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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      @ubernaut back to you

      ubernautU 2 Replies Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Move Summary: Italy round 48

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 48
        
            Research Technology - Italy
                Trigger italianaTIR: Italy gains access to ImprovedRockets
                Italy spend 0 on tech rolls
                Italy removing all Technology Tokens after successful research.
                Italy discover ImprovedRockets
        
            Combat Move - Italy
                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                6 italianParatroopers moved from Sverdlovsk to Omsk
                      Italy take Omsk from Russia
                1 italianAdvancedNavalFighter moved from Northern Italy to Sardinia
                4 italianAdvancedNavalFighters moved from Rome to Sardinia
                2 italianMarines moved from Southern Italy to 46 Sea Zone
                4 italianInfantrys moved from Southern Italy to 46 Sea Zone
                4 italianInfantrys and 2 italianMarines moved from 46 Sea Zone to Sardinia
                1 italianAirTransport and 2 italianParatroopers moved from Southern Italy to Sardinia
                1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Tripolitania
                1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Tunisia
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin igonre that last marti throw didnt realize i was attacking art in hills on islands 😛

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: Italy round 48

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 48
            
                Research Technology - Italy
                    Trigger italianaTIR: Italy gains access to ImprovedRockets
                    Italy spend 0 on tech rolls
                        Italy roll 6,5,12,12,4,8,9,10,6 and gets 2 hits
                    Italy removing all Technology Tokens after successful research.
                    Italy discover ImprovedRockets
            
                Combat Move - Italy
                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                    6 italianParatroopers moved from Sverdlovsk to Omsk
                          Italy take Omsk from Russia
                    1 italianAdvancedNavalFighter moved from Northern Italy to Sardinia
                    4 italianAdvancedNavalFighters moved from Rome to Sardinia
                    2 italianMarines moved from Southern Italy to 46 Sea Zone
                    4 italianInfantrys moved from Southern Italy to 46 Sea Zone
                    4 italianInfantrys and 2 italianMarines moved from 46 Sea Zone to Sardinia
                    1 italianAirTransport and 2 italianParatroopers moved from Southern Italy to Sardinia
                    1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Tripolitania
                    1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Tunisia
            
                Combat - Italy
                    Italy lands units in Tripolitania
                    Italy creates battle in territory Tripolitania
                    Italy lands units in Tunisia
                    Italy creates battle in territory Tunisia
                    Battle in Sardinia
                        Italy attack with 5 italianAdvancedNavalFighters, 1 italianAirTransport, 4 italianInfantrys, 2 italianMarines and 2 italianParatroopers
                        Britain defend with 1 Flagpole, 1 Material, 2 britishArtillerys and 4 britishInfantrys
                            Italy roll dice for 5 italianAdvancedNavalFighters, 1 italianAirTransport, 4 italianInfantrys, 2 italianMarines and 2 italianParatroopers in Sardinia, round 2 : 4/13 hits, 4.08 expected hits
                            Britain roll dice for 2 britishArtillerys and 4 britishInfantrys in Sardinia, round 2 : 4/6 hits, 2.83 expected hits
                            3 britishInfantrys owned by the Britain, 1 britishArtillery owned by the Britain and 4 italianInfantrys owned by the Italy lost in Sardinia
                            Italy roll dice for 5 italianAdvancedNavalFighters, 1 italianAirTransport, 2 italianMarines and 2 italianParatroopers in Sardinia, round 3 : 2/9 hits, 3.75 expected hits
                            Britain roll dice for 1 britishArtillery and 1 britishInfantry in Sardinia, round 3 : 1/2 hits, 1.00 expected hits
                            1 britishInfantry owned by the Britain, 1 britishArtillery owned by the Britain and 1 italianParatrooper owned by the Italy lost in Sardinia
                        Italy win, taking Tripolitania from Usa, taking Tunisia from ExiledAllies, taking Sardinia from Britain with 5 italianAdvancedNavalFighters, 1 italianAirTransport, 2 italianMarines and 1 italianParatrooper remaining. Battle score for attacker is 4
                        Casualties for Italy: 4 italianInfantrys and 1 italianParatrooper
                        Casualties for Britain: 2 britishArtillerys and 4 britishInfantrys
                    Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                    Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                    Trigger italianRock2: Setting isAir to false for unitAttachment attached to italianRocket
                    Trigger italianRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                    Trigger italianRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                    Trigger italianRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                    Trigger italianRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                    Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                    Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                    Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                    Trigger italianRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                    Trigger italianRock3: Setting isAir to true for unitAttachment attached to italianRocket
                    Trigger italianRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                    Trigger italianRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                    Trigger italianRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                    Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                    Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                    Trigger italianAP2: Italy has 1 Material placed in Rome
                    Trigger italianProd: Italy has 1 Material placed in Rome
                    5 italianAdvancedNavalFighters moved from Sardinia to Rome
                    1 Train and 2 italianCombatEngineers moved from Northern Italy to Southern Italy
                    1 Train moved from Southern Italy to Rome
                    2 Materials and 1 Train moved from Rome to Southern Italy
                    1 italianAirTransport moved from Sardinia to Rome
                    1 italianInfantry moved from Sinai to Cairo
                    1 Truck moved from Astrakhan to Western Kazahk
                    1 Truck and 1 italianAlpineInfantry moved from Western Kazahk to Southern Caucasus
                    2 italianCombatEngineers and 1 italianMarine moved from Western Kazahk to Astrakhan
                    2 italianInfantrys moved from Western Kazahk to Sverdlovsk
                    1 italianAirTransport and 2 italianInfantrys moved from Southern Caucasus to Cairo
                    1 italianAirTransport moved from Cairo to Southern Caucasus
                    1 Train moved from Southern Italy to Rome
                    1 italianAirTransport and 2 italianParatroopers moved from Northern Italy to Southern Italy
                    1 italianAirTransport and 2 italianInfantrys moved from Northern Italy to Southern Italy
                    1 italianAirTransport moved from Tunisia to Southern Italy
                    1 italianAirTransport moved from Tripolitania to Southern Italy
            
                Purchase Units - Italy
                    Trigger italianRock1: buyitalianRocket added to italianProduction
                    Italy buy 1 italianEntrenchment, 1 italianFortification, 5 italianInfantrys, 6 italianParatroopers and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - Italy
                    Units in Southern Italy being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                    1 italianEntrenchment, 1 italianFortification, 1 italianInfantry and 2 italianParatroopers placed in Southern Italy
                    Italy undo move 1.
                    1 italianTransport placed in 46 Sea Zone
                    Units in Southern Italy being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                    1 italianEntrenchment, 1 italianFortification and 2 italianParatroopers placed in Southern Italy
                    1 italianInfantry and 2 italianParatroopers placed in Cairo
                    1 italianInfantry and 2 italianParatroopers placed in Southern Caucasus
                    3 italianInfantrys placed in Rome
            
                Activate Technology - Italy
                    Italy activating ImprovedRockets
                    Trigger italianImpRock1: Setting attack to 2 for unitAttachment attached to italianRocket
                    Trigger italianImpRock1: Setting bombingBonus to -2 for unitAttachment attached to italianRocket
                    Trigger italianImpRockR1: Setting givesMovement to 3:italianRocket for unitAttachment attached to italianAirfield
            
