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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Australia round 48

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 48
      
          Supporting Britain - Canada
              Canada collect 0 PUs; end with 23 PUs
      
          Organizing Partisan Operations - ExiledAllies
              ExiledAllies collect 0 PUs; end with 45 PUs
      
          Marching Orders - SouthAfrica
              SouthAfrica collect 0 PUs; end with 26 PUs
      
          Preparing Ambushes - India
              India collect 0 PUs; end with 18 PUs
      
          Preparing Naval Operations - Australia
              Australia collect 0 PUs; end with 19 PUs
      
          Research Technology - Britain
              Britain spend 0 on tech rolls
                  Britain roll 5,12,5,4,7,11,3,2,3,6,5,2,7,3,12,12,10,2 and gets 3 hits
              Britain removing all Technology Tokens after successful research.
              Britain discover AdvancedMechanization
      
          Combat Move - Britain
              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
              Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
              Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
              Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
              Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
              Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
              1 britishMech.Infantry and 3 britishTanks moved from Northern Iran to Iraq
              1 britishMech.Infantry and 1 britishTank moved from Southern Iran to Iraq
              4 britishInfantrys moved from Northern Iran to Iraq
              1 britishTransport moved from 96 Sea Zone to 128 Sea Zone
              1 britishArtillery, 1 britishInfantry and 1 britishMarine moved from Brunei to 128 Sea Zone
              1 britishArtillery, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 128 Sea Zone to 96 Sea Zone
              3 britishArtillerys, 5 britishInfantrys and 1 britishMarine moved from Luzon to 96 Sea Zone
              4 britishArtillerys, 6 britishInfantrys and 2 britishMarines moved from 96 Sea Zone to Shanghai
              1 britishInfantry moved from Kashmir to Uzbek
                    Russia take Uzbek from Italy
              1 britishCombatEngineer and 1 britishInfantry moved from Finland to 28 Sea Zone
              1 britishInfantry moved from Northern Finland to 28 Sea Zone
              4 britishBattleships, 1 britishCombatEngineer, 10 britishCruisers, 2 britishInfantrys and 5 britishTransports moved from 28 Sea Zone to 29 Sea Zone
                    Britain take 29 Sea Zone from Germany
              12 britishMarines moved from Eastern Finland to 29 Sea Zone
              1 britishCombatEngineer, 2 britishInfantrys and 12 britishMarines moved from 29 Sea Zone to Leningrad
              3 britishArtillerys, 2 britishCombatEngineers, 9 britishInfantrys, 5 britishMarines, 4 britishMech.Infantrys and 8 britishParatroopers moved from Eastern Finland to Leningrad
              2 britishMech.Infantrys and 2 britishNavalFighters moved from Northern Finland to Leningrad
      
          Combat - Britain
              Battle in Iraq
                  Britain attack with 4 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks
                  Italy defend with 1 italianInfantry; Germany defend with 1 Flagpole
                      Britain roll dice for 4 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks in Iraq, round 2 : 4/10 hits, 3.33 expected hits
                      Germany roll dice for 1 italianInfantry in Iraq, round 2 : 0/1 hits, 0.25 expected hits
                      1 italianInfantry owned by the Italy lost in Iraq
                  Britain win, taking Iraq from Germany with 4 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks remaining. Battle score for attacker is 3
                  Casualties for Italy: 1 italianInfantry
              Battle in Shanghai
                  Britain attack with 4 britishArtillerys, 6 britishInfantrys and 2 britishMarines
                  Japan defend with 1 Flagpole, 2 Materials, 1 ResearchCenter and 1 japaneseParatrooper
                      Britain roll dice for 2 britishBattleships and 5 britishDestroyers in Shanghai, round 2 : 3/9 hits, 2.75 expected hits
                      Japan roll dice for 1 japaneseParatrooper in Shanghai, round 2 : 1/1 hits, 0.42 expected hits
                      1 britishInfantry owned by the Britain and 1 japaneseParatrooper owned by the Japan lost in Shanghai
                  Britain win, taking Shanghai from Japan with 4 britishArtillerys, 5 britishInfantrys and 2 britishMarines remaining. Battle score for attacker is 1
                  Casualties for Britain: 1 britishInfantry
                  Casualties for Japan: 1 japaneseParatrooper
              Battle in Leningrad
                  Britain attack with 3 britishArtillerys, 3 britishCombatEngineers, 11 britishInfantrys, 17 britishMarines, 6 britishMech.Infantrys, 2 britishNavalFighters and 8 britishParatroopers
                  Germany defend with 1 Flagpole, 1 Material, 1 Rail, 2 Trucks, 1 germanAirTransport, 1 germanAirfield, 4 germanAntiAirGuns, 2 germanArtillerys, 1 germanBarracks, 2 germanCombatEngineers, 3 germanEntrenchments, 1 germanFactory, 3 germanFortifications, 1 germanHeavyTank, 1 germanHeavyTank-damaged, 7 germanInfantrys, 4 germanMech.Infantrys, 2 germanMobileArtillerys, 6 germanParatroopers and 2 germanTanks
                      AntiAircraftGun fire in Leningrad : 1/4 hits, 1.00 expected hits
                      ArtilleryAntiTank fire in Leningrad : 1/2 hits, 0.50 expected hits
                  1 britishMech.Infantry owned by the Britain and 1 britishNavalFighter owned by the Britain lost in Leningrad
                      Britain roll dice for 4 britishBattleships and 10 britishCruisers in Leningrad, round 2 : 9/18 hits, 8.83 expected hits
                  Units damaged: 1 germanHeavyTank owned by the Germany, 3 germanFortifications owned by the Germany and 3 germanEntrenchments owned by the Germany
                      Britain roll dice for 3 britishArtillerys, 3 britishCombatEngineers, 11 britishInfantrys, 17 britishMarines, 5 britishMech.Infantrys, 1 britishNavalFighter and 8 britishParatroopers in Leningrad, round 2 : 8/48 hits, 14.08 expected hits
                      Germany roll dice for 1 germanAirTransport, 4 germanAntiAirGuns, 2 germanArtillerys, 2 germanCombatEngineers, 3 germanEntrenchments, 3 germanFortifications, 1 germanHeavyTank, 1 germanHeavyTank-damaged, 7 germanInfantrys, 4 germanMech.Infantrys, 2 germanMobileArtillerys, 6 germanParatroopers and 2 germanTanks in Leningrad, round 2 : 21/37 hits, 20.67 expected hits
                      3 germanInfantrys owned by the Germany, 2 britishMech.Infantrys owned by the Britain, 11 britishInfantrys owned by the Britain, 1 germanMech.Infantry owned by the Germany, 2 germanArtillerys owned by the Germany, 8 britishParatroopers owned by the Britain and 4 germanAntiAirGuns owned by the Germany lost in Leningrad
                      1 germanHeavyTank owned by the Germany lost in Leningrad
                  1 germanHeavyTank-damaged owned by the Germany added in Leningrad
                      ArtilleryAntiTank fire in Leningrad : 1/2 hits, 0.50 expected hits
                  1 britishMech.Infantry owned by the Britain lost in Leningrad
                      Britain roll dice for 3 britishArtillerys, 3 britishCombatEngineers, 17 britishMarines, 2 britishMech.Infantrys and 1 britishNavalFighter in Leningrad, round 3 : 10/26 hits, 8.58 expected hits
                      Germany roll dice for 1 germanAirTransport, 2 germanCombatEngineers, 3 germanEntrenchments, 3 germanFortifications, 2 germanHeavyTank-damageds, 4 germanInfantrys, 3 germanMech.Infantrys, 2 germanMobileArtillerys, 6 germanParatroopers and 2 germanTanks in Leningrad, round 3 : 22/27 hits, 16.33 expected hits
                      4 germanInfantrys owned by the Germany, 2 britishMech.Infantrys owned by the Britain, 17 britishMarines owned by the Britain, 2 germanMech.Infantrys owned by the Germany, 2 germanTanks owned by the Germany, 2 britishArtillerys owned by the Britain, 1 germanParatrooper owned by the Germany, 1 germanMobileArtillery owned by the Germany and 1 britishCombatEngineer owned by the Britain lost in Leningrad
                  1 britishArtillery and 2 britishCombatEngineers retreated to Eastern Finland
                  Germany win with 1 germanAirTransport, 2 germanCombatEngineers, 3 germanEntrenchments, 3 germanFortifications, 2 germanHeavyTank-damageds, 1 germanMech.Infantry, 1 germanMobileArtillery and 5 germanParatroopers remaining. Battle score for attacker is -94
                  Casualties for Britain: 2 britishArtillerys, 1 britishCombatEngineer, 11 britishInfantrys, 17 britishMarines, 6 britishMech.Infantrys, 1 britishNavalFighter and 8 britishParatroopers
                  Casualties for Germany: 4 germanAntiAirGuns, 2 germanArtillerys, 1 germanHeavyTank, 7 germanInfantrys, 3 germanMech.Infantrys, 1 germanMobileArtillery, 1 germanParatrooper and 2 germanTanks
      
