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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin back to you for whenever 🙂

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        TripleA Move Summary: Britain round 48

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 48
        
            Research Technology - Britain
                Britain spend 0 on tech rolls
                Britain removing all Technology Tokens after successful research.
                Britain discover AdvancedMechanization
        
            Combat Move - Britain
                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                1 britishMech.Infantry and 3 britishTanks moved from Northern Iran to Iraq
                1 britishMech.Infantry and 1 britishTank moved from Southern Iran to Iraq
                4 britishInfantrys moved from Northern Iran to Iraq
                1 britishTransport moved from 96 Sea Zone to 128 Sea Zone
                1 britishArtillery, 1 britishInfantry and 1 britishMarine moved from Brunei to 128 Sea Zone
                1 britishArtillery, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 128 Sea Zone to 96 Sea Zone
                3 britishArtillerys, 5 britishInfantrys and 1 britishMarine moved from Luzon to 96 Sea Zone
                4 britishArtillerys, 6 britishInfantrys and 2 britishMarines moved from 96 Sea Zone to Shanghai
                1 britishInfantry moved from Kashmir to Uzbek
                      Russia take Uzbek from Italy
                1 britishCombatEngineer and 1 britishInfantry moved from Finland to 28 Sea Zone
                1 britishInfantry moved from Northern Finland to 28 Sea Zone
                4 britishBattleships, 1 britishCombatEngineer, 10 britishCruisers, 2 britishInfantrys and 5 britishTransports moved from 28 Sea Zone to 29 Sea Zone
                      Britain take 29 Sea Zone from Germany
                12 britishMarines moved from Eastern Finland to 29 Sea Zone
                1 britishCombatEngineer, 2 britishInfantrys and 12 britishMarines moved from 29 Sea Zone to Leningrad
                3 britishArtillerys, 2 britishCombatEngineers, 9 britishInfantrys, 5 britishMarines, 4 britishMech.Infantrys and 8 britishParatroopers moved from Eastern Finland to Leningrad
                2 britishMech.Infantrys and 2 britishNavalFighters moved from Northern Finland to Leningrad
        

        Savegame

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin up for battle if you are around 🙂

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • C Offline
            colin
            last edited by

            @ubernaut I'm in the lobby

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            • C Offline
              colin
              last edited by

              TripleA Turn Summary: Australia round 48

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 48
              
                  Supporting Britain - Canada
                      Canada collect 0 PUs; end with 23 PUs
              
                  Organizing Partisan Operations - ExiledAllies
                      ExiledAllies collect 0 PUs; end with 45 PUs
              
                  Marching Orders - SouthAfrica
                      SouthAfrica collect 0 PUs; end with 26 PUs
              
                  Preparing Ambushes - India
                      India collect 0 PUs; end with 18 PUs
              
                  Preparing Naval Operations - Australia
                      Australia collect 0 PUs; end with 19 PUs
              
                  Research Technology - Britain
                      Britain spend 0 on tech rolls
                          Britain roll 5,12,5,4,7,11,3,2,3,6,5,2,7,3,12,12,10,2 and gets 3 hits
                      Britain removing all Technology Tokens after successful research.
                      Britain discover AdvancedMechanization
              
                  Combat Move - Britain
                      Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                      Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                      Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                      Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                      Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                      Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                      Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                      Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                      Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                      Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                      Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                      1 britishMech.Infantry and 3 britishTanks moved from Northern Iran to Iraq
                      1 britishMech.Infantry and 1 britishTank moved from Southern Iran to Iraq
                      4 britishInfantrys moved from Northern Iran to Iraq
                      1 britishTransport moved from 96 Sea Zone to 128 Sea Zone
                      1 britishArtillery, 1 britishInfantry and 1 britishMarine moved from Brunei to 128 Sea Zone
                      1 britishArtillery, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 128 Sea Zone to 96 Sea Zone
                      3 britishArtillerys, 5 britishInfantrys and 1 britishMarine moved from Luzon to 96 Sea Zone
                      4 britishArtillerys, 6 britishInfantrys and 2 britishMarines moved from 96 Sea Zone to Shanghai
                      1 britishInfantry moved from Kashmir to Uzbek
                            Russia take Uzbek from Italy
                      1 britishCombatEngineer and 1 britishInfantry moved from Finland to 28 Sea Zone
                      1 britishInfantry moved from Northern Finland to 28 Sea Zone
                      4 britishBattleships, 1 britishCombatEngineer, 10 britishCruisers, 2 britishInfantrys and 5 britishTransports moved from 28 Sea Zone to 29 Sea Zone
                            Britain take 29 Sea Zone from Germany
                      12 britishMarines moved from Eastern Finland to 29 Sea Zone
                      1 britishCombatEngineer, 2 britishInfantrys and 12 britishMarines moved from 29 Sea Zone to Leningrad
                      3 britishArtillerys, 2 britishCombatEngineers, 9 britishInfantrys, 5 britishMarines, 4 britishMech.Infantrys and 8 britishParatroopers moved from Eastern Finland to Leningrad
                      2 britishMech.Infantrys and 2 britishNavalFighters moved from Northern Finland to Leningrad
              
