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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      @ubernaut sure I'm just trying to save time if possible so I can study

      ubernautU 3 Replies Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin gotcha no biggie at least this time but the turns can always wait. feel free to prioritize other life stuff. 🙂

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Move Summary: Italy round 47

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 47
          
              Research Technology - Italy
                  Italy spend 0 on tech rolls
                  Italy removing all Technology Tokens after successful research.
                  Italy discover Rockets
          
              Combat Move - Italy
                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                  2 italianAdvancedSubmarines moved from 47 Sea Zone to 44 Sea Zone
                  1 italianAdvancedNavalFighter moved from Northern Italy to 44 Sea Zone
                  6 italianAdvancedNavalFighters moved from Rome to 44 Sea Zone
                  1 italianInfantry moved from Trans Jordan to Iraq
                        Germany take Iraq from Britain
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin naval scramble

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Italy round 47

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 47
              
                  Research Technology - Italy
                      Italy spend 0 on tech rolls
                          Italy roll 12,11,7,3,4,8,7,11,12,9,2,2,3,5,3,4,2,3,2,3,11,2,9,9,1,11,2,3,1,7,10,1,6,12,11,5 and gets 3 hits
                      Italy removing all Technology Tokens after successful research.
                      Italy discover Rockets
              
                  Combat Move - Italy
                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                      Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                      Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                      Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                      2 italianAdvancedSubmarines moved from 47 Sea Zone to 44 Sea Zone
                      1 italianAdvancedNavalFighter moved from Northern Italy to 44 Sea Zone
                      6 italianAdvancedNavalFighters moved from Rome to 44 Sea Zone
                      1 italianInfantry moved from Trans Jordan to Iraq
                            Germany take Iraq from Britain
              
                  Combat - Italy
                      Britain scrambles 1 units out of 43 Sea Zone to defend against the attack in 44 Sea Zone
                      Britain scrambles 3 units out of Southern Spain to defend against the attack in 44 Sea Zone
                      Battle in 44 Sea Zone
                          Italy attack with 7 italianAdvancedNavalFighters and 2 italianAdvancedSubmarines
                          Usa defend with 2 americanAdvancedNavalFighters and 1 americanNavalFighter; Britain defend with 2 britishCruisers, 2 britishDestroyers, 1 britishNavalFighter and 2 britishTransports
                              CruiserAntiAircraftGun fire in 44 Sea Zone : 1/2 hits, 0.33 expected hits
                              1 italianAdvancedNavalFighter owned by the Italy lost in 44 Sea Zone
                              Italy roll dice for 2 italianAdvancedSubmarines in 44 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                              Italy roll dice for 6 italianAdvancedNavalFighters in 44 Sea Zone, round 2 : 2/6 hits, 4.00 expected hits
                              Britain roll dice for 2 americanAdvancedNavalFighters, 1 americanNavalFighter, 2 britishCruisers, 2 britishDestroyers, 1 britishNavalFighter and 2 britishTransports in 44 Sea Zone, round 2 : 4/10 hits, 4.00 expected hits
                              2 italianAdvancedSubmarines owned by the Italy, 2 italianAdvancedNavalFighters owned by the Italy and 2 britishTransports owned by the Britain lost in 44 Sea Zone
                           retreated to 44 Sea Zone
                          Britain win with 2 americanAdvancedNavalFighters, 1 americanNavalFighter, 2 britishCruisers, 2 britishDestroyers and 1 britishNavalFighter remaining. Battle score for attacker is -43
                          Casualties for Italy: 3 italianAdvancedNavalFighters and 2 italianAdvancedSubmarines
                          Casualties for Britain: 2 britishTransports
                      Moving scrambled unit from 44 Sea Zone back to originating territory: 43 Sea Zone
                      Moving scrambled unit from 44 Sea Zone back to originating territory: Southern Spain
                      Moving scrambled unit from 44 Sea Zone back to originating territory: Southern Spain
                      Moving scrambled unit from 44 Sea Zone back to originating territory: Southern Spain
                      Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                      Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                      Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                      Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                      Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                      Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                      Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                      Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                      Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                      Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                      Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                      Trigger italianAP2: Italy has 1 Material placed in Rome
                      Trigger italianProd: Italy has 1 Material placed in Rome
                      4 italianAdvancedNavalFighters moved from 44 Sea Zone to Rome
                      1 italianInfantry moved from Trans Jordan to Sinai
                      2 italianInfantrys moved from Western Egypt to Cairo
                      1 italianAirTransport and 2 italianInfantrys moved from Southern Italy to Sicily
                      1 italianAirTransport moved from Sicily to Cairo
                      1 Truck and 1 italianAntiAirGun moved from Western Kazahk to Southern Caucasus
                      1 italianAlpineInfantry, 2 italianCombatEngineers, 2 italianInfantrys and 1 italianMarine moved from Uzbek to Western Kazahk
                      2 italianParatroopers moved from Western Kazahk to Sverdlovsk
                      1 Truck moved from Southern Caucasus to Astrakhan
                      1 Train moved from Rome to Southern Italy
                      1 Train and 2 italianCombatEngineers moved from Southern Italy to Northern Italy
                      1 Train moved from Northern Italy to Rome
                      2 Materials and 1 Train moved from Rome to Northern Italy
                      1 italianAirTransport and 2 italianParatroopers moved from Cairo to Northern Italy
                      1 italianAirTransport and 2 italianInfantrys moved from Cairo to Northern Italy
                      3 italianAirTransports, 2 italianInfantrys, 2 italianMarines and 2 italianParatroopers moved from Cairo to Southern Italy
                      1 italianAirTransport moved from Southern Italy to Rome
                      1 italianAirTransport moved from Southern Caucasus to Rome
                      1 italianAirTransport and 2 italianParatroopers moved from Cairo to Southern Italy
              