          Non Combat Move - Britain
              Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
              Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
              Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
              Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
              Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
              Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
              Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
              Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
              Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
              Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
              Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
              Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
              Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
              Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
              Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
              Trigger britishAP2: Britain has 1 Material placed in London
              Trigger britishProd1: Britain has 1 Material placed in London
              1 britishNavalFighter moved from Leningrad to Finland
              1 britishNavalFighter moved from Central Britain to Finland
              2 britishAirTransports, 3 britishInfantrys and 1 britishParatrooper moved from London to Finland
              2 Materials and 1 britishAirTransport moved from London to Central Britain
              1 Material and 1 Truck moved from London to Central Britain
              1 Truck moved from Central Britain to London
              1 Material and 1 Truck moved from London to Central Britain
              1 britishCombatEngineer moved from Scotland to Central Britain
              1 britishCombatEngineer moved from Southern Britain to London
              2 britishInfantrys moved from Southern Britain to Central Britain
              1 Train moved from Central Norway to Norway
              1 Train and 2 britishMech.Infantrys moved from Norway to Northern Finland
              1 Train moved from Northern Finland to Central Norway
              1 Truck and 1 britishMarine moved from Central Norway to Northern Finland
              1 Truck moved from Northern Finland to Northern Norway
              1 Truck moved from Northern Finland to Central Norway
              1 britishInfantry moved from Northern Norway to Northern Finland
              1 Train moved from Bombay to Calcutta
              2 Materials, 1 Train and 1 britishAntiAirGun moved from Calcutta to Bombay
              1 Truck moved from Southern Iran to Bombay
              1 Truck and 1 britishAntiAirGun moved from Bombay to Kashmir
              1 Truck moved from Kashmir to Bombay
              1 Truck and 1 britishAntiAirGun moved from Bombay to Southern Iran
              1 britishCombatEngineer moved from Southern Iran to Bombay
              1 britishTransport moved from 93 Sea Zone to 148 Sea Zone
              3 britishInfantrys moved from Java to 148 Sea Zone
              3 britishInfantrys and 1 britishTransport moved from 148 Sea Zone to 93 Sea Zone
              3 britishInfantrys moved from 93 Sea Zone to Brunei
              1 britishCarrier and 1 britishDestroyer moved from 149 Sea Zone to 93 Sea Zone
              1 britishNavalFighter moved from Phillippines to Luzon
              1 britishTransport moved from 128 Sea Zone to 93 Sea Zone
              3 britishMarines moved from Borneo to 93 Sea Zone
              3 britishMarines and 1 britishTransport moved from 93 Sea Zone to 128 Sea Zone
              3 britishMarines moved from 128 Sea Zone to Luzon
              1 britishNavalFighter moved from Ontario to Central Britain
      
          Purchase Units - Britain
              Britain buy 2 britishAdvancedNavalFighters, 1 britishBarracks, 1 britishEntrenchment, 2 britishInfantrys and 8 britishMarines; Remaining resources: 0 PUs; 0 techTokens; 
              Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
      
          Place Units - Britain
              Units in Central Britain being upgraded or consumed: 3 Materials
              2 britishAdvancedNavalFighters and 1 britishBarracks placed in Central Britain
              Units in London being upgraded or consumed: 1 Material
              1 britishEntrenchment, 2 britishInfantrys and 2 britishMarines placed in London
              3 britishMarines placed in Finland
              2 britishMarines placed in Northern Finland
              1 britishMarine placed in Southern Britain
      
          Activate Technology - Britain
              Britain activating AdvancedMechanization
              Trigger britishAdvMech: Setting attack to 5 for unitAttachment attached to britishMech.Infantry
              Trigger britishAdvMech: Setting receivesAbilityWhenWith cleared  for unitAttachment attached to britishMech.Infantry
              Trigger britishAdvMech: Setting canBlitz to true for unitAttachment attached to britishMech.Infantry
              Trigger britishAdvMech2: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishMobileArtillery} with name:supportAttachmentArtillerybritishmobadvm
              Trigger britishAdvMech2: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishMobileArtillery} with name:supportAttachmentArtillerybritishmobadvt
      
          Turn Complete - Britain
              Britain collect 58 PUs; end with 58 PUs
              Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 61 PUs
              Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 64 PUs
              Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 65 PUs
              Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 66 PUs
              Units generate 9 techTokens; Britain end with 9 techTokens
              Units Change Ownership
                  Some Units in Bombay change ownership: 4 Materials and 2 britishCombatEngineers
                  Some Units in British Columbia change ownership: 1 britishCombatEngineer
                  Some Units in Cape Town change ownership: 3 Materials and 1 britishCombatEngineer
                  Some Units in Morrocco change ownership: 1 britishCombatEngineer
      
          Purchase Units - Canada
              Canada buy 2 britishNavalFighters; Remaining resources: 1 PUs; 
      
          Place Units - Canada
              2 britishNavalFighters placed in Ontario
      
          Turn Complete - Canada
              Canada collect 15 PUs; end with 16 PUs
              Units Change Ownership
                  Some Units in Ontario change ownership: 2 britishNavalFighters
                  Some Units in British Columbia change ownership: 1 britishCombatEngineer
              Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
              Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
              Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
      
          Purchase Units - ExiledAllies
              ExiledAllies buy 3 britishArtillerys, 2 britishDestroyers, 3 britishInfantrys and 2 britishMarines; Remaining resources: 0 PUs; 
      
          Place Units - ExiledAllies
              2 britishArtillerys placed in Norway
              2 britishMarines placed in Central Norway
              2 britishDestroyers placed in 43 Sea Zone
              3 britishInfantrys placed in Borneo
              1 britishArtillery placed in Java
      
          Turn Complete - ExiledAllies
              ExiledAllies collect 47 PUs; end with 47 PUs
              Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
              Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs
              Units Change Ownership
                  Some Units in 43 Sea Zone change ownership: 2 britishDestroyers
                  Some Units in Borneo change ownership: 3 britishInfantrys
                  Some Units in Central Norway change ownership: 2 britishMarines
                  Some Units in Java change ownership: 1 britishArtillery
                  Some Units in Morrocco change ownership: 1 britishCombatEngineer
                  Some Units in Norway change ownership: 2 britishArtillerys
      
          Purchase Units - SouthAfrica
              SouthAfrica buy 1 britishArtillery, 1 britishBarracks, 1 britishMech.Infantry and 1 britishTank; Remaining resources: 10 PUs; 
      
          Place Units - SouthAfrica
              Units in Cape Town being upgraded or consumed: 3 Materials
              1 britishArtillery, 1 britishBarracks, 1 britishMech.Infantry and 1 britishTank placed in Cape Town
      
          Turn Complete - SouthAfrica
              SouthAfrica collect 7 PUs; end with 17 PUs
              Some Units in Cape Town change ownership: 1 britishArtillery, 1 britishCombatEngineer, 1 britishMech.Infantry and 1 britishTank
      
          Purchase Units - India
              India buy 1 Material, 1 britishAircraftPlant, 1 britishAirfield and 3 britishInfantrys; Remaining resources: 2 PUs; 
      
          Place Units - India
              1 Material placed in Calcutta
              Units in Bombay being upgraded or consumed: 4 Materials
              1 britishAircraftPlant, 1 britishAirfield and 3 britishInfantrys placed in Bombay
      
          Turn Complete - India
              India collect 13 PUs; end with 15 PUs
              Units Change Ownership
                  Some Units in Bombay change ownership: 2 britishCombatEngineers and 3 britishInfantrys
                  Some Units in Calcutta change ownership: 1 Material
      
          Purchase Units - Australia
              Australia buy 1 britishDestroyer and 1 britishNavalFighter; Remaining resources: 0 PUs; 
      
          Place Units - Australia
              1 britishDestroyer placed in 149 Sea Zone
              1 britishNavalFighter placed in New South Wales
      
          Turn Complete - Australia
              Australia collect 17 PUs; end with 17 PUs
              Units Change Ownership
                  Some Units in 149 Sea Zone change ownership: 1 britishDestroyer
                  Some Units in New South Wales change ownership: 1 britishNavalFighter
      

