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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin back to you i think my car thing is a bust so i should be around normally today

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Russia round 41

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 41
        
            Research Technology - Russia
                Trigger russianaTAT: Russia gains access to AdvancedTanks
                Russia spend 0 on tech rolls
                    Russia roll 5,1,11,3,11,8 and gets 0 hits
        
            Combat Move - Russia
                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                1 russianInfantry moved from Novosibirsk to Kazahk
                      Russia take Kazahk from Italy
                1 russianInfantry moved from Northern Kazahk to Western Kazahk
                      Russia take Western Kazahk from Germany
                1 russianAntiTankGun and 4 russianInfantrys moved from Vologda to Novgorod
                1 russianAntiTankGun, 1 russianArtillery and 3 russianInfantrys moved from Moscow to Novgorod
                1 russianInfantry moved from Smolensk to Orel Kursk
                      Russia take Orel Kursk from Germany
                1 russianAntiTankGun and 1 russianArtillery moved from Smolensk to Novgorod
        
            Combat - Russia
                Battle in Novgorod
                    Russia attack with 3 russianAntiTankGuns, 2 russianArtillerys and 7 russianInfantrys
                    Germany defend with 1 Flagpole and 1 germanInfantry
                        Russia roll dice for 3 russianAntiTankGuns, 2 russianArtillerys and 7 russianInfantrys in Novgorod, round 2 : 3/12 hits, 1.92 expected hits
                        Germany roll dice for 1 germanInfantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                        1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Novgorod
                    Russia win, taking Novgorod from Germany with 3 russianAntiTankGuns, 2 russianArtillerys and 6 russianInfantrys remaining. Battle score for attacker is 0
                    Casualties for Russia: 1 russianInfantry
                    Casualties for Germany: 1 germanInfantry
        
            Non Combat Move - Russia
                Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger AltayLLRussia2: China takes ownership of territory Altay
                Trigger russianAP2: Russia has 1 Material placed in Moscow
                Trigger russianProd1: Russia has 1 Material placed in Moscow
                1 russianInfantry moved from Novosibirsk to Siberia
                1 russianInfantry moved from Omsk to Norilsk
                3 russianArtillerys and 3 russianInfantrys moved from Novosibirsk to Kansk
                1 russianInfantry moved from Sverdlovsk to Northern Kazahk
                1 russianArtillery moved from Sverdlovsk to Volgarod
                1 russianInfantry moved from Volgarod to Sverdlovsk
                1 russianInfantry moved from Archangel to Nenetsia
                1 russianAntiTankGun and 1 russianArtillery moved from Archangel to Vologda
                1 Train moved from Urals to Moscow
                1 Train and 1 russianAntiAirGun moved from Moscow to Volgarod
                1 Train moved from Volgarod to Moscow
                1 Train and 1 russianAntiAirGun moved from Moscow to Vologda
                1 Train moved from Vologda to Urals
                1 russianArtillery moved from Tula to Moscow
                1 russianInfantry moved from Volgarod to Tula
                1 russianCombatEngineer moved from Moscow to Vologda
        
            Purchase Units - Russia
                Trigger russianMobArt1: buyrussianMobileArtillery added to russianProduction
                Russia buy 1 russianAntiTankGun, 2 russianArtillerys, 9 russianInfantrys and 1 russianTank; Remaining resources: 0 PUs; 6 techTokens; 
        
            Place Units - Russia
                1 russianAntiTankGun, 1 russianArtillery, 1 russianInfantry and 1 russianTank placed in Moscow
                2 russianInfantrys placed in Vologda
                3 russianInfantrys placed in Volgarod
                1 russianArtillery placed in Novosibirsk
                2 russianInfantrys placed in Urals
                1 russianInfantry placed in Omsk
        
            Turn Complete - Russia
                Russia collect 44 PUs; end with 44 PUs
                Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 47 PUs
                Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 50 PUs
                Units generate 6 techTokens; Russia end with 12 techTokens
        

        Combat Hit Differential Summary :

        Germany : 0.67
        Russia : 1.08
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut back to you again

          ubernautU 2 Replies Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Move Summary: Japan round 41

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 41
            
                Research Technology - Japan
                    Trigger japaneseaTAT: Japan gains access to AdvancedTanks
                    Japan spend 0 on tech rolls
            
                Combat Move - Japan
                    Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                    2 japaneseSubmarines moved from 98 Sea Zone to 127 Sea Zone
                    1 japaneseSubmarine moved from 97 Sea Zone to 127 Sea Zone
                    4 japaneseAdvancedNavalFighters moved from Shanghai to 127 Sea Zone
                    2 japaneseAdvancedNavalFighters moved from Japan to 127 Sea Zone
                    1 japaneseAirTransport and 2 japaneseParatroopers moved from Bonin Island to Far Eastern Republic
                    1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Yakut to Far Eastern Republic
                    1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Khabarovskiy Kray to Far Eastern Republic
                    1 japaneseAlpineInfantry moved from Western Evenki to Eastern Evenki
                          Japan take Eastern Evenki from Russia
                    1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Hong Kong
                    2 japaneseInfantrys moved from Anhwei to Kwangtung
                    1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Anhwei to Fo Kien
                    2 japaneseInfantrys moved from Shansi to Shensi
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin we're gonna need a bigger boat. 😛

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: Thailand round 41

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 41
                
                    Training Troops - Manchuria
                        Manchuria collect 0 PUs; end with 11 PUs
                
                    Research Technology - Japan
                        Trigger japaneseaTAT: Japan gains access to AdvancedTanks
                        Japan spend 0 on tech rolls
                            Japan roll 2,4,7,11,5,1,6,1,11 and gets 0 hits
                
