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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      TripleA Move Summary: Usa round 45

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 45
      
          Research Technology - Usa
              Usa spend 0 on tech rolls
              Usa removing all Technology Tokens after successful research.
              Usa discover ImprovedRockets
      
          Combat Move - Usa
              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
              2 americanArtillerys and 1 americanMarine moved from Phillippines to 128 Sea Zone
              3 americanArtillerys and 4 americanMarines moved from Luzon to 128 Sea Zone
              2 americanInfantrys moved from Luzon to 128 Sea Zone
              5 americanArtillerys, 2 americanBattleships, 1 americanCarrier, 2 americanCruisers, 3 americanDestroyers, 2 americanInfantrys, 5 americanMarines, 3 americanNavalFighters and 4 americanTransports moved from 128 Sea Zone to 96 Sea Zone
              5 americanArtillerys, 2 americanInfantrys and 5 americanMarines moved from 96 Sea Zone to Shanghai
              3 americanNavalFighters moved from 96 Sea Zone to Shanghai
              2 americanAirTransports and 3 americanParatroopers moved from Luzon to Shanghai
              2 americanCombatEngineers, 2 americanInfantrys and 1 americanMarine moved from Alaska to 103 Sea Zone
              2 americanCombatEngineers, 1 americanCruiser, 2 americanDestroyers, 2 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 103 Sea Zone to 101 Sea Zone
              2 americanCombatEngineers, 2 americanInfantrys and 1 americanMarine moved from 101 Sea Zone to Soviet Far East
              1 americanArtillery, 1 americanHeavyTank, 3 americanInfantrys and 4 americanMech.Infantrys moved from Tripolitania to Cyrenaica
                    Usa take Cyrenaica from Italy
              1 americanTank moved from Tunisia to Cyrenaica
      

      Savegame

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      • C Offline
        colin
        last edited by

        @ubernaut ready if you're still there

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        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Usa round 45

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 45
          
              Research Technology - Usa
                  Usa spend 0 on tech rolls
                      Usa roll 10,6,7,12,11,1,4,5,11,5,5,8,7,5,8,5,5,1 and gets 1 hit
                  Usa removing all Technology Tokens after successful research.
                  Usa discover ImprovedRockets
          
              Combat Move - Usa
                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                  2 americanArtillerys and 1 americanMarine moved from Phillippines to 128 Sea Zone
                  3 americanArtillerys and 4 americanMarines moved from Luzon to 128 Sea Zone
                  2 americanInfantrys moved from Luzon to 128 Sea Zone
                  5 americanArtillerys, 2 americanBattleships, 1 americanCarrier, 2 americanCruisers, 3 americanDestroyers, 2 americanInfantrys, 5 americanMarines, 3 americanNavalFighters and 4 americanTransports moved from 128 Sea Zone to 96 Sea Zone
                  5 americanArtillerys, 2 americanInfantrys and 5 americanMarines moved from 96 Sea Zone to Shanghai
                  3 americanNavalFighters moved from 96 Sea Zone to Shanghai
                  2 americanAirTransports and 3 americanParatroopers moved from Luzon to Shanghai
                  2 americanCombatEngineers, 2 americanInfantrys and 1 americanMarine moved from Alaska to 103 Sea Zone
                  2 americanCombatEngineers, 1 americanCruiser, 2 americanDestroyers, 2 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 103 Sea Zone to 101 Sea Zone
                  2 americanCombatEngineers, 2 americanInfantrys and 1 americanMarine moved from 101 Sea Zone to Soviet Far East
                  1 americanArtillery, 1 americanHeavyTank, 3 americanInfantrys and 4 americanMech.Infantrys moved from Tripolitania to Cyrenaica
                        Usa take Cyrenaica from Italy
                  1 americanTank moved from Tunisia to Cyrenaica
          
              Combat - Usa
                  Japan scrambles 1 units out of Shanghai to defend against the attack in 96 Sea Zone
                  Japan scrambles to create a battle in territory 96 Sea Zone
                  Battle in Soviet Far East
                  Battle in 96 Sea Zone
                      Usa attack with 2 americanBattleships, 1 americanCarrier, 2 americanCruisers, 3 americanDestroyers and 4 americanTransports; Britain loiter and taunt
                      Japan defend with 1 japaneseAdvancedNavalFighter
                          Usa roll dice for 2 americanBattleships, 1 americanCarrier, 2 americanCruisers, 3 americanDestroyers and 4 americanTransports in 96 Sea Zone, round 2 : 5/10 hits, 4.25 expected hits
                          Japan roll dice for 1 japaneseAdvancedNavalFighter in 96 Sea Zone, round 2 : 1/1 hits, 0.58 expected hits
                      Units damaged: 1 americanCarrier owned by the Usa
                          1 japaneseAdvancedNavalFighter owned by the Japan lost in 96 Sea Zone
                          1 americanCarrier owned by the Usa lost in 96 Sea Zone
                      1 americanCarrier-damaged owned by the Usa added in 96 Sea Zone
                      Usa win, taking Soviet Far East from Japan, taking 96 Sea Zone from Neutral with 2 americanBattleships, 1 americanCarrier-damaged, 2 americanCruisers, 3 americanDestroyers and 4 americanTransports remaining. Battle score for attacker is -7
                      Casualties for Japan: 1 japaneseAdvancedNavalFighter
                      Casualties for Usa: 1 americanCarrier
                  Battle in Shanghai
                      Usa attack with 2 americanAirTransports, 5 americanArtillerys, 2 americanInfantrys, 5 americanMarines, 3 americanNavalFighters and 3 americanParatroopers
                      Japan defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 1 japaneseAdvancedNavalFighter, 1 japaneseAirfield, 1 japaneseBarracks, 1 japaneseDocks, 1 japaneseEntrenchment, 3 japaneseFortifications and 6 japaneseInfantrys
                          Usa roll dice for 2 americanAirTransports, 5 americanArtillerys, 2 americanInfantrys, 5 americanMarines, 3 americanNavalFighters and 3 americanParatroopers in Shanghai, round 2 : 3/20 hits, 6.58 expected hits
                          Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseEntrenchment, 3 japaneseFortifications and 6 japaneseInfantrys in Shanghai, round 2 : 7/11 hits, 7.58 expected hits
                          1 japaneseAdvancedNavalFighter owned by the Japan, 3 americanMarines owned by the Usa, 2 americanInfantrys owned by the Usa, 2 americanArtillerys owned by the Usa and 2 japaneseInfantrys owned by the Japan lost in Shanghai
                          Usa roll dice for 2 americanAirTransports, 3 americanArtillerys, 2 americanMarines, 3 americanNavalFighters and 3 americanParatroopers in Shanghai, round 3 : 6/13 hits, 4.25 expected hits
                          Japan roll dice for 1 japaneseEntrenchment, 3 japaneseFortifications and 4 japaneseInfantrys in Shanghai, round 3 : 5/8 hits, 5.92 expected hits
                          1 japaneseEntrenchment owned by the Japan, 2 americanMarines owned by the Usa, 1 japaneseFortification owned by the Japan, 1 americanParatrooper owned by the Usa, 2 americanArtillerys owned by the Usa and 4 japaneseInfantrys owned by the Japan lost in Shanghai
                          Usa roll dice for 2 americanAirTransports, 1 americanArtillery, 3 americanNavalFighters and 2 americanParatroopers in Shanghai, round 4 : 3/8 hits, 2.42 expected hits
                          Japan roll dice for 2 japaneseFortifications in Shanghai, round 4 : 2/2 hits, 2.00 expected hits
                          2 japaneseFortifications owned by the Japan, 1 americanParatrooper owned by the Usa and 1 americanArtillery owned by the Usa lost in Shanghai
                      Some non-combat units are destroyed: 
                      Usa converts japaneseDocks into different units
                      Usa converts japaneseBarracks into different units
                      Usa win, taking Shanghai from Japan with 2 americanAirTransports, 3 americanNavalFighters and 1 americanParatrooper remaining. Battle score for attacker is 19
                      Casualties for Usa: 5 americanArtillerys, 2 americanInfantrys, 5 americanMarines and 2 americanParatroopers
                      Casualties for Japan: 1 japaneseAdvancedNavalFighter, 1 japaneseEntrenchment, 3 japaneseFortifications and 6 japaneseInfantrys
          
