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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Russia round 48

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 48
      
          Research Technology - Russia
              Russia spend 0 on tech rolls
                  Russia roll 1,9,6,12,11,9 and gets 1 hit
              Russia removing all Technology Tokens after successful research.
              Russia discover AdvancedTacticalBombers
      
          Combat Move - Russia
              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
              4 russianInfantrys moved from Urals to Nenetsia
              2 russianInfantrys moved from Urals to Archangel
              2 russianInfantrys moved from Vologda to Archangel
      
          Combat - Russia
              Battle in Archangel
                  Russia attack with 4 russianInfantrys
                  Germany defend with 1 Flagpole and 1 germanParatrooper
                      Russia roll dice for 4 russianInfantrys in Archangel, round 2 : 0/4 hits, 0.67 expected hits
                      Germany roll dice for 1 germanParatrooper in Archangel, round 2 : 0/1 hits, 0.42 expected hits
                      Russia roll dice for 4 russianInfantrys in Archangel, round 3 : 0/4 hits, 0.67 expected hits
                      Germany roll dice for 1 germanParatrooper in Archangel, round 3 : 1/1 hits, 0.42 expected hits
                      1 russianInfantry owned by the Russia lost in Archangel
                      Russia roll dice for 3 russianInfantrys in Archangel, round 4 : 0/3 hits, 0.50 expected hits
                      Germany roll dice for 1 germanParatrooper in Archangel, round 4 : 0/1 hits, 0.42 expected hits
                      Russia roll dice for 3 russianInfantrys in Archangel, round 5 : 0/3 hits, 0.50 expected hits
                      Germany roll dice for 1 germanParatrooper in Archangel, round 5 : 1/1 hits, 0.42 expected hits
                      1 russianInfantry owned by the Russia lost in Archangel
                  2 russianInfantrys owned by the Russia retreated to Urals
                  Germany win with 1 germanParatrooper remaining. Battle score for attacker is -6
                  Casualties for Russia: 2 russianInfantrys
              Battle in Nenetsia
                  Russia attack with 4 russianInfantrys
                  Germany defend with 1 Flagpole and 1 germanParatrooper
                      Russia roll dice for 4 russianInfantrys in Nenetsia, round 2 : 1/4 hits, 0.67 expected hits
                      Germany roll dice for 1 germanParatrooper in Nenetsia, round 2 : 1/1 hits, 0.42 expected hits
                      1 russianInfantry owned by the Russia and 1 germanParatrooper owned by the Germany lost in Nenetsia
                  Russia win, taking Nenetsia from Germany with 3 russianInfantrys remaining. Battle score for attacker is 1
                  Casualties for Russia: 1 russianInfantry
                  Casualties for Germany: 1 germanParatrooper
      
          Non Combat Move - Russia
              Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
              Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
              Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
              Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
              Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
              Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
              Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
              Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
              Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
              Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
              Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger russianAP2: Russia has 1 Material placed in Moscow
              Trigger russianProd1: Russia has 1 Material placed in Moscow
              3 russianAntiTankGuns, 1 russianArtillery and 4 russianInfantrys moved from Omsk to Novosibirsk
              1 Train moved from Urals to Moscow
              2 Materials, 1 Train and 1 russianAntiAirGun moved from Moscow to Volgarod
              1 Train moved from Volgarod to Urals
              1 russianCombatEngineer moved from Urals to Volgarod
              1 russianCombatEngineer moved from Vologda to Moscow
              2 russianInfantrys moved from Moscow to Volgarod
              1 russianAntiTankGun moved from Volgarod to Urals
              1 russianAntiTankGun moved from Moscow to Volgarod
              1 russianAntiTankGun moved from Vologda to Volgarod
              1 russianInfantry moved from Vologda to Volgarod
              2 russianInfantrys moved from Moscow to Volgarod
              2 russianInfantrys moved from Volgarod to Urals
              2 russianInfantrys moved from Moscow to Volgarod
      
          Purchase Units - Russia
              Trigger russianAdvSB: buyrussianHeavyStrategicBomber added to russianProduction
              Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 1 russianEntrenchment, 1 russianFortification and 6 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Russia
              Units in Volgarod being upgraded or consumed: 1 Material and 1 russianEntrenchment
              1 russianFortification and 3 russianInfantrys placed in Volgarod
              Units in Volgarod being upgraded or consumed: 1 Material
              1 russianEntrenchment placed in Volgarod
              1 russianAntiAirGun, 1 russianAntiTankGun and 1 russianArtillery placed in Moscow
              1 russianInfantry placed in Moscow
              2 russianInfantrys placed in Urals
      
          Activate Technology - Russia
              Russia activating AdvancedTacticalBombers
      
          Turn Complete - Russia
              Russia collect 26 PUs; end with 26 PUs
              Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 29 PUs
              Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 32 PUs
              Units generate 6 techTokens; Russia end with 6 techTokens
      

      Combat Hit Differential Summary :

      Germany : 0.92
      Russia : -2.00
      

      Savegame

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      • C Offline
        colin
        last edited by

        @ubernaut back to you

        ubernautU 3 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin going on my chore run so probably wont look at this for an hour or so

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Move Summary: Japan round 48

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 48
            
                Research Technology - Japan
                    Japan spend 0 on tech rolls
                    Japan removing all Technology Tokens after successful research.
                    Japan discover AdvancedArtillery
            
                Combat Move - Japan
                    Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                    1 japaneseAlpineInfantry moved from Northern Siberia to Siberia
                          Japan take Siberia from Russia
                    1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Shanghai
                    3 japaneseAdvancedNavalFighters moved from Manchuria to Shanghai
                    1 japaneseAdvancedNavalFighter moved from Peking to Shanghai
                    1 japaneseAdvancedNavalFighter moved from Japan to Shanghai
                    1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Anhwei
                    1 japaneseInfantry moved from Shensi to Anhwei
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin battle if you are still up

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: Thailand round 48

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 48
                
                    Training Troops - Manchuria
                        Manchuria collect 0 PUs; end with 11 PUs
                
