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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      @ubernaut I'm in the lobby

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Australia round 48

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 48
        
            Supporting Britain - Canada
                Canada collect 0 PUs; end with 23 PUs
        
            Organizing Partisan Operations - ExiledAllies
                ExiledAllies collect 0 PUs; end with 45 PUs
        
            Marching Orders - SouthAfrica
                SouthAfrica collect 0 PUs; end with 26 PUs
        
            Preparing Ambushes - India
                India collect 0 PUs; end with 18 PUs
        
            Preparing Naval Operations - Australia
                Australia collect 0 PUs; end with 19 PUs
        
            Research Technology - Britain
                Britain spend 0 on tech rolls
                    Britain roll 5,12,5,4,7,11,3,2,3,6,5,2,7,3,12,12,10,2 and gets 3 hits
                Britain removing all Technology Tokens after successful research.
                Britain discover AdvancedMechanization
        
            Combat Move - Britain
                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                1 britishMech.Infantry and 3 britishTanks moved from Northern Iran to Iraq
                1 britishMech.Infantry and 1 britishTank moved from Southern Iran to Iraq
                4 britishInfantrys moved from Northern Iran to Iraq
                1 britishTransport moved from 96 Sea Zone to 128 Sea Zone
                1 britishArtillery, 1 britishInfantry and 1 britishMarine moved from Brunei to 128 Sea Zone
                1 britishArtillery, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 128 Sea Zone to 96 Sea Zone
                3 britishArtillerys, 5 britishInfantrys and 1 britishMarine moved from Luzon to 96 Sea Zone
                4 britishArtillerys, 6 britishInfantrys and 2 britishMarines moved from 96 Sea Zone to Shanghai
                1 britishInfantry moved from Kashmir to Uzbek
                      Russia take Uzbek from Italy
                1 britishCombatEngineer and 1 britishInfantry moved from Finland to 28 Sea Zone
                1 britishInfantry moved from Northern Finland to 28 Sea Zone
                4 britishBattleships, 1 britishCombatEngineer, 10 britishCruisers, 2 britishInfantrys and 5 britishTransports moved from 28 Sea Zone to 29 Sea Zone
                      Britain take 29 Sea Zone from Germany
                12 britishMarines moved from Eastern Finland to 29 Sea Zone
                1 britishCombatEngineer, 2 britishInfantrys and 12 britishMarines moved from 29 Sea Zone to Leningrad
                3 britishArtillerys, 2 britishCombatEngineers, 9 britishInfantrys, 5 britishMarines, 4 britishMech.Infantrys and 8 britishParatroopers moved from Eastern Finland to Leningrad
                2 britishMech.Infantrys and 2 britishNavalFighters moved from Northern Finland to Leningrad
        
            Combat - Britain
                Battle in Iraq
                    Britain attack with 4 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks
                    Italy defend with 1 italianInfantry; Germany defend with 1 Flagpole
                        Britain roll dice for 4 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks in Iraq, round 2 : 4/10 hits, 3.33 expected hits
                        Germany roll dice for 1 italianInfantry in Iraq, round 2 : 0/1 hits, 0.25 expected hits
                        1 italianInfantry owned by the Italy lost in Iraq
                    Britain win, taking Iraq from Germany with 4 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks remaining. Battle score for attacker is 3
                    Casualties for Italy: 1 italianInfantry
                Battle in Shanghai
                    Britain attack with 4 britishArtillerys, 6 britishInfantrys and 2 britishMarines
                    Japan defend with 1 Flagpole, 2 Materials, 1 ResearchCenter and 1 japaneseParatrooper
                        Britain roll dice for 2 britishBattleships and 5 britishDestroyers in Shanghai, round 2 : 3/9 hits, 2.75 expected hits
                        Japan roll dice for 1 japaneseParatrooper in Shanghai, round 2 : 1/1 hits, 0.42 expected hits
                        1 britishInfantry owned by the Britain and 1 japaneseParatrooper owned by the Japan lost in Shanghai
                    Britain win, taking Shanghai from Japan with 4 britishArtillerys, 5 britishInfantrys and 2 britishMarines remaining. Battle score for attacker is 1
                    Casualties for Britain: 1 britishInfantry
                    Casualties for Japan: 1 japaneseParatrooper
                Battle in Leningrad
                    Britain attack with 3 britishArtillerys, 3 britishCombatEngineers, 11 britishInfantrys, 17 britishMarines, 6 britishMech.Infantrys, 2 britishNavalFighters and 8 britishParatroopers
                    Germany defend with 1 Flagpole, 1 Material, 1 Rail, 2 Trucks, 1 germanAirTransport, 1 germanAirfield, 4 germanAntiAirGuns, 2 germanArtillerys, 1 germanBarracks, 2 germanCombatEngineers, 3 germanEntrenchments, 1 germanFactory, 3 germanFortifications, 1 germanHeavyTank, 1 germanHeavyTank-damaged, 7 germanInfantrys, 4 germanMech.Infantrys, 2 germanMobileArtillerys, 6 germanParatroopers and 2 germanTanks
                        AntiAircraftGun fire in Leningrad : 1/4 hits, 1.00 expected hits
                        ArtilleryAntiTank fire in Leningrad : 1/2 hits, 0.50 expected hits
                    1 britishMech.Infantry owned by the Britain and 1 britishNavalFighter owned by the Britain lost in Leningrad
                        Britain roll dice for 4 britishBattleships and 10 britishCruisers in Leningrad, round 2 : 9/18 hits, 8.83 expected hits
                    Units damaged: 1 germanHeavyTank owned by the Germany, 3 germanFortifications owned by the Germany and 3 germanEntrenchments owned by the Germany
                        Britain roll dice for 3 britishArtillerys, 3 britishCombatEngineers, 11 britishInfantrys, 17 britishMarines, 5 britishMech.Infantrys, 1 britishNavalFighter and 8 britishParatroopers in Leningrad, round 2 : 8/48 hits, 14.08 expected hits
                        Germany roll dice for 1 germanAirTransport, 4 germanAntiAirGuns, 2 germanArtillerys, 2 germanCombatEngineers, 3 germanEntrenchments, 3 germanFortifications, 1 germanHeavyTank, 1 germanHeavyTank-damaged, 7 germanInfantrys, 4 germanMech.Infantrys, 2 germanMobileArtillerys, 6 germanParatroopers and 2 germanTanks in Leningrad, round 2 : 21/37 hits, 20.67 expected hits
                        3 germanInfantrys owned by the Germany, 2 britishMech.Infantrys owned by the Britain, 11 britishInfantrys owned by the Britain, 1 germanMech.Infantry owned by the Germany, 2 germanArtillerys owned by the Germany, 8 britishParatroopers owned by the Britain and 4 germanAntiAirGuns owned by the Germany lost in Leningrad
                        1 germanHeavyTank owned by the Germany lost in Leningrad
                    1 germanHeavyTank-damaged owned by the Germany added in Leningrad
                        ArtilleryAntiTank fire in Leningrad : 1/2 hits, 0.50 expected hits
                    1 britishMech.Infantry owned by the Britain lost in Leningrad
                        Britain roll dice for 3 britishArtillerys, 3 britishCombatEngineers, 17 britishMarines, 2 britishMech.Infantrys and 1 britishNavalFighter in Leningrad, round 3 : 10/26 hits, 8.58 expected hits
                        Germany roll dice for 1 germanAirTransport, 2 germanCombatEngineers, 3 germanEntrenchments, 3 germanFortifications, 2 germanHeavyTank-damageds, 4 germanInfantrys, 3 germanMech.Infantrys, 2 germanMobileArtillerys, 6 germanParatroopers and 2 germanTanks in Leningrad, round 3 : 22/27 hits, 16.33 expected hits
                        4 germanInfantrys owned by the Germany, 2 britishMech.Infantrys owned by the Britain, 17 britishMarines owned by the Britain, 2 germanMech.Infantrys owned by the Germany, 2 germanTanks owned by the Germany, 2 britishArtillerys owned by the Britain, 1 germanParatrooper owned by the Germany, 1 germanMobileArtillery owned by the Germany and 1 britishCombatEngineer owned by the Britain lost in Leningrad
                    1 britishArtillery and 2 britishCombatEngineers retreated to Eastern Finland
                    Germany win with 1 germanAirTransport, 2 germanCombatEngineers, 3 germanEntrenchments, 3 germanFortifications, 2 germanHeavyTank-damageds, 1 germanMech.Infantry, 1 germanMobileArtillery and 5 germanParatroopers remaining. Battle score for attacker is -94
                    Casualties for Britain: 2 britishArtillerys, 1 britishCombatEngineer, 11 britishInfantrys, 17 britishMarines, 6 britishMech.Infantrys, 1 britishNavalFighter and 8 britishParatroopers
                    Casualties for Germany: 4 germanAntiAirGuns, 2 germanArtillerys, 1 germanHeavyTank, 7 germanInfantrys, 3 germanMech.Infantrys, 1 germanMobileArtillery, 1 germanParatrooper and 2 germanTanks
        