                  Purchase Units - Italy
                      Italy buy 2 italianAdvancedNavalFighters, 1 italianEntrenchment, 1 italianFortification, 2 italianInfantrys, 2 italianParatroopers and 2 italianSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Place Units - Italy
                      Units in Northern Italy being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                      2 italianAdvancedNavalFighters, 1 italianEntrenchment and 1 italianFortification placed in Northern Italy
                      2 italianSubmarines placed in 47 Sea Zone
                      2 italianInfantrys and 2 italianParatroopers placed in Rome
              
                  Activate Technology - Italy
                      Italy activating Rockets
              
                  Turn Complete - Italy
                      Italy collect 42 PUs; end with 42 PUs
                      Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 45 PUs
                      Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 48 PUs
                      Units generate 9 techTokens; Italy end with 9 techTokens
              

              Combat Hit Differential Summary :

              CruiserAntiAircraftGun fire in 44 Sea Zone : : 0.67
              Italy : -3.00
              Britain : 0.00
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin hang on i messed something up there

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: Italy round 47

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 47
                  
                      Research Technology - Italy
                          Italy spend 0 on tech rolls
                              Italy roll 12,11,7,3,4,8,7,11,12,9,2,2,3,5,3,4,2,3,2,3,11,2,9,9,1,11,2,3,1,7,10,1,6,12,11,5 and gets 3 hits
                          Italy removing all Technology Tokens after successful research.
                          Italy discover Rockets
                  
                      Combat Move - Italy
                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                          Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                          Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                          Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                          2 italianAdvancedSubmarines moved from 47 Sea Zone to 44 Sea Zone
                          1 italianAdvancedNavalFighter moved from Northern Italy to 44 Sea Zone
                          6 italianAdvancedNavalFighters moved from Rome to 44 Sea Zone
                          1 italianInfantry moved from Trans Jordan to Iraq
                                Germany take Iraq from Britain
                  
