TWW 3.0.0.4 ubernaut (ax) vs colin (al)
-
@colin fyi ive got maybe 30 minutes before i got get ready to go watch that movie might have a little time so we might have to pick this up tomorrow.
-
TripleA Move Summary: Britain round 4
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 4 Research Technology - Britain Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover Logistics Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 15 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithTurkey Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan 1 britishArtillery and 1 britishInfantry moved from Belgian Congo to Cameroon 1 britishInfantry moved from Nigeria to Cameroon 1 britishInfantry moved from French Equatorial Africa to Cameroon 1 britishMech.Infantry moved from French Central Africa to Cameroon 1 britishNavalFighter moved from 149 Sea Zone to 92 Sea Zone 1 britishNavalFighter moved from 149 Sea Zone to 93 Sea Zone 1 britishInfantry moved from Southwestern Australia to 149 Sea Zone 1 britishInfantry and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone 1 britishInfantry moved from 148 Sea Zone to Java 1 britishInfantry and 1 britishMarine moved from Southwestern Australia to 149 Sea Zone 1 britishInfantry, 1 britishMarine and 2 britishTransports moved from 149 Sea Zone to 151 Sea Zone 2 britishInfantrys moved from Northern Territory to 151 Sea Zone 3 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 151 Sea Zone to 145 Sea Zone 3 britishInfantrys and 1 britishMarine moved from 145 Sea Zone to Dutch New Guinea 1 britishInfantry moved from Papua to Dutch New Guinea 1 britishFighter moved from Northwestern Australia to Dutch New Guinea 1 britishInfantry moved from Bengal to Rangoon Britain take Rangoon from Japan -
@ubernaut ready for battle if you're still around
-
@colin sorry bit of a late start today but i am ready for battle now

-
@ubernaut ready
-
TripleA Turn Summary: Australia round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 4 Supporting Britain - Canada Canada collect 0 PUs; end with 19 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 11 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 10 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 12,12,4,10,1,7,12,12,11,2,5,6 and gets 4 hits Britain removing all Technology Tokens after successful research. Britain discover Logistics Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 15 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithTurkey Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishArtillery and 1 britishInfantry moved from Belgian Congo to Cameroon 1 britishInfantry moved from Nigeria to Cameroon 1 britishInfantry moved from French Equatorial Africa to Cameroon 1 britishMech.Infantry moved from French Central Africa to Cameroon 1 britishNavalFighter moved from 149 Sea Zone to 92 Sea Zone 1 britishNavalFighter moved from 149 Sea Zone to 93 Sea Zone 1 britishInfantry moved from Southwestern Australia to 149 Sea Zone 1 britishInfantry and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone 1 britishInfantry moved from 148 Sea Zone to Java 1 britishInfantry and 1 britishMarine moved from Southwestern Australia to 149 Sea Zone 1 britishInfantry, 1 britishMarine and 2 britishTransports moved from 149 Sea Zone to 151 Sea Zone 2 britishInfantrys moved from Northern Territory to 151 Sea Zone 3 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 151 Sea Zone to 145 Sea Zone 3 britishInfantrys and 1 britishMarine moved from 145 Sea Zone to Dutch New Guinea 1 britishInfantry moved from Papua to Dutch New Guinea 1 britishFighter moved from Northwestern Australia to Dutch New Guinea 1 britishInfantry moved from Bengal to Rangoon Britain take Rangoon from Japan Combat - Britain Battle in Java Battle in 93 Sea Zone Britain attack with 1 britishNavalFighter Japan defend with 1 japaneseTransport Britain roll dice for 1 britishNavalFighter in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japan roll dice for 1 japaneseTransport in 93 Sea Zone, round 2 : 1/1 hits, 0.08 expected hits 1 japaneseTransport owned by the Japan and 1 britishNavalFighter owned by the Britain