                Turn Complete - Italy
                    Italy collect 42 PUs; end with 42 PUs
                    Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 45 PUs
                    Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 48 PUs
                    Units generate 9 techTokens; Italy end with 9 techTokens
            

            Combat Hit Differential Summary :

            Italy : -1.83
            Britain : 1.17
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin back to the us

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • C Offline
                colin
                last edited by

                TripleA Turn Summary: Usa round 48

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 48
                
                    Combat Move - Usa
                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                        Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                        Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                        Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                        Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                        2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Eastern Evenki to Western Evenki
                              Russia take Western Evenki from Japan
                        2 americanAirTransports and 4 americanParatroopers moved from Southern Spain to Tripolitania
                        1 americanAirTransport and 2 americanParatroopers moved from Southern Spain to Tunisia
                
                    Combat - Usa
                        Battle in Tunisia
                            Usa attack with 1 americanAirTransport and 2 americanParatroopers
                            Italy defend with 1 italianParatrooper; Germany defend with 1 Flagpole
                                Usa roll dice for 1 americanAirTransport and 2 americanParatroopers in Tunisia, round 2 : 0/3 hits, 0.67 expected hits
                                Germany roll dice for 1 italianParatrooper in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                                Usa roll dice for 1 americanAirTransport and 2 americanParatroopers in Tunisia, round 3 : 0/3 hits, 0.67 expected hits
                                Germany roll dice for 1 italianParatrooper in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
                                1 americanParatrooper owned by the Usa lost in Tunisia
                                Usa roll dice for 1 americanAirTransport and 1 americanParatrooper in Tunisia, round 4 : 1/2 hits, 0.42 expected hits
                                Germany roll dice for 1 italianParatrooper in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                                1 italianParatrooper owned by the Italy lost in Tunisia
                            Usa win, taking Tunisia from Germany with 1 americanAirTransport and 1 americanParatrooper remaining. Battle score for attacker is 0
                            Casualties for Usa: 1 americanParatrooper
                            Casualties for Italy: 1 italianParatrooper
                        Battle in Tripolitania
                            Usa attack with 2 americanAirTransports and 4 americanParatroopers
                            Italy defend with 1 Flagpole and 1 italianParatrooper
                                Usa roll dice for 2 americanAirTransports and 4 americanParatroopers in Tripolitania, round 2 : 1/6 hits, 1.33 expected hits
                                Italy roll dice for 1 italianParatrooper in Tripolitania, round 2 : 1/1 hits, 0.42 expected hits
                                1 americanParatrooper owned by the Usa and 1 italianParatrooper owned by the Italy lost in Tripolitania
                            Usa win, taking Tripolitania from Italy with 2 americanAirTransports and 3 americanParatroopers remaining. Battle score for attacker is 0
                            Casualties for Usa: 1 americanParatrooper
                            Casualties for Italy: 1 italianParatrooper
                
                    Non Combat Move - Usa
                        Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                        Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                        Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                        Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                        Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                        Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                        Trigger americanAdvRock2: Setting isAir to false for unitAttachment attached to americanAdvancedRocket
                        Trigger americanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to americanAdvancedRocket
                        Trigger americanAdvRock2: Setting isSuicide to false for unitAttachment attached to americanAdvancedRocket
                        Trigger americanAdvRock2: Setting isKamikaze to false for unitAttachment attached to americanAdvancedRocket
                        Trigger americanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to americanAdvancedRocket
                        Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                        Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                        Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                        Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                        Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                        Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                        Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                        Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                        Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                        Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                        Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                        Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                        Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                        Trigger americanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to americanAdvancedRocket
                        Trigger americanAdvRock3: Setting isAir to true for unitAttachment attached to americanAdvancedRocket
                        Trigger americanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to americanAdvancedRocket
                        Trigger americanAdvRock3: Setting isSuicide to true for unitAttachment attached to americanAdvancedRocket
                        Trigger americanAdvRock3: Setting isKamikaze to true for unitAttachment attached to americanAdvancedRocket
                        Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                        Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                        Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                        Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                        Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                        Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                        Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                        Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                        Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                        Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                        Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                        Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                        Trigger americanProd1: Usa has 1 Material placed in Washington
                        Trigger americanAP2: Usa has 1 Material placed in Washington
                        2 americanAirTransports moved from Tripolitania to Southern Spain
                        1 americanAirTransport moved from Tunisia to Southern Spain
                        2 americanAlpineInfantrys moved from Madrid to Northern Spain
                        1 americanTransport moved from 41 Sea Zone to 40 Sea Zone
                        3 americanMarines moved from Azores to 40 Sea Zone
                        3 americanMarines and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                        3 americanTransports moved from 41 Sea Zone to 39 Sea Zone
                        1 americanDestroyer moved from 39 Sea Zone to 41 Sea Zone
                        1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                        3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                        3 Materials moved from Washington to 30 Sea Zone
                        3 Materials, 3 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                        3 americanInfantrys moved from 39 Sea Zone to Azores
                        1 americanAdvancedNavalFighter moved from New York to Southern Spain
                        1 americanHeavyTank moved from Los Angeles to Western US
                        1 americanAdvancedNavalFighter moved from Los Angeles to Hawaiian Islands
                        1 americanAdvancedNavalFighter moved from Hawaiian Islands to Luzon
                        1 americanAirTransport moved from Luzon to Alaska
                        2 Materials and 1 Train moved from Washington to Alaska
                        2 americanTransports moved from 101 Sea Zone to 103 Sea Zone
                        2 americanInfantrys and 2 americanMech.Infantrys moved from Alaska to 103 Sea Zone
                        2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTransports moved from 103 Sea Zone to 101 Sea Zone
                        2 americanInfantrys and 2 americanMech.Infantrys moved from 101 Sea Zone to Soviet Far East
                        1 Train and 2 americanInfantrys moved from Western US to Alaska
                        1 Train moved from Alaska to Western US
                        1 americanArtillery and 1 americanMarine moved from Phillippines to 128 Sea Zone
                        1 americanArtillery and 1 americanMarine moved from 128 Sea Zone to Luzon
                        1 Truck and 1 americanAntiAirGun moved from Madrid to Southern Spain
                        1 Truck moved from Southern Spain to Madrid
                        5 americanMarines moved from Northern Spain to Southern Spain
                        3 americanMarines moved from 41 Sea Zone to Southern Spain
                        1 americanArtillery moved from Northern Spain to Southern Spain
                
                    Purchase Units - Usa
                        Usa buy 3 americanAdvancedNavalFighters, 1 americanAntiAirGun, 1 americanArtillery, 2 americanDestroyers, 1 americanInfantry, 2 americanMarines, 3 americanParatroopers, 1 americanTank and 1 americanTransport; Remaining resources: 3 PUs; 18 techTokens; 
                        Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                
                    Place Units - Usa
                        1 americanAntiAirGun and 2 americanParatroopers placed in Madrid
                        2 americanDestroyers placed in 41 Sea Zone
                        2 americanMarines placed in Phillippines
                        1 americanTransport placed in 96 Sea Zone
                        1 americanParatrooper placed in Luzon
                        1 americanArtillery and 1 americanTank placed in Alaska
                        1 americanInfantry placed in Western US
                        3 americanAdvancedNavalFighters placed in New York
                
