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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Move Summary: Italy round 46

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 46
      
          Research Technology - Italy
              Italy spend 0 on tech rolls
      
          Combat Move - Italy
              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
              2 italianParatroopers moved from Northern Kazahk to Sverdlovsk
              1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Sverdlovsk
              1 italianInfantry moved from Southern Caucasus to Northern Iran
                    Italy take Northern Iran from Russia
              1 italianInfantry moved from Singkiang to Kazahk
                    Italy take Kazahk from Russia
              1 italianInfantry moved from Singkiang to Uzbek
                    Italy take Uzbek from Russia
              4 italianAlpineInfantrys and 4 italianInfantrys moved from Singkiang to Kashi
              1 italianArtillery moved from Singkiang to Kashi
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin small mountain battle

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: Italy round 46

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 46
          
              Research Technology - Italy
                  Italy spend 0 on tech rolls
                      Italy roll 2,2,11,3,7,1,10,9,8,7,11,7,5,9,2,6,11,8,1,9,4,8,2,2 and gets 0 hits
          
              Combat Move - Italy
                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                  2 italianParatroopers moved from Northern Kazahk to Sverdlovsk
                  1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Sverdlovsk
                  1 italianInfantry moved from Southern Caucasus to Northern Iran
                        Italy take Northern Iran from Russia
                  1 italianInfantry moved from Singkiang to Kazahk
                        Italy take Kazahk from Russia
                  1 italianInfantry moved from Singkiang to Uzbek
                        Italy take Uzbek from Russia
                  4 italianAlpineInfantrys and 4 italianInfantrys moved from Singkiang to Kashi
                  1 italianArtillery moved from Singkiang to Kashi
          
              Combat - Italy
                  Italy creates battle in territory 48 Sea Zone
                  Battle in Kashi
                      Italy attack with 4 italianAlpineInfantrys, 1 italianArtillery and 4 italianInfantrys
                      China defend with 1 Flagpole, 2 chineseAlpineInfantrys and 2 chineseArtillerys
                          Italy roll dice for 4 italianAlpineInfantrys, 1 italianArtillery and 4 italianInfantrys in Kashi, round 2 : 1/9 hits, 2.25 expected hits
                          China roll dice for 2 chineseAlpineInfantrys and 2 chineseArtillerys in Kashi, round 2 : 1/4 hits, 1.83 expected hits
                          1 chineseArtillery owned by the China and 1 italianInfantry owned by the Italy lost in Kashi
                          Italy roll dice for 4 italianAlpineInfantrys, 1 italianArtillery and 3 italianInfantrys in Kashi, round 3 : 0/8 hits, 2.17 expected hits
                          China roll dice for 2 chineseAlpineInfantrys and 1 chineseArtillery in Kashi, round 3 : 2/3 hits, 1.33 expected hits
                          2 italianInfantrys owned by the Italy lost in Kashi
                          Italy roll dice for 4 italianAlpineInfantrys, 1 italianArtillery and 1 italianInfantry in Kashi, round 4 : 1/6 hits, 2.00 expected hits
                          China roll dice for 2 chineseAlpineInfantrys and 1 chineseArtillery in Kashi, round 4 : 2/3 hits, 1.33 expected hits
                          1 italianAlpineInfantry owned by the Italy, 1 italianInfantry owned by the Italy and 1 chineseAlpineInfantry owned by the China lost in Kashi
                      1 italianArtillery owned by the Italy and 3 italianAlpineInfantrys owned by the Italy retreated to Singkiang
                      China win with 1 chineseAlpineInfantry and 1 chineseArtillery remaining. Battle score for attacker is -8
                      Casualties for Italy: 1 italianAlpineInfantry and 4 italianInfantrys
                      Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery
                  Battle in Sverdlovsk
                      Italy attack with 1 italianAirTransport and 4 italianParatroopers
                      Russia defend with 1 Flagpole and 1 russianArtillery
                          Italy roll dice for 1 italianAirTransport and 4 italianParatroopers in Sverdlovsk, round 2 : 1/5 hits, 1.00 expected hits
                          Russia roll dice for 1 russianArtillery in Sverdlovsk, round 2 : 0/1 hits, 0.33 expected hits
                          1 russianArtillery owned by the Russia lost in Sverdlovsk
                      Italy win, taking Sverdlovsk from Russia with 1 italianAirTransport and 4 italianParatroopers remaining. Battle score for attacker is 4
                      Casualties for Russia: 1 russianArtillery
                  Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                  Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                  Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                  Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                  Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                  Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                  Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                  Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                  Trigger italianAP2: Italy has 1 Material placed in Rome
                  Trigger italianProd: Italy has 1 Material placed in Rome
                  4 italianAdvancedNavalFighters moved from Sicily to Rome
                  2 italianAdvancedNavalFighters moved from Sardinia to Rome
                  1 italianCombatEngineer moved from Sardinia to 46 Sea Zone
                  1 italianCombatEngineer moved from 46 Sea Zone to Southern Italy
                  2 Materials and 1 italianAirTransport moved from Rome to Cairo
                  3 italianInfantrys, 2 italianMarines, 2 italianMech.Infantrys and 2 italianTanks moved from Sinai to Cairo
                  2 italianAirTransports, 2 italianInfantrys and 2 italianParatroopers moved from Southern Italy to Cairo
                  1 italianAirTransport, 1 italianCombatEngineer and 1 italianInfantry moved from Rome to Cairo
                  1 italianAirTransport moved from Cairo to Southern Italy
                  1 italianInfantry moved from Altay to Singkiang
                  1 italianAirTransport and 2 italianAlpineInfantrys moved from Singkiang to Southern Caucasus
                  1 Truck and 1 italianAntiAirGun moved from Singkiang to Western Kazahk
                  1 italianAlpineInfantry, 2 italianCombatEngineers, 1 italianInfantry and 1 italianMarine moved from Singkiang to Uzbek
                  2 italianAirTransports, 1 italianCombatEngineer, 1 italianInfantry and 2 italianParatroopers moved from Southern Caucasus to Cairo
                  1 italianAirTransport moved from Sverdlovsk to Southern Caucasus
                  2 italianInfantrys moved from Rome to Southern Italy
                  1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                  1 italianTransport moved from 48 Sea Zone to 44 Sea Zone
          
