TWW 3.0.0.4 ubernaut (ax) vs colin (al)
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@colin potential scramble
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@colin up for battle if you are around

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TripleA Turn Summary: Thailand round 47
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 47 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 7,7,2,7,2,4 and gets 0 hits Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseArtillery and 3 japaneseParatroopers moved from Kansk to Novosibirsk 1 japaneseAlpineInfantry moved from Eastern Siberia to Northern Siberia Japan take Northern Siberia from Russia 1 japaneseInfantry moved from Shansi to Shensi 1 japaneseAdvancedNavalFighter moved from Peking to Shensi 2 japaneseAdvancedNavalFighters moved from Manchuria to Shensi 1 japaneseInfantry moved from Shantung to Anhwei 1 japaneseAdvancedNavalFighter moved from Japan to Anhwei 1 japaneseInfantry moved from Shansi to Shensi Combat - Japan Japan creates battle in territory 97 Sea Zone Japan creates battle in territory 98 Sea Zone Japan creates battle in territory 99 Sea Zone Battle in Novosibirsk Japan attack with 1 japaneseArtillery and 3 japaneseParatroopers Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 3 russianAntiAirGuns and 1 russianFactory Japan roll dice for 1 japaneseArtillery and 3 japaneseParatroopers in Novosibirsk, round 2 : 1/4 hits, 0.83 expected hits Russia roll dice for 3 russianAntiAirGuns in Novosibirsk, round 2 : 2/3 hits, 0.75 expected hits 2 japaneseParatroopers owned by the Japan and 1 russianAntiAirGun owned by the Russia lost in Novosibirsk Japan roll dice for 1 japaneseArtillery and 1 japaneseParatrooper in Novosibirsk, round 3 : 0/2 hits, 0.50 expected hits Russia roll dice for 2 russianAntiAirGuns in Novosibirsk, round 3 : 1/2 hits, 0.50 expected hits 1 japaneseParatrooper owned by the Japan lost in Novosibirsk 1 japaneseArtillery owned by the Japan retreated to Kansk Russia win with 2 russianAntiAirGuns remaining. Battle score for attacker is -8 Casualties for Japan: 3 japaneseParatroopers Casualties for Russia: 1 russianAntiAirGun Battle in Anhwei Japan attack with 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry China defend with 1 Flagpole and 1 chineseArtillery Japan roll dice for 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry in Anhwei, round 2 : 0/2 hits, 0.75 expected hits China roll dice for 1 chineseArtillery in Anhwei, round 2 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry in Anhwei, round 3 : 0/2 hits, 0.75 expected hits China roll dice for 1 chineseArtillery in Anhwei, round 3 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry in Anhwei, round 4 : 2/2 hits, 0.75 expected hits China roll dice for 1 chineseArtillery in Anhwei, round 4 : 0/1 hits, 0.25 expected hits 1 chineseArtillery owned by the China lost in Anhwei Japan win, taking Anhwei from China with 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry remaining. Battle score for attacker is 4 Casualties for China: 1 chineseArtillery Battle in Shensi Japan attack with 3 japaneseAdvancedNavalFighters and 2 japaneseInfantrys China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 3 japaneseAdvancedNavalFighters and 2 japaneseInfantrys in Shensi, round 2 : 2/5 hits, 2.08 expected hits China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Shensi Japan win, taking Shensi from China with 3 japaneseAdvancedNavalFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 1 japaneseAirTransport and 2 japaneseInfantrys moved from Tokyo to Kyushu Shikoku 1 Material and 1 japaneseAirTransport moved from Japan to Peking 1 japaneseAirTransport moved from Peking to Japan 1 Material and 1 japaneseAirTransport moved from Japan to Manchuria 1 Material and 1 japaneseAirTransport moved from Japan to Korea 1 japaneseAirTransport moved from Korea to Japan 2 Trucks, 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Far Eastern Republic to Kansk 1 japaneseArtillery and 3 japaneseInfantrys moved from Far Eastern Republic to Yakut 1 japaneseInfantry moved from Tokyo to Japan 2 Trucks moved from Japan to Tokyo 2 Materials and 2 Trucks moved from Tokyo to Japan 1 