                    Turn Complete - Usa
                        Usa collect 94 PUs; end with 97 PUs
                        Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 100 PUs
                        Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 103 PUs
                        Units generate 9 techTokens; Usa end with 27 techTokens
                

                Combat Hit Differential Summary :

                Usa : -1.08
                Italy : 0.58
                Germany : 0.00
                

                Savegame

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                • C Offline
                  colin
                  last edited by

                  @ubernaut back to you

                  ubernautU 2 Replies Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Move Summary: Germany round 49

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 49
                    
                        Combat Move - Germany
                            Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                            12 units repaired.
                                2 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                2 germanHeavyTanks owned by the Germany added in Leningrad
                                4 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                                4 germanHeavyTanks owned by the Germany added in Stalingrad
                            4 germanAdvancedNavalFighters moved from Vichy France to 41 Sea Zone
                            1 germanHeavyTank and 1 germanInfantry moved from Western Karelia to Eastern Finland
                            2 germanHeavyTanks and 1 germanParatrooper moved from Leningrad to Eastern Finland
                            1 germanParatrooper moved from Norilsk to Nenetsia
                            1 germanParatrooper moved from Archangel to Nenetsia
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin couple of quick ones

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Turn Summary: Finland round 49

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 49
                        
                            Reconnaissance Missions - Finland
                        
                            Reinforcing - DanubeAxis
                                DanubeAxis collect 0 PUs; end with 12 PUs
                        
                            Counter Intelligence Operations - VichyFrance
                                VichyFrance collect 0 PUs; end with 5 PUs
                        
                            Combat Move - Germany
                                Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                12 units repaired.
                                    2 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                    2 germanHeavyTanks owned by the Germany added in Leningrad
                                    4 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                                    4 germanHeavyTanks owned by the Germany added in Stalingrad
                                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                4 germanAdvancedNavalFighters moved from Vichy France to 41 Sea Zone
                                1 germanHeavyTank and 1 germanInfantry moved from Western Karelia to Eastern Finland
                                2 germanHeavyTanks and 1 germanParatrooper moved from Leningrad to Eastern Finland
                                1 germanParatrooper moved from Norilsk to Nenetsia
                                1 germanParatrooper moved from Archangel to Nenetsia
                        
                            Combat - Germany
                                Usa scrambles 1 units out of Southern Spain to defend against the attack in 41 Sea Zone
                                Battle in Eastern Finland
                                    Germany attack with 3 germanHeavyTanks, 1 germanInfantry and 1 germanParatrooper
                                    Britain defend with 1 Flagpole, 1 britishAntiAirGun, 1 britishArtillery and 2 britishCombatEngineers
                                        HvyTankFS fire in Eastern Finland : 0/3 hits, 0.75 expected hits
                                        Germany roll dice for 3 germanHeavyTanks, 1 germanInfantry and 1 germanParatrooper in Eastern Finland, round 2 : 1/5 hits, 1.83 expected hits
                                        Britain roll dice for 1 britishAntiAirGun, 1 britishArtillery and 2 britishCombatEngineers in Eastern Finland, round 2 : 0/4 hits, 1.33 expected hits
                                        1 britishAntiAirGun owned by the Britain lost in Eastern Finland
                                    1 germanInfantry owned by the Germany, 3 germanHeavyTanks owned by the Germany and 1 germanParatrooper owned by the Germany retreated to Leningrad
                                    Britain win with 1 britishArtillery and 2 britishCombatEngineers remaining. Battle score for attacker is 4
                                    Casualties for Britain: 1 britishAntiAirGun
                                Battle in 41 Sea Zone
                                    Germany attack with 4 germanAdvancedNavalFighters
                                    Usa defend with 1 americanAdvancedNavalFighter, 3 americanDestroyers and 1 americanTransport
                                        Germany roll dice for 4 germanAdvancedNavalFighters in 41 Sea Zone, round 2 : 1/4 hits, 2.67 expected hits
                                        Usa roll dice for 1 americanAdvancedNavalFighter, 3 americanDestroyers and 1 americanTransport in 41 Sea Zone, round 2 : 1/5 hits, 1.42 expected hits
                                        1 germanAdvancedNavalFighter owned by the Germany and 1 americanTransport owned by the Usa lost in 41 Sea Zone
                                        Germany roll dice for 3 germanAdvancedNavalFighters in 41 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
                                        Usa roll dice for 1 americanAdvancedNavalFighter and 3 americanDestroyers in 41 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
                                        3 americanDestroyers owned by the Usa and 2 germanAdvancedNavalFighters owned by the Germany lost in 41 Sea Zone
                                        Germany roll dice for 1 germanAdvancedNavalFighter in 41 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                                        Usa roll dice for 1 americanAdvancedNavalFighter in 41 Sea Zone, round 4 : 1/1 hits, 0.58 expected hits
                                        1 germanAdvancedNavalFighter owned by the Germany and 1 americanAdvancedNavalFighter owned by the Usa lost in 41 Sea Zone
                                    Usa win with no units remaining. Battle score for attacker is -8
                                    Casualties for Germany: 4 germanAdvancedNavalFighters
                                    Casualties for Usa: 1 americanAdvancedNavalFighter, 3 americanDestroyers and 1 americanTransport
                                Battle in Nenetsia
                                    Germany attack with 2 germanParatroopers
                                    Russia defend with 1 Flagpole and 3 russianInfantrys
                                        Germany roll dice for 2 germanParatroopers in Nenetsia, round 2 : 0/2 hits, 0.33 expected hits
                                        Russia roll dice for 3 russianInfantrys in Nenetsia, round 2 : 1/3 hits, 1.00 expected hits
                                        1 germanParatrooper owned by the Germany lost in Nenetsia
                                    1 germanParatrooper owned by the Germany retreated to Archangel
                                    Russia win with 3 russianInfantrys remaining. Battle score for attacker is -4
                                    Casualties for Germany: 1 germanParatrooper
                                Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                Trigger germanAP2: Germany has 1 Material placed in Berlin
                                Trigger germanProd: Germany has 1 Material placed in Berlin
                                1 germanInfantry moved from Eastern Karelia to Archangel
                                1 germanInfantry moved from Novgorod to Eastern Karelia
                                1 Material, 1 germanAirTransport and 1 germanCombatEngineer moved from Leningrad to Archangel
                                1 germanAirTransport moved from Archangel to Leningrad
                                1 germanInfantry moved from Smolensk to Novgorod
                                1 germanInfantry moved from Tula to Smolensk
                                1 germanInfantry moved from Stalingrad to Tula
                                4 germanInfantrys moved from Sverdlovsk to Omsk
                                4 germanInfantrys moved from Stalingrad to Sverdlovsk
                                2 germanParatroopers moved from Sverdlovsk to Stalingrad
                                1 germanAirTransport and 2 germanInfantrys moved from Romania to Stalingrad
                                1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Stalingrad
                                1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Leningrad
                                1 germanMech.Infantry and 1 germanParatrooper moved from Leningrad to Archangel
                                2 Trucks moved from Leningrad to Kharkov
                                1 Train and 3 germanAlpineInfantrys moved from Austria to Vichy France
                                3 germanAdvancedNavalFighters moved from Northern Italy to Vichy France
                                1 germanAdvancedNavalFighter moved from Eastern Germany to Vichy France
                                1 Truck and 1 germanAntiAirGun moved from Vichy France to Northern Germany
                                1 Truck and 1 germanAntiAirGun moved from Vichy France to Eastern Germany
                                3 germanAdvancedNavalFighters moved from Eastern Germany to Northern Germany
                                1 Train moved from Vichy France to Hungary Slovakia
                                1 Train moved from Vichy France to Austria
                                1 Truck moved from Northern Germany to Hungary Slovakia
                                1 Train moved from Hungary Slovakia to Romania
                                1 Truck moved from Eastern Germany to Northern Germany
                                2 Materials and 1 germanAirTransport moved from Berlin to Vichy France
                                1 germanAirTransport moved from Vichy France to Berlin
                        