      Combat Hit Differential Summary :

      Japan : 0.58
      ArtilleryAntiTank fire in Leningrad : : 1.00
      AntiAircraftGun fire in Leningrad : : 0.00
      Britain : -3.58
      Germany : 5.75
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut back to you

        ubernautU 2 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Move Summary: Italy round 48

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 48
          
              Research Technology - Italy
                  Trigger italianaTIR: Italy gains access to ImprovedRockets
                  Italy spend 0 on tech rolls
                  Italy removing all Technology Tokens after successful research.
                  Italy discover ImprovedRockets
          
              Combat Move - Italy
                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                  6 italianParatroopers moved from Sverdlovsk to Omsk
                        Italy take Omsk from Russia
                  1 italianAdvancedNavalFighter moved from Northern Italy to Sardinia
                  4 italianAdvancedNavalFighters moved from Rome to Sardinia
                  2 italianMarines moved from Southern Italy to 46 Sea Zone
                  4 italianInfantrys moved from Southern Italy to 46 Sea Zone
                  4 italianInfantrys and 2 italianMarines moved from 46 Sea Zone to Sardinia
                  1 italianAirTransport and 2 italianParatroopers moved from Southern Italy to Sardinia
                  1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Tripolitania
                  1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Tunisia
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin igonre that last marti throw didnt realize i was attacking art in hills on islands 😛

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Italy round 48

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 48
              
                  Research Technology - Italy
                      Trigger italianaTIR: Italy gains access to ImprovedRockets
                      Italy spend 0 on tech rolls
                          Italy roll 6,5,12,12,4,8,9,10,6 and gets 2 hits
                      Italy removing all Technology Tokens after successful research.
                      Italy discover ImprovedRockets
              
                  Combat Move - Italy
                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                      Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                      Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                      Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                      6 italianParatroopers moved from Sverdlovsk to Omsk
                            Italy take Omsk from Russia
                      1 italianAdvancedNavalFighter moved from Northern Italy to Sardinia
                      4 italianAdvancedNavalFighters moved from Rome to Sardinia
                      2 italianMarines moved from Southern Italy to 46 Sea Zone
                      4 italianInfantrys moved from Southern Italy to 46 Sea Zone
                      4 italianInfantrys and 2 italianMarines moved from 46 Sea Zone to Sardinia
                      1 italianAirTransport and 2 italianParatroopers moved from Southern Italy to Sardinia
                      1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Tripolitania
                      1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Tunisia
              
                  Combat - Italy
                      Italy lands units in Tripolitania
                      Italy creates battle in territory Tripolitania
                      Italy lands units in Tunisia
                      Italy creates battle in territory Tunisia
                      Battle in Sardinia
                          Italy attack with 5 italianAdvancedNavalFighters, 1 italianAirTransport, 4 italianInfantrys, 2 italianMarines and 2 italianParatroopers
                          Britain defend with 1 Flagpole, 1 Material, 2 britishArtillerys and 4 britishInfantrys
                              Italy roll dice for 5 italianAdvancedNavalFighters, 1 italianAirTransport, 4 italianInfantrys, 2 italianMarines and 2 italianParatroopers in Sardinia, round 2 : 4/13 hits, 4.08 expected hits
                              Britain roll dice for 2 britishArtillerys and 4 britishInfantrys in Sardinia, round 2 : 4/6 hits, 2.83 expected hits
                              3 britishInfantrys owned by the Britain, 1 britishArtillery owned by the Britain and 4 italianInfantrys owned by the Italy lost in Sardinia
                              Italy roll dice for 5 italianAdvancedNavalFighters, 1 italianAirTransport, 2 italianMarines and 2 italianParatroopers in Sardinia, round 3 : 2/9 hits, 3.75 expected hits
                              Britain roll dice for 1 britishArtillery and 1 britishInfantry in Sardinia, round 3 : 1/2 hits, 1.00 expected hits
                              1 britishInfantry owned by the Britain, 1 britishArtillery owned by the Britain and 1 italianParatrooper owned by the Italy lost in Sardinia
                          Italy win, taking Tripolitania from Usa, taking Tunisia from ExiledAllies, taking Sardinia from Britain with 5 italianAdvancedNavalFighters, 1 italianAirTransport, 2 italianMarines and 1 italianParatrooper remaining. Battle score for attacker is 4
                          Casualties for Italy: 4 italianInfantrys and 1 italianParatrooper
                          Casualties for Britain: 2 britishArtillerys and 4 britishInfantrys
                      Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                      Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger italianRock2: Setting isAir to false for unitAttachment attached to italianRocket
                      Trigger italianRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                      Trigger italianRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                      Trigger italianRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                      Trigger italianRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                      Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                      Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                      Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                      Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                      Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                      Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                      Trigger italianRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                      Trigger italianRock3: Setting isAir to true for unitAttachment attached to italianRocket
                      Trigger italianRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                      Trigger italianRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                      Trigger italianRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                      Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                      Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                      Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                      Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                      Trigger italianAP2: Italy has 1 Material placed in Rome
                      Trigger italianProd: Italy has 1 Material placed in Rome
                      5 italianAdvancedNavalFighters moved from Sardinia to Rome
                      1 Train and 2 italianCombatEngineers moved from Northern Italy to Southern Italy
                      1 Train moved from Southern Italy to Rome
                      2 Materials and 1 Train moved from Rome to Southern Italy
                      1 italianAirTransport moved from Sardinia to Rome
                      1 italianInfantry moved from Sinai to Cairo
                      1 Truck moved from Astrakhan to Western Kazahk
                      1 Truck and 1 italianAlpineInfantry moved from Western Kazahk to Southern Caucasus
                      2 italianCombatEngineers and 1 italianMarine moved from Western Kazahk to Astrakhan
                      2 italianInfantrys moved from Western Kazahk to Sverdlovsk
                      1 italianAirTransport and 2 italianInfantrys moved from Southern Caucasus to Cairo
                      1 italianAirTransport moved from Cairo to Southern Caucasus
                      1 Train moved from Southern Italy to Rome
                      1 italianAirTransport and 2 italianParatroopers moved from Northern Italy to Southern Italy
                      1 italianAirTransport and 2 italianInfantrys moved from Northern Italy to Southern Italy
                      1 italianAirTransport moved from Tunisia to Southern Italy
                      1 italianAirTransport moved from Tripolitania to Southern Italy
              
                  Purchase Units - Italy
                      Trigger italianRock1: buyitalianRocket added to italianProduction
                      Italy buy 1 italianEntrenchment, 1 italianFortification, 5 italianInfantrys, 6 italianParatroopers and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Place Units - Italy
                      Units in Southern Italy being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                      1 italianEntrenchment, 1 italianFortification, 1 italianInfantry and 2 italianParatroopers placed in Southern Italy
                      Italy undo move 1.
                      1 italianTransport placed in 46 Sea Zone
                      Units in Southern Italy being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                      1 italianEntrenchment, 1 italianFortification and 2 italianParatroopers placed in Southern Italy
                      1 italianInfantry and 2 italianParatroopers placed in Cairo
                      1 italianInfantry and 2 italianParatroopers placed in Southern Caucasus
                      3 italianInfantrys placed in Rome
              
                  Activate Technology - Italy
                      Italy activating ImprovedRockets
                      Trigger italianImpRock1: Setting attack to 2 for unitAttachment attached to italianRocket
                      Trigger italianImpRock1: Setting bombingBonus to -2 for unitAttachment attached to italianRocket
                      Trigger italianImpRockR1: Setting givesMovement to 3:italianRocket for unitAttachment attached to italianAirfield
              
                  Turn Complete - Italy
                      Italy collect 42 PUs; end with 42 PUs
                      Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 45 PUs
                      Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 48 PUs
                      Units generate 9 techTokens; Italy end with 9 techTokens
              

              Combat Hit Differential Summary :

              Italy : -1.83
              Britain : 1.17
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin back to the us

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • C Offline
                  colin
                  last edited by

                  TripleA Turn Summary: Usa round 48

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 48
                  
                      Combat Move - Usa
                          Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                          Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                          Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                          Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                          Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                          Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                          Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                          Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                          Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                          2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Eastern Evenki to Western Evenki
                                Russia take Western Evenki from Japan
                          2 americanAirTransports and 4 americanParatroopers moved from Southern Spain to Tripolitania
                          1 americanAirTransport and 2 americanParatroopers moved from Southern Spain to Tunisia
                  