                  Combat - Britain
                      Battle in Iraq
                          Britain attack with 4 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks
                          Italy defend with 1 italianInfantry; Germany defend with 1 Flagpole
                              Britain roll dice for 4 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks in Iraq, round 2 : 4/10 hits, 3.33 expected hits
                              Germany roll dice for 1 italianInfantry in Iraq, round 2 : 0/1 hits, 0.25 expected hits
                              1 italianInfantry owned by the Italy lost in Iraq
                          Britain win, taking Iraq from Germany with 4 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks remaining. Battle score for attacker is 3
                          Casualties for Italy: 1 italianInfantry
                      Battle in Shanghai
                          Britain attack with 4 britishArtillerys, 6 britishInfantrys and 2 britishMarines
                          Japan defend with 1 Flagpole, 2 Materials, 1 ResearchCenter and 1 japaneseParatrooper
                              Britain roll dice for 2 britishBattleships and 5 britishDestroyers in Shanghai, round 2 : 3/9 hits, 2.75 expected hits
                              Japan roll dice for 1 japaneseParatrooper in Shanghai, round 2 : 1/1 hits, 0.42 expected hits
                              1 britishInfantry owned by the Britain and 1 japaneseParatrooper owned by the Japan lost in Shanghai
                          Britain win, taking Shanghai from Japan with 4 britishArtillerys, 5 britishInfantrys and 2 britishMarines remaining. Battle score for attacker is 1
                          Casualties for Britain: 1 britishInfantry
                          Casualties for Japan: 1 japaneseParatrooper
                      Battle in Leningrad
                          Britain attack with 3 britishArtillerys, 3 britishCombatEngineers, 11 britishInfantrys, 17 britishMarines, 6 britishMech.Infantrys, 2 britishNavalFighters and 8 britishParatroopers
                          Germany defend with 1 Flagpole, 1 Material, 1 Rail, 2 Trucks, 1 germanAirTransport, 1 germanAirfield, 4 germanAntiAirGuns, 2 germanArtillerys, 1 germanBarracks, 2 germanCombatEngineers, 3 germanEntrenchments, 1 germanFactory, 3 germanFortifications, 1 germanHeavyTank, 1 germanHeavyTank-damaged, 7 germanInfantrys, 4 germanMech.Infantrys, 2 germanMobileArtillerys, 6 germanParatroopers and 2 germanTanks
                              AntiAircraftGun fire in Leningrad : 1/4 hits, 1.00 expected hits
                              ArtilleryAntiTank fire in Leningrad : 1/2 hits, 0.50 expected hits
                          1 britishMech.Infantry owned by the Britain and 1 britishNavalFighter owned by the Britain lost in Leningrad
                              Britain roll dice for 4 britishBattleships and 10 britishCruisers in Leningrad, round 2 : 9/18 hits, 8.83 expected hits
                          Units damaged: 1 germanHeavyTank owned by the Germany, 3 germanFortifications owned by the Germany and 3 germanEntrenchments owned by the Germany
                              Britain roll dice for 3 britishArtillerys, 3 britishCombatEngineers, 11 britishInfantrys, 17 britishMarines, 5 britishMech.Infantrys, 1 britishNavalFighter and 8 britishParatroopers in Leningrad, round 2 : 8/48 hits, 14.08 expected hits
                              Germany roll dice for 1 germanAirTransport, 4 germanAntiAirGuns, 2 germanArtillerys, 2 germanCombatEngineers, 3 germanEntrenchments, 3 germanFortifications, 1 germanHeavyTank, 1 germanHeavyTank-damaged, 7 germanInfantrys, 4 germanMech.Infantrys, 2 germanMobileArtillerys, 6 germanParatroopers and 2 germanTanks in Leningrad, round 2 : 21/37 hits, 20.67 expected hits
                              3 germanInfantrys owned by the Germany, 2 britishMech.Infantrys owned by the Britain, 11 britishInfantrys owned by the Britain, 1 germanMech.Infantry owned by the Germany, 2 germanArtillerys owned by the Germany, 8 britishParatroopers owned by the Britain and 4 germanAntiAirGuns owned by the Germany lost in Leningrad
                              1 germanHeavyTank owned by the Germany lost in Leningrad
                          1 germanHeavyTank-damaged owned by the Germany added in Leningrad
                              ArtilleryAntiTank fire in Leningrad : 1/2 hits, 0.50 expected hits
                          1 britishMech.Infantry owned by the Britain lost in Leningrad
                              Britain roll dice for 3 britishArtillerys, 3 britishCombatEngineers, 17 britishMarines, 2 britishMech.Infantrys and 1 britishNavalFighter in Leningrad, round 3 : 10/26 hits, 8.58 expected hits
                              Germany roll dice for 1 germanAirTransport, 2 germanCombatEngineers, 3 germanEntrenchments, 3 germanFortifications, 2 germanHeavyTank-damageds, 4 germanInfantrys, 3 germanMech.Infantrys, 2 germanMobileArtillerys, 6 germanParatroopers and 2 germanTanks in Leningrad, round 3 : 22/27 hits, 16.33 expected hits
                              4 germanInfantrys owned by the Germany, 2 britishMech.Infantrys owned by the Britain, 17 britishMarines owned by the Britain, 2 germanMech.Infantrys owned by the Germany, 2 germanTanks owned by the Germany, 2 britishArtillerys owned by the Britain, 1 germanParatrooper owned by the Germany, 1 germanMobileArtillery owned by the Germany and 1 britishCombatEngineer owned by the Britain lost in Leningrad
                          1 britishArtillery and 2 britishCombatEngineers retreated to Eastern Finland
                          Germany win with 1 germanAirTransport, 2 germanCombatEngineers, 3 germanEntrenchments, 3 germanFortifications, 2 germanHeavyTank-damageds, 1 germanMech.Infantry, 1 germanMobileArtillery and 5 germanParatroopers remaining. Battle score for attacker is -94
                          Casualties for Britain: 2 britishArtillerys, 1 britishCombatEngineer, 11 britishInfantrys, 17 britishMarines, 6 britishMech.Infantrys, 1 britishNavalFighter and 8 britishParatroopers
                          Casualties for Germany: 4 germanAntiAirGuns, 2 germanArtillerys, 1 germanHeavyTank, 7 germanInfantrys, 3 germanMech.Infantrys, 1 germanMobileArtillery, 1 germanParatrooper and 2 germanTanks
              
                  Non Combat Move - Britain
                      Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                      Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                      Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                      Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                      Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                      Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                      Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                      Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                      Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                      Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                      Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                      Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                      Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                      Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                      Trigger britishAP2: Britain has 1 Material placed in London
                      Trigger britishProd1: Britain has 1 Material placed in London
                      1 britishNavalFighter moved from Leningrad to Finland
                      1 britishNavalFighter moved from Central Britain to Finland
                      2 britishAirTransports, 3 britishInfantrys and 1 britishParatrooper moved from London to Finland
                      2 Materials and 1 britishAirTransport moved from London to Central Britain
                      1 Material and 1 Truck moved from London to Central Britain
                      1 Truck moved from Central Britain to London
                      1 Material and 1 Truck moved from London to Central Britain
                      1 britishCombatEngineer moved from Scotland to Central Britain
                      1 britishCombatEngineer moved from Southern Britain to London
                      2 britishInfantrys moved from Southern Britain to Central Britain
                      1 Train moved from Central Norway to Norway
                      1 Train and 2 britishMech.Infantrys moved from Norway to Northern Finland
                      1 Train moved from Northern Finland to Central Norway
                      1 Truck and 1 britishMarine moved from Central Norway to Northern Finland
                      1 Truck moved from Northern Finland to Northern Norway
                      1 Truck moved from Northern Finland to Central Norway
                      1 britishInfantry moved from Northern Norway to Northern Finland
                      1 Train moved from Bombay to Calcutta
                      2 Materials, 1 Train and 1 britishAntiAirGun moved from Calcutta to Bombay
                      1 Truck moved from Southern Iran to Bombay
                      1 Truck and 1 britishAntiAirGun moved from Bombay to Kashmir
                      1 Truck moved from Kashmir to Bombay
                      1 Truck and 1 britishAntiAirGun moved from Bombay to Southern Iran
                      1 britishCombatEngineer moved from Southern Iran to Bombay
                      1 britishTransport moved from 93 Sea Zone to 148 Sea Zone
                      3 britishInfantrys moved from Java to 148 Sea Zone
                      3 britishInfantrys and 1 britishTransport moved from 148 Sea Zone to 93 Sea Zone
                      3 britishInfantrys moved from 93 Sea Zone to Brunei
                      1 britishCarrier and 1 britishDestroyer moved from 149 Sea Zone to 93 Sea Zone
                      1 britishNavalFighter moved from Phillippines to Luzon
                      1 britishTransport moved from 128 Sea Zone to 93 Sea Zone
                      3 britishMarines moved from Borneo to 93 Sea Zone
                      3 britishMarines and 1 britishTransport moved from 93 Sea Zone to 128 Sea Zone
                      3 britishMarines moved from 128 Sea Zone to Luzon
                      1 britishNavalFighter moved from Ontario to Central Britain
              