            Non Combat Move - Britain
                Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                Trigger britishAP2: Britain has 1 Material placed in London
                Trigger britishProd1: Britain has 1 Material placed in London
                1 britishNavalFighter moved from Leningrad to Finland
                1 britishNavalFighter moved from Central Britain to Finland
                2 britishAirTransports, 3 britishInfantrys and 1 britishParatrooper moved from London to Finland
                2 Materials and 1 britishAirTransport moved from London to Central Britain
                1 Material and 1 Truck moved from London to Central Britain
                1 Truck moved from Central Britain to London
                1 Material and 1 Truck moved from London to Central Britain
                1 britishCombatEngineer moved from Scotland to Central Britain
                1 britishCombatEngineer moved from Southern Britain to London
                2 britishInfantrys moved from Southern Britain to Central Britain
                1 Train moved from Central Norway to Norway
                1 Train and 2 britishMech.Infantrys moved from Norway to Northern Finland
                1 Train moved from Northern Finland to Central Norway
                1 Truck and 1 britishMarine moved from Central Norway to Northern Finland
                1 Truck moved from Northern Finland to Northern Norway
                1 Truck moved from Northern Finland to Central Norway
                1 britishInfantry moved from Northern Norway to Northern Finland
                1 Train moved from Bombay to Calcutta
                2 Materials, 1 Train and 1 britishAntiAirGun moved from Calcutta to Bombay
                1 Truck moved from Southern Iran to Bombay
                1 Truck and 1 britishAntiAirGun moved from Bombay to Kashmir
                1 Truck moved from Kashmir to Bombay
                1 Truck and 1 britishAntiAirGun moved from Bombay to Southern Iran
                1 britishCombatEngineer moved from Southern Iran to Bombay
                1 britishTransport moved from 93 Sea Zone to 148 Sea Zone
                3 britishInfantrys moved from Java to 148 Sea Zone
                3 britishInfantrys and 1 britishTransport moved from 148 Sea Zone to 93 Sea Zone
                3 britishInfantrys moved from 93 Sea Zone to Brunei
                1 britishCarrier and 1 britishDestroyer moved from 149 Sea Zone to 93 Sea Zone
                1 britishNavalFighter moved from Phillippines to Luzon
                1 britishTransport moved from 128 Sea Zone to 93 Sea Zone
                3 britishMarines moved from Borneo to 93 Sea Zone
                3 britishMarines and 1 britishTransport moved from 93 Sea Zone to 128 Sea Zone
                3 britishMarines moved from 128 Sea Zone to Luzon
                1 britishNavalFighter moved from Ontario to Central Britain
        
            Purchase Units - Britain
                Britain buy 2 britishAdvancedNavalFighters, 1 britishBarracks, 1 britishEntrenchment, 2 britishInfantrys and 8 britishMarines; Remaining resources: 0 PUs; 0 techTokens; 
                Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
        
            Place Units - Britain
                Units in Central Britain being upgraded or consumed: 3 Materials
                2 britishAdvancedNavalFighters and 1 britishBarracks placed in Central Britain
                Units in London being upgraded or consumed: 1 Material
                1 britishEntrenchment, 2 britishInfantrys and 2 britishMarines placed in London
                3 britishMarines placed in Finland
                2 britishMarines placed in Northern Finland
                1 britishMarine placed in Southern Britain
        
            Activate Technology - Britain
                Britain activating AdvancedMechanization
                Trigger britishAdvMech: Setting attack to 5 for unitAttachment attached to britishMech.Infantry
                Trigger britishAdvMech: Setting receivesAbilityWhenWith cleared  for unitAttachment attached to britishMech.Infantry
                Trigger britishAdvMech: Setting canBlitz to true for unitAttachment attached to britishMech.Infantry
                Trigger britishAdvMech2: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishMobileArtillery} with name:supportAttachmentArtillerybritishmobadvm
                Trigger britishAdvMech2: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishMobileArtillery} with name:supportAttachmentArtillerybritishmobadvt
        
            Turn Complete - Britain
                Britain collect 58 PUs; end with 58 PUs
                Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 61 PUs
                Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 64 PUs
                Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 65 PUs
                Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 66 PUs
                Units generate 9 techTokens; Britain end with 9 techTokens
                Units Change Ownership
                    Some Units in Bombay change ownership: 4 Materials and 2 britishCombatEngineers
                    Some Units in British Columbia change ownership: 1 britishCombatEngineer
                    Some Units in Cape Town change ownership: 3 Materials and 1 britishCombatEngineer
                    Some Units in Morrocco change ownership: 1 britishCombatEngineer
        
            Purchase Units - Canada
                Canada buy 2 britishNavalFighters; Remaining resources: 1 PUs; 
        
            Place Units - Canada
                2 britishNavalFighters placed in Ontario
        
            Turn Complete - Canada
                Canada collect 15 PUs; end with 16 PUs
                Units Change Ownership
                    Some Units in Ontario change ownership: 2 britishNavalFighters
                    Some Units in British Columbia change ownership: 1 britishCombatEngineer
                Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
        
            Purchase Units - ExiledAllies
                ExiledAllies buy 3 britishArtillerys, 2 britishDestroyers, 3 britishInfantrys and 2 britishMarines; Remaining resources: 0 PUs; 
        
            Place Units - ExiledAllies
                2 britishArtillerys placed in Norway
                2 britishMarines placed in Central Norway
                2 britishDestroyers placed in 43 Sea Zone
                3 britishInfantrys placed in Borneo
                1 britishArtillery placed in Java
        
            Turn Complete - ExiledAllies
                ExiledAllies collect 47 PUs; end with 47 PUs
                Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
                Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs
                Units Change Ownership
                    Some Units in 43 Sea Zone change ownership: 2 britishDestroyers
                    Some Units in Borneo change ownership: 3 britishInfantrys
                    Some Units in Central Norway change ownership: 2 britishMarines
                    Some Units in Java change ownership: 1 britishArtillery
                    Some Units in Morrocco change ownership: 1 britishCombatEngineer
                    Some Units in Norway change ownership: 2 britishArtillerys
        
            Purchase Units - SouthAfrica
                SouthAfrica buy 1 britishArtillery, 1 britishBarracks, 1 britishMech.Infantry and 1 britishTank; Remaining resources: 10 PUs; 
        
            Place Units - SouthAfrica
                Units in Cape Town being upgraded or consumed: 3 Materials
                1 britishArtillery, 1 britishBarracks, 1 britishMech.Infantry and 1 britishTank placed in Cape Town
        
            Turn Complete - SouthAfrica
                SouthAfrica collect 7 PUs; end with 17 PUs
                Some Units in Cape Town change ownership: 1 britishArtillery, 1 britishCombatEngineer, 1 britishMech.Infantry and 1 britishTank
        
            Purchase Units - India
                India buy 1 Material, 1 britishAircraftPlant, 1 britishAirfield and 3 britishInfantrys; Remaining resources: 2 PUs; 
        
            Place Units - India
                1 Material placed in Calcutta
                Units in Bombay being upgraded or consumed: 4 Materials
                1 britishAircraftPlant, 1 britishAirfield and 3 britishInfantrys placed in Bombay
        
            Turn Complete - India
                India collect 13 PUs; end with 15 PUs
                Units Change Ownership
                    Some Units in Bombay change ownership: 2 britishCombatEngineers and 3 britishInfantrys
                    Some Units in Calcutta change ownership: 1 Material
        
            Purchase Units - Australia
                Australia buy 1 britishDestroyer and 1 britishNavalFighter; Remaining resources: 0 PUs; 
        
            Place Units - Australia
                1 britishDestroyer placed in 149 Sea Zone
                1 britishNavalFighter placed in New South Wales
        
            Turn Complete - Australia
                Australia collect 17 PUs; end with 17 PUs
                Units Change Ownership
                    Some Units in 149 Sea Zone change ownership: 1 britishDestroyer
                    Some Units in New South Wales change ownership: 1 britishNavalFighter
        