              Non Combat Move - Usa
                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                  Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                  Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                  Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                  Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                  Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                  Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                  Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                  Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                  Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                  Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                  Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                  Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                  Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                  Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                  Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                  Trigger americanProd1: Usa has 1 Material placed in Washington
                  Trigger americanAP2: Usa has 1 Material placed in Washington
                  3 americanMech.Infantrys and 4 americanTanks moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan
                  1 americanInfantry, 2 americanMech.Infantrys and 4 americanTanks moved from Abyssinia to Anglo Egyptian Sudan
                  3 americanAirTransports, 5 americanInfantrys and 1 americanMarine moved from Southern Spain to Cyrenaica
                  3 americanAirTransports moved from Cyrenaica to Southern Algeria
                  1 americanCruiser moved from 61 Sea Zone to 43 Sea Zone
                  2 americanArtillerys, 2 americanInfantrys and 2 americanMarines moved from Azores to 39 Sea Zone
                  2 americanArtillerys, 1 americanCarrier, 2 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 39 Sea Zone to 61 Sea Zone
                  1 americanNavalFighter moved from Northern Spain to 61 Sea Zone
                  2 americanArtillerys, 2 americanInfantrys and 2 americanMarines moved from 61 Sea Zone to Morrocco
                  1 americanAdvancedNavalFighter moved from New York to Morrocco
                  4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                  1 americanTransport moved from 39 Sea Zone to 36 Sea Zone
                  3 americanNavalFighters moved from Shanghai to Luzon
                  1 americanAdvancedNavalFighter moved from Los Angeles to Hawaiian Islands
                  2 americanAirTransports moved from Shanghai to Luzon
                  1 Train, 1 americanInfantry and 1 americanMarine moved from Western US to Alaska
                  1 Material and 1 Train moved from Alaska to Western US
                  1 Truck moved from Los Angeles to Western US
                  1 Truck moved from Southern Spain to Gibraltar
                  1 Truck and 1 americanAntiAirGun moved from Gibraltar to Northern Spain
                  1 Material and 1 Truck moved from Madrid to Northern Spain
                  1 americanCombatEngineer moved from Madrid to Northern Spain
                  1 americanCombatEngineer moved from Madrid to Southern Spain
                  1 americanArtillery and 2 americanInfantrys moved from Gibraltar to Southern Spain
                  2 americanParatroopers moved from Southern Spain to Northern Spain
                  2 americanInfantrys moved from Northern Spain to Southern Spain
                  1 Truck moved from Northern Spain to Southern Spain
                  1 Material and 1 Truck moved from Southern Spain to Madrid
                  1 Truck moved from Madrid to Southern Spain
                  1 Material and 1 Truck moved from Southern Spain to Madrid
                  1 Truck moved from Madrid to Southern Spain
          
              Purchase Units - Usa
                  Usa buy 2 americanAdvancedNavalFighters, 1 americanAntiAirGun, 2 americanArtillerys, 1 americanCombatEngineer, 2 americanEntrenchments, 3 americanHeavyTanks, 1 americanInfantry, 4 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery; Remaining resources: 0 PUs; 0 techTokens; 
                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
          
              Place Units - Usa
                  Units in Northern Spain being upgraded or consumed: 1 Material
                  1 americanEntrenchment placed in Northern Spain
                  Units in Southern Spain being upgraded or consumed: 1 Material
                  1 americanEntrenchment placed in Southern Spain
                  1 americanAntiAirGun, 1 americanArtillery and 1 americanCombatEngineer placed in Madrid
                  2 americanMarines placed in Luzon
                  2 americanMarines placed in Phillippines
                  1 americanMech.Infantry and 1 americanMobileArtillery placed in Alaska
                  1 americanAdvancedNavalFighter and 3 americanHeavyTanks placed in New York
                  1 americanAdvancedNavalFighter placed in Los Angeles
                  1 americanArtillery and 1 americanInfantry placed in Washington
          
              Activate Technology - Usa
                  Usa activating ImprovedRockets
                  Trigger americanImpRock1: Setting attack to 2 for unitAttachment attached to americanRocket
                  Trigger americanImpRock1: Setting bombingBonus to -2 for unitAttachment attached to americanRocket
                  Trigger americanImpRockR1: Setting givesMovement to 3:americanRocket for unitAttachment attached to americanAirfield
          
              Turn Complete - Usa
                  Usa collect 93 PUs; end with 93 PUs
                  Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 96 PUs
                  Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 99 PUs
                  Units generate 9 techTokens; Usa end with 9 techTokens
          

          Combat Hit Differential Summary :

          Usa : -0.50
          Japan : -1.08
          

          Savegame

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          • C Offline
            colin
            last edited by

            @ubernaut back to you

            ubernautU 3 Replies Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Move Summary: Germany round 46

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 46
              
                  Combat Move - Germany
                      Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                      Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                      1 unit repaired.
                          1 germanHeavyTank-damaged owned by the Germany removed in Stalingrad
                          1 germanHeavyTank owned by the Germany added in Stalingrad
                      1 germanParatrooper moved from Nenetsia to Norilsk
                            Germany take Norilsk from Russia
                      4 germanHeavyTanks, 3 germanMech.Infantrys and 1 germanMobileArtillery moved from Stalingrad to Omsk
                      1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Omsk
                      1 germanArtillery and 2 germanInfantrys moved from Stalingrad to Voronezh
                      2 germanInfantrys moved from Stalingrad to Tula
                      2 germanInfantrys moved from Orel Kursk to Smolensk
                      1 germanMech.Infantry and 1 germanTank moved from Belorussia to Smolensk
                      1 germanTank moved from Eastern Poland to Belorussia
                            Germany take Lithuania from Russia
                      2 germanInfantrys moved from Leningrad to Eastern Finland
                      2 germanAdvancedNavalFighters moved from Leningrad to Eastern Finland
                      1 germanInfantry moved from Eastern Karelia to Archangel
                      3 germanHeavyTanks and 2 germanMobileArtillerys moved from Leningrad to Archangel
                      4 germanAdvancedNavalFighters moved from Leningrad to Archangel
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin good news is you managed to foil my master plan, at least for this round. 😛 bad news is the noose it tightening on russia, hopefully anyway, that Omsk battle seems pretty dicey.

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin up for battle if you are around

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Turn Summary: Finland round 46

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 46
                    
                        Reconnaissance Missions - Finland
                    
                        Reinforcing - DanubeAxis
                            DanubeAxis collect 0 PUs; end with 12 PUs
                    
                        Counter Intelligence Operations - VichyFrance
                            VichyFrance collect 0 PUs; end with 6 PUs
                    
                        Combat Move - Germany
                            Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                            1 unit repaired.
                                1 germanHeavyTank-damaged owned by the Germany removed in Stalingrad
                                1 germanHeavyTank owned by the Germany added in Stalingrad
                            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                            1 germanParatrooper moved from Nenetsia to Norilsk
                                  Germany take Norilsk from Russia
                            4 germanHeavyTanks, 3 germanMech.Infantrys and 1 germanMobileArtillery moved from Stalingrad to Omsk
                            1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Omsk
                            1 germanArtillery and 2 germanInfantrys moved from Stalingrad to Voronezh
                            2 germanInfantrys moved from Stalingrad to Tula
                            2 germanInfantrys moved from Orel Kursk to Smolensk
                            1 germanMech.Infantry and 1 germanTank moved from Belorussia to Smolensk
                            1 germanTank moved from Eastern Poland to Belorussia
                                  Germany take Lithuania from Russia
                            2 germanInfantrys moved from Leningrad to Eastern Finland
                            2 germanAdvancedNavalFighters moved from Leningrad to Eastern Finland
                            1 germanInfantry moved from Eastern Karelia to Archangel
                            3 germanHeavyTanks and 2 germanMobileArtillerys moved from Leningrad to Archangel
                            4 germanAdvancedNavalFighters moved from Leningrad to Archangel
                    
