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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      @ubernaut back to you

      ubernautU 4 Replies Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin something weird happened in the last round can jump online for a sec?

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin oh wait sorry i was looking at the wrong thing nm 🙂

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Move Summary: Japan round 44

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 44
            
                Research Technology - Japan
                    Japan spend 0 on tech rolls
            
                Combat Move - Japan
                    Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                    1 japaneseInfantry moved from Shantung to Shensi
                    1 japaneseInfantry moved from Shansi to Shensi
                    2 japaneseInfantrys moved from Anhwei to Shensi
                    2 japaneseAdvancedNavalFighters moved from Shanghai to Shensi
                    1 japaneseAdvancedNavalFighter moved from Japan to Kamchatka
                    1 japaneseInfantry moved from Soviet Far East to Kamchatka
                    1 japaneseAirTransport and 2 japaneseParatroopers moved from Northern Manchuria to Kamchatka
                    1 japaneseInfantry moved from Fo Kien to Kwangtung
                    5 japaneseArtillerys, 2 japaneseCombatEngineers, 4 japaneseInfantrys and 2 japaneseParatroopers moved from Anhwei to Kwangtung
                    1 japaneseAirTransport and 2 japaneseParatroopers moved from Shanghai to Kwangtung
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin ok battle on deck

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: Thailand round 44

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 44
                
                    Training Troops - Manchuria
                        Manchuria collect 0 PUs; end with 11 PUs
                
                    Research Technology - Japan
                        Japan spend 0 on tech rolls
                            Japan roll 7,4,4,9,9,3,3,9,5 and gets 0 hits
                
                    Combat Move - Japan
                        Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                        1 japaneseInfantry moved from Shantung to Shensi
                        1 japaneseInfantry moved from Shansi to Shensi
                        2 japaneseInfantrys moved from Anhwei to Shensi
                        2 japaneseAdvancedNavalFighters moved from Shanghai to Shensi
                        1 japaneseAdvancedNavalFighter moved from Japan to Kamchatka
                        1 japaneseInfantry moved from Soviet Far East to Kamchatka
                        1 japaneseAirTransport and 2 japaneseParatroopers moved from Northern Manchuria to Kamchatka
                        1 japaneseInfantry moved from Fo Kien to Kwangtung
                        5 japaneseArtillerys, 2 japaneseCombatEngineers, 4 japaneseInfantrys and 2 japaneseParatroopers moved from Anhwei to Kwangtung
                        1 japaneseAirTransport and 2 japaneseParatroopers moved from Shanghai to Kwangtung
                