                  Purchase Units - Britain
                      Britain buy 2 britishAdvancedNavalFighters, 1 britishBarracks, 1 britishEntrenchment, 2 britishInfantrys and 8 britishMarines; Remaining resources: 0 PUs; 0 techTokens; 
                      Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
              
                  Place Units - Britain
                      Units in Central Britain being upgraded or consumed: 3 Materials
                      2 britishAdvancedNavalFighters and 1 britishBarracks placed in Central Britain
                      Units in London being upgraded or consumed: 1 Material
                      1 britishEntrenchment, 2 britishInfantrys and 2 britishMarines placed in London
                      3 britishMarines placed in Finland
                      2 britishMarines placed in Northern Finland
                      1 britishMarine placed in Southern Britain
              
                  Activate Technology - Britain
                      Britain activating AdvancedMechanization
                      Trigger britishAdvMech: Setting attack to 5 for unitAttachment attached to britishMech.Infantry
                      Trigger britishAdvMech: Setting receivesAbilityWhenWith cleared  for unitAttachment attached to britishMech.Infantry
                      Trigger britishAdvMech: Setting canBlitz to true for unitAttachment attached to britishMech.Infantry
                      Trigger britishAdvMech2: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishMobileArtillery} with name:supportAttachmentArtillerybritishmobadvm
                      Trigger britishAdvMech2: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishMobileArtillery} with name:supportAttachmentArtillerybritishmobadvt
              
                  Turn Complete - Britain
                      Britain collect 58 PUs; end with 58 PUs
                      Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 61 PUs
                      Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 64 PUs
                      Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 65 PUs
                      Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 66 PUs
                      Units generate 9 techTokens; Britain end with 9 techTokens
                      Units Change Ownership
                          Some Units in Bombay change ownership: 4 Materials and 2 britishCombatEngineers
                          Some Units in British Columbia change ownership: 1 britishCombatEngineer
                          Some Units in Cape Town change ownership: 3 Materials and 1 britishCombatEngineer
                          Some Units in Morrocco change ownership: 1 britishCombatEngineer
              
                  Purchase Units - Canada
                      Canada buy 2 britishNavalFighters; Remaining resources: 1 PUs; 
              
                  Place Units - Canada
                      2 britishNavalFighters placed in Ontario
              
                  Turn Complete - Canada
                      Canada collect 15 PUs; end with 16 PUs
                      Units Change Ownership
                          Some Units in Ontario change ownership: 2 britishNavalFighters
                          Some Units in British Columbia change ownership: 1 britishCombatEngineer
                      Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                      Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                      Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
              
                  Purchase Units - ExiledAllies
                      ExiledAllies buy 3 britishArtillerys, 2 britishDestroyers, 3 britishInfantrys and 2 britishMarines; Remaining resources: 0 PUs; 
              
                  Place Units - ExiledAllies
                      2 britishArtillerys placed in Norway
                      2 britishMarines placed in Central Norway
                      2 britishDestroyers placed in 43 Sea Zone
                      3 britishInfantrys placed in Borneo
                      1 britishArtillery placed in Java
              
                  Turn Complete - ExiledAllies
                      ExiledAllies collect 47 PUs; end with 47 PUs
                      Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
                      Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs
                      Units Change Ownership
                          Some Units in 43 Sea Zone change ownership: 2 britishDestroyers
                          Some Units in Borneo change ownership: 3 britishInfantrys
                          Some Units in Central Norway change ownership: 2 britishMarines
                          Some Units in Java change ownership: 1 britishArtillery
                          Some Units in Morrocco change ownership: 1 britishCombatEngineer
                          Some Units in Norway change ownership: 2 britishArtillerys
              
                  Purchase Units - SouthAfrica
                      SouthAfrica buy 1 britishArtillery, 1 britishBarracks, 1 britishMech.Infantry and 1 britishTank; Remaining resources: 10 PUs; 
              
                  Place Units - SouthAfrica
                      Units in Cape Town being upgraded or consumed: 3 Materials
                      1 britishArtillery, 1 britishBarracks, 1 britishMech.Infantry and 1 britishTank placed in Cape Town
              
                  Turn Complete - SouthAfrica
                      SouthAfrica collect 7 PUs; end with 17 PUs
                      Some Units in Cape Town change ownership: 1 britishArtillery, 1 britishCombatEngineer, 1 britishMech.Infantry and 1 britishTank
              
                  Purchase Units - India
                      India buy 1 Material, 1 britishAircraftPlant, 1 britishAirfield and 3 britishInfantrys; Remaining resources: 2 PUs; 
              
                  Place Units - India
                      1 Material placed in Calcutta
                      Units in Bombay being upgraded or consumed: 4 Materials
                      1 britishAircraftPlant, 1 britishAirfield and 3 britishInfantrys placed in Bombay
              
                  Turn Complete - India
                      India collect 13 PUs; end with 15 PUs
                      Units Change Ownership
                          Some Units in Bombay change ownership: 2 britishCombatEngineers and 3 britishInfantrys
                          Some Units in Calcutta change ownership: 1 Material
              
                  Purchase Units - Australia
                      Australia buy 1 britishDestroyer and 1 britishNavalFighter; Remaining resources: 0 PUs; 
              
                  Place Units - Australia
                      1 britishDestroyer placed in 149 Sea Zone
                      1 britishNavalFighter placed in New South Wales
              
                  Turn Complete - Australia
                      Australia collect 17 PUs; end with 17 PUs
                      Units Change Ownership
                          Some Units in 149 Sea Zone change ownership: 1 britishDestroyer
                          Some Units in New South Wales change ownership: 1 britishNavalFighter
              

              Combat Hit Differential Summary :

