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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Finland round 42

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 42
      
          Reconnaissance Missions - Finland
      
          Reinforcing - DanubeAxis
              DanubeAxis collect 0 PUs; end with 12 PUs
      
          Counter Intelligence Operations - VichyFrance
              VichyFrance collect 0 PUs; end with 5 PUs
      
          Combat Move - Germany
              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
              3 units repaired.
                  3 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                  3 germanHeavyTanks owned by the Germany added in Leningrad
              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
              1 germanInfantry moved from Eastern Karelia to Archangel
              1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Archangel
              4 germanInfantrys moved from Leningrad to Eastern Finland
              5 germanAdvancedNavalFighters moved from Leningrad to Eastern Finland
              2 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
              2 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
              1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Northern Kazahk
              1 germanArtillery and 2 germanInfantrys moved from Stalingrad to Western Kazahk
              1 germanCombatEngineer moved from Pinsk Marshes to Orel Kursk
              1 germanInfantry moved from Leningrad to Eastern Finland
              2 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 2 germanMech.Infantrys and 3 germanMobileArtillerys moved from Leningrad to Novgorod
              1 germanInfantry moved from Pskov to Novgorod
              1 germanInfantry moved from Voronezh to Smolensk
              1 germanMech.Infantry moved from Stalingrad to Orel Kursk
              1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Smolensk
              2 germanInfantrys moved from Stalingrad to Sverdlovsk
              2 germanInfantrys moved from Stalingrad to Tula
      
          Combat - Germany
              Germany creates battle in territory 27 Sea Zone
              Britain scrambles 8 units out of Northern Finland to defend against the attack in Eastern Finland
              Battle in Novgorod
                  Germany attack with 2 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 1 germanInfantry, 2 germanMech.Infantrys and 3 germanMobileArtillerys
                  Russia defend with 1 Flagpole, 3 russianAntiTankGuns, 2 russianArtillerys and 6 russianInfantrys
                      HvyTankFS fire in Novgorod : 1/3 hits, 0.75 expected hits
                      AntiTankGun fire in Novgorod : 0/3 hits, 1.00 expected hits
                      1 russianAntiTankGun owned by the Russia lost in Novgorod
                      Germany roll dice for 2 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 1 germanInfantry, 2 germanMech.Infantrys and 3 germanMobileArtillerys in Novgorod, round 2 : 4/12 hits, 4.83 expected hits
                      Russia roll dice for 2 russianAntiTankGuns, 2 russianArtillerys and 6 russianInfantrys in Novgorod, round 2 : 4/10 hits, 3.33 expected hits
                  Units damaged: 3 germanHeavyTanks owned by the Germany
                      4 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Novgorod
                      3 germanHeavyTanks owned by the Germany lost in Novgorod
                  3 germanHeavyTank-damageds owned by the Germany added in Novgorod
                  1 germanCombatEngineer owned by the Germany, 3 germanHeavyTank-damageds owned by the Germany, 2 germanMech.Infantrys owned by the Germany, 2 germanArtillerys owned by the Germany and 3 germanMobileArtillerys owned by the Germany retreated to Leningrad
                  Russia win with 2 russianAntiTankGuns, 2 russianArtillerys and 2 russianInfantrys remaining. Battle score for attacker is -17
                  Casualties for Russia: 1 russianAntiTankGun and 4 russianInfantrys
                  Casualties for Germany: 3 germanHeavyTanks and 1 germanInfantry
              Battle in Tula
                  Germany attack with 2 germanInfantrys
                  Russia defend with 1 Flagpole and 1 russianInfantry
                      Germany roll dice for 2 germanInfantrys in Tula, round 2 : 0/2 hits, 0.33 expected hits
                      Russia roll dice for 1 russianInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits
                      Germany roll dice for 2 germanInfantrys in Tula, round 3 : 0/2 hits, 0.33 expected hits
                      Russia roll dice for 1 russianInfantry in Tula, round 3 : 0/1 hits, 0.25 expected hits
                      Germany roll dice for 2 germanInfantrys in Tula, round 4 : 0/2 hits, 0.33 expected hits
                      Russia roll dice for 1 russianInfantry in Tula, round 4 : 0/1 hits, 0.25 expected hits
                      Germany roll dice for 2 germanInfantrys in Tula, round 5 : 0/2 hits, 0.33 expected hits
                      Russia roll dice for 1 russianInfantry in Tula, round 5 : 0/1 hits, 0.25 expected hits
                      Germany roll dice for 2 germanInfantrys in Tula, round 6 : 1/2 hits, 0.33 expected hits
                      Russia roll dice for 1 russianInfantry in Tula, round 6 : 0/1 hits, 0.25 expected hits
                      1 russianInfantry owned by the Russia lost in Tula
                  Germany win, taking Tula from Russia with 2 germanInfantrys remaining. Battle score for attacker is 3
                  Casualties for Russia: 1 russianInfantry
              Battle in Sverdlovsk
                  Germany attack with 2 germanInfantrys
                  Russia defend with 1 Flagpole and 1 russianInfantry
                      Germany roll dice for 2 germanInfantrys in Sverdlovsk, round 2 : 0/2 hits, 0.33 expected hits
                      Russia roll dice for 1 russianInfantry in Sverdlovsk, round 2 : 0/1 hits, 0.33 expected hits
                      Germany roll dice for 2 germanInfantrys in Sverdlovsk, round 3 : 0/2 hits, 0.33 expected hits
                      Russia roll dice for 1 russianInfantry in Sverdlovsk, round 3 : 0/1 hits, 0.33 expected hits
                      Germany roll dice for 2 germanInfantrys in Sverdlovsk, round 4 : 1/2 hits, 0.33 expected hits
                      Russia roll dice for 1 russianInfantry in Sverdlovsk, round 4 : 0/1 hits, 0.33 expected hits
                      1 russianInfantry owned by the Russia lost in Sverdlovsk
                  Germany win, taking Sverdlovsk from Russia with 2 germanInfantrys remaining. Battle score for attacker is 3
                  Casualties for Russia: 1 russianInfantry
              Battle in Orel Kursk
                  Germany attack with 1 germanCombatEngineer and 1 germanMech.Infantry
                  Russia defend with 1 Flagpole and 1 russianInfantry
                      Germany roll dice for 1 germanCombatEngineer and 1 germanMech.Infantry in Orel Kursk, round 2 : 2/2 hits, 0.67 expected hits
                      Russia roll dice for 1 russianInfantry in Orel Kursk, round 2 : 0/1 hits, 0.25 expected hits
                      1 russianInfantry owned by the Russia lost in Orel Kursk
                  Germany win, taking Orel Kursk from Russia with 1 germanCombatEngineer and 1 germanMech.Infantry remaining. Battle score for attacker is 3
                  Casualties for Russia: 1 russianInfantry
              Battle in Northern Kazahk
                  Germany attack with 1 germanAirTransport and 2 germanParatroopers
                  Russia defend with 1 Flagpole and 1 russianInfantry
                      Germany roll dice for 1 germanAirTransport and 2 germanParatroopers in Northern Kazahk, round 2 : 1/2 hits, 0.58 expected hits
                      Russia roll dice for 1 russianInfantry in Northern Kazahk, round 2 : 0/1 hits, 0.33 expected hits
                      1 russianInfantry owned by the Russia lost in Northern Kazahk
                  Germany win, taking Northern Kazahk from Russia with 1 germanAirTransport and 2 germanParatroopers remaining. Battle score for attacker is 3
                  Casualties for Russia: 1 russianInfantry
              Battle in Western Kazahk
                  Germany attack with 1 germanArtillery and 2 germanInfantrys
                  Russia defend with 1 Flagpole and 1 russianInfantry
                      Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Western Kazahk, round 2 : 0/3 hits, 0.67 expected hits
                      Russia roll dice for 1 russianInfantry in Western Kazahk, round 2 : 0/1 hits, 0.25 expected hits
                      Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Western Kazahk, round 3 : 1/3 hits, 0.67 expected hits
                      Russia roll dice for 1 russianInfantry in Western Kazahk, round 3 : 0/1 hits, 0.25 expected hits
                      1 russianInfantry owned by the Russia lost in Western Kazahk
                  Germany win, taking Western Kazahk from Russia with 1 germanArtillery and 2 germanInfantrys remaining. Battle score for attacker is 3
                  Casualties for Russia: 1 russianInfantry
              Battle in Archangel
                  Germany attack with 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers
                  Russia defend with 1 Flagpole and 1 russianInfantry
                      Germany roll dice for 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers in Archangel, round 2 : 2/3 hits, 0.75 expected hits
                      Russia roll dice for 1 russianInfantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      1 russianInfantry owned by the Russia lost in Archangel
                  Germany win, taking Archangel from Russia with 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers remaining. Battle score for attacker is 3
                  Casualties for Russia: 1 russianInfantry
              Battle in Smolensk
                  Germany attack with 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers
                  Russia defend with 1 Flagpole and 1 russianInfantry
                      Germany roll dice for 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers in Smolensk, round 2 : 2/4 hits, 0.83 expected hits
                      Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 1/1 hits, 0.25 expected hits
                      1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Smolensk
                  Germany win, taking Smolensk from Russia with 1 germanAirTransport and 2 germanParatroopers remaining. Battle score for attacker is 0
                  Casualties for Germany: 1 germanInfantry
                  Casualties for Russia: 1 russianInfantry
              Battle in Eastern Finland
                  Germany attack with 9 germanAdvancedNavalFighters and 5 germanInfantrys
                  Britain defend with 1 Flagpole, 2 britishAdvancedFighters, 4 britishAdvancedNavalFighters, 3 britishInfantrys and 2 britishNavalFighters
                      Germany roll dice for 9 germanAdvancedNavalFighters and 5 germanInfantrys in Eastern Finland, round 2 : 4/14 hits, 4.58 expected hits
                      Britain roll dice for 2 britishAdvancedFighters, 4 britishAdvancedNavalFighters, 3 britishInfantrys and 2 britishNavalFighters in Eastern Finland, round 2 : 4/11 hits, 4.67 expected hits
                      3 britishInfantrys owned by the Britain, 4 germanInfantrys owned by the Germany and 1 britishNavalFighter owned by the Britain lost in Eastern Finland
                  1 germanInfantry owned by the Germany retreated to Leningrad
                  Britain win with 2 britishAdvancedFighters, 4 britishAdvancedNavalFighters and 1 britishNavalFighter remaining. Battle score for attacker is 8
                  Casualties for Germany: 4 germanInfantrys
                  Casualties for Britain: 3 britishInfantrys and 1 britishNavalFighter
              Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
              Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
              Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
              Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
              Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
              Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
              Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland
              Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
              Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
              Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
              Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
              Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
              Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
              Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
              Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
              Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
              Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
              Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
              Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
              Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
              Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
              Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
              Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
              Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
              Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
              Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
              Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
              Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
              Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
              Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
              Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
              Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
              Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
              Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
              Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
              Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
              Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
              Trigger germanAP2: Germany has 1 Material placed in Berlin
              Trigger germanProd: Germany has 1 Material placed in Berlin
              1 Truck moved from Eastern Poland to Romania
              1 Truck and 1 germanParatrooper moved from Romania to Kharkov
              2 Trucks, 1 germanAntiAirGun and 1 germanArtillery moved from Hungary Slovakia to Kharkov
              1 germanInfantry moved from Lativa Estonia to Pskov
              2 Trucks moved from Kharkov to Romania
              3 Trucks moved from Eastern Poland to Poland
              3 Trucks and 3 germanInfantrys moved from Poland to Belorussia
              2 germanInfantrys moved from Eastern Germany to Poland
              4 germanAdvancedNavalFighters moved from Eastern Finland to Leningrad
              1 Train, 1 germanHeavyTank and 1 germanInfantry moved from Eastern Germany to Leningrad
              1 Train, 1 germanHeavyTank and 1 germanInfantry moved from Eastern Germany to Leningrad
              3 germanInfantrys, 3 germanMech.Infantrys and 1 germanTank moved from Vichy France to Northern Yugoslavia
              1 germanAirTransport moved from Smolensk to Hungary Slovakia
              1 Train moved from Northern Germany to Berlin
              2 Materials and 1 Train moved from Berlin to Eastern Germany
              1 germanAirTransport moved from Archangel to Leningrad
              1 germanAirTransport moved from Leningrad to Northern Germany
              1 germanAirTransport moved from Leningrad to Eastern Germany
              1 germanAirTransport moved from Northern Kazahk to Kharkov
              1 Train moved from Leningrad to Northern Germany
              1 Truck moved from Pinsk Marshes to Eastern Germany
              1 Train moved from Eastern Germany to Vichy France
              2 Trucks moved from Kharkov to Poland
              4 germanAdvancedNavalFighters moved from Eastern Finland to Northern Germany
              1 germanAdvancedNavalFighter moved from Eastern Finland to Northern Germany
      