                        Combat - Germany
                            Germany creates battle in territory 27 Sea Zone
                            Battle in Tula
                                Germany attack with 2 germanInfantrys
                                Russia defend with 1 Flagpole and 1 russianInfantry
                                    Germany roll dice for 2 germanInfantrys in Tula, round 2 : 0/2 hits, 0.33 expected hits
                                    Russia roll dice for 1 russianInfantry in Tula, round 2 : 1/1 hits, 0.25 expected hits
                                    1 germanInfantry owned by the Germany lost in Tula
                                1 germanInfantry owned by the Germany retreated to Stalingrad
                                Russia win with 1 russianInfantry remaining. Battle score for attacker is -3
                                Casualties for Germany: 1 germanInfantry
                            Battle in Omsk
                                Germany attack with 1 germanAirTransport, 4 germanHeavyTanks, 3 germanMech.Infantrys, 1 germanMobileArtillery and 2 germanParatroopers
                                Russia defend with 1 Flagpole, 1 Rail, 1 Truck, 3 russianAntiAirGuns, 1 russianArtillery, 1 russianBarracks, 1 russianCombatEngineer, 1 russianEntrenchment and 2 russianInfantrys
                                    HvyTankFS fire in Omsk : 0/4 hits, 1.00 expected hits
                                    AntiAircraftGun fire in Omsk : 0/3 hits, 0.75 expected hits
                                    Germany roll dice for 1 germanAirTransport, 4 germanHeavyTanks, 3 germanMech.Infantrys, 1 germanMobileArtillery and 2 germanParatroopers in Omsk, round 2 : 3/10 hits, 3.42 expected hits
                                Units damaged: 1 russianEntrenchment owned by the Russia
                                    Russia roll dice for 3 russianAntiAirGuns, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment and 2 russianInfantrys in Omsk, round 2 : 4/8 hits, 3.25 expected hits
                                Units damaged: 4 germanHeavyTanks owned by the Germany
                                    2 russianAntiAirGuns owned by the Russia lost in Omsk
                                    4 germanHeavyTanks owned by the Germany lost in Omsk
                                4 germanHeavyTank-damageds owned by the Germany added in Omsk
                                    HvyTankFS fire in Omsk : 0/4 hits, 0.33 expected hits
                                    AntiAircraftGun fire in Omsk : 0/1 hits, 0.25 expected hits
                                    Germany roll dice for 1 germanAirTransport, 4 germanHeavyTank-damageds, 3 germanMech.Infantrys, 1 germanMobileArtillery and 2 germanParatroopers in Omsk, round 3 : 5/10 hits, 2.75 expected hits
                                    Russia roll dice for 1 russianAntiAirGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment and 2 russianInfantrys in Omsk, round 3 : 4/6 hits, 2.75 expected hits
                                    2 russianInfantrys owned by the Russia, 1 russianCombatEngineer owned by the Russia, 1 russianArtillery owned by the Russia, 2 germanMech.Infantrys owned by the Germany, 2 germanParatroopers owned by the Germany and 1 russianAntiAirGun owned by the Russia lost in Omsk
                                    Germany roll dice for 1 germanAirTransport, 4 germanHeavyTank-damageds, 1 germanMech.Infantry and 1 germanMobileArtillery in Omsk, round 4 : 1/6 hits, 1.33 expected hits
                                    Russia roll dice for 1 russianEntrenchment in Omsk, round 4 : 0/1 hits, 0.50 expected hits
                                    1 russianEntrenchment owned by the Russia lost in Omsk
                                Some non-combat units are destroyed: 
                                Germany win, taking Omsk from Russia with 1 germanAirTransport, 4 germanHeavyTank-damageds, 1 germanMech.Infantry and 1 germanMobileArtillery remaining. Battle score for attacker is -26
                                Casualties for Russia: 3 russianAntiAirGuns, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment and 2 russianInfantrys
                                Casualties for Germany: 4 germanHeavyTanks, 2 germanMech.Infantrys and 2 germanParatroopers
                            Battle in Archangel
                                Germany attack with 4 germanAdvancedNavalFighters, 3 germanHeavyTanks, 1 germanInfantry and 2 germanMobileArtillerys
                                Russia defend with 1 Flagpole, 1 russianArtillery and 3 russianInfantrys
                                    HvyTankFS fire in Archangel : 1/3 hits, 0.75 expected hits
                                    1 russianArtillery owned by the Russia lost in Archangel
                                    Germany roll dice for 4 germanAdvancedNavalFighters, 3 germanHeavyTanks, 1 germanInfantry and 2 germanMobileArtillerys in Archangel, round 2 : 4/10 hits, 4.17 expected hits
                                    Russia roll dice for 3 russianInfantrys in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                                Units damaged: 1 germanHeavyTank owned by the Germany
                                    3 russianInfantrys owned by the Russia lost in Archangel
                                    1 germanHeavyTank owned by the Germany lost in Archangel
                                1 germanHeavyTank-damaged owned by the Germany added in Archangel
                                Germany win, taking Archangel from Russia with 4 germanAdvancedNavalFighters, 2 germanHeavyTanks, 1 germanHeavyTank-damaged, 1 germanInfantry and 2 germanMobileArtillerys remaining. Battle score for attacker is 3
                                Casualties for Russia: 1 russianArtillery and 3 russianInfantrys
                                Casualties for Germany: 1 germanHeavyTank
                            Battle in Voronezh
                                Germany attack with 1 germanArtillery and 2 germanInfantrys
                                Russia defend with 1 Flagpole and 1 russianInfantry
                                    Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Voronezh, round 2 : 0/3 hits, 0.67 expected hits
                                    Russia roll dice for 1 russianInfantry in Voronezh, round 2 : 0/1 hits, 0.25 expected hits
                                    Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Voronezh, round 3 : 1/3 hits, 0.67 expected hits
                                    Russia roll dice for 1 russianInfantry in Voronezh, round 3 : 0/1 hits, 0.25 expected hits
                                    1 russianInfantry owned by the Russia lost in Voronezh
                                Germany win, taking Voronezh from Russia with 1 germanArtillery and 2 germanInfantrys remaining. Battle score for attacker is 3
                                Casualties for Russia: 1 russianInfantry
                            Battle in Smolensk
                                Germany attack with 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank
                                Russia defend with 1 Flagpole and 1 russianArtillery
                                    Germany roll dice for 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
                                    Russia roll dice for 1 russianArtillery in Smolensk, round 2 : 1/1 hits, 0.25 expected hits
                                    1 germanInfantry owned by the Germany and 1 russianArtillery owned by the Russia lost in Smolensk
                                Germany win, taking Smolensk from Russia with 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank remaining. Battle score for attacker is 1
                                Casualties for Germany: 1 germanInfantry
                                Casualties for Russia: 1 russianArtillery
                            Battle in Eastern Finland
                                Germany attack with 2 germanAdvancedNavalFighters and 2 germanInfantrys
                                Britain defend with 1 Flagpole and 1 britishInfantry
                                    Germany roll dice for 2 germanAdvancedNavalFighters and 2 germanInfantrys in Eastern Finland, round 2 : 2/4 hits, 1.17 expected hits
                                    Britain roll dice for 1 britishInfantry in Eastern Finland, round 2 : 0/1 hits, 0.33 expected hits
                                    1 britishInfantry owned by the Britain lost in Eastern Finland
                                Germany win, taking Eastern Finland from Britain with 2 germanAdvancedNavalFighters and 2 germanInfantrys remaining. Battle score for attacker is 3
                                Casualties for Britain: 1 britishInfantry
                            Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                            Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                            Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                            Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                            Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                            Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                            Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                            Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                            Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                            Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                            Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                            Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                            Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                            Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                            Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                            Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                            Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                            Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                            Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                            Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                            Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                            Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                            Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                            Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                            Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                            Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                            Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                            Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                            Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                            Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                            Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                            Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                            Trigger germanAP2: Germany has 1 Material placed in Berlin
                            Trigger germanProd: Germany has 1 Material placed in Berlin
                            4 germanAdvancedNavalFighters moved from Archangel to Leningrad
                            2 germanAdvancedNavalFighters moved from Eastern Finland to Eastern Germany
                            2 germanAdvancedNavalFighters moved from Leningrad to Eastern Germany
                            1 germanAirTransport moved from Omsk to Stalingrad
                            2 Trucks and 2 germanInfantrys moved from Stalingrad to Omsk
                            1 germanInfantry and 1 germanMech.Infantry moved from Eastern Poland to Orel Kursk
                            1 germanInfantry moved from Belorussia to Pskov
                            2 Trucks and 2 germanInfantrys moved from Belorussia to Leningrad
                            1 Truck moved from Leningrad to Voronezh
                            1 Truck and 1 germanInfantry moved from Eastern Poland to Leningrad
                            1 Truck and 1 germanInfantry moved from Romania to Voronezh
                            1 Truck and 1 germanInfantry moved from Romania to Pskov
                            2 Trucks and 2 germanInfantrys moved from Romania to Orel Kursk
                            2 Materials and 1 Train moved from Berlin to Vichy France
                            1 germanAirTransport moved from Leningrad to Kharkov
                            1 germanAirTransport moved from Leningrad to Berlin
                            1 Train and 3 germanInfantrys moved from Eastern Germany to Vichy France
                            1 germanInfantry moved from Eastern Germany to Northern Germany
                            1 germanAirTransport moved from Leningrad to Hungary Slovakia
                            1 germanAirTransport moved from Leningrad to Romania
                            1 Train moved from Vichy France to Northern Germany
                            1 Train moved from Vichy France to Eastern Germany
                            2 Trains and 6 germanInfantrys moved from Northern Germany to Vichy France
                            1 Train moved from Vichy France to Eastern Germany
                            1 Train moved from Vichy France to Northern Germany
                            1 Truck moved from Leningrad to Eastern Poland
                            1 germanInfantry moved from Novgorod to Leningrad
                    