              Japan : 0.58
              ArtilleryAntiTank fire in Leningrad : : 1.00
              AntiAircraftGun fire in Leningrad : : 0.00
              Britain : -3.58
              Germany : 5.75
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                @ubernaut back to you

                ubernautU 2 Replies Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Move Summary: Italy round 48

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 48
                  
                      Research Technology - Italy
                          Trigger italianaTIR: Italy gains access to ImprovedRockets
                          Italy spend 0 on tech rolls
                          Italy removing all Technology Tokens after successful research.
                          Italy discover ImprovedRockets
                  
                      Combat Move - Italy
                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                          6 italianParatroopers moved from Sverdlovsk to Omsk
                                Italy take Omsk from Russia
                          1 italianAdvancedNavalFighter moved from Northern Italy to Sardinia
                          4 italianAdvancedNavalFighters moved from Rome to Sardinia
                          2 italianMarines moved from Southern Italy to 46 Sea Zone
                          4 italianInfantrys moved from Southern Italy to 46 Sea Zone
                          4 italianInfantrys and 2 italianMarines moved from 46 Sea Zone to Sardinia
                          1 italianAirTransport and 2 italianParatroopers moved from Southern Italy to Sardinia
                          1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Tripolitania
                          1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Tunisia
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin igonre that last marti throw didnt realize i was attacking art in hills on islands 😛

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: Italy round 48

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 48
                      
                          Research Technology - Italy
                              Trigger italianaTIR: Italy gains access to ImprovedRockets
                              Italy spend 0 on tech rolls
                                  Italy roll 6,5,12,12,4,8,9,10,6 and gets 2 hits
                              Italy removing all Technology Tokens after successful research.
                              Italy discover ImprovedRockets
                      
                          Combat Move - Italy
                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                              6 italianParatroopers moved from Sverdlovsk to Omsk
                                    Italy take Omsk from Russia
                              1 italianAdvancedNavalFighter moved from Northern Italy to Sardinia
                              4 italianAdvancedNavalFighters moved from Rome to Sardinia
                              2 italianMarines moved from Southern Italy to 46 Sea Zone
                              4 italianInfantrys moved from Southern Italy to 46 Sea Zone
                              4 italianInfantrys and 2 italianMarines moved from 46 Sea Zone to Sardinia
                              1 italianAirTransport and 2 italianParatroopers moved from Southern Italy to Sardinia
                              1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Tripolitania
                              1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Tunisia
                      
                          Combat - Italy
                              Italy lands units in Tripolitania
                              Italy creates battle in territory Tripolitania
                              Italy lands units in Tunisia
                              Italy creates battle in territory Tunisia
                              Battle in Sardinia
                                  Italy attack with 5 italianAdvancedNavalFighters, 1 italianAirTransport, 4 italianInfantrys, 2 italianMarines and 2 italianParatroopers
                                  Britain defend with 1 Flagpole, 1 Material, 2 britishArtillerys and 4 britishInfantrys
                                      Italy roll dice for 5 italianAdvancedNavalFighters, 1 italianAirTransport, 4 italianInfantrys, 2 italianMarines and 2 italianParatroopers in Sardinia, round 2 : 4/13 hits, 4.08 expected hits
                                      Britain roll dice for 2 britishArtillerys and 4 britishInfantrys in Sardinia, round 2 : 4/6 hits, 2.83 expected hits
                                      3 britishInfantrys owned by the Britain, 1 britishArtillery owned by the Britain and 4 italianInfantrys owned by the Italy lost in Sardinia
                                      Italy roll dice for 5 italianAdvancedNavalFighters, 1 italianAirTransport, 2 italianMarines and 2 italianParatroopers in Sardinia, round 3 : 2/9 hits, 3.75 expected hits
                                      Britain roll dice for 1 britishArtillery and 1 britishInfantry in Sardinia, round 3 : 1/2 hits, 1.00 expected hits
                                      1 britishInfantry owned by the Britain, 1 britishArtillery owned by the Britain and 1 italianParatrooper owned by the Italy lost in Sardinia
                                  Italy win, taking Tripolitania from Usa, taking Tunisia from ExiledAllies, taking Sardinia from Britain with 5 italianAdvancedNavalFighters, 1 italianAirTransport, 2 italianMarines and 1 italianParatrooper remaining. Battle score for attacker is 4
                                  Casualties for Italy: 4 italianInfantrys and 1 italianParatrooper
                                  Casualties for Britain: 2 britishArtillerys and 4 britishInfantrys
                              Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                              Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger italianRock2: Setting isAir to false for unitAttachment attached to italianRocket
                              Trigger italianRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                              Trigger italianRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                              Trigger italianRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                              Trigger italianRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                              Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                              Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                              Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                              Trigger italianRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                              Trigger italianRock3: Setting isAir to true for unitAttachment attached to italianRocket
                              Trigger italianRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                              Trigger italianRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                              Trigger italianRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                              Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                              Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                              Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                              Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                              Trigger italianAP2: Italy has 1 Material placed in Rome
                              Trigger italianProd: Italy has 1 Material placed in Rome
                              5 italianAdvancedNavalFighters moved from Sardinia to Rome
                              1 Train and 2 italianCombatEngineers moved from Northern Italy to Southern Italy
                              1 Train moved from Southern Italy to Rome
                              2 Materials and 1 Train moved from Rome to Southern Italy
                              1 italianAirTransport moved from Sardinia to Rome
                              1 italianInfantry moved from Sinai to Cairo
                              1 Truck moved from Astrakhan to Western Kazahk
                              1 Truck and 1 italianAlpineInfantry moved from Western Kazahk to Southern Caucasus
                              2 italianCombatEngineers and 1 italianMarine moved from Western Kazahk to Astrakhan
                              2 italianInfantrys moved from Western Kazahk to Sverdlovsk
                              1 italianAirTransport and 2 italianInfantrys moved from Southern Caucasus to Cairo
                              1 italianAirTransport moved from Cairo to Southern Caucasus
                              1 Train moved from Southern Italy to Rome
                              1 italianAirTransport and 2 italianParatroopers moved from Northern Italy to Southern Italy
                              1 italianAirTransport and 2 italianInfantrys moved from Northern Italy to Southern Italy
                              1 italianAirTransport moved from Tunisia to Southern Italy
                              1 italianAirTransport moved from Tripolitania to Southern Italy
                      
                          Purchase Units - Italy
                              Trigger italianRock1: buyitalianRocket added to italianProduction
                              Italy buy 1 italianEntrenchment, 1 italianFortification, 5 italianInfantrys, 6 italianParatroopers and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; 
                      