japaneseAdvancedNavalFighter moved from Anhwei to Peking 1 japaneseHeavyTank-damaged moved from Shansi to Peking 3 japaneseAdvancedNavalFighters moved from Shensi to Manchuria 2 japaneseInfantrys moved from Manchuria to Eastern Manchuria 1 Train moved from Manchuria to Peking 1 Train and 3 japaneseInfantrys moved from Peking to Korea 1 japaneseHeavyTank moved from Korea to Manchuria 1 japaneseCombatEngineer moved from Manchuria to Korea 1 japaneseCombatEngineer moved from Peking to Manchuria 1 japaneseAirTransport moved from Kyushu Shikoku to Tokyo Purchase Units - Japan Japan buy 1 japaneseAdvancedNavalFighter, 2 japaneseEntrenchments, 1 japaneseHeavyTank, 2 japaneseInfantrys and 2 japaneseParatroopers; Remaining resources: 0 PUs; 6 techTokens; Place Units - Japan 1 japaneseAdvancedNavalFighter placed in Japan Units in Korea being upgraded or consumed: 1 Material 1 japaneseEntrenchment and 1 japaneseHeavyTank placed in Korea Units in Peking being upgraded or consumed: 1 Material 1 japaneseEntrenchment and 2 japaneseInfantrys placed in Peking 2 japaneseParatroopers placed in Tokyo Turn Complete - Japan Japan collect 36 PUs; end with 36 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 39 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 42 PUs Units generate 6 techTokens; Japan end with 12 techTokens Some Units in Manchuria change ownership: 1 Material and 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Some Units in Manchuria change ownership: 1 Material, 2 japaneseCombatEngineers, 1 japaneseInfantry and 2 japaneseParatroopers Turn Complete - ThailandCombat Hit Differential Summary :
Japan : -0.67 China : -1.00 Russia : 1.75 -
@colin over to china
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@colin i think china battle you just had should have been live
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@ubernaut maybe it's ok this time looks like you got all but one with your first strike but in the future anytime there mixed forces in the mountains even if it seems one-sided we should do live if possible

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TripleA Turn Summary: Australia round 47
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 47 Supporting Britain - Canada Canada collect 0 PUs; end with 19 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 45 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 34 PUs Preparing Ambushes - India India collect 0 PUs; end with 28 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 18 PUs Research Technology - Britain Trigger britishaTAM: Britain gains access to AdvancedMechanization Britain spend 0 on tech rolls Britain roll 3,2,7,3,2,6,3,6,2 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan 4 units repaired. 4 britishBattleship-damageds owned by the Britain removed in 28 Sea Zone 4 britishBattleships owned by the Britain added in 28 Sea Zone Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishMech.Infantry and 1 britishTank moved from Bombay to Northern Iran 3 britishArtillerys, 8 britishInfantrys and 2 britishTanks moved from Iraq to Northern Iran 3 britishInfantrys moved from Southern Iran to Northern Iran 1 britishArtillery and 2 britishInfantrys moved from Gibraltar to 43 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Morrocco to 43 Sea Zone 1 britishInfantry moved from Gibraltar to 43 Sea Zone 2 britishArtillerys, 2 britishCruisers, 2 britishDestroyers, 4 britishInfantrys and 2 britishTransports moved from 43 Sea Zone to 44 Sea Zone 2 britishArtillerys and 4 britishInfantrys moved from 44 Sea Zone to Sardinia Combat - Britain Battle in 44 Sea Zone Britain attack with 2 britishCruisers, 2 britishDestroyers and 2 britishTransports Italy defend with 3 italianTransports Britain roll dice for 2 britishCruisers, 2 britishDestroyers and 2 britishTransports in 44 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits Italy roll dice for 3 italianTransports in 44 Sea Zone, round 2 : 0/3 hits, 0.25 expected hits 1 italianTransport owned by the Italy lost in 44 Sea Zone Britain roll dice for 2 britishCruisers, 2 britishDestroyers and 2 britishTransports in 44 Sea Zone, round 3 : 3/4 hits, 1.50 expected hits Italy roll dice for 2 italianTransports