                    Combat Move - Japan
                        Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                        2 japaneseSubmarines moved from 98 Sea Zone to 127 Sea Zone
                        1 japaneseSubmarine moved from 97 Sea Zone to 127 Sea Zone
                        4 japaneseAdvancedNavalFighters moved from Shanghai to 127 Sea Zone
                        2 japaneseAdvancedNavalFighters moved from Japan to 127 Sea Zone
                        1 japaneseAirTransport and 2 japaneseParatroopers moved from Bonin Island to Far Eastern Republic
                        1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Yakut to Far Eastern Republic
                        1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Khabarovskiy Kray to Far Eastern Republic
                        1 japaneseAlpineInfantry moved from Western Evenki to Eastern Evenki
                              Japan take Eastern Evenki from Russia
                        1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Hong Kong
                        2 japaneseInfantrys moved from Anhwei to Kwangtung
                        1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Anhwei to Fo Kien
                        2 japaneseInfantrys moved from Shansi to Shensi
                
                    Combat - Japan
                        Usa scrambles 1 units out of 126 Sea Zone to defend against the attack in 127 Sea Zone
                        Battle in Kwangtung
                            Japan attack with 2 japaneseInfantrys
                            China defend with 1 Flagpole and 1 chineseInfantry
                                Japan roll dice for 2 japaneseInfantrys in Kwangtung, round 2 : 0/2 hits, 0.33 expected hits
                                China roll dice for 1 chineseInfantry in Kwangtung, round 2 : 1/1 hits, 0.25 expected hits
                                1 japaneseInfantry owned by the Japan lost in Kwangtung
                            1 japaneseInfantry owned by the Japan retreated to Anhwei
                            China win with 1 chineseInfantry remaining. Battle score for attacker is -3
                            Casualties for Japan: 1 japaneseInfantry
                        Battle in Hong Kong
                            Japan attack with 1 japaneseAirTransport and 2 japaneseParatroopers
                            Britain defend with 1 Flagpole, 1 britishArtillery and 1 britishMarine
                                Japan roll dice for 1 japaneseAirTransport and 2 japaneseParatroopers in Hong Kong, round 2 : 1/3 hits, 0.83 expected hits
                                Britain roll dice for 1 britishArtillery and 1 britishMarine in Hong Kong, round 2 : 1/2 hits, 0.92 expected hits
                                1 britishMarine owned by the Britain and 1 japaneseParatrooper owned by the Japan lost in Hong Kong
                                Japan roll dice for 1 japaneseAirTransport and 1 japaneseParatrooper in Hong Kong, round 3 : 0/2 hits, 0.50 expected hits
                                Britain roll dice for 1 britishArtillery in Hong Kong, round 3 : 0/1 hits, 0.42 expected hits
                                Japan roll dice for 1 japaneseAirTransport and 1 japaneseParatrooper in Hong Kong, round 4 : 1/2 hits, 0.50 expected hits
                                Britain roll dice for 1 britishArtillery in Hong Kong, round 4 : 1/1 hits, 0.42 expected hits
                                1 japaneseParatrooper owned by the Japan and 1 britishArtillery owned by the Britain lost in Hong Kong
                            Japan win with 1 japaneseAirTransport remaining. Battle score for attacker is 0
                            Casualties for Japan: 2 japaneseParatroopers
                            Casualties for Britain: 1 britishArtillery and 1 britishMarine
                        Battle in Far Eastern Republic
                            Japan attack with 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 4 japaneseInfantrys and 2 japaneseParatroopers
                            Usa defend with 2 americanInfantrys and 2 americanMarines; Russia defend with 1 Flagpole
                                Japan roll dice for 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 4 japaneseInfantrys and 2 japaneseParatroopers in Far Eastern Republic, round 2 : 1/8 hits, 1.92 expected hits
                                Russia roll dice for 2 americanInfantrys and 2 americanMarines in Far Eastern Republic, round 2 : 2/4 hits, 1.83 expected hits
                                1 americanInfantry owned by the Usa and 2 japaneseInfantrys owned by the Japan lost in Far Eastern Republic
                                Japan roll dice for 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 2 japaneseInfantrys and 2 japaneseParatroopers in Far Eastern Republic, round 3 : 3/6 hits, 1.58 expected hits
                                Russia roll dice for 1 americanInfantry and 2 americanMarines in Far Eastern Republic, round 3 : 1/3 hits, 1.42 expected hits
                                2 americanMarines owned by the Usa, 1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Far Eastern Republic
                            Japan win, taking Far Eastern Republic from Russia with 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 1 japaneseInfantry and 2 japaneseParatroopers remaining. Battle score for attacker is 5
                            Casualties for Japan: 3 japaneseInfantrys
                            Casualties for Usa: 2 americanInfantrys and 2 americanMarines
                        Battle in Fo Kien
                            Japan attack with 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry
                            China defend with 1 Flagpole and 1 chineseInfantry
                                Japan roll dice for 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry in Fo Kien, round 2 : 1/3 hits, 0.75 expected hits
                                China roll dice for 1 chineseInfantry in Fo Kien, round 2 : 0/1 hits, 0.25 expected hits
                                1 chineseInfantry owned by the China lost in Fo Kien
                            Japan win, taking Fo Kien from China with 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry remaining. Battle score for attacker is 3
                            Casualties for China: 1 chineseInfantry
                        Battle in 127 Sea Zone
                            Japan attack with 6 japaneseAdvancedNavalFighters and 3 japaneseSubmarines
                            Usa defend with 4 americanAdvancedNavalFighters, 1 americanCarrier, 1 americanCruiser and 2 americanDestroyers
                                CruiserAntiAircraftGun fire in 127 Sea Zone : 0/1 hits, 0.17 expected hits
                                Japan roll dice for 3 japaneseSubmarines in 127 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                            Units damaged: 1 americanCarrier owned by the Usa
                                1 americanDestroyer owned by the Usa lost in 127 Sea Zone
                                Japan roll dice for 6 japaneseAdvancedNavalFighters in 127 Sea Zone, round 2 : 5/6 hits, 4.00 expected hits
                                Usa roll dice for 4 americanAdvancedNavalFighters, 1 americanCarrier, 1 americanCruiser and 1 americanDestroyer in 127 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                                1 japaneseAdvancedNavalFighter owned by the Japan, 1 americanDestroyer owned by the Usa, 1 americanCruiser owned by the Usa, 3 japaneseSubmarines owned by the Japan, 2 americanAdvancedNavalFighters owned by the Usa and 1 americanCarrier owned by the Usa lost in 127 Sea Zone
                                Japan roll dice for 5 japaneseAdvancedNavalFighters in 127 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits
                                Usa roll dice for 2 americanAdvancedNavalFighters in 127 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                                2 japaneseAdvancedNavalFighters owned by the Japan and 2 americanAdvancedNavalFighters owned by the Usa lost in 127 Sea Zone
                            Japan win with 3 japaneseAdvancedNavalFighters remaining. Battle score for attacker is 40
                            Casualties for Usa: 4 americanAdvancedNavalFighters, 1 americanCarrier, 1 americanCruiser and 2 americanDestroyers
                            Casualties for Japan: 3 japaneseAdvancedNavalFighters and 3 japaneseSubmarines
                        Battle in Shensi
                            Japan attack with 2 japaneseInfantrys
                            China defend with 1 Flagpole, 1 chineseAirfield and 1 chineseInfantry
                                Japan roll dice for 2 japaneseInfantrys in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                                China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                Japan roll dice for 2 japaneseInfantrys in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                                China roll dice for 1 chineseInfantry in Shensi, round 3 : 0/1 hits, 0.25 expected hits
                                Japan roll dice for 2 japaneseInfantrys in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                                China roll dice for 1 chineseInfantry in Shensi, round 4 : 1/1 hits, 0.25 expected hits
                                1 japaneseInfantry owned by the Japan lost in Shensi
                            1 japaneseInfantry owned by the Japan retreated to Shansi
                            China win with 1 chineseInfantry remaining. Battle score for attacker is -3
                            Casualties for Japan: 1 japaneseInfantry
                        Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                        Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                        Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                        Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                        Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                        Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                        Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                        1 japaneseInfantry and 2 japaneseParatroopers moved from Western Evenki to Eastern Evenki
                        1 japaneseAirTransport moved from Far Eastern Republic to Northern Manchuria
                        1 Train and 1 japaneseArtillery moved from Korea to Peking
                        1 Train moved from Peking to Korea
                        1 japaneseAirTransport moved from Hong Kong to Kyushu Shikoku
                        2 japaneseParatroopers moved from Anhwei to Shanghai
                        1 japaneseInfantry moved from Shanghai to Fo Kien
                        2 Trucks moved from Shanghai to Shantung
                        2 Trucks, 1 japaneseArtillery and 1 japaneseInfantry moved from Shantung to Fo Kien
                        1 Truck moved from Anhwei to Shantung
                        1 Truck moved from Shanghai to Shantung
                        2 Trucks and 2 japaneseInfantrys moved from Shantung to Fo Kien
                        2 Materials and 1 japaneseAirTransport moved from Japan to Shanghai
                        2 Materials and 2 Trucks moved from Tokyo to Japan
                        2 Trucks moved from Japan to Tokyo
                        1 japaneseInfantry moved from Tokyo to Japan
                        1 japaneseCombatEngineer and 1 japaneseInfantry moved from Manchuria to Northern Manchuria
                        2 Trucks moved from Manchuria to Peking
                        1 japaneseArtillery and 1 japaneseInfantry moved from Shansi to Peking
                        1 japaneseInfantry moved from Shansi to Suiyuan
                        2 japaneseAdvancedNavalFighters moved from 127 Sea Zone to Shanghai
                        1 japaneseAdvancedNavalFighter moved from 127 Sea Zone to Peking
                        2 Trucks moved from Tokyo to Japan
                