lost in 93 Sea Zone Japan win, taking Java from Japan with no units remaining. Battle score for attacker is -4 Casualties for Britain: 1 britishNavalFighter Casualties for Japan: 1 japaneseTransport Battle in 92 Sea Zone Britain attack with 1 britishNavalFighter Japan defend with 1 japaneseTransport Britain roll dice for 1 britishNavalFighter in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japan roll dice for 1 japaneseTransport in 92 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits Britain roll dice for 1 britishNavalFighter in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japan roll dice for 1 japaneseTransport in 92 Sea Zone, round 3 : 0/1 hits, 0.08 expected hits 1 japaneseTransport owned by the Japan lost in 92 Sea Zone Britain win with 1 britishNavalFighter remaining. Battle score for attacker is 7 Casualties for Japan: 1 japaneseTransport Battle in Cameroon Britain attack with 1 britishArtillery, 3 britishInfantrys and 1 britishMech.Infantry VichyFrance defend with 1 Flagpole; Germany defend with 2 germanInfantrys Britain roll dice for 1 britishArtillery, 3 britishInfantrys and 1 britishMech.Infantry in Cameroon, round 2 : 1/5 hits, 0.92 expected hits VichyFrance roll dice for 2 germanInfantrys in Cameroon, round 2 : 1/2 hits, 0.67 expected hits 1 germanInfantry owned by the Germany and 1 britishInfantry owned by the Britain lost in Cameroon Britain roll dice for 1 britishArtillery, 2 britishInfantrys and 1 britishMech.Infantry in Cameroon, round 3 : 0/4 hits, 0.75 expected hits VichyFrance roll dice for 1 germanInfantry in Cameroon, round 3 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 britishArtillery, 2 britishInfantrys and 1 britishMech.Infantry in Cameroon, round 4 : 0/4 hits, 0.75 expected hits VichyFrance roll dice for 1 germanInfantry in Cameroon, round 4 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 britishArtillery, 2 britishInfantrys and 1 britishMech.Infantry in Cameroon, round 5 : 1/4 hits, 0.75 expected hits VichyFrance roll dice for 1 germanInfantry in Cameroon, round 5 : 0/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Cameroon Britain win, taking Cameroon from VichyFrance with 1 britishArtillery, 2 britishInfantrys and 1 britishMech.Infantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Casualties for Germany: 2 germanInfantrys Battle in Dutch New Guinea Britain attack with 1 britishFighter, 4 britishInfantrys and 1 britishMarine Japan defend with 1 Flagpole and 2 japaneseMarines Britain roll dice for 1 britishFighter, 4 britishInfantrys and 1 britishMarine in Dutch New Guinea, round 2 : 2/6 hits, 1.17 expected hits Japan roll dice for 2 japaneseMarines in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits 1 britishInfantry owned by the Britain and 2 japaneseMarines owned by the Japan lost in Dutch New Guinea Britain win, taking Dutch New Guinea from Japan with 1 britishFighter, 3 britishInfantrys and 1 britishMarine remaining. Battle score for attacker is 5 Casualties for Britain: 1 britishInfantry Casualties for Japan: 2 japaneseMarines Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk 1 britishAntiTankGun, 1 britishArtillery and 1 britishTank moved from Scotland to 10 Sea Zone 1 britishAntiTankGun, 1 britishArtillery, 1 britishTank and 2 britishTransports moved from 10 Sea Zone to 13 Sea Zone 1 britishAntiTankGun, 1 britishArtillery and 1 britishTank moved from 13 Sea Zone to Murmansk 1 britishCruiser moved from 7 Sea Zone to 10 Sea Zone 1 britishBattleship, 1 britishCruiser and 4 britishTransports moved from 13 Sea Zone to 10 Sea Zone 6 britishInfantrys moved from Central Britain to Scotland 1 britishCombatEngineer moved from Central Britain to Scotland 1 Train moved from Scotland to Central Britain 2 Materials and 1 Train moved from Central Britain to Scotland 1 Train moved from Scotland to London 1 britishInfantry moved from Exiled Allies to Central Britain 1 britishBattleship, 1 britishCarrier, 3 britishCruisers, 5 britishDestroyers and 1 britishSubmarine moved from 149 Sea Zone to 148 Sea Zone 1 britishNavalFighter moved from 92 Sea Zone to 148 Sea Zone 1 britishFighter moved from Dutch