                        Purchase Units - Germany
                            Germany buy 4 germanAdvancedSubmarines, 1 germanArtillery, 2 germanInfantrys, 4 germanParatroopers and 4 germanSubmarines; Remaining resources: 0 PUs; 144 techTokens; 
                    
                        Place Units - Germany
                            4 germanSubmarines placed in 27 Sea Zone
                            4 germanAdvancedSubmarines placed in 27 Sea Zone
                            1 germanArtillery and 2 germanInfantrys placed in Stalingrad
                            2 germanParatroopers placed in Kharkov
                            2 germanParatroopers placed in Leningrad
                    
                        Turn Complete - Germany
                            Germany collect 84 PUs; end with 84 PUs
                            Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                            Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 90 PUs
                            Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 93 PUs
                            Units generate 12 techTokens; Germany end with 156 techTokens
                            Some Units in Vichy France change ownership: 2 Materials and 1 germanCombatEngineer
                    
                        Purchase Units - VichyFrance
                            VichyFrance buy 1 germanArtillery and 1 germanEntrenchment; Remaining resources: 1 PUs; 
                    
                        Place Units - VichyFrance
                            Units in Vichy France being upgraded or consumed: 1 Material
                            1 germanArtillery and 1 germanEntrenchment placed in Vichy France
                    
                        Turn Complete - VichyFrance
                            VichyFrance collect 5 PUs; end with 6 PUs
                            Some Units in Vichy France change ownership: 1 Material, 1 germanArtillery and 1 germanCombatEngineer
                    
                        Purchase Units - DanubeAxis
                            DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - DanubeAxis
                            2 germanInfantrys placed in Hungary Slovakia
                            2 germanInfantrys placed in Romania
                    
                        Turn Complete - DanubeAxis
                            DanubeAxis collect 12 PUs; end with 12 PUs
                            Units Change Ownership
                                Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                Some Units in Romania change ownership: 2 germanInfantrys
                    
                        Turn Complete - Finland
                    

                    Combat Hit Differential Summary :

                    HvyTankFS fire in Omsk : : -1.33
                    HvyTankFS fire in Archangel : : 0.25
                    Britain : -0.33
                    AntiAircraftGun fire in Omsk : : -1.00
                    Germany : 2.17
                    Russia : 2.50
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin over to china

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Russia round 46

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 46
                        
                            Research Technology - Russia
                                Russia spend 0 on tech rolls
                                    Russia roll 4,7,10,7,5,12 and gets 1 hit
                                Russia removing all Technology Tokens after successful research.
                                Russia discover IncreasedTacticalBomberRange
                        
                            Politics - Russia
                                Giving back territories to original owners
                        
                            Combat Move - Russia
                                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                Trigger russianISBR4: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to brazilianAirfield
                                Trigger russianISBR4: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to brazilianAirfield
                                Trigger russianISBR1: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to russianAirfield
                                Trigger russianISBR1: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to russianAirfield
                                Trigger russianISBR6: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to swedishAirfield
                                Trigger russianISBR6: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to swedishAirfield
                                Trigger russianISBR5: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to spanishAirfield
                                Trigger russianISBR5: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to spanishAirfield
                                Trigger russianISBR8: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to chineseAirfield
                                Trigger russianISBR8: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to chineseAirfield
                                Trigger russianISBR7: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to turkishAirfield
                                Trigger russianISBR7: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to turkishAirfield
                                Trigger russianISBR2: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to britishAirfield
                                Trigger russianISBR2: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to britishAirfield
                                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                Trigger russianISBR3: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to americanAirfield
                                Trigger russianISBR3: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to americanAirfield
                                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                1 russianInfantry moved from Moscow to Novgorod
                                      Russia take Novgorod from Germany
                                1 russianInfantry moved from Vologda to Eastern Karelia
                                      Russia take Eastern Karelia from Germany
                                1 russianInfantry moved from Urals to Nenetsia
                                      Russia take Nenetsia from Germany
                                2 russianArtillerys moved from Murmansk to Western Karelia
                                      Russia take Western Karelia from Finland
                                1 russianArtillery and 4 russianInfantrys moved from Volgarod to Sverdlovsk
                        
                            Combat - Russia
                                Battle in Sverdlovsk
                                    Russia attack with 1 russianArtillery and 4 russianInfantrys
                                    Italy defend with 1 Flagpole and 2 italianParatroopers
                                        Russia roll dice for 1 russianArtillery and 4 russianInfantrys in Sverdlovsk, round 2 : 0/5 hits, 1.00 expected hits
                                        Italy roll dice for 2 italianParatroopers in Sverdlovsk, round 2 : 1/2 hits, 0.83 expected hits
                                        1 russianInfantry owned by the Russia lost in Sverdlovsk
                                        Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Sverdlovsk, round 3 : 1/4 hits, 0.83 expected hits
                                        Italy roll dice for 2 italianParatroopers in Sverdlovsk, round 3 : 2/2 hits, 0.83 expected hits
                                        2 russianInfantrys owned by the Russia and 1 italianParatrooper owned by the Italy lost in Sverdlovsk
                                        Russia roll dice for 1 russianArtillery and 1 russianInfantry in Sverdlovsk, round 4 : 0/2 hits, 0.50 expected hits
                                        Italy roll dice for 1 italianParatrooper in Sverdlovsk, round 4 : 0/1 hits, 0.42 expected hits
                                        Russia roll dice for 1 russianArtillery and 1 russianInfantry in Sverdlovsk, round 5 : 1/2 hits, 0.50 expected hits
                                        Italy roll dice for 1 italianParatrooper in Sverdlovsk, round 5 : 1/1 hits, 0.42 expected hits
                                        1 russianInfantry owned by the Russia and 1 italianParatrooper owned by the Italy lost in Sverdlovsk
                                    Russia win, taking Sverdlovsk from Italy with 1 russianArtillery remaining. Battle score for attacker is -4
                                    Casualties for Russia: 4 russianInfantrys
                                    Casualties for Italy: 2 italianParatroopers
                        
                            Non Combat Move - Russia
                                Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger russianAP2: Russia has 1 Material placed in Moscow
                                Trigger russianProd1: Russia has 1 Material placed in Moscow
                                1 Train moved from Urals to Moscow
                                2 Materials, 1 Train and 1 russianAntiAirGun moved from Moscow to Urals
                                1 russianCombatEngineer moved from Volgarod to Urals
                                1 russianCombatEngineer moved from Vologda to Urals
                                2 russianAntiTankGuns moved from Volgarod to Urals
                                2 russianAntiTankGuns moved from Volgarod to Vologda
                                1 russianAntiTankGun moved from Volgarod to Moscow
                                1 Truck moved from Vologda to Urals
                                1 russianInfantry moved from Kazahk to Novosibirsk
                                1 russianArtillery moved from Vologda to Volgarod
                                1 russianInfantry moved from Volgarod to Vologda
                        
                            Purchase Units - Russia
                                Russia buy 1 russianAntiAirGun, 3 russianAntiTankGuns, 1 russianEntrenchment, 1 russianFortification and 11 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                        
                            Place Units - Russia
                                Units in Urals being upgraded or consumed: 2 Materials and 1 russianEntrenchment
                                1 russianEntrenchment, 1 russianFortification and 3 russianInfantrys placed in Urals
                                3 russianAntiTankGuns placed in Novosibirsk
                                2 russianInfantrys placed in Vologda
                                3 russianInfantrys placed in Volgarod
                                1 russianAntiAirGun and 3 russianInfantrys placed in Moscow
                        
                            Activate Technology - Russia
                                Russia activating IncreasedTacticalBomberRange
                                Trigger russianITBR1: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to russianAirfield
                        