          Purchase Units - Germany
              Germany buy 4 germanAdvancedNavalFighters, 1 germanAdvancedSubmarine, 1 germanEntrenchment, 1 germanFortification, 4 germanInfantrys, 1 germanParatrooper and 1 germanSubmarine; Remaining resources: 0 PUs; 96 techTokens; 
      
          Place Units - Germany
              Units in Eastern Germany being upgraded or consumed: 2 Materials and 1 germanEntrenchment
              4 germanAdvancedNavalFighters, 1 germanEntrenchment and 1 germanFortification placed in Eastern Germany
              1 germanAdvancedSubmarine and 1 germanSubmarine placed in 27 Sea Zone
              1 germanInfantry and 1 germanParatrooper placed in Kharkov
              3 germanInfantrys placed in Stalingrad
      
          Turn Complete - Germany
              Germany collect 83 PUs; end with 83 PUs
              Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 86 PUs
              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 89 PUs
              Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 92 PUs
              Units generate 12 techTokens; Germany end with 108 techTokens
              Some Units in Vichy France change ownership: 2 germanCombatEngineers
      
          Purchase Units - VichyFrance
              VichyFrance buy 1 germanAlpineInfantry; Remaining resources: 1 PUs; 
      
          Place Units - VichyFrance
              1 germanAlpineInfantry placed in Vichy France
      
          Turn Complete - VichyFrance
              VichyFrance collect 5 PUs; end with 6 PUs
              Some Units in Vichy France change ownership: 1 germanAlpineInfantry and 2 germanCombatEngineers
      
          Purchase Units - DanubeAxis
              DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - DanubeAxis
              2 germanInfantrys placed in Hungary Slovakia
              2 germanInfantrys placed in Romania
      
          Turn Complete - DanubeAxis
              DanubeAxis collect 12 PUs; end with 12 PUs
              Units Change Ownership
                  Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                  Some Units in Romania change ownership: 2 germanInfantrys
      
          Turn Complete - Finland
      

      Combat Hit Differential Summary :

      Britain : -0.67
      HvyTankFS fire in Novgorod : : 0.25
      AntiTankGun fire in Novgorod : : -1.00
      Germany : 1.75
      Russia : -2.25
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin over to russia

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Russia round 42

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 42
          
              Research Technology - Russia
                  Russia spend 0 on tech rolls
                      Russia roll 7,8,2,10,12,8,7,6,9,1,10,11 and gets 1 hit
                  Russia removing all Technology Tokens after successful research.
                  Russia discover AdvancedTanks
          