                            Purchase Units - Germany
                                Germany buy 3 germanAdvancedNavalFighters, 2 germanAlpineInfantrys, 1 germanCombatEngineer, 1 germanEntrenchment, 1 germanHeavyArtillery and 11 germanInfantrys; Remaining resources: 0 PUs; 180 techTokens; 
                        
                            Place Units - Germany
                                Units in Archangel being upgraded or consumed: 1 Material
                                1 germanEntrenchment placed in Archangel
                                2 germanAlpineInfantrys and 1 germanInfantry placed in Austria
                                1 germanCombatEngineer placed in Northern Germany
                                3 germanAdvancedNavalFighters and 1 germanHeavyArtillery placed in Eastern Germany
                                2 germanInfantrys placed in Leningrad
                                3 germanInfantrys placed in Stalingrad
                                2 germanInfantrys placed in Kharkov
                                3 germanInfantrys placed in Berlin
                        
                            Turn Complete - Germany
                                Germany collect 80 PUs; end with 80 PUs
                                Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 83 PUs
                                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 86 PUs
                                Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 89 PUs
                                Units generate 12 techTokens; Germany end with 192 techTokens
                                Some Units in Vichy France change ownership: 2 Materials and 2 germanCombatEngineers
                        
                            Purchase Units - VichyFrance
                                VichyFrance buy 1 germanEntrenchment, 1 germanFortification and 1 germanInfantry; Remaining resources: 0 PUs; 
                        
                            Place Units - VichyFrance
                                Units in Vichy France being upgraded or consumed: 2 Materials and 1 germanEntrenchment
                                1 germanEntrenchment, 1 germanFortification and 1 germanInfantry placed in Vichy France
                        
                            Turn Complete - VichyFrance
                                VichyFrance collect 5 PUs; end with 5 PUs
                                Some Units in Vichy France change ownership: 2 germanCombatEngineers and 1 germanInfantry
                        
                            Purchase Units - DanubeAxis
                                DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - DanubeAxis
                                3 germanInfantrys placed in Romania
                                1 germanInfantry placed in Hungary Slovakia
                        
                            Turn Complete - DanubeAxis
                                DanubeAxis collect 12 PUs; end with 12 PUs
                                Units Change Ownership
                                    Some Units in Hungary Slovakia change ownership: 1 germanInfantry
                                    Some Units in Romania change ownership: 3 germanInfantrys
                        
                            Turn Complete - Finland
                        

                        Combat Hit Differential Summary :

                        Usa : 0.67
                        HvyTankFS fire in Eastern Finland : : -0.75
                        Britain : -1.33
                        Germany : -1.50
                        Russia : 0.00
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin back to russia

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • C Offline
                            colin
                            last edited by

                            TripleA Turn Summary: Russia round 49

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 49
                            
                                Research Technology - Russia
                                    Russia spend 0 on tech rolls
                                        Russia roll 7,12,6,10,3,11 and gets 1 hit
                                    Russia removing all Technology Tokens after successful research.
                                    Russia discover ImprovedDestroyers
                            
                                Combat Move - Russia
                                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                    Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                    Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                    Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                            
                                Combat - Russia
                            
                                Non Combat Move - Russia
                                    Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                    Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                    Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                    Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                    Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                    Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                    Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                    Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                    Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                    Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                    Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                    Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                    Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger AltayLLRussia2: China takes ownership of territory Altay
                                    Trigger russianAP2: Russia has 1 Material placed in Moscow
                                    Trigger russianProd1: Russia has 1 Material placed in Moscow
                                    1 russianArtillery moved from Moscow to Vologda
                                    3 russianInfantrys moved from Nenetsia to Urals
                                    1 Train moved from Urals to Moscow
                                    1 Material, 1 Train and 1 russianAntiAirGun moved from Moscow to Urals
                                    1 russianCombatEngineer moved from Volgarod to Vologda
                                    1 Truck moved from Urals to Moscow
                                    1 Material and 1 Truck moved from Moscow to Vologda
                                    1 russianAntiTankGun moved from Moscow to Vologda
                                    3 russianInfantrys moved from Volgarod to Moscow
                                    3 russianInfantrys moved from Urals to Vologda
                            
                                Purchase Units - Russia
                                    Trigger russianAdvTB: buyrussianAdvancedTacticalBomber added to russianProduction
                                    Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 2 russianFortifications and 6 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                            
                                Place Units - Russia
                                    Units in Urals being upgraded or consumed: 1 Material and 1 russianEntrenchment
                                    1 russianFortification and 2 russianInfantrys placed in Urals
                                    Units in Vologda being upgraded or consumed: 1 Material and 1 russianEntrenchment
                                    1 russianFortification and 2 russianInfantrys placed in Vologda
                                    2 russianInfantrys placed in Volgarod
                                    1 russianAntiAirGun, 1 russianAntiTankGun and 1 russianArtillery placed in Moscow
                            
                                Activate Technology - Russia
                                    Russia activating ImprovedDestroyers
                                    Trigger russianImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to russianDestroyer
                            
                                Turn Complete - Russia
                                    Russia collect 26 PUs; end with 26 PUs
                                    Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 29 PUs
                                    Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 32 PUs
                                    Units generate 6 techTokens; Russia end with 6 techTokens
                            

                            Combat Hit Differential Summary :

                            Savegame

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut back to you

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                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Turn Summary: Thailand round 49

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 49
                                
                                    Training Troops - Manchuria
                                        Manchuria collect 0 PUs; end with 11 PUs
                                
                                    Research Technology - Japan
                                        Japan spend 0 on tech rolls
                                            Japan roll 7,4,7,6,11,6,11,2,1 and gets 0 hits
                                