                            Turn Complete - Russia
                                Russia collect 35 PUs; end with 35 PUs
                                Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 38 PUs
                                Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 41 PUs
                                Units generate 6 techTokens; Russia end with 6 techTokens
                        

                        Combat Hit Differential Summary :

                        Italy : 1.50
                        Russia : -0.83
                        

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut back to you

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                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Turn Summary: Thailand round 46

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 46
                            
                                Training Troops - Manchuria
                                    Manchuria collect 0 PUs; end with 11 PUs
                            
                                Research Technology - Japan
                                    Trigger japaneseaTAM: Japan gains access to AdvancedMechanization
                                    Japan spend 0 on tech rolls
                                        Japan roll 11,2,12,10,9,8,8,8,11 and gets 1 hit
                                    Japan removing all Technology Tokens after successful research.
                                    Japan discover AdvancedMechanization
                            
                                Combat Move - Japan
                                    Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                    1 japaneseArtillery and 3 japaneseParatroopers moved from Irkutsk to Kansk
                                          Japan take Kansk from Russia
                                    1 japaneseAlpineInfantry moved from Western Evenki to Eastern Siberia
                                          Japan take Eastern Siberia from Russia
                                    1 japaneseHeavyTank and 1 japaneseInfantry moved from Peking to Shansi
                                    1 japaneseAdvancedNavalFighter moved from Japan to Shantung
                                    1 japaneseInfantry moved from Peking to Shantung
                                    1 japaneseInfantry moved from Peking to Shansi
                                    2 japaneseAdvancedNavalFighters moved from Manchuria to Shantung
                            
                                Combat - Japan
                                    Japan creates battle in territory 97 Sea Zone
                                    Japan creates battle in territory 98 Sea Zone
                                    Japan creates battle in territory 99 Sea Zone
                                    Battle in Shansi
                                        Japan attack with 1 japaneseHeavyTank and 2 japaneseInfantrys
                                        China defend with 1 Flagpole and 1 chineseInfantry
                                            Japan roll dice for 1 japaneseHeavyTank and 2 japaneseInfantrys in Shansi, round 2 : 1/3 hits, 1.00 expected hits
                                            China roll dice for 1 chineseInfantry in Shansi, round 2 : 1/1 hits, 0.25 expected hits
                                        Units damaged: 1 japaneseHeavyTank owned by the Japan
                                            1 chineseInfantry owned by the China lost in Shansi
                                            1 japaneseHeavyTank owned by the Japan lost in Shansi
                                        1 japaneseHeavyTank-damaged owned by the Japan added in Shansi
                                        Japan win, taking Shansi from China with 1 japaneseHeavyTank-damaged and 2 japaneseInfantrys remaining. Battle score for attacker is -7
                                        Casualties for China: 1 chineseInfantry
                                        Casualties for Japan: 1 japaneseHeavyTank
                                    Battle in Shantung
                                        Japan attack with 3 japaneseAdvancedNavalFighters and 1 japaneseInfantry
                                        China defend with 1 Flagpole and 1 chineseInfantry
                                            Japan roll dice for 3 japaneseAdvancedNavalFighters and 1 japaneseInfantry in Shantung, round 2 : 1/4 hits, 1.92 expected hits
                                            China roll dice for 1 chineseInfantry in Shantung, round 2 : 0/1 hits, 0.25 expected hits
                                            1 chineseInfantry owned by the China lost in Shantung
                                        Japan win, taking Shantung from China with 3 japaneseAdvancedNavalFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                                        Casualties for China: 1 chineseInfantry
                            
                                Non Combat Move - Japan
                                    Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                    Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                    Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                    Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                    Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                    Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                    2 Trucks, 1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Manchuria to Far Eastern Republic
                                    2 japaneseAirTransports and 4 japaneseInfantrys moved from Manchuria to Far Eastern Republic
                                    2 japaneseAirTransports moved from Far Eastern Republic to Japan
                                    2 Materials and 1 japaneseAirTransport moved from Japan to Manchuria
                                    1 japaneseAirTransport moved from Manchuria to Japan
                                    1 japaneseHeavyTank moved from Korea to Peking
                                    1 japaneseAdvancedNavalFighter moved from Shantung to Peking
                                    2 japaneseAdvancedNavalFighters moved from Shantung to Manchuria
                                    1 Train moved from Manchuria to Korea
                                    1 Train and 3 japaneseInfantrys moved from Korea to Peking
                                    1 Train moved from Peking to Manchuria
                                    1 japaneseAirTransport and 2 japaneseInfantrys moved from Japan to Korea
                                    2 Trucks moved from Japan to Tokyo
                                    2 Materials and 2 Trucks moved from Tokyo to Japan
                                    1 japaneseInfantry moved from Tokyo to Japan
                                    1 japaneseAirTransport moved from Korea to Tokyo
                            
                                Purchase Units - Japan
                                    Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseCombatEngineer, 1 japaneseHeavyTank and 5 japaneseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                            
                                Place Units - Japan
                                    1 japaneseHeavyTank placed in Korea
                                    2 japaneseInfantrys placed in Peking
                                    1 japaneseCombatEngineer and 3 japaneseInfantrys placed in Tokyo
                                    1 japaneseAdvancedNavalFighter placed in Japan
                            
                                Activate Technology - Japan
                                    Japan activating AdvancedMechanization
                                    Trigger japaneseAdvMech: Setting attack to 5 for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseAdvMech: Setting receivesAbilityWhenWith cleared  for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseAdvMech: Setting canBlitz to true for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseAdvMech2: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseMobileArtillery} with name:supportAttachmentArtilleryjapanesemobadvm
                                    Trigger japaneseAdvMech2: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseMobileArtillery} with name:supportAttachmentArtilleryjapanesemobadvt
                            
                                Turn Complete - Japan
                                    Japan collect 33 PUs; end with 33 PUs
                                    Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 36 PUs
                                    Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 39 PUs
                                    Units generate 6 techTokens; Japan end with 6 techTokens
                                    Some Units in Manchuria change ownership: 2 Materials and 2 japaneseCombatEngineers
                            
                                Purchase Units - Manchuria
                                    Manchuria buy 1 japaneseEntrenchment, 1 japaneseFortification and 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                            
                                Place Units - Manchuria
                                    Units in Manchuria being upgraded or consumed: 2 Materials and 1 japaneseEntrenchment
                                    1 japaneseEntrenchment, 1 japaneseFortification and 3 japaneseInfantrys placed in Manchuria
                            
                                Turn Complete - Manchuria
                                    Manchuria collect 11 PUs; end with 11 PUs
                                    Some Units in Manchuria change ownership: 2 japaneseCombatEngineers and 3 japaneseInfantrys
                            
                                Turn Complete - Thailand
                            

                            Combat Hit Differential Summary :

                            Japan : -0.92
                            China : 0.50
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin over to china/uk

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • C Offline
                                colin
                                last edited by

                                TripleA Turn Summary: Australia round 46

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 46
                                
                                    Supporting Britain - Canada
                                        Canada collect 0 PUs; end with 15 PUs
                                
                                    Organizing Partisan Operations - ExiledAllies
                                        ExiledAllies collect 0 PUs; end with 45 PUs
                                
                                    Marching Orders - SouthAfrica
                                        SouthAfrica collect 0 PUs; end with 28 PUs
                                
                                    Preparing Ambushes - India
                                        India collect 0 PUs; end with 41 PUs
                                
                                    Preparing Naval Operations - Australia
                                        Australia collect 0 PUs; end with 24 PUs
                                
                                    Research Technology - Britain
                                        Britain spend 0 on tech rolls
                                            Britain roll 6,8,11,5,5,12,9,1,7 and gets 1 hit
                                        Britain removing all Technology Tokens after successful research.
                                        Britain discover ImprovedMechanization
                                
                                    Combat Move - Britain
                                        Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                        Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                        Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                        Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                        Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                        Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                        Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                        Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                        Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                        Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                        Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                        11 britishMarines moved from Finland to Eastern Finland
                                        3 britishArtillerys, 1 britishCombatEngineer, 1 britishInfantry, 5 britishMarines and 2 britishMech.Infantrys moved from Northern Finland to Eastern Finland
                                        1 britishAdvancedFighter moved from Finland to Eastern Finland
                                        4 britishParatroopers moved from Finland to Eastern Finland
                                        1 britishCombatEngineer moved from Finland to Eastern Finland
                                
