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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Italy round 41

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 41
      
          Research Technology - Italy
              Turning on Edit Mode
              EDIT: Removing units owned by Britain from New Dehli: 1 Flagpole
              EDIT: Removing units owned by Britain from Eastern Madras: 1 Flagpole
              EDIT: Removing units owned by Britain from Western Madras: 1 Flagpole
              EDIT: Removing units owned by Britain from Western Bengal: 1 Flagpole
              EDIT: Adding units owned by India to Western Bengal: 1 Flagpole
              EDIT: Adding units owned by India to New Dehli: 1 Flagpole
              EDIT: Adding units owned by India to Western Madras: 1 Flagpole
              EDIT: Adding units owned by India to Eastern Madras: 1 Flagpole
              EDIT: Turning off Edit Mode
              Italy spend 0 on tech rolls
                  Italy roll 8,3,4,4,6,2,10,5,7,1,3,7 and gets 0 hits
      
          Combat Move - Italy
              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
              1 italianInfantry moved from Iraq to Southern Iran
                    Italy take Southern Iran from Britain
              1 italianAdvancedTacticalBomber, 2 italianAlpineInfantrys, 1 italianArtillery, 1 italianHeavyStrategicBomber and 2 italianInfantrys moved from Singkiang to Altay
              2 italianAlpineInfantrys, 2 italianCombatEngineers, 2 italianInfantrys and 1 italianMarine moved from Singkiang to Altay
              1 italianInfantry moved from Cyrenaica to Tripolitania
                    Italy take Tripolitania from Usa
      
          Combat - Italy
              Battle in Altay
                  Italy attack with 1 italianAdvancedTacticalBomber, 4 italianAlpineInfantrys, 1 italianArtillery, 2 italianCombatEngineers, 1 italianHeavyStrategicBomber, 4 italianInfantrys and 1 italianMarine
                  China defend with 1 Flagpole, 4 chineseAlpineInfantrys and 3 chineseArtillerys
                      Italy roll dice for 1 italianAdvancedTacticalBomber, 4 italianAlpineInfantrys, 1 italianArtillery, 2 italianCombatEngineers, 1 italianHeavyStrategicBomber, 4 italianInfantrys and 1 italianMarine in Altay, round 2 : 2/14 hits, 3.33 expected hits
                      China roll dice for 4 chineseAlpineInfantrys and 3 chineseArtillerys in Altay, round 2 : 3/7 hits, 3.17 expected hits
                      1 chineseArtillery owned by the China, 3 italianInfantrys owned by the Italy and 1 chineseAlpineInfantry owned by the China lost in Altay
                  1 italianArtillery owned by the Italy, 2 italianCombatEngineers owned by the Italy, 1 italianMarine owned by the Italy, 4 italianAlpineInfantrys owned by the Italy and 1 italianInfantry owned by the Italy retreated to Singkiang
                  China win with 3 chineseAlpineInfantrys and 2 chineseArtillerys remaining. Battle score for attacker is -1
                  Casualties for Italy: 3 italianInfantrys
                  Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery
              Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
              Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
              Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
              Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
              Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
              Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
              Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
              Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
              Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
              Trigger italianAP2: Italy has 1 Material placed in Rome
              Trigger italianProd: Italy has 1 Material placed in Rome
              1 italianBattleship, 3 italianCruisers, 2 italianDestroyers, 3 italianSubmarines and 3 italianTransports moved from 50 Sea Zone to 47 Sea Zone
              3 italianCruisers, 1 italianDestroyer, 2 italianSubmarines and 3 italianTransports moved from 50 Sea Zone to 46 Sea Zone
              2 italianAdvancedNavalFighters moved from Northern Italy to Rome
              2 italianAdvancedNavalFighters moved from Cairo to Rome
              1 Train moved from Rome to Northern Spain
              1 italianAirTransport moved from Singkiang to Eastern Iran
              1 italianAlpineInfantry moved from Northern Iran to Eastern Iran
              1 Truck and 1 italianParatrooper moved from Eastern Iran to Singkiang
              1 italianAirTransport moved from Singkiang to Southern Caucasus
              2 italianAdvancedFighters moved from Cairo to Southern Italy
              1 italianAdvancedTacticalBomber moved from Northern Italy to Southern Italy
              1 italianAdvancedTacticalBomber and 1 italianHeavyStrategicBomber moved from Altay to Singkiang
              3 italianInfantrys moved from Kashi to Singkiang
              1 italianAdvancedTacticalBomber and 1 italianHeavyStrategicBomber moved from Singkiang to Trans Jordan
              2 italianAirTransports, 1 italianCombatEngineer, 1 italianMarine and 2 italianParatroopers moved from Rome to Cairo
              1 italianAirTransport moved from Cairo to Rome
              1 italianAirTransport moved from Cairo to Rome
              1 italianAirTransport moved from Cairo to Southern Italy
              1 italianAirTransport moved from Northern Italy to Cairo
              1 Train and 2 italianInfantrys moved from Northern Spain to Rome
              2 italianInfantrys moved from Rome to Southern Italy
      
          Purchase Units - Italy
              Trigger italianAdvTanks1: buyitalianHeavyTank added to italianProduction
              Italy buy 3 italianAdvancedNavalFighters, 1 italianAirfield, 2 italianAlpineInfantrys, 2 italianInfantrys and 2 italianParatroopers; Remaining resources: 0 PUs; 12 techTokens; 
      
          Place Units - Italy
              Units in Rome being upgraded or consumed: 1 Material
              1 italianAirfield and 2 italianParatroopers placed in Rome
              3 italianAdvancedNavalFighters placed in Northern Italy
              1 italianAlpineInfantry and 2 italianInfantrys placed in Singkiang
              1 italianAlpineInfantry placed in Southern Caucasus
      
          Turn Complete - Italy
              Italy collect 51 PUs; end with 51 PUs
              Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 54 PUs
              Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 57 PUs
              Units generate 12 techTokens; Italy end with 24 techTokens
      

      Combat Hit Differential Summary :

      China : -0.17
      Italy : -1.33
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin back to usa

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Usa round 41

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 41
          
              Research Technology - Usa
                  Trigger americanaTAAT: Usa gains access to AdvancedAntiTank
                  Usa spend 0 on tech rolls
                      Usa roll 10,8,7,5,3,3,1,9,6 and gets 0 hits
          