                    Research Technology - Japan
                        Japan spend 0 on tech rolls
                            Japan roll 9,1,7,12,8,8,9,5,11,10,8,1 and gets 1 hit
                        Japan removing all Technology Tokens after successful research.
                        Japan discover AdvancedArtillery
                
                    Combat Move - Japan
                        Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                        1 japaneseAlpineInfantry moved from Northern Siberia to Siberia
                              Japan take Siberia from Russia
                        1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Shanghai
                        3 japaneseAdvancedNavalFighters moved from Manchuria to Shanghai
                        1 japaneseAdvancedNavalFighter moved from Peking to Shanghai
                        1 japaneseAdvancedNavalFighter moved from Japan to Shanghai
                        1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Anhwei
                        1 japaneseInfantry moved from Shensi to Anhwei
                
                    Combat - Japan
                        Japan creates battle in territory 97 Sea Zone
                        Japan creates battle in territory 98 Sea Zone
                        Japan creates battle in territory 99 Sea Zone
                        Battle in Shanghai
                            Japan attack with 5 japaneseAdvancedNavalFighters, 1 japaneseAirTransport and 2 japaneseParatroopers
                            Usa defend with 1 americanParatrooper; China defend with 1 Flagpole, 2 Materials, 1 Rail and 1 ResearchCenter
                                Japan roll dice for 5 japaneseAdvancedNavalFighters, 1 japaneseAirTransport and 2 japaneseParatroopers in Shanghai, round 2 : 2/8 hits, 2.92 expected hits
                                China roll dice for 1 americanParatrooper in Shanghai, round 2 : 1/1 hits, 0.42 expected hits
                                1 japaneseParatrooper owned by the Japan and 1 americanParatrooper owned by the Usa lost in Shanghai
                            Japan win, taking Shanghai from China with 5 japaneseAdvancedNavalFighters, 1 japaneseAirTransport and 1 japaneseParatrooper remaining. Battle score for attacker is 0
                            Casualties for Japan: 1 japaneseParatrooper
                            Casualties for Usa: 1 americanParatrooper
                        Battle in Anhwei
                            Japan attack with 1 japaneseAirTransport, 1 japaneseInfantry and 2 japaneseParatroopers
                            China defend with 1 Flagpole and 1 chineseInfantry
                                Japan roll dice for 1 japaneseAirTransport, 1 japaneseInfantry and 2 japaneseParatroopers in Anhwei, round 2 : 1/4 hits, 0.83 expected hits
                                China roll dice for 1 chineseInfantry in Anhwei, round 2 : 0/1 hits, 0.25 expected hits
                                1 chineseInfantry owned by the China lost in Anhwei
                            Japan win, taking Anhwei from China with 1 japaneseAirTransport, 1 japaneseInfantry and 2 japaneseParatroopers remaining. Battle score for attacker is 3
                            Casualties for China: 1 chineseInfantry
                        Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                        Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                        Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                        Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                        Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                        Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                        Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                        1 japaneseArtillery and 1 japaneseInfantry moved from Kansk to Siberia
                        1 japaneseAlpineInfantry moved from Kansk to Siberia
                        1 japaneseArtillery and 3 japaneseInfantrys moved from Yakut to Northern Manchuria
                        2 Trucks moved from Kansk to Northern Manchuria
                        1 japaneseHeavyTank-damaged moved from Peking to Manchuria
                        1 japaneseInfantry moved from Eastern Manchuria to Vladivostok
                        2 japaneseAdvancedNavalFighters moved from Shanghai to Japan
                        3 japaneseAdvancedNavalFighters moved from Shanghai to Manchuria
                        1 japaneseAirTransport moved from Anhwei to Manchuria
                        1 japaneseAirTransport moved from Shanghai to Manchuria
                        1 Material and 1 japaneseAirTransport moved from Japan to Korea
                        1 japaneseAirTransport moved from Korea to Tokyo
                        1 Material and 1 japaneseAirTransport moved from Japan to Peking
                        1 japaneseAirTransport moved from Peking to Japan
                        2 Trucks moved from Japan to Tokyo
                        2 Materials and 2 Trucks moved from Tokyo to Japan
                        1 japaneseInfantry moved from Japan to Tokyo
                        1 Train and 1 japaneseInfantry moved from Korea to Peking
                        1 Train moved from Peking to Manchuria
                        1 japaneseInfantry moved from Japan to Tokyo
                
                    Purchase Units - Japan
                        Japan buy 1 japaneseAdvancedNavalFighter, 3 japaneseArtillerys, 1 japaneseBarracks, 2 japaneseEntrenchments, 2 japaneseInfantrys and 2 japaneseParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Japan
                        Units in Peking being upgraded or consumed: 1 Material
                        1 japaneseEntrenchment placed in Peking
                        Units in Korea being upgraded or consumed: 1 Material
                        1 japaneseEntrenchment placed in Korea
                        Units in Japan being upgraded or consumed: 3 Materials
                        1 japaneseAdvancedNavalFighter, 3 japaneseArtillerys and 1 japaneseBarracks placed in Japan
                        2 japaneseInfantrys and 2 japaneseParatroopers placed in Tokyo
                
                    Activate Technology - Japan
                        Japan activating AdvancedArtillery
                        Trigger japaneseAdvArt2: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseHeavyArtillery} with name:supportAttachmentArtilleryAdvjapanese2
                        Trigger japaneseAdvArt2: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseHeavyArtillery} with name:supportAttachmentArtilleryAdvjapanese3
                
                    Turn Complete - Japan
                        Japan collect 39 PUs; end with 39 PUs
                        Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 42 PUs
                        Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 45 PUs
                        Units generate 9 techTokens; Japan end with 9 techTokens
                        Some Units in Manchuria change ownership: 1 Material and 2 japaneseCombatEngineers
                
                    Purchase Units - Manchuria
                        Manchuria buy 1 japaneseAlpineInfantry, 1 japaneseEntrenchment and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - Manchuria
                        Units in Manchuria being upgraded or consumed: 1 Material
                        1 japaneseAlpineInfantry, 1 japaneseEntrenchment and 2 japaneseInfantrys placed in Manchuria
                