              Combat Move - Russia
                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                  3 russianArtillerys and 4 russianInfantrys moved from Kansk to Irkutsk
                        Russia take Irkutsk from Japan
                  1 russianInfantry moved from Northern Siberia to Eastern Siberia
                        Russia take Eastern Siberia from Japan
                  1 russianArtillery and 1 russianInfantry moved from Volgarod to Sverdlovsk
                  1 russianInfantry moved from Volgarod to Sverdlovsk
                  1 russianInfantry moved from Novgorod to Eastern Karelia
                        Russia take Eastern Karelia from Germany
                  1 russianInfantry moved from Nenetsia to Archangel
                  1 russianArtillery and 2 russianInfantrys moved from Vologda to Archangel
                  2 russianInfantrys moved from Urals to Archangel
                  2 russianInfantrys moved from Volgarod to Sverdlovsk
                  5 russianInfantrys moved from Volgarod to Tula
                  1 russianAntiTankGun, 2 russianArtillerys and 1 russianInfantry moved from Moscow to Tula
                  1 russianTank moved from Moscow to Tula
          
              Combat - Russia
                  Battle in Tula
                      Russia attack with 1 russianAntiTankGun, 2 russianArtillerys, 6 russianInfantrys and 1 russianTank
                      Germany defend with 1 Flagpole and 2 germanInfantrys
                          Russia roll dice for 1 russianAntiTankGun, 2 russianArtillerys, 6 russianInfantrys and 1 russianTank in Tula, round 2 : 3/10 hits, 2.25 expected hits
                          Germany roll dice for 2 germanInfantrys in Tula, round 2 : 0/2 hits, 0.50 expected hits
                          2 germanInfantrys owned by the Germany lost in Tula
                      Russia win, taking Tula from Germany with 1 russianAntiTankGun, 2 russianArtillerys, 6 russianInfantrys and 1 russianTank remaining. Battle score for attacker is 6
                      Casualties for Germany: 2 germanInfantrys
                  Battle in Sverdlovsk
                      Russia attack with 1 russianArtillery and 4 russianInfantrys
                      Germany defend with 1 Flagpole and 2 germanInfantrys
                          Russia roll dice for 1 russianArtillery and 4 russianInfantrys in Sverdlovsk, round 2 : 1/5 hits, 1.00 expected hits
                          Germany roll dice for 2 germanInfantrys in Sverdlovsk, round 2 : 0/2 hits, 0.67 expected hits
                          1 germanInfantry owned by the Germany lost in Sverdlovsk
                          Russia roll dice for 1 russianArtillery and 4 russianInfantrys in Sverdlovsk, round 3 : 3/5 hits, 1.00 expected hits
                          Germany roll dice for 1 germanInfantry in Sverdlovsk, round 3 : 1/1 hits, 0.33 expected hits
                          1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Sverdlovsk
                      Russia win, taking Sverdlovsk from Germany with 1 russianArtillery and 3 russianInfantrys remaining. Battle score for attacker is 3
                      Casualties for Germany: 2 germanInfantrys
                      Casualties for Russia: 1 russianInfantry
                  Battle in Archangel
                      Russia attack with 1 russianArtillery and 5 russianInfantrys
                      Germany defend with 1 Flagpole, 1 germanInfantry and 2 germanParatroopers
                          Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Archangel, round 2 : 0/6 hits, 1.08 expected hits
                          Germany roll dice for 1 germanInfantry and 2 germanParatroopers in Archangel, round 2 : 3/3 hits, 1.17 expected hits
                          3 russianInfantrys owned by the Russia lost in Archangel
                      2 russianInfantrys owned by the Russia and 1 russianArtillery owned by the Russia retreated to Vologda
                      Germany win with 1 germanInfantry and 2 germanParatroopers remaining. Battle score for attacker is -9
                      Casualties for Russia: 3 russianInfantrys
          
              Non Combat Move - Russia
                  Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                  Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                  Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                  Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                  Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                  Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                  Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                  Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                  Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                  Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                  Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                  Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger AltayLLRussia2: China takes ownership of territory Altay
                  Trigger russianAP2: Russia has 1 Material placed in Moscow
                  Trigger russianProd1: Russia has 1 Material placed in Moscow
                  2 russianAntiTankGuns and 2 russianArtillerys moved from Novgorod to Moscow
                  1 Train moved from Urals to Vologda
                  1 Train and 2 russianAntiAirGuns moved from Vologda to Moscow
                  1 russianInfantry moved from Norilsk to Nenetsia
                  1 russianInfantry moved from Omsk to Novosibirsk
                  2 Materials and 1 Train moved from Moscow to Urals
                  1 russianCombatEngineer moved from Volgarod to Urals
                  1 russianCombatEngineer moved from Vologda to Urals
                  1 russianAntiTankGun moved from Vologda to Volgarod
                  1 russianInfantry moved from Siberia to Kansk
          
              Purchase Units - Russia
                  Russia buy 3 russianArtillerys, 1 russianEntrenchment, 1 russianFortification, 10 russianInfantrys and 1 russianTank; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Russia
                  3 russianArtillerys and 1 russianTank placed in Moscow
                  3 russianInfantrys placed in Volgarod
                  2 russianInfantrys placed in Vologda
                  Units in Urals being upgraded or consumed: 2 Materials and 1 russianEntrenchment
                  1 russianEntrenchment, 1 russianFortification and 3 russianInfantrys placed in Urals
                  2 russianInfantrys placed in Omsk
          
              Activate Technology - Russia
                  Russia activating AdvancedTanks
                  Trigger russianAdvTanks2: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianTank} with name:supportAttachmentTankAdvrussian
          
              Turn Complete - Russia
                  Russia collect 36 PUs; end with 36 PUs
                  Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 39 PUs
                  Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 42 PUs
                  Units generate 6 techTokens; Russia end with 6 techTokens
          

          Combat Hit Differential Summary :

          Germany : 1.33
          Russia : 1.67
          

          Savegame

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          • C Offline
            colin
            last edited by

            @ubernaut back to you

            ubernautU 3 Replies Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin gotta take my car in right now will do my turn when i get back maybe in an hour or so.

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Move Summary: Japan round 42

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 42
                
                    Research Technology - Japan
                        Japan spend 0 on tech rolls
                
                    Combat Move - Japan
                        Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                        2 japaneseAdvancedNavalFighters moved from Shanghai to 95 Sea Zone
                        1 japaneseAdvancedNavalFighter moved from Peking to 95 Sea Zone
                        1 japaneseAdvancedNavalFighter moved from Japan to 95 Sea Zone
                        1 japaneseInfantry moved from Shansi to Shensi
                        2 japaneseArtillerys, 1 japaneseCombatEngineer and 5 japaneseInfantrys moved from Fo Kien to Anhwei
                        1 japaneseCombatEngineer and 3 japaneseInfantrys moved from Shanghai to Anhwei
                        1 japaneseAirTransport and 1 japaneseParatrooper moved from Kyushu Shikoku to Anhwei
                        1 japaneseInfantry moved from Shantung to Shensi
                        1 japaneseAirTransport and 2 japaneseParatroopers moved from Shanghai to Anhwei
                        1 japaneseInfantry moved from Far Eastern Republic to Soviet Far East
                              Japan take Soviet Far East from Russia
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin couple of battles on deck

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Turn Summary: Thailand round 42

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 42
                    
                        Training Troops - Manchuria
                            Manchuria collect 0 PUs; end with 11 PUs
                    
                        Research Technology - Japan
                            Japan spend 0 on tech rolls
                                Japan roll 9,6,7,8,8,5,6,2,3,9,10,10,6,6,4,11,8,3 and gets 0 hits
                    
                        Combat Move - Japan
                            Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                            2 japaneseAdvancedNavalFighters moved from Shanghai to 95 Sea Zone
                            1 japaneseAdvancedNavalFighter moved from Peking to 95 Sea Zone
                            1 japaneseAdvancedNavalFighter moved from Japan to 95 Sea Zone
                            1 japaneseInfantry moved from Shansi to Shensi
                            2 japaneseArtillerys, 1 japaneseCombatEngineer and 5 japaneseInfantrys moved from Fo Kien to Anhwei
                            1 japaneseCombatEngineer and 3 japaneseInfantrys moved from Shanghai to Anhwei
                            1 japaneseAirTransport and 1 japaneseParatrooper moved from Kyushu Shikoku to Anhwei
                            1 japaneseInfantry moved from Shantung to Shensi
                            1 japaneseAirTransport and 2 japaneseParatroopers moved from Shanghai to Anhwei
                            1 japaneseInfantry moved from Far Eastern Republic to Soviet Far East
                                  Japan take Soviet Far East from Russia
                    