              Combat Move - Usa
                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                  Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                  1 americanMech.Infantry moved from Eastern South Africa to Western South Africa
                        Usa take Western South Africa from Italy
                  4 americanMech.Infantrys and 6 americanTanks moved from Eastern South Africa to Cape Town
                  7 americanInfantrys moved from Southern Spain to Madrid
                  5 americanArtillerys moved from Southern Spain to Madrid
                  3 americanAdvancedNavalFighters moved from 44 Sea Zone to Madrid
                  1 americanAdvancedNavalFighter moved from Southern Spain to Madrid
          
              Combat - Usa
                  Battle in Cape Town
                      Usa attack with 4 americanMech.Infantrys and 6 americanTanks
                      Italy defend with 1 Flagpole, 1 Rail, 1 italianBarracks, 1 italianCombatEngineer, 1 italianEntrenchment and 1 italianFactory
                          Usa roll dice for 4 americanMech.Infantrys and 6 americanTanks in Cape Town, round 2 : 7/10 hits, 4.00 expected hits
                          Italy roll dice for 1 italianCombatEngineer and 1 italianEntrenchment in Cape Town, round 2 : 2/2 hits, 1.17 expected hits
                          1 italianEntrenchment owned by the Italy, 1 italianCombatEngineer owned by the Italy and 2 americanMech.Infantrys owned by the Usa lost in Cape Town
                      Usa converts italianFactory into different units
                      Usa converts italianBarracks into different units
                      Usa win, taking Cape Town from Italy, taking Western South Africa from Usa with 2 americanMech.Infantrys and 6 americanTanks remaining. Battle score for attacker is 0
                      Casualties for Usa: 2 americanMech.Infantrys
                      Casualties for Italy: 1 italianCombatEngineer and 1 italianEntrenchment
                  Battle in Madrid
                      Usa attack with 4 americanAdvancedNavalFighters, 5 americanArtillerys and 7 americanInfantrys
                      Spain defend with 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 spanishAirfield, 3 spanishAntiAirGuns, 1 spanishBarracks, 1 spanishCombatEngineer, 1 spanishEntrenchment and 1 spanishFactory
                          AntiAircraftGun fire in Madrid : 0/3 hits, 0.25 expected hits
                          Usa roll dice for 4 americanAdvancedNavalFighters, 5 americanArtillerys and 7 americanInfantrys in Madrid, round 2 : 6/16 hits, 4.83 expected hits
                          Spain roll dice for 3 spanishAntiAirGuns, 1 spanishCombatEngineer and 1 spanishEntrenchment in Madrid, round 2 : 1/5 hits, 1.58 expected hits
                          1 spanishEntrenchment owned by the Spain, 1 spanishCombatEngineer owned by the Spain, 1 americanInfantry owned by the Usa and 3 spanishAntiAirGuns owned by the Spain lost in Madrid
                      Usa captures 1PU while taking Spain capital
                      Some non-combat units are destroyed: 
                      Usa converts spanishFactory into different units
                      Usa converts spanishBarracks into different units
                      Usa win, taking Madrid from Spain with 4 americanAdvancedNavalFighters, 5 americanArtillerys and 6 americanInfantrys remaining. Battle score for attacker is 19
                      Casualties for Usa: 1 americanInfantry
                      Casualties for Spain: 3 spanishAntiAirGuns, 1 spanishCombatEngineer and 1 spanishEntrenchment
                  Trigger LiberationSpain4: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
          
              Non Combat Move - Usa
                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                  Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                  Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                  Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                  Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                  Trigger americanProd1: Usa has 1 Material placed in Washington
                  Trigger americanAP2: Usa has 1 Material placed in Washington
                  2 americanBattleships, 1 americanCarrier, 1 americanCarrier-damaged, 3 americanCruisers, 1 americanDestroyer, 1 americanHeavyDestroyer and 10 americanTransports moved from 44 Sea Zone to 43 Sea Zone
                  4 americanAdvancedNavalFighters moved from Madrid to Southern Spain
                  3 americanArtillerys and 8 americanInfantrys moved from Morrocco to 43 Sea Zone
                  3 americanArtillerys and 8 americanInfantrys moved from 43 Sea Zone to Southern Spain
                  5 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                  1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys, 2 americanMarines and 1 americanParatrooper moved from Azores to 40 Sea Zone
                  1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys, 2 americanMarines, 1 americanParatrooper and 5 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                  1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys, 2 americanMarines and 1 americanParatrooper moved from 61 Sea Zone to Morrocco
                  2 americanAirTransports and 4 americanParatroopers moved from Washington to Southern Spain
                  3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                  1 americanArtillery and 1 americanInfantry moved from New York to 30 Sea Zone
                  1 americanMarine moved from Eastern US to 30 Sea Zone
                  1 americanArtillery, 4 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                  1 americanArtillery, 4 americanInfantrys and 1 americanMarine moved from 39 Sea Zone to Azores
                  2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                  1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                  1 americanBattleship and 1 americanCruiser moved from 115 Sea Zone to 126 Sea Zone
                  1 americanInfantry, 2 americanMech.Infantrys and 2 americanTanks moved from Kenya Uganda to Abyssinia
                  1 Train moved from Alaska to Washington
                  1 Train moved from Ontario to Washington
                  1 americanBattleship moved from 156 Sea Zone to 115 Sea Zone
                  1 Material, 1 americanAirTransport and 1 americanParatrooper moved from Hawaiian Islands to Phillippines
                  1 americanAirTransport moved from Hawaiian Islands to Los Angeles
                  1 Material and 1 Train moved from Washington to Los Angeles
          
              Purchase Units - Usa
                  Usa buy 1 americanAdvancedNavalFighter, 3 americanArtillerys, 1 americanBarracks, 1 americanCombatEngineer, 1 americanHeavyTank, 7 americanInfantrys, 2 americanMech.Infantrys, 2 americanNavalFighters and 1 americanTank; Remaining resources: 0 PUs; 9 techTokens; 
                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
          