                    Turn Complete - Manchuria
                        Manchuria collect 11 PUs; end with 11 PUs
                        Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry, 2 japaneseCombatEngineers and 2 japaneseInfantrys
                
                    Turn Complete - Thailand
                

                Combat Hit Differential Summary :

                Japan : -0.75
                China : 0.33
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin back to you for whenever 🙂

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • C Offline
                    colin
                    last edited by

                    TripleA Move Summary: Britain round 48

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 48
                    
                        Research Technology - Britain
                            Britain spend 0 on tech rolls
                            Britain removing all Technology Tokens after successful research.
                            Britain discover AdvancedMechanization
                    
                        Combat Move - Britain
                            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                            Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                            1 britishMech.Infantry and 3 britishTanks moved from Northern Iran to Iraq
                            1 britishMech.Infantry and 1 britishTank moved from Southern Iran to Iraq
                            4 britishInfantrys moved from Northern Iran to Iraq
                            1 britishTransport moved from 96 Sea Zone to 128 Sea Zone
                            1 britishArtillery, 1 britishInfantry and 1 britishMarine moved from Brunei to 128 Sea Zone
                            1 britishArtillery, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 128 Sea Zone to 96 Sea Zone
                            3 britishArtillerys, 5 britishInfantrys and 1 britishMarine moved from Luzon to 96 Sea Zone
                            4 britishArtillerys, 6 britishInfantrys and 2 britishMarines moved from 96 Sea Zone to Shanghai
                            1 britishInfantry moved from Kashmir to Uzbek
                                  Russia take Uzbek from Italy
                            1 britishCombatEngineer and 1 britishInfantry moved from Finland to 28 Sea Zone
                            1 britishInfantry moved from Northern Finland to 28 Sea Zone
                            4 britishBattleships, 1 britishCombatEngineer, 10 britishCruisers, 2 britishInfantrys and 5 britishTransports moved from 28 Sea Zone to 29 Sea Zone
                                  Britain take 29 Sea Zone from Germany
                            12 britishMarines moved from Eastern Finland to 29 Sea Zone
                            1 britishCombatEngineer, 2 britishInfantrys and 12 britishMarines moved from 29 Sea Zone to Leningrad
                            3 britishArtillerys, 2 britishCombatEngineers, 9 britishInfantrys, 5 britishMarines, 4 britishMech.Infantrys and 8 britishParatroopers moved from Eastern Finland to Leningrad
                            2 britishMech.Infantrys and 2 britishNavalFighters moved from Northern Finland to Leningrad
                    

                    Savegame

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin up for battle if you are around 🙂

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        @ubernaut I'm in the lobby

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Australia round 48

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 48
                          
                              Supporting Britain - Canada
                                  Canada collect 0 PUs; end with 23 PUs
                          
                              Organizing Partisan Operations - ExiledAllies
                                  ExiledAllies collect 0 PUs; end with 45 PUs
                          
                              Marching Orders - SouthAfrica
                                  SouthAfrica collect 0 PUs; end with 26 PUs
                          
                              Preparing Ambushes - India
                                  India collect 0 PUs; end with 18 PUs
                          
                              Preparing Naval Operations - Australia
                                  Australia collect 0 PUs; end with 19 PUs
                          
                              Research Technology - Britain
                                  Britain spend 0 on tech rolls
                                      Britain roll 5,12,5,4,7,11,3,2,3,6,5,2,7,3,12,12,10,2 and gets 3 hits
                                  Britain removing all Technology Tokens after successful research.
                                  Britain discover AdvancedMechanization
                          
                              Combat Move - Britain
                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                  Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                  Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                  Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                  1 britishMech.Infantry and 3 britishTanks moved from Northern Iran to Iraq
                                  1 britishMech.Infantry and 1 britishTank moved from Southern Iran to Iraq
                                  4 britishInfantrys moved from Northern Iran to Iraq
                                  1 britishTransport moved from 96 Sea Zone to 128 Sea Zone
                                  1 britishArtillery, 1 britishInfantry and 1 britishMarine moved from Brunei to 128 Sea Zone
                                  1 britishArtillery, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 128 Sea Zone to 96 Sea Zone
                                  3 britishArtillerys, 5 britishInfantrys and 1 britishMarine moved from Luzon to 96 Sea Zone
                                  4 britishArtillerys, 6 britishInfantrys and 2 britishMarines moved from 96 Sea Zone to Shanghai
                                  1 britishInfantry moved from Kashmir to Uzbek
                                        Russia take Uzbek from Italy
                                  1 britishCombatEngineer and 1 britishInfantry moved from Finland to 28 Sea Zone
                                  1 britishInfantry moved from Northern Finland to 28 Sea Zone
                                  4 britishBattleships, 1 britishCombatEngineer, 10 britishCruisers, 2 britishInfantrys and 5 britishTransports moved from 28 Sea Zone to 29 Sea Zone
                                        Britain take 29 Sea Zone from Germany
                                  12 britishMarines moved from Eastern Finland to 29 Sea Zone
                                  1 britishCombatEngineer, 2 britishInfantrys and 12 britishMarines moved from 29 Sea Zone to Leningrad
                                  3 britishArtillerys, 2 britishCombatEngineers, 9 britishInfantrys, 5 britishMarines, 4 britishMech.Infantrys and 8 britishParatroopers moved from Eastern Finland to Leningrad
                                  2 britishMech.Infantrys and 2 britishNavalFighters moved from Northern Finland to Leningrad
                          
