97 Sea Zone
                                                3 britishDestroyers moved from 96 Sea Zone to 128 Sea Zone
                                                4 britishDestroyers moved from 96 Sea Zone to 97 Sea Zone
                                                1 britishInfantry and 1 britishMarine moved from Borneo to 93 Sea Zone
                                                1 britishInfantry moved from Brunei to 93 Sea Zone
                                                2 britishInfantrys, 1 britishMarine and 1 britishTransport moved from 93 Sea Zone to 128 Sea Zone
                                                2 britishInfantrys and 1 britishMarine moved from 128 Sea Zone to Luzon
                                                2 britishNavalFighters moved from Phillippines to Luzon
                                                1 britishArtillery and 3 britishInfantrys moved from Bombay to Southern Iran
                                                1 britishArtillery and 1 britishMech.Infantry moved from Rhodesia to Southern Anglo Egyptian Sudan
                                                1 britishInfantry and 1 britishMech.Infantry moved from Cape Town to Rhodesia
                                        
                                            Purchase Units - Britain
                                                Britain buy 1 britishAdvancedFighter, 1 britishArtillery, 1 britishBarracks, 1 britishDocks, 1 britishFighter, 5 britishInfantrys and 5 britishMarines; Remaining resources: 0 PUs; 9 techTokens; 
                                                Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                        
                                            Place Units - Britain
                                                3 britishMarines placed in Finland
                                                2 britishMarines placed in Northern Finland
                                                Units in Eastern Finland being upgraded or consumed: 3 Materials
                                                1 britishBarracks placed in Eastern Finland
                                                1 britishInfantry placed in Scotland
                                                1 britishInfantry placed in Central Britain
                                                1 britishInfantry placed in London
                                                Units in Thailand being upgraded or consumed: 3 Materials
                                                1 britishArtillery, 1 britishDocks and 2 britishInfantrys placed in Thailand
                                                1 britishAdvancedFighter and 1 britishFighter placed in Central Britain
                                        
                                            Turn Complete - Britain
                                                Britain collect 57 PUs; end with 57 PUs
                                                Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 60 PUs
                                                Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 63 PUs
                                                Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 64 PUs
                                                Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 65 PUs
                                                Units generate 9 techTokens; Britain end with 18 techTokens
                                                Units Change Ownership
                                                    Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
                                                    Some Units in Bombay change ownership: 1 Material
                                                    Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                                    Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                        
                                            Purchase Units - Canada
                                                Canada buy 1 britishNavalFighter; Remaining resources: 6 PUs; 
                                        
                                            Place Units - Canada
                                                1 britishNavalFighter placed in Ontario
                                        
                                            Turn Complete - Canada
                                                Canada collect 15 PUs; end with 21 PUs
                                                Units Change Ownership
                                                    Some Units in Ontario change ownership: 1 britishNavalFighter
                                                    Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                                Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                                Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                                Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                        
                                            Purchase Units - ExiledAllies
                                                ExiledAllies buy 3 britishArtillerys, 1 britishCruiser and 5 britishInfantrys; Remaining resources: 7 PUs; 
                                        
                                            Place Units - ExiledAllies
                                                2 britishArtillerys placed in Norway
                                                2 britishInfantrys placed in Central Norway
                                                1 britishCruiser placed in 43 Sea Zone
                                                1 britishInfantry placed in Morrocco
                                                1 britishArtillery and 2 britishInfantrys placed in Borneo
                                        
                                            Turn Complete - ExiledAllies
                                                ExiledAllies collect 48 PUs; end with 55 PUs
                                                Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 54 PUs
                                                Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 53 PUs
                                                Units Change Ownership
                                                    Some Units in 43 Sea Zone change ownership: 1 britishCruiser
                                                    Some Units in Borneo change ownership: 1 britishArtillery and 2 britishInfantrys
                                                    Some Units in Central Norway change ownership: 2 britishInfantrys
                                                    Some Units in Morrocco change ownership: 1 britishCombatEngineer and 1 britishInfantry
                                                    Some Units in Norway change ownership: 2 britishArtillerys
                                        
                                            Turn Complete - Egypt
                                                Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
                                        
                                            Purchase Units - SouthAfrica
                                                SouthAfrica buy 1 britishTank; Remaining resources: 1 PUs; 
                                        
                                            Place Units - SouthAfrica
                                                1 britishTank placed in Cape Town
                                        
                                            Turn Complete - SouthAfrica
                                                SouthAfrica collect 7 PUs; end with 8 PUs
                                                Some Units in Cape Town change ownership: 1 britishTank
                                        
                                            Purchase Units - India
                                                India buy 3 britishMarines; Remaining resources: 1 PUs; 
                                        
                                            Place Units - India
                                                3 britishMarines placed in Bombay
                                        
                                            Turn Complete - India
                                                India collect 13 PUs; end with 14 PUs
                                                Some Units in Bombay change ownership: 1 Material and 3 britishMarines
                                        
                                            Purchase Units - Australia
                                                Australia buy 1 britishCarrier and 1 britishCruiser; Remaining resources: 3 PUs; 
                                        
                                            Place Units - Australia
                                                Units in 149 Sea Zone being upgraded or consumed: 1 britishHull
                                                1 britishCarrier and 1 britishCruiser placed in 149 Sea Zone
                                        
                                            Turn Complete - Australia
                                                Australia collect 17 PUs; end with 20 PUs
                                                Some Units in 149 Sea Zone change ownership: 1 britishCarrier and 1 britishCruiser
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • C
                                          colin last edited by 28 Jul 2019, 15:28

                                          @ubernaut back to you

                                          ubernaut 1 Reply Last reply 28 Jul 2019, 16:16 Reply Quote 0
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