                                    Combat - Britain
                                        Battle in Eastern Finland
                                            Britain attack with 1 britishAdvancedFighter, 3 britishArtillerys, 2 britishCombatEngineers, 1 britishInfantry, 16 britishMarines, 2 britishMech.Infantrys and 4 britishParatroopers
                                            Germany defend with 1 Flagpole and 2 germanInfantrys
                                                Britain roll dice for 1 britishAdvancedFighter, 3 britishArtillerys, 2 britishCombatEngineers, 1 britishInfantry, 16 britishMarines, 2 britishMech.Infantrys and 4 britishParatroopers in Eastern Finland, round 2 : 10/29 hits, 6.92 expected hits
                                                Finland roll dice for 2 germanInfantrys in Eastern Finland, round 2 : 0/2 hits, 0.67 expected hits
                                                2 germanInfantrys owned by the Germany lost in Eastern Finland
                                            Britain win, taking Eastern Finland from Finland with 1 britishAdvancedFighter, 3 britishArtillerys, 2 britishCombatEngineers, 1 britishInfantry, 16 britishMarines, 2 britishMech.Infantrys and 4 britishParatroopers remaining. Battle score for attacker is 6
                                            Casualties for Germany: 2 germanInfantrys
                                
                                    Non Combat Move - Britain
                                        Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                        Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                        Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                        Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                                        Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                                        Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                        Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                        Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                        Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                                        Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                                        Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                        Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                        Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                        Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                        Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                        Trigger britishAP2: Britain has 1 Material placed in London
                                        Trigger britishProd1: Britain has 1 Material placed in London
                                        1 britishAdvancedFighter moved from Eastern Finland to Northern Finland
                                        2 britishFighters and 1 britishNavalFighter moved from Central Britain to Northern Finland
                                        2 britishNavalFighters moved from Ontario to Central Britain
                                        1 Material, 5 britishAirTransports, 4 britishInfantrys, 1 britishMarine and 4 britishParatroopers moved from London to Finland
                                        1 britishAirTransport moved from Finland to London
                                        1 Train moved from Central Norway to Norway
                                        1 Train and 2 britishMech.Infantrys moved from Norway to Northern Finland
                                        1 Train moved from Northern Finland to Central Norway
                                        2 Trucks and 2 britishInfantrys moved from Central Norway to Northern Finland
                                        2 Trucks moved from Northern Finland to Northern Norway
                                        2 britishInfantrys moved from Northern Norway to Northern Finland
                                        1 britishCombatEngineer moved from Eastern South Africa to Cape Town
                                        1 Material and 1 Truck moved from Western Madras to Bombay
                                        1 Train and 1 britishCombatEngineer moved from Thailand to Bombay
                                        1 Train moved from New Dehli to Calcutta
                                        3 Materials and 1 Train moved from Calcutta to Bombay
                                        1 britishArtillery, 1 britishMech.Infantry and 1 britishTank moved from Bengal to New Dehli
                                        2 britishArtillerys and 1 britishInfantry moved from New Dehli to Bombay
                                        1 britishTransport moved from 79 Sea Zone to 73 Sea Zone
                                        1 britishTransport moved from 84 Sea Zone to 75 Sea Zone
                                        2 britishTanks moved from Southern Iran to Iraq
                                        2 britishArtillerys and 1 britishInfantry moved from Bombay to 74 Sea Zone
                                        2 britishArtillerys and 1 britishInfantry moved from 74 Sea Zone to Iraq
                                        1 britishTransport moved from 75 Sea Zone to 74 Sea Zone
                                        1 britishArtillery and 5 britishInfantrys moved from Northern Iran to Iraq
                                        3 britishInfantrys moved from Eastern Iran to Southern Iran
                                        1 britishBattleship moved from 149 Sea Zone to 93 Sea Zone
                                        3 britishInfantrys moved from Borneo to 93 Sea Zone
                                        1 britishDestroyer, 3 britishInfantrys and 1 britishTransport moved from 93 Sea Zone to 96 Sea Zone
                                        3 britishInfantrys moved from 96 Sea Zone to Luzon
                                        1 britishTransport moved from 96 Sea Zone to 128 Sea Zone
                                        2 britishArtillerys and 1 britishInfantry moved from Brunei to 128 Sea Zone
                                        2 britishArtillerys, 1 britishInfantry and 1 britishTransport moved from 128 Sea Zone to 96 Sea Zone
                                        2 britishArtillerys and 1 britishInfantry moved from 96 Sea Zone to Luzon
                                        3 britishTransports moved from 96 Sea Zone to 93 Sea Zone
                                        1 britishArtillery moved from Java to 148 Sea Zone
                                        1 britishArtillery and 1 britishTransport moved from 148 Sea Zone to 93 Sea Zone
                                        1 britishArtillery moved from 93 Sea Zone to Brunei
                                        1 britishTransport moved from 148 Sea Zone to 84 Sea Zone
                                        1 britishInfantry moved from Burma to Bengal
                                        1 britishAntiAirGun, 1 britishArtillery and 3 britishInfantrys moved from Morrocco to 43 Sea Zone
                                        1 britishAntiAirGun, 1 britishArtillery and 3 britishInfantrys moved from 43 Sea Zone to Gibraltar
                                        1 Truck moved from Bombay to Calcutta
                                
                                    Purchase Units - Britain
                                        Britain buy 5 britishCruisers, 1 britishEntrenchment and 1 britishInfantry; Remaining resources: 0 PUs; 0 techTokens; 
                                        Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                
                                    Place Units - Britain
                                        3 britishCruisers placed in 28 Sea Zone
                                        2 britishCruisers placed in 28 Sea Zone
                                        Units in Finland being upgraded or consumed: 1 Material
                                        1 britishEntrenchment placed in Finland
                                        1 britishInfantry placed in London
                                
                                    Activate Technology - Britain
                                        Britain activating ImprovedMechanization
                                        Trigger russianITBR2: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to britishAirfield
                                        Trigger britishImpMech: Setting defense to 4 for unitAttachment attached to britishMech.Infantry
                                        Trigger britishImpMech: Setting receivesAbilityWhenWith to canBlitz:britishTank for unitAttachment attached to britishMech.Infantry
                                
                                    Turn Complete - Britain
                                        Britain collect 56 PUs; end with 56 PUs
                                        Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 59 PUs
                                        Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 62 PUs
                                        Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 63 PUs
                                        Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 64 PUs
                                        Units generate 9 techTokens; Britain end with 9 techTokens
                                        Units Change Ownership
                                            Some Units in Bombay change ownership: 6 Materials and 2 britishCombatEngineers
                                            Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                            Some Units in Calcutta change ownership: 1 Material
                                            Some Units in Cape Town change ownership: 3 Materials and 1 britishCombatEngineer
                                            Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                
                                    Purchase Units - Canada
                                        Canada buy 1 britishNavalFighter; Remaining resources: 4 PUs; 
                                
                                    Place Units - Canada
                                        1 britishNavalFighter placed in Ontario
                                
                                    Turn Complete - Canada
                                        Canada collect 15 PUs; end with 19 PUs
                                        Units Change Ownership
                                            Some Units in Ontario change ownership: 1 britishNavalFighter
                                            Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                        Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                        Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                        Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                
                                    Purchase Units - ExiledAllies
                                        ExiledAllies buy 3 britishArtillerys, 5 britishInfantrys, 2 britishMarines and 2 britishMech.Infantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - ExiledAllies
                                        1 britishArtillery, 1 britishInfantry and 1 britishMarine placed in Borneo
                                        1 britishArtillery, 1 britishInfantry and 1 britishMarine placed in Java
                                        1 britishArtillery and 1 britishInfantry placed in Morrocco
                                        2 britishMech.Infantrys placed in Norway
                                        2 britishInfantrys placed in Central Norway
                                
                                    Turn Complete - ExiledAllies
                                        ExiledAllies collect 47 PUs; end with 47 PUs
                                        Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
                                        Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs
                                        Units Change Ownership
                                            Some Units in Borneo change ownership: 1 britishArtillery, 1 britishInfantry and 1 britishMarine
                                            Some Units in Central Norway change ownership: 2 britishInfantrys
                                            Some Units in Java change ownership: 1 britishArtillery, 1 britishInfantry and 1 britishMarine
                                            Some Units in Morrocco change ownership: 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry
                                            Some Units in Norway change ownership: 2 britishMech.Infantrys
                                
                                    Purchase Units - SouthAfrica
                                        SouthAfrica buy 1 britishFactory; Remaining resources: 27 PUs; 
                                
                                    Place Units - SouthAfrica
                                        Units in Cape Town being upgraded or consumed: 3 Materials
                                        1 britishFactory placed in Cape Town
                                