in 44 Sea Zone, round 3 : 0/2 hits, 0.17 expected hits 2 italianTransports owned by the Italy lost in 44 Sea Zone Britain win, taking 44 Sea Zone from Italy with 2 britishCruisers, 2 britishDestroyers and 2 britishTransports remaining. Battle score for attacker is 21 Casualties for Italy: 3 italianTransports Battle in Sardinia Battle in Northern Iran Britain attack with 3 britishArtillerys, 11 britishInfantrys, 1 britishMech.Infantry and 3 britishTanks Italy defend with 1 Flagpole and 1 italianInfantry Britain roll dice for 3 britishArtillerys, 11 britishInfantrys, 1 britishMech.Infantry and 3 britishTanks in Northern Iran, round 2 : 4/18 hits, 2.58 expected hits Italy roll dice for 1 italianInfantry in Northern Iran, round 2 : 1/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Northern Iran Britain win, taking Sardinia from Italy, taking Northern Iran from Italy with 3 britishArtillerys, 10 britishInfantrys, 1 britishMech.Infantry and 3 britishTanks remaining. Battle score for attacker is 0 Casualties for Britain: 1 britishInfantry Casualties for Italy: 1 italianInfantry Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 9 britishNavalFighters moved from 74 Sea Zone to Southern Iran 1 Train moved from Bombay to Thailand 1 Train moved from Bombay to New Dehli 1 Train and 2 britishAntiAirGuns moved from New Dehli to Calcutta 3 Materials and 1 Train moved from Calcutta to Bombay 1 Truck moved from Calcutta to Bengal 1 Truck and 1 britishInfantry moved from Bengal to Kashmir 2 britishBattleships, 3 britishCarriers, 9 britishCruisers, 4 britishDestroyers and 3 britishTransports moved from 74 Sea Zone to 75 Sea Zone 1 britishTransport moved from 73 Sea Zone to 75 Sea Zone 1 britishTransport moved from 84 Sea Zone to 75 Sea Zone 1 Truck and 1 britishArtillery moved from Bombay to Eastern Iran 1 britishMech.Infantry moved from New Dehli to Bombay 1 Material, 1 britishCombatEngineer and 1 britishMech.Infantry moved from Bombay to Southern Iran 1 Truck moved from Eastern Iran to Southern Iran 1 britishTank moved from New Dehli to Southern Iran 1 britishArtillery moved from New Dehli to Bombay 1 britishNavalFighter moved from Morrocco to 43 Sea Zone 1 britishAntiAirGun and 1 britishMech.Infantry moved from Northern Finland to Murmansk 1 britishMech.Infantry moved from Murmansk to Eastern Finland 1 britishAntiAirGun, 4 britishInfantrys and 1 britishMech.Infantry moved from Northern Finland to Eastern Finland 4 britishInfantrys moved from Finland to Eastern Finland 1 britishMarine moved from Finland to Eastern Finland 1 Train moved from Central Norway to Norway 1 Train and 2 britishMech.Infantrys moved from Norway to Northern Finland 1 Train moved from Northern Finland to Central Norway 1 Material, 1 britishAirTransport and 1 britishInfantry moved from London to Finland 5 britishAirTransports moved from Finland to London 4 britishParatroopers moved from Finland to Eastern Finland 2 britishNavalFighters moved from Central Britain to Northern Finland 1 Truck and 1 britishAntiAirGun moved from Northern Norway to Northern Finland 1 Truck moved from Northern Finland to Central Norway 1 Truck moved from Northern Norway to Central Norway 1 Truck and 1 britishInfantry moved from Central Norway to Northern Finland 1 britishInfantry moved from Central Norway to Northern Norway 1 britishNavalFighter moved from Ontario to Central Britain 1 britishArtillery, 1 britishInfantry and 1 britishMarine moved from Borneo to 93 Sea Zone 1 britishArtillery moved from Brunei to 93 Sea Zone 2 britishArtillerys, 1 britishBattleship, 1 britishInfantry, 1 britishMarine and 2 britishTransports moved from 93 Sea Zone to 96 Sea Zone 2 britishArtillerys, 1 britishInfantry and 1 britishMarine moved from 96 Sea Zone to Luzon 1 britishTransport moved from 93 Sea Zone to 148 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishMarine moved from Java to 148 Sea Zone 1 britishArtillery, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 148 Sea Zone to 93 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishMarine moved from 93 Sea Zone to Brunei 1 britishTransport moved from 93 Sea Zone to 128 Sea Zone 1 britishNavalFighter moved from New South Wales to Phillippines Purchase