                    Purchase Units - Japan
                        Trigger japaneseMobArt1: buyjapaneseMobileArtillery added to japaneseProduction
                        Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseArtillery, 1 japaneseEntrenchment and 5 japaneseInfantrys; Remaining resources: 0 PUs; 9 techTokens; 
                
                    Place Units - Japan
                        Units in Japan being upgraded or consumed: 1 Material
                        1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport and 1 japaneseEntrenchment placed in Japan
                        3 japaneseInfantrys placed in Shanghai
                        2 japaneseInfantrys placed in Peking
                        1 japaneseArtillery placed in Korea
                
                    Turn Complete - Japan
                        Japan collect 36 PUs; end with 36 PUs
                        Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 39 PUs
                        Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 42 PUs
                        Units generate 9 techTokens; Japan end with 18 techTokens
                        Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                
                    Purchase Units - Manchuria
                        Manchuria buy 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                
                    Place Units - Manchuria
                        1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria
                
                    Turn Complete - Manchuria
                        Manchuria collect 11 PUs; end with 11 PUs
                        Units Change Ownership
                            Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry
                            Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                
                    Turn Complete - Thailand
                

                Combat Hit Differential Summary :

                Usa : 1.33
                Japan : 2.25
                China : 0.75
                Britain : 0.25
                Russia : -0.25
                CruiserAntiAircraftGun fire in 127 Sea Zone : : -0.17
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin back to china

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    TripleA Move Summary: Britain round 41

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 41
                    
                        Research Technology - Britain
                            Britain spend 0 on tech rolls
                            Britain removing all Technology Tokens after successful research.
                            Britain discover AdvancedDefensiveStructures
                    
                        Combat Move - Britain
                            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                            Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                            2 britishArtillerys and 2 britishInfantrys moved from Algeria to 43 Sea Zone
                            2 britishArtillerys, 3 britishCruisers, 3 britishDestroyers, 2 britishInfantrys and 2 britishTransports moved from 43 Sea Zone to 44 Sea Zone
                            2 britishArtillerys and 2 britishInfantrys moved from 44 Sea Zone to Sardinia
                    
                        Combat - Britain
                    

                    Savegame

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut I'm not sure if the us ships would be in the battle so you may want to scramble if not

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                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Australia round 41