                        Combat - Japan
                            Battle in 95 Sea Zone
                                Japan attack with 4 japaneseAdvancedNavalFighters
                                Britain defend with 1 britishBattleship, 1 britishDestroyer and 2 britishTransports
                                    Japan roll dice for 4 japaneseAdvancedNavalFighters in 95 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits
                                    Britain roll dice for 1 britishBattleship, 1 britishDestroyer and 2 britishTransports in 95 Sea Zone, round 2 : 2/5 hits, 1.42 expected hits
                                    2 japaneseAdvancedNavalFighters owned by the Japan and 2 britishTransports owned by the Britain lost in 95 Sea Zone
                                    Japan roll dice for 2 japaneseAdvancedNavalFighters in 95 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
                                    Britain roll dice for 1 britishBattleship and 1 britishDestroyer in 95 Sea Zone, round 3 : 1/3 hits, 1.25 expected hits
                                    1 japaneseAdvancedNavalFighter owned by the Japan lost in 95 Sea Zone
                                 retreated to 95 Sea Zone
                                Britain win with 1 britishBattleship and 1 britishDestroyer remaining. Battle score for attacker is -25
                                Casualties for Japan: 3 japaneseAdvancedNavalFighters
                                Casualties for Britain: 2 britishTransports
                            Battle in Anhwei
                                Japan attack with 2 japaneseAirTransports, 2 japaneseArtillerys, 2 japaneseCombatEngineers, 8 japaneseInfantrys and 3 japaneseParatroopers
                                China defend with 1 Flagpole, 6 chineseArtillerys, 6 chineseInfantrys and 2 chineseTanks
                                    Japan roll dice for 2 japaneseAirTransports, 2 japaneseArtillerys, 2 japaneseCombatEngineers, 8 japaneseInfantrys and 3 japaneseParatroopers in Anhwei, round 2 : 5/17 hits, 3.58 expected hits
                                    China roll dice for 6 chineseArtillerys, 6 chineseInfantrys and 2 chineseTanks in Anhwei, round 2 : 5/14 hits, 4.17 expected hits
                                    2 chineseArtillerys owned by the China, 3 chineseInfantrys owned by the China and 5 japaneseInfantrys owned by the Japan lost in Anhwei
                                    Japan roll dice for 2 japaneseAirTransports, 2 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys and 3 japaneseParatroopers in Anhwei, round 3 : 3/12 hits, 2.75 expected hits
                                    China roll dice for 4 chineseArtillerys, 3 chineseInfantrys and 2 chineseTanks in Anhwei, round 3 : 4/9 hits, 2.67 expected hits
                                    1 japaneseParatrooper owned by the Japan, 2 chineseArtillerys owned by the China, 1 chineseInfantry owned by the China and 3 japaneseInfantrys owned by the Japan lost in Anhwei
                                2 japaneseCombatEngineers owned by the Japan, 2 japaneseArtillerys owned by the Japan and 2 japaneseParatroopers owned by the Japan retreated to Shanghai
                                China win with 2 chineseArtillerys, 2 chineseInfantrys and 2 chineseTanks remaining. Battle score for attacker is 0
                                Casualties for Japan: 8 japaneseInfantrys and 1 japaneseParatrooper
                                Casualties for China: 4 chineseArtillerys and 4 chineseInfantrys
                            Battle in Shensi
                                Japan attack with 2 japaneseInfantrys
                                China defend with 1 Flagpole, 1 chineseAirfield and 1 chineseInfantry
                                    Japan roll dice for 2 japaneseInfantrys in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                                    China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                    Japan roll dice for 2 japaneseInfantrys in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                                    China roll dice for 1 chineseInfantry in Shensi, round 3 : 0/1 hits, 0.25 expected hits
                                    Japan roll dice for 2 japaneseInfantrys in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                                    China roll dice for 1 chineseInfantry in Shensi, round 4 : 1/1 hits, 0.25 expected hits
                                    1 japaneseInfantry owned by the Japan lost in Shensi
                                1 japaneseInfantry owned by the Japan retreated to Shantung
                                China win with 1 chineseInfantry remaining. Battle score for attacker is -3
                                Casualties for Japan: 1 japaneseInfantry
                            Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                            Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                            Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                            Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                            Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                            Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                            1 japaneseAdvancedNavalFighter moved from 95 Sea Zone to 96 Sea Zone
                            1 japaneseAdvancedNavalFighter moved from 96 Sea Zone to Shanghai
                            1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Eastern Evenki to Soviet Far East
                            2 japaneseAlpineInfantrys moved from Far Eastern Republic to Soviet Far East
                            2 japaneseParatroopers moved from Eastern Evenki to Far Eastern Republic
                            2 japaneseParatroopers moved from Far Eastern Republic to Khabarovskiy Kray
                            2 Trucks moved from Fo Kien to Shanghai
                            2 Materials and 2 Trucks moved from Shanghai to Peking
                            2 Trucks and 2 japaneseArtillerys moved from Peking to Shanghai
                            1 japaneseInfantry moved from Peking to Shansi
                            2 Trucks moved from Fo Kien to Peking
                            1 Train and 1 japaneseArtillery moved from Korea to Peking
                            1 Train moved from Peking to Manchuria
                            1 japaneseAirTransport, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Northern Manchuria to Peking
                            1 japaneseAirTransport moved from Peking to Okinawa
                            1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Japan to Okinawa
                            1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Northern Manchuria
                            2 Trucks moved from Japan to Tokyo
                            2 Materials and 2 Trucks moved from Tokyo to Japan
                            1 japaneseAirTransport moved from Anhwei to Japan
                            1 japaneseAirTransport moved from Anhwei to Shanghai
                    
                        Purchase Units - Japan
                            Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseAirfield, 2 japaneseArtillerys, 1 japaneseEntrenchment, 1 japaneseFortification and 6 japaneseInfantrys; Remaining resources: 0 PUs; 18 techTokens; 
                    
                        Place Units - Japan
                            Units in Peking being upgraded or consumed: 2 Materials and 1 japaneseEntrenchment
                            1 japaneseEntrenchment, 1 japaneseFortification and 2 japaneseInfantrys placed in Peking
                            Units in Okinawa being upgraded or consumed: 1 Material
                            1 japaneseAirfield placed in Okinawa
                            2 japaneseArtillerys placed in Korea
                            3 japaneseInfantrys placed in Shanghai
                            1 japaneseInfantry placed in Tokyo
                            1 japaneseAdvancedNavalFighter placed in Japan
                    
                        Turn Complete - Japan
                            Japan collect 33 PUs; end with 33 PUs
                            Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 36 PUs
                            Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 39 PUs
                            Units generate 9 techTokens; Japan end with 27 techTokens
                    
                        Purchase Units - Manchuria
                            Manchuria buy 1 japaneseAlpineInfantry and 1 japaneseSubmarine; Remaining resources: 0 PUs; 
                    
                        Place Units - Manchuria
                            1 japaneseAlpineInfantry placed in Manchuria
                            1 japaneseSubmarine placed in 97 Sea Zone
                    
                        Turn Complete - Manchuria
                            Manchuria collect 11 PUs; end with 11 PUs
                            Units Change Ownership
                                Some Units in 97 Sea Zone change ownership: 1 japaneseSubmarine
                                Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry
                    
                        Turn Complete - Thailand
                    

                    Combat Hit Differential Summary :

                    Japan : -1.33
                    China : 2.42
                    Britain : 0.33
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin over to china

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        TripleA Move Summary: Britain round 42