                          Place Units - Italy
                              Units in Southern Italy being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                              1 italianEntrenchment, 1 italianFortification, 1 italianInfantry and 2 italianParatroopers placed in Southern Italy
                              Italy undo move 1.
                              1 italianTransport placed in 46 Sea Zone
                              Units in Southern Italy being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                              1 italianEntrenchment, 1 italianFortification and 2 italianParatroopers placed in Southern Italy
                              1 italianInfantry and 2 italianParatroopers placed in Cairo
                              1 italianInfantry and 2 italianParatroopers placed in Southern Caucasus
                              3 italianInfantrys placed in Rome
                      
                          Activate Technology - Italy
                              Italy activating ImprovedRockets
                              Trigger italianImpRock1: Setting attack to 2 for unitAttachment attached to italianRocket
                              Trigger italianImpRock1: Setting bombingBonus to -2 for unitAttachment attached to italianRocket
                              Trigger italianImpRockR1: Setting givesMovement to 3:italianRocket for unitAttachment attached to italianAirfield
                      
                          Turn Complete - Italy
                              Italy collect 42 PUs; end with 42 PUs
                              Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 45 PUs
                              Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 48 PUs
                              Units generate 9 techTokens; Italy end with 9 techTokens
                      

                      Combat Hit Differential Summary :

                      Italy : -1.83
                      Britain : 1.17
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin back to the us

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Usa round 48

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 48
                          
                              Combat Move - Usa
                                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                  Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                  2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Eastern Evenki to Western Evenki
                                        Russia take Western Evenki from Japan
                                  2 americanAirTransports and 4 americanParatroopers moved from Southern Spain to Tripolitania
                                  1 americanAirTransport and 2 americanParatroopers moved from Southern Spain to Tunisia
                          
                              Combat - Usa
                                  Battle in Tunisia
                                      Usa attack with 1 americanAirTransport and 2 americanParatroopers
                                      Italy defend with 1 italianParatrooper; Germany defend with 1 Flagpole
                                          Usa roll dice for 1 americanAirTransport and 2 americanParatroopers in Tunisia, round 2 : 0/3 hits, 0.67 expected hits
                                          Germany roll dice for 1 italianParatrooper in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                                          Usa roll dice for 1 americanAirTransport and 2 americanParatroopers in Tunisia, round 3 : 0/3 hits, 0.67 expected hits
                                          Germany roll dice for 1 italianParatrooper in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
                                          1 americanParatrooper owned by the Usa lost in Tunisia
                                          Usa roll dice for 1 americanAirTransport and 1 americanParatrooper in Tunisia, round 4 : 1/2 hits, 0.42 expected hits
                                          Germany roll dice for 1 italianParatrooper in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                                          1 italianParatrooper owned by the Italy lost in Tunisia
                                      Usa win, taking Tunisia from Germany with 1 americanAirTransport and 1 americanParatrooper remaining. Battle score for attacker is 0
                                      Casualties for Usa: 1 americanParatrooper
                                      Casualties for Italy: 1 italianParatrooper
                                  Battle in Tripolitania
                                      Usa attack with 2 americanAirTransports and 4 americanParatroopers
                                      Italy defend with 1 Flagpole and 1 italianParatrooper
                                          Usa roll dice for 2 americanAirTransports and 4 americanParatroopers in Tripolitania, round 2 : 1/6 hits, 1.33 expected hits
                                          Italy roll dice for 1 italianParatrooper in Tripolitania, round 2 : 1/1 hits, 0.42 expected hits
                                          1 americanParatrooper owned by the Usa and 1 italianParatrooper owned by the Italy lost in Tripolitania
                                      Usa win, taking Tripolitania from Italy with 2 americanAirTransports and 3 americanParatroopers remaining. Battle score for attacker is 0
                                      Casualties for Usa: 1 americanParatrooper
                                      Casualties for Italy: 1 italianParatrooper
                          
                              Non Combat Move - Usa
                                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                  Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                  Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                  Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                  Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                  Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                  Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                  Trigger americanAdvRock2: Setting isAir to false for unitAttachment attached to americanAdvancedRocket
                                  Trigger americanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to americanAdvancedRocket
                                  Trigger americanAdvRock2: Setting isSuicide to false for unitAttachment attached to americanAdvancedRocket
                                  Trigger americanAdvRock2: Setting isKamikaze to false for unitAttachment attached to americanAdvancedRocket
                                  Trigger americanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to americanAdvancedRocket
                                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                  Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                  Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                  Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                  Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                  Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                  Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                  Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                  Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                  Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                  Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                  Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                  Trigger americanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to americanAdvancedRocket
                                  Trigger americanAdvRock3: Setting isAir to true for unitAttachment attached to americanAdvancedRocket
                                  Trigger americanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to americanAdvancedRocket
                                  Trigger americanAdvRock3: Setting isSuicide to true for unitAttachment attached to americanAdvancedRocket
                                  Trigger americanAdvRock3: Setting isKamikaze to true for unitAttachment attached to americanAdvancedRocket
                                  Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                  Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                  Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                  Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                  Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                  Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                  Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                  Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                  Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                  Trigger americanProd1: Usa has 1 Material placed in Washington
                                  Trigger americanAP2: Usa has 1 Material placed in Washington
                                  2 americanAirTransports moved from Tripolitania to Southern Spain
                                  1 americanAirTransport moved from Tunisia to Southern Spain
                                  2 americanAlpineInfantrys moved from Madrid to Northern Spain
                                  1 americanTransport moved from 41 Sea Zone to 40 Sea Zone
                                  3 americanMarines moved from Azores to 40 Sea Zone
                                  3 americanMarines and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                                  3 americanTransports moved from 41 Sea Zone to 39 Sea Zone
                                  1 americanDestroyer moved from 39 Sea Zone to 41 Sea Zone
                                  1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                                  3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                                  3 Materials moved from Washington to 30 Sea Zone
                                  3 Materials, 3 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                  3 americanInfantrys moved from 39 Sea Zone to Azores
                                  1 americanAdvancedNavalFighter moved from New York to Southern Spain
                                  1 americanHeavyTank moved from Los Angeles to Western US
                                  1 americanAdvancedNavalFighter moved from Los Angeles to Hawaiian Islands
                                  1 americanAdvancedNavalFighter moved from Hawaiian Islands to Luzon
                                  1 americanAirTransport moved from Luzon to Alaska
                                  2 Materials and 1 Train moved from Washington to Alaska
                                  2 americanTransports moved from 101 Sea Zone to 103 Sea Zone
                                  2 americanInfantrys and 2 americanMech.Infantrys moved from Alaska to 103 Sea Zone
                                  2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTransports moved from 103 Sea Zone to 101 Sea Zone
                                  2 americanInfantrys and 2 americanMech.Infantrys moved from 101 Sea Zone to Soviet Far East
                                  1 Train and 2 americanInfantrys moved from Western US to Alaska
                                  1 Train moved from Alaska to Western US
                                  1 americanArtillery and 1 americanMarine moved from Phillippines to 128 Sea Zone
                                  1 americanArtillery and 1 americanMarine moved from 128 Sea Zone to Luzon
                                  1 Truck and 1 americanAntiAirGun moved from Madrid to Southern Spain
                                  1 Truck moved from Southern Spain to Madrid
                                  5 americanMarines moved from Northern Spain to Southern Spain
                                  3 americanMarines moved from 41 Sea Zone to Southern Spain
                                  1 americanArtillery moved from Northern Spain to Southern Spain
                          
