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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin anyway your call let me know if i should go forward or not. 🙂

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        TripleA Move Summary: China round 44

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 44
        
            Combat Move - China
                Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                2 chineseFighters moved from Hupeh to Shensi
                2 chineseInfantrys moved from Hupeh to Shensi
                1 chineseInfantry moved from Inner Mongolia to Shensi
                1 chineseInfantry moved from Hunan to Shensi
                3 chineseArtillerys, 2 chineseCombatEngineers and 7 chineseInfantrys moved from Hunan to Kwangtung
                1 chineseFighter moved from Kansu to Shensi
        

        Savegame

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin i always stop when i see an error in a phase and restart it once a game errors, the errors tend to stick around. 😞

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • C Offline
            colin
            last edited by

            @ubernaut I'll keep that in mind in the future, maybe it's my fault then

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            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Italy round 44

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 44
              
                  Research Technology - Italy
                      Italy spend 0 on tech rolls
                          Italy roll 12,11,10,3,8,10,4,8,7,4,11,2 and gets 1 hit
                      Italy removing all Technology Tokens after successful research.
                      Italy discover AdvancedMechanization
              
                  Combat Move - Italy
                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                      Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                      Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                      Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                      1 italianInfantry moved from Kazahk to Altay
                      1 italianAlpineInfantry moved from Singkiang to Altay
                      1 italianAirTransport and 1 italianParatrooper moved from Rome to Malta
              
                  Combat - Italy
                      Italy lands units in Malta
                      Italy creates battle in territory Malta
                      Battle in Altay
                          Italy attack with 1 italianAlpineInfantry and 1 italianInfantry
                          China defend with 1 Flagpole and 1 chineseAlpineInfantry
                              Italy roll dice for 1 italianAlpineInfantry and 1 italianInfantry in Altay, round 2 : 1/2 hits, 0.50 expected hits
                              China roll dice for 1 chineseAlpineInfantry in Altay, round 2 : 0/1 hits, 0.42 expected hits
                              1 chineseAlpineInfantry owned by the China lost in Altay
                          Italy win, taking Malta from Britain, taking Altay from China with 1 italianAlpineInfantry and 1 italianInfantry remaining. Battle score for attacker is 4
                          Casualties for China: 1 chineseAlpineInfantry
              
                  Non Combat Move - Italy
                      Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                      Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                      Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                      Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                      Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                      Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                      Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                      Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                      Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                      Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                      Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                      Trigger italianAP2: Italy has 1 Material placed in Rome
                      Trigger italianProd: Italy has 1 Material placed in Rome
                      1 italianArtillery, 1 italianCombatEngineer and 1 italianMarine moved from Kazahk to Singkiang
                      2 italianAirTransports and 4 italianParatroopers moved from Southern Caucasus to Singkiang
                      1 Material, 1 italianAirTransport and 1 italianCombatEngineer moved from Rome to Southern Caucasus
                      1 italianAirTransport moved from Singkiang to Southern Caucasus
                      1 italianAirTransport moved from Malta to Rome
                      1 italianAirTransport moved from Cairo to Rome
                      4 italianAdvancedNavalFighters moved from Rome to Southern Italy
                      2 italianTransports moved from 44 Sea Zone to 47 Sea Zone
                      2 italianTransports moved from 44 Sea Zone to 46 Sea Zone
              
                  Purchase Units - Italy
                      Trigger italianAdvD: buyitalianHeavyDestroyer added to italianProduction
                      Italy buy 1 italianAdvancedNavalFighter, 1 italianAlpineInfantry, 1 italianEntrenchment, 7 italianInfantrys, 1 italianMech.Infantry and 2 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Place Units - Italy
                      3 italianInfantrys placed in Singkiang
                      Units in Southern Caucasus being upgraded or consumed: 1 Material
                      1 italianAlpineInfantry, 1 italianEntrenchment and 2 italianParatroopers placed in Southern Caucasus
                      2 italianInfantrys and 1 italianMech.Infantry placed in Cairo
                      1 italianAdvancedNavalFighter placed in Northern Italy
                      1 italianInfantry placed in Rome
                      1 italianInfantry placed in Southern Italy
              