              Place Units - Usa
                  Units in Alaska being upgraded or consumed: 3 Materials
                  1 americanArtillery and 1 americanBarracks placed in Alaska
                  2 americanInfantrys placed in Luzon
                  1 americanCombatEngineer and 1 americanInfantry placed in Phillippines
                  1 americanAdvancedNavalFighter, 1 americanHeavyTank, 1 americanMech.Infantry and 1 americanTank placed in New York
                  2 americanNavalFighters placed in Hawaiian Islands
                  3 americanInfantrys placed in Northeastern US
                  2 americanArtillerys, 1 americanInfantry and 1 americanMech.Infantry placed in Washington
                  Usa undo move 7.
                  Usa undo move 6.
                  2 americanInfantrys placed in Eastern US
                  1 americanInfantry placed in Southeastern US
                  2 americanArtillerys, 1 americanInfantry and 1 americanMech.Infantry placed in Washington
          
              Turn Complete - Usa
                  Usa collect 88 PUs; end with 88 PUs
                  Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 91 PUs
                  Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 94 PUs
                  Units generate 9 techTokens; Usa end with 18 techTokens
          

          Combat Hit Differential Summary :

          Usa : 4.17
          AntiAircraftGun fire in Madrid : : -0.25
          Italy : 0.83
          Spain : -0.58
          

          Savegame

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          • C Offline
            colin
            last edited by

            @ubernaut both battles were only one round

            ubernautU 5 Replies Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin gotcha will do my chore run and do germany when i get back if you are still up maybe we can squeeze another battle or two in 🙂

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin oh btw i edited the rest of your indian flags during my italian turn in case you wanted to build anything else out there 🙂

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Move Summary: Germany round 42

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 42
                  
                      Combat Move - Germany
                          Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                          Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                          3 units repaired.
                              3 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                              3 germanHeavyTanks owned by the Germany added in Leningrad
                          1 germanInfantry moved from Eastern Karelia to Archangel
                          1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Archangel
                          4 germanInfantrys moved from Leningrad to Eastern Finland
                          5 germanAdvancedNavalFighters moved from Leningrad to Eastern Finland
                          2 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                          2 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                          1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Northern Kazahk
                          1 germanArtillery and 2 germanInfantrys moved from Stalingrad to Western Kazahk
                          1 germanCombatEngineer moved from Pinsk Marshes to Orel Kursk
                          1 germanInfantry moved from Leningrad to Eastern Finland
                          2 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 2 germanMech.Infantrys and 3 germanMobileArtillerys moved from Leningrad to Novgorod
                          1 germanInfantry moved from Pskov to Novgorod
                          1 germanInfantry moved from Voronezh to Smolensk
                          1 germanMech.Infantry moved from Stalingrad to Orel Kursk
                          1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Smolensk
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin battle if you are still up

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Move Summary: Germany round 42

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 42
                      
                          Combat Move - Germany
                              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              3 units repaired.
                                  3 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                  3 germanHeavyTanks owned by the Germany added in Leningrad
                              1 germanInfantry moved from Eastern Karelia to Archangel
                              1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Archangel
                              4 germanInfantrys moved from Leningrad to Eastern Finland
                              5 germanAdvancedNavalFighters moved from Leningrad to Eastern Finland
                              2 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                              2 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                              1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Northern Kazahk
                              1 germanArtillery and 2 germanInfantrys moved from Stalingrad to Western Kazahk
                              1 germanCombatEngineer moved from Pinsk Marshes to Orel Kursk
                              1 germanInfantry moved from Leningrad to Eastern Finland
                              2 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 2 germanMech.Infantrys and 3 germanMobileArtillerys moved from Leningrad to Novgorod
                              1 germanInfantry moved from Pskov to Novgorod
                              1 germanInfantry moved from Voronezh to Smolensk
                              1 germanMech.Infantry moved from Stalingrad to Orel Kursk
                              1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Smolensk
                              2 germanInfantrys moved from Stalingrad to Sverdlovsk
                              2 germanInfantrys moved from Stalingrad to Tula
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin sorry forgot two small things i guess we are looking at tomorrow 🙂

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin up for battle if you are around. 🙂

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut ready now

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Finland round 42

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 42
                              
                                  Reconnaissance Missions - Finland
                              
                                  Reinforcing - DanubeAxis
                                      DanubeAxis collect 0 PUs; end with 12 PUs
                              
                                  Counter Intelligence Operations - VichyFrance
                                      VichyFrance collect 0 PUs; end with 5 PUs
                              
                                  Combat Move - Germany
                                      Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                      Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                      3 units repaired.
                                          3 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                          3 germanHeavyTanks owned by the Germany added in Leningrad
                                      Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                      Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                      Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                      1 germanInfantry moved from Eastern Karelia to Archangel
                                      1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Archangel
                                      4 germanInfantrys moved from Leningrad to Eastern Finland
                                      5 germanAdvancedNavalFighters moved from Leningrad to Eastern Finland
                                      2 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                                      2 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                                      1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Northern Kazahk
                                      1 germanArtillery and 2 germanInfantrys moved from Stalingrad to Western Kazahk
                                      1 germanCombatEngineer moved from Pinsk Marshes to Orel Kursk
                                      1 germanInfantry moved from Leningrad to Eastern Finland
                                      2 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 2 germanMech.Infantrys and 3 germanMobileArtillerys moved from Leningrad to Novgorod
                                      1 germanInfantry moved from Pskov to Novgorod
                                      1 germanInfantry moved from Voronezh to Smolensk
                                      1 germanMech.Infantry moved from Stalingrad to Orel Kursk
                                      1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Smolensk
                                      2 germanInfantrys moved from Stalingrad to Sverdlovsk
                                      2 germanInfantrys moved from Stalingrad to Tula
                              
