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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin up for battle if you are around

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Turn Summary: Finland round 46

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 46
        
            Reconnaissance Missions - Finland
        
            Reinforcing - DanubeAxis
                DanubeAxis collect 0 PUs; end with 12 PUs
        
            Counter Intelligence Operations - VichyFrance
                VichyFrance collect 0 PUs; end with 6 PUs
        
            Combat Move - Germany
                Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                1 unit repaired.
                    1 germanHeavyTank-damaged owned by the Germany removed in Stalingrad
                    1 germanHeavyTank owned by the Germany added in Stalingrad
                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                1 germanParatrooper moved from Nenetsia to Norilsk
                      Germany take Norilsk from Russia
                4 germanHeavyTanks, 3 germanMech.Infantrys and 1 germanMobileArtillery moved from Stalingrad to Omsk
                1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Omsk
                1 germanArtillery and 2 germanInfantrys moved from Stalingrad to Voronezh
                2 germanInfantrys moved from Stalingrad to Tula
                2 germanInfantrys moved from Orel Kursk to Smolensk
                1 germanMech.Infantry and 1 germanTank moved from Belorussia to Smolensk
                1 germanTank moved from Eastern Poland to Belorussia
                      Germany take Lithuania from Russia
                2 germanInfantrys moved from Leningrad to Eastern Finland
                2 germanAdvancedNavalFighters moved from Leningrad to Eastern Finland
                1 germanInfantry moved from Eastern Karelia to Archangel
                3 germanHeavyTanks and 2 germanMobileArtillerys moved from Leningrad to Archangel
                4 germanAdvancedNavalFighters moved from Leningrad to Archangel
        
            Combat - Germany
                Germany creates battle in territory 27 Sea Zone
                Battle in Tula
                    Germany attack with 2 germanInfantrys
                    Russia defend with 1 Flagpole and 1 russianInfantry
                        Germany roll dice for 2 germanInfantrys in Tula, round 2 : 0/2 hits, 0.33 expected hits
                        Russia roll dice for 1 russianInfantry in Tula, round 2 : 1/1 hits, 0.25 expected hits
                        1 germanInfantry owned by the Germany lost in Tula
                    1 germanInfantry owned by the Germany retreated to Stalingrad
                    Russia win with 1 russianInfantry remaining. Battle score for attacker is -3
                    Casualties for Germany: 1 germanInfantry
                Battle in Omsk
                    Germany attack with 1 germanAirTransport, 4 germanHeavyTanks, 3 germanMech.Infantrys, 1 germanMobileArtillery and 2 germanParatroopers
                    Russia defend with 1 Flagpole, 1 Rail, 1 Truck, 3 russianAntiAirGuns, 1 russianArtillery, 1 russianBarracks, 1 russianCombatEngineer, 1 russianEntrenchment and 2 russianInfantrys
                        HvyTankFS fire in Omsk : 0/4 hits, 1.00 expected hits
                        AntiAircraftGun fire in Omsk : 0/3 hits, 0.75 expected hits
                        Germany roll dice for 1 germanAirTransport, 4 germanHeavyTanks, 3 germanMech.Infantrys, 1 germanMobileArtillery and 2 germanParatroopers in Omsk, round 2 : 3/10 hits, 3.42 expected hits
                    Units damaged: 1 russianEntrenchment owned by the Russia
                        Russia roll dice for 3 russianAntiAirGuns, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment and 2 russianInfantrys in Omsk, round 2 : 4/8 hits, 3.25 expected hits
                    Units damaged: 4 germanHeavyTanks owned by the Germany
                        2 russianAntiAirGuns owned by the Russia lost in Omsk
                        4 germanHeavyTanks owned by the Germany lost in Omsk
                    4 germanHeavyTank-damageds owned by the Germany added in Omsk
                        HvyTankFS fire in Omsk : 0/4 hits, 0.33 expected hits
                        AntiAircraftGun fire in Omsk : 0/1 hits, 0.25 expected hits
                        Germany roll dice for 1 germanAirTransport, 4 germanHeavyTank-damageds, 3 germanMech.Infantrys, 1 germanMobileArtillery and 2 germanParatroopers in Omsk, round 3 : 5/10 hits, 2.75 expected hits
                        Russia roll dice for 1 russianAntiAirGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment and 2 russianInfantrys in Omsk, round 3 : 4/6 hits, 2.75 expected hits
                        2 russianInfantrys owned by the Russia, 1 russianCombatEngineer owned by the Russia, 1 russianArtillery owned by the Russia, 2 germanMech.Infantrys owned by the Germany, 2 germanParatroopers owned by the Germany and 1 russianAntiAirGun owned by the Russia lost in Omsk
                        Germany roll dice for 1 germanAirTransport, 4 germanHeavyTank-damageds, 1 germanMech.Infantry and 1 germanMobileArtillery in Omsk, round 4 : 1/6 hits, 1.33 expected hits
                        Russia roll dice for 1 russianEntrenchment in Omsk, round 4 : 0/1 hits, 0.50 expected hits
                        1 russianEntrenchment owned by the Russia lost in Omsk
                    Some non-combat units are destroyed: 
                    Germany win, taking Omsk from Russia with 1 germanAirTransport, 4 germanHeavyTank-damageds, 1 germanMech.Infantry and 1 germanMobileArtillery remaining. Battle score for attacker is -26
                    Casualties for Russia: 3 russianAntiAirGuns, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment and 2 russianInfantrys
                    Casualties for Germany: 4 germanHeavyTanks, 2 germanMech.Infantrys and 2 germanParatroopers
                Battle in Archangel
                    Germany attack with 4 germanAdvancedNavalFighters, 3 germanHeavyTanks, 1 germanInfantry and 2 germanMobileArtillerys
                    Russia defend with 1 Flagpole, 1 russianArtillery and 3 russianInfantrys
                        HvyTankFS fire in Archangel : 1/3 hits, 0.75 expected hits
                        1 russianArtillery owned by the Russia lost in Archangel
                        Germany roll dice for 4 germanAdvancedNavalFighters, 3 germanHeavyTanks, 1 germanInfantry and 2 germanMobileArtillerys in Archangel, round 2 : 4/10 hits, 4.17 expected hits
                        Russia roll dice for 3 russianInfantrys in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                    Units damaged: 1 germanHeavyTank owned by the Germany
                        3 russianInfantrys owned by the Russia lost in Archangel
                        1 germanHeavyTank owned by the Germany lost in Archangel
                    1 germanHeavyTank-damaged owned by the Germany added in Archangel
                    Germany win, taking Archangel from Russia with 4 germanAdvancedNavalFighters, 2 germanHeavyTanks, 1 germanHeavyTank-damaged, 1 germanInfantry and 2 germanMobileArtillerys remaining. Battle score for attacker is 3
                    Casualties for Russia: 1 russianArtillery and 3 russianInfantrys
                    Casualties for Germany: 1 germanHeavyTank
                Battle in Voronezh
                    Germany attack with 1 germanArtillery and 2 germanInfantrys
                    Russia defend with 1 Flagpole and 1 russianInfantry
                        Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Voronezh, round 2 : 0/3 hits, 0.67 expected hits
                        Russia roll dice for 1 russianInfantry in Voronezh, round 2 : 0/1 hits, 0.25 expected hits
                        Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Voronezh, round 3 : 1/3 hits, 0.67 expected hits
                        Russia roll dice for 1 russianInfantry in Voronezh, round 3 : 0/1 hits, 0.25 expected hits
                        1 russianInfantry owned by the Russia lost in Voronezh
                    Germany win, taking Voronezh from Russia with 1 germanArtillery and 2 germanInfantrys remaining. Battle score for attacker is 3
                    Casualties for Russia: 1 russianInfantry
                Battle in Smolensk
                    Germany attack with 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank
                    Russia defend with 1 Flagpole and 1 russianArtillery
                        Germany roll dice for 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
                        Russia roll dice for 1 russianArtillery in Smolensk, round 2 : 1/1 hits, 0.25 expected hits
                        1 germanInfantry owned by the Germany and 1 russianArtillery owned by the Russia lost in Smolensk
                    Germany win, taking Smolensk from Russia with 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank remaining. Battle score for attacker is 1
                    Casualties for Germany: 1 germanInfantry
                    Casualties for Russia: 1 russianArtillery
                Battle in Eastern Finland
                    Germany attack with 2 germanAdvancedNavalFighters and 2 germanInfantrys
                    Britain defend with 1 Flagpole and 1 britishInfantry
                        Germany roll dice for 2 germanAdvancedNavalFighters and 2 germanInfantrys in Eastern Finland, round 2 : 2/4 hits, 1.17 expected hits
                        Britain roll dice for 1 britishInfantry in Eastern Finland, round 2 : 0/1 hits, 0.33 expected hits
                        1 britishInfantry owned by the Britain lost in Eastern Finland
                    Germany win, taking Eastern Finland from Britain with 2 germanAdvancedNavalFighters and 2 germanInfantrys remaining. Battle score for attacker is 3
                    Casualties for Britain: 1 britishInfantry
                Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                Trigger germanAP2: Germany has 1 Material placed in Berlin
                Trigger germanProd: Germany has 1 Material placed in Berlin
                4 germanAdvancedNavalFighters moved from Archangel to Leningrad
                2 germanAdvancedNavalFighters moved from Eastern Finland to Eastern Germany
                2 germanAdvancedNavalFighters moved from Leningrad to Eastern Germany
                1 germanAirTransport moved from Omsk to Stalingrad
                2 Trucks and 2 germanInfantrys moved from Stalingrad to Omsk
                1 germanInfantry and 1 germanMech.Infantry moved from Eastern Poland to Orel Kursk
                1 germanInfantry moved from Belorussia to Pskov
                2 Trucks and 2 germanInfantrys moved from Belorussia to Leningrad
                1 Truck moved from Leningrad to Voronezh
                1 Truck and 1 germanInfantry moved from Eastern Poland to Leningrad
                1 Truck and 1 germanInfantry moved from Romania to Voronezh
                1 Truck and 1 germanInfantry moved from Romania to Pskov
                2 Trucks and 2 germanInfantrys moved from Romania to Orel Kursk
                2 Materials and 1 Train moved from Berlin to Vichy France
                1 germanAirTransport moved from Leningrad to Kharkov
                1 germanAirTransport moved from Leningrad to Berlin
                1 Train and 3 germanInfantrys moved from Eastern Germany to Vichy France
                1 germanInfantry moved from Eastern Germany to Northern Germany
                1 germanAirTransport moved from Leningrad to Hungary Slovakia
                1 germanAirTransport moved from Leningrad to Romania
                1 Train moved from Vichy France to Northern Germany
                1 Train moved from Vichy France to Eastern Germany
                2 Trains and 6 germanInfantrys moved from Northern Germany to Vichy France
                1 Train moved from Vichy France to Eastern Germany
                1 Train moved from Vichy France to Northern Germany
                1 Truck moved from Leningrad to Eastern Poland
                1 germanInfantry moved from Novgorod to Leningrad
        