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 42
                        
                            Research Technology - Britain
                                Britain spend 0 on tech rolls
                                Britain removing all Technology Tokens after successful research.
                                Britain discover IncreasedStrategicBomberRange
                        
                            Combat Move - Britain
                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                4 britishBattleships, 3 britishCarriers, 2 britishCruisers and 6 britishDestroyers moved from 28 Sea Zone to 27 Sea Zone
                                2 britishAdvancedFighters, 4 britishAdvancedNavalFighters and 1 britishNavalFighter moved from Northern Finland to 27 Sea Zone
                                1 britishAdvancedFighter and 3 britishNavalFighters moved from Central Britain to 27 Sea Zone
                                5 britishInfantrys moved from Abyssinia to 73 Sea Zone
                                2 britishBattleships, 9 britishCruisers, 5 britishInfantrys and 2 britishTransports moved from 73 Sea Zone to 74 Sea Zone
                                5 britishInfantrys moved from 74 Sea Zone to Southern Iran
                                1 britishArtillery moved from Bombay to Southern Iran
                        

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut not sure about the scramble

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                          • C Offline
                            colin
                            last edited by

                            TripleA Turn Summary: Australia round 42

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 42
                            
                                Supporting Britain - Canada
                                    Canada collect 0 PUs; end with 21 PUs
                            
                                Organizing Partisan Operations - ExiledAllies
                                    ExiledAllies collect 0 PUs; end with 45 PUs
                            
                                Marching Orders - SouthAfrica
                                    SouthAfrica collect 0 PUs; end with 0 PUs
                                    Some Units in Cape Town change ownership: 2 Materials
                            
                                Preparing Ambushes - India
                                    India collect 0 PUs; end with 32 PUs
                            
                                Preparing Naval Operations - Australia
                                    Australia collect 0 PUs; end with 24 PUs
                            
                                Research Technology - Britain
                                    Britain spend 0 on tech rolls
                                        Britain roll 1,7,2,3,2,11,5,12,3 and gets 1 hit
                                    Britain removing all Technology Tokens after successful research.
                                    Britain discover IncreasedStrategicBomberRange
                            
                                Combat Move - Britain
                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                    Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                    Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                    Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                    Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                    Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                    4 britishBattleships, 3 britishCarriers, 2 britishCruisers and 6 britishDestroyers moved from 28 Sea Zone to 27 Sea Zone
                                    2 britishAdvancedFighters, 4 britishAdvancedNavalFighters and 1 britishNavalFighter moved from Northern Finland to 27 Sea Zone
                                    1 britishAdvancedFighter and 3 britishNavalFighters moved from Central Britain to 27 Sea Zone
                                    5 britishInfantrys moved from Abyssinia to 73 Sea Zone
                                    2 britishBattleships, 9 britishCruisers, 5 britishInfantrys and 2 britishTransports moved from 73 Sea Zone to 74 Sea Zone
                                    5 britishInfantrys moved from 74 Sea Zone to Southern Iran
                                    1 britishArtillery moved from Bombay to Southern Iran
                            
                                Combat - Britain
                                    Battle in Southern Iran
                                        Britain attack with 1 britishArtillery and 5 britishInfantrys
                                        Italy defend with 1 Flagpole and 1 italianInfantry
                                            Britain roll dice for 2 britishBattleships and 3 britishCruisers in Southern Iran, round 2 : 7/7 hits, 3.58 expected hits
                                            Italy roll dice for 1 italianInfantry in Southern Iran, round 2 : 0/1 hits, 0.33 expected hits
                                            1 italianInfantry owned by the Italy lost in Southern Iran
                                        Britain win, taking Southern Iran from Italy with 1 britishArtillery and 5 britishInfantrys remaining. Battle score for attacker is 3
                                        Casualties for Italy: 1 italianInfantry
                                    Battle in 27 Sea Zone
                                        Britain attack with 3 britishAdvancedFighters, 4 britishAdvancedNavalFighters, 4 britishBattleships, 3 britishCarriers, 2 britishCruisers, 6 britishDestroyers and 4 britishNavalFighters
                                        Germany defend with 3 germanAdvancedSubmarines and 3 germanSubmarines
                                            DepthChargeAttack fire in 27 Sea Zone : 4/6 hits, 1.50 expected hits
                                            2 germanAdvancedSubmarines owned by the Germany and 2 germanSubmarines owned by the Germany lost in 27 Sea Zone
                                        1 germanAdvancedSubmarine owned by the Germany and 1 germanSubmarine owned by the Germany Submerged
                                        Britain win with 3 britishAdvancedFighters, 4 britishAdvancedNavalFighters, 4 britishBattleships, 3 britishCarriers, 2 britishCruisers, 6 britishDestroyers and 4 britishNavalFighters remaining. Battle score for attacker is 32
                                        Casualties for Germany: 2 germanAdvancedSubmarines and 2 germanSubmarines
                            
                                Non Combat Move - Britain
                                    Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                    Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                    Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                    Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                                    Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                                    Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                    Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                    Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                    Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                                    Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                                    Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                    Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                    Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                    Trigger britishAP2: Britain has 1 Material placed in London
                                    Trigger britishProd1: Britain has 1 Material placed in London
                                    3 britishAdvancedFighters moved from 27 Sea Zone to Copenhagen
                                    5 britishTransports moved from 28 Sea Zone to 27 Sea Zone
                                    1 britishInfantry moved from Northern Finland to Eastern Finland
                                    2 Materials, 4 britishAirTransports and 5 britishInfantrys moved from Central Britain to Finland
                                    2 britishAirTransports moved from Norway to London
                                    1 Train, 1 britishAntiAirGun and 1 britishArtillery moved from Norway to Northern Finland
                                    1 Train moved from Northern Finland to Norway
                                    1 Truck moved from Northern Norway to Central Norway
                                    1 Truck and 1 britishMarine moved from Central Norway to Northern Finland
                                    1 Truck moved from Finland to Central Norway
                                    1 britishMarine moved from Central Norway to Northern Norway
                                    1 britishArtillery moved from Northern Finland to Finland
                                    1 britishNavalFighter moved from Ontario to Central Britain
                                    1 britishNavalFighter moved from Azores to Morrocco
                                    3 britishCruisers, 3 britishDestroyers and 2 britishTransports moved from 44 Sea Zone to 43 Sea Zone
                                    1 britishInfantry moved from London to Central Britain
                                    3 britishCarriers, 4 britishDestroyers and 9 britishNavalFighters moved from 73 Sea Zone to 74 Sea Zone
                                    1 Material and 1 Truck moved from Calcutta to New Dehli
                                    1 britishCombatEngineer moved from Eastern Madras to New Dehli
                                    1 britishInfantry moved from Bombay to New Dehli
                                    1 britishInfantry moved from Kashmir to New Dehli
                                    1 Truck moved from New Dehli to Western Bengal
                                    1 Train moved from Bengal to Thailand
                                    1 Train, 1 britishArtillery and 1 britishInfantry moved from Thailand to Western Bengal
                                    1 Train moved from Western Bengal to Bengal
                                    1 Train moved from Bengal to Thailand
                                    1 Truck and 1 britishTransport moved from 91 Sea Zone to 148 Sea Zone
                                    1 Truck moved from 148 Sea Zone to Java
                                    1 britishTransport moved from 91 Sea Zone to 93 Sea Zone
                                    3 Materials moved from Borneo to 93 Sea Zone
                                    3 Materials and 1 britishTransport moved from 93 Sea Zone to 91 Sea Zone
                                    3 Materials moved from 91 Sea Zone to Thailand
                                    1 britishBattleship and 1 britishDestroyer moved from 95 Sea Zone to 93 Sea Zone
                                    1 britishTransport moved from 91 Sea Zone to 148 Sea Zone
                                    2 britishTransports moved from 84 Sea Zone to 148 Sea Zone
                                    1 britishNavalFighter moved from New South Wales to 93 Sea Zone
                                    4 britishTransports moved from 73 Sea Zone to 84 Sea Zone
                                    1 Material and 1 Truck moved from Eastern South Africa to Cape Town
                                    1 britishInfantry moved from Thailand to Burma
                            