                      Combat - Usa
                          Battle in Tunisia
                              Usa attack with 1 americanAirTransport and 2 americanParatroopers
                              Italy defend with 1 italianParatrooper; Germany defend with 1 Flagpole
                                  Usa roll dice for 1 americanAirTransport and 2 americanParatroopers in Tunisia, round 2 : 0/3 hits, 0.67 expected hits
                                  Germany roll dice for 1 italianParatrooper in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                                  Usa roll dice for 1 americanAirTransport and 2 americanParatroopers in Tunisia, round 3 : 0/3 hits, 0.67 expected hits
                                  Germany roll dice for 1 italianParatrooper in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
                                  1 americanParatrooper owned by the Usa lost in Tunisia
                                  Usa roll dice for 1 americanAirTransport and 1 americanParatrooper in Tunisia, round 4 : 1/2 hits, 0.42 expected hits
                                  Germany roll dice for 1 italianParatrooper in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                                  1 italianParatrooper owned by the Italy lost in Tunisia
                              Usa win, taking Tunisia from Germany with 1 americanAirTransport and 1 americanParatrooper remaining. Battle score for attacker is 0
                              Casualties for Usa: 1 americanParatrooper
                              Casualties for Italy: 1 italianParatrooper
                          Battle in Tripolitania
                              Usa attack with 2 americanAirTransports and 4 americanParatroopers
                              Italy defend with 1 Flagpole and 1 italianParatrooper
                                  Usa roll dice for 2 americanAirTransports and 4 americanParatroopers in Tripolitania, round 2 : 1/6 hits, 1.33 expected hits
                                  Italy roll dice for 1 italianParatrooper in Tripolitania, round 2 : 1/1 hits, 0.42 expected hits
                                  1 americanParatrooper owned by the Usa and 1 italianParatrooper owned by the Italy lost in Tripolitania
                              Usa win, taking Tripolitania from Italy with 2 americanAirTransports and 3 americanParatroopers remaining. Battle score for attacker is 0
                              Casualties for Usa: 1 americanParatrooper
                              Casualties for Italy: 1 italianParatrooper
                  
                      Non Combat Move - Usa
                          Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                          Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                          Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                          Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                          Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                          Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                          Trigger americanAdvRock2: Setting isAir to false for unitAttachment attached to americanAdvancedRocket
                          Trigger americanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to americanAdvancedRocket
                          Trigger americanAdvRock2: Setting isSuicide to false for unitAttachment attached to americanAdvancedRocket
                          Trigger americanAdvRock2: Setting isKamikaze to false for unitAttachment attached to americanAdvancedRocket
                          Trigger americanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to americanAdvancedRocket
                          Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                          Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                          Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                          Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                          Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                          Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                          Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                          Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                          Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                          Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                          Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                          Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                          Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                          Trigger americanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to americanAdvancedRocket
                          Trigger americanAdvRock3: Setting isAir to true for unitAttachment attached to americanAdvancedRocket
                          Trigger americanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to americanAdvancedRocket
                          Trigger americanAdvRock3: Setting isSuicide to true for unitAttachment attached to americanAdvancedRocket
                          Trigger americanAdvRock3: Setting isKamikaze to true for unitAttachment attached to americanAdvancedRocket
                          Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                          Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                          Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                          Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                          Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                          Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                          Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                          Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                          Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                          Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                          Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                          Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                          Trigger americanProd1: Usa has 1 Material placed in Washington
                          Trigger americanAP2: Usa has 1 Material placed in Washington
                          2 americanAirTransports moved from Tripolitania to Southern Spain
                          1 americanAirTransport moved from Tunisia to Southern Spain
                          2 americanAlpineInfantrys moved from Madrid to Northern Spain
                          1 americanTransport moved from 41 Sea Zone to 40 Sea Zone
                          3 americanMarines moved from Azores to 40 Sea Zone
                          3 americanMarines and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                          3 americanTransports moved from 41 Sea Zone to 39 Sea Zone
                          1 americanDestroyer moved from 39 Sea Zone to 41 Sea Zone
                          1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                          3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                          3 Materials moved from Washington to 30 Sea Zone
                          3 Materials, 3 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                          3 americanInfantrys moved from 39 Sea Zone to Azores
                          1 americanAdvancedNavalFighter moved from New York to Southern Spain
                          1 americanHeavyTank moved from Los Angeles to Western US
                          1 americanAdvancedNavalFighter moved from Los Angeles to Hawaiian Islands
                          1 americanAdvancedNavalFighter moved from Hawaiian Islands to Luzon
                          1 americanAirTransport moved from Luzon to Alaska
                          2 Materials and 1 Train moved from Washington to Alaska
                          2 americanTransports moved from 101 Sea Zone to 103 Sea Zone
                          2 americanInfantrys and 2 americanMech.Infantrys moved from Alaska to 103 Sea Zone
                          2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTransports moved from 103 Sea Zone to 101 Sea Zone
                          2 americanInfantrys and 2 americanMech.Infantrys moved from 101 Sea Zone to Soviet Far East
                          1 Train and 2 americanInfantrys moved from Western US to Alaska
                          1 Train moved from Alaska to Western US
                          1 americanArtillery and 1 americanMarine moved from Phillippines to 128 Sea Zone
                          1 americanArtillery and 1 americanMarine moved from 128 Sea Zone to Luzon
                          1 Truck and 1 americanAntiAirGun moved from Madrid to Southern Spain
                          1 Truck moved from Southern Spain to Madrid
                          5 americanMarines moved from Northern Spain to Southern Spain
                          3 americanMarines moved from 41 Sea Zone to Southern Spain
                          1 americanArtillery moved from Northern Spain to Southern Spain
                  
                      Purchase Units - Usa
                          Usa buy 3 americanAdvancedNavalFighters, 1 americanAntiAirGun, 1 americanArtillery, 2 americanDestroyers, 1 americanInfantry, 2 americanMarines, 3 americanParatroopers, 1 americanTank and 1 americanTransport; Remaining resources: 3 PUs; 18 techTokens; 
                          Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                  
                      Place Units - Usa
                          1 americanAntiAirGun and 2 americanParatroopers placed in Madrid
                          2 americanDestroyers placed in 41 Sea Zone
                          2 americanMarines placed in Phillippines
                          1 americanTransport placed in 96 Sea Zone
                          1 americanParatrooper placed in Luzon
                          1 americanArtillery and 1 americanTank placed in Alaska
                          1 americanInfantry placed in Western US
                          3 americanAdvancedNavalFighters placed in New York
                  
                      Turn Complete - Usa
                          Usa collect 94 PUs; end with 97 PUs
                          Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 100 PUs
                          Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 103 PUs
                          Units generate 9 techTokens; Usa end with 27 techTokens
                  

                  Combat Hit Differential Summary :

                  Usa : -1.08
                  Italy : 0.58
                  Germany : 0.00
                  

                  Savegame

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut back to you

                    ubernautU 2 Replies Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Move Summary: Germany round 49

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 49
                      
                          Combat Move - Germany
                              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              12 units repaired.
                                  2 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                  2 germanHeavyTanks owned by the Germany added in Leningrad
                                  4 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                                  4 germanHeavyTanks owned by the Germany added in Stalingrad
                              4 germanAdvancedNavalFighters moved from Vichy France to 41 Sea Zone
                              1 germanHeavyTank and 1 germanInfantry moved from Western Karelia to Eastern Finland
                              2 germanHeavyTanks and 1 germanParatrooper moved from Leningrad to Eastern Finland
                              1 germanParatrooper moved from Norilsk to Nenetsia
                              1 germanParatrooper moved from Archangel to Nenetsia
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin couple of quick ones

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Finland round 49

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 49
                          
                              Reconnaissance Missions - Finland
                          
                              Reinforcing - DanubeAxis
                                  DanubeAxis collect 0 PUs; end with 12 PUs
                          
                              Counter Intelligence Operations - VichyFrance
                                  VichyFrance collect 0 PUs; end with 5 PUs
                          
                              Combat Move - Germany
                                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                  12 units repaired.
                                      2 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                      2 germanHeavyTanks owned by the Germany added in Leningrad
                                      4 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                                      4 germanHeavyTanks owned by the Germany added in Stalingrad
                                  Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                  Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                  4 germanAdvancedNavalFighters moved from Vichy France to 41 Sea Zone
                                  1 germanHeavyTank and 1 germanInfantry moved from Western Karelia to Eastern Finland
                                  2 germanHeavyTanks and 1 germanParatrooper moved from Leningrad to Eastern Finland
                                  1 germanParatrooper moved from Norilsk to Nenetsia
                                  1 germanParatrooper moved from Archangel to Nenetsia
                          