        Combat Hit Differential Summary :

        Japan : 0.58
        ArtilleryAntiTank fire in Leningrad : : 1.00
        AntiAircraftGun fire in Leningrad : : 0.00
        Britain : -3.58
        Germany : 5.75
        

        Savegame

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          @ubernaut back to you

          ubernautU 2 Replies Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Move Summary: Italy round 48

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 48
            
                Research Technology - Italy
                    Trigger italianaTIR: Italy gains access to ImprovedRockets
                    Italy spend 0 on tech rolls
                    Italy removing all Technology Tokens after successful research.
                    Italy discover ImprovedRockets
            
                Combat Move - Italy
                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                    6 italianParatroopers moved from Sverdlovsk to Omsk
                          Italy take Omsk from Russia
                    1 italianAdvancedNavalFighter moved from Northern Italy to Sardinia
                    4 italianAdvancedNavalFighters moved from Rome to Sardinia
                    2 italianMarines moved from Southern Italy to 46 Sea Zone
                    4 italianInfantrys moved from Southern Italy to 46 Sea Zone
                    4 italianInfantrys and 2 italianMarines moved from 46 Sea Zone to Sardinia
                    1 italianAirTransport and 2 italianParatroopers moved from Southern Italy to Sardinia
                    1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Tripolitania
                    1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Tunisia
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin igonre that last marti throw didnt realize i was attacking art in hills on islands 😛

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: Italy round 48

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 48
                
                    Research Technology - Italy
                        Trigger italianaTIR: Italy gains access to ImprovedRockets
                        Italy spend 0 on tech rolls
                            Italy roll 6,5,12,12,4,8,9,10,6 and gets 2 hits
                        Italy removing all Technology Tokens after successful research.
                        Italy discover ImprovedRockets
                
                    Combat Move - Italy
                        Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                        Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                        Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                        Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                        Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                        Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                        Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                        6 italianParatroopers moved from Sverdlovsk to Omsk
                              Italy take Omsk from Russia
                        1 italianAdvancedNavalFighter moved from Northern Italy to Sardinia
                        4 italianAdvancedNavalFighters moved from Rome to Sardinia
                        2 italianMarines moved from Southern Italy to 46 Sea Zone
                        4 italianInfantrys moved from Southern Italy to 46 Sea Zone
                        4 italianInfantrys and 2 italianMarines moved from 46 Sea Zone to Sardinia
                        1 italianAirTransport and 2 italianParatroopers moved from Southern Italy to Sardinia
                        1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Tripolitania
                        1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Tunisia
                
                    Combat - Italy
                        Italy lands units in Tripolitania
                        Italy creates battle in territory Tripolitania
                        Italy lands units in Tunisia
                        Italy creates battle in territory Tunisia
                        Battle in Sardinia
                            Italy attack with 5 italianAdvancedNavalFighters, 1 italianAirTransport, 4 italianInfantrys, 2 italianMarines and 2 italianParatroopers
                            Britain defend with 1 Flagpole, 1 Material, 2 britishArtillerys and 4 britishInfantrys
                                Italy roll dice for 5 italianAdvancedNavalFighters, 1 italianAirTransport, 4 italianInfantrys, 2 italianMarines and 2 italianParatroopers in Sardinia, round 2 : 4/13 hits, 4.08 expected hits
                                Britain roll dice for 2 britishArtillerys and 4 britishInfantrys in Sardinia, round 2 : 4/6 hits, 2.83 expected hits
                                3 britishInfantrys owned by the Britain, 1 britishArtillery owned by the Britain and 4 italianInfantrys owned by the Italy lost in Sardinia
                                Italy roll dice for 5 italianAdvancedNavalFighters, 1 italianAirTransport, 2 italianMarines and 2 italianParatroopers in Sardinia, round 3 : 2/9 hits, 3.75 expected hits
                                Britain roll dice for 1 britishArtillery and 1 britishInfantry in Sardinia, round 3 : 1/2 hits, 1.00 expected hits
                                1 britishInfantry owned by the Britain, 1 britishArtillery owned by the Britain and 1 italianParatrooper owned by the Italy lost in Sardinia
                            Italy win, taking Tripolitania from Usa, taking Tunisia from ExiledAllies, taking Sardinia from Britain with 5 italianAdvancedNavalFighters, 1 italianAirTransport, 2 italianMarines and 1 italianParatrooper remaining. Battle score for attacker is 4
                            Casualties for Italy: 4 italianInfantrys and 1 italianParatrooper
                            Casualties for Britain: 2 britishArtillerys and 4 britishInfantrys
                        Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                        Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger italianRock2: Setting isAir to false for unitAttachment attached to italianRocket
                        Trigger italianRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                        Trigger italianRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                        Trigger italianRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                        Trigger italianRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                        Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                        Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                        Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                        Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                        Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                        Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                        Trigger italianRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                        Trigger italianRock3: Setting isAir to true for unitAttachment attached to italianRocket
                        Trigger italianRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                        Trigger italianRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                        Trigger italianRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                        Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                        Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                        Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                        Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                        Trigger italianAP2: Italy has 1 Material placed in Rome
                        Trigger italianProd: Italy has 1 Material placed in Rome
                        5 italianAdvancedNavalFighters moved from Sardinia to Rome
                        1 Train and 2 italianCombatEngineers moved from Northern Italy to Southern Italy
                        1 Train moved from Southern Italy to Rome
                        2 Materials and 1 Train moved from Rome to Southern Italy
                        1 italianAirTransport moved from Sardinia to Rome
                        1 italianInfantry moved from Sinai to Cairo
                        1 Truck moved from Astrakhan to Western Kazahk
                        1 Truck and 1 italianAlpineInfantry moved from Western Kazahk to Southern Caucasus
                        2 italianCombatEngineers and 1 italianMarine moved from Western Kazahk to Astrakhan
                        2 italianInfantrys moved from Western Kazahk to Sverdlovsk
                        1 italianAirTransport and 2 italianInfantrys moved from Southern Caucasus to Cairo
                        1 italianAirTransport moved from Cairo to Southern Caucasus
                        1 Train moved from Southern Italy to Rome
                        1 italianAirTransport and 2 italianParatroopers moved from Northern Italy to Southern Italy
                        1 italianAirTransport and 2 italianInfantrys moved from Northern Italy to Southern Italy
                        1 italianAirTransport moved from Tunisia to Southern Italy
                        1 italianAirTransport moved from Tripolitania to Southern Italy
                
                    Purchase Units - Italy
                        Trigger italianRock1: buyitalianRocket added to italianProduction
                        Italy buy 1 italianEntrenchment, 1 italianFortification, 5 italianInfantrys, 6 italianParatroopers and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Italy
                        Units in Southern Italy being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                        1 italianEntrenchment, 1 italianFortification, 1 italianInfantry and 2 italianParatroopers placed in Southern Italy
                        Italy undo move 1.
                        1 italianTransport placed in 46 Sea Zone
                        Units in Southern Italy being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                        1 italianEntrenchment, 1 italianFortification and 2 italianParatroopers placed in Southern Italy
                        1 italianInfantry and 2 italianParatroopers placed in Cairo
                        1 italianInfantry and 2 italianParatroopers placed in Southern Caucasus
                        3 italianInfantrys placed in Rome
                
                    Activate Technology - Italy
                        Italy activating ImprovedRockets
                        Trigger italianImpRock1: Setting attack to 2 for unitAttachment attached to italianRocket
                        Trigger italianImpRock1: Setting bombingBonus to -2 for unitAttachment attached to italianRocket
                        Trigger italianImpRockR1: Setting givesMovement to 3:italianRocket for unitAttachment attached to italianAirfield
                
                    Turn Complete - Italy
                        Italy collect 42 PUs; end with 42 PUs
                        Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 45 PUs
                        Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 48 PUs
                        Units generate 9 techTokens; Italy end with 9 techTokens
                

                Combat Hit Differential Summary :

                Italy : -1.83
                Britain : 1.17
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin back to the us

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Usa round 48

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 48
                    
                        Combat Move - Usa
                            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                            Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                            2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Eastern Evenki to Western Evenki
                                  Russia take Western Evenki from Japan
                            2 americanAirTransports and 4 americanParatroopers moved from Southern Spain to Tripolitania
                            1 americanAirTransport and 2 americanParatroopers moved from Southern Spain to Tunisia
                    
