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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      @ubernaut back to you

      ubernautU 3 Replies Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Move Summary: Germany round 46

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 46
        
            Combat Move - Germany
                Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                1 unit repaired.
                    1 germanHeavyTank-damaged owned by the Germany removed in Stalingrad
                    1 germanHeavyTank owned by the Germany added in Stalingrad
                1 germanParatrooper moved from Nenetsia to Norilsk
                      Germany take Norilsk from Russia
                4 germanHeavyTanks, 3 germanMech.Infantrys and 1 germanMobileArtillery moved from Stalingrad to Omsk
                1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Omsk
                1 germanArtillery and 2 germanInfantrys moved from Stalingrad to Voronezh
                2 germanInfantrys moved from Stalingrad to Tula
                2 germanInfantrys moved from Orel Kursk to Smolensk
                1 germanMech.Infantry and 1 germanTank moved from Belorussia to Smolensk
                1 germanTank moved from Eastern Poland to Belorussia
                      Germany take Lithuania from Russia
                2 germanInfantrys moved from Leningrad to Eastern Finland
                2 germanAdvancedNavalFighters moved from Leningrad to Eastern Finland
                1 germanInfantry moved from Eastern Karelia to Archangel
                3 germanHeavyTanks and 2 germanMobileArtillerys moved from Leningrad to Archangel
                4 germanAdvancedNavalFighters moved from Leningrad to Archangel
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin good news is you managed to foil my master plan, at least for this round. 😛 bad news is the noose it tightening on russia, hopefully anyway, that Omsk battle seems pretty dicey.

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin up for battle if you are around

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Finland round 46

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 46
              
                  Reconnaissance Missions - Finland
              
                  Reinforcing - DanubeAxis
                      DanubeAxis collect 0 PUs; end with 12 PUs
              
                  Counter Intelligence Operations - VichyFrance
                      VichyFrance collect 0 PUs; end with 6 PUs
              
                  Combat Move - Germany
                      Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                      Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                      1 unit repaired.
                          1 germanHeavyTank-damaged owned by the Germany removed in Stalingrad
                          1 germanHeavyTank owned by the Germany added in Stalingrad
                      Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                      Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                      Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                      1 germanParatrooper moved from Nenetsia to Norilsk
                            Germany take Norilsk from Russia
                      4 germanHeavyTanks, 3 germanMech.Infantrys and 1 germanMobileArtillery moved from Stalingrad to Omsk
                      1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Omsk
                      1 germanArtillery and 2 germanInfantrys moved from Stalingrad to Voronezh
                      2 germanInfantrys moved from Stalingrad to Tula
                      2 germanInfantrys moved from Orel Kursk to Smolensk
                      1 germanMech.Infantry and 1 germanTank moved from Belorussia to Smolensk
                      1 germanTank moved from Eastern Poland to Belorussia
                            Germany take Lithuania from Russia
                      2 germanInfantrys moved from Leningrad to Eastern Finland
                      2 germanAdvancedNavalFighters moved from Leningrad to Eastern Finland
                      1 germanInfantry moved from Eastern Karelia to Archangel
                      3 germanHeavyTanks and 2 germanMobileArtillerys moved from Leningrad to Archangel
                      4 germanAdvancedNavalFighters moved from Leningrad to Archangel
              