                              Combat - Germany
                                  Usa scrambles 1 units out of Southern Spain to defend against the attack in 41 Sea Zone
                                  Battle in Eastern Finland
                                      Germany attack with 3 germanHeavyTanks, 1 germanInfantry and 1 germanParatrooper
                                      Britain defend with 1 Flagpole, 1 britishAntiAirGun, 1 britishArtillery and 2 britishCombatEngineers
                                          HvyTankFS fire in Eastern Finland : 0/3 hits, 0.75 expected hits
                                          Germany roll dice for 3 germanHeavyTanks, 1 germanInfantry and 1 germanParatrooper in Eastern Finland, round 2 : 1/5 hits, 1.83 expected hits
                                          Britain roll dice for 1 britishAntiAirGun, 1 britishArtillery and 2 britishCombatEngineers in Eastern Finland, round 2 : 0/4 hits, 1.33 expected hits
                                          1 britishAntiAirGun owned by the Britain lost in Eastern Finland
                                      1 germanInfantry owned by the Germany, 3 germanHeavyTanks owned by the Germany and 1 germanParatrooper owned by the Germany retreated to Leningrad
                                      Britain win with 1 britishArtillery and 2 britishCombatEngineers remaining. Battle score for attacker is 4
                                      Casualties for Britain: 1 britishAntiAirGun
                                  Battle in 41 Sea Zone
                                      Germany attack with 4 germanAdvancedNavalFighters
                                      Usa defend with 1 americanAdvancedNavalFighter, 3 americanDestroyers and 1 americanTransport
                                          Germany roll dice for 4 germanAdvancedNavalFighters in 41 Sea Zone, round 2 : 1/4 hits, 2.67 expected hits
                                          Usa roll dice for 1 americanAdvancedNavalFighter, 3 americanDestroyers and 1 americanTransport in 41 Sea Zone, round 2 : 1/5 hits, 1.42 expected hits
                                          1 germanAdvancedNavalFighter owned by the Germany and 1 americanTransport owned by the Usa lost in 41 Sea Zone
                                          Germany roll dice for 3 germanAdvancedNavalFighters in 41 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
                                          Usa roll dice for 1 americanAdvancedNavalFighter and 3 americanDestroyers in 41 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
                                          3 americanDestroyers owned by the Usa and 2 germanAdvancedNavalFighters owned by the Germany lost in 41 Sea Zone
                                          Germany roll dice for 1 germanAdvancedNavalFighter in 41 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                                          Usa roll dice for 1 americanAdvancedNavalFighter in 41 Sea Zone, round 4 : 1/1 hits, 0.58 expected hits
                                          1 germanAdvancedNavalFighter owned by the Germany and 1 americanAdvancedNavalFighter owned by the Usa lost in 41 Sea Zone
                                      Usa win with no units remaining. Battle score for attacker is -8
                                      Casualties for Germany: 4 germanAdvancedNavalFighters
                                      Casualties for Usa: 1 americanAdvancedNavalFighter, 3 americanDestroyers and 1 americanTransport
                                  Battle in Nenetsia
                                      Germany attack with 2 germanParatroopers
                                      Russia defend with 1 Flagpole and 3 russianInfantrys
                                          Germany roll dice for 2 germanParatroopers in Nenetsia, round 2 : 0/2 hits, 0.33 expected hits
                                          Russia roll dice for 3 russianInfantrys in Nenetsia, round 2 : 1/3 hits, 1.00 expected hits
                                          1 germanParatrooper owned by the Germany lost in Nenetsia
                                      1 germanParatrooper owned by the Germany retreated to Archangel
                                      Russia win with 3 russianInfantrys remaining. Battle score for attacker is -4
                                      Casualties for Germany: 1 germanParatrooper
                                  Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                  Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                  Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                  Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                  Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                  Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                  Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                  Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                  Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                  Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                  Trigger germanAP2: Germany has 1 Material placed in Berlin
                                  Trigger germanProd: Germany has 1 Material placed in Berlin
                                  1 germanInfantry moved from Eastern Karelia to Archangel
                                  1 germanInfantry moved from Novgorod to Eastern Karelia
                                  1 Material, 1 germanAirTransport and 1 germanCombatEngineer moved from Leningrad to Archangel
                                  1 germanAirTransport moved from Archangel to Leningrad
                                  1 germanInfantry moved from Smolensk to Novgorod
                                  1 germanInfantry moved from Tula to Smolensk
                                  1 germanInfantry moved from Stalingrad to Tula
                                  4 germanInfantrys moved from Sverdlovsk to Omsk
                                  4 germanInfantrys moved from Stalingrad to Sverdlovsk
                                  2 germanParatroopers moved from Sverdlovsk to Stalingrad
                                  1 germanAirTransport and 2 germanInfantrys moved from Romania to Stalingrad
                                  1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Stalingrad
                                  1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Leningrad
                                  1 germanMech.Infantry and 1 germanParatrooper moved from Leningrad to Archangel
                                  2 Trucks moved from Leningrad to Kharkov
                                  1 Train and 3 germanAlpineInfantrys moved from Austria to Vichy France
                                  3 germanAdvancedNavalFighters moved from Northern Italy to Vichy France
                                  1 germanAdvancedNavalFighter moved from Eastern Germany to Vichy France
                                  1 Truck and 1 germanAntiAirGun moved from Vichy France to Northern Germany
                                  1 Truck and 1 germanAntiAirGun moved from Vichy France to Eastern Germany
                                  3 germanAdvancedNavalFighters moved from Eastern Germany to Northern Germany
                                  1 Train moved from Vichy France to Hungary Slovakia
                                  1 Train moved from Vichy France to Austria
                                  1 Truck moved from Northern Germany to Hungary Slovakia
                                  1 Train moved from Hungary Slovakia to Romania
                                  1 Truck moved from Eastern Germany to Northern Germany
                                  2 Materials and 1 germanAirTransport moved from Berlin to Vichy France
                                  1 germanAirTransport moved from Vichy France to Berlin
                          
                              Purchase Units - Germany
                                  Germany buy 3 germanAdvancedNavalFighters, 2 germanAlpineInfantrys, 1 germanCombatEngineer, 1 germanEntrenchment, 1 germanHeavyArtillery and 11 germanInfantrys; Remaining resources: 0 PUs; 180 techTokens; 
                          
                              Place Units - Germany
                                  Units in Archangel being upgraded or consumed: 1 Material
                                  1 germanEntrenchment placed in Archangel
                                  2 germanAlpineInfantrys and 1 germanInfantry placed in Austria
                                  1 germanCombatEngineer placed in Northern Germany
                                  3 germanAdvancedNavalFighters and 1 germanHeavyArtillery placed in Eastern Germany
                                  2 germanInfantrys placed in Leningrad
                                  3 germanInfantrys placed in Stalingrad
                                  2 germanInfantrys placed in Kharkov
                                  3 germanInfantrys placed in Berlin
                          
                              Turn Complete - Germany
                                  Germany collect 80 PUs; end with 80 PUs
                                  Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 83 PUs
                                  Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 86 PUs
                                  Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 89 PUs
                                  Units generate 12 techTokens; Germany end with 192 techTokens
                                  Some Units in Vichy France change ownership: 2 Materials and 2 germanCombatEngineers
                          
                              Purchase Units - VichyFrance
                                  VichyFrance buy 1 germanEntrenchment, 1 germanFortification and 1 germanInfantry; Remaining resources: 0 PUs; 
                          
                              Place Units - VichyFrance
                                  Units in Vichy France being upgraded or consumed: 2 Materials and 1 germanEntrenchment
                                  1 germanEntrenchment, 1 germanFortification and 1 germanInfantry placed in Vichy France
                          
                              Turn Complete - VichyFrance
                                  VichyFrance collect 5 PUs; end with 5 PUs
                                  Some Units in Vichy France change ownership: 2 germanCombatEngineers and 1 germanInfantry
                          
                              Purchase Units - DanubeAxis
                                  DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - DanubeAxis
                                  3 germanInfantrys placed in Romania
                                  1 germanInfantry placed in Hungary Slovakia
                          
                              Turn Complete - DanubeAxis
                                  DanubeAxis collect 12 PUs; end with 12 PUs
                                  Units Change Ownership
                                      Some Units in Hungary Slovakia change ownership: 1 germanInfantry
                                      Some Units in Romania change ownership: 3 germanInfantrys
                          
                              Turn Complete - Finland
                          

                          Combat Hit Differential Summary :

                          Usa : 0.67
                          HvyTankFS fire in Eastern Finland : : -0.75
                          Britain : -1.33
                          Germany : -1.50
                          Russia : 0.00
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin back to russia