                                    Combat Move - Japan
                                        Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                        1 unit repaired.
                                            1 japaneseHeavyTank-damaged owned by the Japan removed in Manchuria
                                            1 japaneseHeavyTank owned by the Japan added in Manchuria
                                        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                        1 japaneseAirTransport and 1 japaneseParatrooper moved from Tokyo to Iwo Jima
                                        1 japaneseInfantry moved from Anhwei to Fo Kien
                                              Japan take Fo Kien from China
                                        1 japaneseParatrooper moved from Anhwei to Kwangtung
                                              Japan take Kwangtung from China
                                        2 japaneseInfantrys moved from Peking to Shansi
                                        3 japaneseAdvancedNavalFighters moved from Manchuria to Shansi
                                        3 japaneseAdvancedNavalFighters moved from Japan to Shansi
                                
                                    Combat - Japan
                                        Japan creates battle in territory 97 Sea Zone
                                        Japan creates battle in territory 98 Sea Zone
                                        Japan creates battle in territory 99 Sea Zone
                                        Japan lands units in Iwo Jima
                                        Japan creates battle in territory Iwo Jima
                                        Battle in Shansi
                                            Japan attack with 6 japaneseAdvancedNavalFighters and 2 japaneseInfantrys
                                            China defend with 1 Flagpole and 1 chineseInfantry
                                                Japan roll dice for 6 japaneseAdvancedNavalFighters and 2 japaneseInfantrys in Shansi, round 2 : 5/8 hits, 3.83 expected hits
                                                China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                                1 chineseInfantry owned by the China lost in Shansi
                                            Japan win, taking Iwo Jima from Usa, taking Shansi from China with 6 japaneseAdvancedNavalFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                            Casualties for China: 1 chineseInfantry
                                
                                    Non Combat Move - Japan
                                        Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                        Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                        Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                        Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                        Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                        Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                        3 japaneseAdvancedNavalFighters moved from Shansi to Japan
                                        3 japaneseAdvancedNavalFighters moved from Shansi to Manchuria
                                        1 japaneseAirTransport moved from Iwo Jima to Tokyo
                                        1 japaneseParatrooper moved from Anhwei to Shantung
                                        1 japaneseInfantry moved from Manchuria to Chahar
                                        2 Trucks moved from Japan to Tokyo
                                        2 Materials and 2 Trucks moved from Tokyo to Japan
                                        2 japaneseArtillerys moved from Japan to Tokyo
                                        2 japaneseInfantrys moved from Tokyo to Japan
                                        1 japaneseInfantry moved from Manchuria to Peking
                                        1 japaneseAirTransport and 1 japaneseAlpineInfantry moved from Manchuria to Japan
                                        2 Trucks moved from Northern Manchuria to Manchuria
                                        2 japaneseAlpineInfantrys, 1 japaneseArtillery and 1 japaneseInfantry moved from Siberia to Omsk
                                        1 japaneseArtillery and 3 japaneseInfantrys moved from Northern Manchuria to Manchuria
                                        1 japaneseInfantry moved from Manchuria to Korea
                                        1 japaneseInfantry moved from Manchuria to Peking
                                
                                    Purchase Units - Japan
                                        Trigger japaneseAdvArt1: buyjapaneseHeavyArtillery added to japaneseProduction
                                        Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseAntiAirGun, 8 japaneseInfantrys and 1 japaneseParatrooper; Remaining resources: 0 PUs; 9 techTokens; 
                                
                                    Place Units - Japan
                                        1 japaneseAntiAirGun placed in Korea
                                        2 japaneseInfantrys placed in Peking
                                        1 japaneseAdvancedNavalFighter and 3 japaneseInfantrys placed in Japan
                                        3 japaneseInfantrys and 1 japaneseParatrooper placed in Tokyo
                                
                                    Turn Complete - Japan
                                        Japan collect 36 PUs; end with 36 PUs
                                        Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 39 PUs
                                        Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 42 PUs
                                        Units generate 6 techTokens; Japan end with 15 techTokens
                                        Some Units in Manchuria change ownership: 2 japaneseCombatEngineers
                                
                                    Purchase Units - Manchuria
                                        Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                                
                                    Place Units - Manchuria
                                        1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
                                
                                    Turn Complete - Manchuria
                                        Manchuria collect 11 PUs; end with 11 PUs
                                        Some Units in Manchuria change ownership: 2 japaneseCombatEngineers, 1 japaneseInfantry and 2 japaneseParatroopers
                                
                                    Turn Complete - Thailand
                                

                                Combat Hit Differential Summary :

                                Japan : 1.17
                                China : -0.25
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin back to china

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Australia round 49

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 49
                                    
                                        Supporting Britain - Canada
                                            Canada collect 0 PUs; end with 16 PUs
                                    
                                        Organizing Partisan Operations - ExiledAllies
                                            ExiledAllies collect 0 PUs; end with 45 PUs
                                    
                                        Marching Orders - SouthAfrica
                                            SouthAfrica collect 0 PUs; end with 17 PUs
                                    
                                        Preparing Ambushes - India
                                            India collect 0 PUs; end with 15 PUs
                                    
                                        Preparing Naval Operations - Australia
                                            Australia collect 0 PUs; end with 17 PUs
                                    
                                        Research Technology - Britain
                                            Britain spend 0 on tech rolls
                                                Britain roll 1,7,8,12,8,10,3,1,3 and gets 1 hit
                                            Britain removing all Technology Tokens after successful research.
                                            Britain discover ImprovedAntiTank
                                    
                                        Combat Move - Britain
                                            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                            Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                            1 britishTank moved from Iraq to Syria
                                                  ExiledAllies take Syria from VichyFrance
                                            1 britishTank moved from Syria to Trans Jordan
                                            4 britishInfantrys, 2 britishMech.Infantrys and 3 britishTanks moved from Iraq to Trans Jordan
                                            1 britishArtillery and 3 britishMarines moved from Luzon to 96 Sea Zone
                                            3 britishInfantrys moved from Borneo to 93 Sea Zone
                                            1 britishCarrier, 1 britishDestroyer, 3 britishInfantrys and 1 britishTransport moved from 93 Sea Zone to 96 Sea Zone
                                            3 britishInfantrys moved from Brunei to 128 Sea Zone
                                            3 britishInfantrys and 1 britishTransport moved from 128 Sea Zone to 96 Sea Zone
                                            1 britishArtillery, 6 britishInfantrys and 3 britishMarines moved from 96 Sea Zone to Fo Kien
                                            1 britishInfantry moved from Uzbek to Western Kazahk
                                                  Russia take Western Kazahk from Italy
                                            1 britishNavalFighter moved from Luzon to Fo Kien
                                            3 britishNavalFighters moved from 96 Sea Zone to Fo Kien
                                    