                  Combat - Germany
                      Germany creates battle in territory 27 Sea Zone
                      Battle in Tula
                          Germany attack with 2 germanInfantrys
                          Russia defend with 1 Flagpole and 1 russianInfantry
                              Germany roll dice for 2 germanInfantrys in Tula, round 2 : 0/2 hits, 0.33 expected hits
                              Russia roll dice for 1 russianInfantry in Tula, round 2 : 1/1 hits, 0.25 expected hits
                              1 germanInfantry owned by the Germany lost in Tula
                          1 germanInfantry owned by the Germany retreated to Stalingrad
                          Russia win with 1 russianInfantry remaining. Battle score for attacker is -3
                          Casualties for Germany: 1 germanInfantry
                      Battle in Omsk
                          Germany attack with 1 germanAirTransport, 4 germanHeavyTanks, 3 germanMech.Infantrys, 1 germanMobileArtillery and 2 germanParatroopers
                          Russia defend with 1 Flagpole, 1 Rail, 1 Truck, 3 russianAntiAirGuns, 1 russianArtillery, 1 russianBarracks, 1 russianCombatEngineer, 1 russianEntrenchment and 2 russianInfantrys
                              HvyTankFS fire in Omsk : 0/4 hits, 1.00 expected hits
                              AntiAircraftGun fire in Omsk : 0/3 hits, 0.75 expected hits
                              Germany roll dice for 1 germanAirTransport, 4 germanHeavyTanks, 3 germanMech.Infantrys, 1 germanMobileArtillery and 2 germanParatroopers in Omsk, round 2 : 3/10 hits, 3.42 expected hits
                          Units damaged: 1 russianEntrenchment owned by the Russia
                              Russia roll dice for 3 russianAntiAirGuns, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment and 2 russianInfantrys in Omsk, round 2 : 4/8 hits, 3.25 expected hits
                          Units damaged: 4 germanHeavyTanks owned by the Germany
                              2 russianAntiAirGuns owned by the Russia lost in Omsk
                              4 germanHeavyTanks owned by the Germany lost in Omsk
                          4 germanHeavyTank-damageds owned by the Germany added in Omsk
                              HvyTankFS fire in Omsk : 0/4 hits, 0.33 expected hits
                              AntiAircraftGun fire in Omsk : 0/1 hits, 0.25 expected hits
                              Germany roll dice for 1 germanAirTransport, 4 germanHeavyTank-damageds, 3 germanMech.Infantrys, 1 germanMobileArtillery and 2 germanParatroopers in Omsk, round 3 : 5/10 hits, 2.75 expected hits
                              Russia roll dice for 1 russianAntiAirGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment and 2 russianInfantrys in Omsk, round 3 : 4/6 hits, 2.75 expected hits
                              2 russianInfantrys owned by the Russia, 1 russianCombatEngineer owned by the Russia, 1 russianArtillery owned by the Russia, 2 germanMech.Infantrys owned by the Germany, 2 germanParatroopers owned by the Germany and 1 russianAntiAirGun owned by the Russia lost in Omsk
                              Germany roll dice for 1 germanAirTransport, 4 germanHeavyTank-damageds, 1 germanMech.Infantry and 1 germanMobileArtillery in Omsk, round 4 : 1/6 hits, 1.33 expected hits
                              Russia roll dice for 1 russianEntrenchment in Omsk, round 4 : 0/1 hits, 0.50 expected hits
                              1 russianEntrenchment owned by the Russia lost in Omsk
                          Some non-combat units are destroyed: 
                          Germany win, taking Omsk from Russia with 1 germanAirTransport, 4 germanHeavyTank-damageds, 1 germanMech.Infantry and 1 germanMobileArtillery remaining. Battle score for attacker is -26
                          Casualties for Russia: 3 russianAntiAirGuns, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment and 2 russianInfantrys
                          Casualties for Germany: 4 germanHeavyTanks, 2 germanMech.Infantrys and 2 germanParatroopers
                      Battle in Archangel
                          Germany attack with 4 germanAdvancedNavalFighters, 3 germanHeavyTanks, 1 germanInfantry and 2 germanMobileArtillerys
                          Russia defend with 1 Flagpole, 1 russianArtillery and 3 russianInfantrys
                              HvyTankFS fire in Archangel : 1/3 hits, 0.75 expected hits
                              1 russianArtillery owned by the Russia lost in Archangel
                              Germany roll dice for 4 germanAdvancedNavalFighters, 3 germanHeavyTanks, 1 germanInfantry and 2 germanMobileArtillerys in Archangel, round 2 : 4/10 hits, 4.17 expected hits
                              Russia roll dice for 3 russianInfantrys in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                          Units damaged: 1 germanHeavyTank owned by the Germany
                              3 russianInfantrys owned by the Russia lost in Archangel
                              1 germanHeavyTank owned by the Germany lost in Archangel
                          1 germanHeavyTank-damaged owned by the Germany added in Archangel
                          Germany win, taking Archangel from Russia with 4 germanAdvancedNavalFighters, 2 germanHeavyTanks, 1 germanHeavyTank-damaged, 1 germanInfantry and 2 germanMobileArtillerys remaining. Battle score for attacker is 3
                          Casualties for Russia: 1 russianArtillery and 3 russianInfantrys
                          Casualties for Germany: 1 germanHeavyTank
                      Battle in Voronezh
                          Germany attack with 1 germanArtillery and 2 germanInfantrys
                          Russia defend with 1 Flagpole and 1 russianInfantry
                              Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Voronezh, round 2 : 0/3 hits, 0.67 expected hits
                              Russia roll dice for 1 russianInfantry in Voronezh, round 2 : 0/1 hits, 0.25 expected hits
                              Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Voronezh, round 3 : 1/3 hits, 0.67 expected hits
                              Russia roll dice for 1 russianInfantry in Voronezh, round 3 : 0/1 hits, 0.25 expected hits
                              1 russianInfantry owned by the Russia lost in Voronezh
                          Germany win, taking Voronezh from Russia with 1 germanArtillery and 2 germanInfantrys remaining. Battle score for attacker is 3
                          Casualties for Russia: 1 russianInfantry
                      Battle in Smolensk
                          Germany attack with 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank
                          Russia defend with 1 Flagpole and 1 russianArtillery
                              Germany roll dice for 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
                              Russia roll dice for 1 russianArtillery in Smolensk, round 2 : 1/1 hits, 0.25 expected hits
                              1 germanInfantry owned by the Germany and 1 russianArtillery owned by the Russia lost in Smolensk
                          Germany win, taking Smolensk from Russia with 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank remaining. Battle score for attacker is 1
                          Casualties for Germany: 1 germanInfantry
                          Casualties for Russia: 1 russianArtillery
                      Battle in Eastern Finland
                          Germany attack with 2 germanAdvancedNavalFighters and 2 germanInfantrys
                          Britain defend with 1 Flagpole and 1 britishInfantry
                              Germany roll dice for 2 germanAdvancedNavalFighters and 2 germanInfantrys in Eastern Finland, round 2 : 2/4 hits, 1.17 expected hits
                              Britain roll dice for 1 britishInfantry in Eastern Finland, round 2 : 0/1 hits, 0.33 expected hits
                              1 britishInfantry owned by the Britain lost in Eastern Finland
                          Germany win, taking Eastern Finland from Britain with 2 germanAdvancedNavalFighters and 2 germanInfantrys remaining. Battle score for attacker is 3
                          Casualties for Britain: 1 britishInfantry
                      Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                      Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                      Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                      Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                      Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                      Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                      Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                      Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                      Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                      Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                      Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                      Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                      Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                      Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                      Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                      Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                      Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                      Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                      Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                      Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                      Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                      Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                      Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                      Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                      Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                      Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                      Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                      Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                      Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                      Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                      Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                      Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                      Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                      Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                      Trigger germanAP2: Germany has 1 Material placed in Berlin
                      Trigger germanProd: Germany has 1 Material placed in Berlin
                      4 germanAdvancedNavalFighters moved from Archangel to Leningrad
                      2 germanAdvancedNavalFighters moved from Eastern Finland to Eastern Germany
                      2 germanAdvancedNavalFighters moved from Leningrad to Eastern Germany
                      1 germanAirTransport moved from Omsk to Stalingrad
                      2 Trucks and 2 germanInfantrys moved from Stalingrad to Omsk
                      1 germanInfantry and 1 germanMech.Infantry moved from Eastern Poland to Orel Kursk
                      1 germanInfantry moved from Belorussia to Pskov
                      2 Trucks and 2 germanInfantrys moved from Belorussia to Leningrad
                      1 Truck moved from Leningrad to Voronezh
                      1 Truck and 1 germanInfantry moved from Eastern Poland to Leningrad
                      1 Truck and 1 germanInfantry moved from Romania to Voronezh
                      1 Truck and 1 germanInfantry moved from Romania to Pskov
                      2 Trucks and 2 germanInfantrys moved from Romania to Orel Kursk
                      2 Materials and 1 Train moved from Berlin to Vichy France
                      1 germanAirTransport moved from Leningrad to Kharkov
                      1 germanAirTransport moved from Leningrad to Berlin
                      1 Train and 3 germanInfantrys moved from Eastern Germany to Vichy France
                      1 germanInfantry moved from Eastern Germany to Northern Germany
                      1 germanAirTransport moved from Leningrad to Hungary Slovakia
                      1 germanAirTransport moved from Leningrad to Romania
                      1 Train moved from Vichy France to Northern Germany
                      1 Train moved from Vichy France to Eastern Germany
                      2 Trains and 6 germanInfantrys moved from Northern Germany to Vichy France
                      1 Train moved from Vichy France to Eastern Germany
                      1 Train moved from Vichy France to Northern Germany
                      1 Truck moved from Leningrad to Eastern Poland
                      1 germanInfantry moved from Novgorod to Leningrad
              
                  Purchase Units - Germany
                      Germany buy 4 germanAdvancedSubmarines, 1 germanArtillery, 2 germanInfantrys, 4 germanParatroopers and 4 germanSubmarines; Remaining resources: 0 PUs; 144 techTokens; 
              
                  Place Units - Germany
                      4 germanSubmarines placed in 27 Sea Zone
                      4 germanAdvancedSubmarines placed in 27 Sea Zone
                      1 germanArtillery and 2 germanInfantrys placed in Stalingrad
                      2 germanParatroopers placed in Kharkov
                      2 germanParatroopers placed in Leningrad
              
                  Turn Complete - Germany
                      Germany collect 84 PUs; end with 84 PUs
                      Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                      Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 90 PUs
                      Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 93 PUs
                      Units generate 12 techTokens; Germany end with 156 techTokens
                      Some Units in Vichy France change ownership: 2 Materials and 1 germanCombatEngineer
              