                  Activate Technology - Italy
                      Italy activating AdvancedMechanization
                      Trigger italianAdvMech: Setting attack to 5 for unitAttachment attached to italianMech.Infantry
                      Trigger italianAdvMech: Setting receivesAbilityWhenWith cleared  for unitAttachment attached to italianMech.Infantry
                      Trigger italianAdvMech: Setting canBlitz to true for unitAttachment attached to italianMech.Infantry
                      Trigger italianAdvMech2: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianMobileArtillery} with name:supportAttachmentArtilleryitalianmobadvm
                      Trigger italianAdvMech2: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianMobileArtillery} with name:supportAttachmentArtilleryitalianmobadvt
              
                  Turn Complete - Italy
                      Italy collect 47 PUs; end with 47 PUs
                      Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 50 PUs
                      Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 53 PUs
                      Units generate 12 techTokens; Italy end with 12 techTokens
              

              Combat Hit Differential Summary :

              China : -0.42
              Italy : 0.50
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin no worries who knows 😛 over to the usa

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • C Offline
                  colin
                  last edited by

                  TripleA Turn Summary: Usa round 44

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 44
                  
                      Research Technology - Usa
                          Trigger americanaTIR: Usa gains access to ImprovedRockets
                          Usa spend 0 on tech rolls
                              Usa roll 3,2,5,6,7,9,1,5,2 and gets 0 hits
                  
                      Combat Move - Usa
                          Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                          Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                          Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                          Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                          Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                          Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                          Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                          Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                          1 americanTank moved from Morrocco to Tunisia
                                ExiledAllies take Tunisia from Germany
                          1 americanHeavyTank moved from Morrocco to Tripolitania
                                Usa take Tripolitania from Italy
                  
                      Combat - Usa
                  
                      Non Combat Move - Usa
                          Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                          Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                          Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                          Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                          Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                          Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                          Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                          Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                          Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                          Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                          Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                          Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                          Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                          Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                          Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                          Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                          Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                          Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                          Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                          Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                          Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                          Trigger americanProd1: Usa has 1 Material placed in Washington
                          Trigger americanAP2: Usa has 1 Material placed in Washington
                          1 americanArtillery, 3 americanInfantrys and 4 americanMech.Infantrys moved from Morrocco to Tripolitania
                          3 Materials and 3 Trucks moved from Southern Spain to Madrid
                          3 Trucks moved from Madrid to Southern Spain
                          2 Materials and 2 Trucks moved from Southern Spain to Madrid
                          1 americanNavalFighter moved from Northeastern US to Northern Spain
                          3 Materials moved from Morrocco to 43 Sea Zone
                          1 americanArtillery and 1 americanInfantry moved from Morrocco to 43 Sea Zone
                          3 Materials, 1 americanArtillery and 1 americanInfantry moved from 43 Sea Zone to Southern Spain
                          4 americanParatroopers moved from Madrid to Southern Spain
                          3 americanArtillerys moved from Southern Spain to Northern Spain
                          7 americanInfantrys moved from Madrid to Northern Spain
                          3 americanAirTransports moved from Madrid to Southern Spain
                          1 americanCruiser moved from 39 Sea Zone to 61 Sea Zone
                          5 americanTransports moved from 61 Sea Zone to 39 Sea Zone
                          1 americanMarine moved from Northeastern US to 30 Sea Zone
                          1 americanInfantry moved from New York to 30 Sea Zone
                          2 americanArtillerys, 1 americanInfantry and 1 americanMarine moved from Washington to 30 Sea Zone
                          2 americanArtillerys, 1 americanCarrier, 2 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                          2 americanArtillerys, 2 americanInfantrys and 2 americanMarines moved from 39 Sea Zone to Azores
                          4 americanInfantrys moved from Southern Spain to Northern Spain
                          3 americanTanks moved from Southern Anglo Egyptian Sudan to Abyssinia
                          2 americanBattleships, 1 americanCarrier, 1 americanCruiser, 2 americanDestroyers, 2 americanNavalFighters and 2 americanTransports moved from 127 Sea Zone to 128 Sea Zone
                          1 americanNavalFighter moved from Hawaiian Islands to 128 Sea Zone
                          1 americanAirTransport and 2 americanParatroopers moved from Phillippines to Luzon
                          3 americanInfantrys moved from Phillippines to 128 Sea Zone
                          3 americanInfantrys moved from 128 Sea Zone to Phillippines Islands
                          3 americanMarines moved from Phillippines to 128 Sea Zone
                          3 americanMarines moved from 128 Sea Zone to Luzon
                          1 americanCruiser, 2 americanDestroyers and 1 americanTransport moved from 101 Sea Zone to 103 Sea Zone
                  