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 41
                        
                            Supporting Britain - Canada
                                Canada collect 0 PUs; end with 17 PUs
                        
                            Organizing Partisan Operations - ExiledAllies
                                ExiledAllies collect 0 PUs; end with 45 PUs
                        
                            Preparing Ambushes - India
                                India collect 0 PUs; end with 35 PUs
                        
                            Preparing Naval Operations - Australia
                                Australia collect 0 PUs; end with 18 PUs
                        
                            Research Technology - Britain
                                Britain spend 0 on tech rolls
                                    Britain roll 12,2,5,2,6,1,12,6,1,10,3,10,4,2,5,11,11,12 and gets 3 hits
                                Britain removing all Technology Tokens after successful research.
                                Britain discover AdvancedDefensiveStructures
                        
                            Combat Move - Britain
                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                2 britishArtillerys and 2 britishInfantrys moved from Algeria to 43 Sea Zone
                                2 britishArtillerys, 3 britishCruisers, 3 britishDestroyers, 2 britishInfantrys and 2 britishTransports moved from 43 Sea Zone to 44 Sea Zone
                                2 britishArtillerys and 2 britishInfantrys moved from 44 Sea Zone to Sardinia
                        
                            Combat - Britain
                                Battle in Sardinia
                                    Some non-combat units are destroyed: 
                        
                            Non Combat Move - Britain
                                Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                                Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                                Turning on Edit Mode
                                EDIT: Removing units owned by Britain from Calcutta: 1 Flagpole
                                EDIT: Adding units owned by India to Calcutta: 1 Flagpole
                                EDIT: Turning off Edit Mode
                                Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                                Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                                Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                Trigger britishAP2: Britain has 1 Material placed in London
                                Trigger britishProd1: Britain has 1 Material placed in London
                                3 britishInfantrys moved from Northern Finland to Eastern Finland
                                4 Materials and 2 britishAirTransports moved from Northern Finland to Finland
                                1 britishAdvancedFighter moved from Central Britain to Northern Finland
                                2 britishAirTransports moved from Finland to Norway
                                3 britishAirTransports moved from Northern Finland to Central Britain
                                1 Material and 1 Truck moved from London to Central Britain
                                1 Truck moved from Central Britain to London
                                1 Material and 1 Truck moved from London to Central Britain
                                2 britishParatroopers moved from Northern Finland to Finland
                                1 britishCombatEngineer moved from Northern Finland to Finland
                                2 Trucks and 2 britishInfantrys moved from Central Norway to Northern Finland
                                1 Material and 1 Truck moved from Northern Finland to Finland
                                1 Truck moved from Northern Finland to Northern Norway
                                3 britishNavalFighters moved from Ontario to Central Britain
                                1 britishNavalFighter moved from Ontario to Azores
                                1 britishArtillery and 2 britishInfantrys moved from Southern Iran to Bombay
                                1 Material and 1 Truck moved from Java to 148 Sea Zone
                                1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys moved from Java to 148 Sea Zone
                                1 Material, 1 Truck, 1 britishArtillery, 1 britishCombatEngineer, 2 britishInfantrys and 2 britishTransports moved from 148 Sea Zone to 91 Sea Zone
                                1 Material, 1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys moved from 91 Sea Zone to Thailand
                                1 britishInfantry and 3 britishMarines moved from Borneo to 93 Sea Zone
                                1 britishBattleship, 1 britishDestroyer, 1 britishInfantry, 3 britishMarines and 2 britishTransports moved from 93 Sea Zone to 95 Sea Zone
                                1 britishInfantry and 3 britishMarines moved from 95 Sea Zone to Hong Kong
                                1 britishCarrier and 1 britishDestroyer moved from 149 Sea Zone to 93 Sea Zone
                                1 Material and 1 Truck moved from Bombay to Calcutta
                                2 britishTransports moved from 73 Sea Zone to 84 Sea Zone
                                3 britishInfantrys moved from London to Central Britain
                                1 britishInfantry moved from Southern Britain to Central Britain
                                1 Truck moved from Cameroon to Belgian Congo
                                1 Material and 1 Truck moved from Belgian Congo to Eastern South Africa
                                1 britishCombatEngineer moved from Western Bengal to Eastern Madras
                                4 britishAdvancedNavalFighters and 2 britishNavalFighters moved from 28 Sea Zone to Northern Finland
                        
                            Purchase Units - Britain
                                Britain buy 1 Rail, 1 britishAdvancedFighter, 1 britishAirTransport, 1 britishAirfield, 2 britishArtillerys, 1 britishBarracks, 2 britishDestroyers, 1 britishFactory, 1 britishInfantry and 1 britishTransport; Remaining resources: 2 PUs; 0 techTokens; 
                                Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                        
                            Place Units - Britain
                                Units in Thailand being upgraded or consumed: 3 Materials
                                1 britishFactory placed in Thailand
                                Units in Finland being upgraded or consumed: 5 Materials
                                1 Rail, 1 britishAirfield and 1 britishBarracks placed in Finland
                                2 britishArtillerys placed in Northern Finland
                                2 britishDestroyers and 1 britishTransport placed in 28 Sea Zone
                                1 britishAdvancedFighter and 1 britishAirTransport placed in Central Britain
                                1 britishInfantry placed in London
                        