                      Combat - Italy
                          Britain scrambles 1 units out of 43 Sea Zone to defend against the attack in 44 Sea Zone
                          Britain scrambles 3 units out of Southern Spain to defend against the attack in 44 Sea Zone
                          Battle in 44 Sea Zone
                              Italy attack with 7 italianAdvancedNavalFighters and 2 italianAdvancedSubmarines
                              Usa defend with 2 americanAdvancedNavalFighters and 1 americanNavalFighter; Britain defend with 2 britishCruisers, 2 britishDestroyers, 1 britishNavalFighter and 2 britishTransports
                                  CruiserAntiAircraftGun fire in 44 Sea Zone : 1/2 hits, 0.33 expected hits
                                  1 italianAdvancedNavalFighter owned by the Italy lost in 44 Sea Zone
                                  Italy roll dice for 2 italianAdvancedSubmarines in 44 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                                  Italy roll dice for 6 italianAdvancedNavalFighters in 44 Sea Zone, round 2 : 2/6 hits, 4.00 expected hits
                                  Britain roll dice for 2 americanAdvancedNavalFighters, 1 americanNavalFighter, 2 britishCruisers, 2 britishDestroyers, 1 britishNavalFighter and 2 britishTransports in 44 Sea Zone, round 2 : 4/10 hits, 4.00 expected hits
                                  2 italianAdvancedSubmarines owned by the Italy, 2 italianAdvancedNavalFighters owned by the Italy and 2 britishTransports owned by the Britain lost in 44 Sea Zone
                               retreated to 44 Sea Zone
                              Britain win with 2 americanAdvancedNavalFighters, 1 americanNavalFighter, 2 britishCruisers, 2 britishDestroyers and 1 britishNavalFighter remaining. Battle score for attacker is -43
                              Casualties for Italy: 3 italianAdvancedNavalFighters and 2 italianAdvancedSubmarines
                              Casualties for Britain: 2 britishTransports
                          Moving scrambled unit from 44 Sea Zone back to originating territory: 43 Sea Zone
                          Moving scrambled unit from 44 Sea Zone back to originating territory: Southern Spain
                          Moving scrambled unit from 44 Sea Zone back to originating territory: Southern Spain
                          Moving scrambled unit from 44 Sea Zone back to originating territory: Southern Spain
                          Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                          Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                          Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                          Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                          Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                          Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                          Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                          Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                          Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                          Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                          Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                          Trigger italianAP2: Italy has 1 Material placed in Rome
                          Trigger italianProd: Italy has 1 Material placed in Rome
                          4 italianAdvancedNavalFighters moved from 44 Sea Zone to Rome
                          1 italianInfantry moved from Trans Jordan to Sinai
                          2 italianInfantrys moved from Western Egypt to Cairo
                          1 italianAirTransport and 2 italianInfantrys moved from Southern Italy to Sicily
                          1 italianAirTransport moved from Sicily to Cairo
                          1 Truck and 1 italianAntiAirGun moved from Western Kazahk to Southern Caucasus
                          1 italianAlpineInfantry, 2 italianCombatEngineers, 2 italianInfantrys and 1 italianMarine moved from Uzbek to Western Kazahk
                          2 italianParatroopers moved from Western Kazahk to Sverdlovsk
                          1 Truck moved from Southern Caucasus to Astrakhan
                          1 Train moved from Rome to Southern Italy
                          1 Train and 2 italianCombatEngineers moved from Southern Italy to Northern Italy
                          1 Train moved from Northern Italy to Rome
                          2 Materials and 1 Train moved from Rome to Northern Italy
                          1 italianAirTransport and 2 italianParatroopers moved from Cairo to Northern Italy
                          1 italianAirTransport and 2 italianInfantrys moved from Cairo to Northern Italy
                          3 italianAirTransports, 2 italianInfantrys, 2 italianMarines and 2 italianParatroopers moved from Cairo to Southern Italy
                          1 italianAirTransport moved from Southern Italy to Rome
                          1 italianAirTransport moved from Southern Caucasus to Rome
                          1 italianAirTransport and 2 italianParatroopers moved from Cairo to Southern Italy
                  
                      Purchase Units - Italy
                          Italy buy 1 italianAdvancedNavalFighter, 1 italianEntrenchment, 1 italianFortification, 11 italianInfantrys and 2 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Place Units - Italy
                          3 italianInfantrys placed in Southern Caucasus
                          Units in Northern Italy being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                          1 italianAdvancedNavalFighter, 1 italianEntrenchment and 1 italianFortification placed in Northern Italy
                          2 italianInfantrys and 2 italianParatroopers placed in Rome
                          3 italianInfantrys placed in Southern Italy
                          3 italianInfantrys placed in Cairo
                  
                      Activate Technology - Italy
                          Italy activating Rockets
                  
                      Turn Complete - Italy
                          Italy collect 42 PUs; end with 42 PUs
                          Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 45 PUs
                          Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 48 PUs
                          Units generate 9 techTokens; Italy end with 9 techTokens
                  

                  Combat Hit Differential Summary :

                  CruiserAntiAircraftGun fire in 44 Sea Zone : : 0.67
                  Italy : -3.00
                  Britain : 0.00
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin ok sorry about that use this one please 🙂

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Usa round 47

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 47
                      
                          Combat Move - Usa
                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                              2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Soviet Far East to Eastern Evenki
                                    Russia take Eastern Evenki from Japan
                              1 americanArtillery, 1 americanHeavyTank, 8 americanInfantrys, 1 americanMarine, 4 americanMech.Infantrys and 1 americanTank moved from Al Kufrah to Western Egypt
                              8 americanTanks moved from Anglo Egyptian Sudan to Western Egypt
                                    Usa take Central Egpyt from Italy
                              4 americanMech.Infantrys moved from Anglo Egyptian Sudan to Western Egypt
                              1 americanMech.Infantry moved from Anglo Egyptian Sudan to Western Egypt
                      