Units - Britain Britain buy 2 britishAirfields, 2 britishCombatEngineers, 5 britishInfantrys, 1 britishParatrooper and 5 britishTransports; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 3 britishInfantrys and 1 britishParatrooper placed in London 1 britishCombatEngineer and 2 britishInfantrys placed in Southern Britain 1 britishCombatEngineer placed in Scotland 3 britishTransports placed in 28 Sea Zone 2 britishTransports placed in 28 Sea Zone Units in Finland being upgraded or consumed: 1 Material 1 britishAirfield placed in Finland Units in Southern Iran being upgraded or consumed: 1 Material 1 britishAirfield placed in Southern Iran Turn Complete - Britain Trigger LLbFM: has removed 1 britishAntiAirGun owned by Britain in Murmansk Trigger LLbAI: has removed 1 britishArtillery owned by Britain in Eastern Iran Trigger LLbAI: Russia has 1 russianArtillery placed in Eastern Iran Trigger LLbFM: Russia has 1 russianAntiAirGun placed in Murmansk Britain collect 58 PUs; end with 58 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 61 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 64 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 65 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 66 PUs Units generate 9 techTokens; Britain end with 18 techTokens Units Change Ownership Some Units in Bombay change ownership: 5 Materials and 1 britishCombatEngineer Some Units in British Columbia change ownership: 1 britishCombatEngineer Some Units in Cape Town change ownership: 1 britishCombatEngineer Some Units in Morrocco change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishNavalFighter; Remaining resources: 8 PUs; Place Units - Canada 1 britishNavalFighter placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 23 PUs Units Change Ownership Some Units in Ontario change ownership: 1 britishNavalFighter Some Units in British Columbia change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 5 britishInfantrys, 5 britishMarines and 2 britishMech.Infantrys; Remaining resources: 0 PUs; Place Units - ExiledAllies 2 britishMarines placed in Central Norway 2 britishMech.Infantrys placed in Norway 2 britishInfantrys placed in Morrocco 3 britishMarines placed in Borneo 3 britishInfantrys placed in Java Turn Complete - ExiledAllies ExiledAllies collect 47 PUs; end with 47 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs Units Change Ownership Some Units in Borneo change ownership: 3 britishMarines Some Units in Central Norway change ownership: 2 britishMarines Some Units in Java change ownership: 3 britishInfantrys Some Units in Morrocco change ownership: 1 britishCombatEngineer and 2 britishInfantrys Some Units in Norway change ownership: 2 britishMech.Infantrys Purchase Units - SouthAfrica SouthAfrica buy 3 Materials; Remaining resources: 19 PUs; Place Units - SouthAfrica 3 Materials placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 26 PUs Some Units in Cape Town change ownership: 3 Materials and 1 britishCombatEngineer Purchase Units - India India buy 2 Materials, 1 britishDocks and 3 britishMarines; Remaining resources: 5 PUs; Place Units - India Units in Bombay being upgraded or consumed: 3 Materials 1 britishDocks and 3 britishMarines placed in Bombay 2 Materials placed in Calcutta Turn Complete - India India collect 13 PUs; end with 18 PUs Units Change Ownership Some Units in Bombay change ownership: 2 Materials, 1 britishCombatEngineer and 3 britishMarines Some Units in Calcutta change ownership: 2 Materials Purchase Units - Australia Australia buy 1 britishCarrier and 1 britishDestroyer; Remaining resources: 2 PUs; Place Units - Australia Units in 149 Sea Zone being upgraded or consumed: 1 britishHull 1 britishCarrier and 1 britishDestroyer placed in 149 Sea Zone Turn Complete - Australia Australia collect 17 PUs; end with 19 PUs Some Units in 149 Sea Zone change ownership: 1 britishCarrier and 1 britishDestroyerCombat Hit Differential Summary :
Italy : 0.25 Britain : 2.42 -
@ubernaut sure I'm just trying to save time if possible so I can study
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@colin gotcha no biggie at least this time but the turns can always wait. feel free to prioritize other life stuff.