            Purchase Units - Germany
                Germany buy 4 germanAdvancedSubmarines, 1 germanArtillery, 2 germanInfantrys, 4 germanParatroopers and 4 germanSubmarines; Remaining resources: 0 PUs; 144 techTokens; 
        
            Place Units - Germany
                4 germanSubmarines placed in 27 Sea Zone
                4 germanAdvancedSubmarines placed in 27 Sea Zone
                1 germanArtillery and 2 germanInfantrys placed in Stalingrad
                2 germanParatroopers placed in Kharkov
                2 germanParatroopers placed in Leningrad
        
            Turn Complete - Germany
                Germany collect 84 PUs; end with 84 PUs
                Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 90 PUs
                Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 93 PUs
                Units generate 12 techTokens; Germany end with 156 techTokens
                Some Units in Vichy France change ownership: 2 Materials and 1 germanCombatEngineer
        
            Purchase Units - VichyFrance
                VichyFrance buy 1 germanArtillery and 1 germanEntrenchment; Remaining resources: 1 PUs; 
        
            Place Units - VichyFrance
                Units in Vichy France being upgraded or consumed: 1 Material
                1 germanArtillery and 1 germanEntrenchment placed in Vichy France
        
            Turn Complete - VichyFrance
                VichyFrance collect 5 PUs; end with 6 PUs
                Some Units in Vichy France change ownership: 1 Material, 1 germanArtillery and 1 germanCombatEngineer
        
            Purchase Units - DanubeAxis
                DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - DanubeAxis
                2 germanInfantrys placed in Hungary Slovakia
                2 germanInfantrys placed in Romania
        
            Turn Complete - DanubeAxis
                DanubeAxis collect 12 PUs; end with 12 PUs
                Units Change Ownership
                    Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                    Some Units in Romania change ownership: 2 germanInfantrys
        
            Turn Complete - Finland
        

        Combat Hit Differential Summary :

        HvyTankFS fire in Omsk : : -1.33
        HvyTankFS fire in Archangel : : 0.25
        Britain : -0.33
        AntiAircraftGun fire in Omsk : : -1.00
        Germany : 2.17
        Russia : 2.50
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin over to china

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Russia round 46

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 46
            
                Research Technology - Russia
                    Russia spend 0 on tech rolls
                        Russia roll 4,7,10,7,5,12 and gets 1 hit
                    Russia removing all Technology Tokens after successful research.
                    Russia discover IncreasedTacticalBomberRange
            
                Politics - Russia
                    Giving back territories to original owners
            
                Combat Move - Russia
                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                    Trigger russianISBR4: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to brazilianAirfield
                    Trigger russianISBR4: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to brazilianAirfield
                    Trigger russianISBR1: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to russianAirfield
                    Trigger russianISBR1: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to russianAirfield
                    Trigger russianISBR6: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to swedishAirfield
                    Trigger russianISBR6: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to swedishAirfield
                    Trigger russianISBR5: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to spanishAirfield
                    Trigger russianISBR5: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to spanishAirfield
                    Trigger russianISBR8: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to chineseAirfield
                    Trigger russianISBR8: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to chineseAirfield
                    Trigger russianISBR7: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to turkishAirfield
                    Trigger russianISBR7: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to turkishAirfield
                    Trigger russianISBR2: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to britishAirfield
                    Trigger russianISBR2: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to britishAirfield
                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                    Trigger russianISBR3: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to americanAirfield
                    Trigger russianISBR3: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to americanAirfield
                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                    Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                    Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                    Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                    1 russianInfantry moved from Moscow to Novgorod
                          Russia take Novgorod from Germany
                    1 russianInfantry moved from Vologda to Eastern Karelia
                          Russia take Eastern Karelia from Germany
                    1 russianInfantry moved from Urals to Nenetsia
                          Russia take Nenetsia from Germany
                    2 russianArtillerys moved from Murmansk to Western Karelia
                          Russia take Western Karelia from Finland
                    1 russianArtillery and 4 russianInfantrys moved from Volgarod to Sverdlovsk
            
                Combat - Russia
                    Battle in Sverdlovsk
                        Russia attack with 1 russianArtillery and 4 russianInfantrys
                        Italy defend with 1 Flagpole and 2 italianParatroopers
                            Russia roll dice for 1 russianArtillery and 4 russianInfantrys in Sverdlovsk, round 2 : 0/5 hits, 1.00 expected hits
                            Italy roll dice for 2 italianParatroopers in Sverdlovsk, round 2 : 1/2 hits, 0.83 expected hits
                            1 russianInfantry owned by the Russia lost in Sverdlovsk
                            Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Sverdlovsk, round 3 : 1/4 hits, 0.83 expected hits
                            Italy roll dice for 2 italianParatroopers in Sverdlovsk, round 3 : 2/2 hits, 0.83 expected hits
                            2 russianInfantrys owned by the Russia and 1 italianParatrooper owned by the Italy lost in Sverdlovsk
                            Russia roll dice for 1 russianArtillery and 1 russianInfantry in Sverdlovsk, round 4 : 0/2 hits, 0.50 expected hits
                            Italy roll dice for 1 italianParatrooper in Sverdlovsk, round 4 : 0/1 hits, 0.42 expected hits
                            Russia roll dice for 1 russianArtillery and 1 russianInfantry in Sverdlovsk, round 5 : 1/2 hits, 0.50 expected hits
                            Italy roll dice for 1 italianParatrooper in Sverdlovsk, round 5 : 1/1 hits, 0.42 expected hits
                            1 russianInfantry owned by the Russia and 1 italianParatrooper owned by the Italy lost in Sverdlovsk
                        Russia win, taking Sverdlovsk from Italy with 1 russianArtillery remaining. Battle score for attacker is -4
                        Casualties for Russia: 4 russianInfantrys
                        Casualties for Italy: 2 italianParatroopers
            
                Non Combat Move - Russia
                    Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                    Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                    Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                    Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                    Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                    Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                    Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                    Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                    Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                    Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                    Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                    Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                    Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger russianAP2: Russia has 1 Material placed in Moscow
                    Trigger russianProd1: Russia has 1 Material placed in Moscow
                    1 Train moved from Urals to Moscow
                    2 Materials, 1 Train and 1 russianAntiAirGun moved from Moscow to Urals
                    1 russianCombatEngineer moved from Volgarod to Urals
                    1 russianCombatEngineer moved from Vologda to Urals
                    2 russianAntiTankGuns moved from Volgarod to Urals
                    2 russianAntiTankGuns moved from Volgarod to Vologda
                    1 russianAntiTankGun moved from Volgarod to Moscow
                    1 Truck moved from Vologda to Urals
                    1 russianInfantry moved from Kazahk to Novosibirsk
                    1 russianArtillery moved from Vologda to Volgarod
                    1 russianInfantry moved from Volgarod to Vologda
            