                  Purchase Units - VichyFrance
                      VichyFrance buy 1 germanArtillery and 1 germanEntrenchment; Remaining resources: 1 PUs; 
              
                  Place Units - VichyFrance
                      Units in Vichy France being upgraded or consumed: 1 Material
                      1 germanArtillery and 1 germanEntrenchment placed in Vichy France
              
                  Turn Complete - VichyFrance
                      VichyFrance collect 5 PUs; end with 6 PUs
                      Some Units in Vichy France change ownership: 1 Material, 1 germanArtillery and 1 germanCombatEngineer
              
                  Purchase Units - DanubeAxis
                      DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - DanubeAxis
                      2 germanInfantrys placed in Hungary Slovakia
                      2 germanInfantrys placed in Romania
              
                  Turn Complete - DanubeAxis
                      DanubeAxis collect 12 PUs; end with 12 PUs
                      Units Change Ownership
                          Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                          Some Units in Romania change ownership: 2 germanInfantrys
              
                  Turn Complete - Finland
              

              Combat Hit Differential Summary :

              HvyTankFS fire in Omsk : : -1.33
              HvyTankFS fire in Archangel : : 0.25
              Britain : -0.33
              AntiAircraftGun fire in Omsk : : -1.00
              Germany : 2.17
              Russia : 2.50
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin over to china

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  TripleA Turn Summary: Russia round 46

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 46
                  
                      Research Technology - Russia
                          Russia spend 0 on tech rolls
                              Russia roll 4,7,10,7,5,12 and gets 1 hit
                          Russia removing all Technology Tokens after successful research.
                          Russia discover IncreasedTacticalBomberRange
                  
                      Politics - Russia
                          Giving back territories to original owners
                  
                      Combat Move - Russia
                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                          Trigger russianISBR4: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to brazilianAirfield
                          Trigger russianISBR4: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to brazilianAirfield
                          Trigger russianISBR1: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to russianAirfield
                          Trigger russianISBR1: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to russianAirfield
                          Trigger russianISBR6: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to swedishAirfield
                          Trigger russianISBR6: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to swedishAirfield
                          Trigger russianISBR5: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to spanishAirfield
                          Trigger russianISBR5: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to spanishAirfield
                          Trigger russianISBR8: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to chineseAirfield
                          Trigger russianISBR8: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to chineseAirfield
                          Trigger russianISBR7: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to turkishAirfield
                          Trigger russianISBR7: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to turkishAirfield
                          Trigger russianISBR2: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to britishAirfield
                          Trigger russianISBR2: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to britishAirfield
                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                          Trigger russianISBR3: Setting givesMovement to 5:russianStrategicBomber for unitAttachment attached to americanAirfield
                          Trigger russianISBR3: Setting givesMovement to 4:russianAirTransport for unitAttachment attached to americanAirfield
                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                          Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                          Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                          Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                          1 russianInfantry moved from Moscow to Novgorod
                                Russia take Novgorod from Germany
                          1 russianInfantry moved from Vologda to Eastern Karelia
                                Russia take Eastern Karelia from Germany
                          1 russianInfantry moved from Urals to Nenetsia
                                Russia take Nenetsia from Germany
                          2 russianArtillerys moved from Murmansk to Western Karelia
                                Russia take Western Karelia from Finland
                          1 russianArtillery and 4 russianInfantrys moved from Volgarod to Sverdlovsk
                  
                      Combat - Russia
                          Battle in Sverdlovsk
                              Russia attack with 1 russianArtillery and 4 russianInfantrys
                              Italy defend with 1 Flagpole and 2 italianParatroopers
                                  Russia roll dice for 1 russianArtillery and 4 russianInfantrys in Sverdlovsk, round 2 : 0/5 hits, 1.00 expected hits
                                  Italy roll dice for 2 italianParatroopers in Sverdlovsk, round 2 : 1/2 hits, 0.83 expected hits
                                  1 russianInfantry owned by the Russia lost in Sverdlovsk
                                  Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Sverdlovsk, round 3 : 1/4 hits, 0.83 expected hits
                                  Italy roll dice for 2 italianParatroopers in Sverdlovsk, round 3 : 2/2 hits, 0.83 expected hits
                                  2 russianInfantrys owned by the Russia and 1 italianParatrooper owned by the Italy lost in Sverdlovsk
                                  Russia roll dice for 1 russianArtillery and 1 russianInfantry in Sverdlovsk, round 4 : 0/2 hits, 0.50 expected hits
                                  Italy roll dice for 1 italianParatrooper in Sverdlovsk, round 4 : 0/1 hits, 0.42 expected hits
                                  Russia roll dice for 1 russianArtillery and 1 russianInfantry in Sverdlovsk, round 5 : 1/2 hits, 0.50 expected hits
                                  Italy roll dice for 1 italianParatrooper in Sverdlovsk, round 5 : 1/1 hits, 0.42 expected hits
                                  1 russianInfantry owned by the Russia and 1 italianParatrooper owned by the Italy lost in Sverdlovsk
                              Russia win, taking Sverdlovsk from Italy with 1 russianArtillery remaining. Battle score for attacker is -4
                              Casualties for Russia: 4 russianInfantrys
                              Casualties for Italy: 2 italianParatroopers
                  
                      Non Combat Move - Russia
                          Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                          Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                          Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                          Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                          Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                          Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                          Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                          Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                          Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                          Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                          Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                          Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger russianAP2: Russia has 1 Material placed in Moscow
                          Trigger russianProd1: Russia has 1 Material placed in Moscow
                          1 Train moved from Urals to Moscow
                          2 Materials, 1 Train and 1 russianAntiAirGun moved from Moscow to Urals
                          1 russianCombatEngineer moved from Volgarod to Urals
                          1 russianCombatEngineer moved from Vologda to Urals
                          2 russianAntiTankGuns moved from Volgarod to Urals
                          2 russianAntiTankGuns moved from Volgarod to Vologda
                          1 russianAntiTankGun moved from Volgarod to Moscow
                          1 Truck moved from Vologda to Urals
                          1 russianInfantry moved from Kazahk to Novosibirsk
                          1 russianArtillery moved from Vologda to Volgarod
                          1 russianInfantry moved from Volgarod to Vologda
                  
                      Purchase Units - Russia
                          Russia buy 1 russianAntiAirGun, 3 russianAntiTankGuns, 1 russianEntrenchment, 1 russianFortification and 11 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Place Units - Russia
                          Units in Urals being upgraded or consumed: 2 Materials and 1 russianEntrenchment
                          1 russianEntrenchment, 1 russianFortification and 3 russianInfantrys placed in Urals
                          3 russianAntiTankGuns placed in Novosibirsk
                          2 russianInfantrys placed in Vologda
                          3 russianInfantrys placed in Volgarod
                          1 russianAntiAirGun and 3 russianInfantrys placed in Moscow
                  
                      Activate Technology - Russia
                          Russia activating IncreasedTacticalBomberRange
                          Trigger russianITBR1: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to russianAirfield
                  