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TripleA Move Summary: Italy round 47
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 47 Research Technology - Italy Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover Rockets Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 2 italianAdvancedSubmarines moved from 47 Sea Zone to 44 Sea Zone 1 italianAdvancedNavalFighter moved from Northern Italy to 44 Sea Zone 6 italianAdvancedNavalFighters moved from Rome to 44 Sea Zone 1 italianInfantry moved from Trans Jordan to Iraq Germany take Iraq from Britain -
@colin naval scramble
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TripleA Turn Summary: Italy round 47
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 47 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 12,11,7,3,4,8,7,11,12,9,2,2,3,5,3,4,2,3,2,3,11,2,9,9,1,11,2,3,1,7,10,1,6,12,11,5 and gets 3 hits Italy removing all Technology Tokens after successful research. Italy discover Rockets Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 2 italianAdvancedSubmarines moved from 47 Sea Zone to 44 Sea Zone 1 italianAdvancedNavalFighter moved from Northern Italy to 44 Sea Zone 6 italianAdvancedNavalFighters moved from Rome to 44 Sea Zone 1 italianInfantry moved from Trans Jordan to Iraq Germany take Iraq from Britain Combat - Italy Britain scrambles 1 units out of 43 Sea Zone to defend against the attack in 44 Sea Zone Britain scrambles 3 units out of Southern Spain to defend against the attack in 44 Sea Zone Battle in 44 Sea Zone Italy attack with 7 italianAdvancedNavalFighters and 2 italianAdvancedSubmarines Usa defend with 2 americanAdvancedNavalFighters and 1 americanNavalFighter; Britain defend with 2 britishCruisers, 2 britishDestroyers, 1 britishNavalFighter and 2 britishTransports CruiserAntiAircraftGun fire in 44 Sea Zone : 1/2 hits, 0.33 expected hits 1 italianAdvancedNavalFighter owned by the Italy lost in 44 Sea Zone Italy roll dice for 2 italianAdvancedSubmarines in 44 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Italy roll dice for 6 italianAdvancedNavalFighters in 44 Sea Zone, round 2 : 2/6 hits, 4.00 expected hits Britain roll dice for 2 americanAdvancedNavalFighters, 1 americanNavalFighter, 2 britishCruisers, 2 britishDestroyers, 1 britishNavalFighter and 2 britishTransports in 44 Sea Zone, round 2 : 4/10 hits, 4.00 expected hits 2 italianAdvancedSubmarines owned by the Italy, 2 italianAdvancedNavalFighters owned by the Italy and 2 britishTransports owned by the Britain lost in 44 Sea Zone retreated to 44 Sea Zone Britain win with 2 americanAdvancedNavalFighters, 1 americanNavalFighter, 2 britishCruisers, 2 britishDestroyers and 1 britishNavalFighter remaining. Battle score for attacker is -43 Casualties for Italy: 3 italianAdvancedNavalFighters and 2 italianAdvancedSubmarines Casualties for Britain: 2 britishTransports Moving scrambled unit from 44 Sea Zone back to originating territory: 43 Sea Zone Moving scrambled unit from 44 Sea Zone back to originating territory: Southern Spain Moving scrambled unit from 44 Sea Zone back to originating territory: Southern Spain Moving scrambled unit from 44 Sea Zone back to originating territory: Southern Spain Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 4 italianAdvancedNavalFighters moved from 44 Sea Zone to Rome 1 italianInfantry moved from Trans Jordan to Sinai 2 italianInfantrys moved from Western Egypt to Cairo 1 italianAirTransport and 2 italianInfantrys moved from Southern Italy to Sicily 1 italianAirTransport moved from Sicily to Cairo 1 Truck and 1 italianAntiAirGun moved from Western Kazahk to Southern Caucasus 1 italianAlpineInfantry, 2 italianCombatEngineers, 2 italianInfantrys and 1 italianMarine moved from Uzbek to Western Kazahk 2 italianParatroopers moved from Western Kazahk to Sverdlovsk 1 Truck moved from Southern Caucasus to Astrakhan 1 Train moved from Rome to Southern Italy 1 Train and 2 italianCombatEngineers moved from Southern Italy to Northern Italy 1 Train moved from Northern Italy to Rome 2 Materials and 1 Train moved from Rome to Northern Italy 1 italianAirTransport and 2 italianParatroopers moved from Cairo to Northern Italy 1 italianAirTransport and 2 italianInfantrys moved from Cairo to Northern Italy 3 italianAirTransports, 2 italianInfantrys, 2 italianMarines and 2 italianParatroopers moved from Cairo to Southern Italy 1 italianAirTransport moved from Southern Italy to Rome 