                Purchase Units - Russia
                    Russia buy 1 russianAntiAirGun, 3 russianAntiTankGuns, 1 russianEntrenchment, 1 russianFortification and 11 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - Russia
                    Units in Urals being upgraded or consumed: 2 Materials and 1 russianEntrenchment
                    1 russianEntrenchment, 1 russianFortification and 3 russianInfantrys placed in Urals
                    3 russianAntiTankGuns placed in Novosibirsk
                    2 russianInfantrys placed in Vologda
                    3 russianInfantrys placed in Volgarod
                    1 russianAntiAirGun and 3 russianInfantrys placed in Moscow
            
                Activate Technology - Russia
                    Russia activating IncreasedTacticalBomberRange
                    Trigger russianITBR1: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to russianAirfield
            
                Turn Complete - Russia
                    Russia collect 35 PUs; end with 35 PUs
                    Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 38 PUs
                    Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 41 PUs
                    Units generate 6 techTokens; Russia end with 6 techTokens
            

            Combat Hit Differential Summary :

            Italy : 1.50
            Russia : -0.83
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut back to you

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: Thailand round 46

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 46
                
                    Training Troops - Manchuria
                        Manchuria collect 0 PUs; end with 11 PUs
                
                    Research Technology - Japan
                        Trigger japaneseaTAM: Japan gains access to AdvancedMechanization
                        Japan spend 0 on tech rolls
                            Japan roll 11,2,12,10,9,8,8,8,11 and gets 1 hit
                        Japan removing all Technology Tokens after successful research.
                        Japan discover AdvancedMechanization
                
                    Combat Move - Japan
                        Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                        1 japaneseArtillery and 3 japaneseParatroopers moved from Irkutsk to Kansk
                              Japan take Kansk from Russia
                        1 japaneseAlpineInfantry moved from Western Evenki to Eastern Siberia
                              Japan take Eastern Siberia from Russia
                        1 japaneseHeavyTank and 1 japaneseInfantry moved from Peking to Shansi
                        1 japaneseAdvancedNavalFighter moved from Japan to Shantung
                        1 japaneseInfantry moved from Peking to Shantung
                        1 japaneseInfantry moved from Peking to Shansi
                        2 japaneseAdvancedNavalFighters moved from Manchuria to Shantung
                
                    Combat - Japan
                        Japan creates battle in territory 97 Sea Zone
                        Japan creates battle in territory 98 Sea Zone
                        Japan creates battle in territory 99 Sea Zone
                        Battle in Shansi
                            Japan attack with 1 japaneseHeavyTank and 2 japaneseInfantrys
                            China defend with 1 Flagpole and 1 chineseInfantry
                                Japan roll dice for 1 japaneseHeavyTank and 2 japaneseInfantrys in Shansi, round 2 : 1/3 hits, 1.00 expected hits
                                China roll dice for 1 chineseInfantry in Shansi, round 2 : 1/1 hits, 0.25 expected hits
                            Units damaged: 1 japaneseHeavyTank owned by the Japan
                                1 chineseInfantry owned by the China lost in Shansi
                                1 japaneseHeavyTank owned by the Japan lost in Shansi
                            1 japaneseHeavyTank-damaged owned by the Japan added in Shansi
                            Japan win, taking Shansi from China with 1 japaneseHeavyTank-damaged and 2 japaneseInfantrys remaining. Battle score for attacker is -7
                            Casualties for China: 1 chineseInfantry
                            Casualties for Japan: 1 japaneseHeavyTank
                        Battle in Shantung
                            Japan attack with 3 japaneseAdvancedNavalFighters and 1 japaneseInfantry
                            China defend with 1 Flagpole and 1 chineseInfantry
                                Japan roll dice for 3 japaneseAdvancedNavalFighters and 1 japaneseInfantry in Shantung, round 2 : 1/4 hits, 1.92 expected hits
                                China roll dice for 1 chineseInfantry in Shantung, round 2 : 0/1 hits, 0.25 expected hits
                                1 chineseInfantry owned by the China lost in Shantung
                            Japan win, taking Shantung from China with 3 japaneseAdvancedNavalFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                            Casualties for China: 1 chineseInfantry
                
                    Non Combat Move - Japan
                        Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                        Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                        Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                        Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                        Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                        Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                        Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                        2 Trucks, 1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Manchuria to Far Eastern Republic
                        2 japaneseAirTransports and 4 japaneseInfantrys moved from Manchuria to Far Eastern Republic
                        2 japaneseAirTransports moved from Far Eastern Republic to Japan
                        2 Materials and 1 japaneseAirTransport moved from Japan to Manchuria
                        1 japaneseAirTransport moved from Manchuria to Japan
                        1 japaneseHeavyTank moved from Korea to Peking
                        1 japaneseAdvancedNavalFighter moved from Shantung to Peking
                        2 japaneseAdvancedNavalFighters moved from Shantung to Manchuria
                        1 Train moved from Manchuria to Korea
                        1 Train and 3 japaneseInfantrys moved from Korea to Peking
                        1 Train moved from Peking to Manchuria
                        1 japaneseAirTransport and 2 japaneseInfantrys moved from Japan to Korea
                        2 Trucks moved from Japan to Tokyo
                        2 Materials and 2 Trucks moved from Tokyo to Japan
                        1 japaneseInfantry moved from Tokyo to Japan
                        1 japaneseAirTransport moved from Korea to Tokyo
                
                    Purchase Units - Japan
                        Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseCombatEngineer, 1 japaneseHeavyTank and 5 japaneseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Japan
                        1 japaneseHeavyTank placed in Korea
                        2 japaneseInfantrys placed in Peking
                        1 japaneseCombatEngineer and 3 japaneseInfantrys placed in Tokyo
                        1 japaneseAdvancedNavalFighter placed in Japan
                
                    Activate Technology - Japan
                        Japan activating AdvancedMechanization
                        Trigger japaneseAdvMech: Setting attack to 5 for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseAdvMech: Setting receivesAbilityWhenWith cleared  for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseAdvMech: Setting canBlitz to true for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseAdvMech2: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseMobileArtillery} with name:supportAttachmentArtilleryjapanesemobadvm
                        Trigger japaneseAdvMech2: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseMobileArtillery} with name:supportAttachmentArtilleryjapanesemobadvt
                
                    Turn Complete - Japan
                        Japan collect 33 PUs; end with 33 PUs
                        Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 36 PUs
                        Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 39 PUs
                        Units generate 6 techTokens; Japan end with 6 techTokens
                        Some Units in Manchuria change ownership: 2 Materials and 2 japaneseCombatEngineers
                
                    Purchase Units - Manchuria
                        Manchuria buy 1 japaneseEntrenchment, 1 japaneseFortification and 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - Manchuria
                        Units in Manchuria being upgraded or consumed: 2 Materials and 1 japaneseEntrenchment
                        1 japaneseEntrenchment, 1 japaneseFortification and 3 japaneseInfantrys placed in Manchuria
                
                    Turn Complete - Manchuria
                        Manchuria collect 11 PUs; end with 11 PUs
                        Some Units in Manchuria change ownership: 2 japaneseCombatEngineers and 3 japaneseInfantrys
                
                    Turn Complete - Thailand
                

                Combat Hit Differential Summary :

                Japan : -0.92
                China : 0.50
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin over to china/uk

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Australia round 46

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 46
                    
                        Supporting Britain - Canada
                            Canada collect 0 PUs; end with 15 PUs
                    
                        Organizing Partisan Operations - ExiledAllies
                            ExiledAllies collect 0 PUs; end with 45 PUs
                    
                        Marching Orders - SouthAfrica
                            SouthAfrica collect 0 PUs; end with 28 PUs
                    
                        Preparing Ambushes - India
                            India collect 0 PUs; end with 41 PUs
                    
                        Preparing Naval Operations - Australia
                            Australia collect 0 PUs; end with 24 PUs
                    
                        Research Technology - Britain
                            Britain spend 0 on tech rolls
                                Britain roll 6,8,11,5,5,12,9,1,7 and gets 1 hit
                            Britain removing all Technology Tokens after successful research.
                            Britain discover ImprovedMechanization
                    
                        Combat Move - Britain
                            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                            Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                            11 britishMarines moved from Finland to Eastern Finland
                            3 britishArtillerys, 1 britishCombatEngineer, 1 britishInfantry, 5 britishMarines and 2 britishMech.Infantrys moved from Northern Finland to Eastern Finland
                            1 britishAdvancedFighter moved from Finland to Eastern Finland
                            4 britishParatroopers moved from Finland to Eastern Finland
                            1 britishCombatEngineer moved from Finland to Eastern Finland
                    