                      Purchase Units - Usa
                          Trigger americanRock1: buyamericanRocket added to americanProduction
                          Usa buy 2 americanAdvancedNavalFighters, 1 americanAirfield, 1 americanCombatEngineer, 1 americanCruiser, 1 americanDestroyer, 1 americanInfantry, 2 americanMarines, 2 americanParatroopers and 3 americanTransports; Remaining resources: 6 PUs; 9 techTokens; 
                          Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                  
                      Place Units - Usa
                          2 americanTransports placed in 128 Sea Zone
                          1 americanCruiser and 1 americanDestroyer placed in 128 Sea Zone
                          1 americanTransport placed in 103 Sea Zone
                          1 americanMarine placed in Alaska
                          1 americanInfantry and 1 americanMarine placed in Western US
                          Units in Madrid being upgraded or consumed: 1 Material
                          1 americanAirfield, 1 americanCombatEngineer and 2 americanParatroopers placed in Madrid
                          1 americanAdvancedNavalFighter placed in New York
                          1 americanAdvancedNavalFighter placed in Los Angeles
                  
                      Turn Complete - Usa
                          Usa collect 92 PUs; end with 98 PUs
                          Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 101 PUs
                          Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 104 PUs
                          Units generate 9 techTokens; Usa end with 18 techTokens
                  

                  Combat Hit Differential Summary :

                  Savegame

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut I'm gonna have to be finished for today, I've got another exam tomorrow morning

                    ubernautU 4 Replies Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin sounds good see you tomorrow or whenever. 🙂

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • wirkeyW Offline
                        wirkey Moderators
                        last edited by

                        @redrum just out of curiosity, can you check how much space/memory this thread is taking? 🙂

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin sorry didnt quite get to it this afternoon will do germany in the morning.

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Move Summary: Germany round 45

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 45
                            
                                Combat Move - Germany
                                    Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                    1 germanInfantry moved from Eastern Karelia to Archangel
                                    2 germanAirTransports and 4 germanParatroopers moved from Leningrad to Archangel
                                    1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Eastern Finland
                                    1 germanAirTransport and 1 germanParatrooper moved from Leningrad to Nenetsia
                                    4 germanInfantrys moved from Leningrad to Eastern Finland
                                    8 germanAdvancedNavalFighters moved from Leningrad to Eastern Finland
                                    8 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                                    4 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                                    2 germanInfantrys and 1 germanTank moved from Hungary Slovakia to Eastern Poland
                                    1 germanMech.Infantry moved from Orel Kursk to Eastern Poland
                                    2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank moved from Orel Kursk to Belorussia
                                    1 germanInfantry moved from Voronezh to Smolensk
                                    2 germanArtillerys, 2 germanHeavyTanks and 2 germanInfantrys moved from Stalingrad to Sverdlovsk
                                    2 germanInfantrys moved from Voronezh to Tula
                                    1 germanInfantry moved from Orel Kursk to Smolensk
                                    1 germanArtillery moved from Stalingrad to Tula
                                    1 germanHeavyTank and 1 germanMobileArtillery moved from Stalingrad to Tula
                                    1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Eastern Finland
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin battles on deck

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Turn Summary: Finland round 45

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 45
                                
                                    Reconnaissance Missions - Finland
                                
                                    Reinforcing - DanubeAxis
                                        DanubeAxis collect 0 PUs; end with 12 PUs
                                
                                    Counter Intelligence Operations - VichyFrance
                                        VichyFrance collect 0 PUs; end with 7 PUs
                                
                                    Combat Move - Germany
                                        Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                        Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                        Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                        Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                        Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                        Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                        Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                        Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                        1 germanInfantry moved from Eastern Karelia to Archangel
                                        2 germanAirTransports and 4 germanParatroopers moved from Leningrad to Archangel
                                        1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Eastern Finland
                                        1 germanAirTransport and 1 germanParatrooper moved from Leningrad to Nenetsia
                                        4 germanInfantrys moved from Leningrad to Eastern Finland
                                        8 germanAdvancedNavalFighters moved from Leningrad to Eastern Finland
                                        8 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                                        4 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                                        2 germanInfantrys and 1 germanTank moved from Hungary Slovakia to Eastern Poland
                                        1 germanMech.Infantry moved from Orel Kursk to Eastern Poland
                                        2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank moved from Orel Kursk to Belorussia
                                        1 germanInfantry moved from Voronezh to Smolensk
                                        2 germanArtillerys, 2 germanHeavyTanks and 2 germanInfantrys moved from Stalingrad to Sverdlovsk
                                        2 germanInfantrys moved from Voronezh to Tula
                                        1 germanInfantry moved from Orel Kursk to Smolensk
                                        1 germanArtillery moved from Stalingrad to Tula
                                        1 germanHeavyTank and 1 germanMobileArtillery moved from Stalingrad to Tula
                                        1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Eastern Finland
                                