                        Combat - Usa
                            Battle in Tunisia
                                Usa attack with 1 americanAirTransport and 2 americanParatroopers
                                Italy defend with 1 italianParatrooper; Germany defend with 1 Flagpole
                                    Usa roll dice for 1 americanAirTransport and 2 americanParatroopers in Tunisia, round 2 : 0/3 hits, 0.67 expected hits
                                    Germany roll dice for 1 italianParatrooper in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                                    Usa roll dice for 1 americanAirTransport and 2 americanParatroopers in Tunisia, round 3 : 0/3 hits, 0.67 expected hits
                                    Germany roll dice for 1 italianParatrooper in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
                                    1 americanParatrooper owned by the Usa lost in Tunisia
                                    Usa roll dice for 1 americanAirTransport and 1 americanParatrooper in Tunisia, round 4 : 1/2 hits, 0.42 expected hits
                                    Germany roll dice for 1 italianParatrooper in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                                    1 italianParatrooper owned by the Italy lost in Tunisia
                                Usa win, taking Tunisia from Germany with 1 americanAirTransport and 1 americanParatrooper remaining. Battle score for attacker is 0
                                Casualties for Usa: 1 americanParatrooper
                                Casualties for Italy: 1 italianParatrooper
                            Battle in Tripolitania
                                Usa attack with 2 americanAirTransports and 4 americanParatroopers
                                Italy defend with 1 Flagpole and 1 italianParatrooper
                                    Usa roll dice for 2 americanAirTransports and 4 americanParatroopers in Tripolitania, round 2 : 1/6 hits, 1.33 expected hits
                                    Italy roll dice for 1 italianParatrooper in Tripolitania, round 2 : 1/1 hits, 0.42 expected hits
                                    1 americanParatrooper owned by the Usa and 1 italianParatrooper owned by the Italy lost in Tripolitania
                                Usa win, taking Tripolitania from Italy with 2 americanAirTransports and 3 americanParatroopers remaining. Battle score for attacker is 0
                                Casualties for Usa: 1 americanParatrooper
                                Casualties for Italy: 1 italianParatrooper
                    
                        Non Combat Move - Usa
                            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                            Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                            Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                            Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                            Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                            Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                            Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                            Trigger americanAdvRock2: Setting isAir to false for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock2: Setting isSuicide to false for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock2: Setting isKamikaze to false for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                            Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                            Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                            Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                            Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                            Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                            Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                            Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                            Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                            Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                            Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                            Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                            Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                            Trigger americanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock3: Setting isAir to true for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock3: Setting isSuicide to true for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock3: Setting isKamikaze to true for unitAttachment attached to americanAdvancedRocket
                            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                            Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                            Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                            Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                            Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                            Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                            Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                            Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                            Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                            Trigger americanProd1: Usa has 1 Material placed in Washington
                            Trigger americanAP2: Usa has 1 Material placed in Washington
                            2 americanAirTransports moved from Tripolitania to Southern Spain
                            1 americanAirTransport moved from Tunisia to Southern Spain
                            2 americanAlpineInfantrys moved from Madrid to Northern Spain
                            1 americanTransport moved from 41 Sea Zone to 40 Sea Zone
                            3 americanMarines moved from Azores to 40 Sea Zone
                            3 americanMarines and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                            3 americanTransports moved from 41 Sea Zone to 39 Sea Zone
                            1 americanDestroyer moved from 39 Sea Zone to 41 Sea Zone
                            1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                            3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                            3 Materials moved from Washington to 30 Sea Zone
                            3 Materials, 3 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                            3 americanInfantrys moved from 39 Sea Zone to Azores
                            1 americanAdvancedNavalFighter moved from New York to Southern Spain
                            1 americanHeavyTank moved from Los Angeles to Western US
                            1 americanAdvancedNavalFighter moved from Los Angeles to Hawaiian Islands
                            1 americanAdvancedNavalFighter moved from Hawaiian Islands to Luzon
                            1 americanAirTransport moved from Luzon to Alaska
                            2 Materials and 1 Train moved from Washington to Alaska
                            2 americanTransports moved from 101 Sea Zone to 103 Sea Zone
                            2 americanInfantrys and 2 americanMech.Infantrys moved from Alaska to 103 Sea Zone
                            2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTransports moved from 103 Sea Zone to 101 Sea Zone
                            2 americanInfantrys and 2 americanMech.Infantrys moved from 101 Sea Zone to Soviet Far East
                            1 Train and 2 americanInfantrys moved from Western US to Alaska
                            1 Train moved from Alaska to Western US
                            1 americanArtillery and 1 americanMarine moved from Phillippines to 128 Sea Zone
                            1 americanArtillery and 1 americanMarine moved from 128 Sea Zone to Luzon
                            1 Truck and 1 americanAntiAirGun moved from Madrid to Southern Spain
                            1 Truck moved from Southern Spain to Madrid
                            5 americanMarines moved from Northern Spain to Southern Spain
                            3 americanMarines moved from 41 Sea Zone to Southern Spain
                            1 americanArtillery moved from Northern Spain to Southern Spain
                    
                        Purchase Units - Usa
                            Usa buy 3 americanAdvancedNavalFighters, 1 americanAntiAirGun, 1 americanArtillery, 2 americanDestroyers, 1 americanInfantry, 2 americanMarines, 3 americanParatroopers, 1 americanTank and 1 americanTransport; Remaining resources: 3 PUs; 18 techTokens; 
                            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                    
                        Place Units - Usa
                            1 americanAntiAirGun and 2 americanParatroopers placed in Madrid
                            2 americanDestroyers placed in 41 Sea Zone
                            2 americanMarines placed in Phillippines
                            1 americanTransport placed in 96 Sea Zone
                            1 americanParatrooper placed in Luzon
                            1 americanArtillery and 1 americanTank placed in Alaska
                            1 americanInfantry placed in Western US
                            3 americanAdvancedNavalFighters placed in New York
                    
                        Turn Complete - Usa
                            Usa collect 94 PUs; end with 97 PUs
                            Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 100 PUs
                            Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 103 PUs
                            Units generate 9 techTokens; Usa end with 27 techTokens
                    

                    Combat Hit Differential Summary :

                    Usa : -1.08
                    Italy : 0.58
                    Germany : 0.00
                    

                    Savegame

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut back to you

                      ubernautU 2 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Move Summary: Germany round 49

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 49
                        
                            Combat Move - Germany
                                Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                12 units repaired.
                                    2 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                    2 germanHeavyTanks owned by the Germany added in Leningrad
                                    4 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                                    4 germanHeavyTanks owned by the Germany added in Stalingrad
                                4 germanAdvancedNavalFighters moved from Vichy France to 41 Sea Zone
                                1 germanHeavyTank and 1 germanInfantry moved from Western Karelia to Eastern Finland
                                2 germanHeavyTanks and 1 germanParatrooper moved from Leningrad to Eastern Finland
                                1 germanParatrooper moved from Norilsk to Nenetsia
                                1 germanParatrooper moved from Archangel to Nenetsia
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin couple of quick ones

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Turn Summary: Finland round 49

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 49
                            
                                Reconnaissance Missions - Finland
                            
                                Reinforcing - DanubeAxis
                                    DanubeAxis collect 0 PUs; end with 12 PUs
                            
                                Counter Intelligence Operations - VichyFrance
                                    VichyFrance collect 0 PUs; end with 5 PUs
                            
                                Combat Move - Germany
                                    Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                    12 units repaired.
                                        2 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                        2 germanHeavyTanks owned by the Germany added in Leningrad
                                        4 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                                        4 germanHeavyTanks owned by the Germany added in Stalingrad
                                    Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                    Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                    Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                    4 germanAdvancedNavalFighters moved from Vichy France to 41 Sea Zone
                                    1 germanHeavyTank and 1 germanInfantry moved from Western Karelia to Eastern Finland
                                    2 germanHeavyTanks and 1 germanParatrooper moved from Leningrad to Eastern Finland
                                    1 germanParatrooper moved from Norilsk to Nenetsia
                                    1 germanParatrooper moved from Archangel to Nenetsia
                            