1 italianAirTransport moved from Southern Caucasus to Rome 1 italianAirTransport and 2 italianParatroopers moved from Cairo to Southern Italy Purchase Units - Italy Italy buy 2 italianAdvancedNavalFighters, 1 italianEntrenchment, 1 italianFortification, 2 italianInfantrys, 2 italianParatroopers and 2 italianSubmarines; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy Units in Northern Italy being upgraded or consumed: 2 Materials and 1 italianEntrenchment 2 italianAdvancedNavalFighters, 1 italianEntrenchment and 1 italianFortification placed in Northern Italy 2 italianSubmarines placed in 47 Sea Zone 2 italianInfantrys and 2 italianParatroopers placed in Rome Activate Technology - Italy Italy activating Rockets Turn Complete - Italy Italy collect 42 PUs; end with 42 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 45 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 48 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
CruiserAntiAircraftGun fire in 44 Sea Zone : : 0.67 Italy : -3.00 Britain : 0.00 -
@colin hang on i messed something up there
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TripleA Turn Summary: Italy round 47
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 47 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 12,11,7,3,4,8,7,11,12,9,2,2,3,5,3,4,2,3,2,3,11,2,9,9,1,11,2,3,1,7,10,1,6,12,11,5 and gets 3 hits Italy removing all Technology Tokens after successful research. Italy discover Rockets Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 2 italianAdvancedSubmarines moved from 47 Sea Zone to 44 Sea Zone 1 italianAdvancedNavalFighter moved from Northern Italy to 44 Sea Zone 6 italianAdvancedNavalFighters moved from Rome to 44 Sea Zone 1 italianInfantry moved from Trans Jordan to Iraq Germany take Iraq from Britain Combat - Italy Britain scrambles 1 units out of 43 Sea Zone to defend against the attack in 44 Sea Zone Britain scrambles 3 units out of Southern Spain to defend against the attack in 44 Sea Zone Battle in 44 Sea Zone Italy attack with 7 italianAdvancedNavalFighters and 2 italianAdvancedSubmarines Usa defend with 2 americanAdvancedNavalFighters and 1 americanNavalFighter; Britain defend with 2 britishCruisers, 2 britishDestroyers, 1 britishNavalFighter and 2 britishTransports CruiserAntiAircraftGun fire in 44 Sea Zone : 1/2 hits, 0.33 expected hits 1 italianAdvancedNavalFighter owned by the Italy lost in 44 Sea Zone Italy roll dice for 2 italianAdvancedSubmarines in 44 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Italy roll dice for 6 italianAdvancedNavalFighters in 44 Sea Zone, round 2 : 2/6 hits, 4.00 expected hits Britain roll dice for 2 americanAdvancedNavalFighters, 1 americanNavalFighter, 2 britishCruisers, 2 britishDestroyers, 1 britishNavalFighter and 2 britishTransports in 44 Sea Zone, round 2 : 4/10 hits, 4.00 expected hits 2 italianAdvancedSubmarines owned by the Italy, 2 italianAdvancedNavalFighters owned by the Italy and 2 britishTransports owned by the Britain lost in 44 Sea Zone retreated to 44 Sea Zone Britain win with 2 americanAdvancedNavalFighters, 1 americanNavalFighter, 2 britishCruisers, 2 britishDestroyers and 1 britishNavalFighter remaining. Battle score for attacker is -43 Casualties for Italy: 3 italianAdvancedNavalFighters and 2 italianAdvancedSubmarines Casualties for Britain: 2 britishTransports Moving scrambled unit from 44 Sea Zone back to originating territory: 43 Sea Zone Moving scrambled unit from 44 Sea Zone back to originating territory: Southern Spain Moving scrambled unit from 44 Sea Zone back to originating territory: Southern Spain Moving scrambled unit from 44 Sea Zone back to originating territory: Southern Spain Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 4 italianAdvancedNavalFighters moved from 44 Sea Zone to Rome 1 italianInfantry moved from Trans Jordan to Sinai 2 italianInfantrys moved from Western Egypt to Cairo 1 italianAirTransport and 2 italianInfantrys moved from Southern Italy to Sicily 1 italianAirTransport moved from Sicily to Cairo 1 Truck and 1 italianAntiAirGun moved from Western Kazahk to Southern Caucasus 1 italianAlpineInfantry, 2 italianCombatEngineers, 2 italianInfantrys and 1 italianMarine moved from Uzbek to Western Kazahk 2 italianParatroopers moved from Western Kazahk to Sverdlovsk 1 Truck moved from Southern Caucasus to Astrakhan 1 Train moved from Rome to Southern Italy 1 Train and 2 italianCombatEngineers moved