                        Combat - Britain
                            Battle in Eastern Finland
                                Britain attack with 1 britishAdvancedFighter, 3 britishArtillerys, 2 britishCombatEngineers, 1 britishInfantry, 16 britishMarines, 2 britishMech.Infantrys and 4 britishParatroopers
                                Germany defend with 1 Flagpole and 2 germanInfantrys
                                    Britain roll dice for 1 britishAdvancedFighter, 3 britishArtillerys, 2 britishCombatEngineers, 1 britishInfantry, 16 britishMarines, 2 britishMech.Infantrys and 4 britishParatroopers in Eastern Finland, round 2 : 10/29 hits, 6.92 expected hits
                                    Finland roll dice for 2 germanInfantrys in Eastern Finland, round 2 : 0/2 hits, 0.67 expected hits
                                    2 germanInfantrys owned by the Germany lost in Eastern Finland
                                Britain win, taking Eastern Finland from Finland with 1 britishAdvancedFighter, 3 britishArtillerys, 2 britishCombatEngineers, 1 britishInfantry, 16 britishMarines, 2 britishMech.Infantrys and 4 britishParatroopers remaining. Battle score for attacker is 6
                                Casualties for Germany: 2 germanInfantrys
                    
                        Non Combat Move - Britain
                            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                            Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                            Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                            Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                            Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                            Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                            Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                            Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                            Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                            Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                            Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                            Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                            Trigger britishAP2: Britain has 1 Material placed in London
                            Trigger britishProd1: Britain has 1 Material placed in London
                            1 britishAdvancedFighter moved from Eastern Finland to Northern Finland
                            2 britishFighters and 1 britishNavalFighter moved from Central Britain to Northern Finland
                            2 britishNavalFighters moved from Ontario to Central Britain
                            1 Material, 5 britishAirTransports, 4 britishInfantrys, 1 britishMarine and 4 britishParatroopers moved from London to Finland
                            1 britishAirTransport moved from Finland to London
                            1 Train moved from Central Norway to Norway
                            1 Train and 2 britishMech.Infantrys moved from Norway to Northern Finland
                            1 Train moved from Northern Finland to Central Norway
                            2 Trucks and 2 britishInfantrys moved from Central Norway to Northern Finland
                            2 Trucks moved from Northern Finland to Northern Norway
                            2 britishInfantrys moved from Northern Norway to Northern Finland
                            1 britishCombatEngineer moved from Eastern South Africa to Cape Town
                            1 Material and 1 Truck moved from Western Madras to Bombay
                            1 Train and 1 britishCombatEngineer moved from Thailand to Bombay
                            1 Train moved from New Dehli to Calcutta
                            3 Materials and 1 Train moved from Calcutta to Bombay
                            1 britishArtillery, 1 britishMech.Infantry and 1 britishTank moved from Bengal to New Dehli
                            2 britishArtillerys and 1 britishInfantry moved from New Dehli to Bombay
                            1 britishTransport moved from 79 Sea Zone to 73 Sea Zone
                            1 britishTransport moved from 84 Sea Zone to 75 Sea Zone
                            2 britishTanks moved from Southern Iran to Iraq
                            2 britishArtillerys and 1 britishInfantry moved from Bombay to 74 Sea Zone
                            2 britishArtillerys and 1 britishInfantry moved from 74 Sea Zone to Iraq
                            1 britishTransport moved from 75 Sea Zone to 74 Sea Zone
                            1 britishArtillery and 5 britishInfantrys moved from Northern Iran to Iraq
                            3 britishInfantrys moved from Eastern Iran to Southern Iran
                            1 britishBattleship moved from 149 Sea Zone to 93 Sea Zone
                            3 britishInfantrys moved from Borneo to 93 Sea Zone
                            1 britishDestroyer, 3 britishInfantrys and 1 britishTransport moved from 93 Sea Zone to 96 Sea Zone
                            3 britishInfantrys moved from 96 Sea Zone to Luzon
                            1 britishTransport moved from 96 Sea Zone to 128 Sea Zone
                            2 britishArtillerys and 1 britishInfantry moved from Brunei to 128 Sea Zone
                            2 britishArtillerys, 1 britishInfantry and 1 britishTransport moved from 128 Sea Zone to 96 Sea Zone
                            2 britishArtillerys and 1 britishInfantry moved from 96 Sea Zone to Luzon
                            3 britishTransports moved from 96 Sea Zone to 93 Sea Zone
                            1 britishArtillery moved from Java to 148 Sea Zone
                            1 britishArtillery and 1 britishTransport moved from 148 Sea Zone to 93 Sea Zone
                            1 britishArtillery moved from 93 Sea Zone to Brunei
                            1 britishTransport moved from 148 Sea Zone to 84 Sea Zone
                            1 britishInfantry moved from Burma to Bengal
                            1 britishAntiAirGun, 1 britishArtillery and 3 britishInfantrys moved from Morrocco to 43 Sea Zone
                            1 britishAntiAirGun, 1 britishArtillery and 3 britishInfantrys moved from 43 Sea Zone to Gibraltar
                            1 Truck moved from Bombay to Calcutta
                    
                        Purchase Units - Britain
                            Britain buy 5 britishCruisers, 1 britishEntrenchment and 1 britishInfantry; Remaining resources: 0 PUs; 0 techTokens; 
                            Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                    
                        Place Units - Britain
                            3 britishCruisers placed in 28 Sea Zone
                            2 britishCruisers placed in 28 Sea Zone
                            Units in Finland being upgraded or consumed: 1 Material
                            1 britishEntrenchment placed in Finland
                            1 britishInfantry placed in London
                    
                        Activate Technology - Britain
                            Britain activating ImprovedMechanization
                            Trigger russianITBR2: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to britishAirfield
                            Trigger britishImpMech: Setting defense to 4 for unitAttachment attached to britishMech.Infantry
                            Trigger britishImpMech: Setting receivesAbilityWhenWith to canBlitz:britishTank for unitAttachment attached to britishMech.Infantry
                    
                        Turn Complete - Britain
                            Britain collect 56 PUs; end with 56 PUs
                            Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 59 PUs
                            Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 62 PUs
                            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 63 PUs
                            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 64 PUs
                            Units generate 9 techTokens; Britain end with 9 techTokens
                            Units Change Ownership
                                Some Units in Bombay change ownership: 6 Materials and 2 britishCombatEngineers
                                Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                Some Units in Calcutta change ownership: 1 Material
                                Some Units in Cape Town change ownership: 3 Materials and 1 britishCombatEngineer
                                Some Units in Morrocco change ownership: 1 britishCombatEngineer
                    
                        Purchase Units - Canada
                            Canada buy 1 britishNavalFighter; Remaining resources: 4 PUs; 
                    
                        Place Units - Canada
                            1 britishNavalFighter placed in Ontario
                    
                        Turn Complete - Canada
                            Canada collect 15 PUs; end with 19 PUs
                            Units Change Ownership
                                Some Units in Ontario change ownership: 1 britishNavalFighter
                                Some Units in British Columbia change ownership: 1 britishCombatEngineer
                            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                    
                        Purchase Units - ExiledAllies
                            ExiledAllies buy 3 britishArtillerys, 5 britishInfantrys, 2 britishMarines and 2 britishMech.Infantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - ExiledAllies
                            1 britishArtillery, 1 britishInfantry and 1 britishMarine placed in Borneo
                            1 britishArtillery, 1 britishInfantry and 1 britishMarine placed in Java
                            1 britishArtillery and 1 britishInfantry placed in Morrocco
                            2 britishMech.Infantrys placed in Norway
                            2 britishInfantrys placed in Central Norway
                    
                        Turn Complete - ExiledAllies
                            ExiledAllies collect 47 PUs; end with 47 PUs
                            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
                            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs
                            Units Change Ownership
                                Some Units in Borneo change ownership: 1 britishArtillery, 1 britishInfantry and 1 britishMarine
                                Some Units in Central Norway change ownership: 2 britishInfantrys
                                Some Units in Java change ownership: 1 britishArtillery, 1 britishInfantry and 1 britishMarine
                                Some Units in Morrocco change ownership: 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry
                                Some Units in Norway change ownership: 2 britishMech.Infantrys
                    
                        Purchase Units - SouthAfrica
                            SouthAfrica buy 1 britishFactory; Remaining resources: 27 PUs; 
                    
                        Place Units - SouthAfrica
                            Units in Cape Town being upgraded or consumed: 3 Materials
                            1 britishFactory placed in Cape Town
                    
                        Turn Complete - SouthAfrica
                            SouthAfrica collect 7 PUs; end with 34 PUs
                            Some Units in Cape Town change ownership: 1 britishCombatEngineer
                    