New Guinea to Papua 2 britishInfantrys moved from New South Wales to Queensland 1 Truck and 1 britishCombatEngineer moved from Southwestern Australia to Queensland 1 Material and 1 Train moved from New South Wales to Queensland 1 Train moved from Queensland to New South Wales 1 britishInfantry moved from Sinai to Cairo 1 britishInfantry moved from Trans Jordan to Sinai 1 britishArtillery and 1 britishInfantry moved from Iraq to Trans Jordan 1 britishInfantry moved from Syria to Trans Jordan 1 britishCombatEngineer and 1 britishMech.Infantry moved from Anglo Egyptian Sudan to Cairo 1 Material and 1 britishMech.Infantry moved from Rhodesia to Southern Anglo Egyptian Sudan 1 britishTank moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan 1 Truck moved from Anglo Egyptian Sudan to Southern Anglo Egyptian Sudan 2 britishInfantrys moved from Eastern Madras to 84 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 84 Sea Zone to 73 Sea Zone 2 britishInfantrys moved from 73 Sea Zone to Abyssinia 1 Material, 1 britishAntiAirGun, 1 britishArtillery and 1 britishInfantry moved from Bombay to 75 Sea Zone 1 Material, 1 britishAntiAirGun, 1 britishArtillery, 1 britishDestroyer, 1 britishInfantry, 1 britishSubmarine and 2 britishTransports moved from 75 Sea Zone to 72 Sea Zone 1 Material, 1 britishAntiAirGun, 1 britishArtillery and 1 britishInfantry moved from 72 Sea Zone to Cairo 1 Material moved from Bombay to 75 Sea Zone 1 Truck moved from Bombay to Western Madras 1 Truck and 1 britishAntiAirGun moved from Western Madras to Bombay 1 Material and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone 1 Material moved from 72 Sea Zone to Anglo Egyptian Sudan 1 britishTank moved from Cape Town to Rhodesia 2 britishInfantrys moved from Calcutta to Bengal 1 Train moved from Southern Iran to Bombay 1 britishTransport moved from 149 Sea Zone to 151 Sea Zone 1 britishFighter moved from Ontario to Iceland 1 britishAntiAirGun and 1 britishArtillery moved from British Columbia to 104 Sea Zone 1 britishAntiAirGun, 1 britishArtillery, 1 britishDestroyer and 1 britishTransport moved from 104 Sea Zone to 101 Sea Zone 1 britishAntiAirGun and 1 britishArtillery moved from 101 Sea Zone to Soviet Far East 1 Train moved from Ontario to Quebec 1 britishArtillery moved from Labrador to Quebec 1 Truck moved from Alberta to British Columbia Purchase Units - Britain Britain buy 1 britishFactory, 1 britishFighter, 3 britishMarines and 3 britishTransports; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in Scotland being upgraded or consumed: 2 Materials 1 britishFactory and 3 britishMarines placed in Scotland 3 britishTransports placed in 7 Sea Zone Britain undo move 1. Units in Scotland being upgraded or consumed: 2 Materials 1 britishFactory and 2 britishMarines placed in Scotland Britain undo move 1. 1 britishFighter placed in Central Britain 1 britishTransport placed in 10 Sea Zone 2 britishTransports placed in 7 Sea Zone 1 britishMarine placed in London Activate Technology - Britain Britain activating Logistics Trigger britishL1: Setting isAirBase to true for unitAttachment attached to britishCarrier Trigger britishL1: Setting maxScrambleCount to 2 for unitAttachment attached to britishCarrier Britain giving technology to Usa: Logistics Turn Complete - Britain Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk Trigger LLbFS: has removed 1 britishAntiAirGun owned by Britain in Soviet Far East Trigger LLbAS: has removed 1 britishArtillery owned by Britain in Soviet Far East Trigger LLbGM: has removed 1 britishAntiTankGun owned by Britain in Murmansk Trigger LLbTM: has removed 1 britishTank owned by Britain in Murmansk Trigger LLbTM: Russia has 1 russianTank placed in Murmansk Trigger LLbGM: Russia has 1 russianAntiTankGun placed in Murmansk Trigger LLbAS: Russia has 1 russianArtillery placed in Soviet Far East Trigger LLbFS: Russia has 1 russianAntiAirGun placed in Soviet Far East Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk Britain collect 42 PUs; end with 42 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 44 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 45 