                                    Turn Complete - SouthAfrica
                                        SouthAfrica collect 7 PUs; end with 34 PUs
                                        Some Units in Cape Town change ownership: 1 britishCombatEngineer
                                
                                    Purchase Units - India
                                        India buy 2 Materials, 1 britishArtillery, 1 britishBarracks, 1 britishMech.Infantry and 1 britishTank; Remaining resources: 15 PUs; 
                                
                                    Place Units - India
                                        Units in Bombay being upgraded or consumed: 3 Materials
                                        1 britishArtillery, 1 britishBarracks, 1 britishMech.Infantry and 1 britishTank placed in Bombay
                                        2 Materials placed in Calcutta
                                
                                    Turn Complete - India
                                        India collect 13 PUs; end with 28 PUs
                                        Units Change Ownership
                                            Some Units in Bombay change ownership: 3 Materials, 1 britishArtillery, 2 britishCombatEngineers, 1 britishMech.Infantry and 1 britishTank
                                            Some Units in Calcutta change ownership: 3 Materials
                                
                                    Purchase Units - Australia
                                        Australia buy 1 britishHull and 1 britishNavalFighter; Remaining resources: 1 PUs; 
                                
                                    Place Units - Australia
                                        1 britishNavalFighter placed in New South Wales
                                        1 britishHull placed in 149 Sea Zone
                                
                                    Turn Complete - Australia
                                        Australia collect 17 PUs; end with 18 PUs
                                        Some Units in New South Wales change ownership: 1 britishNavalFighter
                                

                                Combat Hit Differential Summary :

                                Finland : -0.67
                                Britain : 3.08
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut no real battles, back to you

                                  ubernautU 2 Replies Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Move Summary: Italy round 46

                                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 46
                                    
                                        Research Technology - Italy
                                            Italy spend 0 on tech rolls
                                    
                                        Combat Move - Italy
                                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                            2 italianParatroopers moved from Northern Kazahk to Sverdlovsk
                                            1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Sverdlovsk
                                            1 italianInfantry moved from Southern Caucasus to Northern Iran
                                                  Italy take Northern Iran from Russia
                                            1 italianInfantry moved from Singkiang to Kazahk
                                                  Italy take Kazahk from Russia
                                            1 italianInfantry moved from Singkiang to Uzbek
                                                  Italy take Uzbek from Russia
                                            4 italianAlpineInfantrys and 4 italianInfantrys moved from Singkiang to Kashi
                                            1 italianArtillery moved from Singkiang to Kashi
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin small mountain battle

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Turn Summary: Italy round 46

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 46
                                        
                                            Research Technology - Italy
                                                Italy spend 0 on tech rolls
                                                    Italy roll 2,2,11,3,7,1,10,9,8,7,11,7,5,9,2,6,11,8,1,9,4,8,2,2 and gets 0 hits
                                        
                                            Combat Move - Italy
                                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                2 italianParatroopers moved from Northern Kazahk to Sverdlovsk
                                                1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Sverdlovsk
                                                1 italianInfantry moved from Southern Caucasus to Northern Iran
                                                      Italy take Northern Iran from Russia
                                                1 italianInfantry moved from Singkiang to Kazahk
                                                      Italy take Kazahk from Russia
                                                1 italianInfantry moved from Singkiang to Uzbek
                                                      Italy take Uzbek from Russia
                                                4 italianAlpineInfantrys and 4 italianInfantrys moved from Singkiang to Kashi
                                                1 italianArtillery moved from Singkiang to Kashi
                                        
                                            Combat - Italy
                                                Italy creates battle in territory 48 Sea Zone
                                                Battle in Kashi
                                                    Italy attack with 4 italianAlpineInfantrys, 1 italianArtillery and 4 italianInfantrys
                                                    China defend with 1 Flagpole, 2 chineseAlpineInfantrys and 2 chineseArtillerys
                                                        Italy roll dice for 4 italianAlpineInfantrys, 1 italianArtillery and 4 italianInfantrys in Kashi, round 2 : 1/9 hits, 2.25 expected hits
                                                        China roll dice for 2 chineseAlpineInfantrys and 2 chineseArtillerys in Kashi, round 2 : 1/4 hits, 1.83 expected hits
                                                        1 chineseArtillery owned by the China and 1 italianInfantry owned by the Italy lost in Kashi
                                                        Italy roll dice for 4 italianAlpineInfantrys, 1 italianArtillery and 3 italianInfantrys in Kashi, round 3 : 0/8 hits, 2.17 expected hits
                                                        China roll dice for 2 chineseAlpineInfantrys and 1 chineseArtillery in Kashi, round 3 : 2/3 hits, 1.33 expected hits
                                                        2 italianInfantrys owned by the Italy lost in Kashi
                                                        Italy roll dice for 4 italianAlpineInfantrys, 1 italianArtillery and 1 italianInfantry in Kashi, round 4 : 1/6 hits, 2.00 expected hits
                                                        China roll dice for 2 chineseAlpineInfantrys and 1 chineseArtillery in Kashi, round 4 : 2/3 hits, 1.33 expected hits
                                                        1 italianAlpineInfantry owned by the Italy, 1 italianInfantry owned by the Italy and 1 chineseAlpineInfantry owned by the China lost in Kashi
                                                    1 italianArtillery owned by the Italy and 3 italianAlpineInfantrys owned by the Italy retreated to Singkiang
                                                    China win with 1 chineseAlpineInfantry and 1 chineseArtillery remaining. Battle score for attacker is -8
                                                    Casualties for Italy: 1 italianAlpineInfantry and 4 italianInfantrys
                                                    Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery
                                                Battle in Sverdlovsk
                                                    Italy attack with 1 italianAirTransport and 4 italianParatroopers
                                                    Russia defend with 1 Flagpole and 1 russianArtillery
                                                        Italy roll dice for 1 italianAirTransport and 4 italianParatroopers in Sverdlovsk, round 2 : 1/5 hits, 1.00 expected hits
                                                        Russia roll dice for 1 russianArtillery in Sverdlovsk, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 russianArtillery owned by the Russia lost in Sverdlovsk
                                                    Italy win, taking Sverdlovsk from Russia with 1 italianAirTransport and 4 italianParatroopers remaining. Battle score for attacker is 4
                                                    Casualties for Russia: 1 russianArtillery
                                                Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                                Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                                Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                                Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                                Trigger italianAP2: Italy has 1 Material placed in Rome
                                                Trigger italianProd: Italy has 1 Material placed in Rome
                                                4 italianAdvancedNavalFighters moved from Sicily to Rome
                                                2 italianAdvancedNavalFighters moved from Sardinia to Rome
                                                1 italianCombatEngineer moved from Sardinia to 46 Sea Zone
                                                1 italianCombatEngineer moved from 46 Sea Zone to Southern Italy
                                                2 Materials and 1 italianAirTransport moved from Rome to Cairo
                                                3 italianInfantrys, 2 italianMarines, 2 italianMech.Infantrys and 2 italianTanks moved from Sinai to Cairo
                                                2 italianAirTransports, 2 italianInfantrys and 2 italianParatroopers moved from Southern Italy to Cairo
                                                1 italianAirTransport, 1 italianCombatEngineer and 1 italianInfantry moved from Rome to Cairo
                                                1 italianAirTransport moved from Cairo to Southern Italy
                                                1 italianInfantry moved from Altay to Singkiang
                                                1 italianAirTransport and 2 italianAlpineInfantrys moved from Singkiang to Southern Caucasus
                                                1 Truck and 1 italianAntiAirGun moved from Singkiang to Western Kazahk
                                                1 italianAlpineInfantry, 2 italianCombatEngineers, 1 italianInfantry and 1 italianMarine moved from Singkiang to Uzbek
                                                2 italianAirTransports, 1 italianCombatEngineer, 1 italianInfantry and 2 italianParatroopers moved from Southern Caucasus to Cairo
                                                1 italianAirTransport moved from Sverdlovsk to Southern Caucasus
                                                2 italianInfantrys moved from Rome to Southern Italy
                                                1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                                                1 italianTransport moved from 48 Sea Zone to 44 Sea Zone
                                        
                                            Purchase Units - Italy
                                                Italy buy 1 italianAdvancedNavalFighter, 2 italianAdvancedSubmarines, 1 italianAntiAirGun, 2 italianAntiTankGuns, 1 italianEntrenchment, 1 italianFortification and 3 italianInfantrys; Remaining resources: 0 PUs; 24 techTokens; 
                                        