                        Purchase Units - India
                            India buy 2 Materials, 1 britishArtillery, 1 britishBarracks, 1 britishMech.Infantry and 1 britishTank; Remaining resources: 15 PUs; 
                    
                        Place Units - India
                            Units in Bombay being upgraded or consumed: 3 Materials
                            1 britishArtillery, 1 britishBarracks, 1 britishMech.Infantry and 1 britishTank placed in Bombay
                            2 Materials placed in Calcutta
                    
                        Turn Complete - India
                            India collect 13 PUs; end with 28 PUs
                            Units Change Ownership
                                Some Units in Bombay change ownership: 3 Materials, 1 britishArtillery, 2 britishCombatEngineers, 1 britishMech.Infantry and 1 britishTank
                                Some Units in Calcutta change ownership: 3 Materials
                    
                        Purchase Units - Australia
                            Australia buy 1 britishHull and 1 britishNavalFighter; Remaining resources: 1 PUs; 
                    
                        Place Units - Australia
                            1 britishNavalFighter placed in New South Wales
                            1 britishHull placed in 149 Sea Zone
                    
                        Turn Complete - Australia
                            Australia collect 17 PUs; end with 18 PUs
                            Some Units in New South Wales change ownership: 1 britishNavalFighter
                    

                    Combat Hit Differential Summary :

                    Finland : -0.67
                    Britain : 3.08
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin
                      last edited by

                      @ubernaut no real battles, back to you

                      ubernautU 2 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Move Summary: Italy round 46

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 46
                        
                            Research Technology - Italy
                                Italy spend 0 on tech rolls
                        
                            Combat Move - Italy
                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                2 italianParatroopers moved from Northern Kazahk to Sverdlovsk
                                1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Sverdlovsk
                                1 italianInfantry moved from Southern Caucasus to Northern Iran
                                      Italy take Northern Iran from Russia
                                1 italianInfantry moved from Singkiang to Kazahk
                                      Italy take Kazahk from Russia
                                1 italianInfantry moved from Singkiang to Uzbek
                                      Italy take Uzbek from Russia
                                4 italianAlpineInfantrys and 4 italianInfantrys moved from Singkiang to Kashi
                                1 italianArtillery moved from Singkiang to Kashi
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin small mountain battle

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Turn Summary: Italy round 46

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 46
                            
                                Research Technology - Italy
                                    Italy spend 0 on tech rolls
                                        Italy roll 2,2,11,3,7,1,10,9,8,7,11,7,5,9,2,6,11,8,1,9,4,8,2,2 and gets 0 hits
                            
                                Combat Move - Italy
                                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                    2 italianParatroopers moved from Northern Kazahk to Sverdlovsk
                                    1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Sverdlovsk
                                    1 italianInfantry moved from Southern Caucasus to Northern Iran
                                          Italy take Northern Iran from Russia
                                    1 italianInfantry moved from Singkiang to Kazahk
                                          Italy take Kazahk from Russia
                                    1 italianInfantry moved from Singkiang to Uzbek
                                          Italy take Uzbek from Russia
                                    4 italianAlpineInfantrys and 4 italianInfantrys moved from Singkiang to Kashi
                                    1 italianArtillery moved from Singkiang to Kashi
                            
                                Combat - Italy
                                    Italy creates battle in territory 48 Sea Zone
                                    Battle in Kashi
                                        Italy attack with 4 italianAlpineInfantrys, 1 italianArtillery and 4 italianInfantrys
                                        China defend with 1 Flagpole, 2 chineseAlpineInfantrys and 2 chineseArtillerys
                                            Italy roll dice for 4 italianAlpineInfantrys, 1 italianArtillery and 4 italianInfantrys in Kashi, round 2 : 1/9 hits, 2.25 expected hits
                                            China roll dice for 2 chineseAlpineInfantrys and 2 chineseArtillerys in Kashi, round 2 : 1/4 hits, 1.83 expected hits
                                            1 chineseArtillery owned by the China and 1 italianInfantry owned by the Italy lost in Kashi
                                            Italy roll dice for 4 italianAlpineInfantrys, 1 italianArtillery and 3 italianInfantrys in Kashi, round 3 : 0/8 hits, 2.17 expected hits
                                            China roll dice for 2 chineseAlpineInfantrys and 1 chineseArtillery in Kashi, round 3 : 2/3 hits, 1.33 expected hits
                                            2 italianInfantrys owned by the Italy lost in Kashi
                                            Italy roll dice for 4 italianAlpineInfantrys, 1 italianArtillery and 1 italianInfantry in Kashi, round 4 : 1/6 hits, 2.00 expected hits
                                            China roll dice for 2 chineseAlpineInfantrys and 1 chineseArtillery in Kashi, round 4 : 2/3 hits, 1.33 expected hits
                                            1 italianAlpineInfantry owned by the Italy, 1 italianInfantry owned by the Italy and 1 chineseAlpineInfantry owned by the China lost in Kashi
                                        1 italianArtillery owned by the Italy and 3 italianAlpineInfantrys owned by the Italy retreated to Singkiang
                                        China win with 1 chineseAlpineInfantry and 1 chineseArtillery remaining. Battle score for attacker is -8
                                        Casualties for Italy: 1 italianAlpineInfantry and 4 italianInfantrys
                                        Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery
                                    Battle in Sverdlovsk
                                        Italy attack with 1 italianAirTransport and 4 italianParatroopers
                                        Russia defend with 1 Flagpole and 1 russianArtillery
                                            Italy roll dice for 1 italianAirTransport and 4 italianParatroopers in Sverdlovsk, round 2 : 1/5 hits, 1.00 expected hits
                                            Russia roll dice for 1 russianArtillery in Sverdlovsk, round 2 : 0/1 hits, 0.33 expected hits
                                            1 russianArtillery owned by the Russia lost in Sverdlovsk
                                        Italy win, taking Sverdlovsk from Russia with 1 italianAirTransport and 4 italianParatroopers remaining. Battle score for attacker is 4
                                        Casualties for Russia: 1 russianArtillery
                                    Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                    Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                    Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                    Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                    Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                    Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                    Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                    Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                    Trigger italianAP2: Italy has 1 Material placed in Rome
                                    Trigger italianProd: Italy has 1 Material placed in Rome
                                    4 italianAdvancedNavalFighters moved from Sicily to Rome
                                    2 italianAdvancedNavalFighters moved from Sardinia to Rome
                                    1 italianCombatEngineer moved from Sardinia to 46 Sea Zone
                                    1 italianCombatEngineer moved from 46 Sea Zone to Southern Italy
                                    2 Materials and 1 italianAirTransport moved from Rome to Cairo
                                    3 italianInfantrys, 2 italianMarines, 2 italianMech.Infantrys and 2 italianTanks moved from Sinai to Cairo
                                    2 italianAirTransports, 2 italianInfantrys and 2 italianParatroopers moved from Southern Italy to Cairo
                                    1 italianAirTransport, 1 italianCombatEngineer and 1 italianInfantry moved from Rome to Cairo
                                    1 italianAirTransport moved from Cairo to Southern Italy
                                    1 italianInfantry moved from Altay to Singkiang
                                    1 italianAirTransport and 2 italianAlpineInfantrys moved from Singkiang to Southern Caucasus
                                    1 Truck and 1 italianAntiAirGun moved from Singkiang to Western Kazahk
                                    1 italianAlpineInfantry, 2 italianCombatEngineers, 1 italianInfantry and 1 italianMarine moved from Singkiang to Uzbek
                                    2 italianAirTransports, 1 italianCombatEngineer, 1 italianInfantry and 2 italianParatroopers moved from Southern Caucasus to Cairo
                                    1 italianAirTransport moved from Sverdlovsk to Southern Caucasus
                                    2 italianInfantrys moved from Rome to Southern Italy
                                    1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                                    1 italianTransport moved from 48 Sea Zone to 44 Sea Zone
                            
                                Purchase Units - Italy
                                    Italy buy 1 italianAdvancedNavalFighter, 2 italianAdvancedSubmarines, 1 italianAntiAirGun, 2 italianAntiTankGuns, 1 italianEntrenchment, 1 italianFortification and 3 italianInfantrys; Remaining resources: 0 PUs; 24 techTokens; 
                            
                                Place Units - Italy
                                    3 italianInfantrys placed in Southern Caucasus
                                    Units in Cairo being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                                    1 italianAntiAirGun, 2 italianAntiTankGuns, 1 italianEntrenchment and 1 italianFortification placed in Cairo
                                    2 italianAdvancedSubmarines placed in 47 Sea Zone
                                    1 italianAdvancedNavalFighter placed in Northern Italy
                            
                                Turn Complete - Italy
                                    Italy collect 50 PUs; end with 50 PUs
                                    Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 53 PUs
                                    Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 56 PUs
                                    Units generate 12 techTokens; Italy end with 36 techTokens
                            