                                Purchase Units - Britain
                                    Britain buy 1 britishAdvancedFighter, 2 britishArtillerys, 1 britishBarracks, 1 britishEntrenchment, 1 britishInfantry, 5 britishMarines, 2 britishParatroopers and 2 britishTanks; Remaining resources: 2 PUs; 0 techTokens; 
                                    Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                            
                                Place Units - Britain
                                    Units in Finland being upgraded or consumed: 1 Material
                                    1 britishEntrenchment and 3 britishMarines placed in Finland
                                    2 britishArtillerys placed in Northern Finland
                                    1 britishAdvancedFighter placed in Central Britain
                                    2 britishMarines and 2 britishParatroopers placed in London
                                    1 britishInfantry placed in Scotland
                                    Units in Thailand being upgraded or consumed: 3 Materials
                                    1 britishBarracks and 2 britishTanks placed in Thailand
                            
                                Activate Technology - Britain
                                    Britain activating IncreasedStrategicBomberRange
                            
                                Turn Complete - Britain
                                    Britain collect 58 PUs; end with 60 PUs
                                    Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 63 PUs
                                    Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 66 PUs
                                    Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 67 PUs
                                    Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 68 PUs
                                    Units generate 9 techTokens; Britain end with 9 techTokens
                                    Units Change Ownership
                                        Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                        Some Units in Calcutta change ownership: 1 Material and 1 britishCombatEngineer
                                        Some Units in Cape Town change ownership: 3 Materials
                                        Some Units in Java change ownership: 2 Materials
                                        Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                        Some Units in New Dehli change ownership: 1 Material and 1 britishCombatEngineer
                            
                                Purchase Units - Canada
                                    Canada buy 1 britishNavalFighter; Remaining resources: 10 PUs; 
                            
                                Place Units - Canada
                                    1 britishNavalFighter placed in Ontario
                            
                                Turn Complete - Canada
                                    Canada collect 15 PUs; end with 25 PUs
                                    Units Change Ownership
                                        Some Units in Ontario change ownership: 1 britishNavalFighter
                                        Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                    Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                    Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                    Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                            
                                Purchase Units - ExiledAllies
                                    ExiledAllies buy 3 britishArtillerys, 1 britishDestroyer, 7 britishInfantrys and 1 britishMarine; Remaining resources: 0 PUs; 
                            
                                Place Units - ExiledAllies
                                    1 britishDestroyer placed in 43 Sea Zone
                                    1 britishArtillery placed in Morrocco
                                    2 britishInfantrys placed in Central Norway
                                    2 britishArtillerys placed in Norway
                                    3 britishInfantrys placed in Borneo
                                    2 britishInfantrys and 1 britishMarine placed in Java
                            
                                Turn Complete - ExiledAllies
                                    ExiledAllies collect 47 PUs; end with 47 PUs
                                    Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
                                    Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs
                                    Units Change Ownership
                                        Some Units in 43 Sea Zone change ownership: 1 britishDestroyer
                                        Some Units in Borneo change ownership: 3 britishInfantrys
                                        Some Units in Central Norway change ownership: 2 britishInfantrys
                                        Some Units in Java change ownership: 2 Materials, 2 britishInfantrys and 1 britishMarine
                                        Some Units in Morrocco change ownership: 1 britishArtillery and 1 britishCombatEngineer
                                        Some Units in Norway change ownership: 2 britishArtillerys
                            
                                Turn Complete - SouthAfrica
                                    SouthAfrica collect 7 PUs; end with 7 PUs
                                    Some Units in Cape Town change ownership: 3 Materials
                            
                                Purchase Units - India
                                    India buy 1 Rail; Remaining resources: 26 PUs; 
                            
                                Place Units - India
                                    Units in New Dehli being upgraded or consumed: 1 Material
                                    1 Rail placed in New Dehli
                                    2 Materials placed in Calcutta
                            
                                Turn Complete - India
                                    India collect 13 PUs; end with 39 PUs
                                    Units Change Ownership
                                        Some Units in Calcutta change ownership: 3 Materials and 1 britishCombatEngineer
                                        Some Units in New Dehli change ownership: 1 britishCombatEngineer
                            
                                Purchase Units - Australia
                                    Australia buy 2 britishNavalFighters; Remaining resources: 2 PUs; 
                            
                                Place Units - Australia
                                    2 britishNavalFighters placed in New South Wales
                            
                                Turn Complete - Australia
                                    Australia collect 17 PUs; end with 19 PUs
                                    Some Units in New South Wales change ownership: 2 britishNavalFighters
                            

                            Combat Hit Differential Summary :

                            DepthChargeAttack fire in 27 Sea Zone : : 2.50
                            Italy : -0.33
                            Britain : 3.42
                            

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              colin
                              last edited by

                              @ubernaut back to you

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin gotta pick up my car soon so ill probably do my chore run at the same time so maybe later today or tomorrow if not 🙂

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut I'll probably go to bed a bit early so you can take your time and we can get to it tomorrow

                                  ubernautU 4 Replies Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin cool

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin ran out of time today will try to get to this first thing tomorrow could be out a bit late tonight tho playing cards.

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Move Summary: Italy round 42

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 42
                                        
                                            Research Technology - Italy
                                                Italy spend 0 on tech rolls
                                                Italy removing all Technology Tokens after successful research.
                                                Italy discover AdvancedSubmarines
                                        
                                            Combat Move - Italy
                                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                1 italianBattleship, 3 italianCruisers, 2 italianDestroyers and 3 italianSubmarines moved from 47 Sea Zone to 43 Sea Zone
                                                      Italy take 44 Sea Zone from Usa
                                                3 italianCruisers, 2 italianDestroyers and 2 italianSubmarines moved from 46 Sea Zone to 43 Sea Zone
                                                      Italy take 45 Sea Zone from Usa
                                                3 italianAdvancedNavalFighters moved from Northern Italy to 43 Sea Zone
                                                8 italianAdvancedNavalFighters moved from Rome to 43 Sea Zone
                                                2 italianAdvancedFighters and 1 italianAdvancedTacticalBomber moved from Southern Italy to 43 Sea Zone
                                                1 italianAdvancedTacticalBomber moved from Trans Jordan to 43 Sea Zone
                                                1 italianHeavyStrategicBomber moved from Trans Jordan to 43 Sea Zone
                                                1 italianInfantry moved from Tripolitania to Tunisia
                                                      Germany take Tunisia from ExiledAllies
                                                5 italianAlpineInfantrys, 1 italianArtillery, 2 italianCombatEngineers, 6 italianInfantrys, 1 italianMarine and 1 italianParatrooper moved from Singkiang to Altay
                                                2 italianAirTransports and 4 italianParatroopers moved from Rome to Sardinia
                                                2 italianAirTransports and 4 italianParatroopers moved from Cairo to Malta
                                                2 italianArtillerys and 4 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                                2 italianMech.Infantrys moved from Southern Italy to 46 Sea Zone
                                                2 italianArtillerys, 4 italianInfantrys, 2 italianMech.Infantrys and 3 italianTransports moved from 46 Sea Zone to 47 Sea Zone
                                                4 italianInfantrys moved from Rome to 47 Sea Zone
                                                2 italianArtillerys, 8 italianInfantrys and 2 italianMech.Infantrys moved from 47 Sea Zone to Sardinia
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin starting a bit late today but with a bang 😛

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Turn Summary: Italy round 42

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 42
                                            
                                                Research Technology - Italy
                                                    Italy spend 0 on tech rolls
                                                        Italy roll 12,10,2,12,7,9,8,1,10,2,10,7,3,5,3,2,10,6,8,3,6,10,8,10 and gets 2 hits
                                                    Italy removing all Technology Tokens after successful research.
                                                    Italy discover AdvancedSubmarines
                                            