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Russia round 49

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 49
                              
                                  Research Technology - Russia
                                      Russia spend 0 on tech rolls
                                          Russia roll 7,12,6,10,3,11 and gets 1 hit
                                      Russia removing all Technology Tokens after successful research.
                                      Russia discover ImprovedDestroyers
                              
                                  Combat Move - Russia
                                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                      Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                      Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                              
                                  Combat - Russia
                              
                                  Non Combat Move - Russia
                                      Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                      Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                      Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                      Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                      Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                      Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                      Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                      Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                      Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                      Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                      Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                      Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger AltayLLRussia2: China takes ownership of territory Altay
                                      Trigger russianAP2: Russia has 1 Material placed in Moscow
                                      Trigger russianProd1: Russia has 1 Material placed in Moscow
                                      1 russianArtillery moved from Moscow to Vologda
                                      3 russianInfantrys moved from Nenetsia to Urals
                                      1 Train moved from Urals to Moscow
                                      1 Material, 1 Train and 1 russianAntiAirGun moved from Moscow to Urals
                                      1 russianCombatEngineer moved from Volgarod to Vologda
                                      1 Truck moved from Urals to Moscow
                                      1 Material and 1 Truck moved from Moscow to Vologda
                                      1 russianAntiTankGun moved from Moscow to Vologda
                                      3 russianInfantrys moved from Volgarod to Moscow
                                      3 russianInfantrys moved from Urals to Vologda
                              
                                  Purchase Units - Russia
                                      Trigger russianAdvTB: buyrussianAdvancedTacticalBomber added to russianProduction
                                      Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 2 russianFortifications and 6 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                              
                                  Place Units - Russia
                                      Units in Urals being upgraded or consumed: 1 Material and 1 russianEntrenchment
                                      1 russianFortification and 2 russianInfantrys placed in Urals
                                      Units in Vologda being upgraded or consumed: 1 Material and 1 russianEntrenchment
                                      1 russianFortification and 2 russianInfantrys placed in Vologda
                                      2 russianInfantrys placed in Volgarod
                                      1 russianAntiAirGun, 1 russianAntiTankGun and 1 russianArtillery placed in Moscow
                              
                                  Activate Technology - Russia
                                      Russia activating ImprovedDestroyers
                                      Trigger russianImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to russianDestroyer
                              
                                  Turn Complete - Russia
                                      Russia collect 26 PUs; end with 26 PUs
                                      Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 29 PUs
                                      Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 32 PUs
                                      Units generate 6 techTokens; Russia end with 6 techTokens
                              

                              Combat Hit Differential Summary :

                              Savegame

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut back to you

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Thailand round 49

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 49
                                  
                                      Training Troops - Manchuria
                                          Manchuria collect 0 PUs; end with 11 PUs
                                  
                                      Research Technology - Japan
                                          Japan spend 0 on tech rolls
                                              Japan roll 7,4,7,6,11,6,11,2,1 and gets 0 hits
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                          1 unit repaired.
                                              1 japaneseHeavyTank-damaged owned by the Japan removed in Manchuria
                                              1 japaneseHeavyTank owned by the Japan added in Manchuria
                                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                          1 japaneseAirTransport and 1 japaneseParatrooper moved from Tokyo to Iwo Jima
                                          1 japaneseInfantry moved from Anhwei to Fo Kien
                                                Japan take Fo Kien from China
                                          1 japaneseParatrooper moved from Anhwei to Kwangtung
                                                Japan take Kwangtung from China
                                          2 japaneseInfantrys moved from Peking to Shansi
                                          3 japaneseAdvancedNavalFighters moved from Manchuria to Shansi
                                          3 japaneseAdvancedNavalFighters moved from Japan to Shansi
                                  
                                      Combat - Japan
                                          Japan creates battle in territory 97 Sea Zone
                                          Japan creates battle in territory 98 Sea Zone
                                          Japan creates battle in territory 99 Sea Zone
                                          Japan lands units in Iwo Jima
                                          Japan creates battle in territory Iwo Jima
                                          Battle in Shansi
                                              Japan attack with 6 japaneseAdvancedNavalFighters and 2 japaneseInfantrys
                                              China defend with 1 Flagpole and 1 chineseInfantry
                                                  Japan roll dice for 6 japaneseAdvancedNavalFighters and 2 japaneseInfantrys in Shansi, round 2 : 5/8 hits, 3.83 expected hits
                                                  China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                                  1 chineseInfantry owned by the China lost in Shansi
                                              Japan win, taking Iwo Jima from Usa, taking Shansi from China with 6 japaneseAdvancedNavalFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                              Casualties for China: 1 chineseInfantry
                                  
                                      Non Combat Move - Japan
                                          Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                          Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                          Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                          Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                          Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                          Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                          3 japaneseAdvancedNavalFighters moved from Shansi to Japan
                                          3 japaneseAdvancedNavalFighters moved from Shansi to Manchuria
                                          1 japaneseAirTransport moved from Iwo Jima to Tokyo
                                          1 japaneseParatrooper moved from Anhwei to Shantung
                                          1 japaneseInfantry moved from Manchuria to Chahar
                                          2 Trucks moved from Japan to Tokyo
                                          2 Materials and 2 Trucks moved from Tokyo to Japan
                                          2 japaneseArtillerys moved from Japan to Tokyo
                                          2 japaneseInfantrys moved from Tokyo to Japan
                                          1 japaneseInfantry moved from Manchuria to Peking
                                          1 japaneseAirTransport and 1 japaneseAlpineInfantry moved from Manchuria to Japan
                                          2 Trucks moved from Northern Manchuria to Manchuria
                                          2 japaneseAlpineInfantrys, 1 japaneseArtillery and 1 japaneseInfantry moved from Siberia to Omsk
                                          1 japaneseArtillery and 3 japaneseInfantrys moved from Northern Manchuria to Manchuria
                                          1 japaneseInfantry moved from Manchuria to Korea
                                          1 japaneseInfantry moved from Manchuria to Peking
                                  
                                      Purchase Units - Japan
                                          Trigger japaneseAdvArt1: buyjapaneseHeavyArtillery added to japaneseProduction
                                          Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseAntiAirGun, 8 japaneseInfantrys and 1 japaneseParatrooper; Remaining resources: 0 PUs; 9 techTokens; 
                                  
                                      Place Units - Japan
                                          1 japaneseAntiAirGun placed in Korea
                                          2 japaneseInfantrys placed in Peking
                                          1 japaneseAdvancedNavalFighter and 3 japaneseInfantrys placed in Japan
                                          3 japaneseInfantrys and 1 japaneseParatrooper placed in Tokyo
                                  
                                      Turn Complete - Japan
                                          Japan collect 36 PUs; end with 36 PUs
                                          Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 39 PUs
                                          Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 42 PUs
                                          Units generate 6 techTokens; Japan end with 15 techTokens
                                          Some Units in Manchuria change ownership: 2 japaneseCombatEngineers
                                  
                                      Purchase Units - Manchuria
                                          Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Manchuria
                                          1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
                                  
                                      Turn Complete - Manchuria
                                          Manchuria collect 11 PUs; end with 11 PUs
                                          Some Units in Manchuria change ownership: 2 japaneseCombatEngineers, 1 japaneseInfantry and 2 japaneseParatroopers
                                  
                                      Turn Complete - Thailand
                                  

                                  Combat Hit Differential Summary :

                                  Japan : 1.17
                                  China : -0.25
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin back to china

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Australia round 49

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 49
                                      
                                          Supporting Britain - Canada
                                              Canada collect 0 PUs; end with 16 PUs
                                      
                                          Organizing Partisan Operations - ExiledAllies
                                              ExiledAllies collect 0 PUs; end with 45 PUs
                                      
                                          Marching Orders - SouthAfrica
                                              SouthAfrica collect 0 PUs; end with 17 PUs
                                      
                                          Preparing Ambushes - India
                                              India collect 0 PUs; end with 15 PUs
                                      
                                          Preparing Naval Operations - Australia
                                              Australia collect 0 PUs; end with 17 PUs
                                      
                                          Research Technology - Britain
                                              Britain spend 0 on tech rolls
                                                  Britain roll 1,7,8,12,8,10,3,1,3 and gets 1 hit
                                              Britain removing all Technology Tokens after successful research.
                                              Britain discover ImprovedAntiTank
                                      