                                Combat - Germany
                                    Usa scrambles 1 units out of Southern Spain to defend against the attack in 41 Sea Zone
                                    Battle in Eastern Finland
                                        Germany attack with 3 germanHeavyTanks, 1 germanInfantry and 1 germanParatrooper
                                        Britain defend with 1 Flagpole, 1 britishAntiAirGun, 1 britishArtillery and 2 britishCombatEngineers
                                            HvyTankFS fire in Eastern Finland : 0/3 hits, 0.75 expected hits
                                            Germany roll dice for 3 germanHeavyTanks, 1 germanInfantry and 1 germanParatrooper in Eastern Finland, round 2 : 1/5 hits, 1.83 expected hits
                                            Britain roll dice for 1 britishAntiAirGun, 1 britishArtillery and 2 britishCombatEngineers in Eastern Finland, round 2 : 0/4 hits, 1.33 expected hits
                                            1 britishAntiAirGun owned by the Britain lost in Eastern Finland
                                        1 germanInfantry owned by the Germany, 3 germanHeavyTanks owned by the Germany and 1 germanParatrooper owned by the Germany retreated to Leningrad
                                        Britain win with 1 britishArtillery and 2 britishCombatEngineers remaining. Battle score for attacker is 4
                                        Casualties for Britain: 1 britishAntiAirGun
                                    Battle in 41 Sea Zone
                                        Germany attack with 4 germanAdvancedNavalFighters
                                        Usa defend with 1 americanAdvancedNavalFighter, 3 americanDestroyers and 1 americanTransport
                                            Germany roll dice for 4 germanAdvancedNavalFighters in 41 Sea Zone, round 2 : 1/4 hits, 2.67 expected hits
                                            Usa roll dice for 1 americanAdvancedNavalFighter, 3 americanDestroyers and 1 americanTransport in 41 Sea Zone, round 2 : 1/5 hits, 1.42 expected hits
                                            1 germanAdvancedNavalFighter owned by the Germany and 1 americanTransport owned by the Usa lost in 41 Sea Zone
                                            Germany roll dice for 3 germanAdvancedNavalFighters in 41 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
                                            Usa roll dice for 1 americanAdvancedNavalFighter and 3 americanDestroyers in 41 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
                                            3 americanDestroyers owned by the Usa and 2 germanAdvancedNavalFighters owned by the Germany lost in 41 Sea Zone
                                            Germany roll dice for 1 germanAdvancedNavalFighter in 41 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                                            Usa roll dice for 1 americanAdvancedNavalFighter in 41 Sea Zone, round 4 : 1/1 hits, 0.58 expected hits
                                            1 germanAdvancedNavalFighter owned by the Germany and 1 americanAdvancedNavalFighter owned by the Usa lost in 41 Sea Zone
                                        Usa win with no units remaining. Battle score for attacker is -8
                                        Casualties for Germany: 4 germanAdvancedNavalFighters
                                        Casualties for Usa: 1 americanAdvancedNavalFighter, 3 americanDestroyers and 1 americanTransport
                                    Battle in Nenetsia
                                        Germany attack with 2 germanParatroopers
                                        Russia defend with 1 Flagpole and 3 russianInfantrys
                                            Germany roll dice for 2 germanParatroopers in Nenetsia, round 2 : 0/2 hits, 0.33 expected hits
                                            Russia roll dice for 3 russianInfantrys in Nenetsia, round 2 : 1/3 hits, 1.00 expected hits
                                            1 germanParatrooper owned by the Germany lost in Nenetsia
                                        1 germanParatrooper owned by the Germany retreated to Archangel
                                        Russia win with 3 russianInfantrys remaining. Battle score for attacker is -4
                                        Casualties for Germany: 1 germanParatrooper
                                    Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                    Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                    Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                    Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                    Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                    Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                    Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                    Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                    Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                    Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                    Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                    Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                    Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                    Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                    Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                    Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                    Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                    Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                    Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                    Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                    Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                    Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                    Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                    Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                    Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                    Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                    Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                    Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                    Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                    Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                    Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                    Trigger germanAP2: Germany has 1 Material placed in Berlin
                                    Trigger germanProd: Germany has 1 Material placed in Berlin
                                    1 germanInfantry moved from Eastern Karelia to Archangel
                                    1 germanInfantry moved from Novgorod to Eastern Karelia
                                    1 Material, 1 germanAirTransport and 1 germanCombatEngineer moved from Leningrad to Archangel
                                    1 germanAirTransport moved from Archangel to Leningrad
                                    1 germanInfantry moved from Smolensk to Novgorod
                                    1 germanInfantry moved from Tula to Smolensk
                                    1 germanInfantry moved from Stalingrad to Tula
                                    4 germanInfantrys moved from Sverdlovsk to Omsk
                                    4 germanInfantrys moved from Stalingrad to Sverdlovsk
                                    2 germanParatroopers moved from Sverdlovsk to Stalingrad
                                    1 germanAirTransport and 2 germanInfantrys moved from Romania to Stalingrad
                                    1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Stalingrad
                                    1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Leningrad
                                    1 germanMech.Infantry and 1 germanParatrooper moved from Leningrad to Archangel
                                    2 Trucks moved from Leningrad to Kharkov
                                    1 Train and 3 germanAlpineInfantrys moved from Austria to Vichy France
                                    3 germanAdvancedNavalFighters moved from Northern Italy to Vichy France
                                    1 germanAdvancedNavalFighter moved from Eastern Germany to Vichy France
                                    1 Truck and 1 germanAntiAirGun moved from Vichy France to Northern Germany
                                    1 Truck and 1 germanAntiAirGun moved from Vichy France to Eastern Germany
                                    3 germanAdvancedNavalFighters moved from Eastern Germany to Northern Germany
                                    1 Train moved from Vichy France to Hungary Slovakia
                                    1 Train moved from Vichy France to Austria
                                    1 Truck moved from Northern Germany to Hungary Slovakia
                                    1 Train moved from Hungary Slovakia to Romania
                                    1 Truck moved from Eastern Germany to Northern Germany
                                    2 Materials and 1 germanAirTransport moved from Berlin to Vichy France
                                    1 germanAirTransport moved from Vichy France to Berlin
                            
                                Purchase Units - Germany
                                    Germany buy 3 germanAdvancedNavalFighters, 2 germanAlpineInfantrys, 1 germanCombatEngineer, 1 germanEntrenchment, 1 germanHeavyArtillery and 11 germanInfantrys; Remaining resources: 0 PUs; 180 techTokens; 
                            
                                Place Units - Germany
                                    Units in Archangel being upgraded or consumed: 1 Material
                                    1 germanEntrenchment placed in Archangel
                                    2 germanAlpineInfantrys and 1 germanInfantry placed in Austria
                                    1 germanCombatEngineer placed in Northern Germany
                                    3 germanAdvancedNavalFighters and 1 germanHeavyArtillery placed in Eastern Germany
                                    2 germanInfantrys placed in Leningrad
                                    3 germanInfantrys placed in Stalingrad
                                    2 germanInfantrys placed in Kharkov
                                    3 germanInfantrys placed in Berlin
                            
                                Turn Complete - Germany
                                    Germany collect 80 PUs; end with 80 PUs
                                    Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 83 PUs
                                    Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 86 PUs
                                    Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 89 PUs
                                    Units generate 12 techTokens; Germany end with 192 techTokens
                                    Some Units in Vichy France change ownership: 2 Materials and 2 germanCombatEngineers
                            
                                Purchase Units - VichyFrance
                                    VichyFrance buy 1 germanEntrenchment, 1 germanFortification and 1 germanInfantry; Remaining resources: 0 PUs; 
                            
                                Place Units - VichyFrance
                                    Units in Vichy France being upgraded or consumed: 2 Materials and 1 germanEntrenchment
                                    1 germanEntrenchment, 1 germanFortification and 1 germanInfantry placed in Vichy France
                            
                                Turn Complete - VichyFrance
                                    VichyFrance collect 5 PUs; end with 5 PUs
                                    Some Units in Vichy France change ownership: 2 germanCombatEngineers and 1 germanInfantry
                            
                                Purchase Units - DanubeAxis
                                    DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                            
                                Place Units - DanubeAxis
                                    3 germanInfantrys placed in Romania
                                    1 germanInfantry placed in Hungary Slovakia
                            
                                Turn Complete - DanubeAxis
                                    DanubeAxis collect 12 PUs; end with 12 PUs
                                    Units Change Ownership
                                        Some Units in Hungary Slovakia change ownership: 1 germanInfantry
                                        Some Units in Romania change ownership: 3 germanInfantrys
                            
                                Turn Complete - Finland
                            

                            Combat Hit Differential Summary :

                            Usa : 0.67
                            HvyTankFS fire in Eastern Finland : : -0.75
                            Britain : -1.33
                            Germany : -1.50
                            Russia : 0.00
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin back to russia

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • C Offline
                                colin
                                last edited by

                                TripleA Turn Summary: Russia round 49

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 49
                                
                                    Research Technology - Russia
                                        Russia spend 0 on tech rolls
                                            Russia roll 7,12,6,10,3,11 and gets 1 hit
                                        Russia removing all Technology Tokens after successful research.
                                        Russia discover ImprovedDestroyers
                                