                              Purchase Units - Usa
                                  Usa buy 3 americanAdvancedNavalFighters, 1 americanAntiAirGun, 1 americanArtillery, 2 americanDestroyers, 1 americanInfantry, 2 americanMarines, 3 americanParatroopers, 1 americanTank and 1 americanTransport; Remaining resources: 3 PUs; 18 techTokens; 
                                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                          
                              Place Units - Usa
                                  1 americanAntiAirGun and 2 americanParatroopers placed in Madrid
                                  2 americanDestroyers placed in 41 Sea Zone
                                  2 americanMarines placed in Phillippines
                                  1 americanTransport placed in 96 Sea Zone
                                  1 americanParatrooper placed in Luzon
                                  1 americanArtillery and 1 americanTank placed in Alaska
                                  1 americanInfantry placed in Western US
                                  3 americanAdvancedNavalFighters placed in New York
                          
                              Turn Complete - Usa
                                  Usa collect 94 PUs; end with 97 PUs
                                  Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 100 PUs
                                  Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 103 PUs
                                  Units generate 9 techTokens; Usa end with 27 techTokens
                          

                          Combat Hit Differential Summary :

                          Usa : -1.08
                          Italy : 0.58
                          Germany : 0.00
                          

                          Savegame

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut back to you

                            ubernautU 2 Replies Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Move Summary: Germany round 49

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 49
                              
                                  Combat Move - Germany
                                      Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                      Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                      12 units repaired.
                                          2 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                          2 germanHeavyTanks owned by the Germany added in Leningrad
                                          4 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                                          4 germanHeavyTanks owned by the Germany added in Stalingrad
                                      4 germanAdvancedNavalFighters moved from Vichy France to 41 Sea Zone
                                      1 germanHeavyTank and 1 germanInfantry moved from Western Karelia to Eastern Finland
                                      2 germanHeavyTanks and 1 germanParatrooper moved from Leningrad to Eastern Finland
                                      1 germanParatrooper moved from Norilsk to Nenetsia
                                      1 germanParatrooper moved from Archangel to Nenetsia
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin couple of quick ones

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Finland round 49

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 49
                                  
                                      Reconnaissance Missions - Finland
                                  
                                      Reinforcing - DanubeAxis
                                          DanubeAxis collect 0 PUs; end with 12 PUs
                                  
                                      Counter Intelligence Operations - VichyFrance
                                          VichyFrance collect 0 PUs; end with 5 PUs
                                  
                                      Combat Move - Germany
                                          Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                          Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                          12 units repaired.
                                              2 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                              2 germanHeavyTanks owned by the Germany added in Leningrad
                                              4 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                                              4 germanHeavyTanks owned by the Germany added in Stalingrad
                                          Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                          Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                          Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                          4 germanAdvancedNavalFighters moved from Vichy France to 41 Sea Zone
                                          1 germanHeavyTank and 1 germanInfantry moved from Western Karelia to Eastern Finland
                                          2 germanHeavyTanks and 1 germanParatrooper moved from Leningrad to Eastern Finland
                                          1 germanParatrooper moved from Norilsk to Nenetsia
                                          1 germanParatrooper moved from Archangel to Nenetsia
                                  