                              Combat - Britain
                                  Battle in Iraq
                                      Britain attack with 4 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks
                                      Italy defend with 1 italianInfantry; Germany defend with 1 Flagpole
                                          Britain roll dice for 4 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks in Iraq, round 2 : 4/10 hits, 3.33 expected hits
                                          Germany roll dice for 1 italianInfantry in Iraq, round 2 : 0/1 hits, 0.25 expected hits
                                          1 italianInfantry owned by the Italy lost in Iraq
                                      Britain win, taking Iraq from Germany with 4 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks remaining. Battle score for attacker is 3
                                      Casualties for Italy: 1 italianInfantry
                                  Battle in Shanghai
                                      Britain attack with 4 britishArtillerys, 6 britishInfantrys and 2 britishMarines
                                      Japan defend with 1 Flagpole, 2 Materials, 1 ResearchCenter and 1 japaneseParatrooper
                                          Britain roll dice for 2 britishBattleships and 5 britishDestroyers in Shanghai, round 2 : 3/9 hits, 2.75 expected hits
                                          Japan roll dice for 1 japaneseParatrooper in Shanghai, round 2 : 1/1 hits, 0.42 expected hits
                                          1 britishInfantry owned by the Britain and 1 japaneseParatrooper owned by the Japan lost in Shanghai
                                      Britain win, taking Shanghai from Japan with 4 britishArtillerys, 5 britishInfantrys and 2 britishMarines remaining. Battle score for attacker is 1
                                      Casualties for Britain: 1 britishInfantry
                                      Casualties for Japan: 1 japaneseParatrooper
                                  Battle in Leningrad
                                      Britain attack with 3 britishArtillerys, 3 britishCombatEngineers, 11 britishInfantrys, 17 britishMarines, 6 britishMech.Infantrys, 2 britishNavalFighters and 8 britishParatroopers
                                      Germany defend with 1 Flagpole, 1 Material, 1 Rail, 2 Trucks, 1 germanAirTransport, 1 germanAirfield, 4 germanAntiAirGuns, 2 germanArtillerys, 1 germanBarracks, 2 germanCombatEngineers, 3 germanEntrenchments, 1 germanFactory, 3 germanFortifications, 1 germanHeavyTank, 1 germanHeavyTank-damaged, 7 germanInfantrys, 4 germanMech.Infantrys, 2 germanMobileArtillerys, 6 germanParatroopers and 2 germanTanks
                                          AntiAircraftGun fire in Leningrad : 1/4 hits, 1.00 expected hits
                                          ArtilleryAntiTank fire in Leningrad : 1/2 hits, 0.50 expected hits
                                      1 britishMech.Infantry owned by the Britain and 1 britishNavalFighter owned by the Britain lost in Leningrad
                                          Britain roll dice for 4 britishBattleships and 10 britishCruisers in Leningrad, round 2 : 9/18 hits, 8.83 expected hits
                                      Units damaged: 1 germanHeavyTank owned by the Germany, 3 germanFortifications owned by the Germany and 3 germanEntrenchments owned by the Germany
                                          Britain roll dice for 3 britishArtillerys, 3 britishCombatEngineers, 11 britishInfantrys, 17 britishMarines, 5 britishMech.Infantrys, 1 britishNavalFighter and 8 britishParatroopers in Leningrad, round 2 : 8/48 hits, 14.08 expected hits
                                          Germany roll dice for 1 germanAirTransport, 4 germanAntiAirGuns, 2 germanArtillerys, 2 germanCombatEngineers, 3 germanEntrenchments, 3 germanFortifications, 1 germanHeavyTank, 1 germanHeavyTank-damaged, 7 germanInfantrys, 4 germanMech.Infantrys, 2 germanMobileArtillerys, 6 germanParatroopers and 2 germanTanks in Leningrad, round 2 : 21/37 hits, 20.67 expected hits
                                          3 germanInfantrys owned by the Germany, 2 britishMech.Infantrys owned by the Britain, 11 britishInfantrys owned by the Britain, 1 germanMech.Infantry owned by the Germany, 2 germanArtillerys owned by the Germany, 8 britishParatroopers owned by the Britain and 4 germanAntiAirGuns owned by the Germany lost in Leningrad
                                          1 germanHeavyTank owned by the Germany lost in Leningrad
                                      1 germanHeavyTank-damaged owned by the Germany added in Leningrad
                                          ArtilleryAntiTank fire in Leningrad : 1/2 hits, 0.50 expected hits
                                      1 britishMech.Infantry owned by the Britain lost in Leningrad
                                          Britain roll dice for 3 britishArtillerys, 3 britishCombatEngineers, 17 britishMarines, 2 britishMech.Infantrys and 1 britishNavalFighter in Leningrad, round 3 : 10/26 hits, 8.58 expected hits
                                          Germany roll dice for 1 germanAirTransport, 2 germanCombatEngineers, 3 germanEntrenchments, 3 germanFortifications, 2 germanHeavyTank-damageds, 4 germanInfantrys, 3 germanMech.Infantrys, 2 germanMobileArtillerys, 6 germanParatroopers and 2 germanTanks in Leningrad, round 3 : 22/27 hits, 16.33 expected hits
                                          4 germanInfantrys owned by the Germany, 2 britishMech.Infantrys owned by the Britain, 17 britishMarines owned by the Britain, 2 germanMech.Infantrys owned by the Germany, 2 germanTanks owned by the Germany, 2 britishArtillerys owned by the Britain, 1 germanParatrooper owned by the Germany, 1 germanMobileArtillery owned by the Germany and 1 britishCombatEngineer owned by the Britain lost in Leningrad
                                      1 britishArtillery and 2 britishCombatEngineers retreated to Eastern Finland
                                      Germany win with 1 germanAirTransport, 2 germanCombatEngineers, 3 germanEntrenchments, 3 germanFortifications, 2 germanHeavyTank-damageds, 1 germanMech.Infantry, 1 germanMobileArtillery and 5 germanParatroopers remaining. Battle score for attacker is -94
                                      Casualties for Britain: 2 britishArtillerys, 1 britishCombatEngineer, 11 britishInfantrys, 17 britishMarines, 6 britishMech.Infantrys, 1 britishNavalFighter and 8 britishParatroopers
                                      Casualties for Germany: 4 germanAntiAirGuns, 2 germanArtillerys, 1 germanHeavyTank, 7 germanInfantrys, 3 germanMech.Infantrys, 1 germanMobileArtillery, 1 germanParatrooper and 2 germanTanks
                          