                                          Combat Move - Britain
                                              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                              Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                              Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                              Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                              Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                              Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                              1 britishTank moved from Iraq to Syria
                                                    ExiledAllies take Syria from VichyFrance
                                              1 britishTank moved from Syria to Trans Jordan
                                              4 britishInfantrys, 2 britishMech.Infantrys and 3 britishTanks moved from Iraq to Trans Jordan
                                              1 britishArtillery and 3 britishMarines moved from Luzon to 96 Sea Zone
                                              3 britishInfantrys moved from Borneo to 93 Sea Zone
                                              1 britishCarrier, 1 britishDestroyer, 3 britishInfantrys and 1 britishTransport moved from 93 Sea Zone to 96 Sea Zone
                                              3 britishInfantrys moved from Brunei to 128 Sea Zone
                                              3 britishInfantrys and 1 britishTransport moved from 128 Sea Zone to 96 Sea Zone
                                              1 britishArtillery, 6 britishInfantrys and 3 britishMarines moved from 96 Sea Zone to Fo Kien
                                              1 britishInfantry moved from Uzbek to Western Kazahk
                                                    Russia take Western Kazahk from Italy
                                              1 britishNavalFighter moved from Luzon to Fo Kien
                                              3 britishNavalFighters moved from 96 Sea Zone to Fo Kien
                                      
                                          Combat - Britain
                                              Battle in Trans Jordan
                                                  Britain attack with 4 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks
                                                  Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianEntrenchment
                                                      Britain roll dice for 4 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks in Trans Jordan, round 2 : 4/10 hits, 3.67 expected hits
                                                      Italy roll dice for 1 italianEntrenchment in Trans Jordan, round 2 : 1/1 hits, 0.50 expected hits
                                                      1 italianEntrenchment owned by the Italy and 1 britishInfantry owned by the Britain lost in Trans Jordan
                                                  Some non-combat units are destroyed: 
                                                  Britain win, taking Trans Jordan from Italy with 3 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks remaining. Battle score for attacker is 3
                                                  Casualties for Britain: 1 britishInfantry
                                                  Casualties for Italy: 1 italianEntrenchment
                                              Battle in Fo Kien
                                                  Britain attack with 1 britishArtillery, 6 britishInfantrys, 3 britishMarines and 4 britishNavalFighters
                                                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                      Britain roll dice for 2 britishBattleships and 6 britishDestroyers in Fo Kien, round 2 : 3/10 hits, 2.83 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Fo Kien, round 2 : 0/1 hits, 0.25 expected hits
                                                      1 japaneseInfantry owned by the Japan lost in Fo Kien
                                                  Britain win, taking Fo Kien from Japan with 1 britishArtillery, 6 britishInfantrys, 3 britishMarines and 4 britishNavalFighters remaining. Battle score for attacker is 3
                                                  Casualties for Japan: 1 japaneseInfantry
                                      
                                          Non Combat Move - Britain
                                              Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                              Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                              Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                                              Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                                              Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                              Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                              Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                              Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                                              Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                                              Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                              Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                              Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                              Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                              Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                              Trigger britishAP2: Britain has 1 Material placed in London
                                              Trigger britishProd1: Britain has 1 Material placed in London
                                              3 britishNavalFighters moved from Fo Kien to 96 Sea Zone
                                              1 britishNavalFighter moved from Fo Kien to 96 Sea Zone
                                              1 britishNavalFighter moved from New South Wales to Phillippines
                                              1 britishDestroyer moved from 149 Sea Zone to 93 Sea Zone
                                              1 Truck moved from Southern Iran to Bombay
                                              1 Truck moved from Kashmir to Bombay
                                              1 Train moved from Bombay to Calcutta
                                              1 Material and 1 Train moved from Calcutta to Bombay
                                              3 britishInfantrys, 3 britishMarines and 1 britishParatrooper moved from Finland to Eastern Finland
                                              1 britishInfantry, 3 britishMarines and 2 britishMech.Infantrys moved from Northern Finland to Eastern Finland
                                              1 Train and 3 britishMarines moved from Central Norway to Northern Finland
                                              1 Train moved from Northern Finland to Norway
                                              1 Truck moved from Central Norway to Norway
                                              1 Truck and 1 britishArtillery moved from Norway to Northern Norway
                                              1 Truck moved from Northern Norway to Central Norway
                                              1 britishArtillery moved from Norway to Central Norway
                                              4 britishBattleships, 10 britishCruisers and 5 britishTransports moved from 29 Sea Zone to 28 Sea Zone
                                              2 britishAdvancedNavalFighters and 1 britishNavalFighter moved from Central Britain to Northern Finland
                                              1 britishAirTransport and 2 britishInfantrys moved from Central Britain to Eastern Finland
                                              1 britishAirTransport moved from Eastern Finland to Finland
                                              2 britishAirTransports, 2 britishInfantrys and 2 britishMarines moved from London to Finland
                                              1 britishInfantry moved from Scotland to Central Britain
                                              1 britishMarine moved from Southern Britain to Central Britain
                                              3 britishAirTransports moved from Finland to Central Britain
                                              1 Truck moved from Central Britain to London
                                              1 Material and 1 Truck moved from London to Central Britain
                                              1 Truck moved from Central Britain to London
                                              2 britishNavalFighters moved from Ontario to Central Britain
                                              2 britishAirTransports moved from Central Britain to London
                                              1 Truck and 1 britishCombatEngineer moved from Cape Town to Belgian Congo
                                              1 britishArtillery, 1 britishMech.Infantry and 1 britishTank moved from Cape Town to Rhodesia
                                      
                                          Purchase Units - Britain
                                              Britain buy 2 britishAdvancedNavalFighters, 1 britishEntrenchment, 1 britishFortification, 5 britishMarines and 4 britishParatroopers; Remaining resources: 2 PUs; 0 techTokens; 
                                              Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                      
                                          Place Units - Britain
                                              2 britishMarines placed in Northern Finland
                                              3 britishMarines placed in Finland
                                              Units in London being upgraded or consumed: 1 Material and 1 britishEntrenchment
                                              1 britishFortification and 4 britishParatroopers placed in London
                                              Units in Central Britain being upgraded or consumed: 1 Material
                                              2 britishAdvancedNavalFighters and 1 britishEntrenchment placed in Central Britain
                                      
                                          Activate Technology - Britain
                                              Britain activating ImprovedAntiTank
                                              triggerAttachmenbritishImpAT: Setting defense to 2 for unitAttachment attached to britishAntiTankGun
                                              triggerAttachmenbritishImpAT: Setting attackAA to 3 for unitAttachment attached to britishAntiTankGun
                                      
                                          Turn Complete - Britain
                                              Britain collect 57 PUs; end with 59 PUs
                                              Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 62 PUs
                                              Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 65 PUs
                                              Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 66 PUs
                                              Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 67 PUs
                                              Units generate 9 techTokens; Britain end with 9 techTokens
                                              Units Change Ownership
                                                  Some Units in Belgian Congo change ownership: 1 britishCombatEngineer
                                                  Some Units in Bombay change ownership: 1 Material and 2 britishCombatEngineers
                                                  Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                                  Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                      
                                          Purchase Units - Canada
                                              Canada buy 1 britishNavalFighter; Remaining resources: 5 PUs; 
                                      
                                          Place Units - Canada
                                              1 britishNavalFighter placed in Ontario
                                      
                                          Turn Complete - Canada
                                              Canada collect 15 PUs; end with 20 PUs
                                              Units Change Ownership
                                                  Some Units in Ontario change ownership: 1 britishNavalFighter
                                                  Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                              Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                              Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                              Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                      
                                          Purchase Units - ExiledAllies
                                              ExiledAllies buy 2 britishArtillerys, 1 britishCruiser, 2 britishInfantrys, 1 britishMarine and 2 britishTransports; Remaining resources: 1 PUs; 
                                      
                                          Place Units - ExiledAllies
                                              2 britishArtillerys placed in Norway
                                              2 britishInfantrys placed in Central Norway
                                              2 britishTransports placed in 43 Sea Zone
                                              ExiledAllies undo move 3.
                                              1 britishCruiser and 1 britishTransport placed in 43 Sea Zone
                                              1 britishTransport placed in 93 Sea Zone
                                              1 britishMarine placed in Borneo
                                      
                                          Turn Complete - ExiledAllies
                                              ExiledAllies collect 48 PUs; end with 49 PUs
                                              Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 48 PUs
                                              Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 47 PUs
                                              Units Change Ownership
                                                  Some Units in 43 Sea Zone change ownership: 1 britishCruiser and 1 britishTransport
                                                  Some Units in 93 Sea Zone change ownership: 1 britishTransport
                                                  Some Units in Belgian Congo change ownership: 1 britishCombatEngineer
                                                  Some Units in Borneo change ownership: 1 britishMarine
                                                  Some Units in Central Norway change ownership: 2 britishInfantrys
                                                  Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                                  Some Units in Norway change ownership: 2 britishArtillerys
                                      