                                  Combat - Germany
                                      Germany creates battle in territory 27 Sea Zone
                                      Britain scrambles 8 units out of Northern Finland to defend against the attack in Eastern Finland
                                      Battle in Novgorod
                                          Germany attack with 2 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 1 germanInfantry, 2 germanMech.Infantrys and 3 germanMobileArtillerys
                                          Russia defend with 1 Flagpole, 3 russianAntiTankGuns, 2 russianArtillerys and 6 russianInfantrys
                                              HvyTankFS fire in Novgorod : 1/3 hits, 0.75 expected hits
                                              AntiTankGun fire in Novgorod : 0/3 hits, 1.00 expected hits
                                              1 russianAntiTankGun owned by the Russia lost in Novgorod
                                              Germany roll dice for 2 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 1 germanInfantry, 2 germanMech.Infantrys and 3 germanMobileArtillerys in Novgorod, round 2 : 4/12 hits, 4.83 expected hits
                                              Russia roll dice for 2 russianAntiTankGuns, 2 russianArtillerys and 6 russianInfantrys in Novgorod, round 2 : 4/10 hits, 3.33 expected hits
                                          Units damaged: 3 germanHeavyTanks owned by the Germany
                                              4 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Novgorod
                                              3 germanHeavyTanks owned by the Germany lost in Novgorod
                                          3 germanHeavyTank-damageds owned by the Germany added in Novgorod
                                          1 germanCombatEngineer owned by the Germany, 3 germanHeavyTank-damageds owned by the Germany, 2 germanMech.Infantrys owned by the Germany, 2 germanArtillerys owned by the Germany and 3 germanMobileArtillerys owned by the Germany retreated to Leningrad
                                          Russia win with 2 russianAntiTankGuns, 2 russianArtillerys and 2 russianInfantrys remaining. Battle score for attacker is -17
                                          Casualties for Russia: 1 russianAntiTankGun and 4 russianInfantrys
                                          Casualties for Germany: 3 germanHeavyTanks and 1 germanInfantry
                                      Battle in Tula
                                          Germany attack with 2 germanInfantrys
                                          Russia defend with 1 Flagpole and 1 russianInfantry
                                              Germany roll dice for 2 germanInfantrys in Tula, round 2 : 0/2 hits, 0.33 expected hits
                                              Russia roll dice for 1 russianInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits
                                              Germany roll dice for 2 germanInfantrys in Tula, round 3 : 0/2 hits, 0.33 expected hits
                                              Russia roll dice for 1 russianInfantry in Tula, round 3 : 0/1 hits, 0.25 expected hits
                                              Germany roll dice for 2 germanInfantrys in Tula, round 4 : 0/2 hits, 0.33 expected hits
                                              Russia roll dice for 1 russianInfantry in Tula, round 4 : 0/1 hits, 0.25 expected hits
                                              Germany roll dice for 2 germanInfantrys in Tula, round 5 : 0/2 hits, 0.33 expected hits
                                              Russia roll dice for 1 russianInfantry in Tula, round 5 : 0/1 hits, 0.25 expected hits
                                              Germany roll dice for 2 germanInfantrys in Tula, round 6 : 1/2 hits, 0.33 expected hits
                                              Russia roll dice for 1 russianInfantry in Tula, round 6 : 0/1 hits, 0.25 expected hits
                                              1 russianInfantry owned by the Russia lost in Tula
                                          Germany win, taking Tula from Russia with 2 germanInfantrys remaining. Battle score for attacker is 3
                                          Casualties for Russia: 1 russianInfantry
                                      Battle in Sverdlovsk
                                          Germany attack with 2 germanInfantrys
                                          Russia defend with 1 Flagpole and 1 russianInfantry
                                              Germany roll dice for 2 germanInfantrys in Sverdlovsk, round 2 : 0/2 hits, 0.33 expected hits
                                              Russia roll dice for 1 russianInfantry in Sverdlovsk, round 2 : 0/1 hits, 0.33 expected hits
                                              Germany roll dice for 2 germanInfantrys in Sverdlovsk, round 3 : 0/2 hits, 0.33 expected hits
                                              Russia roll dice for 1 russianInfantry in Sverdlovsk, round 3 : 0/1 hits, 0.33 expected hits
                                              Germany roll dice for 2 germanInfantrys in Sverdlovsk, round 4 : 1/2 hits, 0.33 expected hits
                                              Russia roll dice for 1 russianInfantry in Sverdlovsk, round 4 : 0/1 hits, 0.33 expected hits
                                              1 russianInfantry owned by the Russia lost in Sverdlovsk
                                          Germany win, taking Sverdlovsk from Russia with 2 germanInfantrys remaining. Battle score for attacker is 3
                                          Casualties for Russia: 1 russianInfantry
                                      Battle in Orel Kursk
                                          Germany attack with 1 germanCombatEngineer and 1 germanMech.Infantry
                                          Russia defend with 1 Flagpole and 1 russianInfantry
                                              Germany roll dice for 1 germanCombatEngineer and 1 germanMech.Infantry in Orel Kursk, round 2 : 2/2 hits, 0.67 expected hits
                                              Russia roll dice for 1 russianInfantry in Orel Kursk, round 2 : 0/1 hits, 0.25 expected hits
                                              1 russianInfantry owned by the Russia lost in Orel Kursk
                                          Germany win, taking Orel Kursk from Russia with 1 germanCombatEngineer and 1 germanMech.Infantry remaining. Battle score for attacker is 3
                                          Casualties for Russia: 1 russianInfantry
                                      Battle in Northern Kazahk
                                          Germany attack with 1 germanAirTransport and 2 germanParatroopers
                                          Russia defend with 1 Flagpole and 1 russianInfantry
                                              Germany roll dice for 1 germanAirTransport and 2 germanParatroopers in Northern Kazahk, round 2 : 1/2 hits, 0.58 expected hits
                                              Russia roll dice for 1 russianInfantry in Northern Kazahk, round 2 : 0/1 hits, 0.33 expected hits
                                              1 russianInfantry owned by the Russia lost in Northern Kazahk
                                          Germany win, taking Northern Kazahk from Russia with 1 germanAirTransport and 2 germanParatroopers remaining. Battle score for attacker is 3
                                          Casualties for Russia: 1 russianInfantry
                                      Battle in Western Kazahk
                                          Germany attack with 1 germanArtillery and 2 germanInfantrys
                                          Russia defend with 1 Flagpole and 1 russianInfantry
                                              Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Western Kazahk, round 2 : 0/3 hits, 0.67 expected hits
                                              Russia roll dice for 1 russianInfantry in Western Kazahk, round 2 : 0/1 hits, 0.25 expected hits
                                              Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Western Kazahk, round 3 : 1/3 hits, 0.67 expected hits
                                              Russia roll dice for 1 russianInfantry in Western Kazahk, round 3 : 0/1 hits, 0.25 expected hits
                                              1 russianInfantry owned by the Russia lost in Western Kazahk
                                          Germany win, taking Western Kazahk from Russia with 1 germanArtillery and 2 germanInfantrys remaining. Battle score for attacker is 3
                                          Casualties for Russia: 1 russianInfantry
                                      Battle in Archangel