                                        Combat - Britain
                                            Battle in Trans Jordan
                                                Britain attack with 4 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks
                                                Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianEntrenchment
                                                    Britain roll dice for 4 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks in Trans Jordan, round 2 : 4/10 hits, 3.67 expected hits
                                                    Italy roll dice for 1 italianEntrenchment in Trans Jordan, round 2 : 1/1 hits, 0.50 expected hits
                                                    1 italianEntrenchment owned by the Italy and 1 britishInfantry owned by the Britain lost in Trans Jordan
                                                Some non-combat units are destroyed: 
                                                Britain win, taking Trans Jordan from Italy with 3 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks remaining. Battle score for attacker is 3
                                                Casualties for Britain: 1 britishInfantry
                                                Casualties for Italy: 1 italianEntrenchment
                                            Battle in Fo Kien
                                                Britain attack with 1 britishArtillery, 6 britishInfantrys, 3 britishMarines and 4 britishNavalFighters
                                                Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                    Britain roll dice for 2 britishBattleships and 6 britishDestroyers in Fo Kien, round 2 : 3/10 hits, 2.83 expected hits
                                                    Japan roll dice for 1 japaneseInfantry in Fo Kien, round 2 : 0/1 hits, 0.25 expected hits
                                                    1 japaneseInfantry owned by the Japan lost in Fo Kien
                                                Britain win, taking Fo Kien from Japan with 1 britishArtillery, 6 britishInfantrys, 3 britishMarines and 4 britishNavalFighters remaining. Battle score for attacker is 3
                                                Casualties for Japan: 1 japaneseInfantry
                                    
                                        Non Combat Move - Britain
                                            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                            Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                            Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                            Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                                            Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                                            Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                            Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                            Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                            Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                                            Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                                            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                            Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                            Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                            Trigger britishAP2: Britain has 1 Material placed in London
                                            Trigger britishProd1: Britain has 1 Material placed in London
                                            3 britishNavalFighters moved from Fo Kien to 96 Sea Zone
                                            1 britishNavalFighter moved from Fo Kien to 96 Sea Zone
                                            1 britishNavalFighter moved from New South Wales to Phillippines
                                            1 britishDestroyer moved from 149 Sea Zone to 93 Sea Zone
                                            1 Truck moved from Southern Iran to Bombay
                                            1 Truck moved from Kashmir to Bombay
                                            1 Train moved from Bombay to Calcutta
                                            1 Material and 1 Train moved from Calcutta to Bombay
                                            3 britishInfantrys, 3 britishMarines and 1 britishParatrooper moved from Finland to Eastern Finland
                                            1 britishInfantry, 3 britishMarines and 2 britishMech.Infantrys moved from Northern Finland to Eastern Finland
                                            1 Train and 3 britishMarines moved from Central Norway to Northern Finland
                                            1 Train moved from Northern Finland to Norway
                                            1 Truck moved from Central Norway to Norway
                                            1 Truck and 1 britishArtillery moved from Norway to Northern Norway
                                            1 Truck moved from Northern Norway to Central Norway
                                            1 britishArtillery moved from Norway to Central Norway
                                            4 britishBattleships, 10 britishCruisers and 5 britishTransports moved from 29 Sea Zone to 28 Sea Zone
                                            2 britishAdvancedNavalFighters and 1 britishNavalFighter moved from Central Britain to Northern Finland
                                            1 britishAirTransport and 2 britishInfantrys moved from Central Britain to Eastern Finland
                                            1 britishAirTransport moved from Eastern Finland to Finland
                                            2 britishAirTransports, 2 britishInfantrys and 2 britishMarines moved from London to Finland
                                            1 britishInfantry moved from Scotland to Central Britain
                                            1 britishMarine moved from Southern Britain to Central Britain
                                            3 britishAirTransports moved from Finland to Central Britain
                                            1 Truck moved from Central Britain to London
                                            1 Material and 1 Truck moved from London to Central Britain
                                            1 Truck moved from Central Britain to London
                                            2 britishNavalFighters moved from Ontario to Central Britain
                                            2 britishAirTransports moved from Central Britain to London
                                            1 Truck and 1 britishCombatEngineer moved from Cape Town to Belgian Congo
                                            1 britishArtillery, 1 britishMech.Infantry and 1 britishTank moved from Cape Town to Rhodesia
                                    
                                        Purchase Units - Britain
                                            Britain buy 2 britishAdvancedNavalFighters, 1 britishEntrenchment, 1 britishFortification, 5 britishMarines and 4 britishParatroopers; Remaining resources: 2 PUs; 0 techTokens; 
                                            Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                    
                                        Place Units - Britain
                                            2 britishMarines placed in Northern Finland
                                            3 britishMarines placed in Finland
                                            Units in London being upgraded or consumed: 1 Material and 1 britishEntrenchment
                                            1 britishFortification and 4 britishParatroopers placed in London
                                            Units in Central Britain being upgraded or consumed: 1 Material
                                            2 britishAdvancedNavalFighters and 1 britishEntrenchment placed in Central Britain
                                    
                                        Activate Technology - Britain
                                            Britain activating ImprovedAntiTank
                                            triggerAttachmenbritishImpAT: Setting defense to 2 for unitAttachment attached to britishAntiTankGun
                                            triggerAttachmenbritishImpAT: Setting attackAA to 3 for unitAttachment attached to britishAntiTankGun
                                    
                                        Turn Complete - Britain
                                            Britain collect 57 PUs; end with 59 PUs
                                            Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 62 PUs
                                            Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 65 PUs
                                            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 66 PUs
                                            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 67 PUs
                                            Units generate 9 techTokens; Britain end with 9 techTokens
                                            Units Change Ownership
                                                Some Units in Belgian Congo change ownership: 1 britishCombatEngineer
                                                Some Units in Bombay change ownership: 1 Material and 2 britishCombatEngineers
                                                Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                                Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                    
                                        Purchase Units - Canada
                                            Canada buy 1 britishNavalFighter; Remaining resources: 5 PUs; 
                                    
                                        Place Units - Canada
                                            1 britishNavalFighter placed in Ontario
                                    
                                        Turn Complete - Canada
                                            Canada collect 15 PUs; end with 20 PUs
                                            Units Change Ownership
                                                Some Units in Ontario change ownership: 1 britishNavalFighter
                                                Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                    
                                        Purchase Units - ExiledAllies
                                            ExiledAllies buy 2 britishArtillerys, 1 britishCruiser, 2 britishInfantrys, 1 britishMarine and 2 britishTransports; Remaining resources: 1 PUs; 
                                    
                                        Place Units - ExiledAllies
                                            2 britishArtillerys placed in Norway
                                            2 britishInfantrys placed in Central Norway
                                            2 britishTransports placed in 43 Sea Zone
                                            ExiledAllies undo move 3.
                                            1 britishCruiser and 1 britishTransport placed in 43 Sea Zone
                                            1 britishTransport placed in 93 Sea Zone
                                            1 britishMarine placed in Borneo
                                    
                                        Turn Complete - ExiledAllies
                                            ExiledAllies collect 48 PUs; end with 49 PUs
                                            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 48 PUs
                                            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 47 PUs
                                            Units Change Ownership
                                                Some Units in 43 Sea Zone change ownership: 1 britishCruiser and 1 britishTransport
                                                Some Units in 93 Sea Zone change ownership: 1 britishTransport
                                                Some Units in Belgian Congo change ownership: 1 britishCombatEngineer
                                                Some Units in Borneo change ownership: 1 britishMarine
                                                Some Units in Central Norway change ownership: 2 britishInfantrys
                                                Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                                Some Units in Norway change ownership: 2 britishArtillerys
                                    