                          Combat - Usa
                              Battle in Western Egypt
                                  Usa attack with 1 americanArtillery, 1 americanHeavyTank, 8 americanInfantrys, 1 americanMarine, 9 americanMech.Infantrys and 9 americanTanks
                                  Italy defend with 1 Flagpole and 1 italianEntrenchment
                                      Usa roll dice for 1 americanArtillery, 1 americanHeavyTank, 8 americanInfantrys, 1 americanMarine, 9 americanMech.Infantrys and 9 americanTanks in Western Egypt, round 2 : 16/29 hits, 9.83 expected hits
                                      Italy roll dice for 1 italianEntrenchment in Western Egypt, round 2 : 1/1 hits, 0.58 expected hits
                                      1 italianEntrenchment owned by the Italy and 1 americanInfantry owned by the Usa lost in Western Egypt
                                  Usa win, taking Western Egypt from Italy with 1 americanArtillery, 1 americanHeavyTank, 7 americanInfantrys, 1 americanMarine, 9 americanMech.Infantrys and 9 americanTanks remaining. Battle score for attacker is 3
                                  Casualties for Usa: 1 americanInfantry
                                  Casualties for Italy: 1 italianEntrenchment
                      
                          Non Combat Move - Usa
                              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                              Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                              Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                              Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                              Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                              Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                              Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                              Trigger americanAdvRock2: Setting isAir to false for unitAttachment attached to americanAdvancedRocket
                              Trigger americanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to americanAdvancedRocket
                              Trigger americanAdvRock2: Setting isSuicide to false for unitAttachment attached to americanAdvancedRocket
                              Trigger americanAdvRock2: Setting isKamikaze to false for unitAttachment attached to americanAdvancedRocket
                              Trigger americanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to americanAdvancedRocket
                              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                              Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                              Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                              Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                              Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                              Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                              Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                              Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                              Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                              Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                              Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                              Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                              Trigger americanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to americanAdvancedRocket
                              Trigger americanAdvRock3: Setting isAir to true for unitAttachment attached to americanAdvancedRocket
                              Trigger americanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to americanAdvancedRocket
                              Trigger americanAdvRock3: Setting isSuicide to true for unitAttachment attached to americanAdvancedRocket
                              Trigger americanAdvRock3: Setting isKamikaze to true for unitAttachment attached to americanAdvancedRocket
                              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                              Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                              Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                              Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                              Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                              Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                              Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                              Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                              Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                              Trigger americanProd1: Usa has 1 Material placed in Washington
                              Trigger americanAP2: Usa has 1 Material placed in Washington
                              1 americanInfantry moved from Anglo Egyptian Sudan to Central Egpyt
                              3 americanAirTransports moved from Morrocco to Southern Spain
                              2 americanArtillerys, 2 americanInfantrys and 2 americanMarines moved from Southern Spain to Northern Spain
                              1 americanArtillery, 3 americanHeavyTanks and 1 americanInfantry moved from Azores to 39 Sea Zone
                              3 Materials, 1 americanArtillery, 3 americanHeavyTanks, 1 americanInfantry and 4 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                              3 Materials, 1 americanArtillery, 3 americanHeavyTanks and 1 americanInfantry moved from 41 Sea Zone to Northern Spain
                              1 Material and 1 Truck moved from Madrid to Northern Spain
                              1 Material and 1 Truck moved from Madrid to Northern Spain
                              2 Trucks moved from Northern Spain to Madrid
                              1 Truck moved from Southern Spain to Madrid
                              2 americanAlpineInfantrys moved from Madrid to Northern Spain
                              2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                              3 americanMarines moved from Southeastern US to 36 Sea Zone
                              1 americanDestroyer, 3 americanMarines and 1 americanTransport moved from 36 Sea Zone to 39 Sea Zone
                              3 americanMarines moved from 39 Sea Zone to Azores
                              1 americanAdvancedNavalFighter moved from New York to Southern Spain
                              1 americanTransport moved from 101 Sea Zone to 103 Sea Zone
                              1 americanMech.Infantry and 1 americanMobileArtillery moved from Alaska to 103 Sea Zone
                              1 americanMech.Infantry, 1 americanMobileArtillery and 1 americanTransport moved from 103 Sea Zone to 101 Sea Zone
                              1 americanMech.Infantry and 1 americanMobileArtillery moved from 101 Sea Zone to Soviet Far East
                              1 Train and 2 americanInfantrys moved from Western US to Alaska
                              1 Train moved from Alaska to Western US
                              1 americanAdvancedNavalFighter moved from Los Angeles to Hawaiian Islands
                              1 americanAdvancedNavalFighter moved from Hawaiian Islands to Luzon
                              2 americanDestroyers and 1 americanTransport moved from 96 Sea Zone to 128 Sea Zone
                              2 americanMarines moved from Phillippines to 128 Sea Zone
                              2 americanMarines moved from 128 Sea Zone to Luzon
                              2 americanCruisers moved from 96 Sea Zone to 128 Sea Zone
                              1 americanCombatEngineer moved from Madrid to Northern Spain
                      