                                          Germany attack with 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers
                                          Russia defend with 1 Flagpole and 1 russianInfantry
                                              Germany roll dice for 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers in Archangel, round 2 : 2/3 hits, 0.75 expected hits
                                              Russia roll dice for 1 russianInfantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                                              1 russianInfantry owned by the Russia lost in Archangel
                                          Germany win, taking Archangel from Russia with 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers remaining. Battle score for attacker is 3
                                          Casualties for Russia: 1 russianInfantry
                                      Battle in Smolensk
                                          Germany attack with 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers
                                          Russia defend with 1 Flagpole and 1 russianInfantry
                                              Germany roll dice for 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers in Smolensk, round 2 : 2/4 hits, 0.83 expected hits
                                              Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 1/1 hits, 0.25 expected hits
                                              1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Smolensk
                                          Germany win, taking Smolensk from Russia with 1 germanAirTransport and 2 germanParatroopers remaining. Battle score for attacker is 0
                                          Casualties for Germany: 1 germanInfantry
                                          Casualties for Russia: 1 russianInfantry
                                      Battle in Eastern Finland
                                          Germany attack with 9 germanAdvancedNavalFighters and 5 germanInfantrys
                                          Britain defend with 1 Flagpole, 2 britishAdvancedFighters, 4 britishAdvancedNavalFighters, 3 britishInfantrys and 2 britishNavalFighters
                                              Germany roll dice for 9 germanAdvancedNavalFighters and 5 germanInfantrys in Eastern Finland, round 2 : 4/14 hits, 4.58 expected hits
                                              Britain roll dice for 2 britishAdvancedFighters, 4 britishAdvancedNavalFighters, 3 britishInfantrys and 2 britishNavalFighters in Eastern Finland, round 2 : 4/11 hits, 4.67 expected hits
                                              3 britishInfantrys owned by the Britain, 4 germanInfantrys owned by the Germany and 1 britishNavalFighter owned by the Britain lost in Eastern Finland
                                          1 germanInfantry owned by the Germany retreated to Leningrad
                                          Britain win with 2 britishAdvancedFighters, 4 britishAdvancedNavalFighters and 1 britishNavalFighter remaining. Battle score for attacker is 8
                                          Casualties for Germany: 4 germanInfantrys
                                          Casualties for Britain: 3 britishInfantrys and 1 britishNavalFighter
                                      Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                      Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                      Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                      Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                      Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                      Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                      Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
                                      Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                      Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                      Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                      Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                      Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                      Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                      Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                      Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                      Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                      Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                      Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                      Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                      Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                      Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                      Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                      Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                      Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                      Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                      Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                      Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                      Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                      Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                      Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                      Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                      Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                      Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                      Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                      Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                      Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                      Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                      Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                      Trigger germanAP2: Germany has 1 Material placed in Berlin
                                      Trigger germanProd: Germany has 1 Material placed in Berlin
                                      1 Truck moved from Eastern Poland to Romania
                                      1 Truck and 1 germanParatrooper moved from Romania to Kharkov
                                      2 Trucks, 1 germanAntiAirGun and 1 germanArtillery moved from Hungary Slovakia to Kharkov
                                      1 germanInfantry moved from Lativa Estonia to Pskov
                                      2 Trucks moved from Kharkov to Romania
                                      3 Trucks moved from Eastern Poland to Poland
                                      3 Trucks and 3 germanInfantrys moved from Poland to Belorussia
                                      2 germanInfantrys moved from Eastern Germany to Poland
                                      4 germanAdvancedNavalFighters moved from Eastern Finland to Leningrad
                                      1 Train, 1 germanHeavyTank and 1 germanInfantry moved from Eastern Germany to Leningrad
                                      1 Train, 1 germanHeavyTank and 1 germanInfantry moved from Eastern Germany to Leningrad
                                      3 germanInfantrys, 3 germanMech.Infantrys and 1 germanTank moved from Vichy France to Northern Yugoslavia
                                      1 germanAirTransport moved from Smolensk to Hungary Slovakia
                                      1 Train moved from Northern Germany to Berlin
                                      2 Materials and 1 Train moved from Berlin to Eastern Germany
                                      1 germanAirTransport moved from Archangel to Leningrad
                                      1 germanAirTransport moved from Leningrad to Northern Germany
                                      1 germanAirTransport moved from Leningrad to Eastern Germany
                                      1 germanAirTransport moved from Northern Kazahk to Kharkov
                                      1 Train moved from Leningrad to Northern Germany
                                      1 Truck moved from Pinsk Marshes to Eastern Germany
                                      1 Train moved from Eastern Germany to Vichy France
                                      2 Trucks moved from Kharkov to Poland
                                      4 germanAdvancedNavalFighters moved from Eastern Finland to Northern Germany
                                      1 germanAdvancedNavalFighter moved from Eastern Finland to Northern Germany
                              