                    Combat - Japan
                        Japan creates battle in territory 97 Sea Zone
                        Japan creates battle in territory 98 Sea Zone
                        Japan creates battle in territory 99 Sea Zone
                        Battle in Kwangtung
                            Japan attack with 1 japaneseAirTransport, 5 japaneseArtillerys, 2 japaneseCombatEngineers, 5 japaneseInfantrys and 4 japaneseParatroopers
                            China defend with 1 Flagpole, 1 chineseInfantry and 2 chineseTanks
                                Japan roll dice for 1 japaneseAirTransport, 5 japaneseArtillerys, 2 japaneseCombatEngineers, 5 japaneseInfantrys and 4 japaneseParatroopers in Kwangtung, round 2 : 3/17 hits, 4.00 expected hits
                                China roll dice for 1 chineseInfantry and 2 chineseTanks in Kwangtung, round 2 : 2/3 hits, 1.08 expected hits
                                1 chineseInfantry owned by the China, 2 chineseTanks owned by the China and 2 japaneseInfantrys owned by the Japan lost in Kwangtung
                            Japan win, taking Kwangtung from China with 1 japaneseAirTransport, 5 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys and 4 japaneseParatroopers remaining. Battle score for attacker is 9
                            Casualties for Japan: 2 japaneseInfantrys
                            Casualties for China: 1 chineseInfantry and 2 chineseTanks
                        Battle in Kamchatka
                            Japan attack with 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseInfantry and 2 japaneseParatroopers
                            Usa defend with 1 americanArtillery and 1 americanInfantry; Russia defend with 1 Flagpole
                                Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseInfantry and 2 japaneseParatroopers in Kamchatka, round 2 : 0/4 hits, 1.00 expected hits
                                Russia roll dice for 1 americanArtillery and 1 americanInfantry in Kamchatka, round 2 : 1/2 hits, 0.92 expected hits
                                1 japaneseInfantry owned by the Japan lost in Kamchatka
                                Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport and 2 japaneseParatroopers in Kamchatka, round 3 : 1/3 hits, 0.83 expected hits
                                Russia roll dice for 1 americanArtillery and 1 americanInfantry in Kamchatka, round 3 : 1/2 hits, 0.92 expected hits
                                1 japaneseParatrooper owned by the Japan and 1 americanInfantry owned by the Usa lost in Kamchatka
                                Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport and 1 japaneseParatrooper in Kamchatka, round 4 : 0/2 hits, 0.58 expected hits
                                Russia roll dice for 1 americanArtillery in Kamchatka, round 4 : 0/1 hits, 0.42 expected hits
                                Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport and 1 japaneseParatrooper in Kamchatka, round 5 : 0/2 hits, 0.58 expected hits
                                Russia roll dice for 1 americanArtillery in Kamchatka, round 5 : 0/1 hits, 0.42 expected hits
                                Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport and 1 japaneseParatrooper in Kamchatka, round 6 : 0/2 hits, 0.58 expected hits
                                Russia roll dice for 1 americanArtillery in Kamchatka, round 6 : 0/1 hits, 0.42 expected hits
                                Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport and 1 japaneseParatrooper in Kamchatka, round 7 : 1/2 hits, 0.58 expected hits
                                Russia roll dice for 1 americanArtillery in Kamchatka, round 7 : 1/1 hits, 0.42 expected hits
                                1 japaneseParatrooper owned by the Japan and 1 americanArtillery owned by the Usa lost in Kamchatka
                            Japan win with 1 japaneseAdvancedNavalFighter and 1 japaneseAirTransport remaining. Battle score for attacker is -4
                            Casualties for Japan: 1 japaneseInfantry and 2 japaneseParatroopers
                            Casualties for Usa: 1 americanArtillery and 1 americanInfantry
                        Battle in Shensi
                            Japan attack with 2 japaneseAdvancedNavalFighters and 4 japaneseInfantrys
                            China defend with 1 Flagpole, 1 chineseAirfield, 1 chineseBarracks and 2 chineseInfantrys
                                Japan roll dice for 2 japaneseAdvancedNavalFighters and 4 japaneseInfantrys in Shensi, round 2 : 3/6 hits, 1.83 expected hits
                                China roll dice for 2 chineseInfantrys in Shensi, round 2 : 0/2 hits, 0.50 expected hits
                                2 chineseInfantrys owned by the China lost in Shensi
                            Some non-combat units are destroyed: 
                            Japan converts chineseBarracks into different units
                            Japan win, taking Shensi from China with 2 japaneseAdvancedNavalFighters and 4 japaneseInfantrys remaining. Battle score for attacker is 6
                            Casualties for China: 2 chineseInfantrys
                        Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                        Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                        Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                        Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                        Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                        Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                        Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                        1 japaneseAirTransport moved from Kamchatka to Northern Manchuria
                        1 japaneseAlpineInfantry moved from Northern Manchuria to Yakut
                        1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry moved from Khabarovskiy Kray to Yakut
                        1 japaneseAlpineInfantry moved from Far Eastern Republic to Eastern Evenki
                        2 japaneseAlpineInfantrys moved from Far Eastern Republic to Yakut
                        2 japaneseParatroopers moved from Khabarovskiy Kray to Northern Manchuria
                        1 Truck moved from Shanghai to Anhwei
                        1 Truck and 1 japaneseAntiAirGun moved from Anhwei to Kwangtung
                        1 japaneseAirTransport moved from Kwangtung to Japan
                        1 japaneseInfantry moved from Tokyo to Japan
                        3 Trucks and 3 japaneseInfantrys moved from Shanghai to Kwangtung
                        1 Truck and 1 japaneseArtillery moved from Peking to Shanghai
                        2 Trucks moved from Japan to Tokyo
                        2 Materials and 2 Trucks moved from Tokyo to Japan
                        1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Bonin Island to Manchuria
                        1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Kyushu Shikoku to Korea
                        1 japaneseAirTransport moved from Korea to Japan
                        1 japaneseAdvancedNavalFighter moved from Shensi to Manchuria
                        1 japaneseAdvancedNavalFighter moved from Shensi to Shanghai
                        1 japaneseInfantry moved from Suiyuan to Shansi
                        1 japaneseAdvancedNavalFighter moved from Kamchatka to Korea
                        1 japaneseAdvancedSubmarine moved from 99 Sea Zone to 98 Sea Zone
                        1 japaneseSubmarine moved from 98 Sea Zone to 99 Sea Zone
                        1 Train moved from Manchuria to Peking
                        1 Train and 2 japaneseInfantrys moved from Peking to Korea
                        1 japaneseInfantry moved from Peking to Manchuria
                        1 japaneseInfantry moved from Japan to Tokyo
                