                                    Combat - Germany
                                        Germany creates battle in territory 27 Sea Zone
                                        Germany lands units in Nenetsia
                                        Germany creates battle in territory Nenetsia
                                        Britain scrambles 11 units out of Northern Finland to defend against the attack in Eastern Finland
                                        Britain scrambles 3 units out of Finland to defend against the attack in Eastern Finland
                                        Battle in Belorussia
                                            Germany attack with 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank
                                            Britain defend with 2 britishParatroopers; Russia defend with 1 Flagpole and 1 Rail
                                                Germany roll dice for 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank in Belorussia, round 2 : 0/4 hits, 1.33 expected hits
                                                Russia roll dice for 2 britishParatroopers in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
                                                Germany roll dice for 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank in Belorussia, round 3 : 1/4 hits, 1.33 expected hits
                                                Russia roll dice for 2 britishParatroopers in Belorussia, round 3 : 0/2 hits, 0.67 expected hits
                                                1 britishParatrooper owned by the Britain lost in Belorussia
                                                Germany roll dice for 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank in Belorussia, round 4 : 1/4 hits, 1.33 expected hits
                                                Russia roll dice for 1 britishParatrooper in Belorussia, round 4 : 1/1 hits, 0.33 expected hits
                                                1 germanInfantry owned by the Germany and 1 britishParatrooper owned by the Britain lost in Belorussia
                                            Some non-combat units are destroyed: 
                                            Germany win, taking Nenetsia from Russia, taking Belorussia from Russia with 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank remaining. Battle score for attacker is 5
                                            Casualties for Britain: 2 britishParatroopers
                                            Casualties for Germany: 1 germanInfantry
                                        Battle in Tula
                                            Germany attack with 1 germanArtillery, 1 germanHeavyTank, 2 germanInfantrys and 1 germanMobileArtillery
                                            Russia defend with 1 Flagpole, 1 russianArtillery and 3 russianInfantrys
                                                HvyTankFS fire in Tula : 0/1 hits, 0.25 expected hits
                                                Germany roll dice for 1 germanArtillery, 1 germanHeavyTank, 2 germanInfantrys and 1 germanMobileArtillery in Tula, round 2 : 1/5 hits, 1.83 expected hits
                                                Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Tula, round 2 : 0/4 hits, 1.08 expected hits
                                                1 russianInfantry owned by the Russia lost in Tula
                                                HvyTankFS fire in Tula : 0/1 hits, 0.25 expected hits
                                                Germany roll dice for 1 germanArtillery, 1 germanHeavyTank, 2 germanInfantrys and 1 germanMobileArtillery in Tula, round 3 : 2/5 hits, 1.83 expected hits
                                                Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Tula, round 3 : 0/3 hits, 0.83 expected hits
                                                2 russianInfantrys owned by the Russia lost in Tula
                                            2 germanInfantrys owned by the Germany, 1 germanArtillery owned by the Germany, 1 germanHeavyTank owned by the Germany and 1 germanMobileArtillery owned by the Germany retreated to Stalingrad
                                            Russia win with 1 russianArtillery remaining. Battle score for attacker is 9
                                            Casualties for Russia: 3 russianInfantrys
                                        Battle in Sverdlovsk
                                            Germany attack with 2 germanArtillerys, 2 germanHeavyTanks and 2 germanInfantrys
                                            Russia defend with 1 Flagpole, 2 russianArtillerys and 3 russianInfantrys
                                                HvyTankFS fire in Sverdlovsk : 2/2 hits, 0.50 expected hits
                                                2 russianArtillerys owned by the Russia lost in Sverdlovsk
                                                Germany roll dice for 2 germanArtillerys, 2 germanHeavyTanks and 2 germanInfantrys in Sverdlovsk, round 2 : 2/6 hits, 1.83 expected hits
                                                Russia roll dice for 3 russianInfantrys in Sverdlovsk, round 2 : 1/3 hits, 1.00 expected hits
                                            Units damaged: 1 germanHeavyTank owned by the Germany
                                                2 russianInfantrys owned by the Russia lost in Sverdlovsk
                                                1 germanHeavyTank owned by the Germany lost in Sverdlovsk
                                            1 germanHeavyTank-damaged owned by the Germany added in Sverdlovsk
                                            2 germanInfantrys owned by the Germany, 1 germanHeavyTank-damaged owned by the Germany, 2 germanArtillerys owned by the Germany and 1 germanHeavyTank owned by the Germany retreated to Stalingrad
                                            Russia win with 1 russianInfantry remaining. Battle score for attacker is 4
                                            Casualties for Russia: 2 russianArtillerys and 2 russianInfantrys
                                            Casualties for Germany: 1 germanHeavyTank
                                        Battle in Archangel
                                            Germany attack with 2 germanAirTransports, 1 germanInfantry and 4 germanParatroopers
                                            Russia defend with 1 Flagpole, 1 russianArtillery, 1 russianInfantry and 2 russianTanks
                                                Germany roll dice for 2 germanAirTransports, 1 germanInfantry and 4 germanParatroopers in Archangel, round 2 : 1/5 hits, 1.33 expected hits