                            Activate Technology - Britain
                                Britain activating AdvancedDefensiveStructures
                                Trigger britishADS3: Setting maxOperationalDamage to 12 for unitAttachment attached to britishFactory
                                Trigger britishADS3: Setting maxOperationalDamage to 12 for unitAttachment attached to britishDocks
                                Trigger britishADS1: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishFortification} with name:supportAttachmentFortificationAdvbritish
                                Trigger britishADS1: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishEntrenchment} with name:supportAttachmentEntrenchmentAdvbritish
                                Trigger britishADS1: Britain is removed from UnitSupportAttachment attached to:UnitType{name=britishFortification} with name:supportAttachmentFortificationbritish
                                Trigger britishADS1: Britain is removed from UnitSupportAttachment attached to:UnitType{name=britishEntrenchment} with name:supportAttachmentEntrenchmentbritish
                                Trigger britishADS14: India is added to UnitSupportAttachment attached to:UnitType{name=britishFortification} with name:supportAttachmentFortificationAdvbritish
                                Trigger britishADS14: India is added to UnitSupportAttachment attached to:UnitType{name=britishEntrenchment} with name:supportAttachmentEntrenchmentAdvbritish
                                Trigger britishADS14: India is removed from UnitSupportAttachment attached to:UnitType{name=britishFortification} with name:supportAttachmentFortificationbritishi
                                Trigger britishADS14: India is removed from UnitSupportAttachment attached to:UnitType{name=britishEntrenchment} with name:supportAttachmentEntrenchmentbritishi
                                Trigger britishADS12: Canada is added to UnitSupportAttachment attached to:UnitType{name=britishFortification} with name:supportAttachmentFortificationAdvbritish
                                Trigger britishADS12: Canada is added to UnitSupportAttachment attached to:UnitType{name=britishEntrenchment} with name:supportAttachmentEntrenchmentAdvbritish
                                Trigger britishADS12: Canada is removed from UnitSupportAttachment attached to:UnitType{name=britishFortification} with name:supportAttachmentFortificationbritishc
                                Trigger britishADS12: Canada is removed from UnitSupportAttachment attached to:UnitType{name=britishEntrenchment} with name:supportAttachmentEntrenchmentbritishc
                                Trigger britishADS11: Australia is added to UnitSupportAttachment attached to:UnitType{name=britishFortification} with name:supportAttachmentFortificationAdvbritish
                                Trigger britishADS11: Australia is added to UnitSupportAttachment attached to:UnitType{name=britishEntrenchment} with name:supportAttachmentEntrenchmentAdvbritish
                                Trigger britishADS11: Australia is removed from UnitSupportAttachment attached to:UnitType{name=britishFortification} with name:supportAttachmentFortificationbritisha
                                Trigger britishADS11: Australia is removed from UnitSupportAttachment attached to:UnitType{name=britishEntrenchment} with name:supportAttachmentEntrenchmentbritisha
                                Trigger britishADS15: SouthAfrica is added to UnitSupportAttachment attached to:UnitType{name=britishFortification} with name:supportAttachmentFortificationAdvbritish
                                Trigger britishADS15: SouthAfrica is added to UnitSupportAttachment attached to:UnitType{name=britishEntrenchment} with name:supportAttachmentEntrenchmentAdvbritish
                                Trigger britishADS15: SouthAfrica is removed from UnitSupportAttachment attached to:UnitType{name=britishFortification} with name:supportAttachmentFortificationbritishs
                                Trigger britishADS15: SouthAfrica is removed from UnitSupportAttachment attached to:UnitType{name=britishEntrenchment} with name:supportAttachmentEntrenchmentbritishs
                                Trigger britishADS13: Egypt is added to UnitSupportAttachment attached to:UnitType{name=britishFortification} with name:supportAttachmentFortificationAdvbritish
                                Trigger britishADS13: Egypt is added to UnitSupportAttachment attached to:UnitType{name=britishEntrenchment} with name:supportAttachmentEntrenchmentAdvbritish
                                Trigger britishADS13: Egypt is removed from UnitSupportAttachment attached to:UnitType{name=britishFortification} with name:supportAttachmentFortificationbritishe
                                Trigger britishADS13: Egypt is removed from UnitSupportAttachment attached to:UnitType{name=britishEntrenchment} with name:supportAttachmentEntrenchmentbritishe
                                Trigger britishADS16: ExiledAllies is added to UnitSupportAttachment attached to:UnitType{name=britishFortification} with name:supportAttachmentFortificationAdvbritish
                                Trigger britishADS16: ExiledAllies is added to UnitSupportAttachment attached to:UnitType{name=britishEntrenchment} with name:supportAttachmentEntrenchmentAdvbritish
                                Trigger britishADS16: ExiledAllies is removed from UnitSupportAttachment attached to:UnitType{name=britishFortification} with name:supportAttachmentFortificationbritishex
                                Trigger britishADS16: ExiledAllies is removed from UnitSupportAttachment attached to:UnitType{name=britishEntrenchment} with name:supportAttachmentEntrenchmentbritishex
                        
                            Turn Complete - Britain
                                Britain collect 58 PUs; end with 60 PUs
                                Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 63 PUs
                                Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 66 PUs
                                Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 67 PUs
                                Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 68 PUs
                                Units generate 9 techTokens; Britain end with 9 techTokens
                                Units Change Ownership
                                    Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                    Some Units in Calcutta change ownership: 1 Material and 1 britishCombatEngineer
                                    Some Units in Eastern Madras change ownership: 1 britishCombatEngineer
                                    Some Units in Eastern South Africa change ownership: 1 Material
                                    Some Units in Java change ownership: 2 Materials
                                    Some Units in Morrocco change ownership: 1 britishCombatEngineer
                        
                            Purchase Units - Canada
                                Canada buy 1 britishNavalFighter; Remaining resources: 6 PUs; 
                        
                            Place Units - Canada
                                1 britishNavalFighter placed in Ontario
                        
                            Turn Complete - Canada
                                Canada collect 15 PUs; end with 21 PUs
                                Units Change Ownership
                                    Some Units in Ontario change ownership: 1 britishNavalFighter
                                    Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                        
                            Purchase Units - ExiledAllies
                                ExiledAllies buy 3 Materials, 2 britishArtillerys, 2 britishInfantrys and 4 britishMarines; Remaining resources: 0 PUs; 
                        
                            Place Units - ExiledAllies
                                2 britishMarines placed in Central Norway
                                2 britishArtillerys placed in Norway
                                2 britishInfantrys placed in Morrocco
                                3 Materials placed in Borneo
                                2 britishMarines placed in Java
                        