                              Non Combat Move - Britain
                                  Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                  Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                  Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                                  Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                                  Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                  Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                  Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                  Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                                  Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                                  Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                  Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                  Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                  Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                  Trigger britishAP2: Britain has 1 Material placed in London
                                  Trigger britishProd1: Britain has 1 Material placed in London
                                  1 britishNavalFighter moved from Leningrad to Finland
                                  1 britishNavalFighter moved from Central Britain to Finland
                                  2 britishAirTransports, 3 britishInfantrys and 1 britishParatrooper moved from London to Finland
                                  2 Materials and 1 britishAirTransport moved from London to Central Britain
                                  1 Material and 1 Truck moved from London to Central Britain
                                  1 Truck moved from Central Britain to London
                                  1 Material and 1 Truck moved from London to Central Britain
                                  1 britishCombatEngineer moved from Scotland to Central Britain
                                  1 britishCombatEngineer moved from Southern Britain to London
                                  2 britishInfantrys moved from Southern Britain to Central Britain
                                  1 Train moved from Central Norway to Norway
                                  1 Train and 2 britishMech.Infantrys moved from Norway to Northern Finland
                                  1 Train moved from Northern Finland to Central Norway
                                  1 Truck and 1 britishMarine moved from Central Norway to Northern Finland
                                  1 Truck moved from Northern Finland to Northern Norway
                                  1 Truck moved from Northern Finland to Central Norway
                                  1 britishInfantry moved from Northern Norway to Northern Finland
                                  1 Train moved from Bombay to Calcutta
                                  2 Materials, 1 Train and 1 britishAntiAirGun moved from Calcutta to Bombay
                                  1 Truck moved from Southern Iran to Bombay
                                  1 Truck and 1 britishAntiAirGun moved from Bombay to Kashmir
                                  1 Truck moved from Kashmir to Bombay
                                  1 Truck and 1 britishAntiAirGun moved from Bombay to Southern Iran
                                  1 britishCombatEngineer moved from Southern Iran to Bombay
                                  1 britishTransport moved from 93 Sea Zone to 148 Sea Zone
                                  3 britishInfantrys moved from Java to 148 Sea Zone
                                  3 britishInfantrys and 1 britishTransport moved from 148 Sea Zone to 93 Sea Zone
                                  3 britishInfantrys moved from 93 Sea Zone to Brunei
                                  1 britishCarrier and 1 britishDestroyer moved from 149 Sea Zone to 93 Sea Zone
                                  1 britishNavalFighter moved from Phillippines to Luzon
                                  1 britishTransport moved from 128 Sea Zone to 93 Sea Zone
                                  3 britishMarines moved from Borneo to 93 Sea Zone
                                  3 britishMarines and 1 britishTransport moved from 93 Sea Zone to 128 Sea Zone
                                  3 britishMarines moved from 128 Sea Zone to Luzon
                                  1 britishNavalFighter moved from Ontario to Central Britain
                          
                              Purchase Units - Britain
                                  Britain buy 2 britishAdvancedNavalFighters, 1 britishBarracks, 1 britishEntrenchment, 2 britishInfantrys and 8 britishMarines; Remaining resources: 0 PUs; 0 techTokens; 
                                  Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                          
                              Place Units - Britain
                                  Units in Central Britain being upgraded or consumed: 3 Materials
                                  2 britishAdvancedNavalFighters and 1 britishBarracks placed in Central Britain
                                  Units in London being upgraded or consumed: 1 Material
                                  1 britishEntrenchment, 2 britishInfantrys and 2 britishMarines placed in London
                                  3 britishMarines placed in Finland
                                  2 britishMarines placed in Northern Finland
                                  1 britishMarine placed in Southern Britain
                          
                              Activate Technology - Britain
                                  Britain activating AdvancedMechanization
                                  Trigger britishAdvMech: Setting attack to 5 for unitAttachment attached to britishMech.Infantry
                                  Trigger britishAdvMech: Setting receivesAbilityWhenWith cleared  for unitAttachment attached to britishMech.Infantry
                                  Trigger britishAdvMech: Setting canBlitz to true for unitAttachment attached to britishMech.Infantry
                                  Trigger britishAdvMech2: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishMobileArtillery} with name:supportAttachmentArtillerybritishmobadvm
                                  Trigger britishAdvMech2: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishMobileArtillery} with name:supportAttachmentArtillerybritishmobadvt
                          
                              Turn Complete - Britain
                                  Britain collect 58 PUs; end with 58 PUs
                                  Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 61 PUs
                                  Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 64 PUs
                                  Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 65 PUs
                                  Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 66 PUs
                                  Units generate 9 techTokens; Britain end with 9 techTokens
                                  Units Change Ownership
                                      Some Units in Bombay change ownership: 4 Materials and 2 britishCombatEngineers
                                      Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                      Some Units in Cape Town change ownership: 3 Materials and 1 britishCombatEngineer
                                      Some Units in Morrocco change ownership: 1 britishCombatEngineer
                          
                              Purchase Units - Canada
                                  Canada buy 2 britishNavalFighters; Remaining resources: 1 PUs; 
                          
                              Place Units - Canada
                                  2 britishNavalFighters placed in Ontario
                          
                              Turn Complete - Canada
                                  Canada collect 15 PUs; end with 16 PUs
                                  Units Change Ownership
                                      Some Units in Ontario change ownership: 2 britishNavalFighters
                                      Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                  Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                  Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                  Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                          
                              Purchase Units - ExiledAllies
                                  ExiledAllies buy 3 britishArtillerys, 2 britishDestroyers, 3 britishInfantrys and 2 britishMarines; Remaining resources: 0 PUs; 
                          
                              Place Units - ExiledAllies
                                  2 britishArtillerys placed in Norway
                                  2 britishMarines placed in Central Norway
                                  2 britishDestroyers placed in 43 Sea Zone
                                  3 britishInfantrys placed in Borneo
                                  1 britishArtillery placed in Java
                          
                              Turn Complete - ExiledAllies
                                  ExiledAllies collect 47 PUs; end with 47 PUs
                                  Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
                                  Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs
                                  Units Change Ownership
                                      Some Units in 43 Sea Zone change ownership: 2 britishDestroyers
                                      Some Units in Borneo change ownership: 3 britishInfantrys
                                      Some Units in Central Norway change ownership: 2 britishMarines
                                      Some Units in Java change ownership: 1 britishArtillery
                                      Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                      Some Units in Norway change ownership: 2 britishArtillerys
                          