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 46 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 47 PUs Units generate 6 techTokens; Britain end with 6 techTokens Units Change Ownership Some Units in Anglo Egyptian Sudan change ownership: 1 Material Some Units in Ontario change ownership: 1 britishCombatEngineer Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Queensland change ownership: 1 Material and 1 britishCombatEngineer Some Units in Southern Anglo Egyptian Sudan change ownership: 1 Material Purchase Units - Canada Canada buy 2 Materials; Remaining resources: 9 PUs; Place Units - Canada 2 Materials placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 24 PUs Some Units in Ontario change ownership: 2 Materials and 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 britishInfantrys; Remaining resources: 5 PUs; Place Units - ExiledAllies 2 britishInfantrys placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 16 PUs; end with 21 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 20 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 19 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 18 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 16 PUs Some Units in Exiled Allies change ownership: 2 britishInfantrys Purchase Units - Egypt Egypt buy 1 britishEntrenchment and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - Egypt Units in Cairo being upgraded or consumed: 1 Material 1 britishEntrenchment and 3 britishInfantrys placed in Cairo Turn Complete - Egypt Egypt collect 8 PUs; end with 8 PUs Units Change Ownership Some Units in Anglo Egyptian Sudan change ownership: 1 Material Some Units in Cairo change ownership: 1 britishCombatEngineer and 3 britishInfantrys Some Units in Southern Anglo Egyptian Sudan change ownership: 1 Material Purchase Units - SouthAfrica SouthAfrica buy 1 britishTank; Remaining resources: 1 PUs; Place Units - SouthAfrica 1 britishTank placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 8 PUs Some Units in Cape Town change ownership: 1 britishTank Purchase Units - India India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 2 britishInfantrys placed in Calcutta 1 britishArtillery and 1 britishInfantry placed in Bombay Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry Some Units in Calcutta change ownership: 2 britishInfantrys Purchase Units - Australia Australia buy 2 britishMarines and 1 britishTransport; Remaining resources: 2 PUs; Place Units - Australia 1 britishTransport placed in 149 Sea Zone 2 britishMarines placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 19 PUs Units Change Ownership Some Units in 149 Sea Zone change ownership: 1 britishTransport Some Units in New South Wales change ownership: 2 britishMarines Some Units in Queensland change ownership: 1 Material and 1 britishCombatEngineerCombat Hit Differential Summary :
VichyFrance : -0.67 Japan : 1.08 Britain : 0.17 -
@ubernaut your turn again
-
TripleA Move Summary: Italy round 4
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 4 Research Technology - Italy Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers Trigger italianaTIFR: Italy gains access to IncreasedFighterRange Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover Production Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 2 units repaired. 2 italianBattleship-damageds owned by the Italy removed in 50 Sea Zone 2 italianBattleships owned by the Italy added in 50 Sea Zone 2 italianAlpineInfantrys, 1 italianAntiTankGun, 3 italianArtillerys, 1 italianCombatEngineer, 1 italianInfantry, 2 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 1 italianTank moved from Western Egypt to Cairo 2 italianFighters, 1 italianNavalFighter and 1 italianTacticalBomber moved from Al Kufrah to Cairo 1 italianNavalFighter moved from Cyrenaica to Cairo 3 italianInfantrys moved from Greece to 50 Sea Zone 3 italianInfantrys moved from Southern Italy to 50 Sea Zone 2 italianBattleships, 1 italianCruiser, 1 italianDestroyer, 6 italianInfantrys and 3 italianTransports moved from 50 Sea Zone to 53 Sea Zone 6 italianInfantrys moved from 53 Sea Zone to Cairo -
@colin ready for battle!