                                        Purchase Units - SouthAfrica
                                            SouthAfrica buy 1 britishInfantry, 1 britishMech.Infantry and 1 britishTank; Remaining resources: 3 PUs; 
                                    
                                        Place Units - SouthAfrica
                                            1 britishInfantry, 1 britishMech.Infantry and 1 britishTank placed in Cape Town
                                    
                                        Turn Complete - SouthAfrica
                                            SouthAfrica collect 7 PUs; end with 10 PUs
                                            Some Units in Cape Town change ownership: 1 britishInfantry, 1 britishMech.Infantry and 1 britishTank
                                    
                                        Purchase Units - India
                                            India buy 3 britishMarines; Remaining resources: 3 PUs; 
                                    
                                        Place Units - India
                                            3 britishMarines placed in Bombay
                                    
                                        Turn Complete - India
                                            India collect 13 PUs; end with 16 PUs
                                            Some Units in Bombay change ownership: 1 Material, 2 britishCombatEngineers and 3 britishMarines
                                    
                                        Purchase Units - Australia
                                            Australia buy 1 britishNavalFighter; Remaining resources: 6 PUs; 
                                    
                                        Place Units - Australia
                                            1 britishNavalFighter placed in New South Wales
                                    
                                        Turn Complete - Australia
                                            Australia collect 17 PUs; end with 23 PUs
                                            Some Units in New South Wales change ownership: 1 britishNavalFighter
                                    

                                    Combat Hit Differential Summary :

                                    Japan : -0.25
                                    Italy : 0.50
                                    Britain : 0.50
                                    

                                    Savegame

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut back to you

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                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Turn Summary: Italy round 49

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 49
                                        
                                            Research Technology - Italy
                                                Trigger italianaTAR: Italy gains access to AdvancedRockets
                                                Italy spend 0 on tech rolls
                                                    Italy roll 8,1,12,5,5,12,3,12,6 and gets 3 hits
                                                Italy removing all Technology Tokens after successful research.
                                                Italy discover AdvancedRockets
                                        
                                            Combat Move - Italy
                                                Trigger italianImpRockR10: Setting givesMovement to 3:italianRocket for unitAttachment attached to spanishAirfield
                                                Trigger italianImpRockR9: Setting givesMovement to 3:italianRocket for unitAttachment attached to brazilianAirfield
                                                Trigger italianImpRockR12: Setting givesMovement to 3:italianRocket for unitAttachment attached to turkishAirfield
                                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger italianImpRockR11: Setting givesMovement to 3:italianRocket for unitAttachment attached to swedishAirfield
                                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                Trigger italianImpRockR5: Setting givesMovement to 3:italianRocket for unitAttachment attached to germanAirfield
                                                Trigger italianImpRockR4: Setting givesMovement to 3:italianRocket for unitAttachment attached to japaneseAirfield
                                                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                2 italianInfantrys moved from Sverdlovsk to Western Kazahk
                                                5 italianAdvancedNavalFighters moved from Rome to Tripolitania
                                                2 italianAirTransports and 4 italianParatroopers moved from Southern Italy to Tripolitania
                                        
                                            Combat - Italy
                                                Battle in Tripolitania
                                                    Italy attack with 5 italianAdvancedNavalFighters, 2 italianAirTransports and 4 italianParatroopers
                                                    Usa defend with 1 Flagpole and 3 americanParatroopers
                                                        Italy roll dice for 5 italianAdvancedNavalFighters, 2 italianAirTransports and 4 italianParatroopers in Tripolitania, round 2 : 5/11 hits, 3.42 expected hits
                                                        Usa roll dice for 3 americanParatroopers in Tripolitania, round 2 : 3/3 hits, 1.25 expected hits
                                                        3 americanParatroopers owned by the Usa and 3 italianParatroopers owned by the Italy lost in Tripolitania
                                                    Italy win, taking Tripolitania from Usa with 5 italianAdvancedNavalFighters, 2 italianAirTransports and 1 italianParatrooper remaining. Battle score for attacker is 0
                                                    Casualties for Italy: 3 italianParatroopers
                                                    Casualties for Usa: 3 americanParatroopers
                                                Battle in Western Kazahk
                                                    Italy attack with 2 italianInfantrys
                                                    Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole
                                                        Italy roll dice for 2 italianInfantrys in Western Kazahk, round 2 : 0/2 hits, 0.33 expected hits
                                                        Russia roll dice for 1 britishInfantry in Western Kazahk, round 2 : 0/1 hits, 0.25 expected hits
                                                        Italy roll dice for 2 italianInfantrys in Western Kazahk, round 3 : 1/2 hits, 0.33 expected hits
                                                        Russia roll dice for 1 britishInfantry in Western Kazahk, round 3 : 0/1 hits, 0.25 expected hits
                                                        1 britishInfantry owned by the Britain lost in Western Kazahk
                                                    Italy win, taking Western Kazahk from Russia with 2 italianInfantrys remaining. Battle score for attacker is 3
                                                    Casualties for Britain: 1 britishInfantry
                                        
                                            Non Combat Move - Italy
                                                Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                                Trigger italianImpRock2: Setting isAir to false for unitAttachment attached to italianRocket
                                                Trigger italianImpRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                                                Trigger italianImpRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                                                Trigger italianImpRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                                                Trigger italianImpRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                                                Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                Trigger italianRock2: Setting isAir to false for unitAttachment attached to italianRocket
                                                Trigger italianRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                                                Trigger italianRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                                                Trigger italianRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                                                Trigger italianRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                                                Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                                Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                                Trigger italianImpRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                                                Trigger italianImpRock3: Setting isAir to true for unitAttachment attached to italianRocket
                                                Trigger italianImpRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                                                Trigger italianImpRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                                                Trigger italianImpRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                                                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                Trigger italianRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                                                Trigger italianRock3: Setting isAir to true for unitAttachment attached to italianRocket
                                                Trigger italianRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                                                Trigger italianRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                                                Trigger italianRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                                                Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                                Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                                Trigger italianAP2: Italy has 1 Material placed in Rome
                                                Trigger italianProd: Italy has 1 Material placed in Rome
                                                2 italianCombatEngineers and 1 italianMarine moved from Astrakhan to Southern Caucasus
                                                1 italianAirTransport and 2 italianParatroopers moved from Southern Caucasus to Cairo
                                                1 italianAirTransport moved from Cairo to Southern Caucasus
                                                2 italianParatroopers moved from Omsk to Sverdlovsk
                                                1 italianAirTransport moved from Tripolitania to Rome
                                                1 italianAirTransport moved from Tripolitania to Southern Italy
                                                5 italianAdvancedNavalFighters moved from Tripolitania to Rome
                                                2 italianMarines and 1 italianParatrooper moved from Sardinia to 46 Sea Zone
                                                2 italianMarines and 1 italianParatrooper moved from 46 Sea Zone to Southern Italy
                                                3 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                                3 italianInfantrys moved from 46 Sea Zone to Sicily
                                                1 italianAirTransport moved from Rome to Southern Italy
                                                2 Materials and 1 Train moved from Rome to Southern Italy
                                                1 Train moved from Southern Italy to Rome
                                                1 italianParatrooper moved from Rome to Southern Italy
                                                2 italianInfantrys moved from Rome to Southern Italy
                                                2 italianInfantrys moved from Rome to Southern Italy
                                                1 italianInfantry moved from Rome to Southern Italy
                                        