                          Purchase Units - Usa
                              Trigger americanAdvRock1: buyamericanAdvancedRocket added to americanProduction
                              Usa buy 2 americanAdvancedNavalFighters, 1 americanAirfield, 2 americanAlpineInfantrys, 2 americanAntiAirGuns, 3 americanArtillerys, 1 americanDocks, 1 americanEntrenchment, 1 americanHeavyTank, 5 americanInfantrys, 1 americanMarine, 2 americanMech.Infantrys and 1 americanParatrooper; Remaining resources: 0 PUs; 9 techTokens; 
                              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                      
                          Place Units - Usa
                              Units in Northern Spain being upgraded or consumed: 5 Materials
                              1 americanAirfield, 1 americanAntiAirGun, 1 americanArtillery, 1 americanDocks and 1 americanEntrenchment placed in Northern Spain
                              2 americanAlpineInfantrys and 1 americanAntiAirGun placed in Madrid
                              1 americanArtillery and 1 americanMarine placed in Phillippines
                              1 americanArtillery and 1 americanParatrooper placed in Luzon
                              2 americanMech.Infantrys placed in Alaska
                              2 americanInfantrys placed in Western US
                              3 americanInfantrys placed in Northeastern US
                              1 americanAdvancedNavalFighter placed in New York
                              1 americanAdvancedNavalFighter and 1 americanHeavyTank placed in Los Angeles
                      
                          Turn Complete - Usa
                              Usa collect 96 PUs; end with 96 PUs
                              Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 99 PUs
                              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 102 PUs
                              Units generate 9 techTokens; Usa end with 18 techTokens
                      

                      Combat Hit Differential Summary :

                      Usa : 6.17
                      Italy : 0.42
                      

                      Savegame

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut pretty sure I used the right one, I didn't see that till after, if not you can edit the changes

                        ubernautU 3 Replies Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin yup that was the right one thanks 🙂

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Move Summary: Germany round 48

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 48
                            
                                Politics - Germany
                                    Giving back territories to original owners
                            
                                Combat Move - Germany
                                    Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                    2 germanAdvancedNavalFighters moved from Eastern Germany to 44 Sea Zone
                                    8 germanAdvancedNavalFighters moved from Northern Germany to 44 Sea Zone
                                    1 germanInfantry moved from Leningrad to Western Karelia
                                    1 germanHeavyTank moved from Eastern Karelia to Western Karelia
                                    1 germanAirTransport and 1 germanParatrooper moved from Leningrad to Kola Penninsula
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin naval scramble part 2

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin over to russia

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut I think you forgot to post it

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                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Turn Summary: Finland round 48

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 48
                                    
                                        Reconnaissance Missions - Finland
                                    
                                        Reinforcing - DanubeAxis
                                            DanubeAxis collect 0 PUs; end with 12 PUs
                                    
                                        Counter Intelligence Operations - VichyFrance
                                            VichyFrance collect 0 PUs; end with 6 PUs
                                    
                                        Politics - Germany
                                            Giving back territories to original owners
                                    
                                        Combat Move - Germany
                                            Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                            2 germanAdvancedNavalFighters moved from Eastern Germany to 44 Sea Zone
                                            8 germanAdvancedNavalFighters moved from Northern Germany to 44 Sea Zone
                                            1 germanInfantry moved from Leningrad to Western Karelia
                                            1 germanHeavyTank moved from Eastern Karelia to Western Karelia
                                            1 germanAirTransport and 1 germanParatrooper moved from Leningrad to Kola Penninsula
                                    