                                                Russia roll dice for 1 russianArtillery, 1 russianInfantry and 2 russianTanks in Archangel, round 2 : 2/4 hits, 1.42 expected hits
                                                1 germanInfantry owned by the Germany, 1 russianTank owned by the Russia and 1 germanParatrooper owned by the Germany lost in Archangel
                                                Germany roll dice for 2 germanAirTransports and 3 germanParatroopers in Archangel, round 3 : 1/3 hits, 0.92 expected hits
                                                Russia roll dice for 1 russianArtillery, 1 russianInfantry and 1 russianTank in Archangel, round 3 : 1/3 hits, 1.08 expected hits
                                                1 russianTank owned by the Russia and 1 germanParatrooper owned by the Germany lost in Archangel
                                                Germany roll dice for 2 germanAirTransports and 2 germanParatroopers in Archangel, round 4 : 1/2 hits, 0.67 expected hits
                                                Russia roll dice for 1 russianArtillery and 1 russianInfantry in Archangel, round 4 : 1/2 hits, 0.75 expected hits
                                                1 russianInfantry owned by the Russia and 1 germanParatrooper owned by the Germany lost in Archangel
                                                Germany roll dice for 2 germanAirTransports and 1 germanParatrooper in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                                                Russia roll dice for 1 russianArtillery in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                                                Germany roll dice for 2 germanAirTransports and 1 germanParatrooper in Archangel, round 6 : 1/1 hits, 0.33 expected hits
                                                Russia roll dice for 1 russianArtillery in Archangel, round 6 : 0/1 hits, 0.33 expected hits
                                                1 russianArtillery owned by the Russia lost in Archangel
                                            Germany win, taking Archangel from Russia with 2 germanAirTransports and 1 germanParatrooper remaining. Battle score for attacker is 4
                                            Casualties for Germany: 1 germanInfantry and 3 germanParatroopers
                                            Casualties for Russia: 1 russianArtillery, 1 russianInfantry and 2 russianTanks
                                        Battle in Smolensk
                                            Germany attack with 2 germanInfantrys
                                            Russia defend with 1 Flagpole and 1 russianInfantry
                                                Germany roll dice for 2 germanInfantrys in Smolensk, round 2 : 0/2 hits, 0.33 expected hits
                                                Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 1/1 hits, 0.25 expected hits
                                                1 germanInfantry owned by the Germany lost in Smolensk
                                            1 germanInfantry owned by the Germany retreated to Orel Kursk
                                            Russia win with 1 russianInfantry remaining. Battle score for attacker is -3
                                            Casualties for Germany: 1 germanInfantry
                                        Battle in Eastern Poland
                                            Germany attack with 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank
                                            Britain defend with 2 britishParatroopers; Russia defend with 1 Flagpole and 1 Rail
                                                Germany roll dice for 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank in Eastern Poland, round 2 : 1/4 hits, 1.33 expected hits
                                                Russia roll dice for 2 britishParatroopers in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                                                1 britishParatrooper owned by the Britain lost in Eastern Poland
                                                Germany roll dice for 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank in Eastern Poland, round 3 : 1/4 hits, 1.33 expected hits
                                                Russia roll dice for 1 britishParatrooper in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                                                1 germanInfantry owned by the Germany and 1 britishParatrooper owned by the Britain lost in Eastern Poland
                                            Some non-combat units are destroyed: 
                                            Germany win, taking Eastern Poland from Russia with 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank remaining. Battle score for attacker is 5
                                            Casualties for Britain: 2 britishParatroopers
                                            Casualties for Germany: 1 germanInfantry
                                        Battle in Eastern Finland
                                            Germany attack with 20 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanInfantrys and 4 germanParatroopers
                                            Britain defend with 1 Flagpole, 4 britishAdvancedFighters, 5 britishAdvancedNavalFighters, 4 britishArtillerys, 4 britishInfantrys and 5 britishNavalFighters
                                                Germany roll dice for 20 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanInfantrys and 4 germanParatroopers in Eastern Finland, round 2 : 13/28 hits, 10.17 expected hits
                                                Britain roll dice for 4 britishAdvancedFighters, 5 britishAdvancedNavalFighters, 4 britishArtillerys, 4 britishInfantrys and 5 britishNavalFighters in Eastern Finland, round 2 : 8/22 hits, 9.25 expected hits
                                                4 britishInfantrys owned by the Britain, 4 germanInfantrys owned by the Germany, 5 britishNavalFighters owned by the Britain, 4 britishArtillerys owned by the Britain and 4 germanParatroopers owned by the Germany lost in Eastern Finland
                                                Germany roll dice for 20 germanAdvancedNavalFighters and 2 germanAirTransports in Eastern Finland, round 3 : 8/20 hits, 8.33 expected hits
                                                Britain roll dice for 4 britishAdvancedFighters and 5 britishAdvancedNavalFighters in Eastern Finland, round 3 : 4/9 hits, 4.17 expected hits
                                                4 britishAdvancedNavalFighters owned by the Britain, 4 germanAdvancedNavalFighters owned by the Germany and 4 britishAdvancedFighters owned by the Britain lost in Eastern Finland