from Southern Italy to Northern Italy 1 Train moved from Northern Italy to Rome 2 Materials and 1 Train moved from Rome to Northern Italy 1 italianAirTransport and 2 italianParatroopers moved from Cairo to Northern Italy 1 italianAirTransport and 2 italianInfantrys moved from Cairo to Northern Italy 3 italianAirTransports, 2 italianInfantrys, 2 italianMarines and 2 italianParatroopers moved from Cairo to Southern Italy 1 italianAirTransport moved from Southern Italy to Rome 1 italianAirTransport moved from Southern Caucasus to Rome 1 italianAirTransport and 2 italianParatroopers moved from Cairo to Southern Italy Purchase Units - Italy Italy buy 1 italianAdvancedNavalFighter, 1 italianEntrenchment, 1 italianFortification, 11 italianInfantrys and 2 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 3 italianInfantrys placed in Southern Caucasus Units in Northern Italy being upgraded or consumed: 2 Materials and 1 italianEntrenchment 1 italianAdvancedNavalFighter, 1 italianEntrenchment and 1 italianFortification placed in Northern Italy 2 italianInfantrys and 2 italianParatroopers placed in Rome 3 italianInfantrys placed in Southern Italy 3 italianInfantrys placed in Cairo Activate Technology - Italy Italy activating Rockets Turn Complete - Italy Italy collect 42 PUs; end with 42 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 45 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 48 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
CruiserAntiAircraftGun fire in 44 Sea Zone : : 0.67 Italy : -3.00 Britain : 0.00 -
@colin ok sorry about that use this one please

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TripleA Turn Summary: Usa round 47
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 47 Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Soviet Far East to Eastern Evenki Russia take Eastern Evenki from Japan 1 americanArtillery, 1 americanHeavyTank, 8 americanInfantrys, 1 americanMarine, 4 americanMech.Infantrys and 1 americanTank moved from Al Kufrah to Western Egypt 8 americanTanks moved from Anglo Egyptian Sudan to Western Egypt Usa take Central Egpyt from Italy 4 americanMech.Infantrys moved from Anglo Egyptian Sudan to Western Egypt 1 americanMech.Infantry moved from Anglo Egyptian Sudan to Western Egypt Combat - Usa Battle in Western Egypt Usa attack with 1 americanArtillery, 1 americanHeavyTank, 8 americanInfantrys, 1 americanMarine, 9 americanMech.Infantrys and 9 americanTanks Italy defend with 1 Flagpole and 1 italianEntrenchment Usa roll dice for 1 americanArtillery, 1 americanHeavyTank, 8 americanInfantrys, 1 americanMarine, 9 americanMech.Infantrys and 9 americanTanks in Western Egypt, round 2 : 16/29 hits, 9.83 expected hits Italy roll dice for 1 italianEntrenchment in Western Egypt, round 2 : 1/1 hits, 0.58 expected hits 1 italianEntrenchment owned by the Italy and 1 americanInfantry owned by the Usa lost in Western Egypt Usa win, taking Western Egypt from Italy with 1 americanArtillery, 1 americanHeavyTank, 7 americanInfantrys, 1 americanMarine, 9 americanMech.Infantrys and 9 americanTanks remaining. Battle score for attacker is 3 Casualties for Usa: 1 americanInfantry Casualties for Italy: 1 italianEntrenchment Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanAdvRock2: Setting isAir to false for unitAttachment attached to americanAdvancedRocket Trigger americanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to americanAdvancedRocket Trigger americanAdvRock2: Setting isSuicide to false for unitAttachment attached to americanAdvancedRocket Trigger americanAdvRock2: Setting isKamikaze to false for unitAttachment attached to americanAdvancedRocket Trigger americanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to americanAdvancedRocket Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket Trigger americanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to americanAdvancedRocket Trigger americanAdvRock3: Setting isAir to true for unitAttachment attached to americanAdvancedRocket Trigger americanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to americanAdvancedRocket Trigger americanAdvRock3: Setting isSuicide to true for unitAttachment attached to americanAdvancedRocket Trigger americanAdvRock3: Setting isKamikaze to true for unitAttachment attached to americanAdvancedRocket Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger americanProd1: Usa has 1 Material placed in Washington Trigger