                      Turn Complete - Russia
                          Russia collect 35 PUs; end with 35 PUs
                          Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 38 PUs
                          Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 41 PUs
                          Units generate 6 techTokens; Russia end with 6 techTokens
                  

                  Combat Hit Differential Summary :

                  Italy : 1.50
                  Russia : -0.83
                  

                  Savegame

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut back to you

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                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: Thailand round 46

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 46
                      
                          Training Troops - Manchuria
                              Manchuria collect 0 PUs; end with 11 PUs
                      
                          Research Technology - Japan
                              Trigger japaneseaTAM: Japan gains access to AdvancedMechanization
                              Japan spend 0 on tech rolls
                                  Japan roll 11,2,12,10,9,8,8,8,11 and gets 1 hit
                              Japan removing all Technology Tokens after successful research.
                              Japan discover AdvancedMechanization
                      
                          Combat Move - Japan
                              Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                              1 japaneseArtillery and 3 japaneseParatroopers moved from Irkutsk to Kansk
                                    Japan take Kansk from Russia
                              1 japaneseAlpineInfantry moved from Western Evenki to Eastern Siberia
                                    Japan take Eastern Siberia from Russia
                              1 japaneseHeavyTank and 1 japaneseInfantry moved from Peking to Shansi
                              1 japaneseAdvancedNavalFighter moved from Japan to Shantung
                              1 japaneseInfantry moved from Peking to Shantung
                              1 japaneseInfantry moved from Peking to Shansi
                              2 japaneseAdvancedNavalFighters moved from Manchuria to Shantung
                      
                          Combat - Japan
                              Japan creates battle in territory 97 Sea Zone
                              Japan creates battle in territory 98 Sea Zone
                              Japan creates battle in territory 99 Sea Zone
                              Battle in Shansi
                                  Japan attack with 1 japaneseHeavyTank and 2 japaneseInfantrys
                                  China defend with 1 Flagpole and 1 chineseInfantry
                                      Japan roll dice for 1 japaneseHeavyTank and 2 japaneseInfantrys in Shansi, round 2 : 1/3 hits, 1.00 expected hits
                                      China roll dice for 1 chineseInfantry in Shansi, round 2 : 1/1 hits, 0.25 expected hits
                                  Units damaged: 1 japaneseHeavyTank owned by the Japan
                                      1 chineseInfantry owned by the China lost in Shansi
                                      1 japaneseHeavyTank owned by the Japan lost in Shansi
                                  1 japaneseHeavyTank-damaged owned by the Japan added in Shansi
                                  Japan win, taking Shansi from China with 1 japaneseHeavyTank-damaged and 2 japaneseInfantrys remaining. Battle score for attacker is -7
                                  Casualties for China: 1 chineseInfantry
                                  Casualties for Japan: 1 japaneseHeavyTank
                              Battle in Shantung
                                  Japan attack with 3 japaneseAdvancedNavalFighters and 1 japaneseInfantry
                                  China defend with 1 Flagpole and 1 chineseInfantry
                                      Japan roll dice for 3 japaneseAdvancedNavalFighters and 1 japaneseInfantry in Shantung, round 2 : 1/4 hits, 1.92 expected hits
                                      China roll dice for 1 chineseInfantry in Shantung, round 2 : 0/1 hits, 0.25 expected hits
                                      1 chineseInfantry owned by the China lost in Shantung
                                  Japan win, taking Shantung from China with 3 japaneseAdvancedNavalFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                                  Casualties for China: 1 chineseInfantry
                      
                          Non Combat Move - Japan
                              Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                              Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                              Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                              Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                              Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                              Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                              2 Trucks, 1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Manchuria to Far Eastern Republic
                              2 japaneseAirTransports and 4 japaneseInfantrys moved from Manchuria to Far Eastern Republic
                              2 japaneseAirTransports moved from Far Eastern Republic to Japan
                              2 Materials and 1 japaneseAirTransport moved from Japan to Manchuria
                              1 japaneseAirTransport moved from Manchuria to Japan
                              1 japaneseHeavyTank moved from Korea to Peking
                              1 japaneseAdvancedNavalFighter moved from Shantung to Peking
                              2 japaneseAdvancedNavalFighters moved from Shantung to Manchuria
                              1 Train moved from Manchuria to Korea
                              1 Train and 3 japaneseInfantrys moved from Korea to Peking
                              1 Train moved from Peking to Manchuria
                              1 japaneseAirTransport and 2 japaneseInfantrys moved from Japan to Korea
                              2 Trucks moved from Japan to Tokyo
                              2 Materials and 2 Trucks moved from Tokyo to Japan
                              1 japaneseInfantry moved from Tokyo to Japan
                              1 japaneseAirTransport moved from Korea to Tokyo
                      
                          Purchase Units - Japan
                              Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseCombatEngineer, 1 japaneseHeavyTank and 5 japaneseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                      
                          Place Units - Japan
                              1 japaneseHeavyTank placed in Korea
                              2 japaneseInfantrys placed in Peking
                              1 japaneseCombatEngineer and 3 japaneseInfantrys placed in Tokyo
                              1 japaneseAdvancedNavalFighter placed in Japan
                      
                          Activate Technology - Japan
                              Japan activating AdvancedMechanization
                              Trigger japaneseAdvMech: Setting attack to 5 for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseAdvMech: Setting receivesAbilityWhenWith cleared  for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseAdvMech: Setting canBlitz to true for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseAdvMech2: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseMobileArtillery} with name:supportAttachmentArtilleryjapanesemobadvm
                              Trigger japaneseAdvMech2: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseMobileArtillery} with name:supportAttachmentArtilleryjapanesemobadvt
                      
                          Turn Complete - Japan
                              Japan collect 33 PUs; end with 33 PUs
                              Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 36 PUs
                              Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 39 PUs
                              Units generate 6 techTokens; Japan end with 6 techTokens
                              Some Units in Manchuria change ownership: 2 Materials and 2 japaneseCombatEngineers
                      
                          Purchase Units - Manchuria
                              Manchuria buy 1 japaneseEntrenchment, 1 japaneseFortification and 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - Manchuria
                              Units in Manchuria being upgraded or consumed: 2 Materials and 1 japaneseEntrenchment
                              1 japaneseEntrenchment, 1 japaneseFortification and 3 japaneseInfantrys placed in Manchuria
                      
                          Turn Complete - Manchuria
                              Manchuria collect 11 PUs; end with 11 PUs
                              Some Units in Manchuria change ownership: 2 japaneseCombatEngineers and 3 japaneseInfantrys
                      
                          Turn Complete - Thailand
                      

                      Combat Hit Differential Summary :

                      Japan : -0.92
                      China : 0.50
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin over to china/uk

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Australia round 46

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 46
                          
                              Supporting Britain - Canada
                                  Canada collect 0 PUs; end with 15 PUs
                          
                              Organizing Partisan Operations - ExiledAllies
                                  ExiledAllies collect 0 PUs; end with 45 PUs
                          