-
TripleA Turn Summary: Italy round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 4 Research Technology - Italy Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers Trigger italianaTIFR: Italy gains access to IncreasedFighterRange Italy spend 0 on tech rolls Italy roll 12,10,7,12,9,1,4,11,12 and gets 3 hits Italy removing all Technology Tokens after successful research. Italy discover Production Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 2 units repaired. 2 italianBattleship-damageds owned by the Italy removed in 50 Sea Zone 2 italianBattleships owned by the Italy added in 50 Sea Zone Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 2 italianAlpineInfantrys, 1 italianAntiTankGun, 3 italianArtillerys, 1 italianCombatEngineer, 1 italianInfantry, 2 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 1 italianTank moved from Western Egypt to Cairo 2 italianFighters, 1 italianNavalFighter and 1 italianTacticalBomber moved from Al Kufrah to Cairo 1 italianNavalFighter moved from Cyrenaica to Cairo 3 italianInfantrys moved from Greece to 50 Sea Zone 3 italianInfantrys moved from Southern Italy to 50 Sea Zone 2 italianBattleships, 1 italianCruiser, 1 italianDestroyer, 6 italianInfantrys and 3 italianTransports moved from 50 Sea Zone to 53 Sea Zone 6 italianInfantrys moved from 53 Sea Zone to Cairo Combat - Italy Italy creates battle in territory 41 Sea Zone Battle in Cairo Italy attack with 2 italianAlpineInfantrys, 1 italianAntiTankGun, 3 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 7 italianInfantrys, 2 italianMarines, 1 italianMech.Infantry, 2 italianNavalFighters, 1 italianParatrooper, 1 italianTacticalBomber and 1 italianTank Egypt defend with 1 Flagpole, 1 Rail, 2 britishAirfields, 1 britishBarracks, 1 britishDocks, 1 britishEntrenchment and 1 britishFactory; Britain defend with 1 britishAirTransport, 2 britishAntiAirGuns, 2 britishArtillerys, 1 britishCombatEngineer, 12 britishInfantrys, 1 britishMarine, 1 britishMech.Infantry and 1 britishParatrooper AntiAircraftGun fire in Cairo : 1/2 hits, 0.33 expected hits 1 italianNavalFighter owned by the Italy lost in Cairo Italy roll dice for 2 italianBattleships and 1 italianCruiser in Cairo, round 2 : 1/5 hits, 1.92 expected hits Italy roll dice for 2 italianAlpineInfantrys, 1 italianAntiTankGun, 3 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 7 italianInfantrys, 2 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianParatrooper, 1 italianTacticalBomber and 1 italianTank in Cairo, round 2 : 6/22 hits, 6.83 expected hits Egypt roll dice for 1 britishAirTransport, 2 britishAntiAirGuns, 2 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 12 britishInfantrys, 1 britishMarine, 1 britishMech.Infantry and 1 britishParatrooper in Cairo, round 2 : 10/21 hits, 7.25 expected hits 6 britishInfantrys owned by the Britain, 1 britishMarine owned by the Britain, 1 italianAntiTankGun owned by the Italy, 1 italianMarine owned by the Italy, 1 italianAlpineInfantry owned by the Italy and 7 italianInfantrys owned by the Italy lost in Cairo 1 italianAlpineInfantry, 3 italianArtillerys, 1 italianCombatEngineer, 1 italianMarine, 1 italianMech.Infantry, 1 italianParatrooper and 1 italianTank retreated to Western Egypt Egypt win with 1 britishAirTransport, 2 britishAntiAirGuns, 2 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 6 britishInfantrys, 1 britishMech.Infantry and 1 britishParatrooper remaining. Battle score for attacker is -22 Casualties for Italy: 1 italianAlpineInfantry, 1 italianAntiTankGun, 7 italianInfantrys, 1 italianMarine and 