                                  Purchase Units - Germany
                                      Germany buy 4 germanAdvancedNavalFighters, 1 germanAdvancedSubmarine, 1 germanEntrenchment, 1 germanFortification, 4 germanInfantrys, 1 germanParatrooper and 1 germanSubmarine; Remaining resources: 0 PUs; 96 techTokens; 
                              
                                  Place Units - Germany
                                      Units in Eastern Germany being upgraded or consumed: 2 Materials and 1 germanEntrenchment
                                      4 germanAdvancedNavalFighters, 1 germanEntrenchment and 1 germanFortification placed in Eastern Germany
                                      1 germanAdvancedSubmarine and 1 germanSubmarine placed in 27 Sea Zone
                                      1 germanInfantry and 1 germanParatrooper placed in Kharkov
                                      3 germanInfantrys placed in Stalingrad
                              
                                  Turn Complete - Germany
                                      Germany collect 83 PUs; end with 83 PUs
                                      Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 86 PUs
                                      Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 89 PUs
                                      Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 92 PUs
                                      Units generate 12 techTokens; Germany end with 108 techTokens
                                      Some Units in Vichy France change ownership: 2 germanCombatEngineers
                              
                                  Purchase Units - VichyFrance
                                      VichyFrance buy 1 germanAlpineInfantry; Remaining resources: 1 PUs; 
                              
                                  Place Units - VichyFrance
                                      1 germanAlpineInfantry placed in Vichy France
                              
                                  Turn Complete - VichyFrance
                                      VichyFrance collect 5 PUs; end with 6 PUs
                                      Some Units in Vichy France change ownership: 1 germanAlpineInfantry and 2 germanCombatEngineers
                              
                                  Purchase Units - DanubeAxis
                                      DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - DanubeAxis
                                      2 germanInfantrys placed in Hungary Slovakia
                                      2 germanInfantrys placed in Romania
                              
                                  Turn Complete - DanubeAxis
                                      DanubeAxis collect 12 PUs; end with 12 PUs
                                      Units Change Ownership
                                          Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                          Some Units in Romania change ownership: 2 germanInfantrys
                              
                                  Turn Complete - Finland
                              

                              Combat Hit Differential Summary :

                              Britain : -0.67
                              HvyTankFS fire in Novgorod : : 0.25
                              AntiTankGun fire in Novgorod : : -1.00
                              Germany : 1.75
                              Russia : -2.25
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin over to russia

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Russia round 42

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 42
                                  
                                      Research Technology - Russia
                                          Russia spend 0 on tech rolls
                                              Russia roll 7,8,2,10,12,8,7,6,9,1,10,11 and gets 1 hit
                                          Russia removing all Technology Tokens after successful research.
                                          Russia discover AdvancedTanks
                                  
                                      Combat Move - Russia
                                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                          Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                          Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                          Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                          Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                          3 russianArtillerys and 4 russianInfantrys moved from Kansk to Irkutsk
                                                Russia take Irkutsk from Japan
                                          1 russianInfantry moved from Northern Siberia to Eastern Siberia
                                                Russia take Eastern Siberia from Japan
                                          1 russianArtillery and 1 russianInfantry moved from Volgarod to Sverdlovsk
                                          1 russianInfantry moved from Volgarod to Sverdlovsk
                                          1 russianInfantry moved from Novgorod to Eastern Karelia
                                                Russia take Eastern Karelia from Germany
                                          1 russianInfantry moved from Nenetsia to Archangel
                                          1 russianArtillery and 2 russianInfantrys moved from Vologda to Archangel
                                          2 russianInfantrys moved from Urals to Archangel
                                          2 russianInfantrys moved from Volgarod to Sverdlovsk
                                          5 russianInfantrys moved from Volgarod to Tula
                                          1 russianAntiTankGun, 2 russianArtillerys and 1 russianInfantry moved from Moscow to Tula
                                          1 russianTank moved from Moscow to Tula
                                  
                                      Combat - Russia
                                          Battle in Tula
                                              Russia attack with 1 russianAntiTankGun, 2 russianArtillerys, 6 russianInfantrys and 1 russianTank
                                              Germany defend with 1 Flagpole and 2 germanInfantrys
                                                  Russia roll dice for 1 russianAntiTankGun, 2 russianArtillerys, 6 russianInfantrys and 1 russianTank in Tula, round 2 : 3/10 hits, 2.25 expected hits
                                                  Germany roll dice for 2 germanInfantrys in Tula, round 2 : 0/2 hits, 0.50 expected hits
                                                  2 germanInfantrys owned by the Germany lost in Tula
                                              Russia win, taking Tula from Germany with 1 russianAntiTankGun, 2 russianArtillerys, 6 russianInfantrys and 1 russianTank remaining. Battle score for attacker is 6
                                              Casualties for Germany: 2 germanInfantrys
                                          Battle in Sverdlovsk
                                              Russia attack with 1 russianArtillery and 4 russianInfantrys
                                              Germany defend with 1 Flagpole and 2 germanInfantrys
                                                  Russia roll dice for 1 russianArtillery and 4 russianInfantrys in Sverdlovsk, round 2 : 1/5 hits, 1.00 expected hits
                                                  Germany roll dice for 2 germanInfantrys in Sverdlovsk, round 2 : 0/2 hits, 0.67 expected hits
                                                  1 germanInfantry owned by the Germany lost in Sverdlovsk
                                                  Russia roll dice for 1 russianArtillery and 4 russianInfantrys in Sverdlovsk, round 3 : 3/5 hits, 1.00 expected hits
                                                  Germany roll dice for 1 germanInfantry in Sverdlovsk, round 3 : 1/1 hits, 0.33 expected hits
                                                  1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Sverdlovsk
                                              Russia win, taking Sverdlovsk from Germany with 1 russianArtillery and 3 russianInfantrys remaining. Battle score for attacker is 3
                                              Casualties for Germany: 2 germanInfantrys
                                              Casualties for Russia: 1 russianInfantry
                                          Battle in Archangel
                                              Russia attack with 1 russianArtillery and 5 russianInfantrys
                                              Germany defend with 1 Flagpole, 1 germanInfantry and 2 germanParatroopers
                                                  Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Archangel, round 2 : 0/6 hits, 1.08 expected hits
                                                  Germany roll dice for 1 germanInfantry and 2 germanParatroopers in Archangel, round 2 : 3/3 hits, 1.17 expected hits
                                                  3 russianInfantrys owned by the Russia lost in Archangel
                                              2 russianInfantrys owned by the Russia and 1 russianArtillery owned by the Russia retreated to Vologda
                                              Germany win with 1 germanInfantry and 2 germanParatroopers remaining. Battle score for attacker is -9
                                              Casualties for Russia: 3 russianInfantrys
                                  