                                                Germany roll dice for 16 germanAdvancedNavalFighters and 2 germanAirTransports in Eastern Finland, round 4 : 7/16 hits, 6.67 expected hits
                                                Britain roll dice for 1 britishAdvancedNavalFighter in Eastern Finland, round 4 : 0/1 hits, 0.50 expected hits
                                                1 britishAdvancedNavalFighter owned by the Britain lost in Eastern Finland
                                            Germany win with 16 germanAdvancedNavalFighters and 2 germanAirTransports remaining. Battle score for attacker is 120
                                            Casualties for Germany: 4 germanAdvancedNavalFighters, 4 germanInfantrys and 4 germanParatroopers
                                            Casualties for Britain: 4 britishAdvancedFighters, 5 britishAdvancedNavalFighters, 4 britishArtillerys, 4 britishInfantrys and 5 britishNavalFighters
                                        Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                        Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                        Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                        Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                        Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                        Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                        Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                        Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                        Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                        Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                        Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                        Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                        Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                        Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                        Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                        Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                        Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                        Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                        Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                        Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                        Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                        Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                        Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                        Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                        Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                        Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                        Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                        Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                        Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                        Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                        Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                        Trigger germanAP2: Germany has 1 Material placed in Berlin
                                        Trigger germanProd: Germany has 1 Material placed in Berlin
                                        4 germanAdvancedNavalFighters moved from Eastern Finland to Leningrad
                                        4 germanAdvancedNavalFighters moved from Eastern Finland to Leningrad
                                        8 germanAdvancedNavalFighters moved from Eastern Finland to Northern Germany
                                        1 germanAirTransport moved from Nenetsia to Leningrad
                                        2 germanAirTransports moved from Archangel to Leningrad
                                        2 germanAirTransports moved from Eastern Finland to Leningrad
                                        2 germanMech.Infantrys and 2 germanParatroopers moved from Northern Kazahk to Stalingrad
                                        1 germanInfantry moved from Novgorod to Eastern Karelia
                                        1 Train and 3 germanInfantrys moved from Northern Germany to Vichy France
                                        1 Train and 3 germanInfantrys moved from Eastern Germany to Vichy France
                                        1 germanInfantry moved from Berlin to Eastern Germany
                                        1 Material and 1 Train moved from Berlin to Northern Germany
                                        1 Train moved from Northern Germany to Berlin
                                        1 Material and 1 Train moved from Berlin to Eastern Germany
                                        1 Truck and 1 germanInfantry moved from Eastern Germany to Belorussia
                                        1 Truck and 1 germanInfantry moved from Eastern Germany to Eastern Poland
                                        1 germanInfantry moved from Northern Germany to Eastern Germany
                                        1 Truck and 1 germanInfantry moved from Eastern Germany to Belorussia
                                        1 germanArtillery and 1 germanMech.Infantry moved from Orel Kursk to Stalingrad
                                        1 Truck moved from Voronezh to Romania
                                        1 Truck moved from Voronezh to Romania
                                        1 Truck moved from Voronezh to Romania
                                        1 Truck moved from Orel Kursk to Romania
                                        1 Train moved from Vichy France to Northern Germany
                                        1 Train moved from Hungary Slovakia to Austria
                                        1 Train moved from Vichy France to Eastern Germany
                                        1 Train moved from Eastern Germany to Berlin
                                        1 Train moved from Vichy France to Berlin
                                        1 germanAirTransport and 1 germanInfantry moved from Berlin to Orel Kursk
                                        1 germanAirTransport moved from Orel Kursk to Kharkov
                                        1 Train moved from Austria to Vichy France
                                        1 Train moved from Berlin to Northern Germany
                                