                              Marching Orders - SouthAfrica
                                  SouthAfrica collect 0 PUs; end with 28 PUs
                          
                              Preparing Ambushes - India
                                  India collect 0 PUs; end with 41 PUs
                          
                              Preparing Naval Operations - Australia
                                  Australia collect 0 PUs; end with 24 PUs
                          
                              Research Technology - Britain
                                  Britain spend 0 on tech rolls
                                      Britain roll 6,8,11,5,5,12,9,1,7 and gets 1 hit
                                  Britain removing all Technology Tokens after successful research.
                                  Britain discover ImprovedMechanization
                          
                              Combat Move - Britain
                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                  Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                  Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                  Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                  11 britishMarines moved from Finland to Eastern Finland
                                  3 britishArtillerys, 1 britishCombatEngineer, 1 britishInfantry, 5 britishMarines and 2 britishMech.Infantrys moved from Northern Finland to Eastern Finland
                                  1 britishAdvancedFighter moved from Finland to Eastern Finland
                                  4 britishParatroopers moved from Finland to Eastern Finland
                                  1 britishCombatEngineer moved from Finland to Eastern Finland
                          
                              Combat - Britain
                                  Battle in Eastern Finland
                                      Britain attack with 1 britishAdvancedFighter, 3 britishArtillerys, 2 britishCombatEngineers, 1 britishInfantry, 16 britishMarines, 2 britishMech.Infantrys and 4 britishParatroopers
                                      Germany defend with 1 Flagpole and 2 germanInfantrys
                                          Britain roll dice for 1 britishAdvancedFighter, 3 britishArtillerys, 2 britishCombatEngineers, 1 britishInfantry, 16 britishMarines, 2 britishMech.Infantrys and 4 britishParatroopers in Eastern Finland, round 2 : 10/29 hits, 6.92 expected hits
                                          Finland roll dice for 2 germanInfantrys in Eastern Finland, round 2 : 0/2 hits, 0.67 expected hits
                                          2 germanInfantrys owned by the Germany lost in Eastern Finland
                                      Britain win, taking Eastern Finland from Finland with 1 britishAdvancedFighter, 3 britishArtillerys, 2 britishCombatEngineers, 1 britishInfantry, 16 britishMarines, 2 britishMech.Infantrys and 4 britishParatroopers remaining. Battle score for attacker is 6
                                      Casualties for Germany: 2 germanInfantrys
                          
                              Non Combat Move - Britain
                                  Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                  Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                  Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                                  Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                                  Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                  Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                  Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                  Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                                  Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                                  Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                  Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                  Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                  Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                  Trigger britishAP2: Britain has 1 Material placed in London
                                  Trigger britishProd1: Britain has 1 Material placed in London
                                  1 britishAdvancedFighter moved from Eastern Finland to Northern Finland
                                  2 britishFighters and 1 britishNavalFighter moved from Central Britain to Northern Finland
                                  2 britishNavalFighters moved from Ontario to Central Britain
                                  1 Material, 5 britishAirTransports, 4 britishInfantrys, 1 britishMarine and 4 britishParatroopers moved from London to Finland
                                  1 britishAirTransport moved from Finland to London
                                  1 Train moved from Central Norway to Norway
                                  1 Train and 2 britishMech.Infantrys moved from Norway to Northern Finland
                                  1 Train moved from Northern Finland to Central Norway
                                  2 Trucks and 2 britishInfantrys moved from Central Norway to Northern Finland
                                  2 Trucks moved from Northern Finland to Northern Norway
                                  2 britishInfantrys moved from Northern Norway to Northern Finland
                                  1 britishCombatEngineer moved from Eastern South Africa to Cape Town
                                  1 Material and 1 Truck moved from Western Madras to Bombay
                                  1 Train and 1 britishCombatEngineer moved from Thailand to Bombay
                                  1 Train moved from New Dehli to Calcutta
                                  3 Materials and 1 Train moved from Calcutta to Bombay
                                  1 britishArtillery, 1 britishMech.Infantry and 1 britishTank moved from Bengal to New Dehli
                                  2 britishArtillerys and 1 britishInfantry moved from New Dehli to Bombay
                                  1 britishTransport moved from 79 Sea Zone to 73 Sea Zone
                                  1 britishTransport moved from 84 Sea Zone to 75 Sea Zone
                                  2 britishTanks moved from Southern Iran to Iraq
                                  2 britishArtillerys and 1 britishInfantry moved from Bombay to 74 Sea Zone
                                  2 britishArtillerys and 1 britishInfantry moved from 74 Sea Zone to Iraq
                                  1 britishTransport moved from 75 Sea Zone to 74 Sea Zone
                                  1 britishArtillery and 5 britishInfantrys moved from Northern Iran to Iraq
                                  3 britishInfantrys moved from Eastern Iran to Southern Iran
                                  1 britishBattleship moved from 149 Sea Zone to 93 Sea Zone
                                  3 britishInfantrys moved from Borneo to 93 Sea Zone
                                  1 britishDestroyer, 3 britishInfantrys and 1 britishTransport moved from 93 Sea Zone to 96 Sea Zone
                                  3 britishInfantrys moved from 96 Sea Zone to Luzon
                                  1 britishTransport moved from 96 Sea Zone to 128 Sea Zone
                                  2 britishArtillerys and 1 britishInfantry moved from Brunei to 128 Sea Zone
                                  2 britishArtillerys, 1 britishInfantry and 1 britishTransport moved from 128 Sea Zone to 96 Sea Zone
                                  2 britishArtillerys and 1 britishInfantry moved from 96 Sea Zone to Luzon
                                  3 britishTransports moved from 96 Sea Zone to 93 Sea Zone
                                  1 britishArtillery moved from Java to 148 Sea Zone
                                  1 britishArtillery and 1 britishTransport moved from 148 Sea Zone to 93 Sea Zone
                                  1 britishArtillery moved from 93 Sea Zone to Brunei
                                  1 britishTransport moved from 148 Sea Zone to 84 Sea Zone
                                  1 britishInfantry moved from Burma to Bengal
                                  1 britishAntiAirGun, 1 britishArtillery and 3 britishInfantrys moved from Morrocco to 43 Sea Zone
                                  1 britishAntiAirGun, 1 britishArtillery and 3 britishInfantrys moved from 43 Sea Zone to Gibraltar
                                  1 Truck moved from Bombay to Calcutta
                          
                              Purchase Units - Britain
                                  Britain buy 5 britishCruisers, 1 britishEntrenchment and 1 britishInfantry; Remaining resources: 0 PUs; 0 techTokens; 
                                  Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                          
                              Place Units - Britain
                                  3 britishCruisers placed in 28 Sea Zone
                                  2 britishCruisers placed in 28 Sea Zone
                                  Units in Finland being upgraded or consumed: 1 Material
                                  1 britishEntrenchment placed in Finland
                                  1 britishInfantry placed in London
                          