                                    Combat Move - Russia
                                        Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                        Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                        Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                        Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                        Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                        Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                        Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                        Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                
                                    Combat - Russia
                                
                                    Non Combat Move - Russia
                                        Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                        Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                        Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                        Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                        Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                        Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                        Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                        Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                        Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                        Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                        Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                        Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                        Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger AltayLLRussia2: China takes ownership of territory Altay
                                        Trigger russianAP2: Russia has 1 Material placed in Moscow
                                        Trigger russianProd1: Russia has 1 Material placed in Moscow
                                        1 russianArtillery moved from Moscow to Vologda
                                        3 russianInfantrys moved from Nenetsia to Urals
                                        1 Train moved from Urals to Moscow
                                        1 Material, 1 Train and 1 russianAntiAirGun moved from Moscow to Urals
                                        1 russianCombatEngineer moved from Volgarod to Vologda
                                        1 Truck moved from Urals to Moscow
                                        1 Material and 1 Truck moved from Moscow to Vologda
                                        1 russianAntiTankGun moved from Moscow to Vologda
                                        3 russianInfantrys moved from Volgarod to Moscow
                                        3 russianInfantrys moved from Urals to Vologda
                                
                                    Purchase Units - Russia
                                        Trigger russianAdvTB: buyrussianAdvancedTacticalBomber added to russianProduction
                                        Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 2 russianFortifications and 6 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                
                                    Place Units - Russia
                                        Units in Urals being upgraded or consumed: 1 Material and 1 russianEntrenchment
                                        1 russianFortification and 2 russianInfantrys placed in Urals
                                        Units in Vologda being upgraded or consumed: 1 Material and 1 russianEntrenchment
                                        1 russianFortification and 2 russianInfantrys placed in Vologda
                                        2 russianInfantrys placed in Volgarod
                                        1 russianAntiAirGun, 1 russianAntiTankGun and 1 russianArtillery placed in Moscow
                                
                                    Activate Technology - Russia
                                        Russia activating ImprovedDestroyers
                                        Trigger russianImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to russianDestroyer
                                
                                    Turn Complete - Russia
                                        Russia collect 26 PUs; end with 26 PUs
                                        Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 29 PUs
                                        Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 32 PUs
                                        Units generate 6 techTokens; Russia end with 6 techTokens
                                

                                Combat Hit Differential Summary :

                                Savegame

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut back to you

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                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Turn Summary: Thailand round 49

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 49
                                    
                                        Training Troops - Manchuria
                                            Manchuria collect 0 PUs; end with 11 PUs
                                    
                                        Research Technology - Japan
                                            Japan spend 0 on tech rolls
                                                Japan roll 7,4,7,6,11,6,11,2,1 and gets 0 hits
                                    
                                        Combat Move - Japan
                                            Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                            1 unit repaired.
                                                1 japaneseHeavyTank-damaged owned by the Japan removed in Manchuria
                                                1 japaneseHeavyTank owned by the Japan added in Manchuria
                                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                            1 japaneseAirTransport and 1 japaneseParatrooper moved from Tokyo to Iwo Jima
                                            1 japaneseInfantry moved from Anhwei to Fo Kien
                                                  Japan take Fo Kien from China
                                            1 japaneseParatrooper moved from Anhwei to Kwangtung
                                                  Japan take Kwangtung from China
                                            2 japaneseInfantrys moved from Peking to Shansi
                                            3 japaneseAdvancedNavalFighters moved from Manchuria to Shansi
                                            3 japaneseAdvancedNavalFighters moved from Japan to Shansi
                                    
                                        Combat - Japan
                                            Japan creates battle in territory 97 Sea Zone
                                            Japan creates battle in territory 98 Sea Zone
                                            Japan creates battle in territory 99 Sea Zone
                                            Japan lands units in Iwo Jima
                                            Japan creates battle in territory Iwo Jima
                                            Battle in Shansi
                                                Japan attack with 6 japaneseAdvancedNavalFighters and 2 japaneseInfantrys
                                                China defend with 1 Flagpole and 1 chineseInfantry
                                                    Japan roll dice for 6 japaneseAdvancedNavalFighters and 2 japaneseInfantrys in Shansi, round 2 : 5/8 hits, 3.83 expected hits
                                                    China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                                    1 chineseInfantry owned by the China lost in Shansi
                                                Japan win, taking Iwo Jima from Usa, taking Shansi from China with 6 japaneseAdvancedNavalFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                                Casualties for China: 1 chineseInfantry
                                    
                                        Non Combat Move - Japan
                                            Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                            Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                            Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                            Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                            Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                            Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                            3 japaneseAdvancedNavalFighters moved from Shansi to Japan
                                            3 japaneseAdvancedNavalFighters moved from Shansi to Manchuria
                                            1 japaneseAirTransport moved from Iwo Jima to Tokyo
                                            1 japaneseParatrooper moved from Anhwei to Shantung
                                            1 japaneseInfantry moved from Manchuria to Chahar
                                            2 Trucks moved from Japan to Tokyo
                                            2 Materials and 2 Trucks moved from Tokyo to Japan
                                            2 japaneseArtillerys moved from Japan to Tokyo
                                            2 japaneseInfantrys moved from Tokyo to Japan
                                            1 japaneseInfantry moved from Manchuria to Peking
                                            1 japaneseAirTransport and 1 japaneseAlpineInfantry moved from Manchuria to Japan
                                            2 Trucks moved from Northern Manchuria to Manchuria
                                            2 japaneseAlpineInfantrys, 1 japaneseArtillery and 1 japaneseInfantry moved from Siberia to Omsk
                                            1 japaneseArtillery and 3 japaneseInfantrys moved from Northern Manchuria to Manchuria
                                            1 japaneseInfantry moved from Manchuria to Korea
                                            1 japaneseInfantry moved from Manchuria to Peking
                                    
                                        Purchase Units - Japan
                                            Trigger japaneseAdvArt1: buyjapaneseHeavyArtillery added to japaneseProduction
                                            Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseAntiAirGun, 8 japaneseInfantrys and 1 japaneseParatrooper; Remaining resources: 0 PUs; 9 techTokens; 
                                    
                                        Place Units - Japan
                                            1 japaneseAntiAirGun placed in Korea
                                            2 japaneseInfantrys placed in Peking
                                            1 japaneseAdvancedNavalFighter and 3 japaneseInfantrys placed in Japan
                                            3 japaneseInfantrys and 1 japaneseParatrooper placed in Tokyo
                                    
                                        Turn Complete - Japan
                                            Japan collect 36 PUs; end with 36 PUs
                                            Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 39 PUs
                                            Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 42 PUs
                                            Units generate 6 techTokens; Japan end with 15 techTokens
                                            Some Units in Manchuria change ownership: 2 japaneseCombatEngineers
                                    
                                        Purchase Units - Manchuria
                                            Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Manchuria
                                            1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
                                    
                                        Turn Complete - Manchuria
                                            Manchuria collect 11 PUs; end with 11 PUs
                                            Some Units in Manchuria change ownership: 2 japaneseCombatEngineers, 1 japaneseInfantry and 2 japaneseParatroopers
                                    
                                        Turn Complete - Thailand
                                    

                                    Combat Hit Differential Summary :

                                    Japan : 1.17
                                    China : -0.25
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin back to china

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Turn Summary: Australia round 49

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 49
                                        
                                            Supporting Britain - Canada
                                                Canada collect 0 PUs; end with 16 PUs
                                        
                                            Organizing Partisan Operations - ExiledAllies
                                                ExiledAllies collect 0 PUs; end with 45 PUs
                                        
                                            Marching Orders - SouthAfrica
                                                SouthAfrica collect 0 PUs; end with 17 PUs
                                        
                                            Preparing Ambushes - India
                                                India collect 0 PUs; end with 15 PUs
                                        
                                            Preparing Naval Operations - Australia
                                                Australia collect 0 PUs; end with 17 PUs
                                        
                                            Research Technology - Britain
                                                Britain spend 0 on tech rolls
                                                    Britain roll 1,7,8,12,8,10,3,1,3 and gets 1 hit
                                                Britain removing all Technology Tokens after successful research.
                                                Britain discover ImprovedAntiTank
                                        