1 italianNavalFighter Casualties for Britain: 6 britishInfantrys and 1 britishMarine Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry 1 italianSubmarine moved from 58 Sea Zone to 62 Sea Zone 1 italianSubmarine moved from 43 Sea Zone to 61 Sea Zone 1 italianSubmarine moved from 41 Sea Zone to 34 Sea Zone 1 Train and 1 italianAntiAirGun moved from Southern Yugoslavia to Southern Italy 1 Train moved from Southern Italy to Rome 1 italianAirTransport moved from Cyrenaica to Rome 2 italianFighters, 1 italianNavalFighter and 1 italianTacticalBomber moved from Cairo to Al Kufrah Purchase Units - Italy Italy buy 1 italianAirTransport, 1 italianAlpineInfantry, 2 italianInfantrys, 1 italianParatrooper and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 1 italianAlpineInfantry, 2 italianInfantrys and 1 italianParatrooper placed in Rome 1 italianTransport placed in 50 Sea Zone 1 italianAirTransport placed in Northern Italy Activate Technology - Italy Italy activating Production Italy giving technology to Germany: Production Turn Complete - Italy Italy collect 27 PUs; end with 27 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
AntiAircraftGun fire in Cairo : : 0.67 Egypt : 2.75 Italy : -1.75 -
@colin go for usa
-
TripleA Turn Summary: Usa round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 4 Research Technology - Usa Trigger americanaTIL: Usa gains access to ImprovedLogistics Trigger americanaTIDS: Usa gains access to ImprovedDefensiveStructures Usa spend 0 on tech rolls Usa roll 12,5,2,5,7,1,11,12,4 and gets 2 hits Usa removing all Technology Tokens after successful research. Usa discover AdvancedHulls Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanStrategicBomber moved from Southern Britain to Western France Combat - Usa Strategic bombing raid in Western France Bombing raid in Western France rolls: 0 and causes: 0 damage to unit: germanDocks Bombing raid in Western France causes 0 damage total. Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanStrategicBomber moved from Western France to Southern Britain 2 americanInfantrys and 2 americanMarines moved from Washington to 30 Sea Zone 1 americanCarrier, 1 americanDestroyer, 2 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone 2 americanInfantrys and 2 americanMarines moved from 39 Sea Zone to Azores 4 americanTransports moved from 39 Sea Zone to 30 Sea Zone 2 americanNavalFighters moved from Chicago to Washington 1 americanInfantry and 1 americanMarine moved from San Francisco to 156 Sea Zone 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 156 Sea Zone to 109 Sea Zone 1 americanInfantry and 1 americanMarine moved from 109 Sea Zone to Midway 2 americanTransports moved from 109 Sea Zone to 110 Sea Zone 3 americanTransports moved from 119 Sea Zone to 110 Sea Zone 1 americanCarrier, 1 americanCruiser, 3 americanDestroyers and 2 americanNavalFighters moved from 119 Sea Zone to 110 Sea Zone 1 americanCarrier, 2 americanDestroyers, 2 americanNavalFighters and 1 americanSubmarine moved from 109 Sea Zone to 110 Sea Zone 2 americanFighters moved from Los Angeles to Ontario 1 Truck moved from Los Angeles to Southern Central US 1 Material and 1 Truck moved from Southern Central US to Los Angeles 1 Train moved from Southern Central US to Detroit 1 Train moved from Detroit to Washington 1 Material and 1 Train moved from Washington to Detroit 1 Train moved from Los Angeles to Washington Purchase Units - Usa Usa buy 2 americanArtillerys, 2 americanCruisers, 1 americanFactory, 1 americanHull, 4 americanMarines and 1 americanTransport; Remaining resources: 2 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in Los Angeles being upgraded or consumed: 2 Materials 1 americanFactory placed in Los Angeles 1 americanTransport placed in 156 Sea Zone 2 americanMarines placed in San Francisco 2 americanCruisers and 1 americanHull placed in 30 Sea Zone Usa undo move 4. 