                                      Non Combat Move - Russia
                                          Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                          Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                          Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                          Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                          Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                          Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                          Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                          Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                          Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                          Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                          Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                          Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger AltayLLRussia2: China takes ownership of territory Altay
                                          Trigger russianAP2: Russia has 1 Material placed in Moscow
                                          Trigger russianProd1: Russia has 1 Material placed in Moscow
                                          2 russianAntiTankGuns and 2 russianArtillerys moved from Novgorod to Moscow
                                          1 Train moved from Urals to Vologda
                                          1 Train and 2 russianAntiAirGuns moved from Vologda to Moscow
                                          1 russianInfantry moved from Norilsk to Nenetsia
                                          1 russianInfantry moved from Omsk to Novosibirsk
                                          2 Materials and 1 Train moved from Moscow to Urals
                                          1 russianCombatEngineer moved from Volgarod to Urals
                                          1 russianCombatEngineer moved from Vologda to Urals
                                          1 russianAntiTankGun moved from Vologda to Volgarod
                                          1 russianInfantry moved from Siberia to Kansk
                                  
                                      Purchase Units - Russia
                                          Russia buy 3 russianArtillerys, 1 russianEntrenchment, 1 russianFortification, 10 russianInfantrys and 1 russianTank; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Russia
                                          3 russianArtillerys and 1 russianTank placed in Moscow
                                          3 russianInfantrys placed in Volgarod
                                          2 russianInfantrys placed in Vologda
                                          Units in Urals being upgraded or consumed: 2 Materials and 1 russianEntrenchment
                                          1 russianEntrenchment, 1 russianFortification and 3 russianInfantrys placed in Urals
                                          2 russianInfantrys placed in Omsk
                                  
                                      Activate Technology - Russia
                                          Russia activating AdvancedTanks
                                          Trigger russianAdvTanks2: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianTank} with name:supportAttachmentTankAdvrussian
                                  
                                      Turn Complete - Russia
                                          Russia collect 36 PUs; end with 36 PUs
                                          Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 39 PUs
                                          Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 42 PUs
                                          Units generate 6 techTokens; Russia end with 6 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  Germany : 1.33
                                  Russia : 1.67
                                  

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut back to you

                                    ubernautU 3 Replies Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin gotta take my car in right now will do my turn when i get back maybe in an hour or so.

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Move Summary: Japan round 42

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 42
                                        
                                            Research Technology - Japan
                                                Japan spend 0 on tech rolls
                                        
                                            Combat Move - Japan
                                                Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                2 japaneseAdvancedNavalFighters moved from Shanghai to 95 Sea Zone
                                                1 japaneseAdvancedNavalFighter moved from Peking to 95 Sea Zone
                                                1 japaneseAdvancedNavalFighter moved from Japan to 95 Sea Zone
                                                1 japaneseInfantry moved from Shansi to Shensi
                                                2 japaneseArtillerys, 1 japaneseCombatEngineer and 5 japaneseInfantrys moved from Fo Kien to Anhwei
                                                1 japaneseCombatEngineer and 3 japaneseInfantrys moved from Shanghai to Anhwei
                                                1 japaneseAirTransport and 1 japaneseParatrooper moved from Kyushu Shikoku to Anhwei
                                                1 japaneseInfantry moved from Shantung to Shensi
                                                1 japaneseAirTransport and 2 japaneseParatroopers moved from Shanghai to Anhwei
                                                1 japaneseInfantry moved from Far Eastern Republic to Soviet Far East
                                                      Japan take Soviet Far East from Russia
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin couple of battles on deck

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Turn Summary: Thailand round 42

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 42
                                            
                                                Training Troops - Manchuria
                                                    Manchuria collect 0 PUs; end with 11 PUs
                                            
                                                Research Technology - Japan
                                                    Japan spend 0 on tech rolls
                                                        Japan roll 9,6,7,8,8,5,6,2,3,9,10,10,6,6,4,11,8,3 and gets 0 hits
                                            
                                                Combat Move - Japan
                                                    Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                    2 japaneseAdvancedNavalFighters moved from Shanghai to 95 Sea Zone
                                                    1 japaneseAdvancedNavalFighter moved from Peking to 95 Sea Zone
                                                    1 japaneseAdvancedNavalFighter moved from Japan to 95 Sea Zone
                                                    1 japaneseInfantry moved from Shansi to Shensi
                                                    2 japaneseArtillerys, 1 japaneseCombatEngineer and 5 japaneseInfantrys moved from Fo Kien to Anhwei
                                                    1 japaneseCombatEngineer and 3 japaneseInfantrys moved from Shanghai to Anhwei
                                                    1 japaneseAirTransport and 1 japaneseParatrooper moved from Kyushu Shikoku to Anhwei
                                                    1 japaneseInfantry moved from Shantung to Shensi
                                                    1 japaneseAirTransport and 2 japaneseParatroopers moved from Shanghai to Anhwei
                                                    1 japaneseInfantry moved from Far Eastern Republic to Soviet Far East
                                                          Japan take Soviet Far East from Russia
                                            