                                            Combat Move - Britain
                                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                                Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                                Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                                1 britishTank moved from Iraq to Syria
                                                      ExiledAllies take Syria from VichyFrance
                                                1 britishTank moved from Syria to Trans Jordan
                                                4 britishInfantrys, 2 britishMech.Infantrys and 3 britishTanks moved from Iraq to Trans Jordan
                                                1 britishArtillery and 3 britishMarines moved from Luzon to 96 Sea Zone
                                                3 britishInfantrys moved from Borneo to 93 Sea Zone
                                                1 britishCarrier, 1 britishDestroyer, 3 britishInfantrys and 1 britishTransport moved from 93 Sea Zone to 96 Sea Zone
                                                3 britishInfantrys moved from Brunei to 128 Sea Zone
                                                3 britishInfantrys and 1 britishTransport moved from 128 Sea Zone to 96 Sea Zone
                                                1 britishArtillery, 6 britishInfantrys and 3 britishMarines moved from 96 Sea Zone to Fo Kien
                                                1 britishInfantry moved from Uzbek to Western Kazahk
                                                      Russia take Western Kazahk from Italy
                                                1 britishNavalFighter moved from Luzon to Fo Kien
                                                3 britishNavalFighters moved from 96 Sea Zone to Fo Kien
                                        
                                            Combat - Britain
                                                Battle in Trans Jordan
                                                    Britain attack with 4 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks
                                                    Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianEntrenchment
                                                        Britain roll dice for 4 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks in Trans Jordan, round 2 : 4/10 hits, 3.67 expected hits
                                                        Italy roll dice for 1 italianEntrenchment in Trans Jordan, round 2 : 1/1 hits, 0.50 expected hits
                                                        1 italianEntrenchment owned by the Italy and 1 britishInfantry owned by the Britain lost in Trans Jordan
                                                    Some non-combat units are destroyed: 
                                                    Britain win, taking Trans Jordan from Italy with 3 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks remaining. Battle score for attacker is 3
                                                    Casualties for Britain: 1 britishInfantry
                                                    Casualties for Italy: 1 italianEntrenchment
                                                Battle in Fo Kien
                                                    Britain attack with 1 britishArtillery, 6 britishInfantrys, 3 britishMarines and 4 britishNavalFighters
                                                    Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                        Britain roll dice for 2 britishBattleships and 6 britishDestroyers in Fo Kien, round 2 : 3/10 hits, 2.83 expected hits
                                                        Japan roll dice for 1 japaneseInfantry in Fo Kien, round 2 : 0/1 hits, 0.25 expected hits
                                                        1 japaneseInfantry owned by the Japan lost in Fo Kien
                                                    Britain win, taking Fo Kien from Japan with 1 britishArtillery, 6 britishInfantrys, 3 britishMarines and 4 britishNavalFighters remaining. Battle score for attacker is 3
                                                    Casualties for Japan: 1 japaneseInfantry
                                        
                                            Non Combat Move - Britain
                                                Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                                Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                                Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                                                Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                                                Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                                Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                                Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                                                Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                                                Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                                Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                                Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                                Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                                Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                                Trigger britishAP2: Britain has 1 Material placed in London
                                                Trigger britishProd1: Britain has 1 Material placed in London
                                                3 britishNavalFighters moved from Fo Kien to 96 Sea Zone
                                                1 britishNavalFighter moved from Fo Kien to 96 Sea Zone
                                                1 britishNavalFighter moved from New South Wales to Phillippines
                                                1 britishDestroyer moved from 149 Sea Zone to 93 Sea Zone
                                                1 Truck moved from Southern Iran to Bombay
                                                1 Truck moved from Kashmir to Bombay
                                                1 Train moved from Bombay to Calcutta
                                                1 Material and 1 Train moved from Calcutta to Bombay
                                                3 britishInfantrys, 3 britishMarines and 1 britishParatrooper moved from Finland to Eastern Finland
                                                1 britishInfantry, 3 britishMarines and 2 britishMech.Infantrys moved from Northern Finland to Eastern Finland
                                                1 Train and 3 britishMarines moved from Central Norway to Northern Finland
                                                1 Train moved from Northern Finland to Norway
                                                1 Truck moved from Central Norway to Norway
                                                1 Truck and 1 britishArtillery moved from Norway to Northern Norway
                                                1 Truck moved from Northern Norway to Central Norway
                                                1 britishArtillery moved from Norway to Central Norway
                                                4 britishBattleships, 10 britishCruisers and 5 britishTransports moved from 29 Sea Zone to 28 Sea Zone
                                                2 britishAdvancedNavalFighters and 1 britishNavalFighter moved from Central Britain to Northern Finland
                                                1 britishAirTransport and 2 britishInfantrys moved from Central Britain to Eastern Finland
                                                1 britishAirTransport moved from Eastern Finland to Finland
                                                2 britishAirTransports, 2 britishInfantrys and 2 britishMarines moved from London to Finland
                                                1 britishInfantry moved from Scotland to Central Britain
                                                1 britishMarine moved from Southern Britain to Central Britain
                                                3 britishAirTransports moved from Finland to Central Britain
                                                1 Truck moved from Central Britain to London
                                                1 Material and 1 Truck moved from London to Central Britain
                                                1 Truck moved from Central Britain to London
                                                2 britishNavalFighters moved from Ontario to Central Britain
                                                2 britishAirTransports moved from Central Britain to London
                                                1 Truck and 1 britishCombatEngineer moved from Cape Town to Belgian Congo
                                                1 britishArtillery, 1 britishMech.Infantry and 1 britishTank moved from Cape Town to Rhodesia
                                        
                                            Purchase Units - Britain
                                                Britain buy 2 britishAdvancedNavalFighters, 1 britishEntrenchment, 1 britishFortification, 5 britishMarines and 4 britishParatroopers; Remaining resources: 2 PUs; 0 techTokens; 
                                                Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                        
                                            Place Units - Britain
                                                2 britishMarines placed in Northern Finland
                                                3 britishMarines placed in Finland
                                                Units in London being upgraded or consumed: 1 Material and 1 britishEntrenchment
                                                1 britishFortification and 4 britishParatroopers placed in London
                                                Units in Central Britain being upgraded or consumed: 1 Material
                                                2 britishAdvancedNavalFighters and 1 britishEntrenchment placed in Central Britain
                                        
                                            Activate Technology - Britain
                                                Britain activating ImprovedAntiTank
                                                triggerAttachmenbritishImpAT: Setting defense to 2 for unitAttachment attached to britishAntiTankGun
                                                triggerAttachmenbritishImpAT: Setting attackAA to 3 for unitAttachment attached to britishAntiTankGun
                                        
                                            Turn Complete - Britain
                                                Britain collect 57 PUs; end with 59 PUs
                                                Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 62 PUs
                                                Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 65 PUs
                                                Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 66 PUs
                                                Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 67 PUs
                                                Units generate 9 techTokens; Britain end with 9 techTokens
                                                Units Change Ownership
                                                    Some Units in Belgian Congo change ownership: 1 britishCombatEngineer
                                                    Some Units in Bombay change ownership: 1 Material and 2 britishCombatEngineers
                                                    Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                                    Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                        
                                            Purchase Units - Canada
                                                Canada buy 1 britishNavalFighter; Remaining resources: 5 PUs; 
                                        
                                            Place Units - Canada
                                                1 britishNavalFighter placed in Ontario
                                        
                                            Turn Complete - Canada
                                                Canada collect 15 PUs; end with 20 PUs
                                                Units Change Ownership
                                                    Some Units in Ontario change ownership: 1 britishNavalFighter
                                                    Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                                Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                                Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                                Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                        
                                            Purchase Units - ExiledAllies
                                                ExiledAllies buy 2 britishArtillerys, 1 britishCruiser, 2 britishInfantrys, 1 britishMarine and 2 britishTransports; Remaining resources: 1 PUs; 
                                        
                                            Place Units - ExiledAllies
                                                2 britishArtillerys placed in Norway
                                                2 britishInfantrys placed in Central Norway
                                                2 britishTransports placed in 43 Sea Zone
                                                ExiledAllies undo move 3.
                                                1 britishCruiser and 1 britishTransport placed in 43 Sea Zone
                                                1 britishTransport placed in 93 Sea Zone
                                                1 britishMarine placed in Borneo
                                        
                                            Turn Complete - ExiledAllies
                                                ExiledAllies collect 48 PUs; end with 49 PUs
                                                Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 48 PUs
                                                Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 47 PUs
                                                Units Change Ownership
                                                    Some Units in 43 Sea Zone change ownership: 1 britishCruiser and 1 britishTransport
                                                    Some Units in 93 Sea Zone change ownership: 1 britishTransport
                                                    Some Units in Belgian Congo change ownership: 1 britishCombatEngineer
                                                    Some Units in Borneo change ownership: 1 britishMarine
                                                    Some Units in Central Norway change ownership: 2 britishInfantrys
                                                    Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                                    Some Units in Norway change ownership: 2 britishArtillerys
                                        