                                      Combat - Germany
                                          Usa scrambles 1 units out of Southern Spain to defend against the attack in 41 Sea Zone
                                          Battle in Eastern Finland
                                              Germany attack with 3 germanHeavyTanks, 1 germanInfantry and 1 germanParatrooper
                                              Britain defend with 1 Flagpole, 1 britishAntiAirGun, 1 britishArtillery and 2 britishCombatEngineers
                                                  HvyTankFS fire in Eastern Finland : 0/3 hits, 0.75 expected hits
                                                  Germany roll dice for 3 germanHeavyTanks, 1 germanInfantry and 1 germanParatrooper in Eastern Finland, round 2 : 1/5 hits, 1.83 expected hits
                                                  Britain roll dice for 1 britishAntiAirGun, 1 britishArtillery and 2 britishCombatEngineers in Eastern Finland, round 2 : 0/4 hits, 1.33 expected hits
                                                  1 britishAntiAirGun owned by the Britain lost in Eastern Finland
                                              1 germanInfantry owned by the Germany, 3 germanHeavyTanks owned by the Germany and 1 germanParatrooper owned by the Germany retreated to Leningrad
                                              Britain win with 1 britishArtillery and 2 britishCombatEngineers remaining. Battle score for attacker is 4
                                              Casualties for Britain: 1 britishAntiAirGun
                                          Battle in 41 Sea Zone
                                              Germany attack with 4 germanAdvancedNavalFighters
                                              Usa defend with 1 americanAdvancedNavalFighter, 3 americanDestroyers and 1 americanTransport
                                                  Germany roll dice for 4 germanAdvancedNavalFighters in 41 Sea Zone, round 2 : 1/4 hits, 2.67 expected hits
                                                  Usa roll dice for 1 americanAdvancedNavalFighter, 3 americanDestroyers and 1 americanTransport in 41 Sea Zone, round 2 : 1/5 hits, 1.42 expected hits
                                                  1 germanAdvancedNavalFighter owned by the Germany and 1 americanTransport owned by the Usa lost in 41 Sea Zone
                                                  Germany roll dice for 3 germanAdvancedNavalFighters in 41 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
                                                  Usa roll dice for 1 americanAdvancedNavalFighter and 3 americanDestroyers in 41 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
                                                  3 americanDestroyers owned by the Usa and 2 germanAdvancedNavalFighters owned by the Germany lost in 41 Sea Zone
                                                  Germany roll dice for 1 germanAdvancedNavalFighter in 41 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                                                  Usa roll dice for 1 americanAdvancedNavalFighter in 41 Sea Zone, round 4 : 1/1 hits, 0.58 expected hits
                                                  1 germanAdvancedNavalFighter owned by the Germany and 1 americanAdvancedNavalFighter owned by the Usa lost in 41 Sea Zone
                                              Usa win with no units remaining. Battle score for attacker is -8
                                              Casualties for Germany: 4 germanAdvancedNavalFighters
                                              Casualties for Usa: 1 americanAdvancedNavalFighter, 3 americanDestroyers and 1 americanTransport
                                          Battle in Nenetsia
                                              Germany attack with 2 germanParatroopers
                                              Russia defend with 1 Flagpole and 3 russianInfantrys
                                                  Germany roll dice for 2 germanParatroopers in Nenetsia, round 2 : 0/2 hits, 0.33 expected hits
                                                  Russia roll dice for 3 russianInfantrys in Nenetsia, round 2 : 1/3 hits, 1.00 expected hits
                                                  1 germanParatrooper owned by the Germany lost in Nenetsia
                                              1 germanParatrooper owned by the Germany retreated to Archangel
                                              Russia win with 3 russianInfantrys remaining. Battle score for attacker is -4
                                              Casualties for Germany: 1 germanParatrooper
                                          Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                          Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                          Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                          Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                          Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                          Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                          Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                          Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                          Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                          Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                          Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                          Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                          Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                          Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                          Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                          Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                          Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                          Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                          Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                          Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                          Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                          Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                          Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                          Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                          Trigger germanAP2: Germany has 1 Material placed in Berlin
                                          Trigger germanProd: Germany has 1 Material placed in Berlin
                                          1 germanInfantry moved from Eastern Karelia to Archangel
                                          1 germanInfantry moved from Novgorod to Eastern Karelia
                                          1 Material, 1 germanAirTransport and 1 germanCombatEngineer moved from Leningrad to Archangel
                                          1 germanAirTransport moved from Archangel to Leningrad
                                          1 germanInfantry moved from Smolensk to Novgorod
                                          1 germanInfantry moved from Tula to Smolensk
                                          1 germanInfantry moved from Stalingrad to Tula
                                          4 germanInfantrys moved from Sverdlovsk to Omsk
                                          4 germanInfantrys moved from Stalingrad to Sverdlovsk
                                          2 germanParatroopers moved from Sverdlovsk to Stalingrad
                                          1 germanAirTransport and 2 germanInfantrys moved from Romania to Stalingrad
                                          1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Stalingrad
                                          1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Leningrad
                                          1 germanMech.Infantry and 1 germanParatrooper moved from Leningrad to Archangel
                                          2 Trucks moved from Leningrad to Kharkov
                                          1 Train and 3 germanAlpineInfantrys moved from Austria to Vichy France
                                          3 germanAdvancedNavalFighters moved from Northern Italy to Vichy France
                                          1 germanAdvancedNavalFighter moved from Eastern Germany to Vichy France
                                          1 Truck and 1 germanAntiAirGun moved from Vichy France to Northern Germany
                                          1 Truck and 1 germanAntiAirGun moved from Vichy France to Eastern Germany
                                          3 germanAdvancedNavalFighters moved from Eastern Germany to Northern Germany
                                          1 Train moved from Vichy France to Hungary Slovakia
                                          1 Train moved from Vichy France to Austria
                                          1 Truck moved from Northern Germany to Hungary Slovakia
                                          1 Train moved from Hungary Slovakia to Romania
                                          1 Truck moved from Eastern Germany to Northern Germany
                                          2 Materials and 1 germanAirTransport moved from Berlin to Vichy France
                                          1 germanAirTransport moved from Vichy France to Berlin
                                  
                                      Purchase Units - Germany
                                          Germany buy 3 germanAdvancedNavalFighters, 2 germanAlpineInfantrys, 1 germanCombatEngineer, 1 germanEntrenchment, 1 germanHeavyArtillery and 11 germanInfantrys; Remaining resources: 0 PUs; 180 techTokens; 
                                  
                                      Place Units - Germany
                                          Units in Archangel being upgraded or consumed: 1 Material
                                          1 germanEntrenchment placed in Archangel
                                          2 germanAlpineInfantrys and 1 germanInfantry placed in Austria
                                          1 germanCombatEngineer placed in Northern Germany
                                          3 germanAdvancedNavalFighters and 1 germanHeavyArtillery placed in Eastern Germany
                                          2 germanInfantrys placed in Leningrad
                                          3 germanInfantrys placed in Stalingrad
                                          2 germanInfantrys placed in Kharkov
                                          3 germanInfantrys placed in Berlin
                                  
                                      Turn Complete - Germany
                                          Germany collect 80 PUs; end with 80 PUs
                                          Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 83 PUs
                                          Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 86 PUs
                                          Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 89 PUs
                                          Units generate 12 techTokens; Germany end with 192 techTokens
                                          Some Units in Vichy France change ownership: 2 Materials and 2 germanCombatEngineers
                                  
                                      Purchase Units - VichyFrance
                                          VichyFrance buy 1 germanEntrenchment, 1 germanFortification and 1 germanInfantry; Remaining resources: 0 PUs; 
                                  
                                      Place Units - VichyFrance
                                          Units in Vichy France being upgraded or consumed: 2 Materials and 1 germanEntrenchment
                                          1 germanEntrenchment, 1 germanFortification and 1 germanInfantry placed in Vichy France
                                  
                                      Turn Complete - VichyFrance
                                          VichyFrance collect 5 PUs; end with 5 PUs
                                          Some Units in Vichy France change ownership: 2 germanCombatEngineers and 1 germanInfantry
                                  
                                      Purchase Units - DanubeAxis
                                          DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                  
                                      Place Units - DanubeAxis
                                          3 germanInfantrys placed in Romania
                                          1 germanInfantry placed in Hungary Slovakia
                                  
                                      Turn Complete - DanubeAxis
                                          DanubeAxis collect 12 PUs; end with 12 PUs
                                          Units Change Ownership
                                              Some Units in Hungary Slovakia change ownership: 1 germanInfantry
                                              Some Units in Romania change ownership: 3 germanInfantrys
                                  
                                      Turn Complete - Finland
                                  

                                  Combat Hit Differential Summary :

                                  Usa : 0.67
                                  HvyTankFS fire in Eastern Finland : : -0.75
                                  Britain : -1.33
                                  Germany : -1.50
                                  Russia : 0.00
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin back to russia

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Russia round 49

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 49
                                      
                                          Research Technology - Russia
                                              Russia spend 0 on tech rolls
                                                  Russia roll 7,12,6,10,3,11 and gets 1 hit
                                              Russia removing all Technology Tokens after successful research.
                                              Russia discover ImprovedDestroyers
                                      
                                          Combat Move - Russia
                                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                      
                                          Combat - Russia
                                      