                              Activate Technology - Britain
                                  Britain activating ImprovedMechanization
                                  Trigger russianITBR2: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to britishAirfield
                                  Trigger britishImpMech: Setting defense to 4 for unitAttachment attached to britishMech.Infantry
                                  Trigger britishImpMech: Setting receivesAbilityWhenWith to canBlitz:britishTank for unitAttachment attached to britishMech.Infantry
                          
                              Turn Complete - Britain
                                  Britain collect 56 PUs; end with 56 PUs
                                  Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 59 PUs
                                  Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 62 PUs
                                  Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 63 PUs
                                  Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 64 PUs
                                  Units generate 9 techTokens; Britain end with 9 techTokens
                                  Units Change Ownership
                                      Some Units in Bombay change ownership: 6 Materials and 2 britishCombatEngineers
                                      Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                      Some Units in Calcutta change ownership: 1 Material
                                      Some Units in Cape Town change ownership: 3 Materials and 1 britishCombatEngineer
                                      Some Units in Morrocco change ownership: 1 britishCombatEngineer
                          
                              Purchase Units - Canada
                                  Canada buy 1 britishNavalFighter; Remaining resources: 4 PUs; 
                          
                              Place Units - Canada
                                  1 britishNavalFighter placed in Ontario
                          
                              Turn Complete - Canada
                                  Canada collect 15 PUs; end with 19 PUs
                                  Units Change Ownership
                                      Some Units in Ontario change ownership: 1 britishNavalFighter
                                      Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                  Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                  Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                  Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                          
                              Purchase Units - ExiledAllies
                                  ExiledAllies buy 3 britishArtillerys, 5 britishInfantrys, 2 britishMarines and 2 britishMech.Infantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - ExiledAllies
                                  1 britishArtillery, 1 britishInfantry and 1 britishMarine placed in Borneo
                                  1 britishArtillery, 1 britishInfantry and 1 britishMarine placed in Java
                                  1 britishArtillery and 1 britishInfantry placed in Morrocco
                                  2 britishMech.Infantrys placed in Norway
                                  2 britishInfantrys placed in Central Norway
                          
                              Turn Complete - ExiledAllies
                                  ExiledAllies collect 47 PUs; end with 47 PUs
                                  Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
                                  Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs
                                  Units Change Ownership
                                      Some Units in Borneo change ownership: 1 britishArtillery, 1 britishInfantry and 1 britishMarine
                                      Some Units in Central Norway change ownership: 2 britishInfantrys
                                      Some Units in Java change ownership: 1 britishArtillery, 1 britishInfantry and 1 britishMarine
                                      Some Units in Morrocco change ownership: 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry
                                      Some Units in Norway change ownership: 2 britishMech.Infantrys
                          
                              Purchase Units - SouthAfrica
                                  SouthAfrica buy 1 britishFactory; Remaining resources: 27 PUs; 
                          
                              Place Units - SouthAfrica
                                  Units in Cape Town being upgraded or consumed: 3 Materials
                                  1 britishFactory placed in Cape Town
                          
                              Turn Complete - SouthAfrica
                                  SouthAfrica collect 7 PUs; end with 34 PUs
                                  Some Units in Cape Town change ownership: 1 britishCombatEngineer
                          
                              Purchase Units - India
                                  India buy 2 Materials, 1 britishArtillery, 1 britishBarracks, 1 britishMech.Infantry and 1 britishTank; Remaining resources: 15 PUs; 
                          
                              Place Units - India
                                  Units in Bombay being upgraded or consumed: 3 Materials
                                  1 britishArtillery, 1 britishBarracks, 1 britishMech.Infantry and 1 britishTank placed in Bombay
                                  2 Materials placed in Calcutta
                          
                              Turn Complete - India
                                  India collect 13 PUs; end with 28 PUs
                                  Units Change Ownership
                                      Some Units in Bombay change ownership: 3 Materials, 1 britishArtillery, 2 britishCombatEngineers, 1 britishMech.Infantry and 1 britishTank
                                      Some Units in Calcutta change ownership: 3 Materials
                          
                              Purchase Units - Australia
                                  Australia buy 1 britishHull and 1 britishNavalFighter; Remaining resources: 1 PUs; 
                          
                              Place Units - Australia
                                  1 britishNavalFighter placed in New South Wales
                                  1 britishHull placed in 149 Sea Zone
                          
                              Turn Complete - Australia
                                  Australia collect 17 PUs; end with 18 PUs
                                  Some Units in New South Wales change ownership: 1 britishNavalFighter
                          

                          Combat Hit Differential Summary :

                          Finland : -0.67
                          Britain : 3.08
                          

                          Savegame

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut no real battles, back to you

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                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Move Summary: Italy round 46

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 46
                              
                                  Research Technology - Italy
                                      Italy spend 0 on tech rolls
                              
                                  Combat Move - Italy
                                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                      2 italianParatroopers moved from Northern Kazahk to Sverdlovsk
                                      1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Sverdlovsk
                                      1 italianInfantry moved from Southern Caucasus to Northern Iran
                                            Italy take Northern Iran from Russia
                                      1 italianInfantry moved from Singkiang to Kazahk
                                            Italy take Kazahk from Russia
                                      1 italianInfantry moved from Singkiang to Uzbek
                                            Italy take Uzbek from Russia
                                      4 italianAlpineInfantrys and 4 italianInfantrys moved from Singkiang to Kashi
                                      1 italianArtillery moved from Singkiang to Kashi
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin small mountain battle

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Italy round 46

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 46
                                  
                                      Research Technology - Italy
                                          Italy spend 0 on tech rolls
                                              Italy roll 2,2,11,3,7,1,10,9,8,7,11,7,5,9,2,6,11,8,1,9,4,8,2,2 and gets 0 hits
                                  
                                      Combat Move - Italy
                                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                          Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                          Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                          Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                          2 italianParatroopers moved from Northern Kazahk to Sverdlovsk
                                          1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Sverdlovsk
                                          1 italianInfantry moved from Southern Caucasus to Northern Iran
                                                Italy take Northern Iran from Russia
                                          1 italianInfantry moved from Singkiang to Kazahk
                                                Italy take Kazahk from Russia
                                          1 italianInfantry moved from Singkiang to Uzbek
                                                Italy take Uzbek from Russia
                                          4 italianAlpineInfantrys and 4 italianInfantrys moved from Singkiang to Kashi
                                          1 italianArtillery moved from Singkiang to Kashi
                                  