                                            Purchase Units - SouthAfrica
                                                SouthAfrica buy 1 britishInfantry, 1 britishMech.Infantry and 1 britishTank; Remaining resources: 3 PUs; 
                                        
                                            Place Units - SouthAfrica
                                                1 britishInfantry, 1 britishMech.Infantry and 1 britishTank placed in Cape Town
                                        
                                            Turn Complete - SouthAfrica
                                                SouthAfrica collect 7 PUs; end with 10 PUs
                                                Some Units in Cape Town change ownership: 1 britishInfantry, 1 britishMech.Infantry and 1 britishTank
                                        
                                            Purchase Units - India
                                                India buy 3 britishMarines; Remaining resources: 3 PUs; 
                                        
                                            Place Units - India
                                                3 britishMarines placed in Bombay
                                        
                                            Turn Complete - India
                                                India collect 13 PUs; end with 16 PUs
                                                Some Units in Bombay change ownership: 1 Material, 2 britishCombatEngineers and 3 britishMarines
                                        
                                            Purchase Units - Australia
                                                Australia buy 1 britishNavalFighter; Remaining resources: 6 PUs; 
                                        
                                            Place Units - Australia
                                                1 britishNavalFighter placed in New South Wales
                                        
                                            Turn Complete - Australia
                                                Australia collect 17 PUs; end with 23 PUs
                                                Some Units in New South Wales change ownership: 1 britishNavalFighter
                                        

                                        Combat Hit Differential Summary :

                                        Japan : -0.25
                                        Italy : 0.50
                                        Britain : 0.50
                                        

                                        Savegame

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                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut back to you

                                          ubernautU 1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Turn Summary: Italy round 49

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 49
                                            
                                                Research Technology - Italy
                                                    Trigger italianaTAR: Italy gains access to AdvancedRockets
                                                    Italy spend 0 on tech rolls
                                                        Italy roll 8,1,12,5,5,12,3,12,6 and gets 3 hits
                                                    Italy removing all Technology Tokens after successful research.
                                                    Italy discover AdvancedRockets
                                            
                                                Combat Move - Italy
                                                    Trigger italianImpRockR10: Setting givesMovement to 3:italianRocket for unitAttachment attached to spanishAirfield
                                                    Trigger italianImpRockR9: Setting givesMovement to 3:italianRocket for unitAttachment attached to brazilianAirfield
                                                    Trigger italianImpRockR12: Setting givesMovement to 3:italianRocket for unitAttachment attached to turkishAirfield
                                                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger italianImpRockR11: Setting givesMovement to 3:italianRocket for unitAttachment attached to swedishAirfield
                                                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianImpRockR5: Setting givesMovement to 3:italianRocket for unitAttachment attached to germanAirfield
                                                    Trigger italianImpRockR4: Setting givesMovement to 3:italianRocket for unitAttachment attached to japaneseAirfield
                                                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                    2 italianInfantrys moved from Sverdlovsk to Western Kazahk
                                                    5 italianAdvancedNavalFighters moved from Rome to Tripolitania
                                                    2 italianAirTransports and 4 italianParatroopers moved from Southern Italy to Tripolitania
                                            
                                                Combat - Italy
                                                    Battle in Tripolitania
                                                        Italy attack with 5 italianAdvancedNavalFighters, 2 italianAirTransports and 4 italianParatroopers
                                                        Usa defend with 1 Flagpole and 3 americanParatroopers
                                                            Italy roll dice for 5 italianAdvancedNavalFighters, 2 italianAirTransports and 4 italianParatroopers in Tripolitania, round 2 : 5/11 hits, 3.42 expected hits
                                                            Usa roll dice for 3 americanParatroopers in Tripolitania, round 2 : 3/3 hits, 1.25 expected hits
                                                            3 americanParatroopers owned by the Usa and 3 italianParatroopers owned by the Italy lost in Tripolitania
                                                        Italy win, taking Tripolitania from Usa with 5 italianAdvancedNavalFighters, 2 italianAirTransports and 1 italianParatrooper remaining. Battle score for attacker is 0
                                                        Casualties for Italy: 3 italianParatroopers
                                                        Casualties for Usa: 3 americanParatroopers
                                                    Battle in Western Kazahk
                                                        Italy attack with 2 italianInfantrys
                                                        Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole
                                                            Italy roll dice for 2 italianInfantrys in Western Kazahk, round 2 : 0/2 hits, 0.33 expected hits
                                                            Russia roll dice for 1 britishInfantry in Western Kazahk, round 2 : 0/1 hits, 0.25 expected hits
                                                            Italy roll dice for 2 italianInfantrys in Western Kazahk, round 3 : 1/2 hits, 0.33 expected hits
                                                            Russia roll dice for 1 britishInfantry in Western Kazahk, round 3 : 0/1 hits, 0.25 expected hits
                                                            1 britishInfantry owned by the Britain lost in Western Kazahk
                                                        Italy win, taking Western Kazahk from Russia with 2 italianInfantrys remaining. Battle score for attacker is 3
                                                        Casualties for Britain: 1 britishInfantry
                                            
                                                Non Combat Move - Italy
                                                    Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                                    Trigger italianImpRock2: Setting isAir to false for unitAttachment attached to italianRocket
                                                    Trigger italianImpRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                                                    Trigger italianImpRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                                                    Trigger italianImpRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                                                    Trigger italianImpRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                                                    Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                    Trigger italianRock2: Setting isAir to false for unitAttachment attached to italianRocket
                                                    Trigger italianRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                                                    Trigger italianRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                                                    Trigger italianRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                                                    Trigger italianRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                                                    Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                                    Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                    Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                                    Trigger italianImpRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                                                    Trigger italianImpRock3: Setting isAir to true for unitAttachment attached to italianRocket
                                                    Trigger italianImpRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                                                    Trigger italianImpRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                                                    Trigger italianImpRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                                                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                    Trigger italianRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                                                    Trigger italianRock3: Setting isAir to true for unitAttachment attached to italianRocket
                                                    Trigger italianRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                                                    Trigger italianRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                                                    Trigger italianRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                                                    Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                                    Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                                    Trigger italianAP2: Italy has 1 Material placed in Rome
                                                    Trigger italianProd: Italy has 1 Material placed in Rome
                                                    2 italianCombatEngineers and 1 italianMarine moved from Astrakhan to Southern Caucasus
                                                    1 italianAirTransport and 2 italianParatroopers moved from Southern Caucasus to Cairo
                                                    1 italianAirTransport moved from Cairo to Southern Caucasus
                                                    2 italianParatroopers moved from Omsk to Sverdlovsk
                                                    1 italianAirTransport moved from Tripolitania to Rome
                                                    1 italianAirTransport moved from Tripolitania to Southern Italy
                                                    5 italianAdvancedNavalFighters moved from Tripolitania to Rome
                                                    2 italianMarines and 1 italianParatrooper moved from Sardinia to 46 Sea Zone
                                                    2 italianMarines and 1 italianParatrooper moved from 46 Sea Zone to Southern Italy
                                                    3 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                                    3 italianInfantrys moved from 46 Sea Zone to Sicily
                                                    1 italianAirTransport moved from Rome to Southern Italy
                                                    2 Materials and 1 Train moved from Rome to Southern Italy
                                                    1 Train moved from Southern Italy to Rome
                                                    1 italianParatrooper moved from Rome to Southern Italy
                                                    2 italianInfantrys moved from Rome to Southern Italy
                                                    2 italianInfantrys moved from Rome to Southern Italy
                                                    1 italianInfantry moved from Rome to Southern Italy
                                            
                                                Purchase Units - Italy
                                                    Italy buy 1 italianAdvancedNavalFighter, 3 italianDestroyers, 1 italianEntrenchment, 1 italianFortification and 3 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                            
                                                Place Units - Italy
                                                    Units in Southern Italy being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                                                    1 italianEntrenchment and 1 italianFortification placed in Southern Italy
                                                    3 italianInfantrys placed in Rome
                                                    3 italianDestroyers placed in 46 Sea Zone
                                                    1 italianAdvancedNavalFighter placed in Northern Italy
                                            
                                                Activate Technology - Italy
                                                    Italy activating AdvancedRockets
                                            
                                                Turn Complete - Italy
                                                    Italy collect 39 PUs; end with 39 PUs
                                                    Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 42 PUs
                                                    Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 45 PUs
                                                    Units generate 9 techTokens; Italy end with 9 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Usa : 1.75
                                            Italy : 1.92
                                            Russia : -0.50
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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