              Purchase Units - Italy
                  Italy buy 1 italianAdvancedNavalFighter, 2 italianAdvancedSubmarines, 1 italianAntiAirGun, 2 italianAntiTankGuns, 1 italianEntrenchment, 1 italianFortification and 3 italianInfantrys; Remaining resources: 0 PUs; 24 techTokens; 
          
              Place Units - Italy
                  3 italianInfantrys placed in Southern Caucasus
                  Units in Cairo being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                  1 italianAntiAirGun, 2 italianAntiTankGuns, 1 italianEntrenchment and 1 italianFortification placed in Cairo
                  2 italianAdvancedSubmarines placed in 47 Sea Zone
                  1 italianAdvancedNavalFighter placed in Northern Italy
          
              Turn Complete - Italy
                  Italy collect 50 PUs; end with 50 PUs
                  Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 53 PUs
                  Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 56 PUs
                  Units generate 12 techTokens; Italy end with 36 techTokens
          

          Combat Hit Differential Summary :

          China : 0.50
          Italy : -4.42
          Russia : -0.33
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin back to usa

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • C Offline
              colin
              last edited by

              TripleA Turn Summary: Usa round 46

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 46
              
                  Research Technology - Usa
                      Trigger americanaTAR: Usa gains access to AdvancedRockets
                      Usa spend 0 on tech rolls
                          Usa roll 9,4,6,7,12,11,8,3,3 and gets 1 hit
                      Usa removing all Technology Tokens after successful research.
                      Usa discover AdvancedRockets
              
                  Combat Move - Usa
                      Trigger americanImpRockR5: Setting givesMovement to 3:americanRocket for unitAttachment attached to britishAirfield
                      Trigger americanImpRockR9: Setting givesMovement to 3:americanRocket for unitAttachment attached to brazilianAirfield
                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                      Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                      Trigger americanImpRockR7: Setting givesMovement to 3:americanRocket for unitAttachment attached to russianAirfield
                      Trigger americanImpRockR12: Setting givesMovement to 3:americanRocket for unitAttachment attached to turkishAirfield
                      Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger americanImpRockR11: Setting givesMovement to 3:americanRocket for unitAttachment attached to swedishAirfield
                      Trigger americanImpRockR10: Setting givesMovement to 3:americanRocket for unitAttachment attached to spanishAirfield
                      Trigger americanImpRockR4: Setting givesMovement to 3:americanRocket for unitAttachment attached to chineseAirfield
                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                      Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                      Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                      1 unit repaired.
                          1 americanCarrier-damaged owned by the Usa removed in 96 Sea Zone
                          1 americanCarrier owned by the Usa added in 96 Sea Zone
                          Some non-combat units are destroyed: 
                          Some non-combat units are destroyed: 
                      Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                      Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                      1 americanMech.Infantry moved from Cyrenaica to Al Kufrah
                            Usa take Tobruk from Italy
                            Egypt take Al Kufrah from Italy
                      1 americanArtillery, 1 americanHeavyTank, 8 americanInfantrys, 1 americanMarine, 3 americanMech.Infantrys and 1 americanTank moved from Cyrenaica to Al Kufrah
              