                            Turn Complete - ExiledAllies
                                ExiledAllies collect 47 PUs; end with 47 PUs
                                Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
                                Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs
                                Units Change Ownership
                                    Some Units in Borneo change ownership: 3 Materials
                                    Some Units in Central Norway change ownership: 2 britishMarines
                                    Some Units in Java change ownership: 2 Materials and 2 britishMarines
                                    Some Units in Morrocco change ownership: 1 britishCombatEngineer and 2 britishInfantrys
                                    Some Units in Norway change ownership: 2 britishArtillerys
                        
                            Turn Complete - SouthAfrica
                                Some Units in Eastern South Africa change ownership: 1 Material
                        
                            Purchase Units - India
                                India buy 2 Materials and 1 Rail; Remaining resources: 19 PUs; 
                        
                            Place Units - India
                                Units in Calcutta being upgraded or consumed: 1 Material
                                2 Materials and 1 Rail placed in Calcutta
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                        
                            Turn Complete - India
                                India collect 13 PUs; end with 32 PUs
                                Units Change Ownership
                                    Some Units in Calcutta change ownership: 2 Materials and 1 britishCombatEngineer
                                    Some Units in Eastern Madras change ownership: 1 britishCombatEngineer
                        
                            Purchase Units - Australia
                                Australia buy 1 britishNavalFighter; Remaining resources: 7 PUs; 
                        
                            Place Units - Australia
                                1 britishNavalFighter placed in New South Wales
                        
                            Turn Complete - Australia
                                Australia collect 17 PUs; end with 24 PUs
                                Some Units in New South Wales change ownership: 1 britishNavalFighter
                        

                        Combat Hit Differential Summary :

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut I changed the flag in Calcutta to india so I think that was the problem, so now back to you

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Move Summary: Italy round 41

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 41
                            
                                Research Technology - Italy
                                    Turning on Edit Mode
                                    EDIT: Removing units owned by Britain from New Dehli: 1 Flagpole
                                    EDIT: Removing units owned by Britain from Eastern Madras: 1 Flagpole
                                    EDIT: Removing units owned by Britain from Western Madras: 1 Flagpole
                                    EDIT: Removing units owned by Britain from Western Bengal: 1 Flagpole
                                    EDIT: Adding units owned by India to Western Bengal: 1 Flagpole
                                    EDIT: Adding units owned by India to New Dehli: 1 Flagpole
                                    EDIT: Adding units owned by India to Western Madras: 1 Flagpole
                                    EDIT: Adding units owned by India to Eastern Madras: 1 Flagpole
                                    EDIT: Turning off Edit Mode
                                    Italy spend 0 on tech rolls
                            
                                Combat Move - Italy
                                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                    1 italianInfantry moved from Iraq to Southern Iran
                                          Italy take Southern Iran from Britain
                                    1 italianAdvancedTacticalBomber, 2 italianAlpineInfantrys, 1 italianArtillery, 1 italianHeavyStrategicBomber and 2 italianInfantrys moved from Singkiang to Altay
                                    2 italianAlpineInfantrys, 2 italianCombatEngineers, 2 italianInfantrys and 1 italianMarine moved from Singkiang to Altay
                                    1 italianInfantry moved from Cyrenaica to Tripolitania
                                          Italy take Tripolitania from Usa
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin funky mountain battle

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut sorry didn't see the email but I'm ready now

                                ubernautU 1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Italy round 41

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 41
                                  
                                      Research Technology - Italy
                                          Turning on Edit Mode
                                          EDIT: Removing units owned by Britain from New Dehli: 1 Flagpole
                                          EDIT: Removing units owned by Britain from Eastern Madras: 1 Flagpole
                                          EDIT: Removing units owned by Britain from Western Madras: 1 Flagpole
                                          EDIT: Removing units owned by Britain from Western Bengal: 1 Flagpole
                                          EDIT: Adding units owned by India to Western Bengal: 1 Flagpole
                                          EDIT: Adding units owned by India to New Dehli: 1 Flagpole
                                          EDIT: Adding units owned by India to Western Madras: 1 Flagpole
                                          EDIT: Adding units owned by India to Eastern Madras: 1 Flagpole
                                          EDIT: Turning off Edit Mode
                                          Italy spend 0 on tech rolls
                                              Italy roll 8,3,4,4,6,2,10,5,7,1,3,7 and gets 0 hits
                                  
                                      Combat Move - Italy
                                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                          Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                          Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                          Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                          1 italianInfantry moved from Iraq to Southern Iran
                                                Italy take Southern Iran from Britain
                                          1 italianAdvancedTacticalBomber, 2 italianAlpineInfantrys, 1 italianArtillery, 1 italianHeavyStrategicBomber and 2 italianInfantrys moved from Singkiang to Altay
                                          2 italianAlpineInfantrys, 2 italianCombatEngineers, 2 italianInfantrys and 1 italianMarine moved from Singkiang to Altay
                                          1 italianInfantry moved from Cyrenaica to Tripolitania
                                                Italy take Tripolitania from Usa
                                  