2 americanArtillerys placed in New York 2 americanMarines placed in Washington 1 americanCruiser and 1 americanHull placed in 30 Sea Zone Activate Technology - Usa Usa activating AdvancedHulls Trigger americanAH2: Setting defense to 6 for unitAttachment attached to americanBattleship Trigger americanL1: Setting isAirBase to true for unitAttachment attached to americanCarrier Trigger americanL1: Setting maxScrambleCount to 2 for unitAttachment attached to americanCarrier Trigger americanAH3: Setting defense to 6 for unitAttachment attached to americanBattleship-damaged Trigger americanAH1: Setting defense to 7 for unitAttachment attached to americanCruiser Trigger americanAH1: Setting attackAA to 2 for unitAttachment attached to americanCruiser Turn Complete - Usa Usa collect 70 PUs; end with 72 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
-
@ubernaut there was no combat besides a bombing raid that did nothing so you're up again
-
@colin cool might have to wait till my afternoon to start round 5 i go to catch up a little here on my morning stuff, also got to get my tournament turn played before i go out and im leaving a little earlier this afternoon than normal because they have this crazy sand castle contest that wraps up in abt 2 hours so i want to go check those out.
-
@ubernaut no problem
-
TripleA Move Summary: Germany round 5
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 5 Research Technology - Germany Trigger germanaTAA: Germany gains access to AdvancedArtillery Trigger germanaTSPA: Germany gains access to SelfPropelledArtillery Trigger germanaTIP: Germany gains access to ImprovedProduction Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover SelfPropelledArtillery Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 germanInfantry moved from Eastern Finland to Western Karelia Finland take Western Karelia from Russia 1 germanArtillery and 3 germanInfantrys moved from Eastern Finland to Leningrad 1 germanInfantry and 1 germanMarine moved from Northern Germany to 27 Sea Zone 1 germanInfantry and 1 germanMarine moved from Eastern Germany to 27 Sea Zone 2 germanBattleships, 2 germanCruisers, 2 germanInfantrys, 2 germanMarines, 1 germanSubmarine and 2 germanTransports moved from 27 Sea Zone to 29 Sea Zone 2 germanInfantrys and 2 germanMarines moved from 29 Sea Zone to Leningrad 2 germanInfantrys and 2 germanMarines moved from Lativa Estonia to Leningrad 2 germanAntiTankGuns, 5 germanArtillerys, 1 germanCombatEngineer, 6 germanInfantrys and 2 germanTanks moved from Pskov to Leningrad 2 germanTacticalBombers moved from Kharkov to Leningrad 1 germanAirTransport and 1 germanAlpineInfantry moved from Poland to Leningrad 1 germanFighter moved from Belorussia to Leningrad 1 germanFighter moved from Kharkov to Smolensk 1 germanInfantry moved from Orel Kursk to Smolensk 2 germanStrategicBombers moved from Kharkov to Moscow 1 germanCombatEngineer moved from Gold Coast to Nigeria Germany take Nigeria from Britain -
@colin ok ready for battle whenever you are

-
@ubernaut ill be out for a bit today so ill let you know when im back
-
@ubernaut actually the train was cancelled today so I'm still here
-
@colin hey im up and ready battle

Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login