                  Combat - Usa
              
                  Non Combat Move - Usa
                      Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                      Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                      Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                      Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                      Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                      Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                      Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                      Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                      Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                      Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                      Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                      Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                      Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                      Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                      Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                      Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                      Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                      Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                      Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                      Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                      Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                      Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                      Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                      Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                      Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                      Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                      Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                      Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                      Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                      Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                      Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                      Trigger americanProd1: Usa has 1 Material placed in Washington
                      Trigger americanAP2: Usa has 1 Material placed in Washington
                      2 americanTransports moved from 101 Sea Zone to 103 Sea Zone
                      1 americanInfantry, 1 americanMarine, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Alaska to 103 Sea Zone
                      1 americanInfantry, 1 americanMarine, 1 americanMech.Infantry, 1 americanMobileArtillery and 2 americanTransports moved from 103 Sea Zone to 101 Sea Zone
                      1 americanInfantry, 1 americanMarine, 1 americanMech.Infantry and 1 americanMobileArtillery moved from 101 Sea Zone to Soviet Far East
                      3 americanAirTransports moved from Southern Algeria to Morrocco
                      2 americanArtillerys, 2 americanInfantrys and 2 americanMarines moved from Morrocco to 43 Sea Zone
                      1 americanCarrier and 1 americanNavalFighter moved from 61 Sea Zone to 43 Sea Zone
                      1 Truck moved from Northern Spain to Madrid
                      1 Truck moved from Southern Spain to Madrid
                      3 Materials and 3 Trucks moved from Madrid to Northern Spain
                      1 Truck moved from Northern Spain to Madrid
                      1 Truck and 1 americanAntiAirGun moved from Madrid to Southern Spain
                      2 Trucks moved from Northern Spain to Madrid
                      3 americanHeavyTanks moved from New York to 30 Sea Zone
                      1 americanArtillery and 1 americanInfantry moved from Washington to 30 Sea Zone
                      1 americanArtillery, 3 americanHeavyTanks, 1 americanInfantry and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                      1 americanArtillery, 3 americanHeavyTanks and 1 americanInfantry moved from 39 Sea Zone to Azores
                      1 americanAdvancedNavalFighter moved from New York to Southern Spain
                      1 americanNavalFighter moved from 43 Sea Zone to Southern Spain
                      1 americanAdvancedNavalFighter moved from Morrocco to Southern Spain
                      2 americanParatroopers moved from Madrid to Southern Spain
                      2 americanParatroopers moved from Northern Spain to Southern Spain
                      1 americanMarine moved from Southern Spain to Northern Spain
                      1 americanCombatEngineer moved from Southern Spain to Madrid
                      4 americanInfantrys moved from Southern Spain to Northern Spain
                      2 americanArtillerys moved from Southern Spain to Northern Spain
                      2 americanArtillerys, 2 americanInfantrys and 2 americanMarines moved from 43 Sea Zone to Southern Spain
                      1 americanArtillery and 1 americanCombatEngineer moved from Madrid to Northern Spain
                      2 americanTransports moved from 96 Sea Zone to 127 Sea Zone
                      1 americanCombatEngineer and 2 americanMarines moved from Phillippines to 127 Sea Zone
                      3 americanInfantrys moved from Phillippines Islands to 127 Sea Zone
                      1 americanCombatEngineer, 3 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 127 Sea Zone to 96 Sea Zone
                      1 americanCombatEngineer, 3 americanInfantrys and 2 americanMarines moved from 96 Sea Zone to Luzon
                      1 americanAdvancedNavalFighter moved from Hawaiian Islands to 96 Sea Zone
                      2 americanNavalFighters moved from Luzon to 96 Sea Zone
                      1 Material and 1 Truck moved from Western US to Los Angeles
                      1 americanAdvancedNavalFighter moved from Los Angeles to Hawaiian Islands
                      3 Materials moved from Washington to 30 Sea Zone
                      3 Materials and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                      2 americanTransports moved from 61 Sea Zone to 39 Sea Zone
              
                  Purchase Units - Usa
                      Usa buy 2 americanAdvancedNavalFighters, 2 americanAlpineInfantrys, 1 americanAntiAirGun, 2 americanDestroyers, 1 americanFactory, 2 americanInfantrys, 5 americanMarines, 1 americanMech.Infantry, 1 americanMobileArtillery and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                      Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
              
                  Place Units - Usa
                      1 americanDestroyer and 1 americanTransport placed in 96 Sea Zone
                      2 americanMarines placed in Phillippines
                      1 americanMech.Infantry and 1 americanMobileArtillery placed in Alaska
                      2 americanInfantrys placed in Western US
                      2 americanAlpineInfantrys and 1 americanAntiAirGun placed in Madrid
                      Units in Northern Spain being upgraded or consumed: 3 Materials
                      1 americanFactory placed in Northern Spain
                      3 americanMarines placed in Southeastern US
                      1 americanAdvancedNavalFighter placed in New York
                      1 americanAdvancedNavalFighter placed in Los Angeles
                      1 americanDestroyer placed in 36 Sea Zone
              
                  Activate Technology - Usa
                      Usa activating AdvancedRockets
                      Trigger russianITBR3: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to americanAirfield
              
                  Turn Complete - Usa
                      Usa collect 94 PUs; end with 94 PUs
                      Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 97 PUs
                      Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 100 PUs
                      Units generate 9 techTokens; Usa end with 9 techTokens
              

              Combat Hit Differential Summary :

              Savegame

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              • C Offline
                colin
                last edited by

                @ubernaut nothing to do again

                ubernautU 2 Replies Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Move Summary: Germany round 47

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 47
                  
                      Combat Move - Germany
                          Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                          Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                          1 germanInfantry moved from Pskov to Novgorod
                          2 germanInfantrys moved from Voronezh to Tula
                          1 germanInfantry moved from Archangel to Eastern Karelia
                          1 germanInfantry moved from Leningrad to Eastern Karelia
                          1 germanHeavyTank moved from Archangel to Eastern Karelia
                          1 germanParatrooper moved from Norilsk to Nenetsia
                          1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Nenetsia
                          9 germanAdvancedSubmarines and 9 germanSubmarines moved from 27 Sea Zone to 28 Sea Zone
                          4 germanAdvancedNavalFighters moved from Leningrad to 28 Sea Zone
                          4 germanAdvancedNavalFighters moved from Eastern Germany to 28 Sea Zone
                          8 germanAdvancedNavalFighters moved from Northern Germany to 28 Sea Zone
                          4 germanAdvancedNavalFighters moved from Vichy France to 28 Sea Zone
                          1 germanInfantry moved from Smolensk to Novgorod
                          1 germanTank moved from Belorussia to Novgorod
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin naval armageddon on deck 😛