americanAP2: Usa has 1 Material placed in Washington 1 americanInfantry moved from Anglo Egyptian Sudan to Central Egpyt 3 americanAirTransports moved from Morrocco to Southern Spain 2 americanArtillerys, 2 americanInfantrys and 2 americanMarines moved from Southern Spain to Northern Spain 1 americanArtillery, 3 americanHeavyTanks and 1 americanInfantry moved from Azores to 39 Sea Zone 3 Materials, 1 americanArtillery, 3 americanHeavyTanks, 1 americanInfantry and 4 americanTransports moved from 39 Sea Zone to 41 Sea Zone 3 Materials, 1 americanArtillery, 3 americanHeavyTanks and 1 americanInfantry moved from 41 Sea Zone to Northern Spain 1 Material and 1 Truck moved from Madrid to Northern Spain 1 Material and 1 Truck moved from Madrid to Northern Spain 2 Trucks moved from Northern Spain to Madrid 1 Truck moved from Southern Spain to Madrid 2 americanAlpineInfantrys moved from Madrid to Northern Spain 2 americanTransports moved from 39 Sea Zone to 30 Sea Zone 3 americanMarines moved from Southeastern US to 36 Sea Zone 1 americanDestroyer, 3 americanMarines and 1 americanTransport moved from 36 Sea Zone to 39 Sea Zone 3 americanMarines moved from 39 Sea Zone to Azores 1 americanAdvancedNavalFighter moved from New York to Southern Spain 1 americanTransport moved from 101 Sea Zone to 103 Sea Zone 1 americanMech.Infantry and 1 americanMobileArtillery moved from Alaska to 103 Sea Zone 1 americanMech.Infantry, 1 americanMobileArtillery and 1 americanTransport moved from 103 Sea Zone to 101 Sea Zone 1 americanMech.Infantry and 1 americanMobileArtillery moved from 101 Sea Zone to Soviet Far East 1 Train and 2 americanInfantrys moved from Western US to Alaska 1 Train moved from Alaska to Western US 1 americanAdvancedNavalFighter moved from Los Angeles to Hawaiian Islands 1 americanAdvancedNavalFighter moved from Hawaiian Islands to Luzon 2 americanDestroyers and 1 americanTransport moved from 96 Sea Zone to 128 Sea Zone 2 americanMarines moved from Phillippines to 128 Sea Zone 2 americanMarines moved from 128 Sea Zone to Luzon 2 americanCruisers moved from 96 Sea Zone to 128 Sea Zone 1 americanCombatEngineer moved from Madrid to Northern Spain Purchase Units - Usa Trigger americanAdvRock1: buyamericanAdvancedRocket added to americanProduction Usa buy 2 americanAdvancedNavalFighters, 1 americanAirfield, 2 americanAlpineInfantrys, 2 americanAntiAirGuns, 3 americanArtillerys, 1 americanDocks, 1 americanEntrenchment, 1 americanHeavyTank, 5 americanInfantrys, 1 americanMarine, 2 americanMech.Infantrys and 1 americanParatrooper; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in Northern Spain being upgraded or consumed: 5 Materials 1 americanAirfield, 1 americanAntiAirGun, 1 americanArtillery, 1 americanDocks and 1 americanEntrenchment placed in Northern Spain 2 americanAlpineInfantrys and 1 americanAntiAirGun placed in Madrid 1 americanArtillery and 1 americanMarine placed in Phillippines 1 americanArtillery and 1 americanParatrooper placed in Luzon 2 americanMech.Infantrys placed in Alaska 2 americanInfantrys placed in Western US 3 americanInfantrys placed in Northeastern US 1 americanAdvancedNavalFighter placed in New York 1 americanAdvancedNavalFighter and 1 americanHeavyTank placed in Los Angeles Turn Complete - Usa Usa collect 96 PUs; end with 96 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 99 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 102 PUs Units generate 9 techTokens; Usa end with 18 techTokensCombat Hit Differential Summary :
Usa : 6.17 Italy : 0.42 -
@ubernaut pretty sure I used the right one, I didn't see that till after, if not you can edit the changes
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@colin yup that was the right one thanks

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TripleA Move Summary: Germany round 48
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 48 Politics - Germany Giving back territories to original owners Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 2 germanAdvancedNavalFighters moved from Eastern Germany to 44 Sea Zone 8 germanAdvancedNavalFighters moved from Northern Germany to 44 Sea Zone 1 germanInfantry moved from Leningrad to Western Karelia 1 germanHeavyTank moved from Eastern Karelia to Western Karelia 1 germanAirTransport and 1 germanParatrooper moved from Leningrad to Kola Penninsula -
@colin naval scramble part 2
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