                            Combat Hit Differential Summary :

                            China : 0.50
                            Italy : -4.42
                            Russia : -0.33
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin back to usa

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • C Offline
                                colin
                                last edited by

                                TripleA Turn Summary: Usa round 46

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 46
                                
                                    Research Technology - Usa
                                        Trigger americanaTAR: Usa gains access to AdvancedRockets
                                        Usa spend 0 on tech rolls
                                            Usa roll 9,4,6,7,12,11,8,3,3 and gets 1 hit
                                        Usa removing all Technology Tokens after successful research.
                                        Usa discover AdvancedRockets
                                
                                    Combat Move - Usa
                                        Trigger americanImpRockR5: Setting givesMovement to 3:americanRocket for unitAttachment attached to britishAirfield
                                        Trigger americanImpRockR9: Setting givesMovement to 3:americanRocket for unitAttachment attached to brazilianAirfield
                                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                        Trigger americanImpRockR7: Setting givesMovement to 3:americanRocket for unitAttachment attached to russianAirfield
                                        Trigger americanImpRockR12: Setting givesMovement to 3:americanRocket for unitAttachment attached to turkishAirfield
                                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger americanImpRockR11: Setting givesMovement to 3:americanRocket for unitAttachment attached to swedishAirfield
                                        Trigger americanImpRockR10: Setting givesMovement to 3:americanRocket for unitAttachment attached to spanishAirfield
                                        Trigger americanImpRockR4: Setting givesMovement to 3:americanRocket for unitAttachment attached to chineseAirfield
                                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                        Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                        Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                        1 unit repaired.
                                            1 americanCarrier-damaged owned by the Usa removed in 96 Sea Zone
                                            1 americanCarrier owned by the Usa added in 96 Sea Zone
                                            Some non-combat units are destroyed: 
                                            Some non-combat units are destroyed: 
                                        Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                        Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                        Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                        1 americanMech.Infantry moved from Cyrenaica to Al Kufrah
                                              Usa take Tobruk from Italy
                                              Egypt take Al Kufrah from Italy
                                        1 americanArtillery, 1 americanHeavyTank, 8 americanInfantrys, 1 americanMarine, 3 americanMech.Infantrys and 1 americanTank moved from Cyrenaica to Al Kufrah
                                
                                    Combat - Usa
                                
                                    Non Combat Move - Usa
                                        Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                        Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                        Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                        Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                        Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                        Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                        Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                        Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                        Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                        Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                        Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                        Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                        Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                        Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                        Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                        Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                        Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                        Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                        Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                        Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                        Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                        Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                        Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                        Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                        Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                        Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                        Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                        Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                        Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                        Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                        Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                        Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                        Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                        Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                        Trigger americanProd1: Usa has 1 Material placed in Washington
                                        Trigger americanAP2: Usa has 1 Material placed in Washington
                                        2 americanTransports moved from 101 Sea Zone to 103 Sea Zone
                                        1 americanInfantry, 1 americanMarine, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Alaska to 103 Sea Zone
                                        1 americanInfantry, 1 americanMarine, 1 americanMech.Infantry, 1 americanMobileArtillery and 2 americanTransports moved from 103 Sea Zone to 101 Sea Zone
                                        1 americanInfantry, 1 americanMarine, 1 americanMech.Infantry and 1 americanMobileArtillery moved from 101 Sea Zone to Soviet Far East
                                        3 americanAirTransports moved from Southern Algeria to Morrocco
                                        2 americanArtillerys, 2 americanInfantrys and 2 americanMarines moved from Morrocco to 43 Sea Zone
                                        1 americanCarrier and 1 americanNavalFighter moved from 61 Sea Zone to 43 Sea Zone
                                        1 Truck moved from Northern Spain to Madrid
                                        1 Truck moved from Southern Spain to Madrid
                                        3 Materials and 3 Trucks moved from Madrid to Northern Spain
                                        1 Truck moved from Northern Spain to Madrid
                                        1 Truck and 1 americanAntiAirGun moved from Madrid to Southern Spain
                                        2 Trucks moved from Northern Spain to Madrid
                                        3 americanHeavyTanks moved from New York to 30 Sea Zone
                                        1 americanArtillery and 1 americanInfantry moved from Washington to 30 Sea Zone
                                        1 americanArtillery, 3 americanHeavyTanks, 1 americanInfantry and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                        1 americanArtillery, 3 americanHeavyTanks and 1 americanInfantry moved from 39 Sea Zone to Azores
                                        1 americanAdvancedNavalFighter moved from New York to Southern Spain
                                        1 americanNavalFighter moved from 43 Sea Zone to Southern Spain
                                        1 americanAdvancedNavalFighter moved from Morrocco to Southern Spain
                                        2 americanParatroopers moved from Madrid to Southern Spain
                                        2 americanParatroopers moved from Northern Spain to Southern Spain
                                        1 americanMarine moved from Southern Spain to Northern Spain
                                        1 americanCombatEngineer moved from Southern Spain to Madrid
                                        4 americanInfantrys moved from Southern Spain to Northern Spain
                                        2 americanArtillerys moved from Southern Spain to Northern Spain
                                        2 americanArtillerys, 2 americanInfantrys and 2 americanMarines moved from 43 Sea Zone to Southern Spain
                                        1 americanArtillery and 1 americanCombatEngineer moved from Madrid to Northern Spain
                                        2 americanTransports moved from 96 Sea Zone to 127 Sea Zone
                                        1 americanCombatEngineer and 2 americanMarines moved from Phillippines to 127 Sea Zone
                                        3 americanInfantrys moved from Phillippines Islands to 127 Sea Zone
                                        1 americanCombatEngineer, 3 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 127 Sea Zone to 96 Sea Zone
                                        1 americanCombatEngineer, 3 americanInfantrys and 2 americanMarines moved from 96 Sea Zone to Luzon
                                        1 americanAdvancedNavalFighter moved from Hawaiian Islands to 96 Sea Zone
                                        2 americanNavalFighters moved from Luzon to 96 Sea Zone
                                        1 Material and 1 Truck moved from Western US to Los Angeles
                                        1 americanAdvancedNavalFighter moved from Los Angeles to Hawaiian Islands
                                        3 Materials moved from Washington to 30 Sea Zone
                                        3 Materials and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                                        2 americanTransports moved from 61 Sea Zone to 39 Sea Zone
                                
                                    Purchase Units - Usa
                                        Usa buy 2 americanAdvancedNavalFighters, 2 americanAlpineInfantrys, 1 americanAntiAirGun, 2 americanDestroyers, 1 americanFactory, 2 americanInfantrys, 5 americanMarines, 1 americanMech.Infantry, 1 americanMobileArtillery and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                        Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                
                                    Place Units - Usa
                                        1 americanDestroyer and 1 americanTransport placed in 96 Sea Zone
                                        2 americanMarines placed in Phillippines
                                        1 americanMech.Infantry and 1 americanMobileArtillery placed in Alaska
                                        2 americanInfantrys placed in Western US
                                        2 americanAlpineInfantrys and 1 americanAntiAirGun placed in Madrid
                                        Units in Northern Spain being upgraded or consumed: 3 Materials
                                        1 americanFactory placed in Northern Spain
                                        3 americanMarines placed in Southeastern US
                                        1 americanAdvancedNavalFighter placed in New York
                                        1 americanAdvancedNavalFighter placed in Los Angeles
                                        1 americanDestroyer placed in 36 Sea Zone
                                
                                    Activate Technology - Usa
                                        Usa activating AdvancedRockets
                                        Trigger russianITBR3: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to americanAirfield
                                
                                    Turn Complete - Usa
                                        Usa collect 94 PUs; end with 94 PUs
                                        Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 97 PUs
                                        Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 100 PUs
                                        Units generate 9 techTokens; Usa end with 9 techTokens
                                

                                Combat Hit Differential Summary :

                                Savegame

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut nothing to do again

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                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Move Summary: Germany round 47

                                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 47
                                    
                                        Combat Move - Germany
                                            Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                            1 germanInfantry moved from Pskov to Novgorod
                                            2 germanInfantrys moved from Voronezh to Tula
                                            1 germanInfantry moved from Archangel to Eastern Karelia
                                            1 germanInfantry moved from Leningrad to Eastern Karelia
                                            1 germanHeavyTank moved from Archangel to Eastern Karelia
                                            1 germanParatrooper moved from Norilsk to Nenetsia
                                            1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Nenetsia
                                            9 germanAdvancedSubmarines and 9 germanSubmarines moved from 27 Sea Zone to 28 Sea Zone
                                            4 germanAdvancedNavalFighters moved from Leningrad to 28 Sea Zone
                                            4 germanAdvancedNavalFighters moved from Eastern Germany to 28 Sea Zone
                                            8 germanAdvancedNavalFighters moved from Northern Germany to 28 Sea Zone
                                            4 germanAdvancedNavalFighters moved from Vichy France to 28 Sea Zone
                                            1 germanInfantry moved from Smolensk to Novgorod
                                            1 germanTank moved from Belorussia to Novgorod
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin naval armageddon on deck 😛