                              Purchase Units - SouthAfrica
                                  SouthAfrica buy 1 britishArtillery, 1 britishBarracks, 1 britishMech.Infantry and 1 britishTank; Remaining resources: 10 PUs; 
                          
                              Place Units - SouthAfrica
                                  Units in Cape Town being upgraded or consumed: 3 Materials
                                  1 britishArtillery, 1 britishBarracks, 1 britishMech.Infantry and 1 britishTank placed in Cape Town
                          
                              Turn Complete - SouthAfrica
                                  SouthAfrica collect 7 PUs; end with 17 PUs
                                  Some Units in Cape Town change ownership: 1 britishArtillery, 1 britishCombatEngineer, 1 britishMech.Infantry and 1 britishTank
                          
                              Purchase Units - India
                                  India buy 1 Material, 1 britishAircraftPlant, 1 britishAirfield and 3 britishInfantrys; Remaining resources: 2 PUs; 
                          
                              Place Units - India
                                  1 Material placed in Calcutta
                                  Units in Bombay being upgraded or consumed: 4 Materials
                                  1 britishAircraftPlant, 1 britishAirfield and 3 britishInfantrys placed in Bombay
                          
                              Turn Complete - India
                                  India collect 13 PUs; end with 15 PUs
                                  Units Change Ownership
                                      Some Units in Bombay change ownership: 2 britishCombatEngineers and 3 britishInfantrys
                                      Some Units in Calcutta change ownership: 1 Material
                          
                              Purchase Units - Australia
                                  Australia buy 1 britishDestroyer and 1 britishNavalFighter; Remaining resources: 0 PUs; 
                          
                              Place Units - Australia
                                  1 britishDestroyer placed in 149 Sea Zone
                                  1 britishNavalFighter placed in New South Wales
                          
                              Turn Complete - Australia
                                  Australia collect 17 PUs; end with 17 PUs
                                  Units Change Ownership
                                      Some Units in 149 Sea Zone change ownership: 1 britishDestroyer
                                      Some Units in New South Wales change ownership: 1 britishNavalFighter
                          

                          Combat Hit Differential Summary :

                          Japan : 0.58
                          ArtilleryAntiTank fire in Leningrad : : 1.00
                          AntiAircraftGun fire in Leningrad : : 0.00
                          Britain : -3.58
                          Germany : 5.75
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin
                            last edited by

                            @ubernaut back to you

                            ubernautU 2 Replies Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Move Summary: Italy round 48

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 48
                              
                                  Research Technology - Italy
                                      Trigger italianaTIR: Italy gains access to ImprovedRockets
                                      Italy spend 0 on tech rolls
                                      Italy removing all Technology Tokens after successful research.
                                      Italy discover ImprovedRockets
                              
                                  Combat Move - Italy
                                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                      6 italianParatroopers moved from Sverdlovsk to Omsk
                                            Italy take Omsk from Russia
                                      1 italianAdvancedNavalFighter moved from Northern Italy to Sardinia
                                      4 italianAdvancedNavalFighters moved from Rome to Sardinia
                                      2 italianMarines moved from Southern Italy to 46 Sea Zone
                                      4 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                      4 italianInfantrys and 2 italianMarines moved from 46 Sea Zone to Sardinia
                                      1 italianAirTransport and 2 italianParatroopers moved from Southern Italy to Sardinia
                                      1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Tripolitania
                                      1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Tunisia
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin igonre that last marti throw didnt realize i was attacking art in hills on islands 😛

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Italy round 48

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 48
                                  
                                      Research Technology - Italy
                                          Trigger italianaTIR: Italy gains access to ImprovedRockets
                                          Italy spend 0 on tech rolls
                                              Italy roll 6,5,12,12,4,8,9,10,6 and gets 2 hits
                                          Italy removing all Technology Tokens after successful research.
                                          Italy discover ImprovedRockets
                                  
                                      Combat Move - Italy
                                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                          Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                          Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                          Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                          6 italianParatroopers moved from Sverdlovsk to Omsk
                                                Italy take Omsk from Russia
                                          1 italianAdvancedNavalFighter moved from Northern Italy to Sardinia
                                          4 italianAdvancedNavalFighters moved from Rome to Sardinia
                                          2 italianMarines moved from Southern Italy to 46 Sea Zone
                                          4 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                          4 italianInfantrys and 2 italianMarines moved from 46 Sea Zone to Sardinia
                                          1 italianAirTransport and 2 italianParatroopers moved from Southern Italy to Sardinia
                                          1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Tripolitania
                                          1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Tunisia
                                  