                                        Combat - Germany
                                            Germany lands units in Kola Penninsula
                                            Germany creates battle in territory Kola Penninsula
                                            Britain scrambles 1 units out of 43 Sea Zone to defend against the attack in 44 Sea Zone
                                            Britain scrambles 4 units out of Southern Spain to defend against the attack in 44 Sea Zone
                                            Battle in Western Karelia
                                                Germany attack with 1 germanHeavyTank and 1 germanInfantry
                                                Russia defend with 1 Flagpole and 2 russianArtillerys
                                                    HvyTankFS fire in Western Karelia : 0/1 hits, 0.25 expected hits
                                                    Germany roll dice for 1 germanHeavyTank and 1 germanInfantry in Western Karelia, round 2 : 0/2 hits, 0.67 expected hits
                                                    Russia roll dice for 2 russianArtillerys in Western Karelia, round 2 : 0/2 hits, 0.67 expected hits
                                                    HvyTankFS fire in Western Karelia : 1/1 hits, 0.25 expected hits
                                                    1 russianArtillery owned by the Russia lost in Western Karelia
                                                    Germany roll dice for 1 germanHeavyTank and 1 germanInfantry in Western Karelia, round 3 : 1/2 hits, 0.67 expected hits
                                                    Russia roll dice for 1 russianArtillery in Western Karelia, round 3 : 0/1 hits, 0.33 expected hits
                                                    1 russianArtillery owned by the Russia lost in Western Karelia
                                                Germany win, taking Kola Penninsula from Russia, taking Western Karelia from Russia with 1 germanHeavyTank and 1 germanInfantry remaining. Battle score for attacker is 8
                                                Casualties for Russia: 2 russianArtillerys
                                            Battle in 44 Sea Zone
                                                Germany attack with 10 germanAdvancedNavalFighters
                                                Usa defend with 3 americanAdvancedNavalFighters and 1 americanNavalFighter; Britain defend with 2 britishCruisers, 2 britishDestroyers and 1 britishNavalFighter
                                                    CruiserAntiAircraftGun fire in 44 Sea Zone : 0/2 hits, 0.33 expected hits
                                                    Germany roll dice for 10 germanAdvancedNavalFighters in 44 Sea Zone, round 2 : 9/10 hits, 6.67 expected hits
                                                    Britain roll dice for 3 americanAdvancedNavalFighters, 1 americanNavalFighter, 2 britishCruisers, 2 britishDestroyers and 1 britishNavalFighter in 44 Sea Zone, round 2 : 3/9 hits, 4.42 expected hits
                                                    2 britishCruisers owned by the Britain, 1 britishNavalFighter owned by the Britain, 3 germanAdvancedNavalFighters owned by the Germany, 1 americanNavalFighter owned by the Usa, 3 americanAdvancedNavalFighters owned by the Usa and 2 britishDestroyers owned by the Britain lost in 44 Sea Zone
                                                Germany win with 7 germanAdvancedNavalFighters remaining. Battle score for attacker is 62
                                                Casualties for Germany: 3 germanAdvancedNavalFighters
                                                Casualties for Usa: 3 americanAdvancedNavalFighters and 1 americanNavalFighter
                                                Casualties for Britain: 2 britishCruisers, 2 britishDestroyers and 1 britishNavalFighter
                                            Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                            Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                            Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                            Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                            Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                            Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                            Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                            Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                            Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                            Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                            Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                            Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                            Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                            Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                            Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                            Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                            Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                            Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                            Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                            Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                            Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                            Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                            Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                            Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                            Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                            Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                            Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                            Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                            Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                            Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                            Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                            Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                            Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                            Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                            Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                            Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                            Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                            Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                            Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                            Trigger germanAP2: Germany has 1 Material placed in Berlin
                                            Trigger germanProd: Germany has 1 Material placed in Berlin
                                            1 germanHeavyTank-damaged, 5 germanInfantrys and 2 germanMech.Infantrys moved from Eastern Karelia to Leningrad
                                            1 germanInfantry and 1 germanTank moved from Novgorod to Leningrad
                                            1 germanInfantry moved from Novgorod to Eastern Karelia
                                            1 germanInfantry moved from Smolensk to Novgorod
                                            5 germanArtillerys and 5 germanInfantrys moved from Tula to Stalingrad
                                            4 germanHeavyTank-damageds moved from Sverdlovsk to Stalingrad
                                            2 germanInfantrys moved from Stalingrad to Sverdlovsk
                                            1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Sverdlovsk
                                            1 germanAirTransport moved from Sverdlovsk to Stalingrad
                                            2 Trucks and 2 germanInfantrys moved from Hungary Slovakia to Vichy France
                                            1 Train, 1 germanAntiAirGun and 2 germanInfantrys moved from Vichy France to Northern Germany
                                            1 Train and 3 germanArtillerys moved from Western Germany to Vichy France
                                            1 Train, 1 germanAntiAirGun and 2 germanInfantrys moved from Vichy France to Eastern Germany
                                            1 Train and 2 germanHeavyArtillerys moved from Eastern Germany to Vichy France
                                            1 Train and 3 germanInfantrys moved from Vichy France to Northern Germany
                                            1 Train and 3 germanAlpineInfantrys moved from Austria to Vichy France
                                            1 Train and 3 germanInfantrys moved from Vichy France to Eastern Germany
                                            2 Materials and 1 Train moved from Berlin to Vichy France
                                            1 germanParatrooper moved from Nenetsia to Norilsk
                                            1 germanParatrooper moved from Nenetsia to Archangel
                                            1 Truck and 1 germanCombatEngineer moved from Berlin to Vichy France
                                            1 germanCombatEngineer moved from Poland to Eastern Germany
                                            1 germanAirTransport and 2 germanInfantrys moved from Romania to Vichy France
                                            1 germanAirTransport moved from Vichy France to Romania
                                            1 Train moved from Eastern Germany to Berlin
                                            1 Train moved from Northern Germany to Austria
                                            1 Truck moved from Poland to Northern Germany
                                            1 Truck moved from Eastern Poland to Eastern Germany
                                            1 germanAirTransport moved from Stalingrad to Hungary Slovakia
                                            3 germanAdvancedNavalFighters moved from 44 Sea Zone to Northern Italy
                                            4 germanAdvancedNavalFighters moved from 44 Sea Zone to Vichy France
                                            1 Truck moved from Eastern Poland to Northern Germany
                                            1 Truck moved from Eastern Poland to Eastern Germany
                                            1 germanAirTransport moved from Leningrad to Kharkov
                                            1 germanAirTransport moved from Leningrad to Berlin
                                            1 germanAirTransport moved from Kola Penninsula to Leningrad
                                    