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Turn Summary: Finland round 47

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 47
                                        
                                            Reconnaissance Missions - Finland
                                        
                                            Reinforcing - DanubeAxis
                                                DanubeAxis collect 0 PUs; end with 12 PUs
                                        
                                            Counter Intelligence Operations - VichyFrance
                                                VichyFrance collect 0 PUs; end with 6 PUs
                                        
                                            Combat Move - Germany
                                                Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                                1 germanInfantry moved from Pskov to Novgorod
                                                2 germanInfantrys moved from Voronezh to Tula
                                                1 germanInfantry moved from Archangel to Eastern Karelia
                                                1 germanInfantry moved from Leningrad to Eastern Karelia
                                                1 germanHeavyTank moved from Archangel to Eastern Karelia
                                                1 germanParatrooper moved from Norilsk to Nenetsia
                                                1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Nenetsia
                                                9 germanAdvancedSubmarines and 9 germanSubmarines moved from 27 Sea Zone to 28 Sea Zone
                                                4 germanAdvancedNavalFighters moved from Leningrad to 28 Sea Zone
                                                4 germanAdvancedNavalFighters moved from Eastern Germany to 28 Sea Zone
                                                8 germanAdvancedNavalFighters moved from Northern Germany to 28 Sea Zone
                                                4 germanAdvancedNavalFighters moved from Vichy France to 28 Sea Zone
                                                1 germanInfantry moved from Smolensk to Novgorod
                                                1 germanTank moved from Belorussia to Novgorod
                                        
                                            Combat - Germany
                                                Britain scrambles 4 units out of Northern Finland to defend against the attack in 28 Sea Zone
                                                Battle in Novgorod
                                                    Germany attack with 2 germanInfantrys and 1 germanTank
                                                    Russia defend with 1 Flagpole and 1 russianInfantry
                                                        Germany roll dice for 2 germanInfantrys and 1 germanTank in Novgorod, round 2 : 0/3 hits, 0.75 expected hits
                                                        Russia roll dice for 1 russianInfantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                                                        Germany roll dice for 2 germanInfantrys and 1 germanTank in Novgorod, round 3 : 0/3 hits, 0.75 expected hits
                                                        Russia roll dice for 1 russianInfantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                                                        Germany roll dice for 2 germanInfantrys and 1 germanTank in Novgorod, round 4 : 0/3 hits, 0.75 expected hits
                                                        Russia roll dice for 1 russianInfantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                                                        Germany roll dice for 2 germanInfantrys and 1 germanTank in Novgorod, round 5 : 3/3 hits, 0.75 expected hits
                                                        Russia roll dice for 1 russianInfantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                                                        1 russianInfantry owned by the Russia lost in Novgorod
                                                    Germany win, taking Novgorod from Russia with 2 germanInfantrys and 1 germanTank remaining. Battle score for attacker is 3
                                                    Casualties for Russia: 1 russianInfantry
                                                Battle in Tula
                                                    Germany attack with 2 germanInfantrys
                                                    Russia defend with 1 Flagpole and 1 russianInfantry
                                                        Germany roll dice for 2 germanInfantrys in Tula, round 2 : 1/2 hits, 0.33 expected hits
                                                        Russia roll dice for 1 russianInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits
                                                        1 russianInfantry owned by the Russia lost in Tula
                                                    Germany win, taking Tula from Russia with 2 germanInfantrys remaining. Battle score for attacker is 3
                                                    Casualties for Russia: 1 russianInfantry
                                                Battle in 28 Sea Zone
                                                    Germany attack with 20 germanAdvancedNavalFighters, 9 germanAdvancedSubmarines and 9 germanSubmarines
                                                    Britain defend with 1 britishAdvancedFighter, 4 britishBattleships, 3 britishCarriers, 10 britishCruisers, 10 britishDestroyers, 2 britishFighters, 1 britishNavalFighter and 7 britishTransports
                                                        CruiserAntiAircraftGun fire in 28 Sea Zone : 1/10 hits, 1.67 expected hits
                                                        1 germanAdvancedNavalFighter owned by the Germany lost in 28 Sea Zone
                                                        Germany roll dice for 9 germanAdvancedSubmarines and 9 germanSubmarines in 28 Sea Zone, round 2 : 6/18 hits, 7.50 expected hits
                                                    Units damaged: 3 britishCarriers owned by the Britain
                                                        3 britishTransports owned by the Britain lost in 28 Sea Zone
                                                        Germany roll dice for 19 germanAdvancedNavalFighters in 28 Sea Zone, round 2 : 16/19 hits, 12.67 expected hits
                                                    Units damaged: 4 britishBattleships owned by the Britain
                                                        Britain roll dice for 1 britishAdvancedFighter, 4 britishBattleships, 3 britishCarriers, 10 britishCruisers, 10 britishDestroyers, 2 britishFighters, 1 britishNavalFighter and 4 britishTransports in 28 Sea Zone, round 2 : 18/39 hits, 15.50 expected hits
                                                        9 germanAdvancedSubmarines owned by the Germany, 9 germanSubmarines owned by the Germany, 4 britishTransports owned by the Britain and 8 britishDestroyers owned by the Britain lost in 28 Sea Zone
                                                        3 britishCarriers owned by the Britain and 4 britishBattleships owned by the Britain lost in 28 Sea Zone
                                                    4 britishBattleship-damageds owned by the Britain and 3 britishCarrier-damageds owned by the Britain added in 28 Sea Zone
                                                        CruiserAntiAircraftGun fire in 28 Sea Zone : 0/10 hits, 1.67 expected hits
                                                        Germany roll dice for 19 germanAdvancedNavalFighters in 28 Sea Zone, round 3 : 9/19 hits, 12.67 expected hits
                                                        Britain roll dice for 1 britishAdvancedFighter, 4 britishBattleship-damageds, 3 britishCarrier-damageds, 10 britishCruisers, 2 britishDestroyers, 2 britishFighters and 1 britishNavalFighter in 28 Sea Zone, round 3 : 11/23 hits, 10.67 expected hits
                                                        1 britishNavalFighter owned by the Britain, 11 germanAdvancedNavalFighters owned by the Germany, 1 britishAdvancedFighter owned by the Britain, 3 britishCarrier-damageds owned by the Britain, 2 britishFighters owned by the Britain and 2 britishDestroyers owned by the Britain lost in 28 Sea Zone
                                                     retreated to 28 Sea Zone
                                                    Britain win with 4 britishBattleship-damageds and 10 britishCruisers remaining. Battle score for attacker is 71
                                                    Casualties for Germany: 12 germanAdvancedNavalFighters, 9 germanAdvancedSubmarines and 9 germanSubmarines
                                                    Casualties for Britain: 1 britishAdvancedFighter, 4 britishBattleships, 3 britishCarriers, 3 britishCarrier-damageds, 10 britishDestroyers, 2 britishFighters, 1 britishNavalFighter and 7 britishTransports
                                                Battle in Eastern Karelia
                                                    Germany attack with 1 germanHeavyTank and 2 germanInfantrys
                                                    Russia defend with 1 Flagpole and 1 russianInfantry
                                                        Germany roll dice for 1 germanHeavyTank and 2 germanInfantrys in Eastern Karelia, round 2 : 2/3 hits, 0.83 expected hits
                                                        Russia roll dice for 1 russianInfantry in Eastern Karelia, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 russianInfantry owned by the Russia lost in Eastern Karelia
                                                    Germany win, taking Eastern Karelia from Russia with 1 germanHeavyTank and 2 germanInfantrys remaining. Battle score for attacker is 3
                                                    Casualties for Russia: 1 russianInfantry
                                                Battle in Nenetsia
                                                    Germany attack with 1 germanAirTransport and 3 germanParatroopers
                                                    Russia defend with 1 Flagpole and 1 russianInfantry
                                                        Germany roll dice for 1 germanAirTransport and 3 germanParatroopers in Nenetsia, round 2 : 1/3 hits, 0.75 expected hits
                                                        Russia roll dice for 1 russianInfantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 russianInfantry owned by the Russia lost in Nenetsia
                                                    Germany win, taking Nenetsia from Russia with 1 germanAirTransport and 3 germanParatroopers remaining. Battle score for attacker is 3
                                                    Casualties for Russia: 1 russianInfantry
                                                Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                                Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                                Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                                Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                                Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                                Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                                Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                                Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                                Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                                Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                                Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                                Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                                Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                                Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                                Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                                Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                                Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                                Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                                Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                                Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                                Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                                Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                                Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                                Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                                Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                                Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                                Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                                Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                                Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                                Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                                Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                                Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                                Trigger germanAP2: Germany has 1 Material placed in Berlin
                                                Trigger germanProd: Germany has 1 Material placed in Berlin
                                                8 germanAdvancedNavalFighters moved from 28 Sea Zone to Northern Germany
                                                1 germanInfantry and 1 germanMech.Infantry moved from Orel Kursk to Leningrad
                                                1 germanInfantry moved from Pskov to Leningrad
                                                1 germanMech.Infantry and 1 germanTank moved from Smolensk to Leningrad
                                                1 germanHeavyTank and 2 germanMobileArtillerys moved from Archangel to Leningrad
                                                1 germanHeavyTank-damaged moved from Archangel to Eastern Karelia
                                                1 germanAirTransport moved from Nenetsia to Leningrad
                                                2 germanInfantrys moved from Orel Kursk to Smolensk
                                                1 germanArtillery and 1 germanInfantry moved from Voronezh to Tula
                                                4 germanHeavyTank-damageds moved from Omsk to Sverdlovsk
                                                1 germanMech.Infantry and 1 germanMobileArtillery moved from Omsk to Stalingrad
                                                2 germanInfantrys moved from Omsk to Sverdlovsk
                                                3 Trucks moved from Omsk to Stalingrad
                                                1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Leningrad
                                                1 germanAirTransport and 2 germanInfantrys moved from Romania to Stalingrad
                                                1 Train moved from Vichy France to Northern Germany
                                                1 Train moved from Northern Germany to Vichy France
                                                1 Train, 1 germanAntiAirGun and 2 germanInfantrys moved from Northern Germany to Vichy France
                                                1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Vichy France
                                                1 Train moved from Vichy France to Western Germany
                                                4 germanArtillerys and 3 germanInfantrys moved from Stalingrad to Tula
                                                2 Materials and 1 germanAirTransport moved from Berlin to Leningrad
                                                1 Train and 3 germanInfantrys moved from Eastern Germany to Vichy France
                                                1 Truck moved from Eastern Poland to Berlin
                                                1 Train, 1 germanAntiAirGun and 2 germanInfantrys moved from Northern Germany to Vichy France
                                                1 Train, 2 germanAntiAirGuns and 1 germanInfantry moved from Eastern Germany to Vichy France
                                                1 Truck moved from Pskov to Poland
                                                3 Trucks moved from Leningrad to Eastern Poland
                                                1 germanAirTransport moved from Leningrad to Kharkov
                                                1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Leningrad
                                                3 germanInfantrys moved from Leningrad to Eastern Karelia
                                                1 germanMech.Infantry moved from Leningrad to Eastern Karelia
                                                1 germanMech.Infantry moved from Leningrad to Eastern Karelia
                                                1 Train moved from Vichy France to Austria
                                                1 Train moved from Vichy France to Berlin
                                                2 Trucks moved from Voronezh to Leningrad
                                                1 germanAirTransport moved from Vichy France to Romania
                                                2 Trucks moved from Orel Kursk to Hungary Slovakia
                                                1 germanCombatEngineer moved from Northern Germany to Berlin
                                                1 germanCombatEngineer moved from Eastern Germany to Poland
                                                1 Train moved from Vichy France to Eastern Germany
                                        