                                      Combat - Italy
                                          Italy lands units in Tripolitania
                                          Italy creates battle in territory Tripolitania
                                          Italy lands units in Tunisia
                                          Italy creates battle in territory Tunisia
                                          Battle in Sardinia
                                              Italy attack with 5 italianAdvancedNavalFighters, 1 italianAirTransport, 4 italianInfantrys, 2 italianMarines and 2 italianParatroopers
                                              Britain defend with 1 Flagpole, 1 Material, 2 britishArtillerys and 4 britishInfantrys
                                                  Italy roll dice for 5 italianAdvancedNavalFighters, 1 italianAirTransport, 4 italianInfantrys, 2 italianMarines and 2 italianParatroopers in Sardinia, round 2 : 4/13 hits, 4.08 expected hits
                                                  Britain roll dice for 2 britishArtillerys and 4 britishInfantrys in Sardinia, round 2 : 4/6 hits, 2.83 expected hits
                                                  3 britishInfantrys owned by the Britain, 1 britishArtillery owned by the Britain and 4 italianInfantrys owned by the Italy lost in Sardinia
                                                  Italy roll dice for 5 italianAdvancedNavalFighters, 1 italianAirTransport, 2 italianMarines and 2 italianParatroopers in Sardinia, round 3 : 2/9 hits, 3.75 expected hits
                                                  Britain roll dice for 1 britishArtillery and 1 britishInfantry in Sardinia, round 3 : 1/2 hits, 1.00 expected hits
                                                  1 britishInfantry owned by the Britain, 1 britishArtillery owned by the Britain and 1 italianParatrooper owned by the Italy lost in Sardinia
                                              Italy win, taking Tripolitania from Usa, taking Tunisia from ExiledAllies, taking Sardinia from Britain with 5 italianAdvancedNavalFighters, 1 italianAirTransport, 2 italianMarines and 1 italianParatrooper remaining. Battle score for attacker is 4
                                              Casualties for Italy: 4 italianInfantrys and 1 italianParatrooper
                                              Casualties for Britain: 2 britishArtillerys and 4 britishInfantrys
                                          Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                          Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger italianRock2: Setting isAir to false for unitAttachment attached to italianRocket
                                          Trigger italianRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                                          Trigger italianRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                                          Trigger italianRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                                          Trigger italianRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                                          Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                          Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                          Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                          Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                          Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                          Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                          Trigger italianRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                                          Trigger italianRock3: Setting isAir to true for unitAttachment attached to italianRocket
                                          Trigger italianRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                                          Trigger italianRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                                          Trigger italianRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                                          Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                          Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                          Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                          Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                          Trigger italianAP2: Italy has 1 Material placed in Rome
                                          Trigger italianProd: Italy has 1 Material placed in Rome
                                          5 italianAdvancedNavalFighters moved from Sardinia to Rome
                                          1 Train and 2 italianCombatEngineers moved from Northern Italy to Southern Italy
                                          1 Train moved from Southern Italy to Rome
                                          2 Materials and 1 Train moved from Rome to Southern Italy
                                          1 italianAirTransport moved from Sardinia to Rome
                                          1 italianInfantry moved from Sinai to Cairo
                                          1 Truck moved from Astrakhan to Western Kazahk
                                          1 Truck and 1 italianAlpineInfantry moved from Western Kazahk to Southern Caucasus
                                          2 italianCombatEngineers and 1 italianMarine moved from Western Kazahk to Astrakhan
                                          2 italianInfantrys moved from Western Kazahk to Sverdlovsk
                                          1 italianAirTransport and 2 italianInfantrys moved from Southern Caucasus to Cairo
                                          1 italianAirTransport moved from Cairo to Southern Caucasus
                                          1 Train moved from Southern Italy to Rome
                                          1 italianAirTransport and 2 italianParatroopers moved from Northern Italy to Southern Italy
                                          1 italianAirTransport and 2 italianInfantrys moved from Northern Italy to Southern Italy
                                          1 italianAirTransport moved from Tunisia to Southern Italy
                                          1 italianAirTransport moved from Tripolitania to Southern Italy
                                  
                                      Purchase Units - Italy
                                          Trigger italianRock1: buyitalianRocket added to italianProduction
                                          Italy buy 1 italianEntrenchment, 1 italianFortification, 5 italianInfantrys, 6 italianParatroopers and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Italy
                                          Units in Southern Italy being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                                          1 italianEntrenchment, 1 italianFortification, 1 italianInfantry and 2 italianParatroopers placed in Southern Italy
                                          Italy undo move 1.
                                          1 italianTransport placed in 46 Sea Zone
                                          Units in Southern Italy being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                                          1 italianEntrenchment, 1 italianFortification and 2 italianParatroopers placed in Southern Italy
                                          1 italianInfantry and 2 italianParatroopers placed in Cairo
                                          1 italianInfantry and 2 italianParatroopers placed in Southern Caucasus
                                          3 italianInfantrys placed in Rome
                                  
                                      Activate Technology - Italy
                                          Italy activating ImprovedRockets
                                          Trigger italianImpRock1: Setting attack to 2 for unitAttachment attached to italianRocket
                                          Trigger italianImpRock1: Setting bombingBonus to -2 for unitAttachment attached to italianRocket
                                          Trigger italianImpRockR1: Setting givesMovement to 3:italianRocket for unitAttachment attached to italianAirfield
                                  
                                      Turn Complete - Italy
                                          Italy collect 42 PUs; end with 42 PUs
                                          Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 45 PUs
                                          Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 48 PUs
                                          Units generate 9 techTokens; Italy end with 9 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  Italy : -1.83
                                  Britain : 1.17
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin back to the us

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Usa round 48

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 48
                                      
                                          Combat Move - Usa
                                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                              2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Eastern Evenki to Western Evenki
                                                    Russia take Western Evenki from Japan
                                              2 americanAirTransports and 4 americanParatroopers moved from Southern Spain to Tripolitania
                                              1 americanAirTransport and 2 americanParatroopers moved from Southern Spain to Tunisia
                                      
                                          Combat - Usa
                                              Battle in Tunisia
                                                  Usa attack with 1 americanAirTransport and 2 americanParatroopers
                                                  Italy defend with 1 italianParatrooper; Germany defend with 1 Flagpole
                                                      Usa roll dice for 1 americanAirTransport and 2 americanParatroopers in Tunisia, round 2 : 0/3 hits, 0.67 expected hits
                                                      Germany roll dice for 1 italianParatrooper in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                                                      Usa roll dice for 1 americanAirTransport and 2 americanParatroopers in Tunisia, round 3 : 0/3 hits, 0.67 expected hits
                                                      Germany roll dice for 1 italianParatrooper in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
                                                      1 americanParatrooper owned by the Usa lost in Tunisia
                                                      Usa roll dice for 1 americanAirTransport and 1 americanParatrooper in Tunisia, round 4 : 1/2 hits, 0.42 expected hits
                                                      Germany roll dice for 1 italianParatrooper in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                                                      1 italianParatrooper owned by the Italy lost in Tunisia
                                                  Usa win, taking Tunisia from Germany with 1 americanAirTransport and 1 americanParatrooper remaining. Battle score for attacker is 0
                                                  Casualties for Usa: 1 americanParatrooper
                                                  Casualties for Italy: 1 italianParatrooper
                                              Battle in Tripolitania
                                                  Usa attack with 2 americanAirTransports and 4 americanParatroopers
                                                  Italy defend with 1 Flagpole and 1 italianParatrooper
                                                      Usa roll dice for 2 americanAirTransports and 4 americanParatroopers in Tripolitania, round 2 : 1/6 hits, 1.33 expected hits
                                                      Italy roll dice for 1 italianParatrooper in Tripolitania, round 2 : 1/1 hits, 0.42 expected hits
                                                      1 americanParatrooper owned by the Usa and 1 italianParatrooper owned by the Italy lost in Tripolitania
                                                  Usa win, taking Tripolitania from Italy with 2 americanAirTransports and 3 americanParatroopers remaining. Battle score for attacker is 0
                                                  Casualties for Usa: 1 americanParatrooper
                                                  Casualties for Italy: 1 italianParatrooper
                                      