                                      Combat - Italy
                                          Italy creates battle in territory 48 Sea Zone
                                          Battle in Kashi
                                              Italy attack with 4 italianAlpineInfantrys, 1 italianArtillery and 4 italianInfantrys
                                              China defend with 1 Flagpole, 2 chineseAlpineInfantrys and 2 chineseArtillerys
                                                  Italy roll dice for 4 italianAlpineInfantrys, 1 italianArtillery and 4 italianInfantrys in Kashi, round 2 : 1/9 hits, 2.25 expected hits
                                                  China roll dice for 2 chineseAlpineInfantrys and 2 chineseArtillerys in Kashi, round 2 : 1/4 hits, 1.83 expected hits
                                                  1 chineseArtillery owned by the China and 1 italianInfantry owned by the Italy lost in Kashi
                                                  Italy roll dice for 4 italianAlpineInfantrys, 1 italianArtillery and 3 italianInfantrys in Kashi, round 3 : 0/8 hits, 2.17 expected hits
                                                  China roll dice for 2 chineseAlpineInfantrys and 1 chineseArtillery in Kashi, round 3 : 2/3 hits, 1.33 expected hits
                                                  2 italianInfantrys owned by the Italy lost in Kashi
                                                  Italy roll dice for 4 italianAlpineInfantrys, 1 italianArtillery and 1 italianInfantry in Kashi, round 4 : 1/6 hits, 2.00 expected hits
                                                  China roll dice for 2 chineseAlpineInfantrys and 1 chineseArtillery in Kashi, round 4 : 2/3 hits, 1.33 expected hits
                                                  1 italianAlpineInfantry owned by the Italy, 1 italianInfantry owned by the Italy and 1 chineseAlpineInfantry owned by the China lost in Kashi
                                              1 italianArtillery owned by the Italy and 3 italianAlpineInfantrys owned by the Italy retreated to Singkiang
                                              China win with 1 chineseAlpineInfantry and 1 chineseArtillery remaining. Battle score for attacker is -8
                                              Casualties for Italy: 1 italianAlpineInfantry and 4 italianInfantrys
                                              Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery
                                          Battle in Sverdlovsk
                                              Italy attack with 1 italianAirTransport and 4 italianParatroopers
                                              Russia defend with 1 Flagpole and 1 russianArtillery
                                                  Italy roll dice for 1 italianAirTransport and 4 italianParatroopers in Sverdlovsk, round 2 : 1/5 hits, 1.00 expected hits
                                                  Russia roll dice for 1 russianArtillery in Sverdlovsk, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 russianArtillery owned by the Russia lost in Sverdlovsk
                                              Italy win, taking Sverdlovsk from Russia with 1 italianAirTransport and 4 italianParatroopers remaining. Battle score for attacker is 4
                                              Casualties for Russia: 1 russianArtillery
                                          Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                          Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                          Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                          Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                          Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                          Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                          Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                          Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                          Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                          Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                          Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                          Trigger italianAP2: Italy has 1 Material placed in Rome
                                          Trigger italianProd: Italy has 1 Material placed in Rome
                                          4 italianAdvancedNavalFighters moved from Sicily to Rome
                                          2 italianAdvancedNavalFighters moved from Sardinia to Rome
                                          1 italianCombatEngineer moved from Sardinia to 46 Sea Zone
                                          1 italianCombatEngineer moved from 46 Sea Zone to Southern Italy
                                          2 Materials and 1 italianAirTransport moved from Rome to Cairo
                                          3 italianInfantrys, 2 italianMarines, 2 italianMech.Infantrys and 2 italianTanks moved from Sinai to Cairo
                                          2 italianAirTransports, 2 italianInfantrys and 2 italianParatroopers moved from Southern Italy to Cairo
                                          1 italianAirTransport, 1 italianCombatEngineer and 1 italianInfantry moved from Rome to Cairo
                                          1 italianAirTransport moved from Cairo to Southern Italy
                                          1 italianInfantry moved from Altay to Singkiang
                                          1 italianAirTransport and 2 italianAlpineInfantrys moved from Singkiang to Southern Caucasus
                                          1 Truck and 1 italianAntiAirGun moved from Singkiang to Western Kazahk
                                          1 italianAlpineInfantry, 2 italianCombatEngineers, 1 italianInfantry and 1 italianMarine moved from Singkiang to Uzbek
                                          2 italianAirTransports, 1 italianCombatEngineer, 1 italianInfantry and 2 italianParatroopers moved from Southern Caucasus to Cairo
                                          1 italianAirTransport moved from Sverdlovsk to Southern Caucasus
                                          2 italianInfantrys moved from Rome to Southern Italy
                                          1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                                          1 italianTransport moved from 48 Sea Zone to 44 Sea Zone
                                  
                                      Purchase Units - Italy
                                          Italy buy 1 italianAdvancedNavalFighter, 2 italianAdvancedSubmarines, 1 italianAntiAirGun, 2 italianAntiTankGuns, 1 italianEntrenchment, 1 italianFortification and 3 italianInfantrys; Remaining resources: 0 PUs; 24 techTokens; 
                                  
                                      Place Units - Italy
                                          3 italianInfantrys placed in Southern Caucasus
                                          Units in Cairo being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                                          1 italianAntiAirGun, 2 italianAntiTankGuns, 1 italianEntrenchment and 1 italianFortification placed in Cairo
                                          2 italianAdvancedSubmarines placed in 47 Sea Zone
                                          1 italianAdvancedNavalFighter placed in Northern Italy
                                  
                                      Turn Complete - Italy
                                          Italy collect 50 PUs; end with 50 PUs
                                          Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 53 PUs
                                          Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 56 PUs
                                          Units generate 12 techTokens; Italy end with 36 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  China : 0.50
                                  Italy : -4.42
                                  Russia : -0.33
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin back to usa

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Usa round 46

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 46
                                      
                                          Research Technology - Usa
                                              Trigger americanaTAR: Usa gains access to AdvancedRockets
                                              Usa spend 0 on tech rolls
                                                  Usa roll 9,4,6,7,12,11,8,3,3 and gets 1 hit
                                              Usa removing all Technology Tokens after successful research.
                                              Usa discover AdvancedRockets
                                      
                                          Combat Move - Usa
                                              Trigger americanImpRockR5: Setting givesMovement to 3:americanRocket for unitAttachment attached to britishAirfield
                                              Trigger americanImpRockR9: Setting givesMovement to 3:americanRocket for unitAttachment attached to brazilianAirfield
                                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                              Trigger americanImpRockR7: Setting givesMovement to 3:americanRocket for unitAttachment attached to russianAirfield
                                              Trigger americanImpRockR12: Setting givesMovement to 3:americanRocket for unitAttachment attached to turkishAirfield
                                              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger americanImpRockR11: Setting givesMovement to 3:americanRocket for unitAttachment attached to swedishAirfield
                                              Trigger americanImpRockR10: Setting givesMovement to 3:americanRocket for unitAttachment attached to spanishAirfield
                                              Trigger americanImpRockR4: Setting givesMovement to 3:americanRocket for unitAttachment attached to chineseAirfield
                                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                              1 unit repaired.
                                                  1 americanCarrier-damaged owned by the Usa removed in 96 Sea Zone
                                                  1 americanCarrier owned by the Usa added in 96 Sea Zone
                                                  Some non-combat units are destroyed: 
                                                  Some non-combat units are destroyed: 
                                              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                              1 americanMech.Infantry moved from Cyrenaica to Al Kufrah
                                                    Usa take Tobruk from Italy
                                                    Egypt take Al Kufrah from Italy
                                              1 americanArtillery, 1 americanHeavyTank, 8 americanInfantrys, 1 americanMarine, 3 americanMech.Infantrys and 1 americanTank moved from Cyrenaica to Al Kufrah
                                      