                                          Purchase Units - SouthAfrica
                                              SouthAfrica buy 1 britishInfantry, 1 britishMech.Infantry and 1 britishTank; Remaining resources: 3 PUs; 
                                      
                                          Place Units - SouthAfrica
                                              1 britishInfantry, 1 britishMech.Infantry and 1 britishTank placed in Cape Town
                                      
                                          Turn Complete - SouthAfrica
                                              SouthAfrica collect 7 PUs; end with 10 PUs
                                              Some Units in Cape Town change ownership: 1 britishInfantry, 1 britishMech.Infantry and 1 britishTank
                                      
                                          Purchase Units - India
                                              India buy 3 britishMarines; Remaining resources: 3 PUs; 
                                      
                                          Place Units - India
                                              3 britishMarines placed in Bombay
                                      
                                          Turn Complete - India
                                              India collect 13 PUs; end with 16 PUs
                                              Some Units in Bombay change ownership: 1 Material, 2 britishCombatEngineers and 3 britishMarines
                                      
                                          Purchase Units - Australia
                                              Australia buy 1 britishNavalFighter; Remaining resources: 6 PUs; 
                                      
                                          Place Units - Australia
                                              1 britishNavalFighter placed in New South Wales
                                      
                                          Turn Complete - Australia
                                              Australia collect 17 PUs; end with 23 PUs
                                              Some Units in New South Wales change ownership: 1 britishNavalFighter
                                      

                                      Combat Hit Differential Summary :

                                      Japan : -0.25
                                      Italy : 0.50
                                      Britain : 0.50
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut back to you

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: Italy round 49

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 49
                                          
                                              Research Technology - Italy
                                                  Trigger italianaTAR: Italy gains access to AdvancedRockets
                                                  Italy spend 0 on tech rolls
                                                      Italy roll 8,1,12,5,5,12,3,12,6 and gets 3 hits
                                                  Italy removing all Technology Tokens after successful research.
                                                  Italy discover AdvancedRockets
                                          
                                              Combat Move - Italy
                                                  Trigger italianImpRockR10: Setting givesMovement to 3:italianRocket for unitAttachment attached to spanishAirfield
                                                  Trigger italianImpRockR9: Setting givesMovement to 3:italianRocket for unitAttachment attached to brazilianAirfield
                                                  Trigger italianImpRockR12: Setting givesMovement to 3:italianRocket for unitAttachment attached to turkishAirfield
                                                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger italianImpRockR11: Setting givesMovement to 3:italianRocket for unitAttachment attached to swedishAirfield
                                                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                  Trigger italianImpRockR5: Setting givesMovement to 3:italianRocket for unitAttachment attached to germanAirfield
                                                  Trigger italianImpRockR4: Setting givesMovement to 3:italianRocket for unitAttachment attached to japaneseAirfield
                                                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                  2 italianInfantrys moved from Sverdlovsk to Western Kazahk
                                                  5 italianAdvancedNavalFighters moved from Rome to Tripolitania
                                                  2 italianAirTransports and 4 italianParatroopers moved from Southern Italy to Tripolitania
                                          
                                              Combat - Italy
                                                  Battle in Tripolitania
                                                      Italy attack with 5 italianAdvancedNavalFighters, 2 italianAirTransports and 4 italianParatroopers
                                                      Usa defend with 1 Flagpole and 3 americanParatroopers
                                                          Italy roll dice for 5 italianAdvancedNavalFighters, 2 italianAirTransports and 4 italianParatroopers in Tripolitania, round 2 : 5/11 hits, 3.42 expected hits
                                                          Usa roll dice for 3 americanParatroopers in Tripolitania, round 2 : 3/3 hits, 1.25 expected hits
                                                          3 americanParatroopers owned by the Usa and 3 italianParatroopers owned by the Italy lost in Tripolitania
                                                      Italy win, taking Tripolitania from Usa with 5 italianAdvancedNavalFighters, 2 italianAirTransports and 1 italianParatrooper remaining. Battle score for attacker is 0
                                                      Casualties for Italy: 3 italianParatroopers
                                                      Casualties for Usa: 3 americanParatroopers
                                                  Battle in Western Kazahk
                                                      Italy attack with 2 italianInfantrys
                                                      Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole
                                                          Italy roll dice for 2 italianInfantrys in Western Kazahk, round 2 : 0/2 hits, 0.33 expected hits
                                                          Russia roll dice for 1 britishInfantry in Western Kazahk, round 2 : 0/1 hits, 0.25 expected hits
                                                          Italy roll dice for 2 italianInfantrys in Western Kazahk, round 3 : 1/2 hits, 0.33 expected hits
                                                          Russia roll dice for 1 britishInfantry in Western Kazahk, round 3 : 0/1 hits, 0.25 expected hits
                                                          1 britishInfantry owned by the Britain lost in Western Kazahk
                                                      Italy win, taking Western Kazahk from Russia with 2 italianInfantrys remaining. Battle score for attacker is 3
                                                      Casualties for Britain: 1 britishInfantry
                                          
                                              Non Combat Move - Italy
                                                  Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                                  Trigger italianImpRock2: Setting isAir to false for unitAttachment attached to italianRocket
                                                  Trigger italianImpRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                                                  Trigger italianImpRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                                                  Trigger italianImpRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                                                  Trigger italianImpRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                                                  Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                  Trigger italianRock2: Setting isAir to false for unitAttachment attached to italianRocket
                                                  Trigger italianRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                                                  Trigger italianRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                                                  Trigger italianRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                                                  Trigger italianRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                                                  Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                                  Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                  Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                                  Trigger italianImpRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                                                  Trigger italianImpRock3: Setting isAir to true for unitAttachment attached to italianRocket
                                                  Trigger italianImpRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                                                  Trigger italianImpRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                                                  Trigger italianImpRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                                                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                  Trigger italianRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                                                  Trigger italianRock3: Setting isAir to true for unitAttachment attached to italianRocket
                                                  Trigger italianRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                                                  Trigger italianRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                                                  Trigger italianRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                                                  Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                  Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                  Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                                  Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                                  Trigger italianAP2: Italy has 1 Material placed in Rome
                                                  Trigger italianProd: Italy has 1 Material placed in Rome
                                                  2 italianCombatEngineers and 1 italianMarine moved from Astrakhan to Southern Caucasus
                                                  1 italianAirTransport and 2 italianParatroopers moved from Southern Caucasus to Cairo
                                                  1 italianAirTransport moved from Cairo to Southern Caucasus
                                                  2 italianParatroopers moved from Omsk to Sverdlovsk
                                                  1 italianAirTransport moved from Tripolitania to Rome
                                                  1 italianAirTransport moved from Tripolitania to Southern Italy
                                                  5 italianAdvancedNavalFighters moved from Tripolitania to Rome
                                                  2 italianMarines and 1 italianParatrooper moved from Sardinia to 46 Sea Zone
                                                  2 italianMarines and 1 italianParatrooper moved from 46 Sea Zone to Southern Italy
                                                  3 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                                  3 italianInfantrys moved from 46 Sea Zone to Sicily
                                                  1 italianAirTransport moved from Rome to Southern Italy
                                                  2 Materials and 1 Train moved from Rome to Southern Italy
                                                  1 Train moved from Southern Italy to Rome
                                                  1 italianParatrooper moved from Rome to Southern Italy
                                                  2 italianInfantrys moved from Rome to Southern Italy
                                                  2 italianInfantrys moved from Rome to Southern Italy
                                                  1 italianInfantry moved from Rome to Southern Italy
                                          
                                              Purchase Units - Italy
                                                  Italy buy 1 italianAdvancedNavalFighter, 3 italianDestroyers, 1 italianEntrenchment, 1 italianFortification and 3 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                          
                                              Place Units - Italy
                                                  Units in Southern Italy being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                                                  1 italianEntrenchment and 1 italianFortification placed in Southern Italy
                                                  3 italianInfantrys placed in Rome
                                                  3 italianDestroyers placed in 46 Sea Zone
                                                  1 italianAdvancedNavalFighter placed in Northern Italy
                                          
                                              Activate Technology - Italy
                                                  Italy activating AdvancedRockets
                                          
                                              Turn Complete - Italy
                                                  Italy collect 39 PUs; end with 39 PUs
                                                  Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 42 PUs
                                                  Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 45 PUs
                                                  Units generate 9 techTokens; Italy end with 9 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          Usa : 1.75
                                          Italy : 1.92
                                          Russia : -0.50
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin round 50 here we come! 😛

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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