                                                Combat Move - Italy
                                                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                    1 italianBattleship, 3 italianCruisers, 2 italianDestroyers and 3 italianSubmarines moved from 47 Sea Zone to 43 Sea Zone
                                                          Italy take 44 Sea Zone from Usa
                                                    3 italianCruisers, 2 italianDestroyers and 2 italianSubmarines moved from 46 Sea Zone to 43 Sea Zone
                                                          Italy take 45 Sea Zone from Usa
                                                    3 italianAdvancedNavalFighters moved from Northern Italy to 43 Sea Zone
                                                    8 italianAdvancedNavalFighters moved from Rome to 43 Sea Zone
                                                    2 italianAdvancedFighters and 1 italianAdvancedTacticalBomber moved from Southern Italy to 43 Sea Zone
                                                    1 italianAdvancedTacticalBomber moved from Trans Jordan to 43 Sea Zone
                                                    1 italianHeavyStrategicBomber moved from Trans Jordan to 43 Sea Zone
                                                    1 italianInfantry moved from Tripolitania to Tunisia
                                                          Germany take Tunisia from ExiledAllies
                                                    5 italianAlpineInfantrys, 1 italianArtillery, 2 italianCombatEngineers, 6 italianInfantrys, 1 italianMarine and 1 italianParatrooper moved from Singkiang to Altay
                                                    2 italianAirTransports and 4 italianParatroopers moved from Rome to Sardinia
                                                    2 italianAirTransports and 4 italianParatroopers moved from Cairo to Malta
                                                    2 italianArtillerys and 4 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                                    2 italianMech.Infantrys moved from Southern Italy to 46 Sea Zone
                                                    2 italianArtillerys, 4 italianInfantrys, 2 italianMech.Infantrys and 3 italianTransports moved from 46 Sea Zone to 47 Sea Zone
                                                    4 italianInfantrys moved from Rome to 47 Sea Zone
                                                    2 italianArtillerys, 8 italianInfantrys and 2 italianMech.Infantrys moved from 47 Sea Zone to Sardinia
                                            