                                          Non Combat Move - Russia
                                              Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                              Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                              Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                              Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                              Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                              Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                              Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                              Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                              Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                              Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger AltayLLRussia2: China takes ownership of territory Altay
                                              Trigger russianAP2: Russia has 1 Material placed in Moscow
                                              Trigger russianProd1: Russia has 1 Material placed in Moscow
                                              1 russianArtillery moved from Moscow to Vologda
                                              3 russianInfantrys moved from Nenetsia to Urals
                                              1 Train moved from Urals to Moscow
                                              1 Material, 1 Train and 1 russianAntiAirGun moved from Moscow to Urals
                                              1 russianCombatEngineer moved from Volgarod to Vologda
                                              1 Truck moved from Urals to Moscow
                                              1 Material and 1 Truck moved from Moscow to Vologda
                                              1 russianAntiTankGun moved from Moscow to Vologda
                                              3 russianInfantrys moved from Volgarod to Moscow
                                              3 russianInfantrys moved from Urals to Vologda
                                      
                                          Purchase Units - Russia
                                              Trigger russianAdvTB: buyrussianAdvancedTacticalBomber added to russianProduction
                                              Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 2 russianFortifications and 6 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                      
                                          Place Units - Russia
                                              Units in Urals being upgraded or consumed: 1 Material and 1 russianEntrenchment
                                              1 russianFortification and 2 russianInfantrys placed in Urals
                                              Units in Vologda being upgraded or consumed: 1 Material and 1 russianEntrenchment
                                              1 russianFortification and 2 russianInfantrys placed in Vologda
                                              2 russianInfantrys placed in Volgarod
                                              1 russianAntiAirGun, 1 russianAntiTankGun and 1 russianArtillery placed in Moscow
                                      
                                          Activate Technology - Russia
                                              Russia activating ImprovedDestroyers
                                              Trigger russianImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to russianDestroyer
                                      
                                          Turn Complete - Russia
                                              Russia collect 26 PUs; end with 26 PUs
                                              Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 29 PUs
                                              Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 32 PUs
                                              Units generate 6 techTokens; Russia end with 6 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut back to you

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: Thailand round 49

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 49
                                          
                                              Training Troops - Manchuria
                                                  Manchuria collect 0 PUs; end with 11 PUs
                                          
                                              Research Technology - Japan
                                                  Japan spend 0 on tech rolls
                                                      Japan roll 7,4,7,6,11,6,11,2,1 and gets 0 hits
                                          
                                              Combat Move - Japan
                                                  Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                  1 unit repaired.
                                                      1 japaneseHeavyTank-damaged owned by the Japan removed in Manchuria
                                                      1 japaneseHeavyTank owned by the Japan added in Manchuria
                                                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                  1 japaneseAirTransport and 1 japaneseParatrooper moved from Tokyo to Iwo Jima
                                                  1 japaneseInfantry moved from Anhwei to Fo Kien
                                                        Japan take Fo Kien from China
                                                  1 japaneseParatrooper moved from Anhwei to Kwangtung
                                                        Japan take Kwangtung from China
                                                  2 japaneseInfantrys moved from Peking to Shansi
                                                  3 japaneseAdvancedNavalFighters moved from Manchuria to Shansi
                                                  3 japaneseAdvancedNavalFighters moved from Japan to Shansi
                                          
                                              Combat - Japan
                                                  Japan creates battle in territory 97 Sea Zone
                                                  Japan creates battle in territory 98 Sea Zone
                                                  Japan creates battle in territory 99 Sea Zone
                                                  Japan lands units in Iwo Jima
                                                  Japan creates battle in territory Iwo Jima
                                                  Battle in Shansi
                                                      Japan attack with 6 japaneseAdvancedNavalFighters and 2 japaneseInfantrys
                                                      China defend with 1 Flagpole and 1 chineseInfantry
                                                          Japan roll dice for 6 japaneseAdvancedNavalFighters and 2 japaneseInfantrys in Shansi, round 2 : 5/8 hits, 3.83 expected hits
                                                          China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                                          1 chineseInfantry owned by the China lost in Shansi
                                                      Japan win, taking Iwo Jima from Usa, taking Shansi from China with 6 japaneseAdvancedNavalFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                                      Casualties for China: 1 chineseInfantry
                                          
                                              Non Combat Move - Japan
                                                  Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                                  Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                                  Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                                  Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                                  Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                  Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                                  3 japaneseAdvancedNavalFighters moved from Shansi to Japan
                                                  3 japaneseAdvancedNavalFighters moved from Shansi to Manchuria
                                                  1 japaneseAirTransport moved from Iwo Jima to Tokyo
                                                  1 japaneseParatrooper moved from Anhwei to Shantung
                                                  1 japaneseInfantry moved from Manchuria to Chahar
                                                  2 Trucks moved from Japan to Tokyo
                                                  2 Materials and 2 Trucks moved from Tokyo to Japan
                                                  2 japaneseArtillerys moved from Japan to Tokyo
                                                  2 japaneseInfantrys moved from Tokyo to Japan
                                                  1 japaneseInfantry moved from Manchuria to Peking
                                                  1 japaneseAirTransport and 1 japaneseAlpineInfantry moved from Manchuria to Japan
                                                  2 Trucks moved from Northern Manchuria to Manchuria
                                                  2 japaneseAlpineInfantrys, 1 japaneseArtillery and 1 japaneseInfantry moved from Siberia to Omsk
                                                  1 japaneseArtillery and 3 japaneseInfantrys moved from Northern Manchuria to Manchuria
                                                  1 japaneseInfantry moved from Manchuria to Korea
                                                  1 japaneseInfantry moved from Manchuria to Peking
                                          
                                              Purchase Units - Japan
                                                  Trigger japaneseAdvArt1: buyjapaneseHeavyArtillery added to japaneseProduction
                                                  Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseAntiAirGun, 8 japaneseInfantrys and 1 japaneseParatrooper; Remaining resources: 0 PUs; 9 techTokens; 
                                          
                                              Place Units - Japan
                                                  1 japaneseAntiAirGun placed in Korea
                                                  2 japaneseInfantrys placed in Peking
                                                  1 japaneseAdvancedNavalFighter and 3 japaneseInfantrys placed in Japan
                                                  3 japaneseInfantrys and 1 japaneseParatrooper placed in Tokyo
                                          
                                              Turn Complete - Japan
                                                  Japan collect 36 PUs; end with 36 PUs
                                                  Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 39 PUs
                                                  Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 42 PUs
                                                  Units generate 6 techTokens; Japan end with 15 techTokens
                                                  Some Units in Manchuria change ownership: 2 japaneseCombatEngineers
                                          
                                              Purchase Units - Manchuria
                                                  Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Manchuria
                                                  1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
                                          
                                              Turn Complete - Manchuria
                                                  Manchuria collect 11 PUs; end with 11 PUs
                                                  Some Units in Manchuria change ownership: 2 japaneseCombatEngineers, 1 japaneseInfantry and 2 japaneseParatroopers
                                          
                                              Turn Complete - Thailand
                                          

                                          Combat Hit Differential Summary :

                                          Japan : 1.17
                                          China : -0.25
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin back to china

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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