                                      Combat - Italy
                                          Battle in Altay
                                              Italy attack with 1 italianAdvancedTacticalBomber, 4 italianAlpineInfantrys, 1 italianArtillery, 2 italianCombatEngineers, 1 italianHeavyStrategicBomber, 4 italianInfantrys and 1 italianMarine
                                              China defend with 1 Flagpole, 4 chineseAlpineInfantrys and 3 chineseArtillerys
                                                  Italy roll dice for 1 italianAdvancedTacticalBomber, 4 italianAlpineInfantrys, 1 italianArtillery, 2 italianCombatEngineers, 1 italianHeavyStrategicBomber, 4 italianInfantrys and 1 italianMarine in Altay, round 2 : 2/14 hits, 3.33 expected hits
                                                  China roll dice for 4 chineseAlpineInfantrys and 3 chineseArtillerys in Altay, round 2 : 3/7 hits, 3.17 expected hits
                                                  1 chineseArtillery owned by the China, 3 italianInfantrys owned by the Italy and 1 chineseAlpineInfantry owned by the China lost in Altay
                                              1 italianArtillery owned by the Italy, 2 italianCombatEngineers owned by the Italy, 1 italianMarine owned by the Italy, 4 italianAlpineInfantrys owned by the Italy and 1 italianInfantry owned by the Italy retreated to Singkiang
                                              China win with 3 chineseAlpineInfantrys and 2 chineseArtillerys remaining. Battle score for attacker is -1
                                              Casualties for Italy: 3 italianInfantrys
                                              Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery
                                          Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                          Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                          Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                          Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                          Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                          Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                          Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                          Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                          Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                          Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                          Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                          Trigger italianAP2: Italy has 1 Material placed in Rome
                                          Trigger italianProd: Italy has 1 Material placed in Rome
                                          1 italianBattleship, 3 italianCruisers, 2 italianDestroyers, 3 italianSubmarines and 3 italianTransports moved from 50 Sea Zone to 47 Sea Zone
                                          3 italianCruisers, 1 italianDestroyer, 2 italianSubmarines and 3 italianTransports moved from 50 Sea Zone to 46 Sea Zone
                                          2 italianAdvancedNavalFighters moved from Northern Italy to Rome
                                          2 italianAdvancedNavalFighters moved from Cairo to Rome
                                          1 Train moved from Rome to Northern Spain
                                          1 italianAirTransport moved from Singkiang to Eastern Iran
                                          1 italianAlpineInfantry moved from Northern Iran to Eastern Iran
                                          1 Truck and 1 italianParatrooper moved from Eastern Iran to Singkiang
                                          1 italianAirTransport moved from Singkiang to Southern Caucasus
                                          2 italianAdvancedFighters moved from Cairo to Southern Italy
                                          1 italianAdvancedTacticalBomber moved from Northern Italy to Southern Italy
                                          1 italianAdvancedTacticalBomber and 1 italianHeavyStrategicBomber moved from Altay to Singkiang
                                          3 italianInfantrys moved from Kashi to Singkiang
                                          1 italianAdvancedTacticalBomber and 1 italianHeavyStrategicBomber moved from Singkiang to Trans Jordan
                                          2 italianAirTransports, 1 italianCombatEngineer, 1 italianMarine and 2 italianParatroopers moved from Rome to Cairo
                                          1 italianAirTransport moved from Cairo to Rome
                                          1 italianAirTransport moved from Cairo to Rome
                                          1 italianAirTransport moved from Cairo to Southern Italy
                                          1 italianAirTransport moved from Northern Italy to Cairo
                                          1 Train and 2 italianInfantrys moved from Northern Spain to Rome
                                          2 italianInfantrys moved from Rome to Southern Italy
                                  
                                      Purchase Units - Italy
                                          Trigger italianAdvTanks1: buyitalianHeavyTank added to italianProduction
                                          Italy buy 3 italianAdvancedNavalFighters, 1 italianAirfield, 2 italianAlpineInfantrys, 2 italianInfantrys and 2 italianParatroopers; Remaining resources: 0 PUs; 12 techTokens; 
                                  
                                      Place Units - Italy
                                          Units in Rome being upgraded or consumed: 1 Material
                                          1 italianAirfield and 2 italianParatroopers placed in Rome
                                          3 italianAdvancedNavalFighters placed in Northern Italy
                                          1 italianAlpineInfantry and 2 italianInfantrys placed in Singkiang
                                          1 italianAlpineInfantry placed in Southern Caucasus
                                  
                                      Turn Complete - Italy
                                          Italy collect 51 PUs; end with 51 PUs
                                          Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 54 PUs
                                          Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 57 PUs
                                          Units generate 12 techTokens; Italy end with 24 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  China : -0.17
                                  Italy : -1.33
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin back to usa

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Usa round 41

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 41
                                      
                                          Research Technology - Usa
                                              Trigger americanaTAAT: Usa gains access to AdvancedAntiTank
                                              Usa spend 0 on tech rolls
                                                  Usa roll 10,8,7,5,3,3,1,9,6 and gets 0 hits
                                      
                                          Combat Move - Usa
                                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                              1 americanMech.Infantry moved from Eastern South Africa to Western South Africa
                                                    Usa take Western South Africa from Italy
                                              4 americanMech.Infantrys and 6 americanTanks moved from Eastern South Africa to Cape Town
                                              7 americanInfantrys moved from Southern Spain to Madrid
                                              5 americanArtillerys moved from Southern Spain to Madrid
                                              3 americanAdvancedNavalFighters moved from 44 Sea Zone to Madrid
                                              1 americanAdvancedNavalFighter moved from Southern Spain to Madrid
                                      