                                            Purchase Units - Germany
                                                Germany buy 2 germanAdvancedNavalFighters, 3 germanAlpineInfantrys, 3 germanArtillerys, 1 germanEntrenchment, 3 germanHeavyArtillerys and 6 germanParatroopers; Remaining resources: 0 PUs; 156 techTokens; 
                                        
                                            Place Units - Germany
                                                Units in Leningrad being upgraded or consumed: 1 Material
                                                1 germanEntrenchment and 2 germanParatroopers placed in Leningrad
                                                1 germanHeavyArtillery and 2 germanParatroopers placed in Stalingrad
                                                2 germanParatroopers placed in Kharkov
                                                3 germanAlpineInfantrys placed in Austria
                                                3 germanArtillerys placed in Western Germany
                                                2 germanAdvancedNavalFighters and 2 germanHeavyArtillerys placed in Eastern Germany
                                        
                                            Turn Complete - Germany
                                                Germany collect 83 PUs; end with 83 PUs
                                                Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 86 PUs
                                                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 89 PUs
                                                Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 92 PUs
                                                Units generate 12 techTokens; Germany end with 168 techTokens
                                                Some Units in Vichy France change ownership: 1 Material and 1 germanCombatEngineer
                                        
                                            Purchase Units - VichyFrance
                                                VichyFrance buy 1 germanAlpineInfantry and 1 germanEntrenchment; Remaining resources: 1 PUs; 
                                        
                                            Place Units - VichyFrance
                                                Units in Vichy France being upgraded or consumed: 1 Material
                                                1 germanAlpineInfantry and 1 germanEntrenchment placed in Vichy France
                                        
                                            Turn Complete - VichyFrance
                                                VichyFrance collect 5 PUs; end with 6 PUs
                                                Some Units in Vichy France change ownership: 1 germanAlpineInfantry and 1 germanCombatEngineer
                                        
                                            Purchase Units - DanubeAxis
                                                DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                        
                                            Place Units - DanubeAxis
                                                2 germanInfantrys placed in Hungary Slovakia
                                                2 germanInfantrys placed in Romania
                                        
                                            Turn Complete - DanubeAxis
                                                DanubeAxis collect 12 PUs; end with 12 PUs
                                                Units Change Ownership
                                                    Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                                    Some Units in Romania change ownership: 2 germanInfantrys
                                        
                                            Turn Complete - Finland
                                        

                                        Combat Hit Differential Summary :

                                        CruiserAntiAircraftGun fire in 28 Sea Zone : : -2.33
                                        Britain : 2.83
                                        Germany : 0.25
                                        Russia : -2.25
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin over to russia

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Russia round 47

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 47
                                            
                                                Research Technology - Russia
                                                    Trigger russianaTATB: Russia gains access to AdvancedTacticalBombers
                                                    Trigger russianaTASB: Russia gains access to AdvancedStrategicBombers
                                                    Russia spend 0 on tech rolls
                                                        Russia roll 2,10,12,10,7,4 and gets 1 hit
                                                    Russia removing all Technology Tokens after successful research.
                                                    Russia discover AdvancedStrategicBombers
                                            
                                                Combat Move - Russia
                                                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                                    Trigger russianITBR5: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to spanishAirfield
                                                    Trigger russianITBR8: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to chineseAirfield
                                                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                                    Trigger russianITBR4: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to brazilianAirfield
                                                    Trigger russianITBR6: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to swedishAirfield
                                                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger russianITBR7: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to turkishAirfield
                                                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                                    Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                                    Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                                    Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                                    3 russianAntiTankGuns, 1 russianArtillery and 4 russianInfantrys moved from Novosibirsk to Omsk
                                                          Russia take Omsk from Germany
                                            
                                                Combat - Russia
                                            
                                                Non Combat Move - Russia
                                                    Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                    Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                                    Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                                    Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                                    Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                                    Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                                    Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                                    Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                                    Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                                    Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                                    Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                                    Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                    Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                                    Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                                    Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger russianAP2: Russia has 1 Material placed in Moscow
                                                    Trigger russianProd1: Russia has 1 Material placed in Moscow
                                                    1 Train moved from Urals to Moscow
                                                    1 Material, 1 Train and 1 russianAntiAirGun moved from Moscow to Vologda
                                                    1 Train moved from Vologda to Moscow
                                                    1 Material and 1 Train moved from Moscow to Urals
                                                    1 russianCombatEngineer moved from Urals to Vologda
                                                    2 russianInfantrys moved from Volgarod to Moscow
                                                    2 russianInfantrys moved from Vologda to Moscow
                                                    1 russianAntiTankGun moved from Moscow to Vologda
                                                    1 russianAntiTankGun moved from Moscow to Volgarod
                                            
                                                Purchase Units - Russia
                                                    Russia buy 1 russianAntiAirGun, 3 russianAntiTankGuns, 2 russianCombatEngineers, 2 russianEntrenchments and 5 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                            
                                                Place Units - Russia
                                                    1 russianCombatEngineer and 2 russianInfantrys placed in Volgarod
                                                    Units in Urals being upgraded or consumed: 1 Material
                                                    1 russianCombatEngineer, 1 russianEntrenchment and 2 russianInfantrys placed in Urals
                                                    Units in Vologda being upgraded or consumed: 1 Material
                                                    1 russianEntrenchment and 1 russianInfantry placed in Vologda
                                                    1 russianAntiAirGun and 3 russianAntiTankGuns placed in Moscow
                                            
                                                Activate Technology - Russia
                                                    Russia activating AdvancedStrategicBombers
                                            
                                                Turn Complete - Russia
                                                    Russia collect 26 PUs; end with 26 PUs
                                                    Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 29 PUs
                                                    Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 32 PUs
                                                    Units generate 6 techTokens; Russia end with 6 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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