                                    Purchase Units - Germany
                                        Germany buy 4 germanAdvancedSubmarines, 2 germanEntrenchments, 1 germanHeavyTank, 4 germanInfantrys, 2 germanParatroopers and 4 germanSubmarines; Remaining resources: 0 PUs; 132 techTokens; 
                                
                                    Place Units - Germany
                                        Units in Northern Germany being upgraded or consumed: 1 Material
                                        1 germanEntrenchment placed in Northern Germany
                                        Units in Eastern Germany being upgraded or consumed: 1 Material
                                        1 germanEntrenchment placed in Eastern Germany
                                        4 germanSubmarines placed in 27 Sea Zone
                                        4 germanAdvancedSubmarines placed in 27 Sea Zone
                                        1 germanHeavyTank and 2 germanInfantrys placed in Stalingrad
                                        2 germanParatroopers placed in Kharkov
                                        2 germanInfantrys placed in Leningrad
                                
                                    Turn Complete - Germany
                                        Germany collect 81 PUs; end with 81 PUs
                                        Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 84 PUs
                                        Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                                        Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 90 PUs
                                        Units generate 12 techTokens; Germany end with 144 techTokens
                                        Some Units in Vichy France change ownership: 1 germanCombatEngineer
                                
                                    Purchase Units - VichyFrance
                                        VichyFrance buy 2 germanInfantrys; Remaining resources: 1 PUs; 
                                
                                    Place Units - VichyFrance
                                        2 germanInfantrys placed in Vichy France
                                
                                    Turn Complete - VichyFrance
                                        VichyFrance collect 5 PUs; end with 6 PUs
                                        Some Units in Vichy France change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                                
                                    Purchase Units - DanubeAxis
                                        DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - DanubeAxis
                                        4 germanInfantrys placed in Romania
                                
                                    Turn Complete - DanubeAxis
                                        DanubeAxis collect 12 PUs; end with 12 PUs
                                        Some Units in Romania change ownership: 4 germanInfantrys
                                
                                    Turn Complete - Finland
                                

                                Combat Hit Differential Summary :

                                Britain : -1.92
                                HvyTankFS fire in Tula : : -0.50
                                Germany : -0.25
                                Russia : -1.75
                                HvyTankFS fire in Sverdlovsk : : 1.50
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin over to russia

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Russia round 45

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 45
                                    
                                        Research Technology - Russia
                                            Russia spend 0 on tech rolls
                                                Russia roll 7,9,10,1,12,1,2,10,2,12,9,7 and gets 2 hits
                                            Russia removing all Technology Tokens after successful research.
                                            Russia discover IncreasedStrategicBomberRange
                                    
                                        Combat Move - Russia
                                            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                            1 russianInfantry moved from Smolensk to Voronezh
                                                  Russia take Voronezh from Germany
                                            1 russianInfantry moved from Omsk to Northern Kazahk
                                                  Russia take Northern Kazahk from Germany
                                            1 russianInfantry moved from Novosibirsk to Kazahk
                                                  Russia take Kazahk from Italy
                                            1 russianInfantry moved from Sverdlovsk to Western Kazahk
                                                  Russia take Western Kazahk from Germany
                                            1 russianArtillery and 2 russianInfantrys moved from Vologda to Archangel
                                            1 russianInfantry moved from Urals to Archangel
                                    