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: Finland round 47

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 47
                      
                          Reconnaissance Missions - Finland
                      
                          Reinforcing - DanubeAxis
                              DanubeAxis collect 0 PUs; end with 12 PUs
                      
                          Counter Intelligence Operations - VichyFrance
                              VichyFrance collect 0 PUs; end with 6 PUs
                      
                          Combat Move - Germany
                              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                              1 germanInfantry moved from Pskov to Novgorod
                              2 germanInfantrys moved from Voronezh to Tula
                              1 germanInfantry moved from Archangel to Eastern Karelia
                              1 germanInfantry moved from Leningrad to Eastern Karelia
                              1 germanHeavyTank moved from Archangel to Eastern Karelia
                              1 germanParatrooper moved from Norilsk to Nenetsia
                              1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Nenetsia
                              9 germanAdvancedSubmarines and 9 germanSubmarines moved from 27 Sea Zone to 28 Sea Zone
                              4 germanAdvancedNavalFighters moved from Leningrad to 28 Sea Zone
                              4 germanAdvancedNavalFighters moved from Eastern Germany to 28 Sea Zone
                              8 germanAdvancedNavalFighters moved from Northern Germany to 28 Sea Zone
                              4 germanAdvancedNavalFighters moved from Vichy France to 28 Sea Zone
                              1 germanInfantry moved from Smolensk to Novgorod
                              1 germanTank moved from Belorussia to Novgorod
                      