                    Purchase Units - Japan
                        Trigger japaneseAdvTanks1: buyjapaneseHeavyTank added to japaneseProduction
                        Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseAntiAirGun, 1 japaneseHeavyTank and 5 japaneseInfantrys; Remaining resources: 0 PUs; 9 techTokens; 
                
                    Place Units - Japan
                        3 japaneseInfantrys placed in Shanghai
                        2 japaneseInfantrys placed in Peking
                        1 japaneseAntiAirGun and 1 japaneseHeavyTank placed in Korea
                        1 japaneseAdvancedNavalFighter placed in Japan
                
                    Turn Complete - Japan
                        Japan collect 37 PUs; end with 37 PUs
                        Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 40 PUs
                        Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 43 PUs
                        Units generate 9 techTokens; Japan end with 18 techTokens
                        Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                
                    Purchase Units - Manchuria
                        Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                
                    Place Units - Manchuria
                        1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
                
                    Turn Complete - Manchuria
                        Manchuria collect 11 PUs; end with 11 PUs
                        Some Units in Manchuria change ownership: 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseParatroopers
                
                    Turn Complete - Thailand
                

                Combat Hit Differential Summary :

                Japan : -2.00
                China : 0.42
                Russia : -0.50
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin sorry got a call over to china/uk

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    TripleA Move Summary: China round 44

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 44
                    
                        Combat Move - China
                            Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                            1 chineseInfantry moved from Inner Mongolia to Shensi
                            2 chineseInfantrys moved from Hupeh to Shensi
                            2 chineseFighters moved from Hupeh to Shensi
                            1 chineseFighter moved from Kansu to Shensi
                            1 chineseInfantry moved from Hunan to Shensi
                            3 chineseArtillerys, 2 chineseCombatEngineers and 7 chineseInfantrys moved from Hunan to Kwangtung
                    

                    Savegame

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut ready for battle

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        TripleA Move Summary: Britain round 44

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 44
                        
                            Research Technology - Britain
                                Trigger britishaTDB: Britain gains access to DestroyerBombardement
                                Britain spend 0 on tech rolls
                        