                                          Non Combat Move - Usa
                                              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                              Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                              Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                              Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                              Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                              Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                              Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                              Trigger americanAdvRock2: Setting isAir to false for unitAttachment attached to americanAdvancedRocket
                                              Trigger americanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to americanAdvancedRocket
                                              Trigger americanAdvRock2: Setting isSuicide to false for unitAttachment attached to americanAdvancedRocket
                                              Trigger americanAdvRock2: Setting isKamikaze to false for unitAttachment attached to americanAdvancedRocket
                                              Trigger americanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to americanAdvancedRocket
                                              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                              Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                              Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                              Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                              Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                              Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                              Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                              Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                              Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                              Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                              Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                              Trigger americanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to americanAdvancedRocket
                                              Trigger americanAdvRock3: Setting isAir to true for unitAttachment attached to americanAdvancedRocket
                                              Trigger americanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to americanAdvancedRocket
                                              Trigger americanAdvRock3: Setting isSuicide to true for unitAttachment attached to americanAdvancedRocket
                                              Trigger americanAdvRock3: Setting isKamikaze to true for unitAttachment attached to americanAdvancedRocket
                                              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                              Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                              Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                              Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                              Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                              Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                              Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                              Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                              Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                              Trigger americanProd1: Usa has 1 Material placed in Washington
                                              Trigger americanAP2: Usa has 1 Material placed in Washington
                                              2 americanAirTransports moved from Tripolitania to Southern Spain
                                              1 americanAirTransport moved from Tunisia to Southern Spain
                                              2 americanAlpineInfantrys moved from Madrid to Northern Spain
                                              1 americanTransport moved from 41 Sea Zone to 40 Sea Zone
                                              3 americanMarines moved from Azores to 40 Sea Zone
                                              3 americanMarines and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                                              3 americanTransports moved from 41 Sea Zone to 39 Sea Zone
                                              1 americanDestroyer moved from 39 Sea Zone to 41 Sea Zone
                                              1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                                              3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                                              3 Materials moved from Washington to 30 Sea Zone
                                              3 Materials, 3 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                              3 americanInfantrys moved from 39 Sea Zone to Azores
                                              1 americanAdvancedNavalFighter moved from New York to Southern Spain
                                              1 americanHeavyTank moved from Los Angeles to Western US
                                              1 americanAdvancedNavalFighter moved from Los Angeles to Hawaiian Islands
                                              1 americanAdvancedNavalFighter moved from Hawaiian Islands to Luzon
                                              1 americanAirTransport moved from Luzon to Alaska
                                              2 Materials and 1 Train moved from Washington to Alaska
                                              2 americanTransports moved from 101 Sea Zone to 103 Sea Zone
                                              2 americanInfantrys and 2 americanMech.Infantrys moved from Alaska to 103 Sea Zone
                                              2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTransports moved from 103 Sea Zone to 101 Sea Zone
                                              2 americanInfantrys and 2 americanMech.Infantrys moved from 101 Sea Zone to Soviet Far East
                                              1 Train and 2 americanInfantrys moved from Western US to Alaska
                                              1 Train moved from Alaska to Western US
                                              1 americanArtillery and 1 americanMarine moved from Phillippines to 128 Sea Zone
                                              1 americanArtillery and 1 americanMarine moved from 128 Sea Zone to Luzon
                                              1 Truck and 1 americanAntiAirGun moved from Madrid to Southern Spain
                                              1 Truck moved from Southern Spain to Madrid
                                              5 americanMarines moved from Northern Spain to Southern Spain
                                              3 americanMarines moved from 41 Sea Zone to Southern Spain
                                              1 americanArtillery moved from Northern Spain to Southern Spain
                                      
                                          Purchase Units - Usa
                                              Usa buy 3 americanAdvancedNavalFighters, 1 americanAntiAirGun, 1 americanArtillery, 2 americanDestroyers, 1 americanInfantry, 2 americanMarines, 3 americanParatroopers, 1 americanTank and 1 americanTransport; Remaining resources: 3 PUs; 18 techTokens; 
                                              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                      
                                          Place Units - Usa
                                              1 americanAntiAirGun and 2 americanParatroopers placed in Madrid
                                              2 americanDestroyers placed in 41 Sea Zone
                                              2 americanMarines placed in Phillippines
                                              1 americanTransport placed in 96 Sea Zone
                                              1 americanParatrooper placed in Luzon
                                              1 americanArtillery and 1 americanTank placed in Alaska
                                              1 americanInfantry placed in Western US
                                              3 americanAdvancedNavalFighters placed in New York
                                      
                                          Turn Complete - Usa
                                              Usa collect 94 PUs; end with 97 PUs
                                              Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 100 PUs
                                              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 103 PUs
                                              Units generate 9 techTokens; Usa end with 27 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      Usa : -1.08
                                      Italy : 0.58
                                      Germany : 0.00
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut back to you

                                        ubernautU 2 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Move Summary: Germany round 49

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 49
                                          
                                              Combat Move - Germany
                                                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                  12 units repaired.
                                                      2 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                                      2 germanHeavyTanks owned by the Germany added in Leningrad
                                                      4 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                                                      4 germanHeavyTanks owned by the Germany added in Stalingrad
                                                  4 germanAdvancedNavalFighters moved from Vichy France to 41 Sea Zone
                                                  1 germanHeavyTank and 1 germanInfantry moved from Western Karelia to Eastern Finland
                                                  2 germanHeavyTanks and 1 germanParatrooper moved from Leningrad to Eastern Finland
                                                  1 germanParatrooper moved from Norilsk to Nenetsia
                                                  1 germanParatrooper moved from Archangel to Nenetsia
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin couple of quick ones

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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