                                        Combat - Russia
                                            Battle in Archangel
                                                Russia attack with 1 russianArtillery and 3 russianInfantrys
                                                Germany defend with 1 Flagpole and 1 germanParatrooper
                                                    Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 2 : 0/4 hits, 0.75 expected hits
                                                    Germany roll dice for 1 germanParatrooper in Archangel, round 2 : 0/1 hits, 0.42 expected hits
                                                    Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 3 : 0/4 hits, 0.75 expected hits
                                                    Germany roll dice for 1 germanParatrooper in Archangel, round 3 : 0/1 hits, 0.42 expected hits
                                                    Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 4 : 0/4 hits, 0.75 expected hits
                                                    Germany roll dice for 1 germanParatrooper in Archangel, round 4 : 0/1 hits, 0.42 expected hits
                                                    Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 5 : 0/4 hits, 0.75 expected hits
                                                    Germany roll dice for 1 germanParatrooper in Archangel, round 5 : 0/1 hits, 0.42 expected hits
                                                    Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 6 : 0/4 hits, 0.75 expected hits
                                                    Germany roll dice for 1 germanParatrooper in Archangel, round 6 : 0/1 hits, 0.42 expected hits
                                                    Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 7 : 2/4 hits, 0.75 expected hits
                                                    Germany roll dice for 1 germanParatrooper in Archangel, round 7 : 0/1 hits, 0.42 expected hits
                                                    1 germanParatrooper owned by the Germany lost in Archangel
                                                Russia win, taking Archangel from Germany with 1 russianArtillery and 3 russianInfantrys remaining. Battle score for attacker is 4
                                                Casualties for Germany: 1 germanParatrooper
                                    
                                        Non Combat Move - Russia
                                            Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                            Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                            Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                            Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                            Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                            Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                            Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                            Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger russianAP2: Russia has 1 Material placed in Moscow
                                            Trigger russianProd1: Russia has 1 Material placed in Moscow
                                            1 russianInfantry moved from Omsk to Sverdlovsk
                                            1 Material and 1 Truck moved from Moscow to Omsk
                                            1 Material and 1 Truck moved from Moscow to Vologda
                                            1 russianArtillery moved from Tula to Smolensk
                                            1 russianInfantry moved from Volgarod to Tula
                                            4 russianAntiTankGuns moved from Moscow to Volgarod
                                            1 russianArtillery moved from Moscow to Vologda
                                            1 russianCombatEngineer moved from Moscow to Vologda
                                            1 Truck moved from Omsk to Urals
                                            1 russianInfantry moved from Western Evenki to Irkutsk
                                    
                                        Purchase Units - Russia
                                            Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 2 russianEntrenchments and 11 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                    
                                        Place Units - Russia
                                            Units in Omsk being upgraded or consumed: 1 Material
                                            1 russianEntrenchment and 2 russianInfantrys placed in Omsk
                                            Units in Vologda being upgraded or consumed: 1 Material
                                            1 russianEntrenchment and 2 russianInfantrys placed in Vologda
                                            1 russianAntiAirGun, 1 russianAntiTankGun and 1 russianInfantry placed in Moscow
                                            1 russianInfantry placed in Moscow
                                            3 russianInfantrys placed in Volgarod
                                            2 russianInfantrys placed in Urals
                                    
                                        Activate Technology - Russia
                                            Russia activating IncreasedStrategicBomberRange
                                    
                                        Turn Complete - Russia
                                            Russia collect 45 PUs; end with 45 PUs
                                            Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 48 PUs
                                            Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 51 PUs
                                            Units generate 6 techTokens; Russia end with 6 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    Germany : -2.50
                                    Russia : -2.50
                                    

                                    Savegame

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut back to you

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                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut also I'll be away for about an hour or so

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                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Move Summary: Japan round 45

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 45
                                          
                                              Research Technology - Japan
                                                  Japan spend 0 on tech rolls
                                                  Japan removing all Technology Tokens after successful research.
                                                  Japan discover ImprovedMechanization
                                          
                                              Combat Move - Japan
                                                  Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                  1 japaneseAirTransport and 1 japaneseAlpineInfantry moved from Manchuria to Hong Kong
                                                  1 japaneseAdvancedNavalFighter moved from Manchuria to Irkutsk
                                                  1 japaneseAirTransport and 2 japaneseParatroopers moved from Northern Manchuria to Irkutsk
                                                  4 japaneseAlpineInfantrys, 1 japaneseArtillery and 1 japaneseInfantry moved from Yakut to Irkutsk
                                                  1 japaneseAlpineInfantry moved from Eastern Evenki to Western Evenki
                                                        Japan take Western Evenki from Russia
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin battle for when you get back

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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