                                          Combat - Usa
                                      
                                          Non Combat Move - Usa
                                              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                              Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                              Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                              Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                              Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                              Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                              Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                              Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                              Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                              Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                              Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                              Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                              Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                              Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                              Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                              Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                              Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                              Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                              Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                              Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                              Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                              Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                              Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                              Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                              Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                              Trigger americanProd1: Usa has 1 Material placed in Washington
                                              Trigger americanAP2: Usa has 1 Material placed in Washington
                                              2 americanTransports moved from 101 Sea Zone to 103 Sea Zone
                                              1 americanInfantry, 1 americanMarine, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Alaska to 103 Sea Zone
                                              1 americanInfantry, 1 americanMarine, 1 americanMech.Infantry, 1 americanMobileArtillery and 2 americanTransports moved from 103 Sea Zone to 101 Sea Zone
                                              1 americanInfantry, 1 americanMarine, 1 americanMech.Infantry and 1 americanMobileArtillery moved from 101 Sea Zone to Soviet Far East
                                              3 americanAirTransports moved from Southern Algeria to Morrocco
                                              2 americanArtillerys, 2 americanInfantrys and 2 americanMarines moved from Morrocco to 43 Sea Zone
                                              1 americanCarrier and 1 americanNavalFighter moved from 61 Sea Zone to 43 Sea Zone
                                              1 Truck moved from Northern Spain to Madrid
                                              1 Truck moved from Southern Spain to Madrid
                                              3 Materials and 3 Trucks moved from Madrid to Northern Spain
                                              1 Truck moved from Northern Spain to Madrid
                                              1 Truck and 1 americanAntiAirGun moved from Madrid to Southern Spain
                                              2 Trucks moved from Northern Spain to Madrid
                                              3 americanHeavyTanks moved from New York to 30 Sea Zone
                                              1 americanArtillery and 1 americanInfantry moved from Washington to 30 Sea Zone
                                              1 americanArtillery, 3 americanHeavyTanks, 1 americanInfantry and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                              1 americanArtillery, 3 americanHeavyTanks and 1 americanInfantry moved from 39 Sea Zone to Azores
                                              1 americanAdvancedNavalFighter moved from New York to Southern Spain
                                              1 americanNavalFighter moved from 43 Sea Zone to Southern Spain
                                              1 americanAdvancedNavalFighter moved from Morrocco to Southern Spain
                                              2 americanParatroopers moved from Madrid to Southern Spain
                                              2 americanParatroopers moved from Northern Spain to Southern Spain
                                              1 americanMarine moved from Southern Spain to Northern Spain
                                              1 americanCombatEngineer moved from Southern Spain to Madrid
                                              4 americanInfantrys moved from Southern Spain to Northern Spain
                                              2 americanArtillerys moved from Southern Spain to Northern Spain
                                              2 americanArtillerys, 2 americanInfantrys and 2 americanMarines moved from 43 Sea Zone to Southern Spain
                                              1 americanArtillery and 1 americanCombatEngineer moved from Madrid to Northern Spain
                                              2 americanTransports moved from 96 Sea Zone to 127 Sea Zone
                                              1 americanCombatEngineer and 2 americanMarines moved from Phillippines to 127 Sea Zone
                                              3 americanInfantrys moved from Phillippines Islands to 127 Sea Zone
                                              1 americanCombatEngineer, 3 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 127 Sea Zone to 96 Sea Zone
                                              1 americanCombatEngineer, 3 americanInfantrys and 2 americanMarines moved from 96 Sea Zone to Luzon
                                              1 americanAdvancedNavalFighter moved from Hawaiian Islands to 96 Sea Zone
                                              2 americanNavalFighters moved from Luzon to 96 Sea Zone
                                              1 Material and 1 Truck moved from Western US to Los Angeles
                                              1 americanAdvancedNavalFighter moved from Los Angeles to Hawaiian Islands
                                              3 Materials moved from Washington to 30 Sea Zone
                                              3 Materials and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                                              2 americanTransports moved from 61 Sea Zone to 39 Sea Zone
                                      
                                          Purchase Units - Usa
                                              Usa buy 2 americanAdvancedNavalFighters, 2 americanAlpineInfantrys, 1 americanAntiAirGun, 2 americanDestroyers, 1 americanFactory, 2 americanInfantrys, 5 americanMarines, 1 americanMech.Infantry, 1 americanMobileArtillery and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                      
                                          Place Units - Usa
                                              1 americanDestroyer and 1 americanTransport placed in 96 Sea Zone
                                              2 americanMarines placed in Phillippines
                                              1 americanMech.Infantry and 1 americanMobileArtillery placed in Alaska
                                              2 americanInfantrys placed in Western US
                                              2 americanAlpineInfantrys and 1 americanAntiAirGun placed in Madrid
                                              Units in Northern Spain being upgraded or consumed: 3 Materials
                                              1 americanFactory placed in Northern Spain
                                              3 americanMarines placed in Southeastern US
                                              1 americanAdvancedNavalFighter placed in New York
                                              1 americanAdvancedNavalFighter placed in Los Angeles
                                              1 americanDestroyer placed in 36 Sea Zone
                                      
                                          Activate Technology - Usa
                                              Usa activating AdvancedRockets
                                              Trigger russianITBR3: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to americanAirfield
                                      
                                          Turn Complete - Usa
                                              Usa collect 94 PUs; end with 94 PUs
                                              Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 97 PUs
                                              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 100 PUs
                                              Units generate 9 techTokens; Usa end with 9 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

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                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut nothing to do again

                                        ubernautU 2 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Move Summary: Germany round 47

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 47
                                          
                                              Combat Move - Germany
                                                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                  1 germanInfantry moved from Pskov to Novgorod
                                                  2 germanInfantrys moved from Voronezh to Tula
                                                  1 germanInfantry moved from Archangel to Eastern Karelia
                                                  1 germanInfantry moved from Leningrad to Eastern Karelia
                                                  1 germanHeavyTank moved from Archangel to Eastern Karelia
                                                  1 germanParatrooper moved from Norilsk to Nenetsia
                                                  1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Nenetsia
                                                  9 germanAdvancedSubmarines and 9 germanSubmarines moved from 27 Sea Zone to 28 Sea Zone
                                                  4 germanAdvancedNavalFighters moved from Leningrad to 28 Sea Zone
                                                  4 germanAdvancedNavalFighters moved from Eastern Germany to 28 Sea Zone
                                                  8 germanAdvancedNavalFighters moved from Northern Germany to 28 Sea Zone
                                                  4 germanAdvancedNavalFighters moved from Vichy France to 28 Sea Zone
                                                  1 germanInfantry moved from Smolensk to Novgorod
                                                  1 germanTank moved from Belorussia to Novgorod
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin naval armageddon on deck 😛

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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