                          Combat - Germany
                              Britain scrambles 4 units out of Northern Finland to defend against the attack in 28 Sea Zone
                              Battle in Novgorod
                                  Germany attack with 2 germanInfantrys and 1 germanTank
                                  Russia defend with 1 Flagpole and 1 russianInfantry
                                      Germany roll dice for 2 germanInfantrys and 1 germanTank in Novgorod, round 2 : 0/3 hits, 0.75 expected hits
                                      Russia roll dice for 1 russianInfantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                                      Germany roll dice for 2 germanInfantrys and 1 germanTank in Novgorod, round 3 : 0/3 hits, 0.75 expected hits
                                      Russia roll dice for 1 russianInfantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                                      Germany roll dice for 2 germanInfantrys and 1 germanTank in Novgorod, round 4 : 0/3 hits, 0.75 expected hits
                                      Russia roll dice for 1 russianInfantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                                      Germany roll dice for 2 germanInfantrys and 1 germanTank in Novgorod, round 5 : 3/3 hits, 0.75 expected hits
                                      Russia roll dice for 1 russianInfantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                                      1 russianInfantry owned by the Russia lost in Novgorod
                                  Germany win, taking Novgorod from Russia with 2 germanInfantrys and 1 germanTank remaining. Battle score for attacker is 3
                                  Casualties for Russia: 1 russianInfantry
                              Battle in Tula
                                  Germany attack with 2 germanInfantrys
                                  Russia defend with 1 Flagpole and 1 russianInfantry
                                      Germany roll dice for 2 germanInfantrys in Tula, round 2 : 1/2 hits, 0.33 expected hits
                                      Russia roll dice for 1 russianInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits
                                      1 russianInfantry owned by the Russia lost in Tula
                                  Germany win, taking Tula from Russia with 2 germanInfantrys remaining. Battle score for attacker is 3
                                  Casualties for Russia: 1 russianInfantry
                              Battle in 28 Sea Zone
                                  Germany attack with 20 germanAdvancedNavalFighters, 9 germanAdvancedSubmarines and 9 germanSubmarines
                                  Britain defend with 1 britishAdvancedFighter, 4 britishBattleships, 3 britishCarriers, 10 britishCruisers, 10 britishDestroyers, 2 britishFighters, 1 britishNavalFighter and 7 britishTransports
                                      CruiserAntiAircraftGun fire in 28 Sea Zone : 1/10 hits, 1.67 expected hits
                                      1 germanAdvancedNavalFighter owned by the Germany lost in 28 Sea Zone
                                      Germany roll dice for 9 germanAdvancedSubmarines and 9 germanSubmarines in 28 Sea Zone, round 2 : 6/18 hits, 7.50 expected hits
                                  Units damaged: 3 britishCarriers owned by the Britain
                                      3 britishTransports owned by the Britain lost in 28 Sea Zone
                                      Germany roll dice for 19 germanAdvancedNavalFighters in 28 Sea Zone, round 2 : 16/19 hits, 12.67 expected hits
                                  Units damaged: 4 britishBattleships owned by the Britain
                                      Britain roll dice for 1 britishAdvancedFighter, 4 britishBattleships, 3 britishCarriers, 10 britishCruisers, 10 britishDestroyers, 2 britishFighters, 1 britishNavalFighter and 4 britishTransports in 28 Sea Zone, round 2 : 18/39 hits, 15.50 expected hits
                                      9 germanAdvancedSubmarines owned by the Germany, 9 germanSubmarines owned by the Germany, 4 britishTransports owned by the Britain and 8 britishDestroyers owned by the Britain lost in 28 Sea Zone
                                      3 britishCarriers owned by the Britain and 4 britishBattleships owned by the Britain lost in 28 Sea Zone
                                  4 britishBattleship-damageds owned by the Britain and 3 britishCarrier-damageds owned by the Britain added in 28 Sea Zone
                                      CruiserAntiAircraftGun fire in 28 Sea Zone : 0/10 hits, 1.67 expected hits
                                      Germany roll dice for 19 germanAdvancedNavalFighters in 28 Sea Zone, round 3 : 9/19 hits, 12.67 expected hits
                                      Britain roll dice for 1 britishAdvancedFighter, 4 britishBattleship-damageds, 3 britishCarrier-damageds, 10 britishCruisers, 2 britishDestroyers, 2 britishFighters and 1 britishNavalFighter in 28 Sea Zone, round 3 : 11/23 hits, 10.67 expected hits
                                      1 britishNavalFighter owned by the Britain, 11 germanAdvancedNavalFighters owned by the Germany, 1 britishAdvancedFighter owned by the Britain, 3 britishCarrier-damageds owned by the Britain, 2 britishFighters owned by the Britain and 2 britishDestroyers owned by the Britain lost in 28 Sea Zone
                                   retreated to 28 Sea Zone
                                  Britain win with 4 britishBattleship-damageds and 10 britishCruisers remaining. Battle score for attacker is 71
                                  Casualties for Germany: 12 germanAdvancedNavalFighters, 9 germanAdvancedSubmarines and 9 germanSubmarines
                                  Casualties for Britain: 1 britishAdvancedFighter, 4 britishBattleships, 3 britishCarriers, 3 britishCarrier-damageds, 10 britishDestroyers, 2 britishFighters, 1 britishNavalFighter and 7 britishTransports
                              Battle in Eastern Karelia
                                  Germany attack with 1 germanHeavyTank and 2 germanInfantrys
                                  Russia defend with 1 Flagpole and 1 russianInfantry
                                      Germany roll dice for 1 germanHeavyTank and 2 germanInfantrys in Eastern Karelia, round 2 : 2/3 hits, 0.83 expected hits
                                      Russia roll dice for 1 russianInfantry in Eastern Karelia, round 2 : 0/1 hits, 0.33 expected hits
                                      1 russianInfantry owned by the Russia lost in Eastern Karelia
                                  Germany win, taking Eastern Karelia from Russia with 1 germanHeavyTank and 2 germanInfantrys remaining. Battle score for attacker is 3
                                  Casualties for Russia: 1 russianInfantry
                              Battle in Nenetsia
                                  Germany attack with 1 germanAirTransport and 3 germanParatroopers
                                  Russia defend with 1 Flagpole and 1 russianInfantry
                                      Germany roll dice for 1 germanAirTransport and 3 germanParatroopers in Nenetsia, round 2 : 1/3 hits, 0.75 expected hits
                                      Russia roll dice for 1 russianInfantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                                      1 russianInfantry owned by the Russia lost in Nenetsia
                                  Germany win, taking Nenetsia from Russia with 1 germanAirTransport and 3 germanParatroopers remaining. Battle score for attacker is 3
                                  Casualties for Russia: 1 russianInfantry
                              Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                              Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                              Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                              Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                              Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                              Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                              Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                              Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                              Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                              Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                              Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                              Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                              Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                              Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                              Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                              Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                              Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                              Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                              Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                              Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                              Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                              Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                              Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                              Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                              Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                              Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                              Trigger germanAP2: Germany has 1 Material placed in Berlin
                              Trigger germanProd: Germany has 1 Material placed in Berlin
                              8 germanAdvancedNavalFighters moved from 28 Sea Zone to Northern Germany
                              1 germanInfantry and 1 germanMech.Infantry moved from Orel Kursk to Leningrad
                              1 germanInfantry moved from Pskov to Leningrad
                              1 germanMech.Infantry and 1 germanTank moved from Smolensk to Leningrad
                              1 germanHeavyTank and 2 germanMobileArtillerys moved from Archangel to Leningrad
                              1 germanHeavyTank-damaged moved from Archangel to Eastern Karelia
                              1 germanAirTransport moved from Nenetsia to Leningrad
                              2 germanInfantrys moved from Orel Kursk to Smolensk
                              1 germanArtillery and 1 germanInfantry moved from Voronezh to Tula
                              4 germanHeavyTank-damageds moved from Omsk to Sverdlovsk
                              1 germanMech.Infantry and 1 germanMobileArtillery moved from Omsk to Stalingrad
                              2 germanInfantrys moved from Omsk to Sverdlovsk
                              3 Trucks moved from Omsk to Stalingrad
                              1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Leningrad
                              1 germanAirTransport and 2 germanInfantrys moved from Romania to Stalingrad
                              1 Train moved from Vichy France to Northern Germany
                              1 Train moved from Northern Germany to Vichy France
                              1 Train, 1 germanAntiAirGun and 2 germanInfantrys moved from Northern Germany to Vichy France
                              1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Vichy France
                              1 Train moved from Vichy France to Western Germany
                              4 germanArtillerys and 3 germanInfantrys moved from Stalingrad to Tula
                              2 Materials and 1 germanAirTransport moved from Berlin to Leningrad
                              1 Train and 3 germanInfantrys moved from Eastern Germany to Vichy France
                              1 Truck moved from Eastern Poland to Berlin
                              1 Train, 1 germanAntiAirGun and 2 germanInfantrys moved from Northern Germany to Vichy France
                              1 Train, 2 germanAntiAirGuns and 1 germanInfantry moved from Eastern Germany to Vichy France
                              1 Truck moved from Pskov to Poland
                              3 Trucks moved from Leningrad to Eastern Poland
                              1 germanAirTransport moved from Leningrad to Kharkov
                              1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Leningrad
                              3 germanInfantrys moved from Leningrad to Eastern Karelia
                              1 germanMech.Infantry moved from Leningrad to Eastern Karelia
                              1 germanMech.Infantry moved from Leningrad to Eastern Karelia
                              1 Train moved from Vichy France to Austria
                              1 Train moved from Vichy France to Berlin
                              2 Trucks moved from Voronezh to Leningrad
                              1 germanAirTransport moved from Vichy France to Romania
                              2 Trucks moved from Orel Kursk to Hungary Slovakia
                              1 germanCombatEngineer moved from Northern Germany to Berlin
                              1 germanCombatEngineer moved from Eastern Germany to Poland
                              1 Train moved from Vichy France to Eastern Germany
                      