                                          Combat - Usa
                                              Battle in Cape Town
                                                  Usa attack with 4 americanMech.Infantrys and 6 americanTanks
                                                  Italy defend with 1 Flagpole, 1 Rail, 1 italianBarracks, 1 italianCombatEngineer, 1 italianEntrenchment and 1 italianFactory
                                                      Usa roll dice for 4 americanMech.Infantrys and 6 americanTanks in Cape Town, round 2 : 7/10 hits, 4.00 expected hits
                                                      Italy roll dice for 1 italianCombatEngineer and 1 italianEntrenchment in Cape Town, round 2 : 2/2 hits, 1.17 expected hits
                                                      1 italianEntrenchment owned by the Italy, 1 italianCombatEngineer owned by the Italy and 2 americanMech.Infantrys owned by the Usa lost in Cape Town
                                                  Usa converts italianFactory into different units
                                                  Usa converts italianBarracks into different units
                                                  Usa win, taking Cape Town from Italy, taking Western South Africa from Usa with 2 americanMech.Infantrys and 6 americanTanks remaining. Battle score for attacker is 0
                                                  Casualties for Usa: 2 americanMech.Infantrys
                                                  Casualties for Italy: 1 italianCombatEngineer and 1 italianEntrenchment
                                              Battle in Madrid
                                                  Usa attack with 4 americanAdvancedNavalFighters, 5 americanArtillerys and 7 americanInfantrys
                                                  Spain defend with 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 spanishAirfield, 3 spanishAntiAirGuns, 1 spanishBarracks, 1 spanishCombatEngineer, 1 spanishEntrenchment and 1 spanishFactory
                                                      AntiAircraftGun fire in Madrid : 0/3 hits, 0.25 expected hits
                                                      Usa roll dice for 4 americanAdvancedNavalFighters, 5 americanArtillerys and 7 americanInfantrys in Madrid, round 2 : 6/16 hits, 4.83 expected hits
                                                      Spain roll dice for 3 spanishAntiAirGuns, 1 spanishCombatEngineer and 1 spanishEntrenchment in Madrid, round 2 : 1/5 hits, 1.58 expected hits
                                                      1 spanishEntrenchment owned by the Spain, 1 spanishCombatEngineer owned by the Spain, 1 americanInfantry owned by the Usa and 3 spanishAntiAirGuns owned by the Spain lost in Madrid
                                                  Usa captures 1PU while taking Spain capital
                                                  Some non-combat units are destroyed: 
                                                  Usa converts spanishFactory into different units
                                                  Usa converts spanishBarracks into different units
                                                  Usa win, taking Madrid from Spain with 4 americanAdvancedNavalFighters, 5 americanArtillerys and 6 americanInfantrys remaining. Battle score for attacker is 19
                                                  Casualties for Usa: 1 americanInfantry
                                                  Casualties for Spain: 3 spanishAntiAirGuns, 1 spanishCombatEngineer and 1 spanishEntrenchment
                                              Trigger LiberationSpain4: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                                      
                                          Non Combat Move - Usa
                                              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                              Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                              Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                              Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                              Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                              Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                              Trigger americanProd1: Usa has 1 Material placed in Washington
                                              Trigger americanAP2: Usa has 1 Material placed in Washington
                                              2 americanBattleships, 1 americanCarrier, 1 americanCarrier-damaged, 3 americanCruisers, 1 americanDestroyer, 1 americanHeavyDestroyer and 10 americanTransports moved from 44 Sea Zone to 43 Sea Zone
                                              4 americanAdvancedNavalFighters moved from Madrid to Southern Spain
                                              3 americanArtillerys and 8 americanInfantrys moved from Morrocco to 43 Sea Zone
                                              3 americanArtillerys and 8 americanInfantrys moved from 43 Sea Zone to Southern Spain
                                              5 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                                              1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys, 2 americanMarines and 1 americanParatrooper moved from Azores to 40 Sea Zone
                                              1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys, 2 americanMarines, 1 americanParatrooper and 5 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                              1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys, 2 americanMarines and 1 americanParatrooper moved from 61 Sea Zone to Morrocco
                                              2 americanAirTransports and 4 americanParatroopers moved from Washington to Southern Spain
                                              3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                                              1 americanArtillery and 1 americanInfantry moved from New York to 30 Sea Zone
                                              1 americanMarine moved from Eastern US to 30 Sea Zone
                                              1 americanArtillery, 4 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                              1 americanArtillery, 4 americanInfantrys and 1 americanMarine moved from 39 Sea Zone to Azores
                                              2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                              1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                                              1 americanBattleship and 1 americanCruiser moved from 115 Sea Zone to 126 Sea Zone
                                              1 americanInfantry, 2 americanMech.Infantrys and 2 americanTanks moved from Kenya Uganda to Abyssinia
                                              1 Train moved from Alaska to Washington
                                              1 Train moved from Ontario to Washington
                                              1 americanBattleship moved from 156 Sea Zone to 115 Sea Zone
                                              1 Material, 1 americanAirTransport and 1 americanParatrooper moved from Hawaiian Islands to Phillippines
                                              1 americanAirTransport moved from Hawaiian Islands to Los Angeles
                                              1 Material and 1 Train moved from Washington to Los Angeles
                                      
                                          Purchase Units - Usa
                                              Usa buy 1 americanAdvancedNavalFighter, 3 americanArtillerys, 1 americanBarracks, 1 americanCombatEngineer, 1 americanHeavyTank, 7 americanInfantrys, 2 americanMech.Infantrys, 2 americanNavalFighters and 1 americanTank; Remaining resources: 0 PUs; 9 techTokens; 
                                              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                      
                                          Place Units - Usa
                                              Units in Alaska being upgraded or consumed: 3 Materials
                                              1 americanArtillery and 1 americanBarracks placed in Alaska
                                              2 americanInfantrys placed in Luzon
                                              1 americanCombatEngineer and 1 americanInfantry placed in Phillippines
                                              1 americanAdvancedNavalFighter, 1 americanHeavyTank, 1 americanMech.Infantry and 1 americanTank placed in New York
                                              2 americanNavalFighters placed in Hawaiian Islands
                                              3 americanInfantrys placed in Northeastern US
                                              2 americanArtillerys, 1 americanInfantry and 1 americanMech.Infantry placed in Washington
                                              Usa undo move 7.
                                              Usa undo move 6.
                                              2 americanInfantrys placed in Eastern US
                                              1 americanInfantry placed in Southeastern US
                                              2 americanArtillerys, 1 americanInfantry and 1 americanMech.Infantry placed in Washington
                                      
                                          Turn Complete - Usa
                                              Usa collect 88 PUs; end with 88 PUs
                                              Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 91 PUs
                                              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 94 PUs
                                              Units generate 9 techTokens; Usa end with 18 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      Usa : 4.17
                                      AntiAircraftGun fire in Madrid : : -0.25
                                      Italy : 0.83
                                      Spain : -0.58
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut both battles were only one round

                                        ubernautU 5 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin gotcha will do my chore run and do germany when i get back if you are still up maybe we can squeeze another battle or two in 🙂

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin oh btw i edited the rest of your indian flags during my italian turn in case you wanted to build anything else out there 🙂

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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