                                                Combat - Japan
                                                    Battle in 95 Sea Zone
                                                        Japan attack with 4 japaneseAdvancedNavalFighters
                                                        Britain defend with 1 britishBattleship, 1 britishDestroyer and 2 britishTransports
                                                            Japan roll dice for 4 japaneseAdvancedNavalFighters in 95 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits
                                                            Britain roll dice for 1 britishBattleship, 1 britishDestroyer and 2 britishTransports in 95 Sea Zone, round 2 : 2/5 hits, 1.42 expected hits
                                                            2 japaneseAdvancedNavalFighters owned by the Japan and 2 britishTransports owned by the Britain lost in 95 Sea Zone
                                                            Japan roll dice for 2 japaneseAdvancedNavalFighters in 95 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
                                                            Britain roll dice for 1 britishBattleship and 1 britishDestroyer in 95 Sea Zone, round 3 : 1/3 hits, 1.25 expected hits
                                                            1 japaneseAdvancedNavalFighter owned by the Japan lost in 95 Sea Zone
                                                         retreated to 95 Sea Zone
                                                        Britain win with 1 britishBattleship and 1 britishDestroyer remaining. Battle score for attacker is -25
                                                        Casualties for Japan: 3 japaneseAdvancedNavalFighters
                                                        Casualties for Britain: 2 britishTransports
                                                    Battle in Anhwei
                                                        Japan attack with 2 japaneseAirTransports, 2 japaneseArtillerys, 2 japaneseCombatEngineers, 8 japaneseInfantrys and 3 japaneseParatroopers
                                                        China defend with 1 Flagpole, 6 chineseArtillerys, 6 chineseInfantrys and 2 chineseTanks
                                                            Japan roll dice for 2 japaneseAirTransports, 2 japaneseArtillerys, 2 japaneseCombatEngineers, 8 japaneseInfantrys and 3 japaneseParatroopers in Anhwei, round 2 : 5/17 hits, 3.58 expected hits
                                                            China roll dice for 6 chineseArtillerys, 6 chineseInfantrys and 2 chineseTanks in Anhwei, round 2 : 5/14 hits, 4.17 expected hits
                                                            2 chineseArtillerys owned by the China, 3 chineseInfantrys owned by the China and 5 japaneseInfantrys owned by the Japan lost in Anhwei
                                                            Japan roll dice for 2 japaneseAirTransports, 2 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys and 3 japaneseParatroopers in Anhwei, round 3 : 3/12 hits, 2.75 expected hits
                                                            China roll dice for 4 chineseArtillerys, 3 chineseInfantrys and 2 chineseTanks in Anhwei, round 3 : 4/9 hits, 2.67 expected hits
                                                            1 japaneseParatrooper owned by the Japan, 2 chineseArtillerys owned by the China, 1 chineseInfantry owned by the China and 3 japaneseInfantrys owned by the Japan lost in Anhwei
                                                        2 japaneseCombatEngineers owned by the Japan, 2 japaneseArtillerys owned by the Japan and 2 japaneseParatroopers owned by the Japan retreated to Shanghai
                                                        China win with 2 chineseArtillerys, 2 chineseInfantrys and 2 chineseTanks remaining. Battle score for attacker is 0
                                                        Casualties for Japan: 8 japaneseInfantrys and 1 japaneseParatrooper
                                                        Casualties for China: 4 chineseArtillerys and 4 chineseInfantrys
                                                    Battle in Shensi
                                                        Japan attack with 2 japaneseInfantrys
                                                        China defend with 1 Flagpole, 1 chineseAirfield and 1 chineseInfantry
                                                            Japan roll dice for 2 japaneseInfantrys in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                                                            China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                                            Japan roll dice for 2 japaneseInfantrys in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                                                            China roll dice for 1 chineseInfantry in Shensi, round 3 : 0/1 hits, 0.25 expected hits
                                                            Japan roll dice for 2 japaneseInfantrys in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                                                            China roll dice for 1 chineseInfantry in Shensi, round 4 : 1/1 hits, 0.25 expected hits
                                                            1 japaneseInfantry owned by the Japan lost in Shensi
                                                        1 japaneseInfantry owned by the Japan retreated to Shantung
                                                        China win with 1 chineseInfantry remaining. Battle score for attacker is -3
                                                        Casualties for Japan: 1 japaneseInfantry
                                                    Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                                    Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                                    Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                                    Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                                    Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                    Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                                    1 japaneseAdvancedNavalFighter moved from 95 Sea Zone to 96 Sea Zone
                                                    1 japaneseAdvancedNavalFighter moved from 96 Sea Zone to Shanghai
                                                    1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Eastern Evenki to Soviet Far East
                                                    2 japaneseAlpineInfantrys moved from Far Eastern Republic to Soviet Far East
                                                    2 japaneseParatroopers moved from Eastern Evenki to Far Eastern Republic
                                                    2 japaneseParatroopers moved from Far Eastern Republic to Khabarovskiy Kray
                                                    2 Trucks moved from Fo Kien to Shanghai
                                                    2 Materials and 2 Trucks moved from Shanghai to Peking
                                                    2 Trucks and 2 japaneseArtillerys moved from Peking to Shanghai
                                                    1 japaneseInfantry moved from Peking to Shansi
                                                    2 Trucks moved from Fo Kien to Peking
                                                    1 Train and 1 japaneseArtillery moved from Korea to Peking
                                                    1 Train moved from Peking to Manchuria
                                                    1 japaneseAirTransport, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Northern Manchuria to Peking
                                                    1 japaneseAirTransport moved from Peking to Okinawa
                                                    1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Japan to Okinawa
                                                    1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                                    2 Trucks moved from Japan to Tokyo
                                                    2 Materials and 2 Trucks moved from Tokyo to Japan
                                                    1 japaneseAirTransport moved from Anhwei to Japan
                                                    1 japaneseAirTransport moved from Anhwei to Shanghai
                                            
                                                Purchase Units - Japan
                                                    Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseAirfield, 2 japaneseArtillerys, 1 japaneseEntrenchment, 1 japaneseFortification and 6 japaneseInfantrys; Remaining resources: 0 PUs; 18 techTokens; 
                                            
                                                Place Units - Japan
                                                    Units in Peking being upgraded or consumed: 2 Materials and 1 japaneseEntrenchment
                                                    1 japaneseEntrenchment, 1 japaneseFortification and 2 japaneseInfantrys placed in Peking
                                                    Units in Okinawa being upgraded or consumed: 1 Material
                                                    1 japaneseAirfield placed in Okinawa
                                                    2 japaneseArtillerys placed in Korea
                                                    3 japaneseInfantrys placed in Shanghai
                                                    1 japaneseInfantry placed in Tokyo
                                                    1 japaneseAdvancedNavalFighter placed in Japan
                                            
                                                Turn Complete - Japan
                                                    Japan collect 33 PUs; end with 33 PUs
                                                    Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 36 PUs
                                                    Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 39 PUs
                                                    Units generate 9 techTokens; Japan end with 27 techTokens
                                            
                                                Purchase Units - Manchuria
                                                    Manchuria buy 1 japaneseAlpineInfantry and 1 japaneseSubmarine; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Manchuria
                                                    1 japaneseAlpineInfantry placed in Manchuria
                                                    1 japaneseSubmarine placed in 97 Sea Zone
                                            
                                                Turn Complete - Manchuria
                                                    Manchuria collect 11 PUs; end with 11 PUs
                                                    Units Change Ownership
                                                        Some Units in 97 Sea Zone change ownership: 1 japaneseSubmarine
                                                        Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry
                                            
                                                Turn Complete - Thailand
                                            

                                            Combat Hit Differential Summary :

                                            Japan : -1.33
                                            China : 2.42
                                            Britain : 0.33
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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