                          Purchase Units - Germany
                              Germany buy 2 germanAdvancedNavalFighters, 3 germanAlpineInfantrys, 3 germanArtillerys, 1 germanEntrenchment, 3 germanHeavyArtillerys and 6 germanParatroopers; Remaining resources: 0 PUs; 156 techTokens; 
                      
                          Place Units - Germany
                              Units in Leningrad being upgraded or consumed: 1 Material
                              1 germanEntrenchment and 2 germanParatroopers placed in Leningrad
                              1 germanHeavyArtillery and 2 germanParatroopers placed in Stalingrad
                              2 germanParatroopers placed in Kharkov
                              3 germanAlpineInfantrys placed in Austria
                              3 germanArtillerys placed in Western Germany
                              2 germanAdvancedNavalFighters and 2 germanHeavyArtillerys placed in Eastern Germany
                      
                          Turn Complete - Germany
                              Germany collect 83 PUs; end with 83 PUs
                              Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 86 PUs
                              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 89 PUs
                              Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 92 PUs
                              Units generate 12 techTokens; Germany end with 168 techTokens
                              Some Units in Vichy France change ownership: 1 Material and 1 germanCombatEngineer
                      
                          Purchase Units - VichyFrance
                              VichyFrance buy 1 germanAlpineInfantry and 1 germanEntrenchment; Remaining resources: 1 PUs; 
                      
                          Place Units - VichyFrance
                              Units in Vichy France being upgraded or consumed: 1 Material
                              1 germanAlpineInfantry and 1 germanEntrenchment placed in Vichy France
                      
                          Turn Complete - VichyFrance
                              VichyFrance collect 5 PUs; end with 6 PUs
                              Some Units in Vichy France change ownership: 1 germanAlpineInfantry and 1 germanCombatEngineer
                      
                          Purchase Units - DanubeAxis
                              DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - DanubeAxis
                              2 germanInfantrys placed in Hungary Slovakia
                              2 germanInfantrys placed in Romania
                      
                          Turn Complete - DanubeAxis
                              DanubeAxis collect 12 PUs; end with 12 PUs
                              Units Change Ownership
                                  Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                  Some Units in Romania change ownership: 2 germanInfantrys
                      
                          Turn Complete - Finland
                      

                      Combat Hit Differential Summary :

                      CruiserAntiAircraftGun fire in 28 Sea Zone : : -2.33
                      Britain : 2.83
                      Germany : 0.25
                      Russia : -2.25
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin over to russia

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Russia round 47

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 47
                          
                              Research Technology - Russia
                                  Trigger russianaTATB: Russia gains access to AdvancedTacticalBombers
                                  Trigger russianaTASB: Russia gains access to AdvancedStrategicBombers
                                  Russia spend 0 on tech rolls
                                      Russia roll 2,10,12,10,7,4 and gets 1 hit
                                  Russia removing all Technology Tokens after successful research.
                                  Russia discover AdvancedStrategicBombers
                          
                              Combat Move - Russia
                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                  Trigger russianITBR5: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to spanishAirfield
                                  Trigger russianITBR8: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to chineseAirfield
                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                  Trigger russianITBR4: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to brazilianAirfield
                                  Trigger russianITBR6: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to swedishAirfield
                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger russianITBR7: Setting givesMovement to 4:russianTacticalBomber for unitAttachment attached to turkishAirfield
                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                  3 russianAntiTankGuns, 1 russianArtillery and 4 russianInfantrys moved from Novosibirsk to Omsk
                                        Russia take Omsk from Germany
                          
                              Combat - Russia
                          
                              Non Combat Move - Russia
                                  Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                  Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                  Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                  Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                  Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                  Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                  Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                  Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                  Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                  Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                  Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger russianAP2: Russia has 1 Material placed in Moscow
                                  Trigger russianProd1: Russia has 1 Material placed in Moscow
                                  1 Train moved from Urals to Moscow
                                  1 Material, 1 Train and 1 russianAntiAirGun moved from Moscow to Vologda
                                  1 Train moved from Vologda to Moscow
                                  1 Material and 1 Train moved from Moscow to Urals
                                  1 russianCombatEngineer moved from Urals to Vologda
                                  2 russianInfantrys moved from Volgarod to Moscow
                                  2 russianInfantrys moved from Vologda to Moscow
                                  1 russianAntiTankGun moved from Moscow to Vologda
                                  1 russianAntiTankGun moved from Moscow to Volgarod
                          