                                        Purchase Units - Germany
                                            Germany buy 4 germanAdvancedNavalFighters, 3 germanAlpineInfantrys, 1 germanCombatEngineer, 1 germanHeavyArtillery, 2 germanInfantrys and 3 germanParatroopers; Remaining resources: 0 PUs; 168 techTokens; 
                                    
                                        Place Units - Germany
                                            3 germanAlpineInfantrys placed in Austria
                                            1 germanCombatEngineer and 1 germanParatrooper placed in Leningrad
                                            2 germanParatroopers placed in Kharkov
                                            1 germanHeavyArtillery and 2 germanInfantrys placed in Stalingrad
                                            4 germanAdvancedNavalFighters placed in Eastern Germany
                                    
                                        Turn Complete - Germany
                                            Germany collect 82 PUs; end with 82 PUs
                                            Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 85 PUs
                                            Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 88 PUs
                                            Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 91 PUs
                                            Units generate 12 techTokens; Germany end with 180 techTokens
                                            Some Units in Vichy France change ownership: 2 Materials and 2 germanCombatEngineers
                                    
                                        Purchase Units - VichyFrance
                                            VichyFrance buy 1 germanAlpineInfantry, 1 germanEntrenchment and 1 germanFortification; Remaining resources: 0 PUs; 
                                    
                                        Place Units - VichyFrance
                                            Units in Vichy France being upgraded or consumed: 2 Materials and 1 germanEntrenchment
                                            1 germanAlpineInfantry, 1 germanEntrenchment and 1 germanFortification placed in Vichy France
                                    
                                        Turn Complete - VichyFrance
                                            VichyFrance collect 5 PUs; end with 5 PUs
                                            Some Units in Vichy France change ownership: 1 germanAlpineInfantry and 2 germanCombatEngineers
                                    
                                        Purchase Units - DanubeAxis
                                            DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                    
                                        Place Units - DanubeAxis
                                            2 germanInfantrys placed in Hungary Slovakia
                                            2 germanInfantrys placed in Romania
                                    
                                        Turn Complete - DanubeAxis
                                            DanubeAxis collect 12 PUs; end with 12 PUs
                                            Units Change Ownership
                                                Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                                Some Units in Romania change ownership: 2 germanInfantrys
                                    
                                        Turn Complete - Finland
                                    

                                    Combat Hit Differential Summary :

                                    CruiserAntiAircraftGun fire in 44 Sea Zone : : -0.33
                                    HvyTankFS fire in Western Karelia : : 0.50
                                    Britain : -1.42
                                    Germany : 2.00
                                    Russia : -1.00
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin whoops sorry 😛

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Turn Summary: Russia round 48

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 48
                                        
                                            Research Technology - Russia
                                                Russia spend 0 on tech rolls
                                                    Russia roll 1,9,6,12,11,9 and gets 1 hit
                                                Russia removing all Technology Tokens after successful research.
                                                Russia discover AdvancedTacticalBombers
                                        
                                            Combat Move - Russia
                                                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                                Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                                Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                                Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                                4 russianInfantrys moved from Urals to Nenetsia
                                                2 russianInfantrys moved from Urals to Archangel
                                                2 russianInfantrys moved from Vologda to Archangel
                                        