                            Combat Move - Britain
                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                7 britishInfantrys and 2 britishMarines moved from Brunei to 94 Sea Zone
                                1 britishBattleship, 2 britishDestroyers, 7 britishInfantrys, 2 britishMarines and 3 britishTransports moved from 94 Sea Zone to 95 Sea Zone
                                1 britishArtillery moved from Borneo to 93 Sea Zone
                                1 britishInfantry and 1 britishMarine moved from Brunei to 93 Sea Zone
                                1 britishArtillery, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 93 Sea Zone to 94 Sea Zone
                                1 britishArtillery, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 94 Sea Zone to 95 Sea Zone
                                1 britishMech.Infantry and 1 britishTank moved from Thailand to Kwangtung
                                1 britishInfantry and 3 britishMarines moved from Hong Kong to Kwangtung
                                1 britishArtillery, 8 britishInfantrys and 3 britishMarines moved from 95 Sea Zone to Kwangtung
                                3 britishNavalFighters moved from 93 Sea Zone to Kwangtung
                                1 britishAirTransport and 2 britishParatroopers moved from Finland to Eastern Poland
                                1 britishAirTransport and 2 britishParatroopers moved from Finland to Belorussia
                                3 britishMarines moved from Finland to 28 Sea Zone
                                3 britishMarines moved from 28 Sea Zone to Lithuania
                                3 britishInfantrys moved from Southern Iran to Eastern Iran
                                      Russia take Eastern Iran from Italy
                        

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut battle again

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin hey i noticed our game is throwing errors now when we disconnect not sure if the game got jacked up or not. it started when you did your china battle i think someone joined our game but he's never crashed it before. also i don't think its effecting the game at least so far so…

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Australia round 44

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 44
                              
                                  Supporting Britain - Canada
                                      Canada collect 0 PUs; end with 18 PUs
                              
                                  Organizing Partisan Operations - ExiledAllies
                                      ExiledAllies collect 0 PUs; end with 43 PUs
                              
                                  Marching Orders - SouthAfrica
                                      SouthAfrica collect 0 PUs; end with 14 PUs
                              
                                  Preparing Ambushes - India
                                      India collect 0 PUs; end with 42 PUs
                              
                                  Preparing Naval Operations - Australia
                                      Australia collect 0 PUs; end with 20 PUs
                              
                                  Research Technology - Britain
                                      Trigger britishaTDB: Britain gains access to DestroyerBombardement
                                      Britain spend 0 on tech rolls
                                          Britain roll 11,11,9,4,5,2,11,7,1 and gets 0 hits
                              
                                  Combat Move - Britain
                                      Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                      Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                      Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                      Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                      Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                      Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                      Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                      Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                      Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                      Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                      Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                      Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                      7 britishInfantrys and 2 britishMarines moved from Brunei to 94 Sea Zone
                                      1 britishBattleship, 2 britishDestroyers, 7 britishInfantrys, 2 britishMarines and 3 britishTransports moved from 94 Sea Zone to 95 Sea Zone
                                      1 britishArtillery moved from Borneo to 93 Sea Zone
                                      1 britishInfantry and 1 britishMarine moved from Brunei to 93 Sea Zone
                                      1 britishArtillery, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 93 Sea Zone to 94 Sea Zone
                                      1 britishArtillery, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 94 Sea Zone to 95 Sea Zone
                                      1 britishMech.Infantry and 1 britishTank moved from Thailand to Kwangtung
                                      1 britishInfantry and 3 britishMarines moved from Hong Kong to Kwangtung
                                      1 britishArtillery, 8 britishInfantrys and 3 britishMarines moved from 95 Sea Zone to Kwangtung
                                      3 britishNavalFighters moved from 93 Sea Zone to Kwangtung
                                      1 britishAirTransport and 2 britishParatroopers moved from Finland to Eastern Poland
                                      1 britishAirTransport and 2 britishParatroopers moved from Finland to Belorussia
                                      3 britishMarines moved from Finland to 28 Sea Zone
                                      3 britishMarines moved from 28 Sea Zone to Lithuania
                                      3 britishInfantrys moved from Southern Iran to Eastern Iran
                                            Russia take Eastern Iran from Italy
                              