                              Purchase Units - Russia
                                  Russia buy 1 russianAntiAirGun, 3 russianAntiTankGuns, 2 russianCombatEngineers, 2 russianEntrenchments and 5 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                          
                              Place Units - Russia
                                  1 russianCombatEngineer and 2 russianInfantrys placed in Volgarod
                                  Units in Urals being upgraded or consumed: 1 Material
                                  1 russianCombatEngineer, 1 russianEntrenchment and 2 russianInfantrys placed in Urals
                                  Units in Vologda being upgraded or consumed: 1 Material
                                  1 russianEntrenchment and 1 russianInfantry placed in Vologda
                                  1 russianAntiAirGun and 3 russianAntiTankGuns placed in Moscow
                          
                              Activate Technology - Russia
                                  Russia activating AdvancedStrategicBombers
                          
                              Turn Complete - Russia
                                  Russia collect 26 PUs; end with 26 PUs
                                  Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 29 PUs
                                  Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 32 PUs
                                  Units generate 6 techTokens; Russia end with 6 techTokens
                          

                          Combat Hit Differential Summary :

                          Savegame

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut back to you

                            ubernautU 5 Replies Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin ill have to do it later so i guess probably cya tomorrow 🙂

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Move Summary: Japan round 47

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 47
                                
                                    Research Technology - Japan
                                        Japan spend 0 on tech rolls
                                
                                    Combat Move - Japan
                                        Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                        1 japaneseArtillery and 3 japaneseParatroopers moved from Kansk to Novosibirsk
                                        1 japaneseAlpineInfantry moved from Eastern Siberia to Northern Siberia
                                              Japan take Northern Siberia from Russia
                                        1 japaneseInfantry moved from Shansi to Shensi
                                        1 japaneseAdvancedNavalFighter moved from Peking to Shensi
                                        2 japaneseAdvancedNavalFighters moved from Manchuria to Shensi
                                        1 japaneseInfantry moved from Shantung to Anhwei
                                        1 japaneseAdvancedNavalFighter moved from Japan to Anhwei
                                        1 japaneseInfantry moved from Shansi to Shensi
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin potential scramble

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin up for battle if you are around 🙂

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Turn Summary: Thailand round 47

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 47
                                      
                                          Training Troops - Manchuria
                                              Manchuria collect 0 PUs; end with 11 PUs
                                      
                                          Research Technology - Japan
                                              Japan spend 0 on tech rolls
                                                  Japan roll 7,7,2,7,2,4 and gets 0 hits
                                      
                                          Combat Move - Japan
                                              Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                              1 japaneseArtillery and 3 japaneseParatroopers moved from Kansk to Novosibirsk
                                              1 japaneseAlpineInfantry moved from Eastern Siberia to Northern Siberia
                                                    Japan take Northern Siberia from Russia
                                              1 japaneseInfantry moved from Shansi to Shensi
                                              1 japaneseAdvancedNavalFighter moved from Peking to Shensi
                                              2 japaneseAdvancedNavalFighters moved from Manchuria to Shensi
                                              1 japaneseInfantry moved from Shantung to Anhwei
                                              1 japaneseAdvancedNavalFighter moved from Japan to Anhwei
                                              1 japaneseInfantry moved from Shansi to Shensi
                                      