                                            Combat - Russia
                                                Battle in Archangel
                                                    Russia attack with 4 russianInfantrys
                                                    Germany defend with 1 Flagpole and 1 germanParatrooper
                                                        Russia roll dice for 4 russianInfantrys in Archangel, round 2 : 0/4 hits, 0.67 expected hits
                                                        Germany roll dice for 1 germanParatrooper in Archangel, round 2 : 0/1 hits, 0.42 expected hits
                                                        Russia roll dice for 4 russianInfantrys in Archangel, round 3 : 0/4 hits, 0.67 expected hits
                                                        Germany roll dice for 1 germanParatrooper in Archangel, round 3 : 1/1 hits, 0.42 expected hits
                                                        1 russianInfantry owned by the Russia lost in Archangel
                                                        Russia roll dice for 3 russianInfantrys in Archangel, round 4 : 0/3 hits, 0.50 expected hits
                                                        Germany roll dice for 1 germanParatrooper in Archangel, round 4 : 0/1 hits, 0.42 expected hits
                                                        Russia roll dice for 3 russianInfantrys in Archangel, round 5 : 0/3 hits, 0.50 expected hits
                                                        Germany roll dice for 1 germanParatrooper in Archangel, round 5 : 1/1 hits, 0.42 expected hits
                                                        1 russianInfantry owned by the Russia lost in Archangel
                                                    2 russianInfantrys owned by the Russia retreated to Urals
                                                    Germany win with 1 germanParatrooper remaining. Battle score for attacker is -6
                                                    Casualties for Russia: 2 russianInfantrys
                                                Battle in Nenetsia
                                                    Russia attack with 4 russianInfantrys
                                                    Germany defend with 1 Flagpole and 1 germanParatrooper
                                                        Russia roll dice for 4 russianInfantrys in Nenetsia, round 2 : 1/4 hits, 0.67 expected hits
                                                        Germany roll dice for 1 germanParatrooper in Nenetsia, round 2 : 1/1 hits, 0.42 expected hits
                                                        1 russianInfantry owned by the Russia and 1 germanParatrooper owned by the Germany lost in Nenetsia
                                                    Russia win, taking Nenetsia from Germany with 3 russianInfantrys remaining. Battle score for attacker is 1
                                                    Casualties for Russia: 1 russianInfantry
                                                    Casualties for Germany: 1 germanParatrooper
                                        
                                            Non Combat Move - Russia
                                                Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                                Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                                Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                                Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                                Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                                Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                                Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                                Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                                Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                                Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                                Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                                Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                                Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger russianAP2: Russia has 1 Material placed in Moscow
                                                Trigger russianProd1: Russia has 1 Material placed in Moscow
                                                3 russianAntiTankGuns, 1 russianArtillery and 4 russianInfantrys moved from Omsk to Novosibirsk
                                                1 Train moved from Urals to Moscow
                                                2 Materials, 1 Train and 1 russianAntiAirGun moved from Moscow to Volgarod
                                                1 Train moved from Volgarod to Urals
                                                1 russianCombatEngineer moved from Urals to Volgarod
                                                1 russianCombatEngineer moved from Vologda to Moscow
                                                2 russianInfantrys moved from Moscow to Volgarod
                                                1 russianAntiTankGun moved from Volgarod to Urals
                                                1 russianAntiTankGun moved from Moscow to Volgarod
                                                1 russianAntiTankGun moved from Vologda to Volgarod
                                                1 russianInfantry moved from Vologda to Volgarod
                                                2 russianInfantrys moved from Moscow to Volgarod
                                                2 russianInfantrys moved from Volgarod to Urals
                                                2 russianInfantrys moved from Moscow to Volgarod
                                        
                                            Purchase Units - Russia
                                                Trigger russianAdvSB: buyrussianHeavyStrategicBomber added to russianProduction
                                                Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 1 russianEntrenchment, 1 russianFortification and 6 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                        
                                            Place Units - Russia
                                                Units in Volgarod being upgraded or consumed: 1 Material and 1 russianEntrenchment
                                                1 russianFortification and 3 russianInfantrys placed in Volgarod
                                                Units in Volgarod being upgraded or consumed: 1 Material
                                                1 russianEntrenchment placed in Volgarod
                                                1 russianAntiAirGun, 1 russianAntiTankGun and 1 russianArtillery placed in Moscow
                                                1 russianInfantry placed in Moscow
                                                2 russianInfantrys placed in Urals
                                        
                                            Activate Technology - Russia
                                                Russia activating AdvancedTacticalBombers
                                        
                                            Turn Complete - Russia
                                                Russia collect 26 PUs; end with 26 PUs
                                                Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 29 PUs
                                                Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 32 PUs
                                                Units generate 6 techTokens; Russia end with 6 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        Germany : 0.92
                                        Russia : -2.00
                                        

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut back to you

                                          ubernautU 3 Replies Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin going on my chore run so probably wont look at this for an hour or so

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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