                                  Combat - Britain
                                      Britain lands units in Belorussia
                                      Britain creates battle in territory Belorussia
                                      Britain lands units in Eastern Poland
                                      Britain creates battle in territory Eastern Poland
                                          Some non-combat units are destroyed: 
                                      Battle in Lithuania
                                      Battle in Kwangtung
                                          Britain attack with 1 britishArtillery, 9 britishInfantrys, 6 britishMarines, 1 britishMech.Infantry, 3 britishNavalFighters and 1 britishTank
                                          Japan defend with 1 Flagpole, 4 Trucks, 1 japaneseAntiAirGun, 5 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys and 4 japaneseParatroopers
                                              AntiAircraftGun fire in Kwangtung : 0/1 hits, 0.25 expected hits
                                              Britain roll dice for 1 britishBattleship in Kwangtung, round 2 : 1/2 hits, 1.17 expected hits
                                              Britain roll dice for 1 britishArtillery, 9 britishInfantrys, 6 britishMarines, 1 britishMech.Infantry, 3 britishNavalFighters and 1 britishTank in Kwangtung, round 2 : 9/21 hits, 5.67 expected hits
                                              Japan roll dice for 1 japaneseAntiAirGun, 5 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys and 4 japaneseParatroopers in Kwangtung, round 2 : 9/15 hits, 4.92 expected hits
                                              2 japaneseCombatEngineers owned by the Japan, 4 japaneseArtillerys owned by the Japan, 1 japaneseAntiAirGun owned by the Japan, 9 britishInfantrys owned by the Britain and 3 japaneseInfantrys owned by the Japan lost in Kwangtung
                                              Britain roll dice for 1 britishArtillery, 6 britishMarines, 1 britishMech.Infantry, 3 britishNavalFighters and 1 britishTank in Kwangtung, round 3 : 5/12 hits, 4.17 expected hits
                                              Japan roll dice for 1 japaneseArtillery and 4 japaneseParatroopers in Kwangtung, round 3 : 0/5 hits, 1.75 expected hits
                                              1 japaneseArtillery owned by the Japan and 4 japaneseParatroopers owned by the Japan lost in Kwangtung
                                          Britain win, taking Belorussia from Germany, taking Eastern Poland from Germany, taking Lithuania from Germany, taking Kwangtung from Japan with 1 britishArtillery, 6 britishMarines, 1 britishMech.Infantry, 3 britishNavalFighters and 1 britishTank remaining. Battle score for attacker is 30
                                          Casualties for Britain: 9 britishInfantrys
                                          Casualties for Japan: 1 japaneseAntiAirGun, 5 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys and 4 japaneseParatroopers
                              