                                          Combat - Japan
                                              Japan creates battle in territory 97 Sea Zone
                                              Japan creates battle in territory 98 Sea Zone
                                              Japan creates battle in territory 99 Sea Zone
                                              Battle in Novosibirsk
                                                  Japan attack with 1 japaneseArtillery and 3 japaneseParatroopers
                                                  Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 3 russianAntiAirGuns and 1 russianFactory
                                                      Japan roll dice for 1 japaneseArtillery and 3 japaneseParatroopers in Novosibirsk, round 2 : 1/4 hits, 0.83 expected hits
                                                      Russia roll dice for 3 russianAntiAirGuns in Novosibirsk, round 2 : 2/3 hits, 0.75 expected hits
                                                      2 japaneseParatroopers owned by the Japan and 1 russianAntiAirGun owned by the Russia lost in Novosibirsk
                                                      Japan roll dice for 1 japaneseArtillery and 1 japaneseParatrooper in Novosibirsk, round 3 : 0/2 hits, 0.50 expected hits
                                                      Russia roll dice for 2 russianAntiAirGuns in Novosibirsk, round 3 : 1/2 hits, 0.50 expected hits
                                                      1 japaneseParatrooper owned by the Japan lost in Novosibirsk
                                                  1 japaneseArtillery owned by the Japan retreated to Kansk
                                                  Russia win with 2 russianAntiAirGuns remaining. Battle score for attacker is -8
                                                  Casualties for Japan: 3 japaneseParatroopers
                                                  Casualties for Russia: 1 russianAntiAirGun
                                              Battle in Anhwei
                                                  Japan attack with 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry
                                                  China defend with 1 Flagpole and 1 chineseArtillery
                                                      Japan roll dice for 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry in Anhwei, round 2 : 0/2 hits, 0.75 expected hits
                                                      China roll dice for 1 chineseArtillery in Anhwei, round 2 : 0/1 hits, 0.25 expected hits
                                                      Japan roll dice for 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry in Anhwei, round 3 : 0/2 hits, 0.75 expected hits
                                                      China roll dice for 1 chineseArtillery in Anhwei, round 3 : 0/1 hits, 0.25 expected hits
                                                      Japan roll dice for 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry in Anhwei, round 4 : 2/2 hits, 0.75 expected hits
                                                      China roll dice for 1 chineseArtillery in Anhwei, round 4 : 0/1 hits, 0.25 expected hits
                                                      1 chineseArtillery owned by the China lost in Anhwei
                                                  Japan win, taking Anhwei from China with 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry remaining. Battle score for attacker is 4
                                                  Casualties for China: 1 chineseArtillery
                                              Battle in Shensi
                                                  Japan attack with 3 japaneseAdvancedNavalFighters and 2 japaneseInfantrys
                                                  China defend with 1 Flagpole and 1 chineseInfantry
                                                      Japan roll dice for 3 japaneseAdvancedNavalFighters and 2 japaneseInfantrys in Shensi, round 2 : 2/5 hits, 2.08 expected hits
                                                      China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                                      1 chineseInfantry owned by the China lost in Shensi
                                                  Japan win, taking Shensi from China with 3 japaneseAdvancedNavalFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                                  Casualties for China: 1 chineseInfantry
                                              Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                              Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                              Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                              Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                              Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                              Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                              1 japaneseAirTransport and 2 japaneseInfantrys moved from Tokyo to Kyushu Shikoku
                                              1 Material and 1 japaneseAirTransport moved from Japan to Peking
                                              1 japaneseAirTransport moved from Peking to Japan
                                              1 Material and 1 japaneseAirTransport moved from Japan to Manchuria
                                              1 Material and 1 japaneseAirTransport moved from Japan to Korea
                                              1 japaneseAirTransport moved from Korea to Japan
                                              2 Trucks, 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Far Eastern Republic to Kansk
                                              1 japaneseArtillery and 3 japaneseInfantrys moved from Far Eastern Republic to Yakut
                                              1 japaneseInfantry moved from Tokyo to Japan
                                              2 Trucks moved from Japan to Tokyo
                                              2 Materials and 2 Trucks moved from Tokyo to Japan
                                              1 japaneseAdvancedNavalFighter moved from Anhwei to Peking
                                              1 japaneseHeavyTank-damaged moved from Shansi to Peking
                                              3 japaneseAdvancedNavalFighters moved from Shensi to Manchuria
                                              2 japaneseInfantrys moved from Manchuria to Eastern Manchuria
                                              1 Train moved from Manchuria to Peking
                                              1 Train and 3 japaneseInfantrys moved from Peking to Korea
                                              1 japaneseHeavyTank moved from Korea to Manchuria
                                              1 japaneseCombatEngineer moved from Manchuria to Korea
                                              1 japaneseCombatEngineer moved from Peking to Manchuria
                                              1 japaneseAirTransport moved from Kyushu Shikoku to Tokyo
                                      
                                          Purchase Units - Japan
                                              Japan buy 1 japaneseAdvancedNavalFighter, 2 japaneseEntrenchments, 1 japaneseHeavyTank, 2 japaneseInfantrys and 2 japaneseParatroopers; Remaining resources: 0 PUs; 6 techTokens; 
                                      
                                          Place Units - Japan
                                              1 japaneseAdvancedNavalFighter placed in Japan
                                              Units in Korea being upgraded or consumed: 1 Material
                                              1 japaneseEntrenchment and 1 japaneseHeavyTank placed in Korea
                                              Units in Peking being upgraded or consumed: 1 Material
                                              1 japaneseEntrenchment and 2 japaneseInfantrys placed in Peking
                                              2 japaneseParatroopers placed in Tokyo
                                      
                                          Turn Complete - Japan
                                              Japan collect 36 PUs; end with 36 PUs
                                              Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 39 PUs
                                              Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 42 PUs
                                              Units generate 6 techTokens; Japan end with 12 techTokens
                                              Some Units in Manchuria change ownership: 1 Material and 2 japaneseCombatEngineers
                                      
                                          Purchase Units - Manchuria
                                              Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Manchuria
                                              1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
                                      
                                          Turn Complete - Manchuria
                                              Manchuria collect 11 PUs; end with 11 PUs
                                              Some Units in Manchuria change ownership: 1 Material, 2 japaneseCombatEngineers, 1 japaneseInfantry and 2 japaneseParatroopers
                                      
                                          Turn Complete - Thailand
                                      

                                      Combat Hit Differential Summary :

                                      Japan : -0.67
                                      China : -1.00
                                      Russia : 1.75
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin over to china

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin i think china battle you just had should have been live

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          ubernautU 1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @ubernaut
                                            last edited by ubernaut

                                            @ubernaut maybe it's ok this time looks like you got all but one with your first strike but in the future anytime there mixed forces in the mountains even if it seems one-sided we should do live if possible 🙂

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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