                                                Combat - Italy
                                                    Usa scrambles 2 units out of Morrocco to defend against the attack in 43 Sea Zone
                                                    Usa scrambles 4 units out of Southern Spain to defend against the attack in 43 Sea Zone
                                                    Battle in 43 Sea Zone
                                                        Italy attack with 2 italianAdvancedFighters, 11 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 1 italianBattleship, 6 italianCruisers, 4 italianDestroyers, 1 italianHeavyStrategicBomber and 5 italianSubmarines
                                                        Usa defend with 4 americanAdvancedNavalFighters, 2 americanBattleships, 1 americanCarrier, 1 americanCarrier-damaged, 3 americanCruisers, 1 americanDestroyer, 1 americanHeavyDestroyer and 10 americanTransports; Britain defend with 3 britishCruisers, 4 britishDestroyers, 2 britishNavalFighters and 2 britishTransports
                                                            CruiserAntiAircraftGun fire in 43 Sea Zone : 0/6 hits, 1.00 expected hits
                                                            Italy roll dice for 5 italianSubmarines in 43 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
                                                            Italy roll dice for 2 italianAdvancedFighters, 11 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 1 italianBattleship, 6 italianCruisers, 4 italianDestroyers and 1 italianHeavyStrategicBomber in 43 Sea Zone, round 2 : 15/28 hits, 14.17 expected hits
                                                        Units damaged: 2 americanBattleships owned by the Usa and 1 americanCarrier owned by the Usa
                                                            Usa roll dice for 4 americanAdvancedNavalFighters, 2 americanBattleships, 1 americanCarrier, 1 americanCarrier-damaged, 3 americanCruisers, 1 americanDestroyer, 1 americanHeavyDestroyer, 10 americanTransports, 3 britishCruisers, 4 britishDestroyers, 2 britishNavalFighters and 2 britishTransports in 43 Sea Zone, round 2 : 11/36 hits, 12.00 expected hits
                                                        Units damaged: 1 italianBattleship owned by the Italy
                                                            4 italianDestroyers owned by the Italy, 5 italianSubmarines owned by the Italy, 10 americanTransports owned by the Usa, 1 italianHeavyStrategicBomber owned by the Italy and 2 britishTransports owned by the Britain lost in 43 Sea Zone
                                                            1 italianBattleship owned by the Italy lost in 43 Sea Zone
                                                        1 italianBattleship-damaged owned by the Italy added in 43 Sea Zone
                                                            2 americanBattleships owned by the Usa and 1 americanCarrier owned by the Usa lost in 43 Sea Zone
                                                        2 americanBattleship-damageds owned by the Usa and 1 americanCarrier-damaged owned by the Usa added in 43 Sea Zone
                                                            CruiserAntiAircraftGun fire in 43 Sea Zone : 1/6 hits, 1.00 expected hits
                                                            1 italianAdvancedNavalFighter owned by the Italy lost in 43 Sea Zone
                                                            Italy roll dice for 2 italianAdvancedFighters, 10 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 1 italianBattleship-damaged and 6 italianCruisers in 43 Sea Zone, round 3 : 13/21 hits, 11.75 expected hits
                                                            Usa roll dice for 4 americanAdvancedNavalFighters, 2 americanBattleship-damageds, 2 americanCarrier-damageds, 3 americanCruisers, 1 americanDestroyer, 1 americanHeavyDestroyer, 3 britishCruisers, 4 britishDestroyers and 2 britishNavalFighters in 43 Sea Zone, round 3 : 12/22 hits, 9.83 expected hits
                                                            2 italianAdvancedTacticalBombers owned by the Italy, 1 italianBattleship-damaged owned by the Italy, 1 americanDestroyer owned by the Usa, 2 italianAdvancedFighters owned by the Italy, 2 britishNavalFighters owned by the Britain, 6 italianCruisers owned by the Italy, 1 italianAdvancedNavalFighter owned by the Italy, 1 americanHeavyDestroyer owned by the Usa, 3 americanAdvancedNavalFighters owned by the Usa, 2 americanCarrier-damageds owned by the Usa and 4 britishDestroyers owned by the Britain lost in 43 Sea Zone
                                                            CruiserAntiAircraftGun fire in 43 Sea Zone : 2/6 hits, 1.00 expected hits
                                                            2 italianAdvancedNavalFighters owned by the Italy lost in 43 Sea Zone
                                                            Italy roll dice for 7 italianAdvancedNavalFighters in 43 Sea Zone, round 4 : 5/7 hits, 4.67 expected hits
                                                            Usa roll dice for 1 americanAdvancedNavalFighter, 2 americanBattleship-damageds, 3 americanCruisers and 3 britishCruisers in 43 Sea Zone, round 4 : 5/9 hits, 5.08 expected hits
                                                            3 britishCruisers owned by the Britain, 5 italianAdvancedNavalFighters owned by the Italy, 1 americanCruiser owned by the Usa and 1 americanAdvancedNavalFighter owned by the Usa lost in 43 Sea Zone
                                                         retreated to 43 Sea Zone
                                                        Usa win with 2 americanBattleship-damageds and 2 americanCruisers remaining. Battle score for attacker is -12
                                                        Casualties for Italy: 2 italianAdvancedFighters, 9 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 1 italianBattleship, 1 italianBattleship-damaged, 6 italianCruisers, 4 italianDestroyers, 1 italianHeavyStrategicBomber and 5 italianSubmarines
                                                        Casualties for Britain: 3 britishCruisers, 4 britishDestroyers, 2 britishNavalFighters and 2 britishTransports
                                                        Casualties for Usa: 4 americanAdvancedNavalFighters, 2 americanBattleships, 1 americanCarrier, 2 americanCarrier-damageds, 1 americanCruiser, 1 americanDestroyer, 1 americanHeavyDestroyer and 10 americanTransports
                                                    Battle in Sardinia
                                                        Italy attack with 2 italianAirTransports, 2 italianArtillerys, 8 italianInfantrys, 2 italianMech.Infantrys and 4 italianParatroopers
                                                        Britain defend with 1 Flagpole, 2 britishArtillerys and 2 britishInfantrys
                                                            Italy roll dice for 2 italianAirTransports, 2 italianArtillerys, 8 italianInfantrys, 2 italianMech.Infantrys and 4 italianParatroopers in Sardinia, round 2 : 1/16 hits, 2.17 expected hits
                                                            Britain roll dice for 2 britishArtillerys and 2 britishInfantrys in Sardinia, round 2 : 2/4 hits, 2.00 expected hits
                                                            1 britishInfantry owned by the Britain and 2 italianInfantrys owned by the Italy lost in Sardinia
                                                            Italy roll dice for 2 italianAirTransports, 2 italianArtillerys, 6 italianInfantrys, 2 italianMech.Infantrys and 4 italianParatroopers in Sardinia, round 3 : 2/14 hits, 2.00 expected hits
                                                            Britain roll dice for 2 britishArtillerys and 1 britishInfantry in Sardinia, round 3 : 3/3 hits, 1.50 expected hits
                                                            1 britishInfantry owned by the Britain, 1 britishArtillery owned by the Britain and 3 italianInfantrys owned by the Italy lost in Sardinia
                                                            Italy roll dice for 2 italianAirTransports, 2 italianArtillerys, 3 italianInfantrys, 2 italianMech.Infantrys and 4 italianParatroopers in Sardinia, round 4 : 2/11 hits, 1.75 expected hits
                                                            Britain roll dice for 1 britishArtillery in Sardinia, round 4 : 0/1 hits, 0.50 expected hits
                                                            1 britishArtillery owned by the Britain lost in Sardinia
                                                        Italy win, taking Sardinia from Britain with 2 italianAirTransports, 2 italianArtillerys, 3 italianInfantrys, 2 italianMech.Infantrys and 4 italianParatroopers remaining. Battle score for attacker is -1
                                                        Casualties for Italy: 5 italianInfantrys
                                                        Casualties for Britain: 2 britishArtillerys and 2 britishInfantrys
                                                    Battle in Altay
                                                        Italy attack with 5 italianAlpineInfantrys, 1 italianArtillery, 2 italianCombatEngineers, 6 italianInfantrys, 1 italianMarine and 1 italianParatrooper
                                                        China defend with 1 Flagpole, 5 chineseAlpineInfantrys and 3 chineseArtillerys
                                                            Italy roll dice for 5 italianAlpineInfantrys, 1 italianArtillery, 2 italianCombatEngineers, 6 italianInfantrys, 1 italianMarine and 1 italianParatrooper in Altay, round 2 : 5/16 hits, 3.42 expected hits
                                                            China roll dice for 5 chineseAlpineInfantrys and 3 chineseArtillerys in Altay, round 2 : 4/8 hits, 3.58 expected hits
                                                            2 chineseArtillerys owned by the China, 4 italianInfantrys owned by the Italy and 3 chineseAlpineInfantrys owned by the China lost in Altay
                                                        1 italianArtillery owned by the Italy, 2 italianCombatEngineers owned by the Italy, 1 italianMarine owned by the Italy, 5 italianAlpineInfantrys owned by the Italy, 2 italianInfantrys owned by the Italy and 1 italianParatrooper owned by the Italy retreated to Singkiang
                                                        China win with 2 chineseAlpineInfantrys and 1 chineseArtillery remaining. Battle score for attacker is 8
                                                        Casualties for Italy: 4 italianInfantrys
                                                        Casualties for China: 3 chineseAlpineInfantrys and 2 chineseArtillerys
                                                    Battle in Malta
                                                        Italy attack with 2 italianAirTransports and 4 italianParatroopers
                                                        Britain defend with 1 Flagpole and 2 britishInfantrys
                                                            Italy roll dice for 2 italianAirTransports and 4 italianParatroopers in Malta, round 2 : 1/4 hits, 0.83 expected hits
                                                            Britain roll dice for 2 britishInfantrys in Malta, round 2 : 2/2 hits, 0.83 expected hits
                                                            1 britishInfantry owned by the Britain and 2 italianParatroopers owned by the Italy lost in Malta
                                                            Italy roll dice for 2 italianAirTransports and 2 italianParatroopers in Malta, round 3 : 0/2 hits, 0.50 expected hits
                                                            Britain roll dice for 1 britishInfantry in Malta, round 3 : 1/1 hits, 0.42 expected hits
                                                            1 italianParatrooper owned by the Italy lost in Malta
                                                            Italy roll dice for 2 italianAirTransports and 1 italianParatrooper in Malta, round 4 : 1/1 hits, 0.25 expected hits
                                                            Britain roll dice for 1 britishInfantry in Malta, round 4 : 1/1 hits, 0.42 expected hits
                                                            1 britishInfantry owned by the Britain and 1 italianParatrooper owned by the Italy lost in Malta
                                                        Italy win with 2 italianAirTransports remaining. Battle score for attacker is -10
                                                        Casualties for Italy: 4 italianParatroopers
                                                        Casualties for Britain: 2 britishInfantrys
                                                    Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                                    Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                    Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                                    Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                    Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                    Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                                    Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                                    Trigger italianAP2: Italy has 1 Material placed in Rome
                                                    Trigger italianProd: Italy has 1 Material placed in Rome
                                                    1 italianAirTransport, 1 italianAlpineInfantry and 1 italianParatrooper moved from Eastern Iran to Singkiang
                                                    1 italianAirTransport and 1 italianAlpineInfantry moved from Southern Caucasus to Singkiang
                                                    1 italianAirTransport moved from Singkiang to Southern Caucasus
                                                    1 italianInfantry moved from Iraq to Northern Iran
                                                    2 italianAirTransports moved from Malta to Sicily
                                                    1 italianAirTransport moved from Sardinia to Southern Italy
                                                    1 italianAirTransport moved from Sardinia to Rome
                                                    1 italianAirTransport and 2 italianMarines moved from Cairo to Sicily
                                                    1 italianAirTransport and 1 italianCombatEngineer moved from Southern Italy to Sicily
                                                    1 italianCombatEngineer moved from Rome to 47 Sea Zone
                                                    1 italianCombatEngineer and 1 italianTransport moved from 47 Sea Zone to 50 Sea Zone
                                                    1 italianCombatEngineer moved from 50 Sea Zone to Sicily
                                                    2 Materials and 1 italianAirTransport moved from Rome to Sicily
                                                    1 italianAirTransport moved from Sicily to Rome
                                                    1 italianAirTransport moved from Sicily to Cairo
                                                    1 italianAirTransport moved from Sicily to Cairo
                                                    2 italianAdvancedNavalFighters moved from 43 Sea Zone to Rome
                                            
                                                Purchase Units - Italy
                                                    Italy buy 2 italianAdvancedNavalFighters, 1 italianEntrenchment, 1 italianFortification, 7 italianInfantrys and 2 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
                                            
                                                Place Units - Italy
                                                    Units in Sicily being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                                                    1 italianEntrenchment and 1 italianFortification placed in Sicily
                                                    3 italianInfantrys placed in Singkiang
                                                    3 italianInfantrys placed in Southern Caucasus
                                                    1 italianInfantry and 2 italianParatroopers placed in Cairo
                                                    2 italianAdvancedNavalFighters placed in Northern Italy
                                            
                                                Activate Technology - Italy
                                                    Italy activating AdvancedSubmarines
                                            
                                                Turn Complete - Italy
                                                    Italy collect 46 PUs; end with 46 PUs
                                                    Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 49 PUs
                                                    Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 52 PUs
                                                    Units generate 12 techTokens; Italy end with 12 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            CruiserAntiAircraftGun fire in 43 Sea Zone : : 0.00
                                            Usa : 1.08
                                            China : 0.42
                                            Italy : 1.83
                                            Britain : 3.33
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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