                                            Place Units - Italy
                                                3 italianInfantrys placed in Southern Caucasus
                                                Units in Cairo being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                                                1 italianAntiAirGun, 2 italianAntiTankGuns, 1 italianEntrenchment and 1 italianFortification placed in Cairo
                                                2 italianAdvancedSubmarines placed in 47 Sea Zone
                                                1 italianAdvancedNavalFighter placed in Northern Italy
                                        
                                            Turn Complete - Italy
                                                Italy collect 50 PUs; end with 50 PUs
                                                Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 53 PUs
                                                Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 56 PUs
                                                Units generate 12 techTokens; Italy end with 36 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        China : 0.50
                                        Italy : -4.42
                                        Russia : -0.33
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin back to usa

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Usa round 46

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 46
                                            
                                                Research Technology - Usa
                                                    Trigger americanaTAR: Usa gains access to AdvancedRockets
                                                    Usa spend 0 on tech rolls
                                                        Usa roll 9,4,6,7,12,11,8,3,3 and gets 1 hit
                                                    Usa removing all Technology Tokens after successful research.
                                                    Usa discover AdvancedRockets
                                            
                                                Combat Move - Usa
                                                    Trigger americanImpRockR5: Setting givesMovement to 3:americanRocket for unitAttachment attached to britishAirfield
                                                    Trigger americanImpRockR9: Setting givesMovement to 3:americanRocket for unitAttachment attached to brazilianAirfield
                                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                    Trigger americanImpRockR7: Setting givesMovement to 3:americanRocket for unitAttachment attached to russianAirfield
                                                    Trigger americanImpRockR12: Setting givesMovement to 3:americanRocket for unitAttachment attached to turkishAirfield
                                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger americanImpRockR11: Setting givesMovement to 3:americanRocket for unitAttachment attached to swedishAirfield
                                                    Trigger americanImpRockR10: Setting givesMovement to 3:americanRocket for unitAttachment attached to spanishAirfield
                                                    Trigger americanImpRockR4: Setting givesMovement to 3:americanRocket for unitAttachment attached to chineseAirfield
                                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                    Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                    1 unit repaired.
                                                        1 americanCarrier-damaged owned by the Usa removed in 96 Sea Zone
                                                        1 americanCarrier owned by the Usa added in 96 Sea Zone
                                                        Some non-combat units are destroyed: 
                                                        Some non-combat units are destroyed: 
                                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                    1 americanMech.Infantry moved from Cyrenaica to Al Kufrah
                                                          Usa take Tobruk from Italy
                                                          Egypt take Al Kufrah from Italy
                                                    1 americanArtillery, 1 americanHeavyTank, 8 americanInfantrys, 1 americanMarine, 3 americanMech.Infantrys and 1 americanTank moved from Cyrenaica to Al Kufrah
                                            
                                                Combat - Usa
                                            
                                                Non Combat Move - Usa
                                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                                    Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                                    Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                                    Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                                    Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                                    Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                                    Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                                    Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                                    Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                    Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                                    Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                                    Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                                    Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                                    Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                                    Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                                    Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                                    Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                                    Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                                    Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                                    Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                                    Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                                    Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                                    Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                                    Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                                    Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                                    Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                                    Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                    Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                                    Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                                    Trigger americanAP2: Usa has 1 Material placed in Washington
                                                    2 americanTransports moved from 101 Sea Zone to 103 Sea Zone
                                                    1 americanInfantry, 1 americanMarine, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Alaska to 103 Sea Zone
                                                    1 americanInfantry, 1 americanMarine, 1 americanMech.Infantry, 1 americanMobileArtillery and 2 americanTransports moved from 103 Sea Zone to 101 Sea Zone
                                                    1 americanInfantry, 1 americanMarine, 1 americanMech.Infantry and 1 americanMobileArtillery moved from 101 Sea Zone to Soviet Far East
                                                    3 americanAirTransports moved from Southern Algeria to Morrocco
                                                    2 americanArtillerys, 2 americanInfantrys and 2 americanMarines moved from Morrocco to 43 Sea Zone
                                                    1 americanCarrier and 1 americanNavalFighter moved from 61 Sea Zone to 43 Sea Zone
                                                    1 Truck moved from Northern Spain to Madrid
                                                    1 Truck moved from Southern Spain to Madrid
                                                    3 Materials and 3 Trucks moved from Madrid to Northern Spain
                                                    1 Truck moved from Northern Spain to Madrid
                                                    1 Truck and 1 americanAntiAirGun moved from Madrid to Southern Spain
                                                    2 Trucks moved from Northern Spain to Madrid
                                                    3 americanHeavyTanks moved from New York to 30 Sea Zone
                                                    1 americanArtillery and 1 americanInfantry moved from Washington to 30 Sea Zone
                                                    1 americanArtillery, 3 americanHeavyTanks, 1 americanInfantry and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                                    1 americanArtillery, 3 americanHeavyTanks and 1 americanInfantry moved from 39 Sea Zone to Azores
                                                    1 americanAdvancedNavalFighter moved from New York to Southern Spain
                                                    1 americanNavalFighter moved from 43 Sea Zone to Southern Spain
                                                    1 americanAdvancedNavalFighter moved from Morrocco to Southern Spain
                                                    2 americanParatroopers moved from Madrid to Southern Spain
                                                    2 americanParatroopers moved from Northern Spain to Southern Spain
                                                    1 americanMarine moved from Southern Spain to Northern Spain
                                                    1 americanCombatEngineer moved from Southern Spain to Madrid
                                                    4 americanInfantrys moved from Southern Spain to Northern Spain
                                                    2 americanArtillerys moved from Southern Spain to Northern Spain
                                                    2 americanArtillerys, 2 americanInfantrys and 2 americanMarines moved from 43 Sea Zone to Southern Spain
                                                    1 americanArtillery and 1 americanCombatEngineer moved from Madrid to Northern Spain
                                                    2 americanTransports moved from 96 Sea Zone to 127 Sea Zone
                                                    1 americanCombatEngineer and 2 americanMarines moved from Phillippines to 127 Sea Zone
                                                    3 americanInfantrys moved from Phillippines Islands to 127 Sea Zone
                                                    1 americanCombatEngineer, 3 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 127 Sea Zone to 96 Sea Zone
                                                    1 americanCombatEngineer, 3 americanInfantrys and 2 americanMarines moved from 96 Sea Zone to Luzon
                                                    1 americanAdvancedNavalFighter moved from Hawaiian Islands to 96 Sea Zone
                                                    2 americanNavalFighters moved from Luzon to 96 Sea Zone
                                                    1 Material and 1 Truck moved from Western US to Los Angeles
                                                    1 americanAdvancedNavalFighter moved from Los Angeles to Hawaiian Islands
                                                    3 Materials moved from Washington to 30 Sea Zone
                                                    3 Materials and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                                                    2 americanTransports moved from 61 Sea Zone to 39 Sea Zone
                                            
                                                Purchase Units - Usa
                                                    Usa buy 2 americanAdvancedNavalFighters, 2 americanAlpineInfantrys, 1 americanAntiAirGun, 2 americanDestroyers, 1 americanFactory, 2 americanInfantrys, 5 americanMarines, 1 americanMech.Infantry, 1 americanMobileArtillery and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                            
                                                Place Units - Usa
                                                    1 americanDestroyer and 1 americanTransport placed in 96 Sea Zone
                                                    2 americanMarines placed in Phillippines
                                                    1 americanMech.Infantry and 1 americanMobileArtillery placed in Alaska
                                                    2 americanInfantrys placed in Western US
                                                    2 americanAlpineInfantrys and 1 americanAntiAirGun placed in Madrid
                                                    Units in Northern Spain being upgraded or consumed: 3 Materials
                                                    1 americanFactory placed in Northern Spain
                                                    3 americanMarines placed in Southeastern US
                                                    1 americanAdvancedNavalFighter placed in New York
                                                    1 americanAdvancedNavalFighter placed in Los Angeles
                                                    1 americanDestroyer placed in 36 Sea Zone
                                            
                                                Activate Technology - Usa
                                                    Usa activating AdvancedRockets
                                                    Trigger russianITBR3: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to americanAirfield
                                            
                                                Turn Complete - Usa
                                                    Usa collect 94 PUs; end with 94 PUs
                                                    Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 97 PUs
                                                    Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 100 PUs
                                                    Units generate 9 techTokens; Usa end with 9 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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