                                  Non Combat Move - Britain
                                      Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                      Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                      Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                                      Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                                      Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                      Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                      Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                      Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                      Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                                      Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                                      Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                      Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                      Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                      Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                      Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                      Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                      Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                      Trigger britishAP2: Britain has 1 Material placed in London
                                      Trigger britishProd1: Britain has 1 Material placed in London
                                      1 britishAdvancedNavalFighter moved from Central Britain to Finland
                                      2 britishArtillerys and 1 britishInfantry moved from Northern Finland to Eastern Finland
                                      1 Truck and 1 britishInfantry moved from Northern Norway to Eastern Finland
                                      1 Truck moved from Eastern Finland to Northern Finland
                                      1 Train moved from Norway to Central Norway
                                      1 Train and 2 britishInfantrys moved from Central Norway to Northern Finland
                                      1 Train moved from Northern Finland to Central Norway
                                      1 Truck and 1 britishArtillery moved from Central Norway to Northern Finland
                                      1 Truck moved from Northern Finland to Northern Norway
                                      2 britishArtillerys moved from Central Norway to Northern Norway
                                      1 britishMarine moved from Northern Finland to Finland
                                      2 britishAdvancedFighters moved from Northern Finland to Finland
                                      1 britishAdvancedFighter moved from Finland to Northern Finland
                                      1 britishCombatEngineer moved from Finland to Northern Finland
                                      3 Materials, 2 britishAirTransports and 1 britishMarine moved from London to Northern Finland
                                      1 britishAirTransport and 2 britishParatroopers moved from London to Finland
                                      1 britishAirTransport moved from Finland to London
                                      1 britishAirTransport moved from Belorussia to Finland
                                      1 britishAirTransport moved from Eastern Poland to Finland
                                      1 Material, 1 Truck and 1 britishCombatEngineer moved from New Dehli to Bombay
                                      1 Truck moved from Bombay to New Dehli
                                      1 Truck and 1 britishAntiAirGun moved from New Dehli to Bombay
                                      2 britishTanks moved from Bengal to New Dehli
                                      1 Train moved from New Dehli to Calcutta
                                      2 Materials and 1 Train moved from Calcutta to New Dehli
                                      1 britishCombatEngineer and 1 britishTransport moved from 84 Sea Zone to 80 Sea Zone
                                      1 britishCarrier moved from 93 Sea Zone to 95 Sea Zone
                                      3 britishNavalFighters moved from Kwangtung to 95 Sea Zone
                                      2 britishDestroyers moved from 149 Sea Zone to 93 Sea Zone
                                      1 Truck and 1 britishTransport moved from 91 Sea Zone to 148 Sea Zone
                                      1 Truck moved from 148 Sea Zone to Java
                                      2 britishArtillerys and 1 britishInfantry moved from Java to 148 Sea Zone
                                      2 britishArtillerys, 1 britishInfantry and 1 britishTransport moved from 148 Sea Zone to 84 Sea Zone
                                      2 britishArtillerys and 1 britishInfantry moved from 84 Sea Zone to Western Madras
                                      1 Material, 1 Train and 1 britishArtillery moved from Thailand to New Dehli
                                      1 Train moved from New Dehli to Bengal
                                      1 Train moved from New Dehli to Bengal
                              
                                  Purchase Units - Britain
                                      Trigger britishAdvD: buybritishHeavyDestroyer added to britishProduction
                                      Britain buy 1 britishAdvancedFighter, 1 britishArtillery, 1 britishBarracks, 2 britishDestroyers, 3 britishMarines, 1 britishMech.Infantry, 2 britishParatroopers and 1 britishTank; Remaining resources: 0 PUs; 9 techTokens; 
                                      Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                              
                                  Place Units - Britain
                                      2 britishDestroyers placed in 28 Sea Zone
                                      Units in Northern Finland being upgraded or consumed: 3 Materials
                                      1 britishBarracks placed in Northern Finland
                                      Britain undo move 1.
                                      3 britishMarines placed in Finland
                                      2 britishDestroyers placed in 28 Sea Zone
                                      1 britishArtillery, 1 britishMech.Infantry and 1 britishTank placed in Thailand
                                      2 britishParatroopers placed in London
                                      1 britishAdvancedFighter placed in Central Britain
                              
                                  Turn Complete - Britain
                                      Britain collect 56 PUs; end with 56 PUs
                                      Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 59 PUs
                                      Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 62 PUs
                                      Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 63 PUs
                                      Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 64 PUs
                                      Units generate 9 techTokens; Britain end with 18 techTokens
                                      Units Change Ownership
                                          Some Units in Bombay change ownership: 1 Material and 1 britishCombatEngineer
                                          Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                          Some Units in Cape Town change ownership: 3 Materials
                                          Some Units in Java change ownership: 1 Material
                                          Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                          Some Units in New Dehli change ownership: 5 Materials
                              
                                  Purchase Units - Canada
                                      Canada buy 1 britishNavalFighter; Remaining resources: 7 PUs; 
                              
                                  Place Units - Canada
                                      1 britishNavalFighter placed in Ontario
                              
                                  Turn Complete - Canada
                                      Canada collect 15 PUs; end with 22 PUs
                                      Units Change Ownership
                                          Some Units in Ontario change ownership: 1 britishNavalFighter
                                          Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                      Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                      Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                      Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                              
                                  Purchase Units - ExiledAllies
                                      ExiledAllies buy 2 britishArtillerys, 2 britishDestroyers, 3 britishInfantrys and 2 britishMech.Infantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - ExiledAllies
                                      2 britishMech.Infantrys placed in Norway
                                      2 britishInfantrys placed in Central Norway
                                      2 britishDestroyers placed in 43 Sea Zone
                                      2 britishArtillerys and 1 britishInfantry placed in Borneo
                              