                                            Purchase Units - Italy
                                                Italy buy 1 italianAdvancedNavalFighter, 3 italianDestroyers, 1 italianEntrenchment, 1 italianFortification and 3 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                        
                                            Place Units - Italy
                                                Units in Southern Italy being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                                                1 italianEntrenchment and 1 italianFortification placed in Southern Italy
                                                3 italianInfantrys placed in Rome
                                                3 italianDestroyers placed in 46 Sea Zone
                                                1 italianAdvancedNavalFighter placed in Northern Italy
                                        
                                            Activate Technology - Italy
                                                Italy activating AdvancedRockets
                                        
                                            Turn Complete - Italy
                                                Italy collect 39 PUs; end with 39 PUs
                                                Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 42 PUs
                                                Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 45 PUs
                                                Units generate 9 techTokens; Italy end with 9 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        Usa : 1.75
                                        Italy : 1.92
                                        Russia : -0.50
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin round 50 here we come! 😛

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Usa round 49

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 49
                                            
                                                Combat Move - Usa
                                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                    Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                    1 americanAirTransport and 2 americanParatroopers moved from Luzon to Okinawa
                                                    2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Western Evenki to Eastern Siberia
                                                          Russia take Eastern Siberia from Japan
                                                    2 americanInfantrys, 3 americanMech.Infantrys and 1 americanMobileArtillery moved from Soviet Far East to Far Eastern Republic
                                                          Russia take Far Eastern Republic from Japan
                                            
                                                Combat - Usa
                                                    Usa lands units in Okinawa
                                                    Usa creates battle in territory Okinawa
                                                        Some non-combat units are destroyed: 
                                            
                                                Non Combat Move - Usa
                                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                                    Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                                    Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                                    Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                                    Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                                    Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                                    Trigger americanAdvRock2: Setting isAir to false for unitAttachment attached to americanAdvancedRocket
                                                    Trigger americanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to americanAdvancedRocket
                                                    Trigger americanAdvRock2: Setting isSuicide to false for unitAttachment attached to americanAdvancedRocket
                                                    Trigger americanAdvRock2: Setting isKamikaze to false for unitAttachment attached to americanAdvancedRocket
                                                    Trigger americanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to americanAdvancedRocket
                                                    Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                                    Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                                    Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                    Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                                                    Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                                                    Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                                                    Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                                                    Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                                                    Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                                    Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                                    Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                                    Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                                    Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                                    Trigger americanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to americanAdvancedRocket
                                                    Trigger americanAdvRock3: Setting isAir to true for unitAttachment attached to americanAdvancedRocket
                                                    Trigger americanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to americanAdvancedRocket
                                                    Trigger americanAdvRock3: Setting isSuicide to true for unitAttachment attached to americanAdvancedRocket
                                                    Trigger americanAdvRock3: Setting isKamikaze to true for unitAttachment attached to americanAdvancedRocket
                                                    Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                                    Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                                    Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                                                    Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                                                    Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                                                    Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                                                    Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                                                    Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                    Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                                    Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                                    Trigger americanAP2: Usa has 1 Material placed in Washington
                                                    2 Materials and 1 americanAirTransport moved from Alaska to Luzon
                                                    1 americanAirTransport moved from Okinawa to Luzon
                                                    2 americanMarines moved from Phillippines to 128 Sea Zone
                                                    2 americanCruisers, 2 americanDestroyers, 2 americanMarines and 1 americanTransport moved from 128 Sea Zone to 96 Sea Zone
                                                    2 americanMarines moved from 96 Sea Zone to Luzon
                                                    1 americanAdvancedNavalFighter moved from 96 Sea Zone to Luzon
                                                    1 americanNavalFighter moved from Luzon to 96 Sea Zone
                                                    1 americanCruiser, 2 americanDestroyers and 2 americanTransports moved from 101 Sea Zone to 103 Sea Zone
                                                    1 americanArtillery, 2 americanInfantrys and 1 americanTank moved from Alaska to 103 Sea Zone
                                                    1 americanArtillery, 1 americanCruiser, 2 americanDestroyers, 2 americanInfantrys, 1 americanTank and 2 americanTransports moved from 103 Sea Zone to 101 Sea Zone
                                                    1 americanArtillery, 2 americanInfantrys and 1 americanTank moved from 101 Sea Zone to Soviet Far East
                                                    3 americanInfantrys moved from Azores to 39 Sea Zone
                                                    3 Materials, 3 americanInfantrys and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                                                    3 Materials and 3 americanInfantrys moved from 41 Sea Zone to Northern Spain
                                                    2 americanParatroopers moved from Madrid to Southern Spain
                                                    1 americanArtillery moved from Southern Spain to Northern Spain
                                                    3 americanAdvancedNavalFighters moved from New York to Southern Spain
                                                    1 Train, 1 americanHeavyTank and 1 americanInfantry moved from Western US to Alaska
                                                    1 Train moved from Alaska to Western US
                                                    1 Train moved from Alaska to Washington
                                                    3 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                                    1 americanAdvancedNavalFighter moved from Hawaiian Islands to Luzon
                                                    2 americanAirTransports moved from Southern Spain to Washington
                                                    1 americanAirTransport moved from Southern Spain to Northeastern US
                                            
                                                Purchase Units - Usa
                                                    Usa buy 1 americanAdvancedNavalFighter, 1 americanArtillery, 1 americanCruiser, 1 americanDestroyer, 1 americanEntrenchment, 1 americanFortification, 10 americanInfantrys, 2 americanMarines, 5 americanParatroopers and 1 americanTank; Remaining resources: 0 PUs; 27 techTokens; 
                                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                            
                                                Place Units - Usa
                                                    Units in Northern Spain being upgraded or consumed: 2 Materials and 1 americanEntrenchment
                                                    1 americanEntrenchment and 1 americanFortification placed in Northern Spain
                                                    3 americanParatroopers placed in Madrid
                                                    1 americanCruiser and 1 americanDestroyer placed in 41 Sea Zone
                                                    2 americanMarines placed in Luzon
                                                    2 americanParatroopers placed in Phillippines
                                                    1 americanArtillery and 1 americanTank placed in Alaska
                                                    3 americanInfantrys placed in Northeastern US
                                                    4 americanInfantrys placed in Washington
                                                    1 americanAdvancedNavalFighter and 3 americanInfantrys placed in New York
                                            
                                                Turn Complete - Usa
                                                    Trigger LLaAS: has removed 1 americanArtillery owned by Usa in Soviet Far East
                                                    Trigger LLaTS: has removed 1 americanTank owned by Usa in Soviet Far East
                                                    Trigger LLaAS: Russia has 1 russianArtillery placed in Soviet Far East
                                                    Trigger LLaTS: Russia has 1 russianTank placed in Soviet Far East
                                                    Usa collect 92 PUs; end with 92 PUs
                                                    Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 95 PUs
                                                    Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 98 PUs
                                                    Units generate 9 techTokens; Usa end with 36 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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