                                  Turn Complete - ExiledAllies
                                      ExiledAllies collect 45 PUs; end with 45 PUs
                                      Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 44 PUs
                                      Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 43 PUs
                                      Units Change Ownership
                                          Some Units in 43 Sea Zone change ownership: 2 britishDestroyers
                                          Some Units in Borneo change ownership: 2 britishArtillerys and 1 britishInfantry
                                          Some Units in Central Norway change ownership: 2 britishInfantrys
                                          Some Units in Java change ownership: 1 Material
                                          Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                          Some Units in Norway change ownership: 2 britishMech.Infantrys
                              
                                  Purchase Units - SouthAfrica
                                      SouthAfrica buy nothing; Remaining resources: 14 PUs; 
                              
                                  Turn Complete - SouthAfrica
                                      SouthAfrica collect 7 PUs; end with 21 PUs
                                      Some Units in Cape Town change ownership: 3 Materials
                              
                                  Purchase Units - India
                                      India buy 2 Materials and 1 Rail; Remaining resources: 26 PUs; 
                              
                                  Place Units - India
                                      Units in Bombay being upgraded or consumed: 1 Material
                                      1 Rail placed in Bombay
                                      2 Materials placed in Calcutta
                              
                                  Turn Complete - India
                                      India collect 13 PUs; end with 39 PUs
                                      Units Change Ownership
                                          Some Units in Bombay change ownership: 1 britishCombatEngineer
                                          Some Units in Calcutta change ownership: 2 Materials
                                          Some Units in New Dehli change ownership: 5 Materials
                              
                                  Purchase Units - Australia
                                      Australia buy 1 britishDestroyer and 1 britishHull; Remaining resources: 0 PUs; 
                              
                                  Place Units - Australia
                                      1 britishDestroyer and 1 britishHull placed in 149 Sea Zone
                              
                                  Turn Complete - Australia
                                      Australia collect 17 PUs; end with 17 PUs
                                      Some Units in 149 Sea Zone change ownership: 1 britishDestroyer
                              

                              Combat Hit Differential Summary :

                              Japan : 2.33
                              Britain : 4.00
                              AntiAircraftGun fire in Kwangtung : : -0.25
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                @ubernaut ok, well I don't know if we can do anything about it, but it's your turn

                                ubernautU 2 Replies Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin i think the only thing we could try is to turn back the clock to the chinese battle and see if it happens again. it doesn't seem to have gotten any worse but i figured id mention it before we went too far down the road just in case.

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin anyway your call let me know if i should go forward or not. 🙂

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Move Summary: China round 44

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 44
                                      
                                          Combat Move - China
                                              Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                              2 chineseFighters moved from Hupeh to Shensi
                                              2 chineseInfantrys moved from Hupeh to Shensi
                                              1 chineseInfantry moved from Inner Mongolia to Shensi
                                              1 chineseInfantry moved from Hunan to Shensi
                                              3 chineseArtillerys, 2 chineseCombatEngineers and 7 chineseInfantrys moved from Hunan to Kwangtung
                                              1 chineseFighter moved from Kansu to Shensi
                                      

                                      Savegame

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin i always stop when i see an error in a phase and restart it once a game errors, the errors tend to stick around. 😞

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut I'll keep that in mind in the future, maybe it's my fault then

                                          ubernautU 1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Turn Summary: Italy round 44

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 44
                                            
                                                Research Technology - Italy
                                                    Italy spend 0 on tech rolls
                                                        Italy roll 12,11,10,3,8,10,4,8,7,4,11,2 and gets 1 hit
                                                    Italy removing all Technology Tokens after successful research.
                                                    Italy discover AdvancedMechanization
                                            
                                                Combat Move - Italy
                                                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                    1 italianInfantry moved from Kazahk to Altay
                                                    1 italianAlpineInfantry moved from Singkiang to Altay
                                                    1 italianAirTransport and 1 italianParatrooper moved from Rome to Malta
                                            
                                                Combat - Italy
                                                    Italy lands units in Malta
                                                    Italy creates battle in territory Malta
                                                    Battle in Altay
                                                        Italy attack with 1 italianAlpineInfantry and 1 italianInfantry
                                                        China defend with 1 Flagpole and 1 chineseAlpineInfantry
                                                            Italy roll dice for 1 italianAlpineInfantry and 1 italianInfantry in Altay, round 2 : 1/2 hits, 0.50 expected hits
                                                            China roll dice for 1 chineseAlpineInfantry in Altay, round 2 : 0/1 hits, 0.42 expected hits
                                                            1 chineseAlpineInfantry owned by the China lost in Altay
                                                        Italy win, taking Malta from Britain, taking Altay from China with 1 italianAlpineInfantry and 1 italianInfantry remaining. Battle score for attacker is 4
                                                        Casualties for China: 1 chineseAlpineInfantry
                                            
                                                Non Combat Move - Italy
                                                    Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                                    Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                    Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                                    Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                    Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                    Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                                    Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                                    Trigger italianAP2: Italy has 1 Material placed in Rome
                                                    Trigger italianProd: Italy has 1 Material placed in Rome
                                                    1 italianArtillery, 1 italianCombatEngineer and 1 italianMarine moved from Kazahk to Singkiang
                                                    2 italianAirTransports and 4 italianParatroopers moved from Southern Caucasus to Singkiang
                                                    1 Material, 1 italianAirTransport and 1 italianCombatEngineer moved from Rome to Southern Caucasus
                                                    1 italianAirTransport moved from Singkiang to Southern Caucasus
                                                    1 italianAirTransport moved from Malta to Rome
                                                    1 italianAirTransport moved from Cairo to Rome
                                                    4 italianAdvancedNavalFighters moved from Rome to Southern Italy
                                                    2 italianTransports moved from 44 Sea Zone to 47 Sea Zone
                                                    2 italianTransports moved from 44 Sea Zone to 46 Sea Zone
                                            
                                                Purchase Units - Italy
                                                    Trigger italianAdvD: buyitalianHeavyDestroyer added to italianProduction
                                                    Italy buy 1 italianAdvancedNavalFighter, 1 italianAlpineInfantry, 1 italianEntrenchment, 7 italianInfantrys, 1 italianMech.Infantry and 2 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
                                            
                                                Place Units - Italy
                                                    3 italianInfantrys placed in Singkiang
                                                    Units in Southern Caucasus being upgraded or consumed: 1 Material
                                                    1 italianAlpineInfantry, 1 italianEntrenchment and 2 italianParatroopers placed in Southern Caucasus
                                                    2 italianInfantrys and 1 italianMech.Infantry placed in Cairo
                                                    1 italianAdvancedNavalFighter placed in Northern Italy
                                                    1 italianInfantry placed in Rome
                                                    1 italianInfantry placed in Southern Italy
                                            
                                                Activate Technology - Italy
                                                    Italy activating AdvancedMechanization
                                                    Trigger italianAdvMech: Setting attack to 5 for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianAdvMech: Setting receivesAbilityWhenWith cleared  for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianAdvMech: Setting canBlitz to true for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianAdvMech2: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianMobileArtillery} with name:supportAttachmentArtilleryitalianmobadvm
                                                    Trigger italianAdvMech2: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianMobileArtillery} with name:supportAttachmentArtilleryitalianmobadvt
                                            
                                                Turn Complete - Italy
                                                    Italy collect 47 PUs; end with 47 PUs
                                                    Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 50 PUs
                                                    Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 53 PUs
                                                    Units generate 12 techTokens; Italy end with 12 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            China : -0.42
                                            Italy : 0.50
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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